#Desync leads to broken client state

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sonic stag
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I had a severe lag spike while playing with friends for a bit. After it stopped, I encountered the following:

1. When enemies were killed their model would stay in the game.
2. All of the new enemies were completely invisible to me.
3. I could take damage but for some reason it wouldn't go below 2%, resulting in a "godmode" (I had some boosters to increase health regen but it's likely something else).

I confirmed I wasn't lagging anymore because everyone else was able to see me getting attacked by like 20 enemies while taking no damage.

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Worth mentioning that it eventually "fixed" itself but that was after around 10 minutes or so of that happening.

sonic stag
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My friend got a video from his end (he was hosting) and it looks like the game thought I had 0 health on the host's end.