#R4 B1 Malachite Audio glitch

1 messages · Page 1 of 1 (latest)

faint timber
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After opening the main door in R4 B1 the audio slowly is taken away. it starts with the music cutting out after about thirty seconds and after that different pieces of the gun sounds and ambience and sleeper noises go out after varying periods. it gets to the point where there is no audio at all which makes the rest of the mission a lot more dificult. Its happened twice to me now with a month or more between mission plays. I remember there being an audio glitch in the old R4 so maybe its related to that, I dont know...

final wind
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happened to me on a couple r5 levels too, no idea what causes it

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randomly will come back at times

past hull
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basic audiobug. sometimes it helps if u can close doors to reduce amount of audible sound emitters

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we had this bad on r5b2 and r7e1, spitters respawn sacs birther sacs turbine whine fog sizzling, overwhealms the audio system, bugs out

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to a point where u hit tab to go map, then u can't get out of it anymore. soon its "gtfo.exe is not responding" time, buh bye run