#Massive Spawn R5C3 Bug

1 messages · Page 1 of 1 (latest)

civic smelt
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Something happened in our game where I believe the enemies spawned past the mob cap.

serene kiln
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Did you reset the level?

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Before you played?

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This seems like a case of objective bug

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You can't reset too quickly or it'll fuck with the objective

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Yes this is objective bug

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You don't even have an uplink address

civic smelt
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I'm not understanding, there are no checkpoints in the level and no way to reset?

serene kiln
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Resetting as in returning to lobby

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Not checkpoint

civic smelt
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I know we did not restart the level quickly because we took a break before starting

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Also the objective was cycling between the two terminal addresses

serene kiln
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In any case it's still objective bug

tender tartan
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I don't suppose there's a chance of one of the players modding/hacking

serene kiln
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The screenshot confirms it

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Quite literally [UPLINK_ADDRESS]

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That's a sure sign of objective bug

tender tartan
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ah yeah I see

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funny game, funny game

civic smelt
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only the host showed [uplink_address] the rest of us can see the ip address

serene kiln
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Yea

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Then when you start uplink it'll fuck with the audio when waves spawn

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Then you have mega waves

civic smelt
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that's exactly what happened

serene kiln
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Yep

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That's objective bug for you

loud otter
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@whole needle when you have time objective bug is pretty recreate-able people with zero knowledge tend to fall into it. all you have to do is go back to lobby before you have loaded in an uplink level