In a wider term, I can play solo with bots, just fine, some fps drops, but they constitute to local system.
When I go down with others into the depths, well, my FPS goes down after loading (more like FP20S), and a static bool Error for GTFO.API message comes up on the run terminal for multiple times (program next to GTFO), just like this:
[Error : HarmonyX] Error while running static bool GTFO.API.Patches.SNet_Replication_Patches::RecieveBytes_Prefix(Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray<byte> bytes, uint size, ulong messagerID). Error: System.NullReferenceException: Object reference not set to an instance of an object.
at GTFO.API.Patches.SNet_Replication_Patches.RecieveBytes_Prefix(Il2CppStructArray1 bytes, UInt32 size, UInt64 messagerID) at DMD<SNetwork.SNet_Replication::RecieveBytes>(SNet_Replication this, Il2CppStructArray1 bytes, UInt32 size, UInt64 messagerID)