#gtfo-spoiler-chat
1 messages · Page 202 of 1
YIKES.
Agreed
Would it be considered a spoiler to talk about surge alarms as a whole? Or just where they may appear in this rundown?
The spoiler thing has been lifted
it was lifted weeks ago
Surge alarms were in other rundowns
So everything's fair game at this point?
They were introduce in r2e1 afaik
Maybe don’t talk about big spoilers in general for new players
yeah
Its theyre responsability if they look at the big ass SPOILER CHAT
lol
I mean its true
I had spoiler chat muted for the first week
I was just thinking about potential versions of the Gateway Alarm idea I posted yesterday, since it seems to have gotten a lot of support.
Oh I just mute entire servers lol
All servers are muted for me
Gateaway alarm?
Really I'm just blown away by the approval it got .-."
Happens from time to time
Best suggestion though is toggle mother off and on
100+ downvotes
lmao
How many downvotes?
100+ i think
WOW that is a lot of downvotes .-.
only really small suggestion have been aded afaik
Giant Charger 😎
Ah yes
Best suggestion
Completetly new enemies i really doubt we'll see, maybe after release but variations of existing ones would be seen
And maybe the odd big new enemy.
Hi guys
R25 shooter variant #281
B2 is very hard
Another Ricardo
it is
1000 try
What difficulty?
Normal
Wut, main objective is piss easy.
Might just be the groups and experience thus far.
I remember this game seeming impossible at first,
Wut, main objective is piss easy.
@hexed vapor perhaps hes new ray :]
but I went on to solo a level.
Just takes time, practice and dedication.
You'll get there, amir. You got this.
theres have no beginner .......
?
i mean i asking for play with some rookie cuz i am
^
yea i found it
Why did you respond with yes
@sage citrus But where exactly are you dying?
This run way is hard
but wich part, the first alarm?
Dont end alarm
Ah, the error alarm.
So... not the main objective?
that extreme
Yeah, are you talking about extreme bulkhead and its error alarm?
he said end alarm maybe he's probably talking about the class 5 on overload
oh... read that wrong, yeah thats error
My advice for error alarms in general is not to let it scare you merely by existing.
Stay calm, work at a good pace and don't rush too much simply because of the alarm existing.
Otherwise you might run into a room of giants or something because you're panicking about enemies spawning.
Besides, even if they spawn in front of you, maybe alert a room, you have space to retreat to and that just clears the room anyway.
Yeah work around the error alarm, don’t let it work around your team
I'm currently imagining the extremes of a gateway alarm in difficulty. How does triple blood door surge gateway alarm sound for impossible?
you can make the most complicated alarm in the history of gtfo
Someone will still do it lol
but as long as you give people room to move around then its just time consuming
You right
kite exist you know
Yeah
if you make it too bullshit then its just agravating and time consuming
if you make it too long then it would be a tad bit boring
Charger hybrid titan gateway clusterfuck blood door alarm
No it’s scans
Well ok yeah
Maybe something different than an alarm 🤔
Hmmmmm
I don't quite follow yet. Could you elaborate?
A door with a mechanic in which you fight enemies but it’s not alarm scans
Blood door is an example of that
It doesn’t even have to be a door
So maybe a security lockdown off of biomass detected in the area, going off of a threat level or something.
Yeah
If enemies scream when a blood door opens, without fail, suppose there was somehow a wave solely comprised of scouts spawned behind the blood door? Would they scream and alert each other like normal sleepers, then do scout screams? Would they just do scout screams from the start? Or would they all start dormant and bunched together?
🤔
Considering scouts just act like normal alerted sleepers after screaming, I imagine they'd start off already alerted
If you don't know what to do it can be
But it isn't that bad once you know some strats
If you are doing normal obj it is pretty easy except for the end part
Gg
Nah the only hard part of C1 especially for new people is the end
Other than the end it is pretty basic/easy
Did you complete the sector requirements?
What is sector?
High, Extreme, Overload
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
High (Main Sector)
Extreme (Second Sector)
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.
B 1 and b2 i go high
You have to beat them to unlock later tiers now
If you look on the right side of the C tier it'll tell you which ones you need of the sectors
A1 a2 go exterm
Like D0c said you can see what sectors you need to do on the right side of the C tier
the mothers?
Which expedition will I enconter the Tank in?
you die at the end
First birther, lure it around a corner so that it doesn't spawn until you can clearly see it. Just DPS it down as soon as it spawns.
nonstop rush baby
Other two birthers, rush the first one and kill it immediately. Lure the second one around a corner like the first one.
what name are you guys calling the C1 boss?
Tank
Does the C1 boss only show up in extreme?
the one i'm referring to is in the Main Mission path
I have no clue whats behind the extreme door
I got up until you have to do the security with the ball and I didnt notice a new enemy? im assuming its after that door?
you can see him behind the glass on the door
|| He sees you too ( ͡° ͜ʖ ͡°) Kappa||
Look through the zone door window next time
You my friend have heard some wrong info
It's probs the tentacle thing in the trailer
As of yet no enemy fits the description in game
But it’s a big YET
ah. i see.
what is it, and what level?
@vapid moon it sneaks up behind you and nicks your gavel and then legs it away
what are some tips for the C1 final alarm door to the extraction
2 people defend the waves, 2 try* to kill Henry, mines on the top frame of the door also helps
Whenever someone attacks, Tank will turn to the attacker. Then the rest of team can shoot his back. You just need to keep your distance with him and makes him shifting targets constantly. Also his attack can't hit you if you behind a wall. If you're the target, just need to shoot-> hide behind walls-> someone shoot his back-> come out and shoot him to attract him-> repeat
^^^^^
Generally the defender of the constant alarm, i reco having the auto sentry
just helps to lock em in place
keep them from getting too close
While they pick them off
is r4b2 just r2a2?
It’s a gen cluster objective
R4B2 is half of the R3E1 map but with R2D1 mission
is there anything after the gen cluster tho
oh ok
Hello
Pfft
what will be the new special to replace combat shotti?
I'd personally like to see a staggering shotgun variant, similar to the auto pistol. Deals low damage but excellent crowd control 
If I had to guess, we'd either get a stun shotgun, a slug shotgun, or maybe a burst shotgun 
MG
Super shotgun when?
Shotgun with good reload?
I feel pump has a good reload for for how effective a mag can be
well you discovered it means you have it
If I had to guess, we'd either get a stun shotgun, a slug shotgun, or maybe a burst shotgun :oreingeglow:
@glass sundial thats literally the combat shotgun
I think all shottys are pellets no? one is just a rack other is auto and choke slightly more focused rack with higher damage
Get me a double barrel slug elephant gun I tell you hwat
Wreck them there giant varmant
@nocturne flax he means like a dedicated stagger shotgun
Thst what combar shotgun does already having a dedicated shotgun for that would be redundant
Well I mean the CS is rundown specific now
So if it was to get added the CS would be gone
Ye
i feel like the tank should be called the brute smh
the name isn't set in stone
frank sr



no

has it been confirmed that there will be rewards later on for completing these earlier rundowns?
yup! there will be expedition rewards, player and weapon customization, and more. you can check out the roadmap here:
?t roadmap
You can view the roadmap here: https://gtfothegame.com/roadmap
But if you finished rundown 1 or 2, you wont get rewards for those, just once its implimented?
so like lets say customization is added for rundown 4, all the previous ones wont have customization bonuses
correct, most likely
anybody know the terminal command to play that audio lore in A1?
LOGS
READ [full log file name]
It will give you a "Y/N" prompt to play the audio log, which will play until the log is done, you press Z, or you exit terminal.
can you C-foam the tank?
mayhaps
Yes, but it's very inefficient
Two full charges right?
pretty sure it’s 3, and only foamed for 3-4 seconds
Awful
Tank does look like three enemies merged together though
With that much tool it's better used on mines
60% c-foam tool is bananas to think about
how would you use mines on the tank?
we got to it once and it basically destroyed all of us before we could do too much damage
I heard you put mines vertically on the security door (like 8 of them) then alert it and have it run through the security door
gotta have the mines facing down for it to work
and you need like 6 to 10 for it to work
Is there a list of all the optional objectives?
for r4 or in general
A1 - Gather HDD, Uplink
A2 - Retrieve Cryo, HSU, Terminal Command
B1 - Distribute Cells, Reactor
B2 - Gen Cluster, Terminal Command, Gather OSIP
C1 - Datasphere nFrame, Uplink
C2 - Gather GLP, Retrieve Datasphere, Grab PID?
D1 - Reactor, Terminal Command
D2 - Clear Path, Gen Cluster, Retrieve Cargo
I should probably put those on the wiki somewhere
8 mines pointing down from the little light above th were door
Stand in front of the crates and shoot to wake him
Gotta make sure he goes in a straight line or it doesn't work
yeah 7 works too
Its just 40% cfoam for tank not 60
So 1 grenade + 1 cfoam launcher... 2-3 guys behind him and he is instant dead in the 3 seconds
Good job
hey for b1 do you basically have to choose between doing extreme and the loot room in the end of the main mission with the power cell
If you can complete extreme, you don't need resource room tbh
extreme has a lot of loot
Blood doors are fine as long as you don’t let the hybrids shoot freely
Blood door is not a threat if you have been to extreme. Resources are more than enough and you can always go back and get some if you are worried about the last door
beat the level
too late lol
rip
Hey guys, it shows that there are 4 difficulties in certain missions but we can't find that extra difficulty. What's the deal with that?
is clearing all sectors in one run
Alright, thanks!
In b1 extreme do you have to kill the mother or can you just walk past her
past
well
did you try to kill it
F
Indeed
You can walk by but I always just cfoam and kill
Do you know where I can find full maps for all tiers in R4? Someone posted map for A1 and A2 in Reddit so far.
Kind of hard to get a full map. It’s either you have to do the mission under time pressure or you have optional path to open one of the doors then the other one will be blocked in that entire game
Is there a limit to the fog on d2 or will it keep rising?
it stops rising after about 90 min
but at that point the map is entirely engulfed in fog
@barren notch sorry for late response
anyone have any tips for meleeing shadow scouts?
going at them from the front is easier
you also have some time when you touch their tentacles to get them
Jump a little when you swing.
Also aim at big enemy head height if its walking or stood upright.
Those two have helped me, but I typically don't mix the two together, it's one or the other.
Also, having your flashlight on when you go to kill them.
It sounds stupid I even mention it, but I can't even begin to count the amount of times I have watched streams of someone going to kill scouts, invis or not, and relying only on the biomarker for assistance. Sometimes not even having a bio at all and still not using their flashlight for assistance with head location.
flashlight can trigger the scout to send out it's tentacles
depends on the intensity of it if I remember correctly
so something like the long range flashlight will trigger it
It's based off intensity and timing from last retraction
I've permalocked a scout using the hammer light, just needed to stand directly over it
But it's most easily done with a LRF
running/jumping can trigger it too, also I think you can shove the scout
You can, not that there's much of a reason to do so.
can't shove a birther though :^) doesn't even wake it up
same with all big enemies
Too small a stimulus to be bothered over heh
Anyone have tips for d2 pe? Made it to running with the cargo and wiped but it's been rough
anyone got a picture of the choke mod shotgun's right side view?
Anyone have tips for d2 pe? Made it to running with the cargo and wiped but it's been rough
@blazing thicket overload is ez, extreme is where you should take it slow because so many times people don't play seriously and get wiped. after extreme, do not stop for resources, kite to do all the cluster alarm. if you have c-foam launcher, save it for the last two level six cluster scan, the last alarm is where you use a bit your ammo. For the cargo, the carrier do not stop at all cost, and he need to know the map. having two bio tracker usually works, one person staying front to scann and shoot, mine the doors behind you as they will stack up really fast. At the end throws some repellers at the extractions. If you are getting overwhelmed kite the whole wave back to the extreme zone and it should give you enough time to extract. Btw the moment you drop your cargo, it will spawn a wave of charger. so its up to you if you want to deal with them earlier or at the extraction.
just one thing, the moment you plug in the cell in extreme the fog will rise
you have around 20-30 mins to finish the whole level without getting f-ed
the better completion time is around 1 hour. if you have gone to 1 hour and 10 it's ok
but anything longer than that
you are fucked
or you can do it the 'normal' way which is taking the turbine in 95
but it will take you around 2-3 hours to finish that way
so i highly suggest you to finish it the 'speed run' way
just don't shoot at the clusters alarm as it has a really short scan, as long you hammer them while walking pass on it you should be fine
also it's important to stick as a team during the cargo part
if you get separated, you most likely will not even make it to the extraction.
for the boss, stay behind the shelf the moment you enter the room. if he is being a bitch, and not turning just go up stairs
don't stack mine for it because it's not reliable.
also if you see chargers while doing the clusters, shoot it
the spawn of it seems to be rng
but if its normal strikers, you should be fine by just run and hammer
But the most important is that to git gud
no matter how good the strategies are, terrible execution will always result in failure.
the extraction scan is 90Sec so save your ammo for that
highly suggestto have one or two burst cannon in that mission because it would make your extreme part way easier and they are good at dealing with tyrones(big charger)
but recently the game has some constant lag spike due to the last update
so makes it harder to kite
every 10 second you stop for 0.2
yea fun times
the spawn of it seems to be rng
@tribal cosmos I've heard that if you drop a cargo, a group of charger will spawn.
@tribal cosmos I've heard that if you drop a cargo, a group of charger will spawn.
@woeful lintel cluster alarm charger
oh my bad, I thought you meant for the running part smh
For?
I like/hate shadows
what's next? Shadow big chargers?
btw asking tips to master the stealth jump
sometimes I jump and wake them up
what's next? Shadow big chargers?
The bhop only works when they aren’t glowing
If you see them glowing and you start your bhop it will wake them up. If you already in the middle of the bhop you’ll be ok
It’s more of a matter of getting used to it rather than a step guide how it’s done
alright thanks kind sir
@tribal cosmos damn dude thank you for all that
Anyone got a map of D2?

shadow everything
Shadow chargers, shadow big chargers, shadow mothers, shadow babies, shadow tank guy
so shadow shadows?
shadow strikers that have a low chance of spawning directly in front of doors.
so that when you open the door and walk through you piss it off and the room instantly.
i'd like to see chameleon strikers though
Tips for r4b2 ?
What do you have trouble with
Nothing specific about the level. Only thing I could gather from my 2 attempts was to not put the batteries in the generators until you have all of them
Also - probably should try to be as efficient / conservative with ammo as possible
Trying to see if I’m on the right path here
Well actually doing a main objective run you should not wait till the end to put all cells in
Hmmmm
There is 2 lower zones connected to the gen cluster, and 2 higher zones
The higher ones start in the fog, the lower ones start with no fog, and putting a cell in lowers the fog
Ye you can do things in a certain order to mostly avoid fog
I will let you figure that out though
Gotcha
Also there will always be some fog in the higher zones but you can mostly avoid it
And just saying if you are doing Prisoner Efficiency you have to do it a different way
Understood. Question - what does prisoner efficiency mean? I’ve only seen the term a few times around here
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
High (Main Sector)
Extreme (Second Sector)
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.
Doing all the sectors in one run
Oh shit. Ty dude
F
Don't shoot as much x) Hammer is your friend
||I thought the tank was supposed to be slow, so why did it just sprint 30 mph around a corner at me?||
Heh
Well, he attacks while walking lol
Guess that makes him seem a bit faster compared to other enemies
It can charge at you I think and it is fast while its doing that
Ye. He has a rush ability
Once it’s over he has a long “cool down” before he does it again
Only shoot when you alert a scout(s) in a room/ clearing the wave after you finish the alarm/ the extraction. use the hammer most of the time
Is there a soft lock for cells on B1 extreme?
Yea
If you do extreme and go in the disinfect zone you do not have enough cells for the generators
And de-sync issues can cause the game to allow you to put a cell in the wrong generator
it's kinda hard to soft lock, considering you'd find all the generators before getting to the disinfection zone
Ty, we found 1 cell on level and used that for extreme. We got 2 cells in the correct main gens, but we placed the last 1 cell in the wrong gen.
Laugh in A2 
just finished painstakingly figuring out the stats for all the weapons through in game means. kind of gives you an idea of what's good
https://docs.google.com/spreadsheets/d/14iKppyHQXKe9szONKh3_K8CdmC_r2KXXguis8267KQA/edit?usp=sharing
Did you put the last cell for the resource room instead?
@copper silo awesome. But only, could you change the font color or background color on the flashlights row? On my cellphone at least, its unreadable
Wtf are those damage drop off numbers 
I tested friendly fire damage at 5 and 15 meters
thats the percent less damage the weapon did
Why not just use damage drop off start and max numbers
Well. It would be min technically 🤷♂️
it scales with distance and it would take a lot of trial and error to find where it starts. and all wepaons might scale differently
dmr has better ammo efficiency than smg/carbine
🤔
I might add that later, but that will take a little while. This is what I have for now
Hm. I’ll make a list. Maybe today or tomorrow. For gun range and damage numbers
I don’t care for adding KE numbers as DE is more important since of versatility
You don't have the entity's hp? or did you forget to list it?
it's hard to decide how to calculate it. health numbers would be derived from friendly fire damage but it seems that weapons are inconsistent between number of shots to kill an enemy and how much friendly fire it does. it leads me to believe that every weapon has a different modifier for every damage zone on an enemy
That is just both. So no
I onyl did two this time for the sake of time
It’s an overlapping multiplier
I wasn't aware. good to know
Mhm
I see so much wrong. I’ll correct it in my list later

Rip
I’ll go work on my list
well the numbers I have are not wrong, they are all accurate for what they are
No
Actually I see a few many wring
I’ll post mine sometime and ping ya
by sometime, hopefully tomorrow
sometime, people forgot the bug exist and did it anyway
oof
Hey. We're playing B2 at the moment and found something that I don't know is a glitch or not
Putting in two batteries has made the hub room completely filled with fog to the point it's unplayable. Meanwhile the upper area like zone 86 are now free of fog
Cells make the fog go down
The gimmick of the level its that the fog starts at the top, so the upper areas are full.of fog, the more cells you put in the generator, the lower the fog will.get
So for main objectivr its advisable to do the lower part of the level first and then put the cells in to do the upper part
Well we have one more cell in the lower area to find. I don't know if we'll be able to see at all.
2 remaining
You can try and see how far you'll go
so does the fog clear from the upper levels when you put 2 in?
You can find some fog repellers
so does the fog clear from the upper levels when you put 2 in?
@queen storm it lowers a bunch of the fog to mid.level, overload bulkhead area will.be on fog tho, but if you doiny main objective having two rooms with fog its a lot better than a whole.sector
ye for PE just do not put any cells in till the end
Great, gotta do a level 4 alarm at the bottom in 100% fog
Yea you might die there
I mean, you can use a bio tracker to “see” in the fog
imagine B2 with infection fog
eventually
mapper
Mapper cult
Mapper cult
yes

@pseudo pumice mod abuze, imagine being able to send photos/ gifs in spoiler chat
We survived thanks to heavy abuse of the biotracker
And managed to get the cell in a room with a scout and full of fog, just by praying
Nice job!
It was a tight thing
sucks that the first time I bring a sniper rifle it's for 0 visibility
I gotta say, A1 this rundown was kind of lame but I'm loving the difficulty selection. Lets us pick based on how we're feeling.
Plus when we inevitably fail an Extreme mission we can try High on another map and gave a good experience
just finished up what i already had 
so yeah, autopistol can stagger in one shot on a striker, within 4m
10 damage is required for a stagger normally
Wait that looked insane
I want something that shows the room
That would be amazing
Ok
nice
one of us :D
But yes
change nickname
just change your nickname to include [Mapper Cult]
no
?t mapper
Sorry, unable to find a tag named mapper.
cry
but my status says otherewise
@mossy yoke no ?t mapper is a travesty
Ok but hear me out


There we go
@shy vessel Please refrain from pinging YO MAMA
@pseudo pumice
@pseudo pumice ban

alright back to gtfo-chat
no u


when r4 release says "tools"

when it only has the auto sentry

help guys
i have a question i am doing the optional quest for the first mission do i just need to hack on pc and get the hard drives and leave or is there more to it ?
If you open the optional path, I think you have to do it to extract
@atomic escarp If you didn't do both uplinks and haven't collected all the hard drives. You won't be able to extract.
So once an optional objective has been started, you must also finish it in order to extract?
You can chose to not do it if you feel like not wanting to
there are only a few instance where this works tho because you'll need a bulkhead out of them to proceed to the main objective
Only levels where in you can decide not to do the optionals is C2 and C1 Though you'll need to get the bulkhead out of the extreme zone in C1
Any other extreme zone you'll need to push through them in order to continue onto the main
Oh and A2 aswell
You can skip that one aswell
I thought only D2's extreme sector locks you in until you complete it?
Since the door to the bulkhead key is in lockdown until the sector objective is complete
With any other map you can just brush the optionals aside because they arent locked under lockdown doors D2's extreme is the only Optional objective that forces you to get it done in order to move on
Actually no I lied here B1's extreme does to
I mean, technically you can just bail on the extreme objective and run to the extract, though you will have to deal with waves every few minutes
Actually nevermind, the bulkhead key is behind the last door
Yepperino
Typically they just add an optional objective and you can find a key to progress another route instead
damn how am I supposed to deal with the tank solo
hey anyone have a video on the mine placement for C1 Boss?
just place them center on top facing down
before or after the door opens?
you can place them before or after
okay, thanks.
Which mission has the most scouts btw?
I think C2?
one of the zones in there has a lot
I have not played D2 though so idk how many scouts are in there
Ah ty ty
D1 also actually has a decent amount
Also I am talking about main path C2 I have not done side stuff
Yeah C2 has a lot
Are big chargers and shadow scouts considered new enemies?
I guess
They are more like new variants of enemies but everyone calls them new enemies
About the newest variation in sleepers is either giving them Cysts that are required to be removed in order to kill them. Or they’ll make them giant sized or invisible.
do big strikers still swipe you for 40 if you get rid of their arms?
I’m not sure
Are you asking for the giant charger variation or just a normal fat fuck
Yep still 40
Those sound like those pesky fat fucks to me
I wonder if it’s a good assumption to assume that a giant chargers tongue attack deals around 40 damage
Considering a normal giant ones does around 32 and that a normal chargers tongue attack deals 18 that the added damage would cross over onto the giants tongue aswell
A giant melee deals 40 and their tongue deals 24, A giant charger I assume deals the same and their tongue deals 30
Huh thought it was around 32
I got hit too many times trying to save ammo
Sometimes a melee then tongue combo
Hate when that happens
Client gang
I'm still not sure about the giant charger's melee and tongue damage though
Neither am I
But if I can I might go ahead and plop on over to D2 and give the extreme a try and see how much they take off
im pretty sure it's the exact same as a giant striker
It’s be a bit weird if that is the cause
Considering normal chargers do more damage
yeh but the giant strikers are slow
or supposed to be slow at least
they also can't combo melee
or aren't supposed to combo melee at least

they do both of those things anyway
Got good points there
but that's not intended
If they actually intend to remove these things off of giants I’ll consider them going a bit too soft on us
you're right
they only made it worse this rundown by allowing them to be pushed forward by other trash now
Of fucking too true
Also sleepers still can hit ya from a mile a fucking way still though very rarely though
Seen it in one of my A2 games cunt was at the set of stairs leading towards 112 and I was just down the staircase of 111 and the tongue still clipped me
God I was pissed
cfoam work on the tank?
yes
ty alpha
lmao he missed all of my mines
You have to stand in a certain spot if you're trying to insta-kill him
where at?
C1 or another map?
You have to stand in the middle of the door way, albeit a bit further back from it
If you're running a full team, probably the whole team
Aggro is a little weird
I think giant charger hits 60 for their punches
Usually my guys left 40 hp after missing their hammer kills
My network is acting up tonight. So a lot of my messages didn't go through. F
giant charger only hit like normal Giant
i have 1 of my teammate got hit by the Giant charger by 3 times
Well, he was referring to the C1 "Boss"
So I'm guessing this was another topic being started
ye....
God the "tank" is pathetic, it's name is just not fitting as well either
Just call it a roadblock that’s about the only thing it’s fucking good for
how do you know that
How do you know it's the dev's idea to name it tank?
The wiki? No?
Pretty sure it’s the community choice of what gets called what
Ah, which fucker gave it that shitty name then
inb4 discord account ban for cyberbullying
A lot of people have strange names for things
I'd love to see the community call it Daddy|| because of domestic abuse to prisoners||
Here's come DADA
It’s frank Sr
Cystback
Never I thought it is no ingrained in my brain

any shadows in this rundown?
yes
thank god
how do you know its the dev's idea to name it tank
someone probably datamined to say that lol
so we just sneaked past the tank in c1 and he didnt get pulled until we opened door to extraction
Ask D0c I don't think I am allowed to reply that question @atomic escarp
so thats something cool
yeah i don't know i'm just saying that if someone's saying for sure that it was the official dev name and they don't have a way to show that then they probably went digging in the files when they shouldn't have
devs dont have official names for enemies
that's what i figured
they just go with whatever the community calls em
so if we call tank daddy will that sorta be official?
cause devs will call them that
i won't call them that, you can though
Father
did d2 get nerfed again?
I know in B1 they moved that one generator slightly so you can't go up on the side and put in the cell
Haven't nerfed anything since the Rundown released :/
haven't seen any tweaks to the rundown aside from that
when did they do that dex? i did b1 a couple hours ago and i was still able to do it the only difference was that i had to stand up instead of crouching to put it in
really? a couple weeks ago I was just putting the cell through the wall near the generator
but it was certainly moved to prevent that
The gen in 53 right? Where you can go to the side of that tight hallway thing and put the cell in the gen through the glass? I was still able to do that
huh, last several attempts I wasn't able to
Hold up imma try it rn
it was too far from the glass wall that's there
I mean, I figured it would be RNG placement but generators don't really move
It bothers me that dex doesn’t have a pfp
use compact message display, then everyone is the same
what
i refuse
Just have a pfp and then everyone is the same
Sorry
u should be
really? I just played B1 twice today and couldn't
Yeah I can send you a screenshot of you want lol
??? That is not where my gen is
(took a lot of infection because I was idling next to a wall sac lol)
When was this change? Maybe I don't have the newest patch?
wait can I post a picture here... no I can't
@blazing thicket #gtfo-media message
I swear before it was closer to the glass wall there
Oh that's not where I thought it was lol
they had to have moved it or something
Hold up a sec imma post a pic
I just found I can stand here and put in tho #gtfo-media message
it used to be I could just put it in straight through the glass
yeah i think it is just harder now
well, at least there is a way of doing it, because somtimes big strikers spawn in that narrow path to the generator
or a lot of wall sacs with sleepers
going around the side tends to be much easier than taking a direct route to the generator
https://cdn.discordapp.com/attachments/552207350057009177/777774957496369172/unknown.png
And thus, I present the first image in a series called: "Images From Video Games that Look Like They Could Be Based on Real Locations"... Otherwise known as "Screenshots with Wikipedia Article Image Vibes"
it's so grainy
You are so grainy haha roasted
need to run GTFO on the 3090
yeah its incredibly grainy, can only play in 720p because my tv is broken, but the portion thats playable is around a normal monitor's size
your TV?
How many mines to cheese the tank?
yes
982
1
A bio scan and a cheeky hit with the gavel
7 in a perfect world
I think
87546232 and a few sentries
Way to make my phone think that's a phone number
Nice job
cause i just saw a run cleared where no charger spawns towards the end
pretty sure it did for all my runs that we use brute gun force to clear
and d1 has so much more ammo now compared to the past lol
It's shocking how many people don't know that you can have the tank charge into the hole in the middle of c1
Real neat feature
are shadow scouts bigger then normal? i watched kenny and he sayd on his first appearence he think they are bigger/giants like
they are strikers stretched into scout proportions, if I am to believe I am correct
A lot, Tank is most used, people call him Henry, Frank Sr., Big Daddy
papi
Ye I thought people were gonna call it father
when i play games with other people father is the second most used name, tank is first
father was a suggested name only because we got the mother before it
R4C2, zone 12: https://www.youtube.com/watch?v=AOJS6c5xV3g
lol
Yes
so from the front
if i shoot the head it will do less damage than shooting the body?
or does the head still take more damage, just less than normal enemies
and what about from the back?
i guess in short
should i be aiming for body shots on chargers?
Yeah
not even occiput?
Nope
ic
where is chat room 69 this is a scam
Gone forever
We dont talk about it
i feel betrayed
@vagrant fractal Chargers simply don't have head crits, it's basically just another part of their body.
They still have back multi, though.
So occipital will do the same amount as the regular back then?
Occiput just means you have back damage but are hitting the head crit. If there is no head crit, you can't combine it with the back.
i was doing b2 with my buddies today
we completed it
anyways we put in all the cells and celebrated
then cried when the lights went out and we heard noises
@coral ruin, there is a reason to cry if you do PE 😉
After completing B2, you will never want to do it with randoms again
You talk as if it’s painful to play with randoms
That’s my way of life and it’s helped my patience tenfold
playing with randoms is the best fun I have with the game, finding new players that are pretty funny or skilled at the game is enjoyable
Excatamondo
I can’t carry or spoilers so no fun for me to play with randoms 😂 if they all die, I have to die with them zzzz
Feel you man
It's happened in so many games over the years
Made it through C1 with pubs. Dont think C2 is going to happen though.

You’d be surprised
I've been trying to get my C2 solo completion
Made a stupid mistake in zone 9 getting the last GLP's
Ended up dying
Main or pe?
I'm not wasting time with PE solo
Haha gonna be 5 hours + with PE lol
Some things just aren't fun solo
C2 PE isn't that long, someone has done it already and it's on youtube
it looks really boring too, just kiting back to certain spots to game the AI
This is talking about solo gameplay dex
yes I'm aware
Full crew would make it easy
someone has done R4C2 PE already and it's on youtube as I said
A lot of people have done it
I’ve seen what I’d had to offer and I’m not even interested in it
Smart
Otherwise I'd be stuck on one map for a while
That's just not my idea of fun
D1 solo main or extreme is just not on the list
Nobody needs to torture themselves with that
😂
I don't do solo because I don't have time to kite for 10 hours in my life zz
Depends on the map design
well dang, I take that back about the video being on youtube, I can't find it anymore
the guy spent like 2 or so hours doing C2 PE
It was probably a full group dex
no
Yeah, but still, it's a coop game. Why do I destroy the fun of playing as a team haha
There's only 1 C2 solo video up right now and it was main
I remember he brought a dmr and a combat shotgun, as well as an auto sentry
Personally knowing how the map goes in solo
he did the entire run
It would take a lot longer than that
I just can't find the video anymore for some reason, I think it was removed from youtube.
but yeah it looked really tedious, he would run around the big loop and hop up on the piston at spawn and wait for them to clump up then go back around to do one set of scans
maybe you still have it in your watch history
and for the surge alarms you can just go up to a certain spot I wont say where, but you can just sit there and hammer the enemies
there's a lot of cheese spots I was aware of though
There's one R4C2 PE run on Youtube but it's a team one
Probably why it got taken down zzz
I'd say the average C2 solo run with just doing the main objective takes 1 hour and 30 minutes or a little less
high can be done in an hour
It depends on your RNG
if you're blessed with rng, yeah
Some of the zones are nasty
Zone 9 had a room with a scout and 8 sleepers by the door
It didn't end well
In my run earlier
8 and 9 have the hybrids in them, right? I almost never go in there
Yeah
I refuse to step foot towards zone 13 because the scans go down into the fog and take forever
Zone 8 is fine, but 9 can be really nasty because it's 100% dark
zone 13 is usually my first door after getting past the class IV, they provide a lot of fog repellers
ez scout killing time
It's always me stealthing Zone 9 alone lol
that's if you get bad scans I guess
I do the blood door for 14 -> Alarm for 10 -> Alarm for 12 -> Do zone 11 -> Finish with 8/9
I do blood door for 14, alarm for 10, alarm for 13, alarm for 12, do zone 11 and by then I have the fog turbine and go back to zone 14 for the remaining glp
I've only been getting 1 or 2 GLP's max in 14
I almost never have to go into 8 or 9. Zone 10 to 14 provide all the glp I need
My second attempt tonight was ended simply due to bad enemy placement with a scout
Well, I guess you're lucky then :p
R3B2 solo made me sick of fog scans
So I don't bother with 13 at all
they give you plenty of fog repellers and there's disinfection packs at the start
That's not the issue
I get rushed while trying to do scans
It's just not fun
Especially when it can take up to 30 seconds for a scan to stop
there's worse scans to solo tbh
B1 you gotta get lucky with fog repellers
It's more of an issue of getting rushed by the whole wave while trying to do the scans
that's like any scan though
Certain scans are just terrible in solo play
lol
I find D2 solo a lot easier than B1 and C2
well yeah D2 high is just straightforward alarms
it doesn't change how the scans work, which is the key issue
Scans in D2 aren't bad
Yeah it's not that bad
they put enough enemies for you to manip
Excuse me guys, where are the mother and father? In which map and difficulty?
B1 extreme is the earliest encounter with the mother
and C1 high is the earliest encounter with the Father
nice name btw
Thank you very much :D
la porchetta e molto buona
Italiano suppongo ahahaha
Ottimo! In caso posso contattarti per qualche game?
certo
"mother" B1, B2, C2, D1
"Father" C1, D2
I can't imagine a new player seeing the birther for the first time in B1 extreme. They designed it so people would rush in and get overwhelmed
i thought C1 D2 boss was "tank"
I call it daddy just for fun
Papi
“Don’t lick me daddy“ I will delete the tongue emoji because I can’t handle that lol
delet this
i saw the birther for the first time in B1
we didn't really rush in because the group i was playing with all were about just sneaking in, every security door we entered during that was crouched with lights off, so we didn't have a problem getting into position and one volleying it
It spawns a lot of babies when its alerted
that dosen't sound fun
Fun if you know how to take care of those babies and the mother
Otherwise you will get stuck in a loop and fail the mission
What the hell is this thing
What thing?
It's in C1 through a emergency lockdown door
some massive enemy
it's like, chunky, got some spikes, missed leg day
Ah yes, the massive enemy
I can tell you one thing, it likes to kill people (In case you couldn't already tell)
Oh I definitely couldnt tell after the two spiky head slapper rooms
I've never been punched more
Felt like I was in Rocky
I mean you just got unlucky I guess
There is a scout spawn there I guess bit seems kind of rare
That sounds fun
Low chance scout spawn, but if you're on C1 scouts shouldn't be a significant threat anymore.
Scouts go BONK

Any tips for D2? any special tricks? xD
don't die
run
4 bio, DMR, Sniper

Oi we are doing d2 extreme and can't seem to find where the forwad emergancy exit is when we have activated the generator cluster
Somebody know where it is?
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