#gtfo-spoiler-chat

1 messages · Page 198 of 1

atomic escarp
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You thought B1 was bad? Guess you never saw R2D2 then

forest hound
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I'll pass

atomic escarp
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Anyone would

forest hound
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I mean I am still new to the game

atomic escarp
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You’ll get the gist of it pretty soon it’s not all that complicated since all advance tactics and strats are well established

forest hound
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I got the gist. Just haven't had the game for even a week. Anyone know if big shadows exist in this rundown though I wanna see how bad they were for myself

light totem
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R2D2 boring af

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it wasnt too bad tho

queen nymph
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I enjoy R2D2 more than the current one tbh XD

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But the current one is also good in a different way

hexed vapor
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R2D2 was a fan favorite, not sure if R4D1 lives up to that from what I've heard.

forest hound
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Going on the principle of "it could be worse" is the vibe I get from people who played this a lot

queen nymph
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It's slightly different

light totem
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fan favorite, it was heavily hated

hexed vapor
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It was the top voted on polls of favorite levels, lmfao.

atomic escarp
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Mate I couldn’t even stand straight whenever I played it don’t know how the hell it managed to be fan favourite

forest hound
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Kinda like how people say scouts are friends.

light totem
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not food

atomic escarp
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The only food they’ll eat is a hammer to the head

forest hound
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Moving bonk targets

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Not so bad when you get the hang of it. No snipers on my team

bold sparrow
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Sniper rifle really bad

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unfortunately for it

forest hound
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Yeah the ammo efficiency... it's I can't

hexed vapor
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Pretty efficient if you're not wasting ammo on body shots.

forest hound
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Just use revolver then

atomic escarp
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Sniper rifle can be maximised with a good main firearm but also is dependent on the shooter aswell

forest hound
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I mean also depends on who is host

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Non host sniper bad

atomic escarp
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Nah not really

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I’ve seen a couple peeps manage to get 5 scouts in a row without being host

hexed vapor
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W/ sniper? That's not even hard.

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If you miss with sniper, host or not, you're garbage.

atomic escarp
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Never tried it so I never really put thought into it

hexed vapor
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Should only miss 1/10 shots on scouts, really.

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And that might be a bit generous.

forest hound
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I'll remember to say that to the people who missed the scout with their sniper to add extra insult in thenboom

hexed vapor
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Dude, I had a HEL Rifle in C1 that pissed me off.

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Insisted on shooting every scout, regardless.

atomic escarp
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Oof

hexed vapor
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Of the 3 shots he took, missed 2.

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First was annoying af, too. Got a double kill, HEL Rifle panics and alerts scout.

forest hound
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I sometimes panic swing after mauling a scout and hit the ground. I head back to my team and just stay silent.

atomic escarp
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Honestly scouts still piss me off for just existing mainly for the fact that if I miss I get a mad fucking hatred for myself

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I mainly play for the game for assistant for peeps and if I fuck up it gets to me a lot

forest hound
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I mean at least the scouts are doing their job well in that case Scout give em some credit. They are meant to be painful imo. Everything in this game is.

atomic escarp
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The only thing I find painful in this game is when the reactor levels decide to give fuck me over and make me deadweight on the team

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Other Than that nothing else gets to me

forest hound
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I mean. Depends on your playstyle tho. I mainly use pistol and revolver with auto sentry. Hard to mess that one up

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But yeah playing with new players then messing up royally... It sucks

atomic escarp
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Eh that doesn’t bother me at all tbh

forest hound
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Fun to hear them panic thoWoodsPraise

atomic escarp
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Don’t think I’ve ran into people that new yet

rain heron
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its much worse people who run and empty their bullets instantly, then get overrun

forest hound
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Well you can tell they don't know what they are doing by mine and turret placement.

obtuse surge
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the trick is to melee them during the whip sound

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to scare your team

rain heron
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oh call of duty how much dmg you made to the industry XD

forest hound
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"need a guide on how to scare newbies without just throwing the match"

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Imo saying there is a lot on the bio tracker works wonders

obtuse surge
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wake every sleeper before you kill it

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so it starts the music

forest hound
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Make every enemy throb by standing from a crouch

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My favourite being "Look through the glass to zone 80" in c1

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And finally to non new players. "Hey is that a big shadow"

light totem
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Hah

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Until you know there hasent been big shadows since E1

forest hound
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Yes?

dark bane
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First?

forest hound
dark bane
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R1d1?

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Interesting why is that?

forest hound
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True solo is pe 😩

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That optional surge door tho

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My team let me down

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Doesn't timer for scan reset on leaving circle?

dark bane
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it doesnt for most scans

forest hound
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Huh

dark bane
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smh where that D2 PE solo

forest hound
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Disregarding the optionals wouldn't be fair in comparison to the other rundowns imo. since they didn't have optionals right?

obtuse surge
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D2 main and also D2 overload sound very doable to solo

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D2 overload solo would just be slowly moving carry item while kiting enemy cap after you've cleared main

forest hound
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So an error alarm

dark bane
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how easy is it to kite enemies while holding a slowcarry item

obtuse surge
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well you'd drop it

forest hound
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You die in my experience

obtuse surge
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gain some distance, move it some more

dark bane
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lmao

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that sounds bad oof

forest hound
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Or you can save yourself the trouble and... DieSleeper

dark bane
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lmao

forest hound
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Don't you have better things to be doing should be on your mind. 👍

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And of course you don't

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Play more gtfo

dark bane
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I mean tbh i still havent even done b2 yet so

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lmao

forest hound
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Oof

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Just gotta do c2 and D1,D2 now

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Or better yet slow carry faster by being a speed runner ez pz

obtuse surge
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just desync and sprint with the carry item

dark bane
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btw is C1 Extreme harder than B2 PE ?

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just wondering

atomic escarp
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I heard it’s a verify terminal but it’s got 12 steps in it sounds pretty good if the RNG makes the terminal in a good spot

obtuse surge
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if you get the bad spot you'll need smart tool setup and get ready to use pretty much all resources you have

atomic escarp
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Any idea if it’s still the terminal sets out 6 sleepers out for you or not?

forest hound
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Don't use ammo or tools @steep turret

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If you do it's over.

steep turret
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ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooh

forest hound
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Yup

steep turret
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ok i suck at this game

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then how to you fight the big ones???

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you just avoid them???

forest hound
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Also stealth spitter room. If big guys block your way in room c of the spitter zone then you can still put the cell in just find the right place by the lockers in the c room

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I mean you learn to count and find someone else who can count

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I wish I was joking

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It's that simple

steep turret
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ok i think i will go to bed it 4:37 am where i live

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thanks for the tips

forest hound
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123 charge then let the charge run out

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Hit the backs btw

steep turret
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back of the head

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or back

forest hound
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Back

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It's easier

steep turret
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ok

forest hound
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Good luck and good night

steep turret
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i usually go for the head

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thanks

forest hound
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Warden. Is that true about the limbs?

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I never knew if it is

light totem
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It’s not limbs themself

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4 hammer hits to the front kills a Giant. Limbs to the front are frontal hits regardless

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But

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^

forest hound
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AH

light totem
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Beat me to it

forest hound
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This is why I love spoiler chat

light totem
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Nah. We are pretty cancerous here a lot

forest hound
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Ya don't say

pliant shard
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Just shoot all of them 4head

rich estuary
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just one scout alert? that's not bad

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and?

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oh when it's 2 or 3 scouts is when it becomes a problem

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you can bounce back from 2 scout alerts, 3 is where it gets iffy

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D1 gives you a lot of ammo, especially if you go through the extreme sector

hard gate
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Is a sniper rifle the only "silent" way to deal with a scout?

forest hound
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No

hard gate
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Can you sneak up on them? I haven't had a chance to actually see or fight them yet, but they seem like they'd be impossible to sneak up on.

pseudo pumice
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literally run straight at them and bonk

light totem
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You can melee

forest hound
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Hide behind door with bio tracker open when close to it then quickly close door again then open when it retracts and bonk em in the head

light totem
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You can shoot with a variety of weapons

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Mines

pseudo pumice
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c-foam

light totem
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There are a lot of options

hard gate
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And none of these methods will activate the other sleepers in the room?

light totem
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They will/ can

forest hound
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They keep scanning if a door is open in their zone.

light totem
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Gunfire and mines will

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For sure

forest hound
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Make sure the doors are closed then listen otherwise

light totem
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Hammer can if the player isn’t careful

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Hmm

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What

forest hound
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Ohno

light totem
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Ooh yikes

pseudo pumice
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is that even possible

light totem
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I wish you mental wellness

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Yeah it is

forest hound
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Ah I see you have no life nice

light totem
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I got 150 of R3 in the first month. And I didn’t play it that much

forest hound
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Oh god

pseudo pumice
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i have never gotten over like 20 completions lmfao

light totem
forest hound
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You guys scare me

pseudo pumice
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how do you not get... bored

forest hound
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Guys I think you should gtfo

light totem
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I do

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I hated R3A1

pseudo pumice
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if the rundown concept was not a thing i would be GONE

light totem
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I dislike a majority of R4 and find it too boring

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As such I’m not playing much

pseudo pumice
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R2 was just

light totem
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Good

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Mhmm. Miss E1 sooo much

pseudo pumice
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🤌

pliant shard
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chefs kiss

light totem
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Wut?

pseudo pumice
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MWAH

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i think it was bc of the amount of new content

light totem
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R2? Ye

forest hound
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I shoulda got the game ages ago

rich estuary
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R4 is the best rundown thus far, change my mind

pseudo pumice
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r4 is just like... r3 the remix

light totem
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Also actually hard for us then

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R3 was an easier copy of r2 levels

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R4 is kinda the same with some tweaks

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And layers

pseudo pumice
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i thought sectored difficulty would be different

forest hound
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I was doing D1 and someone said it was like a level in rundown 2 I think

light totem
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D2 is fairly unique. But everything else feels like a seed reroll of R2

pseudo pumice
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yup

light totem
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And some R1

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Ie R4C2

pseudo pumice
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i miss r1, there were some GOOD tiles we have not seen since

light totem
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Hmm

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Yes

rich estuary
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mmm, tiles

forest hound
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I guess I didn't miss much haven't touched the extreme for D1 tho

rich estuary
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D1 extreme isn't too hard

light totem
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Nope

rich estuary
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just gotta deal with double birthers in that one room

forest hound
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That's why you play gtfo. For tilesMaul

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Need 4 cfoam grenades then... And once again. I learnt stuff

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Heh thank

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Still haven't came across shadow scout but I'm pretty sure it's real tho. Probably either c2 or D2 I'm guessing

light totem
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D2 VI tile is the only reason to play it

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Jk

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But it is amazing to look at

pseudo pumice
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is that the mass graveyard one

light totem
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No

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The one before

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But also that one. Yeah

vagrant fractal
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In B2 it seems that the fog just sort of pops in if you activate multiple generators in rapid succession

forest hound
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The fog layer moves down in my experience

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But haven't done rapid insertion yet 😉

forest hound
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Oh no

abstract ruin
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C2 favorite level so far

errant saffron
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Did they take out the C-Foam Tripmine? i haven't seen one in a few runs.

upbeat rover
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Just rare from what I've seen, I got one last run I did like few hours ago

errant saffron
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Ty

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I wish they would glue doors :/

rich estuary
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they do

atomic escarp
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They do

errant saffron
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how? I put mine on the door frame, like i would a normal mine.

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I felt like I was placing it wrong

atomic escarp
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Facing the door pretty high up

errant saffron
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I didn't think of that, thats a good tip

livid moat
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You can even shoot it if you just wanna seal the door up right then and there.

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Unfortunately it seems like it’s gotta be a pretty direct line to get an actual seal. Even balancing it right on the seam where the door shuts on and shooting it doesn’t get all the globs

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Might still be better to let enemies trip it though cuz there’s a lot more globs than required to close off the door.

rich estuary
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I think the tripmine has more than what it takes to seal a door

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so it kind of goes to waste

digital halo
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For B2 || you want to do the scan with the red room but dont open the door yet. Move on to find 2 of the cells for the generators then once you have found 2 of them and plug them in, then proceed to open the door for the fog will then go down just to make it easier for you for the red room. ||

quiet stone
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Yeah but what's the overload like after putting in 2 cells?

devout river
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Foggy

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I think it would be best to just do the side stuff first before doing the cells

dreamy bramble
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my team did main objective to get it out of the way, but just left all the cells by the gen

hexed vapor
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I believe our group did 2 cells first try and it was foggy af.

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It's supposedly foggy even w/ 4 cells.

dreamy bramble
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yeah my first attempt we put both cells from the non alarm zone into the gens

queen nymph
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Foggy

dreamy bramble
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but we went to the overload zone and realized we messed up

queen nymph
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You can't put any cells in if you do overload

dreamy bramble
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thats what we did from that point on yeah

queen nymph
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I normally just go straight to the foggy room to overload. You wanna do those 10 scans when you have the most resources

lone crypt
#

which zone in d2 has the murder scene?

devout river
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There is a murder scene in D2?

lone crypt
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or should i say mass grave

devout river
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Eh I have not played D2 yet but it sounds cool

mellow creek
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101

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boss room

lone crypt
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oh alright

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thank you

fierce remnant
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has anyone else seen a big striker but instead of flesh his had like prostetic legs ?

hexed vapor
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That's just if you shoot the legs off.

quiet stone
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Wait until you see the big shooters chicken legs

pallid salmon
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shooter doing chicken strut

frail elbow
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Delicious

glass sundial
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I really thing what the game needs and would a healthy direction to take is more common enemy variants, rather than just one-off usage of special enemies in C/D tier

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Common like, striker/shooter common

light totem
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Brawlers and melee rush shooters when

devout river
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d1 kinda hard for me

atomic escarp
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that is when I'm not accidently shooting you in the face it is

devout river
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It did not happen a lot

exotic heart
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where is zone 102 in D2 ?

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and where is zone 101, lol

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stuck at 98 ish

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cant get to 99

exotic heart
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is there an E level after D if u complete all the rundown sectors cleared?

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You should be able to find the alarm doors to lead up to it
@atomic escarp found it, thanks

devout river
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@exotic heart No

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No E tier

exotic heart
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so what is the rundown sectors numbers beside opening D level

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high 8 extreme 8 overload 4 PE 4

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i wish there is an E level after those sectors being cleared, lol, nvm

light totem
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Maybe In The future an E tier will require all PE clears

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But for now it’s new. So 🤷‍♂️

exotic heart
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hopefully so

devout river
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I wonder how hard an E tier prisoner efficiency would be

light totem
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not hard nuff

exotic heart
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D2 PE is hard

light totem
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Since main layer would drop a fair bit

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It might contend with R2

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I just want f tier

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Eh

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Not awful

exotic heart
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goping to sleep now

nocturne flax
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Burst canon so good

rich estuary
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I tried it but the machine gun is more favorable in my opinion

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Machine gun doesn't do well in crowds, all shots land on one enemy. Damn does it take titans down though

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Err burst cannon^

nocturne flax
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comparing burst canon yo machine gun its like comparing a bulldozer with a lamborghini

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two different purposes

thin siren
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Is this entire game focused on stealth until it forces you to not be?

pliant shard
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Certain missions like reactors force you to just shoot the waves coming at you.

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Most levels focus heavily on stealth or risk losing precious ammo or health because of unnecessary alerts

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This can make certain alarms or next areas harder because you’re tighter on ammo or health

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Overall the general rule of thumb is that stealth is usually a priority. There’s a reason that melee is in slot 1 and not your primary

thin siren
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I mean fair, I guess I just wish the game was a little more varied

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Is what it is

pliant shard
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It will get more varied with each rundown. The devs stated that they are using current rundowns to test capabilities of their tools

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So hopefully whenever we get closer to full release we will see larger variability in objectives, material, and future levels to spice things up in the complex

thin siren
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That would be nice, I do enjoy the challenge to a certain degree

rich estuary
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I feel there's a lot of variety this rundown

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It was different before they changed it

thin siren
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I get board of stuff pretty quick, so maybe thats my problem

rich estuary
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Do you mix up your load out of try different tactics?

thin siren
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Like the only creativity that you get is when you need to defend an alarm or something, and even that feels pretty limited, and yeah but for the most part its basically make sure you have foam, mines and a turret, its pretty much the same strat every time in a different layout

west crow
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Holy shit it’s white haired goku!!!!

forest hound
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Came across my first shadow in d2 and giant charger. Wow wee

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A glowy tongue from the dark came for me. I died

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Heard you can't stealth kill the giant chargers though

pliant shard
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You can just with a lot of precaution and 4 members

forest hound
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My members werent so good with the whole communication thing

pliant shard
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If you mess it up it’s pretty much a wipe because you get multiple pimp slaps that 100-0 you

forest hound
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Better than tenty in dark

pliant shard
#

Yeah that does it. You best bet would be shooting them with your heavy guns like BC or choke mod

forest hound
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Imo because we died in the next room to shadows

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Back hits yeah?

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Cfoam might do them in actually

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Might try that

quiet stone
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That's right, shit terminal spot on C1 extreme 4 times in a row. I bet you're asking "how can one be so unlucky?" Well I have no clue either.

forest hound
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Just did c1 extreme a little bit ago

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Took 2 tries in total but c1 ain't so bad just takes awhile getting back to the extreme tho

pulsar shuttle
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anyone got a map of D1?

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i just need to know terminal locations of the last zone

still bay
#

does the alarm sound in C2 after you get both things in extreme?

barren badge
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no

still bay
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thank you

vagrant fractal
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if you get to the overload sector on B2

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before you put any cells into the generators, will it still be full of fog?

ocean tundra
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Anyone got tips for a duo trying to be B1 extreme?

forest hound
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Use cfoam on mother. Use plenty resources. Have turns taking lead for reactor phases and 2 sentries

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But overall prepare for pain

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Because I wouldn't try duo the extreme unless I like pain really

ocean tundra
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wait hold on theres a mother? For context me and my friend have only been past wave 5, died while getting key.

forest hound
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Actually I hate b1

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Yup

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Get 2 grenades and blast her with them after getting key

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Then you are all clear

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Kinda

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Some enemies in the mother room. Which is the key room

ocean tundra
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is she a avoidable in any way or do me and my bud gotta bite the bullet and face er?

forest hound
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She is avoidable

ocean tundra
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Aight, thanks man

forest hound
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But if she aggros keep those grenades in mind

ocean tundra
#

gotcha

forest hound
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Just bonk ez

vagrant fractal
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yeah we beat that mission without even waking it up or killing it

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but fr in B2 is there a way to do the overload without fog or is it there no matter what cells are/arent in the generator cluster

hexed vapor
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0 cells.

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Is how you do it out of fog.

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Either bring cells to cluster without inserting them or just do the overload as soon as you can.

vapid moon
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died on the last door for A1 solo. any tips on that one?

forest hound
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What tool do you use?

vapid moon
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I used mine deployer

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would c-foam be better?

humble sapphire
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So what's the play w Big Daddy in c1?

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We just got rolled by papa

forest hound
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C-foam or turret would be better for solo. Proper placement makes a world of difference

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Oh @humble sapphire 5-7 mines above the door to his room all in the same place will kill him

humble sapphire
#

Ahhh clever

forest hound
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Only above

humble sapphire
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Thanks for the tips

forest hound
#

No strats needed just mines

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You can even place them inside the door early for extra safety

humble sapphire
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Makes sense

forest hound
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C1 is a bitch if you don't know the mine strat

pale mountain
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Where is Zone 14 + 15 on C2? My group couldn't find it.

forest hound
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If anything it would be through the blood door and fog

sharp valve
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so wheres the overload activation in b2?

pale mountain
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oh my goood we just threw a match since we didn't know XD Thank you though

forest hound
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Oh my god you couldn't find that lol

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I still gotta find the overload for myself actually. Probably in one of the bulkhead hubs

pale mountain
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yeah dude it's actually crazy. Because we figured, hey, it's gotta be through 13, or we gotta go through bulkdoor, it didn't occur to us that there was a bloody door we forgot about XD

sharp valve
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ok yeah cause the first bulkhead hub is the extreme but doesnt give overload option

forest hound
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There is 2 bulkhead hubs

atomic escarp
#

c2 in one sentence?

forest hound
#

Scouts are gonna tentacle you

atomic escarp
#

great lmao

pale mountain
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Scout filled fuckzone with confusing layout apparently lol

atomic escarp
#

lol

forest hound
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Or better yet. " We killed the scouts but the mother fucked us"

pale mountain
#

^^^

mossy yoke
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There is none

light totem
atomic escarp
#

C2 in 2 words

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bad fps

mossy yoke
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Get a 4090 gfx ;p

twilit remnant
#

Nah the hydrogen HTX 9090

forest hound
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Smh with 100fps

pliant shard
#

you wish warden

light totem
#

Imagine under 100

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Smh

forest hound
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mfw 400+ fps on menu

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Omen laptop

light totem
#

What graphic settings

forest hound
#

Ha

light totem
#

The lowest

forest hound
#

Max

light totem
#

Nah. Laptops are getting better

forest hound
#

I used to think the same

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Till I got the omen

light totem
#

Nah

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Desktop always better

hushed moon
#

^

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unfortunately

light totem
hushed moon
#

what is behind A2 overload btw

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is it an error

devout river
#

Yes

hushed moon
#

glad i didnt do that one

light totem
#

It’s pretty easy

devout river
#

Ye its an easy error

light totem
#

Iirc like two or three every 45 seconds or something

devout river
#

Its kinda annoying cause a lot of the time they spawn ahead in the scout room

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But the error itself is not that bad

light totem
#

Even then

forest hound
#

PE a2 is surprisingly easy

light totem
#

whole rundown is

#

Nothing compares to R2

forest hound
#

Surge is pain

light totem
#

Sadly

#

Wut

#

Surge are great

forest hound
#

No

light totem
#

Yes

#

Smh

forest hound
#

Smh

#

Nothing says surge like d2 chargers with surge

light totem
#

If you want to know pain

forest hound
#

Then it's perfect

#

The best thing in the game

light totem
#

4-5 surges. During the hardest error in the game. Whilst solo

#

That’s pain

forest hound
#

I wonder why

#

Pain is part of this game and I will not change my mind

light totem
#

If only it provided any

#

Ree. Pull a R3C1 Just reseed E1 with layers. Ez. Then some experienced players will be happy

forest hound
#

I have ran out of pain from this game since b1 extreme. I don't care if it's easy I had a bad time

twilit remnant
#

It's the choke mod a dp12 but there's a flash light jammed in one barrel

light totem
#

Ye. The DP and choke mod are very similar

humble sapphire
#

Can confirm mine strat did not work on c1

#

big sad

devout river
#

Ye you need a lot and they need to be placed in good spots

#

I think you are talking about the big guy

pliant shard
#

you need 8 mine all in the same spot. he has to run in a straight line to them

forest hound
#

Yup it does work

#

I usually just place 5 mines then cfoam grenade then rapid fire his tumours with a pistol

#

But I can confirm 10 mines definetly works infact use 40 for safety 😉

devout river
#

Nice got B2 PE done

#

Fun

#

We had bad resource management though

#

Had to kite the whole Class VI alarm cause of no ammo

forest hound
#

There is class 11 alarms in b2 O.O

atomic escarp
#

Its 6

#

VI

forest hound
#

Right

#

I was like what

devout river
#

Oh crap

#

You know what I meant

atomic escarp
#

No biggie

devout river
#

I know roman numerals I swear

atomic escarp
#

but fuck we did well tho

devout river
#

Not bad

atomic escarp
#

Good on ya

forest hound
#

Congrats guys

devout river
#

Definitely not the smoothest run

#

But could have been worse

forest hound
#

I've learned it can always be worse

atomic escarp
#

alot of scouts were activated thats for sure

devout river
#

Also I saw people say that there were mothers in B2? We did not see any

atomic escarp
#

Mothers?

#

the fuck

#

no way no how

#

we went through nearly every room

#

bar zone 295

forest hound
#

Maybe they got b1 and b2 mixed up somehow

atomic escarp
#

probs

forest hound
#

People seem to get into a blur with this game. They be internally panicking

atomic escarp
#

only internal panic I get is when I see a fucking crawler munch on my legs

#

but thats mostly anger and and not panic

forest hound
#

When 3 crawlers sneak behind you and team during a scan and you are the only one who notices

atomic escarp
#

too fucking true

forest hound
#

Then you shoot your teamates in a panic

#

Go oh shit then everything goes fine anyway

full geyser
#

wtf is a crawler

forest hound
#

Just a striker that crawls they are hard to notice

nocturne flax
#

Headless ones are borderline invisible when adsing

forest hound
#

Hear me out crawling shadows. Can't see em at all

nocturne flax
#

They probably have those but perhaps they remove that

forest hound
#

I wouldn't know can't see shadows very well

nocturne flax
#

shadows are just regular sleepers anyways so i see them having crawler shadows

#

but remove them for gameplay reason

#

you cannot see them already, having crawling ones would be too much

#

also maybe the shadow doesnt cast correctly so it would be too difficult

forest hound
#

I believe they removed big shadows. I think they probably moved like a normal striker and hit like a big striker

#

Heard they were fast so that is probably what it was I haven't checked too much tho.

nocturne flax
#

giant shadows were on e1

#

i fucking hate them

#

i would love to see them again nostalgia wise

forest hound
#

i know this is spoiler chat but imagine ||shadow big chargers||

nocturne flax
#

eeehh

#

boring

devout river
#

Shadow Tank

nocturne flax
#

if we just gonna shadow everything

forest hound
#

Shadow tank still dies to mines

nocturne flax
#

might as well do it next rundown

#

to get it out of the system

forest hound
#

See if players can pull it off maybe

nocturne flax
#

shadow giant chargers would be a little stupid tbh, just put them in a pitch black room

forest hound
#

I wish there was a better area to fight a tank. I have to resort to using mines because it can wipe you so easily in c1

nocturne flax
#

and theyre basically shadows

forest hound
#

Giant chargers are always in a pitch black room in my experience

nocturne flax
#

The area in wich he spawns its a good place to fight as long as theres someone out there defending the incoming waves

forest hound
#

Does he spawn in any other levels?

pliant shard
#

Giant chargers or Papi chulo

nocturne flax
#

papichulo its everything

forest hound
#

When you hear the sound of chargers punching at the other side of the map

nocturne flax
#

Does he spawn in any other levels?
@forest hound c1 and d2

forest hound
#

at the end im guessing probably with a mother I wouldn't be surprised

nocturne flax
#

play and see

forest hound
#

Yup

#

Planning on it. Just gotta get through the class 6 cluster and thenboom wipe time

pliant shard
#

The second class 6 is by far the hardest scan

#

The last scan isn’t even a challenge if they spawn in the side rooms first. Slap a couple mines and bam no enemies until the last scan

forest hound
#

It can't be worse than a surge anyway. Perfect team coordination makes scans quick no matter what except surge

nocturne flax
#

👀

feral token
#

pft just play solo if you dont like surges
/s

forest hound
#

I am probably gonna practice solo surge then clean the enemies then invite players

#

Not a lot online on how to do stuff later in game I've noticed so it's fun to experiment

zinc wyvern
#

any tips for surges in general?

forest hound
#

I could do with some real tips too

zinc wyvern
#

we just wiped at second surge door in c2, probably due to the lack of preparation

obtuse surge
#

run as a group if you can't hold

pliant shard
#

MGs and full auto weapons are good for holding the scan especially since it spawns a max amount of enemies right away. Don’t force the scans if they are in a bad spot (ex: scan going towards enemies and you will be surrounded, enemies on you and the scan is taking a long time to go to the next) If you can’t hold run as a group as Wes said

light totem
#

Ye

#

Autopistol especially

nocturne flax
#

oh no the pizza thief

forest hound
#

In regards to game suggestions I am glad that my speed syringe idea wasn't removed

queen storm
#

Used to reload guns in front of 30 enemies

light totem
#

Hm

#

Hm

#

Yeah

pliant shard
#

But have you tried speed running it

#

Then you will feel the pain of the second cluster 6

light totem
#

Hmm

weak anvil
#

Are there any scouts in R4A1?

#

I've done it before but can't recall

light totem
#

You don’t really need to leave the room for second cluster

rich estuary
#

yeah there are scouts in R4A1

#

I usually see them in the extreme sector

devout river
#

Ye in the A tier scouts are only in layered

#

Which I feel like there should be at least one in the normal tiers

lavish cloak
#

You can sometimes get one to spawn in the room with the case in A2. Zone 45 or 46 I think

rich estuary
#

I've seen scouts in the beginning area of A2

devout river
#

Well I think they are rare

queen nymph
#

Yeah it’s RNG 👀

forest hound
#

I have never seen any scout unless I am doing Extreme or Overload on a tier anyway

devout river
#

I think there should be a guaranteed scout spawn on A2

forest hound
#

Rarely get a large sleeping striker though on a1

devout river
#

Nice to introduce people to them before some of the later levels that have a decent amount of them

rich estuary
#

R1A1 wants to talk with you

light totem
#

R2A1 was perfect for newbies

#

And R1A1

forest hound
#

I noticed the win ratio for e1 is very low

#

Kinda curious of the win ratio with MM being implemented now

light totem
#

Hah. It was also out for less than a month iirc

forest hound
#

Wait so it was a quick rundown o.o with one of the hardest levels too ?

light totem
#

Not really. R2 itself was longer. D2 and E1 didn’t release till later on in the rundown

forest hound
#

Oh was that part of the progression unlocks then?

devout river
#

Ye that was part of warden restriction

#

I thought we were gonna get warden restriction this rundown tbh

light totem
#

Oof

devout river
#

Cause D0c had a pfp showing it

forest hound
#

Would be exciting though

light totem
#

If only we had an E tier this rundown

forest hound
#

E2 PE imagine. Surge alarms that only spawn shadows and big chargers I bet

light totem
#

Eh. Wouldn’t be that bad

forest hound
#

Eh... I'll pass

devout river
#

A surge alarm where every enemy is a mother

#

No half and half mothers and tanks

forest hound
#

Nah just scouts

devout river
#

Yes

#

Nah a full scout surge alarm would not be that bad

#

Just kiting mostly

light totem
#

Shadow hybrids

#

Tbh. I’m fine with it

#

Basically just was E1

forest hound
#

That is just c2 but even more bs

devout river
#

I want an error alarm that spawns tanks

forest hound
#

That wouldn't be bad

#

Tanks are slow

devout river
#

They should add an error alarm that spawns the like more boss-like enemies

light totem
#

^

forest hound
#

They appear outta nowhere I swear

#

Gone for like 20 seconds then all of a sudden right in front of you

#

He's intimidating more than anything

light totem
#

Ye. I heard

#

From him

forest hound
#

First time I came across him. I was carrying the data sphere and was in a duo. I panicked in his room and took fall damage near door scan and died

light totem
#

I saw the clip. And tbh not surprising

#

Probably getting multihits in there like the mother

#

Oof

devout river
#

I died to it earlier in B2 Overload

#

If we would have lost and I died to fall damage I would have been sad

light totem
#

Tbh. I do t think I’ve died to fall damage yet

forest hound
#

We lost because i took fall damage

light totem
#

Ik I’ve taken a lot of damage to it thothinkingdead

forest hound
#

In c1

rich estuary
#

enemies spawning in scout rooms, setting them off is the most frustrating thing ever

light totem
#

Nah. It’s fun

rich estuary
#

sometimes it happens instantly and you have no control over it, the game just says fuck you

#

it's not fun, you're crazy

light totem
#

Yep

#

I am crazy

forest hound
#

I just camp by doors with scout till they are close then open close door then ez kill

light totem
#

It even more fun during E1

rich estuary
#

overload doors in A2 where the enemies spawn in the back triggering several rooms is awful

light totem
#

Hmm. I think it insta aggro on my run

#

On my duo it for sure did

#

But It’s not hard either and clears the zone

forest hound
#

Did A2 pe first try WoodsPraise Luck was on my side

devout river
#

I got lucky I guess

light totem
#

and the other two on the team were deadweights

devout river
#

Got it done on first try

light totem
#

And I had work that I was getting ready forfacepalm

#

Not a bad solo level tho

#

Pretty fun

forest hound
#

One of the guys on my team was losing power due to a hurricane lol

light totem
#

F

forest hound
#

After overload during the extreme scan. I learnt that hammer is friend more than anything that run

light totem
#

Ye

#

Hot

#

It’s such a good gun, autopistol

forest hound
#

Hard to miss up close and you can't run out of ammo for hammer gtfohammer

light totem
#

BC is just impractical if not used for giants

#

It’s damage output is insane tho

#

Yes. It suffers from heavy overkill

forest hound
#

You can get 5 kills with 5 shots of BC with practice most I got was 3

#

But I only used it a few times

light totem
#

It’s impractical for wave use

#

But a very statistically good gun

forest hound
#

Nah it has uses in certain strats like funneling the enemy during wave

light totem
#

It is

rich estuary
#

burst cannon only good for taking down titans or hybrids

light totem
#

But practical usage the worst gun

#

The lowest of all KE guns

nocturne flax
#

Burst cannon its bae this rundown

#

the capabilities with it now its just

#

ugh

#

so good

forest hound
#

I gotta try something that isn't pistol and revolver

rich estuary
#

heavy assault rifle and sniper rifle

forest hound
#

No

light totem
#

Sniper bad

forest hound
#

Heavy is good tho

light totem
#

Also. HXC is good ye

forest hound
#

Machine gun is a pain to use. If it had an extra 100 ammo it would be op tho

light totem
rich estuary
#

machine gun is easy to use tho

light totem
#

No. It’s not very beginning friendly

#

I remember hating it in early R2

rich estuary
#

I didn't say anything about beginners

light totem
#

It’s easy to use. Once you figure out the basics of the gun

forest hound
#

Not enough talk of smg

nocturne flax
#

smg still same ol same ol

#

if you can aim smg and carabine its good

forest hound
#

Carbine isn't fun for me to use honestly

light totem
#

Carbine is also one of the best guns

#

Was the best in R3

rich estuary
#

no, carbine and smg are doodoo

light totem
forest hound
#

Smg good carbine bad

light totem
#

You wish

rich estuary
#

carbine is just smg with burst

light totem
#

They are almost identical in KE

forest hound
#

Gun doesn't kill for me 0/10

light totem
#

In DE carbine outranks smg by 20%

#

Carbine does take more skill to use

rich estuary
#

how, it's the same gun with burst

light totem
#

But it’s also used more as a precision gun

pseudo pumice
#

imagine using stats and not just what weapon feels good

#

i cry

light totem
#

Chase

rich estuary
#

^ this

light totem
#

I main riotgun

#

So shut

forest hound
#

Doesn't like BC but likes carbine ? ConfusedUlf

light totem
#

Yeah. A forced charge and a burst is a no go

#

BC isnt a real burst gun

rich estuary
#

but it burst shoots

#

literally in the name

#

burst

#

cannon

light totem
rich estuary
#

it's using quantum mechanics to time travel the bullets back in time to line them up in a burst sequence, but it's not a burst gun

#

is that your logic?

light totem
#

Shush

forest hound
#

Anyone ever get a 6 charge resource btw

light totem
#

My main issue with BC is its very stupidly long charge up

#

And yes

forest hound
#

Such luck is wonderful

light totem
#

It’s bout double that of MG

rich estuary
#

it's not even one second to charge it up though

light totem
#

And?

forest hound
#

That's longer than 0 seconds 🤔

light totem
#

Ye

#

This is tru

rich estuary
#

the gun has insane damage, the trade off is you have to charge it

light totem
#

Ok. So

#

You have a long charge. and a burst. That’s why I hate it

#

Pick one

#

That being said I now main Choke modpugdance

forest hound
#

Oh no

light totem
#

Cause fuck charge time

#

And it alt f4s everything

rich estuary
#

that ammo tho

pliant shard
#

Did someone say burst cannon?

light totem
#

I don’t mind the low ammo

forest hound
#

Tbh it's really good for holding out against waves of enemies

pliant shard
#

It’s basically the best special in r4

forest hound
#

If you just use it at the right times

rich estuary
#

burst cannon is only good against the big enemies

forest hound
#

The choke I mean

light totem
#

Hm

#

I use it as an anti special enemy gun

pliant shard
#

Nothing gives me satisfaction like enemies breaking down a door only to be met by my burst cannon

light totem
#

That’s it’s purpose

pliant shard
#

Getting 5 kill markers

#

20 kill potential per mag Nut

rich estuary
#

I feel the combat shotgun is good against a hoard of regular sleepers

#

same with the machinegun

forest hound
#

The heck happened to shotgun though can't hit shit with it

pliant shard
#

Reduced effective range

rich estuary
#

that ^

forest hound
#

Horribly reduced

pliant shard
#

That slower rate of fire got me

forest hound
#

This ain't MW2

nocturne flax
#

regular pump its fine

#

combat on the other hand

forest hound
#

Combat is good

nocturne flax
#

nah homie

forest hound
pliant shard
#

The transition from r3 CS to r4 hit me hard

nocturne flax
#

cant kill shit past a warden door lenghts

pliant shard
#

My one shot headshot CS kills PepeHands

forest hound
#

Did combat get nerfed too. When I used it at the start of this rundown it seemed fine

pliant shard
#

Yeah increased spread and reduced effective range

nocturne flax
#

dont read patch notes dont you

forest hound
#

I did but I haven't tried combat since

pliant shard
#

Devs could write “sleepers now have a dumptruck ass” and half the people wouldn’t notice

forest hound
#

Can't help but notice when behind giant

pliant shard
#

But the shottys got hit with nerfs

rich estuary
#

there's several shotguns to choose from

nocturne flax
#

Devs could write “sleepers now have a dumptruck ass” and half the people wouldn’t notice
@pliant shard woudlnt mind that

#

make them dummy thicc

#

there's several shotguns to choose from
@rich estuary shotgun but good (pump)
shotgun with ammo
shotgun sniper

#

just need shotgun sentry back and we set

undone anvil
#

anyone know how the gimic of b2 works? is it time based or just when we put in 2 power cells

light totem
#

cells

undone anvil
#

that seems dumb lol

light totem
#

except each one, not two

undone anvil
#

why not jsut stock pile them and just wait till we have all

light totem
#

each one will lower the fog

undone anvil
#

when i played it last night it just seemed as soon as we put in the second cell we lost all vision

#

and the first cell didnt do shit lol

devout river
#

Some zones start with fog and others dont

#

You gotta put the cells in at certain times

#

To avoid a lot of fog

undone anvil
#

gotcha

devout river
#

Its kinda hard to explain

undone anvil
#

is the one in 89 the one that fogs up the generator area?

devout river
#

Basically whenever you put a cell in the fog on the ceiling lowers a little bit

#

Use that to your advantage

#

Ok that is it bye now

undone anvil
#

i dont see why you cant just put them all in a corner and wait till you have all 4 to put them in

devout river
#

You can but that is actually a harder way to do it

#

Ok bye now

fleet halo
#

So can anyone tell me why this rundown is called "Contact"?

forest hound
#

Because... I am gonna see if the lore channel has anything

#

Cause I got no clue

#

Apparently something to do with morse code and the morse code saying hello

#

SO making contact with other sentient beings?

fleet halo
#

Ah ok

forest hound
#

I am probably completely wrong

#

So don't take my word for it I hardly even researched at all

fleet halo
#

Ok

forest hound
#

It could at a push refer to mm being put in the game 🤔 Making contact with other players

#

But that doesn't sound like lore at all

light totem
#

i have lore for u

nocturne flax
#

it could refer to you meeting the father and "contacting" it
@atomic escarp Well considering r3 was name the vessel since mother its the vessel of babies??

#

damn, we got part 2

#

The vessel part 2 electric boogaloo: bullpup edition

light totem
#

ew

#

bullpup

nocturne flax
#

ew carabine

#

👀

light totem
#

you wish

frail elbow
#

Only true gentlemen use pistol

tribal cosmos
#

guys can mine kill potato?

#

the boss thing

#

people told me it works but it just wounldn't work for me

#

even we stacked like 5 mines

light totem
#

it shouldnt statistically

tribal cosmos
#

we putted on the top of the doir

#

so the best way to kill it is just having a team of two and attack him from the back?

devout river
#

Apparently it takes like 8 mines in a specific position to kill big guy

#

Well the one on C1

light totem
#

they are the same

#

at least should be

tribal cosmos
#

yea im talking about the one in d2

#

2 hours of work gone

#

cuz the mine didn't work

#

i guess next time we should just sneak to the back and shoot him

obtuse surge
#

the mines don't seem to work for D2

#

no clue why

#

it does consistently work for C1

harsh pelican
#

might be the shape of the door

#

it’s also big enough that if you place them on top of the door they can’t be picked back up, and can have the laser blocked

light totem
#

which door @obtuse surge particular or certain ones?

obtuse surge
#

the apex door

light totem
#

ok, ill look at it too

#

vertical down mines for Frank Sr. i assume you mean?

obtuse surge
#

yeh

light totem
#

ok, ill take a look, may be a bug

#

do you have video

obtuse surge
#

i recorded but you can't really see shit because i was standing behind pillar

light totem
#

fuck, ok

#

ill try it in a sec

harsh pelican
#

oh yeah he also has to walk straight down the middle of the beam, may not detonate properly otherwise

#

which means standing in front of him and probably tanking 16% damage or more

harsh pelican
#

don't you need 5 for the insta-kill?

hexed vapor
#

Should need at least 7.

raw bane
#

what do yall think about burst cannon vs sniper or chokemod shotgun

#

personally finding it more a more versatile version of the sniper, not sure why i dont see more people running it

tribal cosmos
#

burst cannon is better against a cluster of enemy

#

sniper only big guy

#

chocked shotgun has no ammo

pseudo pumice
#

i love burst cannon because it works for many scenarios

tribal cosmos
#

na on paper the best weapon is combat shotgun

#

a lot of ammo and high dmg

#

but in practice

#

i'd say something like shotgun or machinegun

#

old fashioned weapons

pseudo pumice
raw bane
#

@pseudo pumice thanks ^^

forest hound
#

When doing D2 extreme what does it mean by emergency exit

#

Do we just get to the end of the level or is there somewhere else to go

#

Also it says emergancy instead of emergency

#

Ok thanks

#

OH BLOODY HELL INFECTIOUS FOG

lyric narwhal
#

XD

rich estuary
#

it's great when your team already has 90% infection in B1 after passing through the first door

forest hound
#

Man fuck this level

frigid osprey
#

does b2 have alot of alarm doors?

raw bane
#

@frigid osprey havent finished b2 yet, but can say there are at least 2 (and probably more)

rich estuary
#

B2 is with the engine and the 4 cells right?

#

there's like 3 or 4 alarms in the high sector

raw bane
#

yea that level, and oh dear...

forest hound
#

B2 isn't that bad unless you are going extreme or god forbid overload whatever the hell that is

#

Hey guys here's a cluster generator to fix fog. AH GET PRANKED

#

That's d2 for ya

raw bane
#

friends and i have been trying to do PE on B2, hence why we've never made it to the high sector

rich estuary
#

B2 prisonerefficiency isn't bad, just don't put the cells into the generator until the end

#

you'll have to go through one zone of fog at worst

forest hound
#

I think it'll be more exhausting than anything

raw bane
#

yea just had some bad luck with the overload alarm spawns triggering scouts and such

fickle coyote
#

Whats the best way to kill the big guy in c1?

light totem
#

mines and coordinated fire

#

also hammer

forest hound
#

Mines from about to be precise

#

Otherwise it does nothing

hexed vapor
#

It's been like a week, where tf are Warden stats?

rich estuary
#

we have to do some datamining to unlock them

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:^)

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in game datamining that is, secretly they must be in some logs

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||that'd be a cooler way to release them||

hexed vapor
#

Would be neat, but might be weird lore-wise.

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Kinda curious as to R3D1 completions due to people farming the shit out of it.

rich estuary
#

R4 stats are gonna be a mess to read

hexed vapor
#

Would still be possible to calculate completions for expeditions w/ an Overload:
Main Only = [Main] - ([Extreme Only] + [Overload Only] + [PE])
Extreme Only = [Extreme] - [PE]
Overload Only = [Overload] - [PE]

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Tbh, I'm probably going to try for all of the "only" categories at some point.

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That way there will be at least one overload only on B2 in the stats.

rich estuary
#

do you have to do high always or can you leave after clearing extreme/overload? I've never tried

hexed vapor
#

Main objective must always be completed.

rich estuary
#

rip

hexed vapor
#

Otherwise it's literally impossible to extract.

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Although I haven't tried skipping main objective when there are carry items.

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I would assume on C2 if you don't have all GLPs extraction isn't there, but maybe it is?

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Even so, it would probably be a bug and still give you main objective without actually doing it.

atomic escarp
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in case people didn't want to have b1 spoiled for extreme

light totem
#

@atomic escarp I hate you. I’m literally about to start running BC just for the anti giant. Not like I shoot waves unless I’m staggering anyways

boreal tendon
#

you can just leave her be tho

light totem
#

Hm

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Doubt

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Honestly tho. It’s just there is no good anti giant weapon

nocturne magnet
#

the new slug shotgun ?

light totem
#

Not slug*

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Also it’s decent. But not meant for giants

rich estuary
#

burst cannon takes them down like nothing

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most of the special weapons when aiming at the back, especially the back of the head, take them down pretty quick

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sitting back with the sniper to pop them in the head from a distance is really satisfying

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or stunlocking them with a hammer, running around and shooting them in the back with a shotgun

hexed vapor
#

It's really good for giants, though?

rich estuary
#

the chokemod? yeah it's great for that too

light totem
#

I mean. No better than pump. Except it’s not

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Similar tho

hexed vapor
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Beats giving up versatility on BC or Sniper imo, never found the efficiency increase to be worthwhile for what's honestly an edge case.

light totem
#

Honestly same

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But I don’t really use guns for waves regardless

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So might as well bring a designated anti giant gun

rich estuary
#

so, burst cannon

light totem
#

Basically

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Sadly

delicate chasm
#

Tbh who uses weapons anymore

light totem
#

Normies

delicate chasm
#

Mallet is where its all at

light totem
#

Gavel and mallet is where its all at
@delicate chasm yes I agree

delicate chasm
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Yes but Mallet a bit more

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@light totem

light totem
#

No

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Equal

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Same melee species

delicate chasm
#

I'll make an exception just this once but it's still a glittered turd

light totem
delicate chasm
hexed vapor
#

Well, D1 seems kind of easy.

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How the fuck did that get past bughunters?

light totem
#

🤷‍♂️

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Didn’t play it personally

delicate chasm
#

They don't determine the difficulty if I could I'd make it R2D1 bullshit again

light totem
#

If I could decide difficulty

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I’d make F tier

hexed vapor
#

Seems kind of weird if they'd get feedback that D1 is incredibly easy and nothing would change.

#

It's D tier ffs

pseudo pumice
#

you'd also get rid of speed bug

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interesting

light totem
#

Well ye

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Imagine speed bug. When you have another bug

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That I can’t talk about here👀

pseudo pumice
#

pls no

light totem
#

Exactly

delicate chasm
pseudo pumice
#

n e ways

rich estuary
#

both the d levels are easy

light totem
#

Yeah

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Now layer them daddy

rich estuary
#

implying those are difficult too

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D1 at worst has ||two birthers|| and that's it

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and D2 has ||shadow scouts|| 🤷‍♂️

light totem
#

Or the extreme objective

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It’s fun tho

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Tho then again. I wouldn’t call it hard

pseudo pumice
#

r2 was

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mmm

light totem
#

^

delicate chasm
#

E1 best map

light totem
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Second best

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That’s hard for me to say

delicate chasm
#

Hmmm what's your best

light totem
#

You know

pseudo pumice
#

r2c2 :D

light totem
#

No

delicate chasm
#

Yeah in that case E1 would be my second SleeperTwerk

light totem
#

Def not

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Yep

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Colour gets it

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And I adore E1. So yeah. It’s hard to say second

delicate chasm
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Best part about E1 its the most balanced map

light totem
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It was perfectly balanced. If you played it solo