#gtfo-spoiler-chat
1 messages · Page 198 of 1
I'll pass
Anyone would
I mean I am still new to the game
You’ll get the gist of it pretty soon it’s not all that complicated since all advance tactics and strats are well established
I got the gist. Just haven't had the game for even a week. Anyone know if big shadows exist in this rundown though I wanna see how bad they were for myself
I enjoy R2D2 more than the current one tbh XD
But the current one is also good in a different way
R2D2 was a fan favorite, not sure if R4D1 lives up to that from what I've heard.
Going on the principle of "it could be worse" is the vibe I get from people who played this a lot
It's slightly different
fan favorite, it was heavily hated
It was the top voted on polls of favorite levels, lmfao.
Mate I couldn’t even stand straight whenever I played it don’t know how the hell it managed to be fan favourite
Kinda like how people say scouts are friends.
not food
The only food they’ll eat is a hammer to the head
Yeah the ammo efficiency... it's I can't
Pretty efficient if you're not wasting ammo on body shots.
Just use revolver then
Sniper rifle can be maximised with a good main firearm but also is dependent on the shooter aswell
Nah not really
I’ve seen a couple peeps manage to get 5 scouts in a row without being host
W/ sniper? That's not even hard.
If you miss with sniper, host or not, you're garbage.
Never tried it so I never really put thought into it
I'll remember to say that to the people who missed the scout with their sniper to add extra insult in 
Dude, I had a HEL Rifle in C1 that pissed me off.
Insisted on shooting every scout, regardless.
Oof
Of the 3 shots he took, missed 2.
First was annoying af, too. Got a double kill, HEL Rifle panics and alerts scout.
I sometimes panic swing after mauling a scout and hit the ground. I head back to my team and just stay silent.
Honestly scouts still piss me off for just existing mainly for the fact that if I miss I get a mad fucking hatred for myself
I mainly play for the game for assistant for peeps and if I fuck up it gets to me a lot
I mean at least the scouts are doing their job well in that case
give em some credit. They are meant to be painful imo. Everything in this game is.
The only thing I find painful in this game is when the reactor levels decide to give fuck me over and make me deadweight on the team
Other Than that nothing else gets to me
I mean. Depends on your playstyle tho. I mainly use pistol and revolver with auto sentry. Hard to mess that one up
But yeah playing with new players then messing up royally... It sucks
Eh that doesn’t bother me at all tbh
Fun to hear them panic tho
Don’t think I’ve ran into people that new yet
its much worse people who run and empty their bullets instantly, then get overrun
Well you can tell they don't know what they are doing by mine and turret placement.
oh call of duty how much dmg you made to the industry XD
"need a guide on how to scare newbies without just throwing the match"
Imo saying there is a lot on the bio tracker works wonders
Make every enemy throb by standing from a crouch
My favourite being "Look through the glass to zone 80" in c1
And finally to non new players. "Hey is that a big shadow"
Yes?
First?

True solo is pe 😩
That optional surge door tho
My team let me down

Doesn't timer for scan reset on leaving circle?
it doesnt for most scans
Huh
smh where that D2 PE solo
Disregarding the optionals wouldn't be fair in comparison to the other rundowns imo. since they didn't have optionals right?
D2 main and also D2 overload sound very doable to solo
D2 overload solo would just be slowly moving carry item while kiting enemy cap after you've cleared main
how easy is it to kite enemies while holding a slowcarry item
well you'd drop it
You die in my experience
gain some distance, move it some more
Or you can save yourself the trouble and... Die
lmao
Don't you have better things to be doing should be on your mind. 👍
And of course you don't
Play more gtfo
Oof
Just gotta do c2 and D1,D2 now
Or better yet slow carry faster by being a speed runner ez pz
just desync and sprint with the carry item
I heard it’s a verify terminal but it’s got 12 steps in it sounds pretty good if the RNG makes the terminal in a good spot
if you get the bad spot you'll need smart tool setup and get ready to use pretty much all resources you have
Any idea if it’s still the terminal sets out 6 sleepers out for you or not?
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooh
Yup
ok i suck at this game
then how to you fight the big ones???
you just avoid them???
Also stealth spitter room. If big guys block your way in room c of the spitter zone then you can still put the cell in just find the right place by the lockers in the c room
I mean you learn to count and find someone else who can count
I wish I was joking
It's that simple
ok
Good luck and good night
It’s not limbs themself
4 hammer hits to the front kills a Giant. Limbs to the front are frontal hits regardless
But
^
AH
Beat me to it
Nah. We are pretty cancerous here a lot
Just shoot all of them 4head
just one scout alert? that's not bad
and?
oh when it's 2 or 3 scouts is when it becomes a problem
you can bounce back from 2 scout alerts, 3 is where it gets iffy
D1 gives you a lot of ammo, especially if you go through the extreme sector
Is a sniper rifle the only "silent" way to deal with a scout?
No
Can you sneak up on them? I haven't had a chance to actually see or fight them yet, but they seem like they'd be impossible to sneak up on.
literally run straight at them and bonk
You can melee
Hide behind door with bio tracker open when close to it then quickly close door again then open when it retracts and bonk em in the head
c-foam
There are a lot of options
And none of these methods will activate the other sleepers in the room?
They will/ can
They keep scanning if a door is open in their zone.
Make sure the doors are closed then listen otherwise
Ohno
Ooh yikes
is that even possible
Ah I see you have no life nice
I got 150 of R3 in the first month. And I didn’t play it that much
Oh god
i have never gotten over like 20 completions lmfao

You guys scare me
how do you not get... bored
Guys I think you should gtfo
if the rundown concept was not a thing i would be GONE
R2 was just
🤌
chefs kiss
R2? Ye
I shoulda got the game ages ago
R4 is the best rundown thus far, change my mind
r4 is just like... r3 the remix
Also actually hard for us then
R3 was an easier copy of r2 levels
R4 is kinda the same with some tweaks
And layers
i thought sectored difficulty would be different
I was doing D1 and someone said it was like a level in rundown 2 I think
D2 is fairly unique. But everything else feels like a seed reroll of R2
yup
i miss r1, there were some GOOD tiles we have not seen since
mmm, tiles
I guess I didn't miss much haven't touched the extreme for D1 tho
D1 extreme isn't too hard
Nope
just gotta deal with double birthers in that one room
That's why you play gtfo. For tiles
Need 4 cfoam grenades then... And once again. I learnt stuff
Heh thank
Still haven't came across shadow scout but I'm pretty sure it's real tho. Probably either c2 or D2 I'm guessing
is that the mass graveyard one
In B2 it seems that the fog just sort of pops in if you activate multiple generators in rapid succession
Oh no
C2 favorite level so far
Did they take out the C-Foam Tripmine? i haven't seen one in a few runs.
Just rare from what I've seen, I got one last run I did like few hours ago
they do
They do
how? I put mine on the door frame, like i would a normal mine.
I felt like I was placing it wrong
Facing the door pretty high up
I didn't think of that, thats a good tip
You can even shoot it if you just wanna seal the door up right then and there.
Unfortunately it seems like it’s gotta be a pretty direct line to get an actual seal. Even balancing it right on the seam where the door shuts on and shooting it doesn’t get all the globs
Might still be better to let enemies trip it though cuz there’s a lot more globs than required to close off the door.
I think the tripmine has more than what it takes to seal a door
so it kind of goes to waste
For B2 || you want to do the scan with the red room but dont open the door yet. Move on to find 2 of the cells for the generators then once you have found 2 of them and plug them in, then proceed to open the door for the fog will then go down just to make it easier for you for the red room. ||
Yeah but what's the overload like after putting in 2 cells?
Foggy
I think it would be best to just do the side stuff first before doing the cells
my team did main objective to get it out of the way, but just left all the cells by the gen
I believe our group did 2 cells first try and it was foggy af.
It's supposedly foggy even w/ 4 cells.
yeah my first attempt we put both cells from the non alarm zone into the gens
Foggy
but we went to the overload zone and realized we messed up
You can't put any cells in if you do overload
thats what we did from that point on yeah
I normally just go straight to the foggy room to overload. You wanna do those 10 scans when you have the most resources
which zone in d2 has the murder scene?
There is a murder scene in D2?
or should i say mass grave
Eh I have not played D2 yet but it sounds cool
has anyone else seen a big striker but instead of flesh his had like prostetic legs ?
That's just if you shoot the legs off.
Wait until you see the big shooters chicken legs
shooter doing chicken strut
Delicious
I really thing what the game needs and would a healthy direction to take is more common enemy variants, rather than just one-off usage of special enemies in C/D tier
Common like, striker/shooter common
Brawlers and melee rush shooters when
d1 kinda hard for me
that is when I'm not accidently shooting you in the face it is
It did not happen a lot
where is zone 102 in D2 ?
and where is zone 101, lol
stuck at 98 ish
cant get to 99
is there an E level after D if u complete all the rundown sectors cleared?
You should be able to find the alarm doors to lead up to it
@atomic escarp found it, thanks
so what is the rundown sectors numbers beside opening D level
high 8 extreme 8 overload 4 PE 4
i wish there is an E level after those sectors being cleared, lol, nvm
Maybe In The future an E tier will require all PE clears
But for now it’s new. So 🤷♂️
hopefully so
I wonder how hard an E tier prisoner efficiency would be
not hard nuff
D2 PE is hard
Since main layer would drop a fair bit
It might contend with R2
I just want f tier
Eh
Not awful
goping to sleep now
Burst canon so good
I tried it but the machine gun is more favorable in my opinion
Machine gun doesn't do well in crowds, all shots land on one enemy. Damn does it take titans down though
Err burst cannon^
comparing burst canon yo machine gun its like comparing a bulldozer with a lamborghini
two different purposes
Is this entire game focused on stealth until it forces you to not be?
Certain missions like reactors force you to just shoot the waves coming at you.
Most levels focus heavily on stealth or risk losing precious ammo or health because of unnecessary alerts
This can make certain alarms or next areas harder because you’re tighter on ammo or health
Overall the general rule of thumb is that stealth is usually a priority. There’s a reason that melee is in slot 1 and not your primary
It will get more varied with each rundown. The devs stated that they are using current rundowns to test capabilities of their tools
So hopefully whenever we get closer to full release we will see larger variability in objectives, material, and future levels to spice things up in the complex
That would be nice, I do enjoy the challenge to a certain degree
I feel there's a lot of variety this rundown
It was different before they changed it
I get board of stuff pretty quick, so maybe thats my problem
Do you mix up your load out of try different tactics?
Like the only creativity that you get is when you need to defend an alarm or something, and even that feels pretty limited, and yeah but for the most part its basically make sure you have foam, mines and a turret, its pretty much the same strat every time in a different layout
Holy shit it’s white haired goku!!!!
Came across my first shadow in d2 and giant charger. Wow wee
A glowy tongue from the dark came for me. I died
Heard you can't stealth kill the giant chargers though
You can just with a lot of precaution and 4 members
My members werent so good with the whole communication thing
If you mess it up it’s pretty much a wipe because you get multiple pimp slaps that 100-0 you
Better than tenty in dark
Yeah that does it. You best bet would be shooting them with your heavy guns like BC or choke mod
Imo because we died in the next room to shadows
Back hits yeah?
Cfoam might do them in actually
Might try that
That's right, shit terminal spot on C1 extreme 4 times in a row. I bet you're asking "how can one be so unlucky?" Well I have no clue either.
Just did c1 extreme a little bit ago
Took 2 tries in total but c1 ain't so bad just takes awhile getting back to the extreme tho
does the alarm sound in C2 after you get both things in extreme?
no
thank you
if you get to the overload sector on B2
before you put any cells into the generators, will it still be full of fog?
Anyone got tips for a duo trying to be B1 extreme?
Use cfoam on mother. Use plenty resources. Have turns taking lead for reactor phases and 2 sentries
But overall prepare for pain
Because I wouldn't try duo the extreme unless I like pain really
wait hold on theres a mother? For context me and my friend have only been past wave 5, died while getting key.
Actually I hate b1
Yup
Get 2 grenades and blast her with them after getting key
Then you are all clear
Kinda
Some enemies in the mother room. Which is the key room
is she a avoidable in any way or do me and my bud gotta bite the bullet and face er?
She is avoidable
Aight, thanks man
But if she aggros keep those grenades in mind
gotcha
yeah we beat that mission without even waking it up or killing it
but fr in B2 is there a way to do the overload without fog or is it there no matter what cells are/arent in the generator cluster
0 cells.
Is how you do it out of fog.
Either bring cells to cluster without inserting them or just do the overload as soon as you can.
died on the last door for A1 solo. any tips on that one?
What tool do you use?
C-foam or turret would be better for solo. Proper placement makes a world of difference
Oh @humble sapphire 5-7 mines above the door to his room all in the same place will kill him
Ahhh clever
Only above
Thanks for the tips
No strats needed just mines
You can even place them inside the door early for extra safety
Makes sense
C1 is a bitch if you don't know the mine strat
Where is Zone 14 + 15 on C2? My group couldn't find it.
If anything it would be through the blood door and fog
so wheres the overload activation in b2?
oh my goood we just threw a match since we didn't know XD Thank you though
Oh my god you couldn't find that lol
I still gotta find the overload for myself actually. Probably in one of the bulkhead hubs
yeah dude it's actually crazy. Because we figured, hey, it's gotta be through 13, or we gotta go through bulkdoor, it didn't occur to us that there was a bloody door we forgot about XD
ok yeah cause the first bulkhead hub is the extreme but doesnt give overload option
There is 2 bulkhead hubs
c2 in one sentence?
Scouts are gonna tentacle you
great lmao
Scout filled fuckzone with confusing layout apparently lol
lol
Or better yet. " We killed the scouts but the mother fucked us"
^^^
There is none

Get a 4090 gfx ;p
Nah the hydrogen HTX 9090
Smh with 100fps
you wish warden
What graphic settings
Ha
The lowest
Max

Yes
glad i didnt do that one
It’s pretty easy
Ye its an easy error
Iirc like two or three every 45 seconds or something
Its kinda annoying cause a lot of the time they spawn ahead in the scout room
But the error itself is not that bad
Even then
PE a2 is surprisingly easy
Surge is pain
No
If you want to know pain
If only it provided any

Ree. Pull a R3C1 Just reseed E1 with layers. Ez. Then some experienced players will be happy
I have ran out of pain from this game since b1 extreme. I don't care if it's easy I had a bad time
It's the choke mod a dp12 but there's a flash light jammed in one barrel
Ye. The DP and choke mod are very similar
Ye you need a lot and they need to be placed in good spots
I think you are talking about the big guy
you need 8 mine all in the same spot. he has to run in a straight line to them
Yup it does work
I usually just place 5 mines then cfoam grenade then rapid fire his tumours with a pistol
But I can confirm 10 mines definetly works infact use 40 for safety 😉
Nice got B2 PE done
Fun
We had bad resource management though
Had to kite the whole Class VI alarm cause of no ammo
There is class 11 alarms in b2 O.O
No biggie
I know roman numerals I swear
but fuck we did well tho
Not bad
Good on ya
Congrats guys
I've learned it can always be worse
alot of scouts were activated thats for sure
Also I saw people say that there were mothers in B2? We did not see any
Mothers?
the fuck
no way no how
we went through nearly every room
bar zone 295
Maybe they got b1 and b2 mixed up somehow
probs
People seem to get into a blur with this game. They be internally panicking
only internal panic I get is when I see a fucking crawler munch on my legs
but thats mostly anger and and not panic
When 3 crawlers sneak behind you and team during a scan and you are the only one who notices
too fucking true
Then you shoot your teamates in a panic
Go oh shit then everything goes fine anyway
wtf is a crawler
Just a striker that crawls they are hard to notice
Headless ones are borderline invisible when adsing
Hear me out crawling shadows. Can't see em at all
They probably have those but perhaps they remove that
I wouldn't know can't see shadows very well
shadows are just regular sleepers anyways so i see them having crawler shadows
but remove them for gameplay reason
you cannot see them already, having crawling ones would be too much
also maybe the shadow doesnt cast correctly so it would be too difficult
I believe they removed big shadows. I think they probably moved like a normal striker and hit like a big striker
Heard they were fast so that is probably what it was I haven't checked too much tho.
giant shadows were on e1
i fucking hate them
i would love to see them again nostalgia wise
i know this is spoiler chat but imagine ||shadow big chargers||
Shadow Tank
if we just gonna shadow everything
Shadow tank still dies to mines
See if players can pull it off maybe
shadow giant chargers would be a little stupid tbh, just put them in a pitch black room
I wish there was a better area to fight a tank. I have to resort to using mines because it can wipe you so easily in c1
and theyre basically shadows
Giant chargers are always in a pitch black room in my experience
The area in wich he spawns its a good place to fight as long as theres someone out there defending the incoming waves
Does he spawn in any other levels?
Giant chargers or Papi chulo
papichulo its everything
When you hear the sound of chargers punching at the other side of the map
Does he spawn in any other levels?
@forest hound c1 and d2
at the end im guessing probably with a mother I wouldn't be surprised
play and see
The second class 6 is by far the hardest scan
The last scan isn’t even a challenge if they spawn in the side rooms first. Slap a couple mines and bam no enemies until the last scan
It can't be worse than a surge anyway. Perfect team coordination makes scans quick no matter what except surge
👀
pft just play solo if you dont like surges
/s
I am probably gonna practice solo surge then clean the enemies then invite players
Not a lot online on how to do stuff later in game I've noticed so it's fun to experiment
any tips for surges in general?
I could do with some real tips too
we just wiped at second surge door in c2, probably due to the lack of preparation
run as a group if you can't hold
MGs and full auto weapons are good for holding the scan especially since it spawns a max amount of enemies right away. Don’t force the scans if they are in a bad spot (ex: scan going towards enemies and you will be surrounded, enemies on you and the scan is taking a long time to go to the next) If you can’t hold run as a group as Wes said
oh no the pizza thief
In regards to game suggestions I am glad that my speed syringe idea wasn't removed
Used to reload guns in front of 30 enemies
But have you tried speed running it
Then you will feel the pain of the second cluster 6
Hmm
You don’t really need to leave the room for second cluster
Ye in the A tier scouts are only in layered
Which I feel like there should be at least one in the normal tiers
You can sometimes get one to spawn in the room with the case in A2. Zone 45 or 46 I think
I've seen scouts in the beginning area of A2
Well I think they are rare
Yeah it’s RNG 👀
I have never seen any scout unless I am doing Extreme or Overload on a tier anyway
I think there should be a guaranteed scout spawn on A2
Rarely get a large sleeping striker though on a1
Nice to introduce people to them before some of the later levels that have a decent amount of them
R1A1 wants to talk with you
I noticed the win ratio for e1 is very low
Kinda curious of the win ratio with MM being implemented now
Hah. It was also out for less than a month iirc
Wait so it was a quick rundown o.o with one of the hardest levels too ?
Not really. R2 itself was longer. D2 and E1 didn’t release till later on in the rundown
Oh was that part of the progression unlocks then?
Ye that was part of warden restriction
I thought we were gonna get warden restriction this rundown tbh
Oof
Cause D0c had a pfp showing it
Would be exciting though
E2 PE imagine. Surge alarms that only spawn shadows and big chargers I bet
Eh. Wouldn’t be that bad
Eh... I'll pass
Nah just scouts
That is just c2 but even more bs
I want an error alarm that spawns tanks
They should add an error alarm that spawns the like more boss-like enemies
^
They appear outta nowhere I swear
Gone for like 20 seconds then all of a sudden right in front of you
He's intimidating more than anything
First time I came across him. I was carrying the data sphere and was in a duo. I panicked in his room and took fall damage near door scan and died
I saw the clip. And tbh not surprising
Probably getting multihits in there like the mother
Oof
I died to it earlier in B2 Overload
If we would have lost and I died to fall damage I would have been sad
Tbh. I do t think I’ve died to fall damage yet
We lost because i took fall damage
Ik I’ve taken a lot of damage to it tho
In c1
enemies spawning in scout rooms, setting them off is the most frustrating thing ever
Nah. It’s fun
sometimes it happens instantly and you have no control over it, the game just says fuck you
it's not fun, you're crazy
I just camp by doors with scout till they are close then open close door then ez kill
It even more fun during E1
overload doors in A2 where the enemies spawn in the back triggering several rooms is awful
Hmm. I think it insta aggro on my run
On my duo it for sure did
But It’s not hard either and clears the zone
Did A2 pe first try
Luck was on my side
I got lucky I guess
and the other two on the team were deadweights
Got it done on first try
One of the guys on my team was losing power due to a hurricane lol
F
After overload during the extreme scan. I learnt that hammer is friend more than anything that run
Hard to miss up close and you can't run out of ammo for hammer 
BC is just impractical if not used for giants
It’s damage output is insane tho
Yes. It suffers from heavy overkill
You can get 5 kills with 5 shots of BC with practice most I got was 3
But I only used it a few times
Nah it has uses in certain strats like funneling the enemy during wave
It is
burst cannon only good for taking down titans or hybrids
Burst cannon its bae this rundown
the capabilities with it now its just
ugh
so good
I gotta try something that isn't pistol and revolver
heavy assault rifle and sniper rifle
No
Sniper bad
Heavy is good tho
Also. HXC is good ye
Machine gun is a pain to use. If it had an extra 100 ammo it would be op tho

machine gun is easy to use tho
I didn't say anything about beginners
Not enough talk of smg
Carbine isn't fun for me to use honestly
no, carbine and smg are doodoo

Smg good carbine bad
You wish
carbine is just smg with burst
They are almost identical in KE
Gun doesn't kill for me 0/10
how, it's the same gun with burst
But it’s also used more as a precision gun
Chase
^ this
Doesn't like BC but likes carbine ? 

it's using quantum mechanics to time travel the bullets back in time to line them up in a burst sequence, but it's not a burst gun
is that your logic?
Shush
Anyone ever get a 6 charge resource btw
Such luck is wonderful
It’s bout double that of MG
it's not even one second to charge it up though
And?
That's longer than 0 seconds 🤔
the gun has insane damage, the trade off is you have to charge it
Ok. So
You have a long charge. and a burst. That’s why I hate it
Pick one
That being said I now main Choke mod
Oh no
that ammo tho
Did someone say burst cannon?
I don’t mind the low ammo
Tbh it's really good for holding out against waves of enemies
It’s basically the best special in r4
If you just use it at the right times
burst cannon is only good against the big enemies
The choke I mean
Nothing gives me satisfaction like enemies breaking down a door only to be met by my burst cannon
That’s it’s purpose
I feel the combat shotgun is good against a hoard of regular sleepers
same with the machinegun
The heck happened to shotgun though can't hit shit with it
Reduced effective range
that ^
Horribly reduced
That slower rate of fire got me
This ain't MW2
Combat is good
nah homie

The transition from r3 CS to r4 hit me hard
cant kill shit past a warden door lenghts
My one shot headshot CS kills 
Did combat get nerfed too. When I used it at the start of this rundown it seemed fine
Yeah increased spread and reduced effective range
dont read patch notes dont you
I did but I haven't tried combat since
Devs could write “sleepers now have a dumptruck ass” and half the people wouldn’t notice
Can't help but notice when behind giant
But the shottys got hit with nerfs
there's several shotguns to choose from
Devs could write “sleepers now have a dumptruck ass” and half the people wouldn’t notice
@pliant shard woudlnt mind that
make them dummy thicc
there's several shotguns to choose from
@rich estuary shotgun but good (pump)
shotgun with ammo
shotgun sniper
just need shotgun sentry back and we set
anyone know how the gimic of b2 works? is it time based or just when we put in 2 power cells
cells
that seems dumb lol
except each one, not two
why not jsut stock pile them and just wait till we have all
each one will lower the fog
when i played it last night it just seemed as soon as we put in the second cell we lost all vision
and the first cell didnt do shit lol
Some zones start with fog and others dont
You gotta put the cells in at certain times
To avoid a lot of fog
gotcha
Its kinda hard to explain
is the one in 89 the one that fogs up the generator area?
Basically whenever you put a cell in the fog on the ceiling lowers a little bit
Use that to your advantage
Ok that is it bye now
i dont see why you cant just put them all in a corner and wait till you have all 4 to put them in
So can anyone tell me why this rundown is called "Contact"?
Because... I am gonna see if the lore channel has anything
Cause I got no clue
Apparently something to do with morse code and the morse code saying hello
SO making contact with other sentient beings?
Ah ok
I am probably completely wrong
So don't take my word for it I hardly even researched at all
Ok
It could at a push refer to mm being put in the game 🤔 Making contact with other players
But that doesn't sound like lore at all
it could refer to you meeting the father and "contacting" it
@atomic escarp Well considering r3 was name the vessel since mother its the vessel of babies??
damn, we got part 2
The vessel part 2 electric boogaloo: bullpup edition
you wish
Only true gentlemen use pistol
guys can mine kill potato?
the boss thing
people told me it works but it just wounldn't work for me
even we stacked like 5 mines
it shouldnt statistically
we putted on the top of the doir
so the best way to kill it is just having a team of two and attack him from the back?
Apparently it takes like 8 mines in a specific position to kill big guy
Well the one on C1
yea im talking about the one in d2
2 hours of work gone
cuz the mine didn't work
i guess next time we should just sneak to the back and shoot him
might be the shape of the door
it’s also big enough that if you place them on top of the door they can’t be picked back up, and can have the laser blocked
which door @obtuse surge particular or certain ones?
the apex door
yeh
i recorded but you can't really see shit because i was standing behind pillar
oh yeah he also has to walk straight down the middle of the beam, may not detonate properly otherwise
which means standing in front of him and probably tanking 16% damage or more
don't you need 5 for the insta-kill?
Should need at least 7.
what do yall think about burst cannon vs sniper or chokemod shotgun
personally finding it more a more versatile version of the sniper, not sure why i dont see more people running it
burst cannon is better against a cluster of enemy
sniper only big guy
chocked shotgun has no ammo
i love burst cannon because it works for many scenarios
na on paper the best weapon is combat shotgun
a lot of ammo and high dmg
but in practice
i'd say something like shotgun or machinegun
old fashioned weapons
@pseudo pumice thanks ^^
When doing D2 extreme what does it mean by emergency exit
Do we just get to the end of the level or is there somewhere else to go
Also it says emergancy instead of emergency
Ok thanks
OH BLOODY HELL INFECTIOUS FOG
XD
it's great when your team already has 90% infection in B1 after passing through the first door

Man fuck this level
does b2 have alot of alarm doors?
@frigid osprey havent finished b2 yet, but can say there are at least 2 (and probably more)
B2 is with the engine and the 4 cells right?
there's like 3 or 4 alarms in the high sector
yea that level, and oh dear...
B2 isn't that bad unless you are going extreme or god forbid overload whatever the hell that is
Hey guys here's a cluster generator to fix fog. AH GET PRANKED
That's d2 for ya
friends and i have been trying to do PE on B2, hence why we've never made it to the high sector
B2
isn't bad, just don't put the cells into the generator until the end
you'll have to go through one zone of fog at worst
I think it'll be more exhausting than anything
yea just had some bad luck with the overload alarm spawns triggering scouts and such
Whats the best way to kill the big guy in c1?
It's been like a week, where tf are Warden stats?
we have to do some datamining to unlock them
:^)
in game datamining that is, secretly they must be in some logs
||that'd be a cooler way to release them||
Would be neat, but might be weird lore-wise.
Kinda curious as to R3D1 completions due to people farming the shit out of it.
R4 stats are gonna be a mess to read
Would still be possible to calculate completions for expeditions w/ an Overload:
Main Only = [Main] - ([Extreme Only] + [Overload Only] + [PE])
Extreme Only = [Extreme] - [PE]
Overload Only = [Overload] - [PE]
Tbh, I'm probably going to try for all of the "only" categories at some point.
That way there will be at least one overload only on B2 in the stats.
do you have to do high always or can you leave after clearing extreme/overload? I've never tried
Main objective must always be completed.
rip
Otherwise it's literally impossible to extract.
Although I haven't tried skipping main objective when there are carry items.
I would assume on C2 if you don't have all GLPs extraction isn't there, but maybe it is?
Even so, it would probably be a bug and still give you main objective without actually doing it.
@atomic escarp I hate you. I’m literally about to start running BC just for the anti giant. Not like I shoot waves unless I’m staggering anyways
you can just leave her be tho
the new slug shotgun ?
burst cannon takes them down like nothing
most of the special weapons when aiming at the back, especially the back of the head, take them down pretty quick
sitting back with the sniper to pop them in the head from a distance is really satisfying
or stunlocking them with a hammer, running around and shooting them in the back with a shotgun
It's really good for giants, though?
the chokemod? yeah it's great for that too
Beats giving up versatility on BC or Sniper imo, never found the efficiency increase to be worthwhile for what's honestly an edge case.
Honestly same
But I don’t really use guns for waves regardless
So might as well bring a designated anti giant gun
so, burst cannon
Tbh who uses weapons anymore
Normies
Mallet is where its all at
Gavel and mallet is where its all at
@delicate chasm yes I agree
I'll make an exception just this once but it's still a glittered turd


They don't determine the difficulty if I could I'd make it R2D1 bullshit again
Seems kind of weird if they'd get feedback that D1 is incredibly easy and nothing would change.
It's D tier ffs
Well ye
Imagine speed bug. When you have another bug
That I can’t talk about here👀
pls no
Exactly

n e ways
both the d levels are easy
implying those are difficult too
D1 at worst has ||two birthers|| and that's it
and D2 has ||shadow scouts|| 🤷♂️
^
E1 best map
Hmmm what's your best
r2c2 :D
No
Yeah in that case E1 would be my second 
Best part about E1 its the most balanced map
It was perfectly balanced. If you played it solo





