#gtfo-spoiler-chat

1 messages · Page 196 of 1

desert shell
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why mauling a charger to death is so hard

hexed vapor
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No head crits, and they have shooter health.

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1.5x health of strikers

dark bane
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@lyric narwhal @atomic escarp not sure about R2 but for R1A1 it was definitely after you finished the scan i knew this because I distinctly remember pulling the HSU scan so everyone could see where it was and the alarm wouldnt start until after the scan was finished so it would just be a nice light jog through a single wave of enemies to get to spawn.

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jeez im not even used to saying R1A1 cuz back then it was just called A1 since there was only one rundown kek

Too bad I suck and didnt finish R2 or R3 lmao

atomic escarp
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Ah don’t get too caught up on it you didn’t miss much

native quarry
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PFFFT SAME I never made it past R3B2

atomic escarp
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But seeing that I’m very interested in what level that HSU is my mind is a bit fuzzy on R2 objectives

dark bane
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I think i rage quit at r2C2 or C1 and for R3 i just never managed to beat d1

atomic escarp
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Oh hold on I misread it sorry

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Yeah you were right actually

dark bane
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R2 i think there was that one HSU in one of the B levels

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I remember there was this one big room in the middle that was connected to like 4 zones or something

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and you had to go get a key from one of the zones in the middle and then come back and go into another zone for the HSU i believe

atomic escarp
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There were 4B on R2 levels the first one was sacrifice 2 was power corrupts 3 I’ve lost the name of and the 4 was septic

devout river
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3 was pathfinder I think

dark bane
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probably can just check the GTFO wiki

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honestly

atomic escarp
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Ah yep you’ve got it burger

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Ye true

dark bane
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Kinda wish we could play R1 again, just for a bit of relaxing fun ig

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cuz ik R1A1 was kinda like a meme of a level but it was fun to fk around in it

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or even a thing like where they have to go back into R1 which has been corrupted/infected or wte w/ the same simpler/easier map design from R1 but extra spoopy monsters etc.

lyric narwhal
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i dont think there was a hsu in rundown 2 like r1a1 or r3c1

atomic escarp
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So, is there a legitimate unique boss in D2

lyric narwhal
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nope ._.

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not as far as i know

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havent really done the other layers

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but im assuming no

atomic escarp
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Where do the tanks show up

lyric narwhal
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c1 and d2

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idk if there in c2 or d1

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again i havent really been doing the layers for those

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still trynna do b2 overload

atomic escarp
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Fair enough

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Kinda upset to hear there wasn’t a boss in D2 as the log for the mission would imply

lyric narwhal
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fighting that tank is still fun tho

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espicially when you can actually focus on him and learn what to do against him

atomic escarp
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Is it just a tank, or do they change up the model a bit like with the boss mother in R3

lyric narwhal
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sucks that we actually have an environment to test shit against him at the very end

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yeah its just a tank

atomic escarp
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Oof. Thanks for the info my dude

lyric narwhal
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youll probably be run dry for resources up til that point tho

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ya gotta conserve

quiet stone
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Can you C foam fat guy in c1?

lyric narwhal
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yes but it takes 3 full charges

quiet stone
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so 3 c foam nades

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HAHAHAHA

lyric narwhal
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or 60% c-foam launcher

quiet stone
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fuck that

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just gonna shoot it lel

lyric narwhal
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you could easily conserve that if you want to c-foam it

quiet stone
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not if you do the extreme

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we saved all tool refills

lyric narwhal
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yeah not on extreme

quiet stone
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exactly

lyric narwhal
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youd have to be lucky

quiet stone
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yup

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prey to Ludvig you get good terminal RNG

lyric narwhal
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or insane and not use c-foam during uplink

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yeah no

hexed vapor
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Very doable but holy shit the ammo expenditure.

lyric narwhal
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yeah you probably wouldnt get past the tank at that point either

desert shell
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I just discovered that you can foam the tank in C1

devout river
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Ye I just died on the tank

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Beat B2 but big boy got us at end of C1

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What is the best way to kill that guy anyway

hexed vapor
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Best way to fight him is to split into two teams so that his back is showing to someone.

quiet stone
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you can sneak behind him

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light him up when team is ready, standing outside the room, he'll agro on you since you're behind and then his back will be facing the team

obtuse surge
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or just 7-8 mines

quiet stone
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that's the scaredy cat way

obtuse surge
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i mean if you have tool left

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why wouldn't you just take the easiest way

quiet stone
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Because GTFO is meant to be a challenge

obtuse surge
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well then

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go melee him

quiet stone
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already done that

obtuse surge
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the game being meant to be a challenge doesn't rly mean you throw strategy out the window and intentionally play dumb to make it harder

quiet stone
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eh? Well when I've already done C1 enough times I'm gonna experiment

devout river
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We could not stealth it because someone opened the door when we were killing enemies from the class 3 alarm/endless alarm

atomic escarp
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So just found out the main objective for B2 isn’t a full fledged alarm as well

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So if people are doing extreme and overload they could go ahead and put all 4 cells in and not have to work in fog

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Though I’m not to sure if it rises up like in R2D1 and R3A2

quiet stone
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eh what

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if you put all the cells in before you do the overload

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it fucks you

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all the fog get lowered to the point where its in the overload rooms

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DON'T put in the cells, save them till you do everything.

atomic escarp
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Ah fair nough

devout river
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So would you do all the side objectives then get the cells

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Or get all the cells then do the side objective

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Without putting them in

twilit remnant
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Why?

devout river
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Just getting them

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So you dont have to get them during an error alarm

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I mean its probably not a bad error alarm its only a B level

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But still

twilit remnant
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No I'm taking about the all cells in

quiet stone
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everytime you put in a cell it lowers the fog

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the fog is on the CEILING

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the overload area is ground level

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if you put in all cells the fog goes to ground level

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and you can't see shit

hexed vapor
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Actually, has anyone actually checked that the gen cluster doesn't have a cap?

twilit remnant
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Oh

dreamy bramble
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does picking up all the glps in c2 trigger an alarm or no?

calm vessel
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Gather missions don’t have an alarm

dreamy bramble
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aight

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we died to overload alarm anyway lol

calm vessel
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Only one that did was r2 c2 but that’s because it was error

dreamy bramble
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just wanted to be sure cause we left one of the glps near spawn just in case

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grab the cursed ball

queen nymph
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Gonna be a hell of a mission if picking up all glp triggers an alarm in c2 😂

dreamy bramble
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which triggers a shadow alarm

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and one of our teammates grabbed the ball when we were figuring out where it was

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so we kinda just died there

nocturne flax
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rule numba 1 of gtfo

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asumme everything you pick up its an error alarm trigger

dreamy bramble
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thats why we left the glps

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guess he got excited that we were nearing the end

nocturne flax
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also extractions lmao

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everything triggers an alarm in this goofy ass game

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mission objective: go to bathroom

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x class alarm

queen nymph
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I think all the collectable item doesn’t trigger alarms at the moment. Only items that require to be transferred will trigger an alarm if I am correct

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Nvm, just remembered that picking up IDs spawn giant in R2C2 zzzz

twilit remnant
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Did the error alarm get a new sound

light totem
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Class 30 when

zealous elm
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Hello! I want to be spoiled 😛 How's the new enemy? In which level does he appears? Me and the boys didn't see the mother in the previous rundown :(

I am anxious, please help (?)

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Thank you!

lucid moon
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In fact, in R4 3 new enemies

rich estuary
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yeah there's a handful of new enemies

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big boy chargers

light totem
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Bruh

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Ree

zealous elm
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Wow 3? We are currently stuck in Tier B. Yesterday we advanced in Malachite but the alarm on the last door catch us by surprise, we didn't expect it.

rich estuary
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is the invisible scout a joke because I haven't seen it yet and I've been through D tier

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oof

twilit remnant
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Shadow scouts are hot

zealous elm
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I see. One last question please, in order to progress to C1... Do you have to complete an extreme challenge in A or B to unlock it?

agile thorn
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y

tribal fossil
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Guys, revolver vs machine gun

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Which one you suggest?

rich estuary
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depends on the team and use case

zealous elm
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Oh boy, we are doomed xD. We tried the extreme in A1 and we got punished so hard. But we were only three on the team.

rich estuary
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if you're supporting a team and have good aim, a revolver is good. Machine gun is better in general though

zealous elm
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Thanks!

twilit remnant
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Revolver has some good bullet effeicency

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MG is crowd control ammo hog

light totem
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Revolver is very kill efficient if you can land headshots

obtuse surge
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Does the A2 extreme HSU actually start an alarm or is it just 1 big wave

hard gate
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I pop off with the revolver like nobody's business.

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I swear I got two kills with a single bullet once, but with how hectic it was it's possible a teammate killed the second one at the same time.

lavish cloak
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I think it's just a wave, but we started the extraction wave pretty quick after so I can't say for sure

west crow
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There was an unintentional pistol nerf?

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A2 hsu just spawns a wave

tribal fossil
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But revolver bullet deals more damage than MG?

west crow
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Yes

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Sort of

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Revolver has higher single burst while I'm pretty sure machine gun has a slightly higher sustain dps

nocturne flax
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Comparing revolver to machine gun??

west crow
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Don't skip the biotracker!!!

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Please make it a series black dragon

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How can I know what to and not to skip!!

light totem
split knoll
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I believe HSU scan starts an alarm that is disabled once the scan is done, so typically just one wave, but make sure the get the scan done quick. This is more or less an assumption, but I think it says to complete the scan to turn off the alarm or something.

light totem
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Idk about the prompt. But ye it is

full geyser
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hello

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is there away for me to matchmake with my friends?

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like we only need 2 more

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but i cant seem to host a lobby then matchmake

light totem
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No

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Not yet. It’s still an alpha version

full geyser
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ah ok ok

mossy yoke
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@split knoll we don't recommend that method you described as we've seen issues from that

split knoll
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Got it, thanks, I saw one of you (devs) post it on Reddit but with a note that you hadn't tried. Good to know it's wonky.

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LFG channels then, just use the discord, it's pretty great.

full geyser
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also i just noticed someone placed a nickname on me lol

light totem
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Hm

green ledge
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sleepers spawning in uncleared rooms during permanent alarms is some A grade bullshit, especially if scouts are in the area, it feels like a costant dice roll whether the game decides to give you the finger, and there isn't much you can do to prevent or play around it.

zinc wyvern
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wasn't it always like this though?

green ledge
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doesn't make it any less dumb, nobody liked the last bit in E1 for a reason.

zinc wyvern
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in that case since it's happening since that it's not a bug but a feature

green ledge
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a dumb feature, yes.

zinc wyvern
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¯_(ツ)_/¯

light totem
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E1 was good so shut

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Loved that RNGesus at the end personally

zinc wyvern
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this whole game is rng

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you just live with it

green ledge
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it is but in each situation there are a few things you can do to play around it,a sleeper alerting a scout when you didn't even step inside the room, has no counterplay at all.

zinc wyvern
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agreed, but still, you just live with it

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most scout alerts are recoverable pretty easily

west crow
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How was the pistol unintentionally nerfed ☹️

green ledge
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bad mechanics should be weeded out of the game, if they serve no purpose aside from randomly punishing the player without any input on his side they probably belong in the bin.

zinc wyvern
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make a suggestion then

twilit remnant
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Reduced damahe

west crow
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Are you talking about the pistol?

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Also how on earth does the pistol have a high ammo capacity with 90 shots 😡

hard gate
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That isn't considered high?

west crow
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That's almost the same as the dmr with a described low ammo capacity

twilit remnant
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Yes

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Pistol got the damage re buffed

hard gate
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Different guns are going to have different levels for what's considered low/normal/high.

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I'd consider six RPGs a lot of RPGs, but six shotgun shells isn't a lot.

twilit remnant
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For ex
Pump has like 8+17 and it's low
Sniper has 3+ 6? And is considered low

hard gate
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I'd imagine the game takes in total clip count when determining those levels.

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What does DMR and pistol come with?

twilit remnant
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Uhh

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I know pistol is sub 90-100 range with a 18? Rd mag

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Dmr idk

hard gate
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Suppose I could check rq

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Oh, DMR says "limited" not "low".

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The only one that actually says low is the shotgun.

twilit remnant
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Sniper is considered low too

hard gate
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Pistol is 15+85

lavish cloak
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Is the DMR any good right now? I know last rundown it wasn't a 1 hit on a striker when you headshot. Is it now?

west crow
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No, just a higher fire rate

hard gate
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DMR is 12+42
Sniper is 3+3

twilit remnant
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What's max.for it

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Is it like 3+6m

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?

hard gate
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Yeah.

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Sniper has 50% when you load in

lavish cloak
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That's a shame, I like using it, it just doesn't feel good for the headshot to leave it with enough hp that a stiff breeze will finish it off

twilit remnant
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oh god I forgot

obtuse surge
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@west crow headshot damage was increased in an attempt to buff the pistol, but the increased damage caused the head to explode too early which turned it into a nerf instead. (you get forced to spam bodyshots to finish them off, which do so much less damage)

lavish cloak
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@obtuse surge Is that headshot damage increase with regards to every weapon, or just the pistol?

obtuse surge
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it wasn't a global thing

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it's weapon specific

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bunch of weapons were changed this rundown

lilac cloak
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How do you deal with D1 room with many scouts? Send one to find terminal or go loud?

obtuse surge
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a global thing however is that the head exploding now actually removes the head hitbox

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which provides an additional nerf for tons of weapons

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they honestly shouldn't have nerfed any weapons and see how it would play out without the head hitbox first

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the double nerf is very fucked

lavish cloak
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Yeah, the head exploding and not removing the hitbox seems like a big they really wanted to fix, but the unforseen repercussions weren't factored in

obtuse surge
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How do you deal with D1 room with many scouts? Send one to find terminal or go loud?
I mean if you're confident enough you can just clear that entire room with stealth.
As for going loud, it does seem like there's a lot of spare ammo if you've been getting ammo efficient kills, so I guess that could work?

turbid cliff
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should hire us for weapon balance GWjiangoPepeGenius

obtuse surge
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You can also attempt stealth and then still go loud if it goes wrong

turbid cliff
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i called the pistol damage buff R3

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AND the damage buff fucking over the pistol

obtuse surge
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From what I remember in R2D2, scout waves seem to cap at one point

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Like when you'd alert 5, you'd only get 3 waves

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So if you do go loud, be ready for at least 3 scout waves and a bunch of chargers/sleepers from in that room

crisp vapor
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are 6 scouts in a room normal?

forest hound
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i got that in c2

crisp vapor
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same

forest hound
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died too?

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after the lvl 4 fog alarm?

crisp vapor
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not yet

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:))))))))))

forest hound
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NICE

crisp vapor
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level3 fog

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but yeah

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6 scouts

forest hound
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All I am gonna say is the devs are sadists

rich estuary
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mfw avoided that route entirely because the other zones had enough gamer fuel

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ended with a 1 hour completion on c2, was nice

light totem
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All I am gonna say is the devs are sadists
Uh no

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I am tho :D

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F1 when

abstract gulch
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Spawn just has a scout

turbid cliff
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shadow scout

void bronze
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Shadow giant mother

light totem
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Shadow spitter

mellow creek
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@lilac cloak stealth for the terminals, 2 on the left 1 on the right

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the final verifications stops the spawns so u have around7 mins to slowly stealth for it

rich estuary
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no lmao

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you would just have one person kite it around while others do stuff

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sounds boring

light totem
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bad warden

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heh, i do want those

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but why have those when 30 scan malfunction

rich estuary
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ah yes, surge alarms, aka the kite alarms

light totem
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and glitch scans

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one person in their own circle, that would be fun yes

rich estuary
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well with surge alarms you do a team kite

light totem
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eh

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depends

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in E1 yeah, usually cause of poor spawns in that first zone and error

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but in R4 no reason to

rich estuary
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it's like you hate the players

light totem
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nah, i do tho

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Surge error when

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old e1 bug

pseudo pumice
light totem
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E1 had a chance that the first error wave was a surge

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they are fun yes

rich estuary
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okay guys, lets have 100 enemies spawn and you have to do a 50 cluster scan 10 times with no resources or tools. If you leave the room everyone gets blown up. Good idea, yeah?

pseudo pumice
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i’m waiting for a cluster surge 😀👍

light totem
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what is wave cap these days for strikers

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hm, seems low

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idk

pseudo pumice
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oddly specific

rich estuary
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considering each one can do like 10 damage, that's a lot

light totem
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not really

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12 damage* and each player should be able to deal with at least 4-5 without any issues

obtuse surge
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that C2 multi scout zone is scouts only

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if you have a singular person in your team that's capable of hammering scouts consistently, it won't be an issue at all

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having no other enemies that require you to pay attention to, make it a lot easier

daring helm
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anyone do B1 yet?

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is the wind turbine supposed to start off all the way in area I or L?

hazy patio
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thanks for the clarification. just one more question - @latent pilot what's the difference in difficulty, or different between the main zone and the other ones, like between High, Extreme and Overload

latent pilot
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it can be from any other thing , some makes endlesswaves , some are hard scans , or some are finding things on zone

every higher difficulty will make the rundown harder depending the group

atomic escarp
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Endless waves = fun

rich estuary
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if by fun you mean having one or two people sit at a door hammering stuff as they spawn then sure

hazy patio
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so how do you complete the objectives? the parts where they "count"? will it show up as the main mission or something? that's the part i don't understand.

atomic escarp
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Once you scan for either extreme or overload the top left side updates and replaces the main objective till you complete them

hazy patio
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i see

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makes sense now. thanks!

split knoll
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You can also hit O on your keyboard to see the currently selected objectives, which you select at the bulkhead scans.

tame sorrel
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||for C1, after you place the data sphere in the nframe. is there a infinite alarm?||

rich estuary
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yes

spring nest
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how do you deal with the c1 monster

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not sure how to kill it

obtuse surge
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shoot the sacks on the back

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it usually chases one person

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so the rest can try and get behind him

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you can also, if you have enough tool left, just stack mines on the ceiling at that door

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shoot him and let him walk through them

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7 mines should kill

spring nest
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nice

toxic grove
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Anyone know if the choke mod shotgun can one hit a scout

atomic escarp
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It can if you aim for the head

light totem
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yup

toxic grove
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danke

atomic escarp
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can anything one shot a big boi?

light totem
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sniper

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to the occiput

atomic escarp
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wb shotty to the occiput

light totem
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nope

atomic escarp
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damn ok

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I see why snipers might be important beyond scouts

light totem
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🤷‍♂️ its ehh

native creek
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is it me or was B Tier harder than C Tier

atomic escarp
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If you're going for PE, yeah

native creek
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PE?

atomic escarp
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Prisoner Efficiency

native creek
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I see

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I hate fog

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ngl

atomic escarp
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Fog is decent

native creek
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an area is cool af, but a whole level

atomic escarp
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Crispy fog is a bit worse

native creek
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the fog turbine was a nice adding

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I liked that a lot

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but the fog over all just fucked me up

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how do you guys handle it

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without fog repellers

atomic escarp
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There was an unintentional nerf on the pistol???

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Listening to them and watching out for small outlines

obtuse surge
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headshot damage was increased in an attempt to buff the pistol, but the increased damage caused the head to explode too early which turned it into a nerf instead. (you get forced to spam bodyshots to finish them off, which do so much less damage)

atomic escarp
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Ah, thank you Wesly

cerulean monolith
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Does A2 have the highest difficulty? The emblem on the far right? And if so how do you do it. My group has done the first 3 but arent sure how to do the 4th

obtuse surge
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you do all 3 in the same run

cerulean monolith
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Thats what we were thinking thanks Wesley

obtuse surge
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good luck

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its fun

snow iron
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I'm not prepared

kind swan
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shotgun can one shot a scout

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but this is dependent if all the pellets hit the occiput

mossy yoke
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scouts are friends

obtuse surge
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bugs are friends

atomic escarp
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Not food

ocean tundra
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If I want to do the extreme on r4b2, do I have to do so first? Or can I do the main first then the extreme?

atomic escarp
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You have to find the bulkhead key first to get to extreme

ocean tundra
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Well I'm a bit confused here, me and my buddy chose to do the main objective first and open the main bulkhead door instead of extreme, but we couldn't seem to find a key to do extreme after choosing main. Are we just missin' a key?

mossy yoke
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You have to Do extreme before main

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There's another key in extreme

ocean tundra
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darn, assumin no way to turn of error like in r3d1?

pliant shard
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No way to turn off alarm error that are pulled by a player as of rn

queen nymph
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😮

atomic escarp
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man those scouts on a2 are a pain in the ass

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how tf do yall deal with them

rancid basalt
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choke mod

atomic escarp
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you dont even get a chance to thin out the herd before a wave spawns in front and wakes up both scouts.

rancid basalt
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open the door after clearing a wave

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choke mod at least one scout

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hopefully, choke mod the other bc it's in a different zone

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if not, deal with one scout wave

atomic escarp
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2 scout alerts are fun

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my fellas were able to deal with two scout alerts but that third one fucked us.

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Even more fun

rancid basalt
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or bash, but choke mod = lazy scout kills

atomic escarp
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Admittedly the third one was our fault

rich estuary
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tfw double scout spawn in the extreme room for A2

rancid basalt
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gtfo and kite

rich estuary
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can't carry whole team by kiting though

rancid basalt
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sure you can

atomic escarp
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You can

rich estuary
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I've done 30 minutes of kiting, to pick up the entire team for them to only go down immediately for me to repeat the process

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so no thanks

rancid basalt
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you can't carry someone who is determined to stay down

atomic escarp
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Why not kill the spawns first then revive

rich estuary
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no ammo

atomic escarp
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There's always a way

rancid basalt
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hammer is fine

atomic escarp
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HAMMER

rich estuary
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hammering is a deathwish

rancid basalt
#

no

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hammer is fine

rich estuary
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besides they keep trickling in

rancid basalt
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3 at a time

rich estuary
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the few I kill end up getting replaced

rancid basalt
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eventually it's clear

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sounds like you need hammer

atomic escarp
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There's enough time to kill one wave

rancid basalt
#

you don't have to charge hammer all the way if you hit the head

rich estuary
#

yeah but what about two scout waves and a full room

atomic escarp
#

You just have to be determined enough to do the dew

rich estuary
#

then what

rancid basalt
#

run in circles

rich estuary
#

you guys act like this stuff is simple lol

rancid basalt
#

BONK

atomic escarp
#

It's all about perspective

#

If you keep thinking its hard it'll keep being hard

#

Gotta get that positive mindset

#

Noice

mossy yoke
#

congrats!

twilit remnant
#

I ran out of cfoam

mossy yoke
twilit remnant
forest hound
errant saffron
#

How do you do unlock Overload? Is it like an extra bulkhead key? Or do you have to do Extreme first?

atomic escarp
#

@solemn bough You have to do extreme or overload first before continuing the main objective

errant saffron
#

I've never seen the option when i used the key

forest hound
#

you usually get overload within a extreme in my experience

#

Well in a2 you do

atomic escarp
#

You have to put the bulkhead key then scan for the objectives you want

errant saffron
#

Overload never showed though

#

But it was the first time I ran the map, so that may have something to do with it?

forest hound
#

Nah you can do overload from the get go

#

What level?

errant saffron
#

I found the bunker, just not the scan

#

A2

forest hound
#

Yeah go inside the extreme then you will eventually reach another bulkhead key thingy then there will be overload

errant saffron
#

Like I put in the bulkhead key in the scanner, and only High and Extreme showed

#

ohhh ok

#

that makes sense

forest hound
#

Can't speak for b2 or c2 since b2 is different

errant saffron
#

I wasnt looking for a key so i must have missed it

#

i cleared A2 Extreme, but was confused on how Overload was gotten to

forest hound
#

You need 2 bulkhead keys for extreme I think? It's been a few days

errant saffron
#

Yeah I needed one for Extreme and one for the High

lavish cloak
#

For the A2 overload, you need to open the first bulkhead, then when you choose between the extreme and overload at the 2nd bulkhead. You have to choose overload. If you're going for the Efficient Prisoner, you need to do overload to get a key to open the rest of the extreme

forest hound
#

What gellato said

errant saffron
#

Ahhh I got you. thanks for clarifying

queen nymph
#

It has two bulkhead hubs in A2

hardy sierra
#

It's actually not too bad either. Just make sure you bring a lot of ammo packs for whoever is holding them off.

#

Tool refills also help

atomic escarp
#

Even then holding them off with hammers is pretty easy to do if you’ve got experience

#

And if you don’t it’s a good way to train yourself

#

On the topic of A2

#

I’m fairly certain all HSU are in the same spot on each zone

#

If you go into zone 111 it’s all the way in the back of the zone in the final room in the far right corner of it

#

Zone 110 is in zone E a 2 story room below the grated bridge

#

Zone 112 is I believe is right at the end of the room close to the door for the next room in the zone

#

I’ve done extreme over 9 times and almost everytime I get them they’re the same HSU

lavish cloak
#

I've had it be the HSU directly to the left when you enter one of the zones, I forget which one. It's the one straight back though

#

We went all the way back looking for it, only for it to be right there at the start

hardy sierra
#

Yeah hammer is good too. But turrets and ammo make it marginally simpler

devout river
#

@thin siren Do you have trouble with a specific spot in B1

thin siren
#

Hey anyone have tips for B1?

#

AH I see

queen nymph
#

Which part of B1

thin siren
#

Its more I'm not sure on kitting, me and my team thought it might be more aimed at brute force but that only got us so far

#

and stealth doesn't seem super viable either

devout river
#

You can stealth most of it

#

Usually brute force does end up going badly

#

Its kind of unlucky if you get a bunch of big guys in a group together but other than that you can usually stealth

hexed vapor
#

Stealth is the most viable strategy most of the time.

#

You want to be behind titans when you kill them.

thin siren
#

Oh okay I think we're gonna try taking the fire power for when things hit the fan but we'll try stealth as much as possible

#

Titans being the big dudes?

devout river
#

Yes

hexed vapor
#

The person counting down should be in charge of occiput and hit back of the head. They need to do the countdown since they'll want to stand up to force a glow and get it to lean back.

thin siren
#

So we need to hit the titans when they're glowing? in the head with charged hammers?

native quarry
#

you don't need to, but it's better that way

#

hitting a titan anywhere with 3 different people can take it out

thin siren
#

okay dope

#

🙂

native quarry
#

4 if you want to secure it since 3 is a little bit iffy at times

queen nymph
#

Also need to hit it from the back

#

Deals more damage

thin siren
#

Coolio, we're gonna give it another bash thanks for the assist fellow prisoners 🙂

hexed vapor
#

@thin siren 3 hits in the back is 240 damage, four hits in back is 320 damage. If you want to get extra damage to make things safer, you want the back-of-the-head hit to deal 120 or 160 in a single hit (depending on the titan).

spare sail
#

tfw you go through the entirety of B1 with no ammo and 75% infection. My squad only lost because a blunder on my part aggroing three Big Shooters in zone....I think it was 52? It was a zone neck deep in Infection Fog. One Teammate dropped inside it while myself and my other teammate died at the high threat bulkhead. Him right after leaving the fog and me after I attempted to rez him

hexed vapor
#

You're using turbine, right?

spare sail
#

Yes

devout river
#

How did you get so much infection

thin siren
#

Thank you for your life story @spare sail

native quarry
#

if you went into that underground area with a shit ton of fog then that's a mistake, it's completely useless

thin siren
#

Very insightful

spare sail
#

I had to dive into the fog three seperate times and got govered in goop before we found the Turbine

thin siren
#

🙂

native quarry
#

my team went down there before doing the reactor and couldn't make it past stage 2

devout river
#

Well did you ping the turbine?

native quarry
#

usually the turbine is in zone 53

#

at the beginning

spare sail
#

It was our first run through of the mission, the Turbine was a massive surprise to all three of us, especially once we realized what it did

native quarry
#

and most of the objectives don't need a fog turbine, if i'm correct?

devout river
#

One of them does

native quarry
#

It was our first run through of the mission, the Turbine was a massive surprise to all three of us, especially once we realized what it did
ah so you guys were knew to it?

#

that makes more sense

spare sail
#

Yeah

#

Also, the first door was Hack locked, hence the high infection level

devout river
#

You can stand on the door opening thing

#

and hack it while on top of it

#

No infection

spare sail
#

You learn things every day...

native quarry
#

bhops be like

queen nymph
#

You can also find out everything in the first terminal

dreamy bramble
#

is getting a random big charger during surges in c2 normal?

subtle vault
#

Ya

dreamy bramble
#

weird

#

he just kinda shows up

subtle vault
#

I was told it can spawn on any surge alarm door in C2

dreamy bramble
#

so for i've got exactly one per run

#

but its been on different doors

#

so idk

subtle vault
#

I have not seen him yet

dreamy bramble
#

i had it for the zone 54 surge and the zone 55 surge so far

subtle vault
#

I'll try those doors

#

Also how much damage dose the new C1 enemy do with its punch

subtle vault
#

I think

#

A friends said she ran at it and it punch her

#

Well time to do some testing

harsh pelican
#

It can punch, prob more damage than charger punches considering its tentacles do 16% each

#

what's scuffed is big chargers doing 40%

#

E1 vibes of invisible giants sprinting to kick your shit in mariaG

subtle vault
#

I think the tentacles do 18%

light totem
#

Since when

#

@atomic escarp

#

It was 18 in R1-3

harsh pelican
#

It referring to the hydra/father doing 16%

light totem
#

Ah

#

Nvm

harsh pelican
#

Do chargers share the same punch animation with hybrids?

light totem
#

Think so yeah

harsh pelican
#

I gotta get decked by some more hybrids then cuz their punches always felt slower

light totem
#

Maybe the animation is just..... slower

leaden star
#

I just notice there is no kill mark when use choke mod shotgun

#

is this normal or bug?

still bay
#

wait is the B2 extreme and overload both error alarms?

#

so you have to do all of B2 with an error alarm on from extreme?

mellow creek
#

yes

#

b2 is harder than c2 tbh

#

c2 is just... draining

still bay
#

i agree

#

so do you just aggro every room in B2 cus you cant see shit anyway?

#

plus you have an error alarm going the whole time

mellow creek
#

yeap

#

aggroed out and hammer

#

hahaha

hexed vapor
#

If your cell order isn't garbage, only 86 will be in fog.

#

But there is some suspicion that finishing gen cluster spawns a finite amount of enemies.

mellow creek
#

it spawns 1 single wave

#

then the spawn stops

#

but u cant put in the cells if u are doing overload

hexed vapor
#

Does that get rid of fog altogether?

still bay
#

finishing it stops the error alarm?

hexed vapor
#

Overload will be in fog, then?

#

At 4 cells?

#

No, but it doesn't start a new permanent alarm.

still bay
#

oh i see

mellow creek
#

yes

#

overload will be in fog

hexed vapor
#

Okay, best strat is still 0 cells then.

mellow creek
#

yup

#

and overload is a pain in the ass

hexed vapor
#

Tbh, overload wasn't too bad when my static ran it.

#

You just need to be on top of things and know how spawns work.

mellow creek
#

true

#

probably we just fk uip and aggroeed almost evey scouts

#

l0l

hexed vapor
#

I think we fought three scout waves?

mellow creek
#

i think we did almost for every scout we see

hexed vapor
#

Damn

mellow creek
#

cause we kept missing its head lol

hexed vapor
#

Our first wipe in overload was after alerting first room's three scouts (also we had fog too low and couldn't see jack shit down there).

mellow creek
#

ripp

#

we died at ||mother|| too

#

had a spawn right on her

#

and she wokeup

#

hahaha

harsh pelican
#

I wish I took a screenshot of it but there was a mother in B2's extreme objective door that was positioned that her face was up against the glass

#

true horror game

atomic escarp
#

what type of map is c1

#

fog?

devout river
#

No

#

Not much fog

atomic escarp
#

constant alarm?

devout river
#

After you finish the objective

#

Other than that no

atomic escarp
#

scary. hm.

#

is it a long map?

devout river
#

Eh not really

#

It took the team I was with like an hour to get to the end yesterday

#

Maybe a little more

hexed vapor
#

||Not sure how I feel about C2, just felt like a kite fest, but I like the scout numbers.||

devout river
#

Have not played C2 yet

hexed vapor
#

||Also, where is this class IV surge? They were all class III.||

devout river
#

Gonna beat C1 tonight prob

atomic escarp
#

i think im going to try c1

devout river
#

Did you do the side paths?

hexed vapor
#

We did everything and died at extract.

devout river
#

Eh idk then

calm vessel
#

E1 inly had class 3 surges iirc

digital halo
#

C1 isnt too bad

#

||the only bad part is if your bulkhead key is in zone 76 then they're 2 scouts chilling in the same room||

devout river
#

The thing at the end is kinda hard if you dont know how to kill it

digital halo
#

me and my friends kept dying right before that part

#

we dont even know how it attacks lol we just know where to shoot it just cause of the message

devout river
#

It has beeg tongue

#

But the tongue does not even do that much damage

#

It also punches you which does actually do a lot of damage

digital halo
#

oof

shy vessel
#

C1's intercepted transmission tells you how to kill it tho

#

so hopefully people are paying attention

digital halo
#

yeah

native quarry
#

deleted

#

yeah might wanna ask in gtfo questions

atomic escarp
#

uh guys

#

im having a glitch in c1

#

So for it i need a red key card

#

and its not spawned at all?

#

we cant query it

hexed vapor
#

LIST KEY

#

Key name doesn't always match due to a bug

#

Any red key on the map is the one you need.

atomic escarp
#

Already did that

#

nothing there

#

Ill just restart lol

hexed vapor
#

Are you sure a player doesn't have it?

#

Very odd

atomic escarp
#

Nah no one has it

hexed vapor
desert shell
#

Burst cannon

devout river
#

Wow

#

We just alerted one scout in C2

#

Which then dominoed into 7 scouts getting alerted

#

And we survived surprisingly

desert shell
#

lucky you

zealous kayak
#

people seem doesnt like dmr

#

it have pretty good dmg though?

hexed vapor
#

It's pretty alright this rundown tbh

#

Just not amazing and annoying to use for most people.

queen nymph
#

||As long as you can kite, you can survive with alerting every scout in C2 lol ||That's why I have a love-late relationship with C2

forest horizon
#

C2 is just a test of your patience

devout river
#

There is a shadow scout in C2 right?

#

And if so, where is it

tribal cosmos
#

killing shadow scout require imagination

#

its better to kill it when its walking towards you then using the noodles

#

or mine and c-foam

#

you just have to kill a lot of scout to know how it would act while deploying the noodles

lyric narwhal
#

do shadow scouts bend over just like normal scouts?

tribal cosmos
#

yep

lyric narwhal
#

feck so we still have the uncertainty factor

tribal cosmos
#

its almost impossible to hit the head by trying to find it in 2 second window

#

you might as well guess where it is

#

if you sprint and flashlight the scout it would always bend over

lyric narwhal
#

youd have to use bio to get the general idea of the head position and then charge em with the flashlight on

tribal cosmos
#

tbh c2 is a bit easier than b2

#

interms of enemy and bullshits

lyric narwhal
#

the forward spawns in 295...

#

it hurts me every time

#

and it happens every time

tribal cosmos
#

we found out the error alarm spawn will depends on where the host is

devout river
#

Well where is the shadow scout on C2

tribal cosmos
#

so... we just let the host stay back and hammer the wave while the rest do the stealth

devout river
#

In the key zone?

tribal cosmos
#

just overload zone

devout river
#

Oh that explains it

#

I only did the main thing that run

tribal cosmos
#

its dark and there's apex as well

lyric narwhal
#

so the shadow scouts are exclusive to overload layers?

tribal cosmos
#

yee

#

tbh it isn't that bad for the c2

#

took us 2 hours

lyric narwhal
#

im gonna guess they dont put multiple in the same room right away

devout river
#

Does C2 side mission have another error

tribal cosmos
#

but mainly because we wanted to clean the whole map

#

yes

devout river
#

This is dumb

tribal cosmos
#

after you pick up the cargo

#

they will spawn shadows

devout river
#

Well can you avoid that error by just not picking up the cargo till the end

tribal cosmos
#

yes but overload require that cargo

devout river
#

Of course it does

lyric narwhal
#

yeah just save it for extract

tribal cosmos
#

its not so bad

#

3 can protect and shoot and only 4-5 per wave

#

get a tracker and you are good

devout river
#

Well I should not worry about C2 side stuff yet I have not done B2 PE or C1 Extreme

tribal cosmos
#

ouf

#

id say c1 extreme is the hardest of all untill d2

devout river
#

Its just an uplink

#

I heard its kinda rng

tribal cosmos
#

oh yes

#

hells yea

devout river
#

You can either get an uplink that is really easy to defend or a hard one

tribal cosmos
#

you will see

#

we tried that lvl atleast 10 times

#

and we finished it while having the hardone

#

it was a achievement

#

and after the uplink you are most likely not gonna hve a lot of resources to kill the potato

#

did you know that the uplink is 12 ?

#

yea fun

devout river
#

Ye it does sound fun

tribal cosmos
#

basically you have to hold the wave for atleast 1 min and half

lyric narwhal
#

double c-foam is mandatory unless you wanna lose like all of your ammo

tribal cosmos
#

not enough my man

#

double is not nearly enough

#

we used around 300% of c-foam

lyric narwhal
#

double gets you through most of it if you take spare tool refills with you

#

save the 3 and 4 use for the uplink

#

grab the nades

#

assuming its the good terminal of course

queen nymph
#

The best time to hammer them is when they bend over.

lyric narwhal
#

if its the bad one theyre getting in

tribal cosmos
#

rules apply to multiple occasion

#

if you know what i mean

hexed vapor
#

Double c-foam is too much, you should be able to get through 6 codes with full launcher and maybe a nade or two.

#

Our successful run we got through with full ammo and health left over.

#

And two full auto sentries.

#

Really a matter of conservation.

atomic escarp
#

Hey so wanted to ask a question for the overload in b2. How much fog will you encounter if you put no cells in

lyric narwhal
#

itll only really be in the 2 zones up the top door from the generator

atomic escarp
#

Damn so I was right in the end

lyric narwhal
#

did you put the cells in and the fog fecked ya?

atomic escarp
#

Ye

lyric narwhal
#

damn

atomic escarp
#

Had a teammate who sweared and declared the group he has previously said that putting two cells in would help

#

Turns out it fucked us big time

lyric narwhal
#

it helps if youre not doing overload

#

but if youre doing overload it fucks you

atomic escarp
#

Oh well good to gain some foresight anyway

lyric narwhal
#

like putting 2 cells in means there wont be fog in the top area for the last 2 cells

atomic escarp
#

Group was pretty good to managed to get B1 and A2 done all sectors before anyways

#

Also didn’t know the grace period for spawns was a minute long

#

Thought I’d be the same as A2

strong acorn
#

to get prisoner efficiency do you have to do all zones in 1 run or just clear all zones for that level in multiple runs?

atomic escarp
#

All in one run

strong acorn
#

rip

#

our group is having trouble with 109-end on a2, was hoping we could split it into 2 runs

#

are the efficiency skulls only for the a2,b2,c2,d2 levels?

light totem
#

Yep

obtuse niche
#

109775241102773821

hexed vapor
#

?t lfg

jaunty hedgeBOT
nocturne flax
#

whats a good level to test scouts

tired charm
#

C1?

nocturne flax
#

yeah i was about to say: forget about its c1 like always

#

Theres something about scouts and c1

tired charm
#

Nothing like ||getting 2 scouts in Z78(?) with about 20 sleepers in the pitch black||

frail elbow
#

C2 if you have a group tho

#

There's that one room with 3 in it

#

And B1 through the extreme bulkhead has one

uncut wolf
#

Hey bro

#

We play lol

atomic escarp
#

Kindly use the LFG channels to play with others

devout river
#

C2 seems good for scouts

#

Like I said earlier in one zone we had like 7 scouts that we alerted

desert shell
#

just got 2 burst cannon scout kill

atomic escarp
#

Nice

desert shell
#

Devs pls make it non rundown specific

#

replace the combat shotty

devout river
#

Combat shotgun is usually better

#

But they nerfed

#

It was better than burst in R3

desert shell
#

but it is now rundown specific

devout river
#

Ya cause it sucks now

frail elbow
#

It is ass

#

Unless you insert it up a sleepers nose

desert shell
#

nice

#

is it me or hacketts voice changed

forest hound
#

Imagine shadow hybrids

light totem
#

Cough has been suggested

#

And very much wanted

forest hound
#

Oh god

light totem
#

By me

#

Ofc I said it

desert shell
#

shadow scouts are here

light totem
#

Eh

#

Not great

#

Still a joke

desert shell
#

Shadow chargers when

light totem
#

Also suggested by me

forest hound
#

Shadow mother

light totem
#

I’ve been pushing shadow chargers and hybrids for a long time

forest hound
light totem
#

Shut

#

I am in the lore confirmed

pseudo pumice
#

imagine a shadow-only level

desert shell
#

Flash time

light totem
#

Chase anything on the log yet?

forest hound
#

Shadow projectiles

light totem
#

Yes

pseudo pumice
#

NOPE AND I WANT TO DIE

#

WHERE IS THE DEEPER LOG

desert shell
#

The game will be named

light totem
desert shell
#

ICSS

light totem
#

Log be like

desert shell
#

I can't see shit

forest hound
#

That's basically b2 when you put the cells in the wrong order

desert shell
#

lmao

light totem
#

There’s a wrong order?

#

When you have bio

forest hound
#

Wrong order when there is 2 scouts in fog that I can't see shit in

light totem
#

But you dont have bio

forest hound
#

I had bio

light totem
forest hound
granite sail
#

Lol imagine not finding deeper log

#

laughs in hasn’t found it either but hasn’t been looking because big lazy

magic lantern
west crow
#

Does anyone had any advice for the cargo shadow spawns on d2? They seem to spawn in waves of 5 every 5 seconds

hexed vapor
#

Seemed like it was 3 every ~10 seconds?

west crow
#

Yeah

hexed vapor
#

Haven't gotten a serious attempt in yet, but I would think keep moving while fighting.

west crow
#

Moving does you no good

hexed vapor
#

I imagine bio would help, especially since you don't really need two auto sentries.

west crow
#

I've gotten through to that point multiple times just with mines

#

Auto sentry is nice, just burns through tool

hexed vapor
#

Seems to burn at a fairly slow pace.

west crow
#

Class 6 cluster takes quite a bit

hexed vapor
#

Pretty close to burst efficiency, and better at what you'll need it for.

west crow
#

I think the auto sentry arguably outclasses the burst in efficiency (what a surprise) but I also think mines do you pretty solid if set up right

hexed vapor
#

I usually pick between them based on stalling vs killing. Stalling is just a lot more common of a purpose in GTFO.

west crow
#

Pretty much

#

I think they do a wonderful job on c2 prisoner efficiency

#

Lots of funnels where sleepers can be infinitely staggered

#

Regardless, d2 is relatively tight on ammo

#

Even if you hammer as much as possible

hexed vapor
#

Definitely, plan for static rn is to alert as little as possible in the overload and extreme zones so that we can be a bit better off for the gauntlet later on.

west crow
#

I've been just rushing though to avoid the fog turbine scan

#

You're left with less ammo but more visibility for the walk back

hexed vapor
#

Fog seems to cap at some point, so you just need to rush to that point.

#

(getting cell for turbine, tho)

west crow
#

I've been avoiding that door and the turbine door altogether

hexed vapor
#

Wtf, that would make overload practically impossible.

west crow
#

Not exactly

#

You can do all scans and boss in a little less than half an hour

#

That leaves only one zone fully fogged

#

It's a bit of a rush, but you have 3 people with guns and more visibility

hexed vapor
#

I'd rather just do the full 9 yards and actually have resources to work with.

west crow
#

I fully respect that

hexed vapor
#

Also, I'm pretty sure the one fully fogged zone is the fog cap.

west crow
#

It's one of the lowest zones on the map so it's not the cap

hexed vapor
#

Fog stops somewhere under the fog turbine zone door.

west crow
#

I've had it keep going

#

If you take long enough, even the boss zone is fully fogged

hexed vapor
#

Damn, I guess it goes in increments.

west crow
#

I think I've noticed the increments

#

I've had microstutters on the level and I believe thats when the fog rises

hexed vapor
#

Learning how that worked was gr8.

#

"Oh hey, this fog is infectious now"

#

"Guys, I think the fog's higher than it was 5 minutes ago."

west crow
#

Lmao

#

We all go through the panic

hexed vapor
#

We were already nearly under the shit on the second cluster alarm iirc,

#

not a great start

west crow
#

I will say they couldn't fool me twice with picking up objective items

#

They already got me in c2 overload

hexed vapor
#

I had known the cargo was a trap, I hadn't heard about the gen cluster gimmick.

fervent crescent
#

cannot even pass B1 my god

#

any suggection?

west crow
#

B1 normal?

fervent crescent
#

high

#

just fail the class four alarm

west crow
#

Are you talking about the one before the blood door?

fervent crescent
#

I think it is the last door

#

before extraction point

west crow
#

You can bait them through the back door by leaving it open

lavish cloak
#

The class 4 alarm/blood door to zone 56?

fervent crescent
#

yup, cannot pass the scan

hexed vapor
#

What are defenses?

west crow
#

If you have cfoam, you can perma foam (re cfoam the door) closest to you as that's where they come from if all doors are closed

fervent crescent
#

we are low on ammo and sentry ammo

#

only one tool refill for the whole round lmao

lavish cloak
#

I saw a post on reddit mentioning a zone 57 with ammo and a disinfectant station, but it requires the 4th power cell. I haven't found the room myself to say for sure it exists though

west crow
#

It's a zone door that's near the scan blood door

hexed vapor
#

Damn, I kinda wanna do "normal" runs on some maps, sounds like a whole different experience sometimes.

fervent crescent
#

@lavish cloak can find it by the terminal

hexed vapor
#

If you're having a load of trouble, do the extreme.

fervent crescent
#

yup, the zone of the bloody have zero sleeper

hexed vapor
#

It's honestly a decent way to get more resources.

lavish cloak
#

Yeah, the extreme seems useful for that, but two of the guys I was playing with figured it would add too much difficulty lol

#

I checked the terminal though, there's a ton of ammo over behind that extreme bulkhead

#

And reactor holdouts aren't bad

west crow
#

I've had to do a B1 extreme where none of the enemies stagger so they just butt boost directly to you

hexed vapor
#

Reactors w/ no stagger are fuckin' awful.

west crow
#

They're pretty bad

#

Don't ask me about the giant that didn't stagger, double hit everyone and tounged while swinging all in the matter of a second

twilit remnant
#

Wait why no stagger?

west crow
#

Bug

#

T posing Giants sliding across the floor at a running speed has given me nightmares

#

Gtfo is really a horror game

lavish cloak
#

I have thankfully not encountered that bug yet, but that sounds horrifying

west crow
#

☹️

south thicket
#

hey ppl

#

how do i open bulkhead doors

#

anyone knows ?

obtuse surge
#

you use a bulkhead key

#

on a bulkhead controller thing

south thicket
#

need a bulhead security key

#

and dont know how to get that :0

#

ive listed all items on whole floor and cant see anything like that

forest horizon
#

If you can't find it you aren't using the terminal correctly

south thicket
#

oh okay.. so any tips to find it ? or something ?

lavish cloak
#

Should be Bulkhead_Key_XXX

#

Just go to a terminal and enter "List Key"

forest horizon
#

^

lavish cloak
#

That will list all items on the map with "Key" in the name

south thicket
#

oh found it !

#

Thank you ! ❤️

hexed vapor
#

Are there supposed to be 8 hybrids behind C2 and D2 motion doors?

forest hound
#

Yes

#

Atleast c2

#

Nothing more fun than dealing with that solo just to find out that you need to go through a class 4 alarm to get a cell to unlock the door afterwards

vapid moon
#

where can i find a video to see the new tank enemy

frail elbow
#

Imagine an icecream cone

#

But with spikes and legs

rain heron
#

hey guys why is woods being portrayed as a emoji or meme?

rich estuary
#

it really is a mystery

light totem
#

dont worry bout it

#

the less you know the better

rain heron
#

lmao XD

harsh pelican
#

the community secretly loathes woods for taking north's spot as the leader of the GTFO gang

light totem
#

North best character

rain heron
#

XD, but i thought it was Bishop the leader of the group (personally my favourite is Hackett)

atomic escarp
#

Guys whats the final mission like

light totem
#

find out yourself, in D2

atomic escarp
#

I cant

#

Thats why im asking

light totem
#

-_-

atomic escarp
#

Anyone know?

light totem
atomic escarp
#

The boss is a tanker right?

harsh pelican
#

It’s a forward waypoint extraction mission, you have to deal with several cluster alarms that increase in number.

light totem
harsh pelican
#

and yes, the last obstacle is a Tank

atomic escarp
#

Cool

#

There are no videos on it right now so im sad

harsh pelican
#

don’t gatekeep @light totem 🙂

light totem
#

or just get there yourself

atomic escarp
#

You mean thicc daddy?

light totem
harsh pelican
#

If you google “R4D2 Prisoner Efficiency” there are some good videos of people clearing it rather quickly.

atomic escarp
#

Ok thanks

harsh pelican
#

Gatekeeping is how you kill an already small community, don’t be problematic.

light totem
#

You are spoiling what people should be striving to see for themself

harsh pelican
#

contemplate not everyone is going to reach D-tier

light totem
#

And?

harsh pelican
#

He is also asking in the spoiler channel

crimson sigil
#

where do you get the power cell for 106
on a2 extream

harsh pelican
#

You can query the zone it’s located in on a terminal! Use the command “list cell” to find its number

crimson sigil
#

ok but it says its in a zone we cant go to

harsh pelican
#

iirc for A2 extreme you have to do overload first

light totem
#

Yep

harsh pelican
#

it’s misleading that the game tells you to do overload last since you get locked out

light totem
#

O.o

#

It never explicitly says to

crimson sigil
#

we did but now we are stuck because we cant to the door open becuse the power cells are in 110 and 111 and we opened 112

light totem
#

Iirc powered doors?

crimson sigil
#

yah they arnt powered

light totem
#

Then it’s user fault

harsh pelican
#

Yeah you only get one cell for that so you’re locked out now

light totem
#

So. Kinda a hard restart

crimson sigil
#

ok this game can suck my nuts

light totem
#

I mean. You didn’t look before trying to open a door

crimson sigil
#

the generators arnt next to the doors they open

light totem
#

Nope. Not always

#

I’ve done it myself too

rich estuary
#

imagine getting mad at someone giving spoilers in a spoiler channel

harsh pelican
#

^

light totem
#

Imagine wanting to get the game spoiled

rich estuary
#

stay out of this channel then

#

🧠

light totem
#

Hmm

#

Or, no reactors at all