#gtfo-spoiler-chat

1 messages · Page 175 of 1

vale pecan
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sooooooooo

mortal granite
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bc is balance

atomic escarp
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Yeah, MG was just OP. If you could aim right, holy shit it was powerful and amazing if used correctly.

mortal granite
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it can't 1 mag kill giant

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like MG

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it can't delete the entire wave

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like MG

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smg have small damage

atomic escarp
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But what sucks now, when I want to go DMR/Rifle, I don't have any automatic weapons to bring with now to compensate.

mortal granite
#

everything have a cons

vale pecan
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they need a DMR buff

mortal granite
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which MG don't have that much

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they don't need to tho

vale pecan
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it is garbage

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absolute trash

mortal granite
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if they buff it to 1 shot striker

vale pecan
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in the head

mortal granite
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then it become special weapon

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making revolver even more trash

atomic escarp
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DMR needs more ammo and it would be very viable if you could aim. It's pretty good if you can aim, but you need that secondary MG like gun to compensate for it.

vale pecan
#

revolver shoots faster and reloads faster

atomic escarp
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Revolver is good.

vale pecan
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its like comparing Bullpup to SMG

mortal granite
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nope

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dmr reload the same speed as revolver

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if you can cancel animation

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and dmr have more ammo in 1 mag

vale pecan
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but DMR is long range

mortal granite
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have range damage

vale pecan
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while Revolver is short-mid range

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well

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mid range

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not really short

mortal granite
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buffing dmr is like remove revolver

vale pecan
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no, it isnt

mortal granite
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yes

atomic escarp
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DMR needs faster bullet travel and ammo.

light totem
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no.... dmr is meant for long range

vale pecan
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smh

hexed vapor
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@atomic escarp The game is hit-scan

mortal granite
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the only buff the dmr need is ammo

light totem
#

each weapon has their own effective engagement distances

vale pecan
#

Its like saying that sniper in R2 was just a better shotgun and the shotgun was useless

atomic escarp
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No it's no. Revolver is capable of 1 shots while DMR is not.

vale pecan
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because they did about the same thing

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just one was long range with less ammo

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and the other was short range

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range makes a HUGE difference

mortal granite
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which is buffing damage make no sense

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more ammo

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that's it

hexed vapor
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DMR and Revolver don't compete by nature

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Main and special weapons never battle for roles.

vale pecan
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yup

light totem
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DMR is useless as it currently goes. If you add two shot body capability and a thermal sight... it would add so much viability for the normal player

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still wont kill with one headshot

vale pecan
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Also, in that sense of Revolver = buffed DMR

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The rifle is just a long range pistol

hexed vapor
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You cannot two-shot to body without one-shot to head

vale pecan
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so why does pistol exist

hexed vapor
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So, sorry, but no

vale pecan
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if im going by Alphas logic

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which I do not agree with

atomic escarp
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Revolver is is like a more specialised weapon. It does more damage to Specials and can act like a DMR for secondary slot if wanted to.

sage shore
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i'm always for buffing damage on everything and then reducing the maximum ammo it can hold. The guns should feel like they pack a punch and put down the things you point them at but have it be limited so you're not just pulling the trigger just to pull it.

light totem
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now if you want to talk about comparing a main and special... lets talk about the dmr and helgun

mortal granite
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hel gun trash

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end of story

vale pecan
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DMR trash

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end of story

atomic escarp
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Helgun is like what the DMR should have been.

light totem
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EXACTLY

mortal granite
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it should

light totem
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should what

vale pecan
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^

atomic escarp
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Hel gun is good, the sight make its aiming bad.

mortal granite
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penetrate

light totem
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oh, yeah

vale pecan
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but it doesnt

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which is an issue

light totem
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then remove the helgun by that regard

atomic escarp
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Nah, I like my helgun :(

light totem
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just converge the two into one weapon in the primary slot

atomic escarp
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The only thing I don't like about the weapons is that many weapons now converg into one making other weapons less regarded.

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However, we needed the variety in this game desperately.

vale pecan
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basically

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get rid of helgun, make dmr pierce

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i think that would be good

light totem
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Yeah

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thats what i meant by it

atomic escarp
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Helgun is legit what the DMR should have been.

vale pecan
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yeah

light totem
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true

vale pecan
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except the charge-up

light totem
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but without the special perks

atomic escarp
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Without the charge up and move it to primary, and get rid of the DMR. You made a solid contender. But you would need like a MG role in the secondary slot.

mortal granite
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burst canon is good

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but the charge up

vale pecan
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fuck no

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FUCK

mortal granite
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it's too much

vale pecan
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NO

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You are trolling right now, 100%

sage shore
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I'd be happy with the Helgun replacing the DMR and letting the Hel rifle remain it's own special

light totem
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@atomic escarp exactly.... not special... just a primary precision weapon

vale pecan
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DMR and Burst Cannon are probably the two worst weapons this rundown

light totem
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true

bronze coral
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lol burst cannon is ez mode

vale pecan
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if not, very close to the worst

light totem
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F-ing MP was more viable than both of them

vale pecan
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burst cannon has zero ammo

atomic escarp
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Yeah it's what it's supposed to be. It gives people the option to take a precision weapon.

vale pecan
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has insane recoil

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and should only be used for big boys

bronze coral
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it's only meant for mummas and big strikers

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if you're using anything but hammers on small strikers your doing it wrong anyway

vale pecan
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but the sniper does its job better, in my opinion

atomic escarp
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Nah, Burst cannon is good. I've legit play with people who go ham with it.

sage shore
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burst cannon takes like 2 direct blasts to drop a giant, just snipe them once in the head and once in the chest and they drop. + sniper is more versatile then the Burst cannon

vale pecan
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because it has more uses

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than just big guys

woven ice
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Burst can kill a giant with one charge

bronze coral
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^

light totem
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Burst cannon is trash, just use the sniper... it has way more utility than just heavy enemies

vale pecan
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same as a sniper

bronze coral
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sniper is only a one shot in the ociput

woven ice
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machinegun on steroids

light totem
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NOOOO

vale pecan
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no

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trash machinegun

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machine gun was way better

light totem
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MG was superior in every way

mortal granite
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i like how when MG is gone

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everything come to shit

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HEHEHEHE

vale pecan
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thats not why though

light totem
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oof, actually true

sage shore
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it might be able to kill a giant in 1 charge but the range it's needed to be effective is outdone by getting dunked on by smaller mobs while trying to line up the perfect shot when you can do the same with the sniper further away

woven ice
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its better for cc of course

light totem
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no

woven ice
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mg that is

atomic escarp
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This is what I say:

If you have worse aim, and are more CQB. You take burst cannon.

If you have good aim and know how to position and when to shoot. You take Sniper.

Sniper for life!

vale pecan
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it cause some people are trying to promote DMR and Burst Cannon

light totem
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for CC use combat sg

bronze coral
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dmr is trash

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always will be till it one shots strikers

light totem
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yes

vale pecan
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sniper is better than cannon

bronze coral
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considering you can 2-3 shot them with a pistol now

light totem
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thats what we have been saying

bronze coral
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cannon is fun but sniper is better

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but cannon stills good for run and gunning

vale pecan
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cannon is not fun

bronze coral
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makes d1 ez as shit

mortal granite
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isn't pistol 2 - 3 shot striker back then?

woven ice
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HAMMER OP

vale pecan
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hammer is best gun

light totem
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@woven ice Agreed

bronze coral
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pistol 2 shots in oci

vale pecan
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gavel, specifically

bronze coral
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3 in head

woven ice
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hammer strogn

bronze coral
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or 2 head 1 body

vale pecan
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i like how pistol is just better dmr

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honestly

atomic escarp
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I'd take DMR over pistol any day. I hate Pistol a lot more.

light totem
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No

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Pistol does more HS damage

atomic escarp
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Like I really dislike Pistol.

light totem
#

more ammo efficiency

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and better sights

vale pecan
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just aim

light totem
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and better reload

atomic escarp
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No, I hate it. DMR is more suited to me.

vale pecan
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fucking hell

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But either way, there are better options than DMR

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there are mains that do its job better

atomic escarp
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DMR is also good for A3. If you still call it trash even on a map like A3 where range is key and a lot of open area. Then it's you, not the weapon.

bronze coral
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rifles better, etc

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pistol is better

light totem
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any other primary is better than dmr

vale pecan
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and if you really want range, just bring a rifle. not my favorite but still better than DMR

hexed vapor
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@atomic escarp You don't understand the weapon balance, then.

bronze coral
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dmr is fun but trash overall in balancing

vale pecan
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its not fun

bronze coral
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that it's problem

vale pecan
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its infuriating to use

bronze coral
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i find it fun, just useless

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compared to any other gun

atomic escarp
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Rifle is a really fun weapon.

hexed vapor
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DMR can get at maximum 7 kills per ammo use. Rifle can get 11. Therefore, rifle outperforms it at long ranges.

light totem
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if you want long range primary... use bullpup

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Thank you

hexed vapor
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Bullpup can get 13 kills per ammo use, so it's almost twice as good as DMR

light totem
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i was goig to quote the stats but....

vale pecan
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i agree with the second statement about it being useless, and good for you if you find it fun

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the original argument was that DMR is garbage, not that it wasnt fun for some people to use

light totem
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it is fun.... but bad

hexed vapor
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Burst cannon sucks ass, it's competing for roles with better weapons like shotgun and sniper. The only reason it has higher damage is to compensate for garbage accuracy.

light totem
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yes... exactly

hexed vapor
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At best, burst cannon has a slightly higher kill potential against titans than sniper (3.5 vs 4)

light totem
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ummm.... VS what

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?

mighty pond
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sniper

light totem
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oh

mighty pond
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oh, he edited it

light totem
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ye

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max of 12 kills on heavies with sniper

bronze coral
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if everything ocipuss

light totem
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whats that with the cannon

bronze coral
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burst cannon is c1 cheese too

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though sniper is too

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and so is every other gun

vale pecan
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how is it cheese

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its garbo in c1

sage shore
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I would rather shoot a giant across the room with a sniper then worry about missing 1-3 bullets from the burst cannon

light totem
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sniper is the single most effective special

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YES

vale pecan
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give me one area where sniper or shotgun is not a better choice than burst cannon

atomic escarp
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You take burst if you're shit at aiming and do a lot more CQB engagements.

vale pecan
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in c1

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no, just bring shotgun

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not really

light totem
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only two enemies dont go down with one shot from the sniper

vale pecan
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not when you realize how bad it is

light totem
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OOF

vale pecan
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it is true

light totem
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hmmm... it is

bronze coral
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kite 2 big strikers for a back shot

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one burst = 2ko

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= ez game

hexed vapor
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Haha, burst cannon go brrr

lyric narwhal
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well i mean in terms of aim the sniper is still better cause if we say they have the same damage potential (like from back you can insta kill with both cannon and sniper) if you use sniper youre more likely to be able to get the kill because the sniper just has way better handling and the cannon you have to ultra-finesse your mouse every time you shoot to do the same thing with the sniper

light totem
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what is overall ammo count on cannon?

vale pecan
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70?

sage shore
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imagine not just power sliding and beating down the giants with your charged hammer swing 4 times in a row.

light totem
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yeah

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imagine

atomic escarp
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I guess all the people who I've seen carried first hand with burst cannon doesn't mean shit then 🤔

vale pecan
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20 in mag, 50 in reserve?

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idk

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@sage shore agreed

light totem
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i only use cannon for the mother

vale pecan
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^

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but even then

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sniper is better

light totem
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everyone else runs sg or sniper

vale pecan
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we used two snipers to destroy the fucker

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no cfoam

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no fog

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just a bit of a baby wave

light totem
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no babies

bronze coral
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but tbh end of the day no weapons matter except for killing mothers or big strikers

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everything else gets hammered anyway

atomic escarp
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I've killed it within 5 seconds with 4 snipers.

hexed vapor
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If back strats work with burst cannon, they work with pump shotgun

mighty pond
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I used to use cannon for mom, then I remembered the combat shotgun is a thing

light totem
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@bronze coral true

mighty pond
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I no longer use the cannon

hexed vapor
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Which is why it's still trash in the face of competition.

light totem
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yessss @mighty pond

vale pecan
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but

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hammer

light totem
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then all noobs are [R] players now

vale pecan
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lol

atomic escarp
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Hammer best weapon in the game.

Change my mind.

light totem
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i wont... because its true

vale pecan
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Scout Gavel is better

mighty pond
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No reason to, it really do be

vale pecan
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than sniper

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no

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it isnt

light totem
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hmmm... so cannon is worse than sniper afterall

hexed vapor
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Warden is meming, nerd

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Just ignore him

vale pecan
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so alerting the room is better

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than stealthing

bronze coral
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lol

light totem
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no

bronze coral
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you can kill a scout with a dmr, a revolver, almost anything in the game

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if you're just sniping it when its not a ultra dense fog room

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then its a waste

mighty pond
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I don't completely disagree with using sniper to kill scout though, if you can kill rooms without taking damage even while they're alerted there isn't much of a reason not to use it

bronze coral
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even d1 you can hammer the scouts

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easy shit

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just git gud

atomic escarp
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No, sniper is straight superior. You can't do double take dows as easily with scouts which a sniper can do very easily.

light totem
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ye

vale pecan
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but listen

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doc said no/oz

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get good

mighty pond
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No, sniper is straight superior. You can't do double take dows as easily with scouts which a sniper can do very easily.
Can confirm, have done this before

vale pecan
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and learn how to hammer a scout

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you fucking pussy

light totem
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AC4 his ass

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hidden blades confirmed?

vale pecan
#

please dont make me read an essay, Oz

atomic escarp
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it's a superior weapon when you compare it to all the other weapons in the game when killing scouts. I always hammer scouts, best thing in the game.

But the sniper really shines when you can kill a scout, I killed 2 scouts at the same time. You can not do this as easily as other weapons.

vale pecan
#

you can do that with the hammer

light totem
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same time?

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hmmm

vale pecan
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i dont disagree with bringing sniper for scouts in shitty spots

atomic escarp
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Yes, same time.

hexed vapor
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I've killed 3 in a row with hammer cause I ain't no bitch.

vale pecan
#

yeah

light totem
#

good

mighty pond
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I mean, when you go to 611 you have the opportunity to do so lol

atomic escarp
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Rayalot is a legend at killing scouts.

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He's actually pretty sick with it.

vale pecan
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the only time i agree with bringing a sniper for scouts is R2D2 if you can distance your self in the scout room so that you dont alert enemies as you kill the scouts

atomic escarp
#

I bring the sniper and I still melee the scouts

light totem
#

same

vale pecan
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^

light totem
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^

atomic escarp
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So do I.

vale pecan
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i bring sniper mostly for big guys

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and mothers

atomic escarp
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I'm a sniper main, and I still melee scouts.

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Even when my team thinks I bring it to snipe the scout

light totem
#

so all in agreement sniper better than burst cannon

cinder imp
#

Doesn't go brr doe

light totem
#

doesnt need to if it kills them better

bronze coral
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I mean weapon balancing doesnt really matter this rundown anyway

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when its easy as fuck in general

atomic escarp
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I always encourage people to allow me or get one of their teamates to 1 shot giants.

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when its easy as fuck in general
Can relate.

light totem
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what? why

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its not hard at all

bronze coral
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cause some people despite playing 50 hrs in this game are still trash

light totem
#

true

bronze coral
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some people are incapable of critical thinking pass linear concepts

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gun gos brrrrrr, wave goes grrrrrrr

atomic escarp
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They go to 252?

light totem
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yikes

atomic escarp
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F

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Mate, I thought people who meele scouts were legends untill I realised how it easy it was to do so.

bronze coral
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more or less

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especially now networking is improved again

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last rundown it was alil rougher

sage shore
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Imagine not shooting a scout in the head and dealing with the mobs. Sounds like weakness to me

bronze coral
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when they used to glitch the fuck out

mortal granite
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you have syringes

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make it even easier to do it

light totem
#

true

bronze coral
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my fav was hammering a scout that suddenly started flying

light totem
#

for the normal player

atomic escarp
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Lol

bronze coral
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but now its just ez cake

desert steppe
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anyone finish R3D1 yet?

lyric narwhal
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yes

hexed vapor
#

Special Striker Titan Kills per Ammo Use:
Revolver: 0.8
HEL rifle: 1.33 (4 max)
HEL gun: 1.33 (4 max)
Sniper: 1.75
Combat Shotgun: 1.8
Shotgun: 1.875
Burst Cannon: 2

bronze coral
#

tons of people

sage shore
#

Yee

desert steppe
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you guys got any advice on how to?

cinder imp
#

git gud

desert steppe
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since its so fkin hecktic

atomic escarp
#

Melee all the way

light totem
#

imagine having a life @atomic escarp

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damn

atomic escarp
#

I fancy playing cod zombies.

light totem
#

idle on backround much

vale pecan
#

they left the game on

light totem
#

fair enough... we all do that

sage shore
#

My best advice for beating D1 is take smgs and combat shotguns and use the CS to stagger and then beat down enemies and save your smg for alarms and blast the fuck out of giants with your CS

atomic escarp
#

I only Idle when I forgot to close the game xD

bronze coral
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D1, just smgs combat shotty

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rush

desert steppe
#

aight well i appreciate the advice

bronze coral
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hammers the whole way cept alarm doors

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use combat shottys on large strikers

light totem
#

oof 173 here

bronze coral
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by hitting twice to stagger

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then get behind

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and finish with back shots

atomic escarp
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How the fuck can you guys play that much GTFO?

light totem
#

yes

atomic escarp
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Like I can't.

vale pecan
#

345 hours here

light totem
#

also yikes

vale pecan
#

in the past month and a half

bronze coral
#

i want some dynamic / director styled maps

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that change each time you do it

vale pecan
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idk about the past two weeks

bronze coral
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so we can get some replay value for the hardcore bois

light totem
#

ye

vale pecan
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not much though

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R3 isnt too fun

light totem
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how about random scan types for doors

bronze coral
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its fun the first few times

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but gets boring pre quick

atomic escarp
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I've only got 259, I feel like a baby child now.

vale pecan
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and I took a break during the last week of R2

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but

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R3 is sooooooo boring

bronze coral
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i want special mobs

vale pecan
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the only good level is C1, the only hard level is D1

bronze coral
#

like shit that incapaciates people

vale pecan
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imho

bronze coral
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so you cant just kite forever

vale pecan
#

thats why chargers should be mainstream in game

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so that you cant strafe everything

bronze coral
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what do you mean mainstream?

sage shore
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Every alarm door in D1 should be a surge alarm that spawns 2 brutes, 2 giants and several small mobs

vale pecan
#

put them in more levels

light totem
#

normal spawns

bronze coral
#

strikers are the #1 mob to kite lol

atomic escarp
#

I Fucking hate the new Kiting mechanics.

light totem
#

bugs... thats why

vale pecan
#

have them sleeping in regular room, not as many as in c1 but like

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just have it sometimes

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like how giants are

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where they exist sometimes

lyric narwhal
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best level

bronze coral
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just add striker variations too, like not giants, but thick ones, small lanky fast ones, etc etc

light totem
#

yes

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like 10 of them

vale pecan
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lol

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big alarm door to error door

light totem
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i just hate they put an invisible barrier in the fog room shelves... no more parkour

vale pecan
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with the crane and floating HSU

light totem
#

ye

bronze coral
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i wish we still had dupe bug

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so we could dupe the baby

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and have like 10000 babies on the map

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then use them as a weapon

vale pecan
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When hammer skins get added

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we need a Baby Hammer

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just fucking

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bash with HSU

light totem
#

yes

atomic escarp
#

I really, really like the mother.

vale pecan
#

yeah

atomic escarp
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It's amazing game design.

vale pecan
#

yup

light totem
#

ye

atomic escarp
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Really needed

vale pecan
#

what

light totem
#

ideas?

vale pecan
#

there are new objectives in R3?

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ahhh

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ok

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ok

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I see

light totem
#

baby press?

vale pecan
#

thats what you mean

bronze coral
#

@vale pecan i asked admins to add it in, they said they'd consider it if it got more votes

vale pecan
#

The Can Opener

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Nice

light totem
#

we voted yes @bronze coral

vale pecan
#

I think that Zaero posted something about it

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so look in gtfo game suggestions

light totem
#

ye'

bronze coral
#

appeanrlty there is also a desire to add in a air inflated hammer

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that make sa bonk noise

vale pecan
#

lol

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yes

light totem
#

yesss

vale pecan
#

ah nvm

light totem
#

bonk

vale pecan
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i thought you were talking about the chargers

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not the hsu hammer

bronze coral
#

i hope if they add cosmetics, it's like prisoner perk points for general skins then some like certain condition based ones

#

like finish a level with hammers only, or have sex with a scout without it alerting the room

vale pecan
#

what

#

WHAT

light totem
#

weekly mission with past missions to get special skins

atomic escarp
#

say sike right now

light totem
#

What @bronze coral

lyric narwhal
#

._.

light totem
#

hmmmm

bronze coral
#

or like

#

the birther

#

you have to rub it sensually

light totem
#

hentai stuff right there

bronze coral
#

as it gives birth

light totem
#

ive seen enough hentai to see where this is going

lyric narwhal
#

'i just cant put my finger on it'

bronze coral
#

im just saying, would be good stuff

light totem
#

i hope

bronze coral
#

omg

#

coudl you imagine

light totem
#

its in the roadmap

bronze coral
#

if they added a world leader character skin pack

#

and like the nazi zombies but instead

#

u get trump, ming, kim jong un and putin

light totem
#

yes

bronze coral
#

ye like that

light totem
#

Hitler skin confirmed?

#

@bronze coral

bronze coral
#

but tbh when i first saw the birther in b2, the only thought i had was "what that mouth do tho"

light totem
#

oof

bronze coral
#

do you think those giant flaps it has is cause it's given birth so many times?

lyric narwhal
#

@bronze coral its the ribcage

light totem
#

its just the ribcage xploded

vale pecan
#

yup yup

light totem
#

lungs probably burst out half of them

bronze coral
#

sure]

#

ribcage

#

potato- pota-yto

vale pecan
#

that's...

bronze coral
#

still see an entry there

vale pecan
#

what it is

#

ok and

light totem
#

i gives birth on the opposite side soooo

bronze coral
#

also did u know it has multiple faces

vale pecan
#

thats the entry to the body from the stomach

bronze coral
#

they're all nasty

vale pecan
#

it does not

#

its just skinned

#

its emerging from the face

bronze coral
#

look

#

the only thing

light totem
#

one.... with stretched out skin

bronze coral
#

i heard

#

that is important

#

is entry

vale pecan
#

the face is peeling

#

like a hood

bronze coral
#

no

light totem
#

ye

bronze coral
#

if you zoom with sniper

vale pecan
#

yes

bronze coral
#

it has multiple faces

#

in the skin

light totem
#

bruh

vale pecan
#

show me

#

SHOW

bronze coral
#

sec

vale pecan
#

ME

bronze coral
#

i got a pic of one

light totem
#

its the skin peeling off

vale pecan
#

uh huh

bronze coral
#

i didnt get al lof them

#

no

#

if you zoom

light totem
#

so everyone else

bronze coral
#

in the right spots

#

it has 3 heads

vale pecan
#

show it

bronze coral
#

sec

#

ill upload one in media

#

cant here

vale pecan
#

two halves of the skin and one muscly

lyric narwhal
#

you can see the feckin spinal cord

vale pecan
#

no

#

nononoo

#

isnt that spoiler though @bronze coral

#

if its in media

bronze coral
#

i put spoiler

#

mark on it

atomic escarp
#

Just DM it to them

bronze coral
#

its in media tho

vale pecan
#

just dm it to me and explain

hexed vapor
#

I like the movement speed buff because it means kiting is more difficult to be rewarded by and death is more closely tied to resources and player skill for utilizing their guns.

frail elbow
#

Not a fan of it either

light totem
#

its not a buff @hexed vapor

#

its a glitch

#

and confirmed by a few high ups

atomic escarp
#

Devs didn't disclose if they reverted the movespeed bug tho

light totem
#

they havent yet

atomic escarp
#

But it feels like after patch they were easier to kite

light totem
#

the range glitch was slightly fixed

#

not fully... no more giants with 48 meter attack range

hexed vapor
#

A bug and a buff aren't mutually exclusive

#

Considering they said they'd take feedback, I think that's more than enough reason to interpret the change as a buff in consideration.

light totem
#

yes they are... one is intentional... one isnt

hexed vapor
#

A buff is literally anything that makes something stronger.

light totem
#

nop

atomic escarp
#

Just made necessary corrections

light totem
#

a buff is intentional

hexed vapor
#

That's not how buffs are defined in common usage at all

#

Buff is a term used in some video games, especially MMORPGs and MUDs, to describe increases in the power of a game element. There are two main usages. The first describes a permanent (or at least indefinite) increase in power levels as a result of adjustments to game mechanics, usually in pursuit of game balance.

light totem
#

"adjustments to game mechanics, usually in pursuit of game balance" its a bug not a feature that they wanted to change

hexed vapor
#

Operating word is "usually"

#

You're guilty of a fallacy.

calm vessel
#

buffs can be through bugs or unintentional changes

lyric narwhal
#

we we usin fancy speak like "fallacy" youre master of 4 letter words not 7 letter words

atomic escarp
#

Yo I reckon the chargers are gonna have a remake of their models to the ones in the trading card for GTFO

calm vessel
#

indirect changes can also be buffs

hexed vapor
#

~∀x

lyric narwhal
#

now you are master of wingdings

atomic escarp
#

Just feels weird to me we haven’t seen this enemy before and the only time we ever seen horns on a enemy is the chargers

light totem
#

Its still not a buff... its a bug

calm vessel
#

its a buff though

light totem
#

no

lyric narwhal
#

tis a buffug

calm vessel
#

cuase it indirectly made them stronger

#

if it makes them stronger its a buff

#

even with a bug

#

they can get nerfed through a bug too

light totem
#

so would accidently giving the player inf health be a buff... or a bug?

hexed vapor
#

Not all buffs are intentional changes by the developers, being a change that increases the strength of something is a sufficient condition for being a buff.

#

Both, you dumbass

calm vessel
#

like the bugfix for the turrets is a nerf

light totem
#

just like the SG sentry multiplier "nerf" wasnt a nerf... it was a bug fix

calm vessel
#

it nerfed the turrets though

#

wtf

hexed vapor
#

It was a nerf and a bug fix

#

You're going against common usage

calm vessel
#

it reduced their dmg

#

which is a nerf

light totem
#

it wasnt a nerf... because it wasnt supposed to be like that in the first place

hexed vapor
#

Nobody is interested in your narrow and pedantic use of the words.

calm vessel
#

zzzzz

lyric narwhal
#

nerfugfix

calm vessel
#

holy fuck

#

but it reduced their overall power

#

doesnt matter how it was supposed to be

#

because it wasnt that to begin with

hexed vapor
#

cause to be weak or ineffective.

lyric narwhal
#

welcome to the vocabulary tab of the gtfo discord

light totem
#

BRUH... true

calm vessel
#

bugs can cause buffs and nerfs

lyric narwhal
#

my use of word better than yours unga bunga

calm vessel
#

if it makes it stronger whether it was intentional or not its still buffing the stats of it

#

its stronger than it was

#

its a buff

#

it they reduced the dmg on sleepers its a nerf because they do less

#

if a bug does it too and it wasnt intentional that is also a nerf because theyre doing less dmg

hexed vapor
#

You're arguing for the sake of argument @light totem

light totem
#

Yeah.. you finally caught on

calm vessel
#

its nerf or nothin

light totem
#

thank you

#

i coulnt do this anymore

atomic escarp
#

What if they added a new enemy which will take 50% of your health, which made the other normal sleepers (shooters, strikers) also get the same damage unintentionally

#

Is that a bug or a buff?

light totem
#

Honestly... I couldnt care less either way

#

literally as master said before... I was trying to peeve everyone

atomic escarp
#

The argument just started to get on my nerves lol

light totem
#

Same... and i was trying to make it get on everyones nerves

#

yikes

calm vessel
#

so youre a cunt

light totem
#

I was so done by the end of it... also yes

#

in all seriousness... the word usage is irrelevant... its a change to the game regardless

hexed vapor
#
  1. Everyone loves my daughter. [Premise]
  2. My daughter loves only me. [Premise]
  3. Therefore, I am my daughter. [From 1 and 2]
light totem
#

Wait a minute....

vale pecan
#

what

#

no

hexed vapor
#

It would be easier to show if I can formalize it...

light totem
#

is there a math equation to figure out the level of illegal that is

hexed vapor
#

Yes, discrete math. Turns out it's legal.

light totem
#

ahh... ok

#

perfect

hexed vapor
#

You wanna see a fallacy?

light totem
#

yes

hexed vapor
#
  1. All bachelors are necessarily unmarried. [Premise]
  2. John is a bachelor. [Premise]
  3. Therefore, John is necessarily unmarried. [From 1 and 2]
light totem
#

yeah?

hexed vapor
#

Well clearly John can be married, no?

light totem
#

wait a minute

#

hmmmm

hexed vapor
#
  1. It's impossible for a bachelor to be married.
  2. John is a bachelor.
  3. Therefore, it's impossible for John to be married.
mortal granite
#

what are we talking about

light totem
#

ummmmm

lyric narwhal
#

wtf is going on

light totem
#

dont worry bout it

abstract gulch
#

Oh boy, proofs

light totem
#

yikes

hexed vapor
#

It's a fallacy because it uses English to disguise the operators.

light totem
#

true

hexed vapor
#

It's the difference between:
"There is a person who must be the president of the United States in 2050."
and
"There must be a person who is the president of the United States in 2050."

light totem
#

right... F the English language

velvet flower
#

All natural language have the same issue of ambiguity.

abstract gulch
#

This is so pedantic to the point it comes across to me as meaningless.

hexed vapor
#

We're not really arguing about anything, or are you saying there's no difference between the two statements?

#

Because they are very distinct.

light totem
#

well yes... but actually no

atomic escarp
#

If its a bug or a buff

abstract gulch
#

I'm not saying that there isn't a difference.

light totem
#

Oh boy...

abstract gulch
#

I'm saying the difference is unhelpful for most purposes.

#

Like in a conversation the difference is unlikely to matter.

#

Though this does show the high standards proofs have to hold ground, which is important to itself.

#

It's just this example is a bit silly on the face of it.

mortal granite
#

bug

#

Fixed a bug

#

end of story

light totem
#

Nooo, not again

hexed vapor
#

"There is a person who must be the president of the United States in 2050."
A specific person, we'll call them Joe, is going to be president in 2050

"There must be a person who is the president of the United States in 2050."
There will be a president in 2050, but not anyone specific. Joe could be the president, but could just as easily not be.

mortal granite
#

are you the dev

#

or are they the devs

#

it's like you ignore the devs words and make your own opinion right

abstract gulch
#

I mean I more just felt the example itself was silly, not that the proof itself was actually an issue.

hexed vapor
#

Ah

abstract gulch
#

I hate working with proofs, but i respect their high standards.

hexed vapor
#

It's mostly an issue when trying to use modal logic.

#

Specifically in conjunction with predicate logic

abstract gulch
#

And this is why proofs exist, to make statements that don't do that.

I think.

#

It's been a while since ive worked with and learned about proofs

hexed vapor
#

I've mostly done them in my spare time.

zenith crystal
#

Props to you but i would never haha

hexed vapor
#

Well, I'll need to read Logic and Theism someday...

abstract gulch
#

Oh god

hexed vapor
#

Although I think I might already have the prerequisite knowledge to do so.

abstract gulch
#

GL with that

#

I'll stick to working on my degree to be a therapist/queer youth counselor person

hexed vapor
#

Aye.

vestal mountain
#

Alrighty now let's shimmy this chat back to GTFO shall we? ;)

abstract gulch
#

What's GTFO? aquanaLul

hexed vapor
#

Do objects have temporal parts?

light totem
#

oh no... lets not

hexed vapor
#

How does the mind interact with the body?

#

Does science give us truth?

mortal granite
abstract gulch
#

Science does give us truth. I did science and found out you can one shot a scout with a revolver if you hit the occiput.

hexed vapor
#

Amen

abstract gulch
#

lmao

calm vessel
#

who funded this?

light totem
#

oof

hexed vapor
#

Yah, is there a conflict of interest?

abstract gulch
#

||Bo's insider trading||

hexed vapor
#

Big revolver is controlling the message.

abstract gulch
#

lmfao

calm vessel
#

lmao

light totem
#

science also figured out sniper is better than cannon

vestal mountain
#

^

hexed vapor
#

dab

abstract gulch
#

State of Truth AM denouncing the revolver industry when?

hexed vapor
#

Tbf, cannon and sniper are very similar choices. Sniper is just has more range and is more effective at weaking enemies like titan strikers and hybrids with one shot.

vestal mountain
#

I wonder if we are gonna get more State of Truth snippets in the future curious The audio logs were definitely my favourite part of this rundown

light totem
#

they were really cool the first time thru... now i just get annoyed by the sound

abstract gulch
#

I just did t like how the second one was in the fog lmao

vestal mountain
#

Did ya guys got the log in B2? 👀 from what I have been told by a friend peps tend to skip that one

atomic escarp
#

WHAT

light totem
#

listened to it once... but cant remember it too well

abstract gulch
#

There's one in b2?

#

Fuckin where?

vestal mountain
#

There is megaweary

#

Nothing major but it is still a log

mossy yoke
#

go hunting for it

abstract gulch
#

I just know about a1 and c1 logs

vestal mountain
#

^

#

As D0c said 👀

abstract gulch
#

I don't remember what the c1 log says anymore unfortunately

light totem
#

ikr

#

it be that way

craggy summit
#

I know one of the others is on dreyfus industries

abstract gulch
#

I think that's c1

light totem
#

ye

vestal mountain
#

There is also a nice one in D1 YeetusDeletusDance probs my second fav log ngl

#

Next to the audio ones

light totem
#

havent done that one yet.... never get decent player running the level

abstract gulch
#

My team beat it but never noticed a log

light totem
#

always the carried ones

abstract gulch
#

fuuuuuuck

light totem
#

same

zenith crystal
abstract gulch
#

i noticed that normally happens after you come back out to the menu

zenith crystal
#

I wonder why it causes it to look like that

light totem
#

ooh the render glitch

#

ive seen it a fair bit

zenith crystal
#

Woods lookin futuristic now

#

at least they didn't overstock on glowsticks

light totem
#

oof... even more useless

zenith crystal
#

Dont you have a slide with all the logs?

#

could you link it pls

#

thanks

jolly raven
#

do anyone have link for R3 spawn alarm scan?

mortal granite
#

?

#

nope

jolly raven
#

Ah

#

We cfoam on wrong door in B1

atomic escarp
#

R3 is pretty broad

mortal granite
#

B1 have many doors

light totem
#

yeah, it do be like that

atomic escarp
#

What door specifically?

jolly raven
#

area alarm door (big area)

atomic escarp
#

Like the big af red door?

jolly raven
#

We did that

#

in other room

#

small one

atomic escarp
#

What zone?

jolly raven
#

233C

#

If I remember correctly, we can leave one door open so they run to that door instead they select one of few doors?

#

right?

atomic escarp
#

Is that the door that leads to 3 more alarm doors in a big area?

jolly raven
#

ya

atomic escarp
#

There's only one door to foam up

jolly raven
#

232C alarm door is easy because there is one door

atomic escarp
#

I forget the zone numbers

#

sorry for misinfo

cinder imp
#

Btw it's a buff

atomic escarp
#

What is?

cinder imp
#

Monster speed

atomic escarp
#

Nice

jolly raven
#

Yup, they run so fast

light totem
#

yes

#

as has been stated many,many times

jolly raven
#

we will try leave one door open and see if they run to it so we can close then throw cfoam to it

#

than guess which door

atomic escarp
#

Its a matter of RNG on which door they go to if you're going for one of 2 doors you need to do for the uplink

#

But for the warden door and the other door you only need to worry about 1 pathway

jolly raven
#

Ah, I see

atomic escarp
#

So you guys were doing the warden door or one of the other 2 doors?

jolly raven
#

one of the other door

#

we did done warden door

glass sundial
#

Yeah the C1 one log is how Dreyfus is inside you

#

Also popcorn

rare crane
#

personally

glass sundial
#

That log was funny to me

#

12/10 comedy writing

rare crane
#

Dreyfus lowkey in me without consent

#

😳

atomic escarp
#

That popcorn? Dreyfus

#

That bowl? Dreyfus

jolly raven
#

yay we did it. Thanks

atomic escarp
#

That hotel? Dreyfus

glass sundial
rare crane
#

trivago? dreyfus.

atomic escarp
#

Your girlfriend? Dreyfus

rare crane
#

yoooo

#

since gtfo takes place some time by the 2050's

#

what if the lore is based off stuff existing in present day

#

like some parts

split knoll
#

I'm sure people who know way more will jump on this, but it definitely is. I believe there is an actual mining facility at this location.

sullen sigil
#

Environment 1: drill site

#

R3A3 is Environment 1

rare crane
#

cause louis Dreyfus industries is a global leading company in agriculture, Food processing and Transportation.

#

uhmm

#

R3A3 is refinery

#

A2 is dig site

#

A1 is lab

sullen sigil
#

A2 has infecty fog tho

rare crane
#

yeah

#

and its the dig site

sullen sigil
#

:hmmmmmmmmmmmmmm:

#

Lies

rare crane
#

B1 is digsite

split knoll
#

Huh, hadn't noticed that. Anyone else sense a copyright claim coming?

rare crane
#

odds are unlikey

#

as its not the actual company name

#

the full name is louis-Dreyfus Company

#

meanwhile in GTFO its Dreyfus industries

sullen sigil
#

I thought santonain??

rare crane
#

so its most likely just a mirrored counterpart with a name change to avoid that

sullen sigil
#

10 chambers throwing shade

rare crane
#

in gtfo

#

not in irl no im not fixing this one

sullen sigil
#

in in real life

rare crane
#

irl its the Louis-Dreyfus Company

sullen sigil
#

irl = "in real life"
in irl - > in in real life

light totem
#

oof

vale pecan
#

lol

#

I mean

#

the objective names with the HSU involved

#

should be stuff like

#

Baby Centrifuge

#

Baby Can Opener

light totem
#

wait a min.... thats illegal

vale pecan
#

Claw Machine

mighty pond
#

I've always called them the centrifuge and juicer

vale pecan
#

D1

#

but the thing is a pressurizer

#

in b2

light totem
#

baby pressurizer

light totem
#

@mossy yoke Why is there an invisible wall on the shelves in the C1 fog room? Parkouring that room was the best

mossy yoke
#

Heh

light totem
#

wow

#

whyyyyy

vale pecan
#

please

#

it was fun

#

but now its just

#

DENIED

light totem
#

just hit invisible wat mid-air. yeah 20 fall damage now

obtuse surge
#

kind of feel like there should at least have been some actual prop there

#

a smart player will now attempt to jump it

#

and just get punished because of the invisible wall

#

wasn't even an issue that people parkoured there considering that you can run through it pretty fast either way

#

as well as being showered with disinfect packs in that zone

light totem
#

and fogs.... its a pointless change

obtuse surge
#

pointless change that punished players that attempt to take a more strategic approach

light totem
#

yeah...

pliant shard
#

R3e1 all parkour map

light totem
#

you dont even take fall damage so stfu

pliant shard
#

You don’t take fall dmg? What

light totem
#

you aint a climbable unless 80% of your health loss is because of falling

pliant shard
#

Fall dmg is fall dmg tho doesn’t matter what amount

light totem
#

no

#

80% or nothing

cinder imp
#

@mossy yoke Why is there an invisible wall on the shelves in the C1 fog room? Parkouring that room was the best
@light totem No fun allowed lol. A giant spawning on you is fun however

light totem
#

oof, ikr

#

love when you get insta downed around a corner

devout river
#

Wow I sure am looking forward to that

mossy yoke
#

that's just caused by spawn zones being too small and with the characters at times being spread out the enemies don't have a safe place to spawn. it's something on my list to be looked into for improving in the future.

nocturne flax
#

they test those maps for bugs and "balance"

#

and none of those individuals tought of saying

#

"hey maybe we can add an extra room so enemies can spawn in there and not inside of players"

mossy yoke
#

we try our best, both can't catch everything and not everything can be fixed in the time given

nocturne flax
#

so you didnt catch that giant spawning on you

mighty pond
#

It isn't a huge issue if you don't spread yourselves out into every room

nocturne flax
#

the enemies are fast as hell this rundown you can put some default empty room so you can have them spawn in there

#

there gonna catch up to you anyways

#

theyre like Ferraris now

mighty pond
#

Also how would adding an extra room assist in that, especially if the player can enter that room and have the same issue that already occurs happen again

nocturne flax
#

i just had a match

pliant shard
#

the enemies are fast as hell this rundown you can put some default empty room so you can have them spawn in there
@nocturne flax they got their new Jordan’s from the warden. Gave them +10 speed

nocturne flax
#

where i just drop and the second i wento to save the right door theyll came for spawn

mighty pond
#

lol Michal

nocturne flax
#

i wasnt even 2 zones away

#

right after spawning mind you

#

i didnt even finish crossing the doorway

#

adding some random empty rooms will help i can assure you

mossy yoke
#

if a player is in a room, the game will try not to spawn enemies in there. if a player is in all rooms available that enemies could spawn in meaning they don't have a place to spawn, they can spawn anywhere. you're more/less spawn camping the enemies. it sucks getting them spawned on you and as i said, it's something we're looking into improving.

oblique peak
#

interesting GWchinaSakuraThinking

#

although ngl the chance of them spawning on top of you seems fairly frequent

mortal granite
#

this is just R2C2

#

where i can manipulate the spawn

#

and with D1 being a total cramp

#

my manip are easier to do

obtuse surge
#

definitely does need improving considering that they'll sometimes spawn on you in duos, there's 3 rooms and only 2 of us

#

we can't be in all 3 rooms

mortal granite
#

they will choose one person to set the spawn

#

especially the giant

#

they spawn after 5 seconds - 10 seconds

knotty sphinx
#

LOL

atomic escarp
#

Ez

gleaming moth
#

Yo anyone know strats for killing the baby spawning fucker on B2

#

Like does it have a certain amount of waves it spawns

burnt goblet
#

Ha, Cfoaming the Mother is for c h u m p s

patent light
#

the dad shit in d1

#

we had one of the babies glitch after clearing the whole wave

#

and it was just sitting there dancing lmao

mortal granite
#

if you kill the baby too fast

#

they tend to be stuck

robust hemlock
#

Can anybody tell me when we encounter new enemies? been here since rundown 1 so anything new?

#

Havent made it to lower levels yet

glass sierra
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B2 and D1

robust hemlock
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What are they? I think its okay to say since its spoiler chat xdd

molten cedar
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your mum in B2

robust hemlock
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damn thats pretty scary

molten cedar
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also chargers are back C1

mortal granite
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YO MAMA

robust hemlock
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there were babies in A1?

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Where?

mortal granite
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R2E1

robust hemlock
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Where in the level? I didnt see them

molten cedar
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there were sacs in A1?

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im pretty sure there isnt

woeful lintel
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Can Hel Rifle oneshot Charger ?

molten cedar
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in the back

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probs not in the front

woeful lintel
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how about front

molten cedar
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idk

mortal granite
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nope

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can't kill them

woeful lintel
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k thanks alpha

molten cedar
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???

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thats a striker?

mortal granite
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wut?

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the spore?

molten cedar
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Captain can u confirm there are sacs in a1?

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let me run down there real quick

velvet flower
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Hard to say "sacs" are new "enemies" since they do nothing.

mortal granite
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no sacs in A1

velvet flower
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So there are stirker children spawned w/o birther? That's new for me.

molten cedar
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i see no sacs

mortal granite
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there is no sacs in A1

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but

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in the trailer

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so

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speaking of Momma

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anyone here try to kill Momma with mines before?

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that's still don't work

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i've done that with 9 mines

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almost no damage taken

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there's no ceiling in B2

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at momma

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i put on the wall

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pointed at tumor

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didn't die after 12 mines

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i don't if it have to trigger all the mines at the same time

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or blow 1 after another

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but baby die in 1 hit

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ewll

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well

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if you kill birther in 1 hit

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then there is no baby

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correction: 1 nuke

cinder imp
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So D1 is a bit more interesting after SS nerf

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I mean it's still pretty much the same strategy, but now you actually have to shoot more of the waves, they don't just dissapear

glass sundial
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I still haven't seen people try burst sentry to clear the babies

mortal granite
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i still haven't seen people try burst sentry

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there

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FIFY

atomic escarp
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just sit on its orfice with a shotgun

glass sundial
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Idk

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With the shotgun sentry placements I've seen...

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90% of people who always run sentry should switch to burst

mortal granite
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they should

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or else

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R4 come and there is no shotgun sentry

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they're gonna be pissed