#gtfo-spoiler-chat

1 messages ยท Page 170 of 1

pulsar shuttle
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for the people starting to play rundown 2

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that didnt make it to them

arctic sparrow
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I don't think that's a valid reason to almost blatantly reuse the same expeditions.

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The only things that changed were it's easier and a couple of the rooms got changed out.

pulsar shuttle
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understandable for some people

arctic sparrow
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This rundown I've just been disappointed in how short it is.

pulsar shuttle
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makes sense

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6 and a half hours for me and my team to complete it

arctic sparrow
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And D1 having the new environment isn't helped by the fact that it's an endless alarm one.

pulsar shuttle
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its not an endless alarm

arctic sparrow
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For most of it, it is.

pulsar shuttle
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when you place the baby its stops after that

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after the miniboss

arctic sparrow
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I know, but the majority of the expedition, it is an endless alarm.

pulsar shuttle
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i wish it was a little harder though

arctic sparrow
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And it sucks because I want to explore and see the new environment,

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But no time if you're getting slaughtered constantly every wave.

pulsar shuttle
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just explore after getting rid of the alarm hueh

mellow creek
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well its for newer players

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developers need more player base

arctic sparrow
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I just wish there were maybe 2 or 3 more expeditions.

mellow creek
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to substain

arctic sparrow
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The thing is, you need enough content to keep people around until the next rundown.

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You need enough content and things to do in order to justify to a player why they should wait 3-4 months for another rundown.

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Now that I'll probably finish D1 this week or so, what else is there for me to do until the next rundown is made?

pulsar shuttle
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playing d1 until the next rundown appears or c1 for nostalgia

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or helping newer players

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i find that to be fun

arctic sparrow
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I kind of hate D1 because it's an endless alarm for most of the level,

pulsar shuttle
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did you hate C2 in the previous rundown/

rancid gate
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or playing through c1 with new people to spook them

arctic sparrow
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I hated C2.

pulsar shuttle
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i really liked that level

arctic sparrow
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It's one of those missions where it's cool to play the first time, but not fun to do it over and over again.

pulsar shuttle
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only problem is the spawns

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thats more so d2 for me

arctic sparrow
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A2 and A3 should have been completely different.

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It just kind of angers me because I was very excited to see lab themed expeditions, but then get massively disappointed when not even half of the rundown uses it.

nocturne flax
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its part 1

pulsar shuttle
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b2 is only a small part really

nocturne flax
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part 2 its where the juice its going to be

pulsar shuttle
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mainly the last area

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6

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^

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yeah

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3

nocturne flax
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i just love how in d1 ||we just left the baby there like nothing||

pulsar shuttle
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baby down

nocturne flax
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its like

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||ye we just put some metal tube in his mouth lets go back lmao||

arctic sparrow
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I mean, is rundown 4 being actively worked on now or are they taking a vacation for a month like everyone has been saying so far?

pulsar shuttle
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i doubt they'd do absolutely nothing

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or they will take much less hours

arctic sparrow
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Great.

pulsar shuttle
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as d1 bugs make the level almost obsolete

nocturne flax
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T E L E P O R T I NG

pulsar shuttle
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im lucky that my 2cd attempt we had no bugs

nocturne flax
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G I A N T S

pulsar shuttle
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eh

nocturne flax
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S P E E D G I A N T S

arctic sparrow
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Enemies spawn right in front of you sometimes.

pulsar shuttle
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thats just the spawns

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i just wish that they had set locations to spawn

nocturne flax
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i dont know about you but i had the wackiest d1 playtrough ever then

pulsar shuttle
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instead of crapy ones

arctic sparrow
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I kind of wish they'd hide how the enemies spawn.

mellow creek
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they only spawns infront of u when u occupies more than 3 rooms

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together

arctic sparrow
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Like I'd prefer they all drop down from somewhere like a ventilation duct or something.

mellow creek
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example 111a/b/c

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haha

weak anvil
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Any tips for R3A3? We get to the last door and just get fucked

obtuse surge
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you die at the alarm door?

lilac jackal
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cry or somethin

forest horizon
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keep the bottom door open, close all the other doors

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put sentries there

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Also @arctic sparrow considering how R3 uses no new mechanics and almost no new environments for the majority of the rundown, its very likely that R3 is a stopgap for new content. Next rundown is likely to come out sooner rather than later.

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Would not be surprised if we start getting hints at the new rundown a month from now

arctic sparrow
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I just wish that when a new environment is advertised and marketed for the next rundown, use it.

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Technically 2.

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No, 2.

timid gale
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poppin in, cfoaming Birthers with a cfoam launcher costs you 17 ammo.

arctic sparrow
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@atomic escarp yes, but that doesn't count.

forest horizon
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That annoys me as well. But its inevitable that they'll reuse content

arctic sparrow
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I'm just more annoyed that A2 and A3 are basically D1 and D2 with almost no difference besides easier difficulty and slightly different room layout.

forest horizon
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Imo C1 and D1 make up a lot for how boring a lot of the beginning levels are

arctic sparrow
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I'm thinking the whole rundown would be made much better if for example,

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The A tier expeditions are spent preparing the players for getting to the lab,

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And then the remaining expeditions are in the lab.

forest horizon
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I think the problem is the devs don't want to reveal all the content they've made in part 1

arctic sparrow
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Where did they say this was Part 1?

forest horizon
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So they made A2, A3, B1 and to some extent B2 for padding

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Could have sworn it was mentioned somewhere

arctic sparrow
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Am I missing something? Was it explicitly said somewhere that this rundown is part 1 of new content?

obtuse surge
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there's nothing wrong with a reactor level being present in each rundown

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R1C1 R2D2 R3A3

devout river
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I do not think they ever said this was part 1 of new content

obtuse surge
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in rundown 1 it was bad because it was pretty much entirely shooting

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It was heavily improved in rundown 2 to where it served a nice balance

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There wasn't much you could do to make that kind of level better

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The current reactor level is also very well designed

forest horizon
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I know a few bug hunters and remember seeing "The Vessel, part 1" in the description where it says what level they are doing

obtuse surge
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The difference is that it's moved to A tier

arctic sparrow
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I mean, I hated D2 and A3 because I feel both expeditions rush the player too quickly to try and find the code in time somewhere on the correct terminal.

obtuse surge
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meaning it serves no challenge to an experienced player

devout river
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Yes the level name was the vessel part 1

arctic sparrow
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If a new environment is made, I would like to see it used in at least half the rundown.

mossy yoke
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So each room is what's called a "tile" and tiles are put together to create zones. Some environments can intertwine, so are separate. Creating an entire new environment of enough tiles is a lot of work, especially bug fixing various tile issues like cheese and safe spots. As time progresses more tiles will be created so that it adds more variety and areas become larger. so when we revisit an area like the lab, we have more available

arctic sparrow
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I just wish the rundown was a bit longer, like 8 or 10 expeditions and the lab environment used a bit more.

mossy yoke
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they didn't have as much time making R3 as making the other rundowns

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so it ended up being a bit shorter. some will be shorter, some will be longer.

forest horizon
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If this is part 1, then its assured they are definitely already working on R4

mossy yoke
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it'll improve as they create more stuff

forest horizon
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Especially considering that its short

arctic sparrow
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I also kind of hope rewards or achievements will be next.

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I want some kind of incentive to go through the grueling 50+ attempts I did on C1 in R2.

forest horizon
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I do feel a similar way

obtuse surge
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Are our completions from previous rundowns being saved?

arctic sparrow
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Even achievements would have at least some incentive.

forest horizon
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But its whatever, they are still making new content

mossy yoke
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Are our completions from previous rundowns being saved?
@obtuse surge yes

obtuse surge
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So we might get those statistic available somewhere in a future update

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๐Ÿ‘€

mossy yoke
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funny thing, I'm actually working on creating a bunch of achievements. i have a lot of fun and interesting ones on my list. can't say when it would get used, but i do have stuff for them

arctic sparrow
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What would rewards look like?

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Weapon upgrades? Cosmetic stuff?

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And I want the host to be able to choose their character.

forest horizon
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I would not mind the next rundown taking 4 or 5 months if they added progression and matchmaking

arctic sparrow
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I don't like that the host character looks like they're wearing shorts under skin tight jeans with tennis shoes.

obtuse surge
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pls bring back machinepistol/gun for R4 wearybread

frank mauve
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Speaking of achievements, whats up with the steam cards?

obtuse surge
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imagine the machinepistol when being swarmed by the babies

arctic sparrow
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Machine Pistol is kind of garbage for range outside of breathing distance.

obtuse surge
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machine pistol was a godly weapon

forest horizon
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Bab generator would get blown away

obtuse surge
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short range combat works just fine on most enemies

arctic sparrow
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Is there no way to prevent the mother enemy from spawning smaller enemies?

obtuse surge
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kill it fast enough

forest horizon
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Cfoamz

obtuse surge
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c foam can help

arctic sparrow
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A few people told me if you're not within line of sight, it doesn't spawn enemies.

forest horizon
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It doesnt

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It literally only spawns bab to defend itself

arctic sparrow
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Does anyone else notice the strikers are more accurate now?

forest horizon
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They react faster

arctic sparrow
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I still wish there was collision on enemies.

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Because I don't want to aim my weapon inside my chest to try and find the one striker.

atomic escarp
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I actually like the change to kiting (Although I know it was unitentinal)

forest horizon
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Not sure how they would add collision and it not being janky

atomic escarp
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I think collision is a bad idea, I really dislike it.

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Like you said Neon, it just would feel cleanly.

forest horizon
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Hm

atomic escarp
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I think they may have changed it because people loved the new labs.

mossy yoke
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The names were placeholders before..

forest horizon
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Well then just based on the lack of lab areas makes me think there is more lab to come

obtuse surge
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there's more of all environments to come ๐Ÿ‘€

atomic escarp
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Well then just based on the lack of lab areas makes me think there is more lab to come.

I can't wait for them to combine several different areas. I fucking love the lab. It's amazing.

devout river
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Yep

forest horizon
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The lab brings so much story to the table that its staggering

devout river
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the lab is definitely the coolest environment so far

forest horizon
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Kinda curious what other new environments will be made

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Flesh lab?

arctic sparrow
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I want enemies bursting out of the test tubes.

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The only other environment I can think of is living quarters perhaps.

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Residential areas.

forest horizon
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What if the final boss is the warden

sick hornet
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is there a way to only get 1 mother on D1 or is it random

forest horizon
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Its a bug

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You're supposed to only get 1 before the end

arctic sparrow
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Do you guys think it is the same mother or are there multiple ones?

forest horizon
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Its definitely not the same

obtuse surge
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heard people say you can prevent that D1 bug by restarting your game each time you drop again

forest horizon
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esp considering the super sized crabzilla at the end

frank mauve
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wait you're only supposed to get one?

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i've fought 2 each time

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after the baby gets a tattoo

obtuse surge
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after you've inserted the neonate

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you're supposed to get 1

forest horizon
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There are 2

obtuse surge
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if you get more, it's a bug

forest horizon
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Mini boss and big bertha

obtuse surge
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ye

arctic sparrow
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What happens to the thing after imprinting it?

forest horizon
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When I did D1 we got it first try and only saw one after inserting the bab into the brain machine

obtuse surge
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we got 3 on my completion

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xD

forest horizon
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Lol

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Did you die before then?

obtuse surge
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forward extraction, you leave it there @arctic sparrow

forest horizon
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Like you did repeated attemots

arctic sparrow
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Yea, but what happens to it?

pliant shard
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we dont know

obtuse surge
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that's hard to describe

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like the animation it does

pliant shard
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Reading from the a1, b2, and d1 mission it seems that you are reviving it

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and extracting data

obtuse surge
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yes neon

arctic sparrow
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But C1 you get a different HSU sample.

forest horizon
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You are using it to connect to something call the Neural Link system

arctic sparrow
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And I assume D1 is imprinting that DNA onto it?

forest horizon
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Yes

arctic sparrow
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Has anyone read the info on the HSU when querying it?

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Is it of any importance to whose DNA is being taken?

forest horizon
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I actually forgot to do this when I did C1 today fug

arctic sparrow
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I am wondering if it's the same DNA every time or if it's a different name like other expeditions.

obtuse surge
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hmm

pliant shard
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for c1?

arctic sparrow
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I'm going into C1 right now and just sneaking to the terminal to check the HSU query.

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And then I'll do it twice to see if it randomizes it like I'm expecting it to.

pliant shard
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the 2 completions I had we had a female adult

forest horizon
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Hm

arctic sparrow
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Making more mother enemies?

forest horizon
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Touch it

arctic sparrow
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Is the DNA of the neonate known when you took it in E1?

pliant shard
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after you depressurize it in a1 you can see some data on the actual neonate

forest horizon
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Not sure, never tried to query bab

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Maybe in A1 you could try querying it to see

arctic sparrow
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I got an adult male when I checked C1 first time.

atomic escarp
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heard people say you can prevent that D1 bug by restarting your game each time you drop again
I've tried. It works although it only reduces the amount that spawn. For example, it prevents like 4 spawning compare to 2 it bugs.

arctic sparrow
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What exactly is the Complex environment?

forest horizon
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You mean the refinery?

obtuse surge
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the HSU data when you query is random

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on C1

arctic sparrow
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Adult female the second time, so yea, it's randomized.

obtuse surge
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all of the stats it shows

arctic sparrow
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The weirdest last name I've seen ever though on the 2nd try.

atomic escarp
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I killed the ||The boss mother in 10 secs||.

arctic sparrow
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"Villalobos"

forest horizon
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So probably it doesn't need to be the same person in order to get a good sample

arctic sparrow
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I just want to know what happens after the HSU sample is imprinted on the neonate.

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After D1 ends, the neonate transforms into a mutated form of the DNA it was given?

obtuse surge
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it's interesting how the status of the hsu will be malfunctioning sometimes

arctic sparrow
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Is the HSU sample in C1 of the Warden or is that highly unlikely?

obtuse surge
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so we're just grabbing broken stuff

forest horizon
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The warden is just a mostly automated prisoner deployment system

arctic sparrow
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Is it for sure that it is an AI?

forest horizon
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Its speculation

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But way more likely than an AI

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Since there is nothing in game to suggest that

arctic sparrow
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Is the Warden still an alive entity or is it dead and all the transmissions and messages are prerecorded?

forest horizon
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Also the momma crabzilla needs to be tougher imo or need a second phase

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That boss music is too good for such a short fight

arctic sparrow
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What are inside the pink blob things? Are they more mutated entities?

forest horizon
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Probably created by the berthas

arctic sparrow
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Are they basically eggs then?

forest horizon
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I would assume so, yes

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The boss baby generators probably lay those baby sleepers as eggs and the only reason it births undeveloped sleepers is to defend itself

arctic sparrow
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My other theory is that when humans are confronted and attacked by the enemies, the enemies then carry the fallen humans to the mother enemies to use as another host to mutate the humans into one of them?

forest horizon
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Based on C1, it probably just needs biomass to create more of itself

arctic sparrow
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What created the Chargers?

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Since they seem much more mutated and less humanlike than the other enemies.

forest horizon
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Could be an entity we haven't seen yet

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One that controls the birthers and guides the mutation of certain sleepers to defend certain places

arctic sparrow
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Plot twist, all the enemies are humans wearing very elaborate and realistic costumes.

forest horizon
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Ludvig had us fooled

devout river
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also I dont know if it has been explained yet but how did shadows become shadows?

glass sierra
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no-one knows

devout river
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I mean maybe

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I dont think it has ever been said whether or not its an actual person or not

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in the video where they explain the rundown they just call it an entity I think

jolly raven
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Like D1, A2 doesn't have fog turbine, yes?

atomic escarp
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A2 does not have fog turbines

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make sure to ping the first cell in 124

jolly raven
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orz, thanks

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Ya, I got the first cell

mild sonnet
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Ayy is it true that the dark spikey guys from the original C2 are in this rundown??

atomic escarp
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||maybe||

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yes

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they're back

arctic sparrow
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I'm confused because in the trailers and stuff talking about the game before the release, it says the prisoners are looking for artifacts.

atomic escarp
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It'll scream at you so you know when they're back

arctic sparrow
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But now it's doing stuff for The Warden.

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I could have sworn it said somewhere about artifacts.

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@atomic escarp it says it on the store page description:
"Players get to play as a team of prisoners, forced to explore and extract valuable artifacts from a vast underground complex that has been overrun by terrifying creatures."

desert crescent
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Why do they even have fog turbines and repliers... In a normal mine or excavation site there is no fog.....

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Ah yes... a really moist cave

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Yes but there is a set of cords

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in the one video

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Unless there is another thing i missed that says the mines are some where else

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21ยฐ08'57"N 89ยฐ29'32"W

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but cave fog surely isnt that thick to worry about right?

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like irl....

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rust maybe..

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I dont think you would have a machine that large or fog repliers all over the facility just for some common fog....

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ok how can fog be 1km below ground

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D1 is about km below ground

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and for every km you go down under earth surface it get 35 C hotter

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let me rephrase that.... "for every 1k you go down under earth... the temp rises 35'C

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one of the deepest mines which is "Mponeng Gold Mine" goes 4km below ground and the rock reaches 66'C

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its moist but not foggy

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the rocks are moist and there is minimal water in the air

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maybe.. though i've never seen any water ingame

regal oar
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does the fog ever go away in b2 (like powering all the generators)?

livid moat
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When you put a cell in, watch the extraction room and find out. :)

regal oar
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o oki

burnt goblet
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Hey @atomic escarp

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How you doing

devout river
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Wait every time you put a cell in fog went away I did not even notice that lol

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I just thought it all went away at once after you put all of them in

hexed vapor
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The only generators that affect the fog level are the ones tied to gen clusters

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None of the others matter.

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@livid moat Wrong level

livid moat
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Oh rip didn't pay attention

hexed vapor
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@regal oar The fog is always there on B2

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Fyi, it seems like the yellow syringe multiplier varies

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It's sometimes less than 3x, and supposedly it can be more.

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If you use it on a titan striker, go for occiput.

strong basin
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anyone reached to D1 ?๐Ÿ˜›

ripe musk
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yep

hexed vapor
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It's been beaten several times, yah.

atomic escarp
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Yeah, it's easy.

strong basin
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righttt it's easy

atomic escarp
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Flex much

hexed vapor
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It's kind of hard kind of easy.

strong basin
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it's just part 1 of the rundown ๐Ÿ˜‚

ripe musk
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.

hexed vapor
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No?

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What's released is the whole of R3.

ripe musk
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Its p easy but I haven't had luck with teams

strong basin
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idk i watched the video and i saw R3 A1 or A2 the vessel Part 1

ripe musk
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huh

atomic escarp
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Are you new?

ripe musk
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the vessel is the name of the rundown

strong basin
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i will show u gimme a sec

devout river
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yea the vessel part 1 was the placeholder name of A1

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before the rundown came out

strong basin
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ahhh

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nvm

hexed vapor
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Part 1: R3A1
Part 2: R3B2
Part 3: R3D1

strong basin
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Are you new?
@atomic escarp no i played Rundown 2
i reached to last level but me and my friend didnt complete it bcz we didnt have time ๐Ÿ˜ฆ

atomic escarp
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R2 was the shit in terms of diff spikes pre nerf

hexed vapor
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I think the enemy speed might be obviously increased, easily demonstrated by titan strikers.

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Like, they used to fast walk

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Now they fast walk.

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Like, holy shit.

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If you're not in the room with them they get to you so quick.

strong basin
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ohh yeaa ๐Ÿ˜‚

hexed vapor
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Are there any alpha players left around?

strong basin
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man in C1 there is a door when you open it you hear very loud sound of monster that scared shit out of me ๐Ÿคฃ

hexed vapor
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I think that C1 is a throwback to an alpha level, which would make sense considering it uses zones 12-20.

honest mortar
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them moving faster is unintentional but we are monitoring feedback on opinions on it to see whether people like the change or not.
@mossy yoke

hexed vapor
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And those were the alpha zones.

strong basin
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when the game came out

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why did they put the alpha map ?๐Ÿค”

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in R3

mossy yoke
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I think that C1 is a throwback to an alpha level, which would make sense considering it uses zones 12-20.
@hexed vapor I think you're the first person that I've seen realize it's a homage to the Alpha level

strong basin
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no no

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it's taking a simple of the experiment that they were working on the monsters so that sample we will use it on the baby ๐Ÿ˜‚ that what i assumed

hexed vapor
atomic escarp
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I thought it was similar to R1C2

devout river
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well to be fair

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C1's name literally is alpha

atomic escarp
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True.

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Although I'm desperate for R2 difficulty.

devout river
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Im not

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I will actually finish this rundown

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probably

atomic escarp
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I loved it. This Rundown I did in 2 days without even trying which saddens me. I'm actually really wishing they have an "Easy/hard" version of each run.

devout river
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This will be good practice so that when they do another really hard rundown I may be able to get far in it

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They said that they will make like hard versions later I think

atomic escarp
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E1 made people practically vetrens at the game.

devout river
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Like things you can toggle to make the game harder

strong basin
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this rundown is good for new players

atomic escarp
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I'm hoping.

devout river
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Well im not new but I never got very far in previous rundowns

atomic escarp
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this rundown is good for new players
@strong basin

Perfect for new players without a doubt.

hexed vapor
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@mossy yoke Just noticed it mentioned the "ALPHA protocol" in the mission text, and I'd already seen some alpha footage showing zones with the same numbers (12 is the one I remembered specifically).

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Took a bit to click.

mossy yoke
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yeah most of the map layout is the same up until the fog zone, from there is starts changing up a bit, but tbh i kinda like that as you don't fully realize it right away

hexed vapor
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AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHD

devout river
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Sounds cool

strong basin
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HAHAHAHA

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that sound scared shit out of me

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๐Ÿคฃ

atomic escarp
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How quick have you killed the D1 boss?

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Well, I've kill it in 10 seconds.

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That's super quick

pliant shard
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Yeah thereโ€™s a strat where you can charge it and kill it in 7-15 seconds

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Thereโ€™s a gap between when warden door is slightly opening that you can charge it and get super close before it wakes up

atomic escarp
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There's also a strat where you 2 people use snipers and and shoot burst cannons at it. Right when you can see the door. It was easy.

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Best 10 seconds of my life.

mortal granite
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what

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people in Alpha didn't know C1 is the Alpha map?

atomic escarp
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I can't remember personally, too long ago for me.

mortal granite
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i played that map for so long

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i even went it solo it

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make it through the first alarm

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but too dumb to kite

atomic escarp
#

Is that the reactor wave defense one?

mortal granite
#

nope

#

Alpha

atomic escarp
#

Is that the R1 you are talking about?

mortal granite
#

it's from the Alpha version map

atomic escarp
#

The before release?

mortal granite
#

ye

hexed vapor
#

Yep.

atomic escarp
#

Uhhh

mortal granite
#

before beta

atomic escarp
#

Didn't play that far.

#

:(

mortal granite
#

i tried solo

#

but didn't know kiting

#

and

#

you know, Scout

atomic escarp
#

Took me 6 hours to do R1A1 ๐Ÿ’ช

#

Best feeling ever.

#

But not when the scout fucks you up.

#

โ˜บ๏ธ. = ๐Ÿ˜Ÿ
[scout not awoken]|[Scout is awoken]

#

I kill scouts, not look at them ;)

#

like, instead of it ducking and activating it, sometimes it will stand up straight then the tentacles will come from like under it
If that's true, that's because you could get under the scout very close to it and not awake it up. Plant did that quite a bit

pliant shard
#

like, instead of it ducking and activating it, sometimes it will stand up straight then the tentacles will come from like under it
@atomic escarp that happened last rundown too

silk arch
#

How does one effectively kill spider thing

mortal granite
#

Bullets

silk arch
#

on the tumor things?

mortal granite
#

Blood bubbles

#

yes

#

combat shotgun seems to be very effective in close range

#

or Sniper in long range

#

take us about 2 combat shotgun constantly shoot at it non-stop

#

killed it in 2 seconds B2

sly dust
#

we finished a3 with 21 bullets between all of us, inc. shotgun sentries

atomic escarp
#

nice

sly dust
#

i was completely out

#

another member had 1 revolver shot

#

someone had 1 shotgun and 12 carbine

#

its was messy as all hell

obtuse surge
#

there's a very nice path you can make the enemies take on A3

#

that'll make it incredibly simple to gun them down

#

knowing where enemies spawn and understanding how their pathing works, using that to your advantage shows you why A3 is on the A tier

#

it gives you enough resources to:

  • miss a bunch of resources (new players will likely not use the terminal to ping resources most the time)
  • miss a bunch of your shots
  • survive with a horrible setup (stacked sentries, sentries in places where they won't hit anything, sentries that don't use the back multi)
  • alert sleepers
#

I like that the reactor level is on the A tier so newer players get to experience it, but at the same time I'd like it to be up higher so it forms a challenge. Really liked R2D2 (which still had room for error but having people in your squad with bad gunplay would be very noticeable and likely be an issue)

somber ocean
#

Agreed, timed rooms are great at deeper tiers

obtuse surge
#

I did hear people complain about A3 because of those timers

frail elbow
#

Lmao

obtuse surge
#

Might possibly be because at the A tier you are not at all ready to fast stealth rooms

#

As well as having to figure out terminals

somber ocean
#

There is enough ammo to half stealth/shoot the rest

obtuse surge
#

ye

frail elbow
#

I did D2 so many times A3 was a cakewalk ๐Ÿ˜ข

obtuse surge
#

I'm just imagining a lot of teams with new players, attempting to stealth very slowly

#

Even if there's barely anything/they have a lot of resources

frail elbow
#

I like that they implemented a middle ground for these levels tho

obtuse surge
#

The previous levels kind of teach you that stealth is important

frail elbow
#

The A have plenty of variety

obtuse surge
#

Yeh

#

Which is kind of a good move

#

Show new players what you got to offer

frail elbow
#

Yeah they've shorten the lengths too overall which is positive

#

But more to do in that short time so it's not boring

mortal granite
#

um

#

did anyone full clear C1 yet?

atomic escarp
#

I don't really have a favourite Rundown because there are maps I like and dislike in all of them.

mortal granite
#

because i have an extra key for a door

#

but i don't what is it for

atomic escarp
#

Never heard of that before.

sudden zenith
#

Is D1 supposed to spawn mobs next to you or this a bug?

#

It's rough, thank you

atomic escarp
#

What's the uplink level again?

#

B1?

final aspen
#

I haven't gotten on in a while, can someone tell me what the hel guns are, and what they do?

mortal granite
#

penetrate machanic

#

can kill multiple striker in 1 shot

final aspen
#

oooooo I see

lilac hatch
#

Spoiler for D1

#

Great rundown!

chrome dagger
#

Whats the best way to defeat the baby spawn enemy

atomic escarp
#

Or snipe it which ever you prefer

chrome dagger
#

okay

atomic escarp
#

on the blobs on it <- this

chrome dagger
#

what are the weak spot

#

o the blobs

#

4 man hammer doesn't work?

atomic escarp
#

Helps with ammo conservation but can get you trouble since it spawns babies that run at mach speeds

chrome dagger
#

lol yeah

lilac hatch
#

HIT THE BELLY! lol sniper was very helpful and shotfun was good

#

sorry sorry! shot gun

atomic escarp
#

well sniper got buffed so I have a new special main

#

hehe

frail elbow
#

Sniper ๐Ÿ™

hexed vapor
#

@lilac hatch Belly is not a weak point FYI

harsh pelican
frail elbow
#

||My audio was glitched and the alarm kept running the whole time||

atomic escarp
#

everyone dies in the end

bronze coral
#

are we getting any more levels this rundown?

glass sierra
#

Not for this rundown, no

bronze coral
#

as there's no locked rundowns

#

aww danm ๐Ÿ˜ฆ

#

hopefully doesn't go for too long then

#

really enjoyed D1 and C1

glass sierra
#

maybe in the future weโ€™ll have some more warden restriction levels

bronze coral
#

aye

#

after last rundown and doing E1, anything before the C levels feels to cheesy lol

#

was hoping for more C-E levels

#

or better yet

#

an F for fucked level ๐Ÿ˜„

glass sierra
#

I think a lot of the community complained that the last rundown was a little too hard, and the devs might have wanted to give out another more introductory rundown

bronze coral
#

aye defs good

#

for getting newer people into the game

#

i guess just hard unless u make a huge rundown

#

to have a good balance of easy for newer people and then later WTF levels

#

but I imagine the new lab assets and design and testing also took abit of time aswell

#

so understandable

#

and msuic, etc

glass sierra
#

I mean, feels like they have a lot in the works under the surface

calm vessel
#

D1 was so pretty

bronze coral
#

100%

#

and yeah

glass sierra
#

At least, thereโ€™s a lot of more new stuff too

bronze coral
#

Like can tell a decent chunk of work on the actual core of the game more so then just pumping new levels

calm vessel
#

Syringes felt really niche

bronze coral
#

which i defs appreciate

#

just addicted to the game XD

frail elbow
#

The burnout on players was pretty brutal on the last rundown

calm vessel
#

E1 was bad level design

frail elbow
#

C and D sections made lots of folks give up

atomic escarp
#

Cs and Ds were fine for me

calm vessel
#

I preferred r3d1 style of panic and calm style map

bronze coral
#

E1 was ....i liked the difficulty, I didnt like how much it sorta relied on kiting unless you used the correct weapons

glass sierra
#

like, audio logs, birther, baby sleepers, Hsu stuff, as well as just general improvements & working on mm like they say they are

calm vessel
#

^

bronze coral
#

D1 was just tedious after first few times with fog

glass sierra
#

E1 was too reliant on kiting

bronze coral
#

but R3d1 I love overall, the pacing is brilliant

calm vessel
#

E1 was reliant on host

frail elbow
#

^

calm vessel
#

And many other things

glass sierra
#

It was a fun mission

calm vessel
#

Maybe for the first ten times

#

After it got boring fast

glass sierra
#

I just didnโ€™t like that both times I tried it we just didnโ€™t have enough go juice for the last 100 meters

#

yeah, for sure

bronze coral
#

R2ds1 was pretty much the only map I couldnt enjoy redoing

atomic escarp
#

C1 was scout practice heaven IMO

calm vessel
#

Would rather it be like r3d1

bronze coral
#

simply cause like, fog is fine, but when its just non stop fog, no way around it it gets sorta annoying

frail elbow
#

It was pretty soul crushing for c1

calm vessel
#

I donโ€™t like the boring first half

glass sierra
#

same with b1 this rundown @blender

calm vessel
#

That takes so long to do

frail elbow
#

D2 was the best by far last run imo

bronze coral
#

I really hope we get a CCing mob like L4D hunter or something to nerf the kite meta

calm vessel
#

I agree

#

D2 was great

frail elbow
#

There was tangible feeling of getting better everytime

bronze coral
#

Birther is good for people who try to run, but also to easy to instagib

frail elbow
#

Getting a little farther

bronze coral
#

I feel like that was same with R3D1 in terms of improving every run

frail elbow
#

Yeh

bronze coral
#

whereas E1 just felt like smashing head into a wall

#

for the first few runs

#

till you realised you had to kite

#

then suddenly you were god

frail elbow
#

If you fucked up you knew quickly

glass sierra
#

yeah you have to hunker down in a crossfire spot for the birther

frail elbow
#

E1 was like

bronze coral
#

we just rush birther, 1 crouches infront and gibs babies with combo shotgun or smg

frail elbow
#

2 hours later you would know if rng was okay with you finishing

bronze coral
#

and other 3 just rail her back

#

takes like 5-10s now

calm vessel
#

E1 shouldnโ€™t be relying on kiting if the devs donโ€™t want it lul

bronze coral
#

first time we fought her she bugged out and was invunerable

#

so we thought it was like some Alien isolation shit where ur supposed to run lmao

#

and everyone just split up and ran away

#

needless to say we were hunted down by babies

frail elbow
#

Lol

calm vessel
#

Sheโ€™s immune from certain angles

bronze coral
#

yeah it wasnt that we werent hitting right spot

frail elbow
#

We figured out you can mountain goat up the sacs on the walls in certain areas

bronze coral
#

like we had 4 people with 80/80 ammo, 2 80 sentries and 5 ammo charges

#

every single bit of it was into the sacs

#

with red hit markers

#

they just never popped

calm vessel
#

Lol

#

Fbm

bronze coral
#

yeah pre much

glass sierra
#

just donโ€™t look at them

#

reverse sleeping angel then

bronze coral
#

soon as the ammo ran away we ran

#

but then 2nd time

#

we just rushed her using strat mentioned above

#

and was like cheese

#

same as queen

frail elbow
#

We had a choke that we would kill all babies in then rush out and poke her when she wasn't farting out new ones

bronze coral
#

yeah, like once you stop being scared of her and just be aggressive

#

they're alot easier

#

c1 was also really fun opening that door, but disappointing it was just sleeping chargers

frail elbow
#

That last blood door tho holy fuck

glass sierra
#

the c-foaming and focus fire is too mean tho

bronze coral
#

i was expecting some giant ass mega monster

frail elbow
#

Yeah

bronze coral
#

dont even really use c-foam after a few runs tbh

#

and mines on last blood door

#

op af

#

i loved the feeling of opening it and seeing a huge swarm tho

#

but its one of those things again where when you know striker mechanics etc

#

its too easy to get around

frail elbow
#

Yeah we just picked it apart from the last room as they came in

bronze coral
#

like you could hammer the whole door wave cause of the room your given to kite in

#

with all them pilliars

#

aye

#

we just mined, open door, go to those balcony areas

frail elbow
#

Bullpup ๐Ÿ™

bronze coral
#

and just sat there funneling in stairway

frail elbow
#

Lol yeah

bronze coral
#

S'why i hope we sorta see more dynamic mobs

#

like as memey as l4d is, thats what made the specials good

#

had to react to what they did

#

like spitter cant camp same spot

#

hunter cant just kite and split up

#

etc

#

s'what i'd like to see alittle bit more

#

make fights abit more dynamic

#

and the need to adapt

#

cause currently its mostly just planning op op

slender finch
#

whats up with the baby lol

mortal granite
#

they're

#

GROWING UP

#

what baby tho

#

B2?

vale pecan
#

ok

#

I have a question

#

when are they planning on putting in a patch that doc was talking about in terms of enemies being too fast

#

also another question is

#

are they gonna fix the scope

#

because

#

the crosshairs on stuff like snipers and combat shotguns

#

are

#

slightly off

#

and its bugging the hell out of me

bronze coral
#

off horizontally or vertically?

#

i've noticed it with Combat shotty but not sniper

vale pecan
#

horizontally

#

barely

#

thats why when you noscope

#

it is slightly to the right of where you aim

bronze coral
#

ah

#

have noticed that

#

with no scopes

#

it defs leans to right

vale pecan
#

that needs a fix

bronze coral
#

scope was probably dont notice cause i dont take alot of long shots

vale pecan
#

you can see it with the Carbine too

#

the inner circle around the dot is off

bronze coral
#

fair, havent used that one yet

#

i tend to be an smg/pistol boi

#

dmr still feels to weak imho

#

the fact it cant one shot headshot small strikers at close range tilts me

vale pecan
#

needs therm sight or something

bronze coral
#

like if the rifle is a double tap headshot on small strikers

#

surely the dmr should be one

vale pecan
#

yeaj

#

give it like a 5 damage increase or something

bronze coral
#

esp when the pistol is like 3 tap

#

or 2 tap now

#

at close proxm

vale pecan
#

2

#

yeah

bronze coral
#

yeah a more refined scope would be nice too

#

i'd much rather your standard chevron reticle

#

then the bloody horiz lines

mortal granite
#

oh man

#

playing hardcore game

#

but need to cheat

vale geyser
#

R3 is wayyyyyy ezier than R2 imo

#

R2 was hard

rare crane
#

its supposed to

vale geyser
#

why tho

#

?

rare crane
#

devs saw R2 was too hard for some players

#

besides early access is their time to configure and tune the game

vale geyser
#

what was yr least fav mmap in r2?

#

mine was c2

rare crane
#

D2

vale geyser
#

cursed

#

d2 was ok

zenith crystal
#

D2 was the best

vale geyser
#

d1 and e1 were my fav

#

d1 was a real challenge

rare crane
#

any reactor map on any rundown deserves to fucking rot in hell

vale geyser
#

lol

#

d2 was ok

rare crane
#

so unfun

vale geyser
#

c2 was baaad

#

d1 was probably the most challenging

#

and fun

rare crane
#

its just lmao shoot guns then run

vale geyser
#

imo

rare crane
#

so boring

vale geyser
#

also

zenith crystal
#

what was d1 again

vale geyser
#

the 8 scouts inn 1 room : D

#

what was d1 again
@zenith crystal the generator cluster

#

twas my fav

rare crane
#

same

vale geyser
#

E1 was ez till the full time alarm door

zenith crystal
#

ohhh yea

#

we all tried the e1 cheese

vale geyser
#

wot

#

??

zenith crystal
#

there was a spot in e1 where you couldnt get hit

austere dagger
#

what do u do against those new mobs

zenith crystal
#

and you could also kill them

austere dagger
#

i shot it like 15 times with a shotgun

rare crane
#

uhmm

zenith crystal
#

@austere dagger The little ones?

rare crane
#

get your team to shoot

austere dagger
#

the mother

vale geyser
#

there was a spot in e1 where you couldnt get hit
@zenith crystal there is many such spots in every mapp lol

zenith crystal
#

shoot its back

austere dagger
#

the little ones die in 1 hit

zenith crystal
#

the sacks

rare crane
#

stop saying shoot its back

vale geyser
#

there is one at the B2 mother area too

rare crane
#

shoot the tumours

zenith crystal
#

IMMMM SORRRRYYYYYY

vale geyser
#

?

livid moat
#

Shoot the biomass

rare crane
#

shoot

livid moat
#

The delicious biomass

rare crane
#

@vestal mountain
shoot your teammates

zenith crystal
#

shoot its baby makers

glass sierra
#

shoot docred

rare crane
#

lmao she went offline just as i pinged

glass sierra
#

lol

austere dagger
#

well i started the encoutner shootign it's back

#

and it got mad and startign pooping out babies

#

and then it ran

#

and pooped out more babies

livid moat
#

If someone has an automatic, when you hear her start to miracle of life all over the place just aim at her booty

#

They all spawn in the same place and she's lifted off the ground so you can just aim under her and clear the whole wave

vale geyser
#

i sit at its ass ready to shoot its babies sooon as they come out

#

with shotgun(combat)

vestal mountain
#

Did I hear taking the mother's side and shooting the teammates instead so you and her can raise the neonate in peace? @rare crane

livid moat
#

Ye. I don't even think you need a specific angle

rare crane
#

Rav what

livid moat
#

Oho dang, a triste

glass sierra
#

Sleeper rights advocate

rare crane
#

lmao

#

wait

#

TINTED

livid moat
#

What sordid little love triangle

rare crane
#

nuuu

glass sierra
#

thatโ€™s what I wanted it to be

vale geyser
#

the thing is so wierd lol

#

it uses its hands

#

to open its ass

#

lol

austere dagger
#

ok i;'l try that next time guys

#

thx

vale geyser
#

wot

#

anyone got a pic of breeder?

frank mauve
#

@vale geyser Mother?

vale geyser
#

yea

harsh pelican
#

gotta get a good image of the big one in D1, it appears to have... horns?

#

or two giant fleshy ribcages that mimic horns

frank mauve
#

Yeah next run I plan to try and get good shots of it

vale geyser
#

thnx

rare crane
#

they are two different things though

#

its gotta be Big Mother

#

or something like that

#

both have totally different healthpools

#

i wanted to say that warden

harsh pelican
#

seems a bit redundant to have a different page when they're functionally the same enemy

rare crane
#

but i dont want people to call them a big bertha

#

SOYY

glass sierra
#

Oh bugger

#

did he make two pages

#

he told me he would make one

rare crane
#

i mean dont make two pages

#

but at least point out theres a different variant

glass sierra
#

Yeah, should be done soon

rare crane
#

also the birther tank takes two full charges of c-foam

#

maybe three

#

just takes more than one

verbal niche
#

i've noticed that the mother enemy takes 1-3 c-foam charges to freeze

rare crane
#

standard mother 1 charge

#

Birther tank on the other hand

verbal niche
#

wait

rare crane
#

takes a few full charges

verbal niche
#

im not that deep

glass sierra
#

oh shit

rare crane
#

then why are you in spoiler chat

verbal niche
#

just got passed d

glass sierra
#

gg hacket

verbal niche
#

talk about mother enemy

#

mostly...

#

cant wait to fight it though

frank mauve
#

one full c-foam charge should freeze her, i believe it depends on your angle

rare crane
#

not the birther tank

frank mauve
#

yes i know, the one in b2

rare crane
#

it doesnt even depend on you're angle what

verbal niche
#

the mother though it depends if it hits the growths or not

#

the hitbox is weird

frank mauve
#

i've seen people c-foam them and it doesnt freeze her, maybe weren't aiming right idk

rare crane
#

if this is some stupid "Kneecaps do more damage than leg" i swear to god

verbal niche
#

they dont

rare crane
#

its also because they probably didnt do a full charge

#

and released early

verbal niche
#

break their knees!

frank mauve
#

i haven't been the one to c-foam her so i have no clue, i usually just 870 her and tell others to do it

#

i'll check it out next time

zenith crystal
#

Good Pic of mother

#

or "Birther"

frank mauve
#

nice screenshot

#

been wanting to get a good image to check it out

verbal niche
#

what level is that?

frank mauve
#

d1

#

again more spoiler if you haven't reached that point

verbal niche
#

just beat B1 and 2

#

on C

frank mauve
#

almost done, very nice

#

c1 and d1 are my favorites this rundown

verbal niche
#

furthest my group has gotten

#

the As are pretty nice

frank mauve
#

nah not really lol

verbal niche
#

its actually a good challenge for people just starting the game

frank mauve
#

i played too much of the real ones last rundown so they were too boring for me

#

but yeah, i guess they're good for new people

rare crane
#

i wish reactor levels get scrapped ngl

frank mauve
#

yeah this reactor level is just boring

rare crane
#

all of them are

frank mauve
#

literally just stand in once spot and only move my mouse is any

zenith crystal
rare crane
#

then run for a bit maybe crouch

frank mauve
#

i personally really enjoyed d2 and all the running around

rare crane
#

it just

#

it doesnt feel like gtfo

#

feels like a stupid FPS-towerdefense

frank mauve
#

i guess, but i found it cool. nice change of pace for a little bit

rare crane
#

what

#

wym card 15

#

oh

#

that

#

no

#

no its not

zenith crystal
#

Who else has photo 18

#

its a background

#

its the rare one

#

oof

#

idk someone just gave me one

frank mauve
#

how do you get any of them?

zenith crystal
#

steam market

frank mauve
#

oh

zenith crystal
#

i like the level 5 badge better anyway

#

yea

frank mauve
#

level up the badge how?

zenith crystal
#

get the full set of cards

#

then get another full set of cards

frank mauve
#

ah, new to steam so i was wondering all about it

zenith crystal
#

then get another full set of cards

#

i have level 5 reg badge but not foil

#

i dont know if i want to keep foil cards or make the badge

#

it says on it

#

also its silver looking

#

you can tell the difference on the site i linked

harsh pelican
#

Those are some nice Steam backgrounds

zenith crystal
#

yea

harsh pelican
#

would make for a good custom background for the game's library page too.

zenith crystal
#

i honestly want to make it my desktop background

#

the booster pack?

#

foil?

#

it does

#

i think

#

thats what it says

#

should i make the foil badge or just keep the cards

rare crane
#

i can make the foil badge too

#

i got three foil cards from default

#

and two different foil from the booster pack i jsut got

zenith crystal
#

i dont realkly like the badge and the price might go up over time

rare crane
#

so lmao gg ez

zenith crystal
#

the level 5 badge looks much cooler in my opinion

rare crane
#

wait a minute

#

the foil badge is called highly exceptional equipment

zenith crystal
#

...

rare crane
#

and devs were talking about AOE effects you can equip

#

and theres like electricity

zenith crystal
#

yo

rare crane
#

is there gonna be some extremely high tier equipment thats an AOE that does small increments of dmg to slepers

zenith crystal
#

no thats a scout

#

you got me excited

rare crane
#

then why are the tendrils iridescent blue and coming from their shoulder

#

just some guy vibin

zenith crystal
#

true

#

he gonna make me act up

#

howw many gems is a booster pack

frank mauve
#

card 15?

#

the photo-15 card?

zenith crystal
#

yea

frank mauve
#

reminds me of a charger but it's not i guess

#

only cause of the horns

rare crane
#

a booster pack

#

its like 1.2k gems

#

a waste

#

but i got a full foil set from it

zenith crystal
#

nice

rare crane
#

so poggies? i guess

zenith crystal
#

rare though

rare crane
#

fuck it ima sell my staandard cards

zenith crystal
#

back the level 5 badge

#

make

rare crane
#

oh wait

#

no

#

im dumb

#

i went to craft and it said i couldnt

#

turns out my shooter one is a standard card too

#

im an idiot

zenith crystal
#

ouch

#

i only have 1 foil

#

its card 15

rare crane
#

welp time to wait and see if my last card drop is gucci

#

which it isnt

#

wait no

#

i mean booster

zenith crystal
#

are you going to make the foil badge

rare crane
#

may as well

#

im already here

zenith crystal
#

i guess why not

novel tree
#

hey how does one kill the spider thing in r2b2

mortal granite
#

you can shotgun it

#

burst those bubbles

knotty onyx
#

3 times we've made it to the alarm door of A3 and 3 times we've wiped

#

so frustrating

#

thankfully it wasn't wasted because i captured a lot of footage of the mines simply not detonating, where do i submit it?

#

nvm found it ๐Ÿ™‚

#

i'm very salty about mines in this game

shell dagger
#

mines do almost always explode its just that only the host can/cant see it

hexed vapor
#

How are people wiping to that alarm?

#

It's a class III ffs

shell dagger
#

some people have a harder time at a game than others

atomic escarp
#

Do you pick up your sentries (if you're using them) after the reactor waves are done?

shell dagger
#

yes

#

so you can use resources faster and save time

#

if you find a 2 use then you just use it instantly instead of running after teammates

#

or running back to the sentry

knotty onyx
#

of course

#

but it's simply a matter of resources

#

and also mines absolutely do not almost always explode

#

i have about 4 hours of footage proving this

#

i'd say they explode probably about 40-60% of the time

shell dagger
#

By not exploding do you mean they disappear and no explosion happens or do they stay?

knotty onyx
#

they stay

#

i generally have more success with horizontal mines, they explode more often than not

#

vertical mines simply do not work

atomic escarp
#

I've had instances where mines do explode and kill enemies just that the explosion particles and sound effect does not play

hexed vapor
#

They're shaped charges, so vertical mines are, in general, not a good idea.

#

I don't think I've ever had issues with them not exploding outright, what height are they at?

knotty onyx
#

inefficiency is not an excuse

#

in the case of a3 they're placed either in the doorway or at random points between the door and the stacked crates in the corner of the room which is obviously the hole up spot

#

it's not uncommon for us to finish all the waves and still have most of the mines on the floor

hexed vapor
#

At what height?

knotty onyx
#

i dont even know why i bring it

#

on the fucking floor, please read my posts

hexed vapor
#

And are the enemies even running that way?

atomic escarp
#

Mines' efficiency is at where the player places the mine

hexed vapor
#

Dude, vertical mines aren't how you're supposed to use them.

#

They're not flowers.

knotty onyx
#

once again

#

'thats not what they're meant for' is simply not an excuse for them not to work

hexed vapor
#

The enemy has to walk into the beam

knotty onyx
#

if they were not 'supposed' to function vertically

#

then there should be no option to place them vertically

#

yeah no fucking shit

hexed vapor
#

A vertical beam isn't going to see shit.

#

then there should be no option to place them vertically
Bruh.

#

You can != you should

#

You're fucking yourself over and then throwing a fit at the game?

knotty onyx
#

youre contradicting yourself now

#

the option exists within the constraints of the game to place a mine on the floor, have an enemy walk over the mine, and for it to explode

#

but it simply does not work in the games i play more often than it does

atomic escarp
#

You can place mines vertically, they're designed to be placed at any surface

craggy flame
#

There are instances were you can use vertical mines. You just have to foresee the exact path the enemies are using

hexed vapor
#

Because they're not walking over them.

atomic escarp
#

it does not mean you should place them how ever you please if you want to succeed

#

vertical mines is work for ladder, just sayin

knotty onyx
#

that is demonstrably false

atomic escarp
#

There are instances were you can use vertical mines. You just have to foresee the exact path the enemies are using
this

hexed vapor
#

Can't wait to see what's come of your 10 hours in the game.

atomic escarp
#

vertical mines will only kill one or two

shell dagger
#

Horizontal mines are better

knotty onyx
#

please explain to me how having 10 hours in game means my findings are not relevant

#

i look forward to hearing it

atomic escarp
#

also you can kill few sleepers in front of a door by putting mine in other room and didnt alerting the room

hexed vapor
#

You clearly don't know what you're doing?

knotty onyx
#

for the third time, i am not arguing about how the mines are meant to be used

#

i am arguing that they simply are not detonating when they should be

atomic escarp
#

horizontal mines makes it so that your mine detects them from farther away compared to vertical placements which only explodes vertically

knotty onyx
#

i actually think i remember you from the alpha

craggy flame
#

There is no need to make this anymore heated, than it already is.

atomic escarp
#

For the mine to be efficient the player can angle the mine so that it can kill more sleepers per mine

hexed vapor
#

Damn, glad you remember me from the alpha I wasn't around for.

craggy flame
#

chill mates

atomic escarp
#

Let's keep this discussion on topic

vestal mountain
#

Demo, please be civil. Avoid calling others clowns and the like. If you feel like someone is getting on your nerves step away for a bit or talk about something else.

knotty onyx
#

you're absolutely right, admin-san, i'm truly sorry i bothered to engage him, i'll simply block him and move on