#gtfo-speed-running
1 messages Β· Page 40 of 1
thx
Yeah. They probably won't accept it though, especially in early access
This is actually why they haven't accepted it to my understanding.
@west burrow Yeah what Peace said, I've been told itll be on speedrun.com after it fully releaces
nice run
Did you enjoy looking through the fog the entire run? π
Which level?
A1
Nice
where the speedrun times for the levels for r3?\
Youtube would be your best bet sadly
What time are you looking for?

don't need mic if you don't have teammates 
that broken door at 6:40 that had me so confused
literally no reason why they should've went for that door
that's why i always say 95% of them go for the route of least resistance
some of them just feel like rebels
i've had some decide to break not one, but a path of 2 doors when there was already a path cleared
@glad nest B1
There isn't a time that I'm aware of that has been officially posted for B1
I'll try to improve it but just not today, it's too painful 
and bonk https://youtu.be/D-v5Ei_uPzQ
bruh

what's ur crouch and sprint binds
sprint is just left shift, crouch is both left ctrl and left alt
i have my razer keyboard set so left alt acts as left control also
So i use left alt to sprint slide around, and left cntrl for normal stealthing/crouchin
You you hit left alt with your thumb?
Yep
no need to jump and crouch at the exact same time, so instead of thumbing space bar i thumb crouch
man when are we getting alternate key binds
What is WR for A2 solo?
Whatever kenny decides it to be
@vernal glen Pretty sure R1C1 nd R2D2 used the same code mechanics for their reactors, and you could just get the code wrong infinitely.
I don't doubt he'll get a good time, but I wouldn't mind going for it if it's not optimized yet.
he hasn't posted it because he still wants to improve it
Man
I got some questions
I've been watching Barghest on youtube solo missions
and i want to know how he's running so fast and how he seems to, i think combo swing is hte best description.
https://www.youtube.com/watch?v=6ccSxqo3NOk in this video, at 3 minutes 55 seconds he seems to swing right after another swing and kill an enemy
tap
so if you charge a swing, release and tap melee again it'll swing again wiht the same strength?
ah
he half charge and hit the arm instead of the head
so 1 more headshot with a hammer will kill it
when you're at the back
you will deal extra damage
- headshot = instant kill
to striker
with no charge?
ye
oh
about x4 damage to striker
@upbeat tusk Occiput is 6x on strikers
since their head crit is 3x and back multiplier is 2x
10x on shooters
@weak radish 0 charge is a popular method of getting multi-kills, and you can use it for triple and quadruple kills.
Kill first, 0 charge occiput second, 0 charge occiput third, 0 charge the face of the fourth and use the stagger to hit its face a second time (which kills for both strikers and shooters).
hmm 2 okky hits are sutuational of clusters tho right
like not all will have backs facing a convinent spot
You need to be able to get behind 2 sleepers for a quad, preferably behind 3 to avoid damage, or only behind 1 sleeper if you need a triple.
Situations where doubles are impossible w/ occiput kills is very rare, and with triples it's still uncommon.
Thats the current record
it can be faster
wait kenny has a video up?
nope
what was his final time?
@soft oyster Solo A2
Ah not sure then
A2 Group we have a 6:02 and Solo i have a 24:20
Ooh
Ah nice
if only we had ammo on that one A2 run 

to be fair a2 was the easiest for me to solo so far ... idk some strange godlike mines that cleared the waves instantly and at the end i had so much tool refill that i placed 30 + mines
it isi a long scan but they managed to reach me around 80% of it π i got very lucky with that tool refill also didnt had to deal with any scouts
Ever tried 4 mine deployers on a2, itβs so much fun
At the end we always have like 30 mines left to just put everywhere
π
Is there a specific strat for R3A3?
We've attempted it a bunch of times as a 3-stack but we always come up just a little too short
Usually it happens at the security doors with the moving scans where we burn through a bunch of ammo.
@tulip terrace Is this a sppedrun or just trying to complete it?
just trying to complete it. I figured nobody would know better than speed runners.
Making use of the ladder in 428 and leaving the big door open is rather effective if you ask me.
@tulip terrace The #gtfo-speed-running isn't really a good channel to ask for game-advice since it's less used than channels like #gtfo-related-questions, which has plenty of veterans in it.
I do have duo footage, which shows the setup we used (and I believe Peace uses the same one): https://www.youtube.com/watch?v=JZoaGCLtsLA&list=PL_e8hQ15I51LmKfs7qPJ-FiGay78UE2Yc&index=4&t=1646s
Audio is very rough since this is Windows game DVR instead of Shadowplay.
You need to be looting very thoroughly, especially in 434, but you also need to be moving fast for the 5th code timer.
I do have duo footage, which shows the setup we used (and I believe Peace uses the same one): https://www.youtube.com/watch?v=JZoaGCLtsLA&list=PL_e8hQ15I51LmKfs7qPJ-FiGay78UE2Yc&index=4&t=1646s
This is indeed the same set-up I use and was referencing.
That seems super luck based that you weren't killed.
What do you mean?
He's down to 8 HP surrounded by big strikers and shooters
In duo it happens frequently
And then it's purely chance that you don't die
Not really, an understanding of distances and mechanics helps survival
Then why would you ever be down to 8 HP?
Cause shit happens sometimes?
There you go.
"Shit happens" is literally the definition of chance
Us running low on time for wave 6 was the reason that happened.
no kidding you slapped the code in with like 1 second left i thought ur strat was literally going to involve doing a wave twice
I've survived so many times in 1hit threshold that I can't even count
sometimes below the shooter threshold too
PeaceGod doesn't belive in RNG don't talk about chance to him :))
oof
When we were running D1 together, tried to convince me there is no RNG involved lul
oh god
I said there wasn't as much as you were leading it on to be lol
I never said there's no RNG
clear throat
I believe I stated "not necessarily" to you saying the level has too much RNG
Eh doesn't matter now..still too much RNG in it
laugh in Payday 2 RNG
lul D1 didnt even have that much RNG tho js
it did, with wave spawn... thats bout it
the only rng is scan splits
which is a thing for every expedition
the only expedition where rng can make a huge difference right now is the C1 ending
ranging from:
- having all enemies spawn behind you
to - having enemies spawn ahead, alerting multiple rooms and a scout with nothing you could have done to stop it
that's for solo
ranging from:
- having all enemies spawn behind you
to- having enemies spawn ahead, alerting multiple rooms and a scout with nothing you could have done to stop it
@vernal glen same can be said about the rooms in D1 with the keycard. When they can spawn literally inside the areas and aggro the ones inside
that's true but alerting everything in that zone is not nearly as bad as alerting all of zone 17
I agree with that. But it still doesn't take away from the fact that the same RNG plagues D1
giants and regular enemies vs chargers and scouts
You cannot deny that for the first half of D1 RNG plays a big part in success or not. I might only have almost 100 hours in the game and not be that experienced to say if RNG is that bad or not, but for me it feels like it is insane
giants and regular enemies vs chargers and scouts
@vernal glen oh yeah chargers + scouts are a clear winner in the shit department
i don't think it's much rng
that zone is dark
the darkness is probably your main enemy
whatever is in the zone can easily be killed by the 4 of you
fight them outside or have a bio tracker to tag them
Idk then it is something I'm doing wrong. Because I think I've tried the first part of D1 like 30 times without passing the second alarm door. And played with experienced people as well. Communicated always did what it was necessary. Might as well think I am cursed or something
@formal bluff playing w experienced players or not if the team all knows slightly diffrent strats then its a lost run, everyone needs to be on the same page, you're not cursed, and not bad, you just dont have a solid enough team
The beginning of D1 is pretty much a speedrun, and with a team that dosent know the exact strats, they wont get a good time/completion
I've had issues with D1 when teams refuse to stealth. If some rooms are really really bad on 591, it's usually better to fast-stealth, but you get people who don't close doors or straight shoot in the room when the team clearly can't handle it. Pretty annoying when it happens.
Titans chew through ammo, so speed is key to resource conservation for the most part.
@upbeat tusk We beat your A1 speed run all 4 ppl using DMR and Burst cannon, 2 bios and a foam
youre welcome
Nice
(but inside hes dying)
^
2 bios? Lmao
that's even worse
how
It just is xD
^
If everyone has a bio, enemies are always scanned. Big brain plays.
your team is important yes but like, the first part of D1 is shoot and hammer enemies, there's no specific strat you need your team to follow there...
You kind of just want to agree on a plan for the 2nd alarm because the 2nd alarm actually allows multiple approaches to work
Communication is important when agreeing on a certain strategy but good communication isn't 4 people with a mic
Good communication is a team where someone takes initiative to come up with a strategy while the others mostly listen and perhaps add their thoughts to improve the idea.
A lot of pugs have a lot of talking, but really nothing important is being said. And when there is something important being said, none of the other members actually listen.
Well I don't agree with that philosophy of playing
I've gotten through D1 with randoms without much of an issue. There's a certain skill level you want your team to be, but even with less skill it'll still work out if you get a good leader and people that can follow orders.
Of just following the guy who is better
It's not about following the guy that's better.
That's where our disagreement was all about
It's about 1 person making decisions
I have pugs where I am not the leader
I have no problem with that
But you see, the point is that you kind of need someone to take the lead
You don't have to only follow a leader
To prevent a team with no sense of direction
That's also something I said yes
The others can add on to the ideas of the leader
So people who are inexperienced just follow one who know what he is doing blindly
because he is saying so
and they cannot enjoy the level? just because they cant take decisions?
They can take decissions
It's just a fact that not each one of you
can make the final decission
The leader doesn't have to be static
The leader doesn't have to be an almighty person
Just someone that can make fast decisions if something goes wrong
but they not having a static leader
is exactly what I said..everyone making decisions based on the information on the spot
and what do you mean there is no specific strat you need to follow at the start of D1? you want no one to list the key? you want people not to open the doors so they don't break. you want no one to go after the key? or are those not strategies? just guessing?
1 person list key, 1 person open leftmost door, 1 person open rightmost door.
Shotgun shotgun mines c-foam
but isn't that a predefined strategy Ray?/
on my duo with kolohe we manage to do all of that without saying a word
i guess we're just gods
Because you knew what you were doing

Pog
For playing the game for a long time
I mean, it's not particularly useful to recommend worse strategies because you happen to manage w/ them.
You can't expect everyone to be like you can you?
take a chill pill, i think you're misunderstanding something here
a leader is the one who makes calls when there's no time to waste
room woke? leader either says hammer time or fall back and weapons so you don't have both kinds running around and ruining shit for each other
room woke? leader either says hammer time or fall back and weapons so you don't have both kinds running around and ruining shit for each other
@gritty crater And that doesn't work for random games with inexperienced people
that actually works very well, even through text chat
it just requires a team that listens
rather than talking only
take a chill pill, i think you're misunderstanding something here
@gritty crater and i see this is a civilized conversation i don't think anyone is saying otherwise
it works when team isnt brain dead 
Wesley I think you've only had the luck of having people like that. Since a lot of my games no one is actually listening to some basic calls
idk my chat sense detected some passive-aggressive shit here π€

if someone doesn't listen the first time they'll either learn to on another try or you'll stop playing with them
And that is mainly because people want to enjoy the game in their own way
They don't like to be bossed around
the thing with not dying when the rest of your team dies
is that they'll usually start to listen to you
host advantage 
so ur the one having fun while making others suffer is what u mean?
it's a hardcore coop game, if someone can't agree on doing shit as a team, they can find other like-minded people instead or just go solo
When you play a level you know very well but the other 3 don't know at all, you just expect them to listen to you just because you've done the level before? and running forward, opening doors, listing stuff without actually letting them know what is happening
it's a hardcore coop game, if someone can't agree on doing shit as a team, they can find other like-minded people instead or just go solo
agree
nothing really changes other than it being slightly more efficient
you seem to be assuming a lot of things here
GOtta teach them
am i robbing people of the experience of finding out what zone to go to
It's assumptions I've seen by playing with a lot of new people
leader isnt boss bro
is it really that satisfying to use the terminal yourself
Some people might enjoy finding things themselves out
just play the game damn it
And yes it can be considered robbing them of the experience
state your goal before you start playing then?
Of literally listing where the key is :))
by default the goal is to clear the expedition
if you didn't say otherwise it's your fault
It's a pointless discussion then. I understand your points and what you want to say

You're not an asshole for playing fast, you're an asshole for playing fast when others ask you to slow down.
You're an asshole for not explaining your actions when being asked to.
Kind of wondering what your ideal run with inexperienced players would be?
if udk anything they say just ask it aint that hard bro
Kind of wondering what your ideal run with inexperienced with them would be?
@runic ingot Knowing the level myself I would just stand back and let them explore guiding them when they need it. Even if we lose it in the end
That's how they learn
That sounds like an #lfg-beginners run
^if they said they're looking to learn or are in beginners
Even if they do A's and go to B2 they are still beginners
and ur talking about D1? and they aren't that new anymore when there can reach D1
no I wasn't referring to D1..that's another deal :))
u can be a beginner after finishing the whole rundown too, that doesn't say much 
you know how much there is to learn in this game
cuz i don't
I thought this is all about D1
and here i tot the covo was about D1 being "bossy"
and i've been testing shit for a good 100 hours just in solo
I don't either. I always learn something from more experienced people which I enjoy

and the key to that learning is
A) watching them do it
B) asking them about it
not having them stay back and do nothing for the entire game
there's so much information overflow that i wouldn't go teach randoms even if i weren't exclusively playing in duo
if they tell you to do something, if you dk the reason just ask about it
Then here is the difference in views about teaching
I feel like they learn better doing it themselves from the start with mistakes
Rather than watching someone do it and they replicate it in another game
The problem is that you're seeing a regular run as a teaching run
I have no issues standing back and watching them do it
Which it isn't

The problem is that you're seeing a regular run as a teaching run
@vernal glen I am not talking about people with over 50+ hours let's say
On an average run you all just play the game
I am talking about people who only played R3 completed A to B only once
And they are at C for the first time only after playing the game for like 5-6 hours?
You've seen yourself there is an influx of new players
An average run is most likely to be with people who are not that experienced to just follow a normal "just play the game" mentality
Well you see
It's actually really simple for them to do something about that
All they have to do is "searching for people new to C1"
Agreed. But they wouldn't think about that. At least I didn't think about it
I'm completely lost on this convo
And my first C1 run was "ruined" by two guys who speed-runed the whole level
Without actually explaining anything
Even when you didn't think about it, once the game started you can still talk to that person
And when they refuse to? Calling you a casual scrub just because you don't know the level?
leave
Those people just sound like unpleasant people, you can report them to the mod I think
But did you ask them anything at all
eh idk if it's against the rules explicitly
Of course. You see me how I'm talking here. You would really think I would be quiet when I disagree with something.
They just refused to listen and called me a casual and to git gud
I don't even remember who it was
leave 
Doesn't even matter
Well, from our experience... You simply called my playstyle a dick move
And when I asked you to explain what I did wrong or what I should be doing different, you replied with "you not understanding the problem is part of the problem"
Because I felt it on the spot that it was :)) Especially because the other 2 said they don't know the level
rather than actually providing any helpful feedback
The other 2 said they'd been trying the level for a while
Those two told me after that they wouldn't even have asked you anything just because they knew you were better and usually better people treated them like shit
And I had the same unpleasant experience with "better" players
Which they actually didn't know about yet...
usually better people treated them like shit
that stereotype would be an issue on their end..?
I don't know. I might have exaggerated myself then and I apologize for it
it's common for experienced and "experienced" people to be dickish 
All I want people to understand is that if there are some experienced good players that treat the smaller ones bad, they leave these bad "stereotypes" as you called them behind
playing many multiplayer games it's just something i expect by default
Which I even had until yesterday when I talked more to someone
If you have a question, you ask the question
If you never asked the question to begin with, the issue is entirely on your side
That's what I'm trying to say. They would rather not ask questions since they will think they will be treated like shit
Ok but why is that my fault/problem
also keep in mind that not everything taught by other people is correct if you're naive enough to believe everything
i recently found out sleeper aggro is not based on animations, something new every day
thought they had to at least have entered the first frame of waking up animation
Sincerly, if you would have a casual conversation with someone who only played R3 for a few hours they would probably say they don't enjoy when an experienced person joins their game
LF2M A1 newbies looking for other newbies to learn the game with [id] [voice]

And wesley again, if I seemed harsh during that game I sincerely apologize
It was my skewed opinion taking over:)
I am actually really keen to learn new stuff from you guys, cuz I want to get better and try new fun stuff
But at the same time I like to look back at the "smaller" people as well
kekw



R3A2 in 6:02 be like I am speed
is that normal ping for you

Invite me next time damn it
nej
it's just 1 second delay
HAHA
kenny playing with me on NA servers 
"just" 1 second delay
h o r r i b l e
Host side hit registration feelsbadman
i mean maybe not as far as this game goes but overall it's fkn terrible
compared to other multiplayers
what's other multiplayers?
other games π€
such as
pretty much anything
2-4 player coops like resident evil and borderlands, your average multiplayer game like valve multiplayers, even MMOs
at least it's playable
why settle on "it works"
well
if it's dumb
but it's work
it isn't dumb
at least it's work

i played with that all the time
sometime 0.5s delay is a good thing
As i said it's a pov thing but I wouldn't settle on "it works"
sometime, you gotta appreciate what you got
damn C1 run
nobody host when i'm online
You can host 
ok
Damn this chat popped off earlier
I missed it too. Big sad
@bleak crane You plan on running A2 Solo any faster? Also why did you open both blood doors at the same time? 
Please tell me ray i need to know
You reckon sub 30 is possible?
what would be like the fastest solo time possible do you think
Don't you have a 26?

I feel like, if I optimized what I as doing, it wouldn't take all too long, especially with decent RNG
Now, "possible for me" is a different question
Maybe I could have gotten a faster time if I had that 180+ IQ strat ray won't tell me about 

Is there anyone who runs entire rundowns or is it pretty much exclusively just single missions
Y'all should have a control group of people who can play the game but don't speedrun XD
Kenny control of never playing rundown before was 8-9 hours
Finished it in one stream
Thatβs would be a baseline id presume for non speedrun
its Kolohe's team vs Kenny's team
8-9 hours between we were taking breaks and i was having dinner mid run 
Nice, should be an interesting watch then
My group finished in 7, but we sorta just kept plugging through until we finished
@upbeat tusk What do you mean force them to spawn at warden door.
they used the same mechanic as R1C1
And they're already at spawn when I'm inputting code, the only reason they weren't in scan that time through is cause I got shot
That's what happened though
Goose res'd, Hunter and Jab ran
They were a little ways behind is all
even w 1 person on scan its a 10 sec scan
and i was on scan as soon as it was physically possible
Scan with three people vs what we had is maybe at most 1.5-2 seconds faster
that's the same scan for everyone right?
The evac scan?
I think it goes faster with more
Yes, but more makes it progress faster
but even then its only 2 sec faster w everyone
I got in at 35ish percent, and jbeeb at like 50-60, not a huge loss when whole scan is like 5-8 secs
To my understanding every evac scan that doesn't require an item to be within it to begin extract progresses more quickly with more people within it's influence
Thats what i thought too but idk for sure
Item scans vs player scans
Anyways im off to bed gn yall
Night bro pleasure running tonight
speed
running
the
at
my
alright let's bring this a bit more serious please instead of spamming. Thanks.
Whatβs everyoneβs best a1 and a2 time?
About 6 flat a1 and 730ish a2, not wr so not bothering checking exact time
<@&408548765599793173> rules are rules
has anyone tried a pacifist run before
as in
beating missions without killing any enemies
I do not think that would be possible but idk
has anyone really attempted to route it as a category?
would be really interesting to see whats possible
I think some levels would be impossible like that but idk
Would reach spawn cap pretty fast, ai would break and be unpredictable
There could probably be exceptions in order to make it viable, I.E. gadget kills and kills that are not DIRECTLY made by the players do not count
if you do pacifist run then the spawn cap means nothing
it is possible, ive done it once on A1
Pacifist run in theory is almost impossible, even perfect head pops with dmr and kiting, youβd get a big hitter or big shooter ...maybe even a hybrid and have to take it down as kiting the headless hitters is very manageable adding all of the extra variables into the mix makes it extremely problematic...
And even when I try to not kill stuff something always dies.
Quad run with 4x cfoam launcher on r3a1 will be best bet for pacifist run
Just get a solid kite runner
A3 would be rather doable pacifist imo
I don't think scout overrides spawn cap though
I'm pretty sure if it does, it doesn't fully override.
Hmm, seems like you havenβt aggroed enough scouts
Not really
The enemies are queue'd up from my experience
rather than spawned in all at once
Yeah. They do queue but also override
I've never had an override
Mixed between both
Or never noticed one
Yeah, aggro enough and it will queue most of them but leaks into an override
It's also rather hard to really say that the scout caused the override instead of the enemies that were spawned asleep
Regardless, pacifist A3 is quite realistic
Yes, it definitely is
Iβm surprised how difficult it was to do a passive run on A1 tbh
At least more than I thought it would
would really love to see it in practice
seems like a very interesting exercise in abusing pathfinding and such
ive found a couple of spots on a few maps that confuse enemies, such would probably need to be taken advantage of to make the runs realistic
like on B2, in the first security scan room theres a box in a corner you can stand on to bait every enemy into a corner of the extraction room
could use that to hit 1 security node at a time and then retreat
Ye
Some maps have cheese spots where you can go an enemies canβt really hit you or can barely hit you
Cheese is icky, no cheese allowed π
a speedrun is a speedrun
unless you make a category that says you cant do that i feel like the realistic expectation is that anything goes
imo finding things like cheese spots are one of the most interesting parts of speedrunning
Cheese is icky
Yes it is
I mean you can use it but if you use cheese in solo runs or speed runs and tell people do they are going to give you less credit
yeah being able to do it all without any exploits might be more impressive but it sort of defeats the purpose of speedrunning
From a speedrunning perspective, do you think adding player collision would affect the meta substantially and is it something you guys would want
im not a speedrunner but it would probably be annoying regardless of circumstance
If they did eventually add it, I'm sure they would patch out stacking on top of other players, cause it could be an easy exploit
Player collision would greatly affect speedrunning
It may not affect times too much, but boosting would exist
if anything I feel it would just make the gameplay a bit more irritating, especially with the stealth aspects, but then again it would be more realistic
I don't think gameplay would be irritating at all
I find it irritating as is to clip through my teammate
If anything they really need to add enemy collision cause having sleepers run straight through me is very annoying
And not be able to see anything on my screen but the inside of their head
true
and friendly fire might be really bad in certain situations because of no player collision
i just figure that for some missions or in any case where you have to quickly run around it would get annoying
i forsee things like getting jammed up in doors
come to think of it
is there even player v enemy collision?
Nah
nope
i dont think ive ever straight up walked into an enemy so idk
Just because they have collision with players doesn't mean they would have to have collision with themselves
I donβt care that much but some people get annoyed cause enemies run through you
??? have you played this game
Having collision with enemies would make kiting harder, that's for sure
^^
No more blindly running through packs of enemies
man
i thought i was just a parkour god
with a 100% jumping over crawling enemy success rate
well if that says anything, the lack of collision between player and enemy is hard enough to notice that it's never broken the immersion for me
i think the collisions are all fine as is
It's very apparent if you actually kite through enemies in hordes
the only real collision thing i can think of that might need changing is where the hammer swing lines up to the crosshair
then you havent ran through an entire scout horde of sleepers
tbh i'd like to see collision between player and enemy. it would add more difficulty and make kiting a bit harder, make you really think about backing into a corner, what path you take, etc
Precisely
agreed D0c
It seems that the hammer, in its swinging animation, is a fully physical object, so depending on how close you are to the target, the hammer might hit early/not in the spot you want it to so it's understandable to want that fixed @obtuse tide
it would have spedruns a lot more interesting lol
Enemy amount may need slight tweaking to balance for such a change to gameplay, or it may not to increase difficulty further.
can vote for it here:
https://discordapp.com/channels/408196129470152705/522894578085265422/732913740768477248
yeah the hammer collision is based on the animation
i actually like that a lot, its really intuitive
Same
but i think the crosshair itself is a bit misleading
D0c, what are your thoughts on player on player collision
it gives the impression the hammer will connect exactly on the crosshair but it often hits before or after depending on where you stand
I'll answer in #gtfo-chat
i mean its a hammer, it swings like one
Sounds good
speedrun it a lot
a1 solo fail, on pace for 1324, died at 90% extract https://youtu.be/SqYifkVKa40
nice
the best one i had where i died during extraction was sub 13
like 12:50 or something
Damn tough, this was my second run ever so im hoping to keep running it for a bit
But i have a feeling the rng gods will never give me a run like that again
Was ur sub 13 death with burst or mines? Honestly no idea which is better
burst can easily be faster
but you need to not do what i did in my winning run
which is refilling after 2nd alarm
and bringing it back to extraction
you can push it pretty close to 12 minutes with good rng and minimal tool
but that rng will take a while
and actually surviving will also take a while
Yeah makes sense, i like the mines obviously but i lost a good minute placing them
Probably gonna keep trying mines for a bit, if i had more attempts before than run, with that rng i really couldve gotten sub 13
I was just winging everything past the first alarm door, efficiency took a big toll after that
Hey, that's not GTFO
@sullen silo
a1 speedrun?
any solo speedruns done yet?
yes
Are there a lot of D1 solos?
Interesting
E
I was gonna view some once we got far enough into D1 to see all the spoilers
if u guys want a spoiler then there is floor everywhere
π dont tell doc i told u that secret info



... Alright enough
@severe willow any ideas why they don't post their solo runs? D1 solo sounds amazing achievement, wonder how they did it thou...
I know exactly how, but my buddy is going to redo it on video cause there arenβt any yet
good luck to him then, whatever he used its still probably hell to complete it
Demi cant record due to hardware restrictions and plant did it under a bug hunter build I believe so it cant be released due to an nda
Plant cannot, correct. there are at least 3 others I know personally that have, two of them dont want to be known publicly, the last is recording it
Knows personally hmmmmmmm
@severe willow any ideas why they don't post their solo runs? D1 solo sounds amazing achievement, wonder how they did it thou...
@still latch
Some are not interested in posting it publicly, they just don't care about proving people. In the solo community, it's seen that you have to record from start to finish no edits during solo runs. Some solo players are not into the whole recording and can't be asked as they're doing it for themselves, as such not for other people.
Damn, Im more interested in how to do it. Cause what got me into soloing is videos of how they did it.
But yeah understandable from their side as well
That reminded me of something....
Solo players to me are just vain as fuck players who are monotonous playing the game to show off to one another on a non-existent ranked system. By extension micless players are the same way, they play for themselves and ignore the three others, seeking only to win and move on. This type of play style I find utterly toxic when put in conjunction with others who don't follow the same formula.
I know 2 people that solo'd D1 π€¦
And some who are good enough @autumn pasture and I, donβt want to do it
I know at least 3. One unconfirmed person would make it 4
Also good quote
Ree
@fast surge I also know a guy who solo'd D1 ;)
That reminded me of something....
I know 2 people that solo'd D1 π€¦
@fast surge
HAHAHH, you're stacking his nonsense qoutes now? π€£π€£
I'm keeping all the quotes my man Dx
Good man
Yes
hm
Some are not interested in posting it publicly, they just don't care about proving people. In the solo community, it's seen that you have to record from start to finish no edits during solo runs. Some solo players are not into the whole recording and can't be asked as they're doing it for themselves, as such not for other people.
@median quarry considering how toxic us as a community can get i dont really blame them
Very true. If I'd solo, I don't care about proving since it's just a massive hassle.
because people will call you a liar anyway if you dont put a vid out
Yes, hence why people don't bother telling what they've done.
But it's very important for the lower expeditions and harder levels.
i remember when zeroe did e1 on his stream and he use a little cheese spot for like what,5 seconds, just a big ol mob of people (who probably dont even solo and play the game regularly) just jump and said it was invali,cheating etc
i know that when we are talking individually people will react different and have different opinion about the matter
i remember when zeroe did e1 on his stream and he use a little cheese spot for like what,5 seconds, just a big ol mob of people (who probably dont even solo and play the game regularly) just jump and said it was invali,cheating etc
@teal fulcrum How in the world did he managed it O_O...
As for the toxicity that's really a shame, cause the amount of work that he must have put to actually complete E1 solo must have tremendous, I dont want to think how many time he failed on it just to be shunned by some random people, but that then explains why noone shares strats or more difficult levels :/
well, tbh the solo isnt as hard as people think
its hard yes, but because of the pathing its way more manageable than most people give it credit for
@still latch and thats the community we foster not only in solo but as a whole
we dont celebrate a victory, nitpick every single frame of a video or stream so we can just cancel it
which is sad cause this community is one the best I've been a part of, like played LOL and DBD before and there people were toxic left and right. Here when playing with randoms is probably the best experience I have had, I think I only met 1-2 jerks but that's it
well you have jerks and then you have dick measuring. and i had more of the latter, "i have 1 more completition than you so your trash"
i was prideful af before, but i tried my best to change and i started having a better experience in game like that
pubs its still rng lotery when it comes to teammates
tbh
i would have said just solo it back in the day
bcause teammates are only good for first surge, fog surge and baby scan
otherwise solo is easier
Imagine a surge scan in an A tier
yeah but its a hellaova lot cooler shooting with people by you side and all that
i mean yeah
I liked the concept of surge alarms it was just annoying when you all have to kite to pick the person up or the person has to DC
I think it could work if they added more time in between waves spawning so you could clear wave and actually manage to pick someone up
yeah spawn cap in like 40 seconds wasnt that much fun
well you can
just act as if the downed person is a scan
group up at it
shoot them while one person revives
or just died all at scan
keep 1 person alive
and just kite as far away as possible
Eh, gets out with 75% hp
I donβt find it too bad. Just RNG heavy for those scans
But I preferred the for spawns over ladder or scaffolding
@still latch I noticed you asked how Zaero solo'd E1 yesterday. He has the vod on his Twitch channel where he streamed it, otherwise after the completion he posted a link to the stream itself in #gtfo-media if I remember right. You could search for posts sent by him in that channel and probably find it if you wanted to view it.
Thanks, I'll have a look! @glad nest
I'll mini spoil, get used to seeing spawn a lot lol
Tbqh, I think E1 is an easier solo than D2 and possibly even D1.
The most powerful strategies involve stealth and kiting, both of which are fairly unaffected by player count.
d1 are just, bailing to the farthest room
A1 solo 12:05 - https://youtu.be/z9GriXHLFn0
Nice!
I probably asked this before but is melee-only run with full squad on A1/any level possible?
kinda wanna try it with friends but don't wanna waste all our time
yes
awesome 
Itβs doable solo as well, just need a lot of skill and patience
@stray quiver see #gtfo-media
oh damn, thanks
np π
I probably asked this before but is melee-only run with full squad on A1/any level possible?
@stray quiver You can do it. In fact, a squad what appears has starting doing duo only runs with melee only with no tools that can kill.
Just saw that, it looks insane but really fun. Will def try it as soon as my team gets done with D1 :(
Hey speedy boiz, is there any speedrun leaderboards?
Theres a speedrunning discord server that had leaderboards but its never updated or maintained so its become unused the past couple of months
@median quarry what time are you looking for?
Is there an A3 TAS?
Brute force
ah
Not possible to brute force the reactor codes
It is still, thought that was well known by now.
The fix is visual and doesn't prevent you from entering more codes.

So you should be able to do an A3 TAS w/ melee for all waves.
melee?
To save ammo, that's how people did the D2 TAS
don't need to melee all the waves
can loot a bit during waves
just need to split up
True
yeah, 2 people or even one can defend
I bet you could get a really short time, though. Sub 15 probably.
Sweet.
jesus they're still running
not running anymore
just edits
to make it epic
you'll see
everyone just playing fall guys now
yes
getting good cell spawns for each zone
Oof
idk if it would be worth it to bring like a sniper for solo
so you could clear the bigs faster
would def be a handicap for the ending
I would die on extract 100%
I tried rifle on that to pick off bigs at low health, but I suck with it for regulars.
Shame BR isn't in.
Lol wes I think im done with a1 solo speedruns, i can only rely on rng so heavily for so long, i got a 1230 and im happy with that
Had a sub 12 but died as per usual

U win this round lol
i got to pull the 2nd alarm on C1 at sub 15 today
but i had 20% health
so that didn't go great
Lmao, are u multi zone kiting or just z13 kiting?
no kiting
Makes sense
or well
if my sentry ran out
i clear a wave by going up the platform in the middle of the room
Pb so far?
i haven't even gotten a single completion out of it
I feel that lol
What are the theoretical minimums on these levels with a 4 man squad?
A1 - 5 minutes?
A2 - 8?
A3 /B1 /B2 - 15?
C1 - 20?
D1 -15?
No
Iβd say 12 mins for A1, 30 Mins A2, 40 A3, 1 hour on B1, 1 and a half on B2, 1 and a half on C1, and around 1 hour - 1 and a half hours on D1 on average
So these are what the average players normally spend on these levels
theoretical minimums
? Yeah
he means how fast a speedrun is theoretically possible on each of them

wish i can record my solo runs 
Nvidia shadowplay? OBS?
im playing on 15fps
o o f
Yeah that sucks
What you rocking? A GTX 580?
Invest in a better PC for results.
i rather invest on a laptop since im constantly travelling
sadly carona makes it hard 
WR on A2 is a bit over 17 minutes, so probably 15 at minimum.
Would require perfect RNG and no mistakes.
Imagine making mistakes D:
Oh, 4man I'm not sure.
A2 might be something like 6 or 7 mins because I think WR is 8 minutes? Not sure how much optimization is possible and I'd need to check the actual record.
A1?
walking around while carrying stuff just takes ages
Prolly 4 min then
A1 solo speedrunning is not boring by any means compared to other levels imo
I like A1 solo a lot or speedrunning with a 4 man
4 mans boring cause finishing thr actual level isnt hard, unless u got bottom rng ur gonna beat the level lol, part of the challenge shld be actually trying to survive
Its just rng math and tactics not really survival, which for some people is fun but its not for me
It's fun because they are with you
@vernal glen You speedrun GTFO right?
yes
Have you done speedruns for other games at all?
no
I have tried speedrunning Doom Portal 2 and tried Half Life and GTFO seems too much of an RNG based type thing ^^
It is
But some consider that the fun part
As without RNG it just becomes a straightforward cycle of doing the exact same thing
Just attempting to do it perfectly
I loved Portal 2 so much I'm 100th wordwide but getting into GTFO seems kinda nervewracking
I think it would annoy me too much after a moment since I can't improve the raw rng, only bend it
I might try though
Solo ^^
So at some point the best times would be RNG based and not skill based?
Yes but like
pure RNG won't get you there
Just like pure skill won't get you there
You need both really
So in the end the only thing you can't change is the RNG so it would be RNG based
Not exactly
You try and take as many risks as possible
Such as using little tool setup for an alarm
The fastest way to clear the alarm, would be not spending any time on setting up
But that would require you to survive full hordes with just your weapons/melee
Which would be very high skill
Yes, skill involves in bending the RNG to your will and making an advantage of it. The cap is still the RNG in the end. I don't know about you but I'm very high skill
in the end yes
But I don't think the current time even reflects that yet
You could beat my time with worse RNG
We would just improve the speedrunning meta and breaking new grounds instead of just rerolling
I might try speedrunning then
Because I loved speedrunning the other games
I shalld join you S.R.A if you ever speedrun in GTFO.
I don't know what your skill is like compared to mine
But out of my experience I'd say I don't find it easy
I solo'd the whole of R3. I melee hammered only A1 A2 & B1. Always play with 5% hud, etc
Maybe you'll find it easy
I'll def try it. Honestly I think the RNG part is going to turn me off at some point
The RNG i got on my run isn't incredibly rare
Thanks for taking your time talking, have a nice day
We got 30 secs off from the world record when we did it at A1? I can't remember. I know we got the sub 7 min mark.
You solo only right Wesley?
no
π€
I don't like team based speedruns or games actually ^^
GTFO is just... different
well the team often takes a lot of the rng out of it
A1 4 man is 528
if you're 4 people, just ignore those 10+ sleepers and shoot them while you're doing a scan
What is the A1 solo time?
12:05 sounds like a lot holy crap
yes
π ;)
I got a 1228 but im totally worn out from it
Mind sharing the strats to get me into or nah?
Burst sentry
OP on A1 Dx
burst sentry instead of mines is a way to save time
Exploits count?
Like bhopping
and it's more of a general thing the community seems to decide on
Who deemes those?
BHOPPING Isn't an exploit, it's intended
like
no one ever complained if you break door with 1 swing π
I asked ludvig and he confirmed its intended we just did it to a much higher level than expected as community.
no one's gonna complain if you're using the fact that the head hitbox still exists despite the head being gone
Okay so no shame, all exploit then... or shame, no exploit and have the WR because you guys didn't do it without exploits lmao
I mean
things like that
Ur kinda missing the point
standing in a god spot of some sort would be a different story
I guess that's technically A.I. abuse which is allowed if you exploit
Either way I don't do it for the competition but because it is fun ^^
So I wouldn't care
i doubt it would make much difference towards your time anyway
Lol
Doesn't matter :P
F
I guess it's nice that exploits are allowed except OOB's
basically
if you do something that doesn't feel right
just explain what you were doing
for example the tool assisted R2D2
People should be banned for it, straight up
and none of them will complain if you consider a non TAS run as the actual world record
Bruh, what?
TAS is a seperate part of speedrunning, you cannot mix it with human interactions
thats why TAS isn't part of any speedruns official times
its just a TAS and doesnt count
TAS D2 was separate from just D2.
it can be its own category, but by no means does anyone consider it a normal time\
^
same thing with a3, and kennys team, they had an a3 4 minutes ahead of my time, its not the same category if their using TAS
It'll be fun until the RNG wall hits me :)
so it will not be fun right away lol
It's very likely to hit you on the first run
Considering there's probably a 50% chance that you're not getting the key zone you want
Is there a vid of the A1 WR?
yes
Curious about the route.
not public tho
solo or 4man?
oh nvm
Wes has solo on his channel
its on wes' channel
its linked to his discord profile
i got the best key on my solo







