#gtfo-lore
1 messages · Page 188 of 1
maybe he's jordie schafer
unlikely
i doubt our chars have names like "Thomas Woods"
I would think Schäfer is the name Warden gave him
And if Jordies clearance would be high enough he wouldn't have to ask for leave at all. Or at least have a much easier time getting it.
i think it's janson yeah
If jordie's class was like a 4-5 he'd be able to walk out by this point
Excatly my point, but... If jordie was higher than 1-2 he wouldn't be on a contract...
where did the name schafer come from
maybe losing his mind to infection?
audiologs~
doubtful, as similar effects would most likely be showing on our characters aswell. since, y'know, we basically bathe in that fog in multiple missions. and we seem to be just dandy, could also just be our conscience being injected into different bodies though
Or we just get treated for it or have immunity
if we were immune it wouldnt have any effects on us, yet it does
Well... It doesn't outright kill us off
So we must have SOME resistance to it I would think
or maybe its just... not lethal?
Could be?
does the presence of disinfectant in the rundown have any significance lorewise?
No not really
cuz after washing your hands you're good to go again
They know what theyre getting into
Well I mean why would they have the disinfection kits locked away in lockers if they DIDNT know there was infectious shit down there
heck, you think the higher ups didnt know?
of course they did
Ive only really gotten to play A tier so far, are there more audio logs afterwards?
yes, you have to look for them though
Well mines would have toxic dust and stuff, especially mining coal.or something,
Disinfect packs could be an all in one solution to toxic substances
bruh dont tell me theyre locked behind overlord bulkheads
well i can assure you it's not in D2 overload
Hey I saw somethin bout' morse code earlier? Was there an audio log in the B tier with it or somethin'?
https://www.youtube.com/watch?v=jMP_Kwd7Ehk this is what youre looking for, posted by @stone vine earlier @celest pagoda
Oh shit, thanks man. I thought I heard somethin while going through b1 with my buddy but I just assumed it was some sleepers goin' ham on a blood door.
👍
Having a date on the deeper log would be so helpful ahhhh
extremely
It would give us the exact date warden started sending prisoners down
Or atleast a date of around the time period we are in
the date on that log would determine whether they're actually a prisoner, survivor, or just someone sneaking through the complex
i don't think he's a prisoner
I’m pretty certain he’s a prisoner
how do you figure?
Guess we’ll see when the second log is found
Well he’s definitely not doing it for fun, someone sent him to go deeper and get to the hearsay
Doesn’t that sound awfully familiar, “I can’t remember anything, got an objective nothing else, just do as I’m told”
his thinking is mostly in line with the way the prisoners think, just that there's no mention from him about the warden's work detail.
if he's there on work detail for the warden, then he shouldn't have any way for himself to actually go deeper
i think he's there for his own reasons
Probably not
as in he wants to leave a message, either for someone else, or more interestingly, us, though i still don't think he's necessarily a prisoner just based on the way he talks
He repeats the word deeper so much it’s like it’s been engraved into his head
Almost like wardens in his head or has been in his head
the prisoners seem to have a "lets get this done and get out" vibe rather than one of absolute desperation like the vibe that this guy has
and he shouldn't need to repeat it to himself or try to remember it if he's a prisoner, since prisoners are fitted with HUD visors
HUD visors that actively tell you what you need to do and where
either way, i don't think we have enough info to really make heads or tails
That doesn’t prove he isn’t a prisoner at all
I’m saying now that this guy is most likely a prisoner recording a log for other prisoners
the fact that he's more erratic and desperate doesn't prove he's not a prisoner, but if he really was there on a warden mission, he likely wouldn't need to be repeating things to himself, nor would he likely need to memorize where he needs to go exactly. the amnesia thing does fit in line with the way that the playable prisoners can seem to almost remember being in the complex several, several times, but another thing to mention:
he's alone. prisoners aren't typically sent in alone
although, yeah you can optionally go in alone or with less than four, i'm not sure if that would actually happen with the warden's work orders or if the ability to play with less than four is just a matter of making sure that people who don't have three friends can still be able to at least TRY to play
Unless he’s been cut off from warden
And other prisoners can also uh die btw, which would explain why he is alone, coughing, and scared
What is the hearsay
In the real canon I’m sure reviving isn’t a thing
well, of course, though i would figure he would make some sort of mention of being alone at this point or being in direct danger, which he doesn't, so i guess at this point we really can't know either way without more information
Well a hearsay isn’t exactly an object in the first place so I’m pretty sure it does relay messages of some sort
i also am pretty sure reviving isn't technically a thing
hearsay seems to be a sort of room-scale audio recording system, judging by the way that it's been shown to be used so far, you say the words "hearsay on" to turn it on and start recording whatever, you say the words "hearsay off" to stop recording
just seems to be a convenient way to record audio without needing to physically hold something to record with
Yeah like I said, relay messages
This is the dictionary definition
information received from other people that one cannot adequately substantiate; rumor.
it might relay messages as a PA system as well, but we don't really know if it sends stuff or if it just gets stored in a local computer to be sent later
So it’s info passed through another source
yeah but hearsay is just the name of the system, it's not meant to describe what it does
though it could relay messages, i don't know if it does, i'm fairly certain that the name hearsay isn't meant to be indicative of anything other than it has to do with audio
But people typically name things after their uses
not necessarily? especially with technology, there's a great vast variety of different ways in which things are named
i mean think about discord
generally you will see systems be named after their purpose if they only have one, but will be more generally named if they have multiple purposes, with that generalized name having to do with the general idea of what it can do
i.e hearsay relay system or hearsay relay vs hearsay system
not that it MUST be this way, anyhow, i just don't think it's named after it's ability to send messages necessarily
Ok then what do you think it’s named after?
Ofc we know it has some sort of recording system. That’s about all we know
Im just using the info we have to make an assumption
i think the robots are related somehow to hearsay
Also yes, even tech is named typically after what their uses are, for instance laptop it sits on top of your lap
lol
So unless the hearsay system is named after a pre existing label, then this is the most speculation we can make rn
whats tyhe theory behind the morse code again haha
and are the chargers all male and sleepers female
wut
The morse code thing is if you take the noise you hear when you open certain alarm doors in B1 and translate it to morse where the quieter noises are dots and the louder noises are dashes it spells out "hello"
chargers seem to be all male. if you talk about sleepers in general, they vary between male or female, depending the type of enemy.
Well unless you count mom as a charger variant, but then again mother is like multiple so idk
yeah the mother is something we still dont understand XD
what you mean? for now we know that the mother is the result of a combination of two humans. however we dont know if they are both females, both males or 1 per each gender.
We do know
It’s a striker, shooter, charger visibly
It’s connected at the hip between striker and shooter
The top half is a striker facing backwards with its rib cage being pulled open and the legs are from a shooter
eww gross.
The face and breathing is a charger
mmm i remember seeing a human face, however i dont remember if chargers had visible face after all
They have the same face
There is a picture of a charger without the biomass covering it
See look it’s holding the rib cage open
🤩
look at the face
It’s cute
i'm really just saying that that an assumption based off of the name doesn't make sense for the hearsay. like a laptop is named a laptop because it sits on your lap, but you don't use a laptop to have something on your lap. like it's not a paperweight for your lap, it's a computer that sits on your lap, however by just looking at the name and nothing but the name, literally none of the information about it being a computer is given, therefore it wouldn't make sense for someone to make an assumption about what a laptop does based off of the name "laptop", just the same as it doesn't make sense to make an assumption on the hearsay just based off of the name. the most we know is that it's a room-space recording system, there's an open possibility that the hearsay system does do communications relay or acts as a sort of PA system, but that isn't confirmed. i'm a little doubtful that the hearsay system itself is what is used to send communications relays, too, since the guy in R4C1 could just send the message to the layer he wants to leave his message at, rather than having to physically be there...
... OR NOT because we have no idea what it does or what it's limits are, it doesn't make sense to assume anything past what we already know for it, especially when there's so little information on it and what implications it has, it's a small part with little impact, making theory crafting for the hearsay system difficult at best and needless at worst
But that’s the point of speculation
You do realize there’s no fun in waiting for lore to be spoon fed to us, right
So when you come into the lore chat with the mindset that speculation is bad you go against the entire point of the channel
I don’t care how little info I have, I’ll use all the info I’ve got to make theories and assumptions
You’d be surprised how much lore you can dig up out of the smallest amount of info
Also, I’d like to point out it’s fine to disagree with a theory but, by your logic technically you can’t because you don’t have enough info to refute my statements
Also, is there any more info in the hearsay other than what I’ve brought up, I’m just listing the possibilities
We know the hearsay sends messages, we know the word hearsay can refer to sending second hand messages, it seems decent enough to make a small speculation off to me
as someone who is coming from a background of dark souls lore, there's a great margin of distance between being spoonfed and not making speculation when there's FAR too little information to get any kind of accurate idea, we can speculate as to what the impact the hearsay system will have through wondering what the message that was going to be left for us will have, there's a lot of good stuff to wonder about there, but there's very little reason to speculate on the full extent of something as small as the hearsay system itself can do when the system itself has very little impact and there's very little information, literally any speculation on what it does is going to be woefully inaccurate once new information comes out about it
it is a side detail we don't need to worry about
until we find something new it can do
Question. Does anyone know what happened to North? he shows up in the world premiere trailer but never seen again, or was he simply replaced by Hackett? I could not find any information on the wiki.
the name was changed because too many names sounded too similar
He was renamed
ahh i see, thank you all!
North was fired from his job and they hired Hackett instead
he was sent to 40k darktide
@fervent iris can you confirm
But fencing there’s also no fun in waiting an entire rundown for a slight bit of info to help, if we try and use the info we have now we can gain a lead onto other things
North return as boss when
North boss hot
If we can have theories the new data in the rundowns can either confirm or deny our theories... But that's just a the-
That’s a not true theory because r69 lore states all theories are invalid
Neko goose is the only theory allowed
Choke the goose
no
who is henke
Bring back Chimp theory 🐒
🐒 
wait the morse code.... if it was a human would it be crying for help instead of saying hello? could it be one of those robots you see around?
No because it’s saying hello, they would’ve written help if that was the message they were conveying
Also, no, those robots are just unpowered robots
if they were asking for help they also would have likely used the morse code universal help code of SOS
...---...
Talking about the banging sound when the zone door opens?
yeah
I don't think those are survivors
i would be doubtful normally too, it's a creepy sound and it happens separately in two locations that are like 100 meters or more apart, even if they're opened at the same time it does sound a lot like the morse code for the word hello
is warden the one updating the google doc of gtfo logs?
thats wardens slideshow, yes
Hope a movie producer will take the chance to produce a gtfo movie for some lore instead of shitty ass ones like monster hunter
I doubt GTFO would ever get popular enough to warrant a movie
the stories and idea is good
Short film yes, movie nope
Hey if Jason can still get two short movies whilst in a legal dispute anything can
gtfo has awaken a new kink inside of me
those big girls with their nice big bootys are kinda hot
?????????
Hmmm
How can those things walk when their legs are bones
It couldn't support the weight?
They drank milk.
Stronk bones
You'll never grow up to be a big sleeper unless you drink your milk. That's my lore theory.
That explains
hmm breastmilk
No
when their arms are only bones they can still smash and deal 40% damage
so they strong
cough tumor milk cough
With how the tongues of these guys are I'm assuming they could be like from a worm.
So where are their vocal cords
Oh good point and shooters can scream somehow
I dont know man even Spongebob is kinda hot in this gif, just imagine his long tongue all around you

So there's a glitch which sleepers can still scream with their upper body blown to bits
So what explains that is their vocal cords are at their legs or their ass
Gonna keep smacking the sleepers in their ass as usual. It works really well. LORE
What is the weird growth inside sleepers though. It's like 
Light reacting blobs inside sleepers?
Hmm
that can connect to another theory, you saw the tank and the mother?
They have tumors growing from their back
Sleeper tongues ar probably the intestines
So what explains that is their vocal cords are at their legs or their ass
@upbeat frost don't you know? they have a stand which allows them to scream even without head 😛
personally i think the "eggs" inside the sleepers are some sort of colony of microorganisms controlling the macro, which is the mutated body. after the infection fills fully the whole body, the infected human enters in a "dormant" state and it begins to mutate into the sleeper. you can find some bodies in the exact position you sometimes find a striker while sleeping.
however we have to know yet about the biomass found inside the complex. maybe that biomass was somehow combined with the disease the mayans suffered and the result of that was the stuff we know now?
or the biomass was the cause of the infection? like emitting spores, which were released each time a earthquake was produced and that caused the disease the mayans suffered.
@lost ore i thought those were "eggs" within their bodies too for a while
turns out it's just their skeletons, the blood spread across it makes it look a lot more spotty than it actually is
doesn't help that their bones are really yellowy
@lilac island the devs stated they were eggs in a q n a I think, did they say differently?
They are quite literally potato eggs in the sleepers, thus where the term potato gore for this game spiraled off of. It creates the bursting effect when you kill a sleeper, and they even burst in early concept art
If you watch the gameplay for the old design of the game the eggs are very visible when they kill a sleeper
they are very clearly visible in old versions of the game, but old versions should not be taken as holding up
i don't see them is all i'm saying
or actually no i do see them, they're exclusive to the chest cavity now i think
Can someone post a pic here of like half a sleeper
They aren’t exclusive to the chest
They’re all throughout the body
pretty sure they are because i just see clavicals and the sternum after having taken off their head
Ok warden send a pic of a giant missing it’s dick
yes, that's in the torso
no the eggs go down into it’s legs
if it's missing it's dick and you see it, then it's in the torso
...
Dude are you going to refute everything that I say even if I can show you picture proof
that picture right there is in the torso
Omg not that one, I would send my thousands of photos but I’m at school
i can wait
it's really not that big of a deal, but when i break legs, i just see femurs and tibias and fibulas with no evidence of eggs, just bones
the chest cavity 100% does have eggs in them, but for the extremities i just see bone
Alright then I’ll get u pics of a giant
i know the old videos and footage of old builds has the eggs pop out as a part of the gore but that's not in the game currently unless there's some hidden option for it
No it was to show you that eggs do in fact exist
It doesn’t matter if it was old game, the trailer was old game and we still reference it for the lore
what calm normal discussion are you guys having
In order to discover lore you need to dig a bit deeper than what’s shown to you in current game
we do look at old trailers, but it's still important to recognize that even for lore aspects it should be taken with a lot of salt on the side considering even some story aspects have changed, though a lot have stayed the same, tons of stuff HAS changed, and for that reason they cannot be trusted 100%
i have looked at every piece of media going back to trailers and stuff, i do dig deeper
but stuff, believe it or not, changes, making old stuff dubious when it comes to story
For someone who digs deeper you seem to deny a lot of things and wait for a lot of proof to start speculating
like a person who theorizes based off of concrete stuff? just because i'm more skeptical of things doesn't mean you can't theorize, i'm just saying you shouldn't just assume that speculation with little to no evidence behind it will turn up anything
That’s how the lore of this game is meant to be found though, is throufh community speculation

And if we all wait for devs to spoon fed us bits and pieces it’s never going to be fun
i thought the mother enemy was the thing that reproduced all the other infected?
No
They were tested on first, there’s a lot of environmental proof of experimentation
Mothers were a product of said experimentation
lore is not "found" if you speculate, it's speculated if you speculate, if you "find" lore then you find it, as in, there's stuff there, there's something you can substantiate because it's been put there, there's a wide amount of space between finding something and speculating and theorizing
I still think chargies are created by people as well
A lot of evidence points to it. Mainly D2 as a prime example
the creatures seem to be created differently
Exactly
The creatures were made due to scientific experimentation with some sort of fungi
i just want to see a picture for that because i probably haven't noticed it
And from there formed their own colony of sorts
i think it's somewhere inbetween
the fact of it's location being at a meteor impact site brings up the idea of panspermia
ah, ty
I thought that was a pic of a new enemy
yeah i've not noticed just cause i usually wind up breaking the legs alongside it so i only see the skeletal structure of them
Fucking auto correct
it seems mostly centered in the chest cavity/torso for the eggs, tapering off towards the extremities, i would assume because it relies on the muscle of those extremities to move and such, meaning putting eggs in the extremities would only prove to be harmful for the creature
also no i don't think we have
Oof
i just want to know more about either one, or both
i gotta listen to both logs back to back real quick cause from memory i just know they sound very similar in terms of voice, though different inflections due to obvious different state of mind
🥲
the real twist is gonna turn out that they're just tyranids
d2 deeper log:
Though now that I realize it the hearsay system seems to be a string of systems so it may be linked by terminals or radios of some sort
😉 looking at the new blue radio pillar things
that would make sense too just from the mentioning of needing to be linked to the communication conduits
Yeah also, it seems like they were set up in common place working areas
As they said, don’t let any other person question it and if they do report them to a tier 4 worker
And the fact that the first set of them we see is right next to the hearsay log in a2 hmmm
hmm, maybe, it makes me wonder, if they were meant to be for higher tier security clearance workers, with nobody lower being meant to even know it exists, wouldn't they only really want to put that in the areas for tier 4 workers? maybe security zones are exactly as they seem, separating areas based on security clearance
Well there’s nothing weird about setting up communication conduits, but I wonder if the hearsay is something else that these link to
But they did say in the log that Artus had to be careful while setting them up, so it still has to be a pretty high tier operation
No matter where they set it up
i guess yeah it did say he needed to be careful to avoid people looking at him or anything, so maybe in off corners of public or semi-public areas
Also, he’s a d tier personnel and has access to the area where other lower class personnel would be
So that means that the areas he set up the conduits were all d tier clearance or lower
Otherwise someone would have reported him to Davies
Um hi, anyone can guess what happened in the last zone in R4D2?
Finally see dead bodies with more proper clothing (lol)
So why is there so many HSUs and having a bunch of them (including a few Neonate) hanging at the center (of the room)??
We think (I think as well as a few others) that it was an hsu feed system to a testing chamber
And Henry got a little angry
AHHHH HENRY
Frank Sr
Henry 
Big daddy thicc'ums
noi
Henry! >:p
Tank
Uh yes it is tank according to the wiki
Bitch huh
Get it right you noobs
Yes the tank from L4D2 got added to GTFO
So have other logs been found past b2? I check the slideshow every now and then and haven't seen anything else yet but cursory browsing through this channel tells me more might have been found. Do you @lilac island only update it if you find it yourself? Just wondering.
feels like theres another head coming out of a head
Looks like a face split a face in 2
it has 3 faces
it has 2 faces
it has the one coming out of its mouth, and then it has the charger face
its a mother hahaha
No mother of mines anyway
Um guys forgot to ask:
What does the opening messages for R3D1 mean?
“We shouldn't do this ... it feels wrong..”
“..We.. have no choice"
What sort of thing did they planned to do???
*Ty
I always assumed they were just talking about putting the neonate in the n-frame
^
Hmm okay...thanks. But why was it "wrong"?? Now in rundown 4 data sphere can also put into n-frame though🤔
Wait wow ok this game got lore then
Lol I stick needles into babies all the time whats wrong with that
Oh wow tysm. So the neonate probably dead shortly after that lol
no way i refuse to believe it
Imagine liking the neonate
i miss the neonate so much
Is neonate human or monster?
I personally think the monsters in the game are lab made mutations like those in the Hunger games trilogy
Well I think we kinda know that at least the base monsters are not lab made
But some might be human made
are the demon ticks from the eggs in the sleepers
it was mention in the pre alpha trailers
*Because all monsters are naked
ohhh
What the hell
ikr
Ok D2 got some lore defo
People died
Yes
Anyone want to help me find some lore?
All we missing still is the even deeper log 
What do you think they did here? This place is biiiiiig
id help @wet condor but im fairly new to the game
Ye
Homeboy built kinda different 🥵
In all seriousness though, that’s a resuscitator that he’s in I’m pretty sure
Like what we put the baby in 👀
Are people in the hsu like, dehydrated fruit, then you do the process of resuscitation to bring them to life
like pouring water into a bag of insta mash potato
i need to get better with analogies
we all come out of hsu's when we load intoa rundown
i dont think these guys are like that because of the hsu, obviously some medical experiments were being performed on them, theres loads of metal trolleys with corpses covered up on them as you get to that room
||Human rights violation it seems. The exploitation of human resources in the literal sense. The flesh it seems different not like normal skin same film like substance. I wonder if they were patient zero rather put into a containment for research and development reasons. I wonder if these hydrostasis units are rather a means to transport humans around like livestock to be sold to the highest bidder I mean this is all hypothetical. The audio logs seem to be something very wrong is going on with The Complex. There are operating rooms earlier in the Rundown which seems to be this Data Center is not just for information in a literal sense but to hide what The Company swept under the rug. I mean some floors look like thermite charges were used to blast a hole directly up as the metal is blow outward.||
🤔...
Speech 100
quick question: haven't played since r2. was my theory that they uncovered ancient alien parasites and it got out of control correct?
or some sort of fungus
there was ALOT of talk about parasites back then and yeah... i kinda started the entire parasite theory speculation.. wanted to know how it panned out. haven't really been following the game recently. got boring, and i was pretty much only interested in the lore
DM me
The origin of the sleepers is still unknown
aww.. that's a shame. i read in the update that this new rundown had alot more lore in it.
it has some other stuff that just adds more questions
well that's not lore, i'it. i guess i'll just get back into the game later on. rip.
@eternal talon i mean, there's nothing ruling out that idea, and to some extent, i still believe in the idea that the creatures were brought on the chicxulub meteor and later discovered, but there's a lot of stuff that muddies waters and there's not enough info to make any kind of definitive statement in any direction due to the behavior patterns of the different strange clades of life in the complex
and the general info
Actually, I am pretty sure that this was definitely brought by the meteor, theres evidence of that in a log
that's what i would expect too, but from the different logs showing different aspects of being there, its almost like it wasn't 100% just them finding it as much as them finding it and accidentally fucking something up with it
oh damn which level is that from
yeah, with that information, it looks far more like this was something that's been boiling under the surface for a while
so, panspermia is a strong driving idea behind the existence of the sleepers, thought so for a while but its cool to see directly
Also, this reminds me of a theory i made last rundown of how the cause of the sleepers was already Down there and causing the earthquakes
this seems to also prove that because the disease would only leak when an earthquake would hit
meaning whatever was down there spread on timed intervals
maybe the span of a sleepers hibernation period but thats just speculation off of nothing
i thought for a while that whatever was causing it was there, but i didn't know if the earthquakes were something to do with the creatures or if it was to do with the mining and stuff, so i presumed it to be the mining
no way it was the mining
it doesnt matter how much machinery you have, construction cant make that much damage
the only way it could if something catastrophically big collapsed underground
and if there was a hole already that big it would have needed to be caused by something else anyways
one thing is for certain, whatever is down there, sleepers are probably the smallest of our worries, and whatever we're dealing with probably has something to do with the dripping, writhing, fleshy ceilings within C1 and C2
we like to call them parasite nests
whatevers in there is spreading with something else i assume
something is creating a path for it to spread and grow
Also another reason why it likely wouldn’t be the mining
The earthquakes were likely the cause for finding the area in the first place
How would mining that wasn’t going on cause an earthquake? Hm
i get that now, i just didn't have any other pieces to fit as to the reasoning for things, which is why its bad to make speculation and assumptions off of the lack of information rather than the presence of it, it quickly explodes spectacularly
Well you see fencing I made this theory already last rundown, before we received this new log which shows that in actuality it doesn’t matter how much info you have but rather how deep you look into it yourself 🙂
I simply make the most in depth speculation I have and then when presented with more info I can either cater my theory more towards it or change some parts of it
It’s a much better way of understanding and piecing together the new info that is received
That’s the way I like to put it 😄
yeah okay, thats cool and all, but when i made the theory i had, it was still rundown 2, i wasn't around for rundown 3 so i had even less information than that to work off of
shots in the dark aren't good for building an actual working theory
Rundown 1 had no lore
i mean, it did, just not within the game itself, you had to look at the trailers and see what still made sense
Fencing the point I’m trying to make is, I made a ton of speculations going since rundown 2 and I have yet to see many of them fall out with the story line and new info
Also, I have been heavy in the lore channel since rundown 1 so i do understand I had to look at the trailers and such
okay, good for you, but shots in the dark are shots in the dark is the point i'm making
They aren’t shots in the dark, I did a boat load of research on articles and other things aswell to help out with a lot of the stuff I present
You need to actually look deep to figure out the lore and that means figuring out stuff with little info
R3 had little to work off of and still managed to contain boat loads of good in-depth theories that are still correct coming into r4
okay, well, if you have articles, source them
because if you aren't sourcing anything, then you aren't giving any information other than "well it's this because i said so"
Wanna take a look at my messages in the little search bar at the top right corner of your screen ❤️
I’m not going to do more work for you 😄
if you did the work, show it, or else it comes off that you just didn't, and if i disagree and you decide not to back any of it up by saying that you have a source, then what am i supposed to see other than someone saying "it's this because... because"
you don't even give any of your reasoning when i confront you, you just say that i'm wrong
To me you seem like someone who doesn’t look into anything, I mean you haven’t even looked at the logs for this so needed info that you want

To put it simply, speculations are going to be the way to figure out the lore
You do not help by denying everything and the fact I have given you info that has proved you wrong and made you agree with me kinda proves that
Also, again, sweetie take a look at my chat history
If you want to know so bad, see it yourself, go get some needed info
okay, two things, i find the logs that i look for on my own, the information i have is the information that i've been able to find by getting to myself with the two other people i play with who can barely make it past B tier, and you still seem to not understand that speculation and figuring out are two different things with a great deal of middle ground between them. you do not figure anything out by speculating, as speculation can be baseless, entirely based on bias, emotion, and et cetera, whereas figuring something out, you do the work, you find information and evidence strong enough to support what you're saying, and you use that information. i deny a lot of stuff you say because you say it out of nowhere with no basis or sourcing on anything you say, just coming out as a "take my word for it" assumption where there might be evidence to the contrary which you haven't shown as to there being or not being. you're making statements without proof when i'm just saying if the statement is going to be true, you should have something to back it up.
isnt my problem you guys cant get good l o l
also, if you dont have info yourself and wont get it then dont use the lore chat, simple
all youve done is spread negativity
okay, cool, good for you, be an elitist if you want to, there is clearly no place for people to have ideas based on critical thinking in here
lol git guud hahaha im so good i solod a tier with my squad
Oh no. Bish sucks. Can confirm
little noob cant beat rundown so bad dskajldldjksdaldsjk lol
Literally all of the lore we have is very subtle and indirect. There is no concrete evidence for anything
Yes, lore chat is for speculation, legit my entire point
Yep
Hahaha, like dude seriously you can't just come to the lore chat to bash on speculating
Thats the channels purpose
i dunno, i guess i'm sorry for wanting an idea as to what's going on that can actually hold water, whatever
Well if you dont want to speculate, then dont type here?
Simple as that :), lets go back to making some theories now eh?
so whats the current running theory for the warden?
Warden is male
is that confirmed?
🤷♂️
Huh
i think the warden is a former ceo or high ranked person of the company that made the complex
Wait what where chase what level :0
that's the warden injecting code in r1d1
Ohhh yeah
really?
I remember now for the shadows and reactor shutdown yuhhhh
Looked so good
it did
Yeah that was hot
I remember all you had to do was send one person to spawn and have everyone at reactor, the shadows would stay in the middle and not budge :^)
yeah i never got to see it in action, id love to see one
was that really the strat lol
never needed a biotracker if you did it that way
(turret doesn't target shadows unless marked with the biotracker)
werent there shadows in rundown 3
none
I remember them in 2 and they're in ||4||
they were in r2? which level?
bruh there were sleeper shadows in E1
no, we've seen sleeping shadows.
not small ones
oh. interesting.'
Smalls in d2 only
^ this
Yes
i forgot about that
d2 of r4?
ye
how do you forget
i finally get to potentially see shadows
you c a n n o t
||they're invisible, you can't see them :^)||
Angery LRF noises
smalls also sleep in the c2 extreme/overload zones
the warden is Jake from State Farm
does someone have the audiolog from c2 ?
I’ve been wondering, is there an in-universe explanation or description for the shadows?
they'll need some real good shit for explaining the shadows
the shadows seem like such a "oh shit" moment type of enemy
not as in "oh shit" when you see them but "oh shit" when they were made in development
like they were testing the lighting engine and fog and stuff and then for whatever reason they didn't render in but still cast a shadow and then someone went "damn this would be a sick ass enemy"
Theres nothing to explain shadows normally tho
chargers yeah, you can see the "black mold" growing on there stomachs on regular sleepers
but shadows theres almost nothing in game that gave us a hint to where they come from
Warden, the light reflection is what I had in mind
All these enemy variations make sense in two ways, for me:
a) Evolution over a very long time (so shadows in dark areas evolve to ambush their prey, chargers evolve to break through doors easier, and so on)
b) It all throws random "mutations" that generate these different variants: some grow to become giants, some scouts, etc.
can someone get me up to speed on what we currently know?
Not sure I would say forced. Could just be a contact that states you work x time there.
Yea I just view forced as in you didn't willingly agree to it
Oh, I just figured there were multiple companies in the complex
Not even "my bad" just difference in how we view the word forced
What's currently up for speculation?
A lot
Bad question lmao
I think that sleepers might be both. It might've been an experiment to see what exposure to whatever causes the mutations does, but it got out of hand (as most things do) and the complex(s) were sent into lockdown
Those who survived the exposure/were uninfected might've escaped and made The Warden, or The Warden was implemented as a failsafe just before everything went down; Those who survived were put into stasis. The prisoners might've come from the outside, or they were inside before they went into stasis. This assumes the Warden is an AI though.
I think those in the hsu from the inside are different, see D2
not sure why the team is dressed and battle ready from their hsu while other people look like beef jerky
Fair point
Something that really rubs me the wrong way was the Neonate HSU. Why was there a baby sized HSU? Is the Warden breeding people?
I think the warden is an outside entity
Unless he is from before the facility went dark and he lost his access then. Or doesn’t have enough clearance to reach further objectives. Ie we obtain higher clearances for him
It's possible the warden might just be a brain in a jar wired up to a computer. From that, we can assume it's either stubborn or if it's a true AI that it doesn't care about the result as long as the result is the one it wants. So if an alarm is rung when it tries to access something, it doesn't matter as long as it gets more access.
also a possible scenario, the warden is clean up/cover up, made from a secondary source in case things go bad, so it doesn't have clearance because it came from outside to clean up.
did we get all the logs and audio of this rundown?
is there one in d tier?
Not that we know of
We think. Based on the deeper log that there should be an even deeper log
we will probably get it in like rundown 12

And a log even deeper than that
Only for us to go even deeper to find another log
Deeper and deeper, deeper and deeper. Until we reach ||D0c secretly hiding behind the scenes orchestrating the entire thing||
i mean look for it cause it would make sense but up until now nothing has been guaranteed in terms of logs, we've always had just enough info to know that there's more info, but not enough to get a really full picture of things
dev did mention that game is gona go V1 in 2021 right ?
No date has been set, but a goal is to release in 2021
Im always curious about what will happen to those previously cleared parts of the complex
they aren't cleared
they just do an objective, get in get out. We never had a 'total purification' level
we can see from C1 of the Alpha and R3C1 that they come back
same map, but second time there were chargers
I'm curious about the story of the next rundown. Unlike the rest of the rundown, the mission objective of R4D2 is really clear but it also leaves some questions. R1 is to shutdown the reactor, R2 is to find the baby and R3 is to find the pmother.|| But in R4D2, we're told to clear the path to extract somewhere else. We don't have to find anything, insert anything or do anything but escaping. So what's the point?|| ||If they want to find the tank, it's already been found in C1 ||
It also raises another question. Are we including the layer difficulty objective into the lore? ||Cuz then it leads to some interesting stuff to discuss. What does the cargo contain? Why are we activating the generator cluster when don't need it to open any doors in the main path? ||
Exclude the layer difficulty, my theory is, the extraction at the end of each rundown is not really an extraction. Indeed it will bring the prisoners out of the facility but it transfers the prisoners to the next rundown instead.
that's kind of how it's been
R2A1 directly states that access to rundown 2's sector is gained by going through R1D1
as for the reason for the generator cluster in R4B2, it's pretty obvious to me
the fog in that area goes damn near up to the surface. the reason that you're powering up the generator cluster isn't to clear fog away from underground, it's to keep it from reaching the surface and possibly contaminating the area
B2 fog clean tho
it might not be infectious, but regardless
it probably would be safer to not let any of it get to the surface than to run the risk of some of it being infectious and contaminating the area
R3D1's final objective is arguably not to do with the big birther, it seems it's just to hook up the neonate to the NFrame.
R4's objectives in general seem to be about setting up for something come R5, as we're collecting resources and data.
The B tier objectives are specifically about Z085, and making it suitable for access.
Since it mentions hostile readings in a subjacent quadrant, it seems like we're specifically there to help clear out enemies that might be in R5, or at least determine what threats exist there.
What's interesting is that subjacent specifically means "below," which suggests we're surveying and clearing out a threat that's supposed to be below us. Would that be an E tier R5?
R5 would be the same point of entrance then? Or a different one
you know if they just sent down like 4 more prisoners and lots more ammo there'd be no problems
Too much noise
Maybe they only sent 4 prisioner because its better to not make that much of a rukkus , maybe well get the attention of something bigger
WhY 4? The elevator can only fit 4 
They'd probably consider that a low priority if the prisoners they're sending down are considered to be expendable, there are always more prisoners to throw down the hole.
The warden certainly doesn't have any shortage of expendable prisoners. That's probably why it's allowing us to choose to complete the primary objective, but put us in places where we can go into more dangerous areas. Those who can complete those dangerous zones efficiently are likely the high value prisoners
My question is where is the warden getting the prisoners from. We know bishop worked for the company so could it be former employees.
Or perhaps the warden is that super powerful company and as such has access to prisions all over the world
I think that it's getting its prisoners through some sort of connection to the complex. Bishop worked for santonian, so perhaps its making sure only those it believes will not be missed or are expected to be in dangerous situations will be sent into the complex. It might explain, at least in part, why everyone is armed to the teeth
Prisoners are people who have signed a contract with the company based on the audio log.
That's just what that employee calls himself.
Doesn't really indicate where the Warden gets prisoners.
Feels like maybe the prisoners are already emplyees, just like what we see in d2
Still, it is one of the mysterious rundown so far. Still don’t know what Contact represent in this rundown. Like, getting hard drive so that they can contact the outside world? First contact with the new enemy? Contact from other human who might be trap in the facility? Who is trying to contact? There are lots of things to think about 🙄🙈😩
might have something to do with the "hello" in morse code, if thats real.
i don't think the prisoners nessacarily have to be employees though the medical subject in d2 probably weren't "employed" and theres definitely unethical shenanigans but you do come out of HSU's in the loading cutscene so idk
Probably already been brough up but isn't that some pretty high iriduim ppm
maybe sleepers are an expiremental way to try to create a iridium producing creature? i know one of those computer screens talks about a shrub with high iridum ppm so maybe they tried to reproduce it?
You mean this plant?
yes
I mean the prisoners wouldn't be sent in if there wasn't a reason to send them in so this iridium got to be valuable. Going by the iriduim producing creatures theory I wouldn't be surprised if in another rundown we have to collect samples from certain enemy types. If that happens there is a definite connection.
I wonder if any of these terminals change if you do certain objectives.
Does anyone know what the uses for iridium are? I know that it was used on watch faces and compasses to make them glow in the dark, but doubt highly that the warden just wants to make things glowy...
I mean around the time of the game it is selling for a lot of money I think
Looking it up it does say that it's rare, I just thought that knowing what it's used/ what they would be selling it for would build the world a bit, or I could be going a bit too much into it, who knows!
Google search shows
"Iridium is a very hard, brittle and dense metal and is also very rare. Iridium is the most corrosion-resistant element on the Periodic Table of Elements. It also has the highest density of all the elements. Because it resists corrosion, it is used to set standards in weights and measures." Maybe they are using iridium for holding some sort of chemical weapon or mining equipment to go deeper into the earth. No idea honestly though
And this is where i look the fool, it doesn't glow in the dark, that's radium...
We all have those moments honestly how is anyone supposed to talk about this stuff without sounding a bit stupid
Mhm. What warden said
There is a log that talks about iridium this rundown btw.
Santonian is mining it due to a high demand for it in electronics.
Ah right well that answers that.
My curiosity is sated, thank you lore lords!
ok so, i know y'all already came to a conclusion, but here are some alternative uses for iridium
-growing crystals used in solid state lasers and hard drives
-spark plugs
-alloyed with other metals to create very durable and wear resistant parts
-hardening agent in platinum alloys
-radioisotope thermoelectric generators [nuclear power]
-X-Ray telescopes
-industrial radiography [iridium-192 only]
-production of antiprotons [antimatter protons]
mmm interesting
i googled iridium and found it funny there is actually a real company that exist in real called "iridium satellite communication"
idk if the dev intentionaly did 'that' or it was just coincidence...
ads are getting smarter
well iridium is a definite motive for at least setting up shop in the area, these complexs are huge and probably extremely expensive?
Hi, I'm new to the game because I've been watching a lot of streams and really want to get involved and play myself! But I'm very curious about the lore, and since the first 3 rundowns are gone, I was wondering if someone could either explain to me, or link me to a source that explains the lore so far? I want to know what I've missed in the previous 3 rundowns as I get started on 004.
Well I was brand new and after 80+ hours I still don't get the lore
I think the wiki has stuff however don't spoil it completely for yourself.
ree suck my dee
Deepest lore @lilac island
i would say that the iridium would make sense for use in the many underground reactors
They may be selling it to space companies?
My question is the elevator shaft
Its like something tore its way up through the facility
the hydrostasis units that the player characters are dropped from are near( if not completely) identical to the statsis pods used all all over the facility of which we players interact with. this leads me to a theory. 1, time is not clearly defined. Since a stasis unit can hold people for an indefinite amount of time( stasis and in this setting they're fully operational with no clearly defined time of expiration) so the setting could be the year 3035 for all we know. secondly, if the time does not matter that means that technology( of which we have already seen is very advanced) could have advanced. including space travel. they very well could have had millions of prisoners taken from the human homeworld( since population crisis occurs and prison structures always question what to do with their burden of populace) to a completely other planet to be used as disposable conscripts. all of the player characters wear masks, and the breach is now wide open with no other people alive, so the atmosphere itself could very well be completely toxic to inhale, but not enough to cause any form of dermal irritations. and if you build a super private research base on other planets ( i mean we are looking at doing that in today's world, moonbase saywhat?) then you can afford a few million low cost disposable human lives to run the risk of indigenous life( of which any form of exploration will always assume any lifeform will be hostile unless proven otherwise)
Mining companies are very much at the forefront of exploration, and with their high financial yields their investors often branch out into other sectors.
on this planet it seems that something did indeed tear its way up from inside the facility, in quite a few instances the alignments of the breaches were not synonymous with explosives, which would work in a singular direction. and the fact that these creatures behave exactly as parasites, granted massive in scale in comparison to people, this also leads to the idea that there is other life on or within the planet that would allow giant parasite creatures to exist in the first place, since creatures adapt to their surroundings and parasites only really form in relation to other, larger creatures. what's curious is their mutability. if this is another planet, and we are an alien species, they adapted remarkably well to a combination of chemicals that very well may be toxic to the environment. but one thing is for sure. they're carnivorous, which implies they adapted to hunt other lifeforms.
Do we know what caused sleepers and their archetypes?
iridium
imagine gtfo and other games crossover
Or implied
Ye its something they dug up
gtfo x the forest
actually I think it's a meteor or something, and it's a cycle
Gtfo x prototype
it happened back in the mayan era or something
Nah in the mayan era a bunch of earthquakes led to some sort of disease that was underground being released and killing them all
According to one of the logs
This is something so tinfoil hat it belongs on SV
don't you think the disease was sleepers
gtfo x the green hell
bruh we are fighting undead mayans
Nah. You see half converted bodies lying around
only some of them are mayans clearly
And what’s up with bishop?
well hold on there buckaroo, you know those lorge flesh wads filled with holes that cling to walls? i personally believe that the worms were originally just parasitic eusocial invertebrates, turning anything they can get their slimy tendrils on into a hive
He’s mentioned in the source code of the Santonian website
...yep. Definitely belongs on SV
what is SV
Sufficient velocity
It’s a forum for stuff
But the tinfoil hats are there and have crazy theories
yeah but it might involve worms though
IDK
We shall see... maybe
a tongue is a tentacle
I eat food with my tentacle
He is not wrong
So has anyone come up with a Theory as to why sleepers who a still snoozing about are of a snowy white colour but aggroed alarm sleepers have a very dark brownish skin tone then their slumbering folks
Paleness from lack of any light exposure?
that's only really a thing with sunlight but
Or maybe it’s the high activity from the sleepers from alarms maybe
Sunlight wouldn’t work that much since they’re all underground
Lights could be full spectrum lighting, basically emulating sunlight
Well, the brain is most definitely destroyed in sleeping sleepers
So it's probably just the worms draining blood from the host
If we get full on confirmation that every special enemy we’ve encountered are actual full fledged evolutions/mutations the tick has done I can understand the skin tone change but right now we just have imagination on our side. But it’s interesting to see they put that detail in the game I guess
i heard something about gtfo crossover
allow me to introduce you to warhammer 40k darktide https://www.youtube.com/watch?v=Zp44GNRzvCc
Wishlist Now: https://store.steampowered.com/app/1361210/Warhammer_40000_Darktide/
From the developers of the best-selling and award-winning franchise Vermintide, Warhammer 40,000: Darktide is a visceral 4-player co-op action game set in hive Tertium. Fight together with your...
I was chatting with someone a couple days ago, they suggested that whatever caused the mutations repurposed the intestines to be the tendrils that shoot out of their head/neck. Obviously the head still controls the main motor functions, but it's clear that it's moved the bulk of the brain's functions elsewhere, likely distributed more evenly throughout the spine
wow
🤐
🤐 🤐 🤐
???
🤐
Who do you think Davies is?( from the logs)
And what do the numbers after the names mean?
Probably like some sort of id or something like that
Uh... what with the horde of zipper mouth emojis? What did Prince write
🤐
👀
Also. Great, we now know the game prob takes place sometime after 2050
Progress!!
Ye people found that out sometime in R3
Does anyone have a link to the prisioner contract audio log
What logs do we have btw, and where are they?
It would be neat if we ever get to here interviews with the main cast as they are given their contracts
Up until anything that is on r4 their is no wiki pages for bulkheads, bulkhead keys. Anything from r4 is not their. Except the big chungus ofc
All except maybe bishop who was probably forced into it
Well the people we play as are "prisoners" I doubt they chose to do this
Bishop wrote the santonian site 😄 ( actual website domain.
Could be they were promised huge sums of cash or to pay off debt
Oh nevermind they actually DID make r4 articles. Except the r4 logs
But the contract didn't stipulate what dangers and hazards they would encounter
Are we sure they chose to do this
Nope!
It’s probably like D class from SCP, they had a long sentence or death row and wanted to get out/live
I heard it was contractual
I suspect those without prior relations with the company are probably on contract those that did or were around when things went bad. Probably not
Plus even if you stipulate danger and hazardous conditions that may lead to death a lot of people would still sign on.
A call to adventure so to say something that attracts youth. Just look at early ww1 where boys in britian lied about their age to join as they saw it as adventure.
Or probably a better analogy is the new world. It was extremely dangerous yet people still went. A combination of adventure and the ability to get rich.
Issue is they can't be too open about it because someone is going to look into it
I mean there was a log showing a news report about a quake coming from The Complex ( well, somewhere near the Chicxulub at least)
So people may have looked into it.
Yes but considering how rich this company is
Probably easier to pay them off. And its not advertising adventure
why doesnt anyone talks about how hybrids mimics humans' death
feels like they have somewhat half concious
feels like it
if thats the case then i think the narative in the prealpha trailer makes sense
The issue with that is that they don't seem to be trying to spread. For the most part they just sleep
they likely don't have the ability to, or don't serve that purpose within the context of their little contained biosphere
sleepers sleep, it's likely that they do this to save energy and lower metabolism to last longer without eating, given the fact that there's not going to be much food down in the complex to sustain them beyond some corpses
the creatures that i would presume spread things are creatures that cause fog or sustain fog
i.e the sessile spitter, or the broodmothers we find occasionally, though it's unknown whether spitters actually are related to fog, and could serve as a different delivery method of infection by sort of being area denial for the uninfected
i would think that there is some relation to fog with spitters, as it's very common to see them in large quantities in areas marred by fog when it's infectious. It's possible that they could be the reason for fog's infectious nature, choosing areas where fog would likely linger as suitable habitats, with the liquid from the spitters dispersing into the fog as they spit more passively
If the area is temperate enough to allow fog to form, the infectious spit could evaporate and join into the fog, allowing infection to spread more easily and quickly throughout the complex by using the fog as a means of delivery, sort of "piggybacking" on the environment
Any explanation for what the blisters on the walls and ceilings are and how they got there?
on the walls and ceilings . only thing I know of on the CEILING, is spitters
Will we eventually going to encounter a giant-tentacles-flesh boss at the final rundown?
Yeah d1 extreme has tumors on ceiling and floor
ooooo zone 45 area b
Wonder if there's something noteworthy there?
z89C:
So im guessing the complex was some sort of mining facility orginally and soon grew to include various other facilities perhaps the reason being is that they saw an end to their supply of iridium and looked at creating other sources
Are the prisoners cloned? That would explain how they are able to attempt rundown missions mutliple times. Also, are prisoners controlled by the player?
Iridium is an important thing to see being mentioned
if you look on those information terminals scattered around the facility, it's often that you'll see a stat on the amount of iridium found within deep reach samples, listed in ppm
we also get direct confirmation through that log that dreyfus owns santonian
which, i mean, we could have already inferred based on there being dreyfus tech being used for neonate HSUs, but it was unsure whether they were the parent company or a partner, it was implied further with the R3 audio log, but this is confirmation
the only other stuff pointing to it would be dauda's description in the old trailer, how he feels basically like he experiences the same thing every night, implied to be talking about the drops. things have changed though, it should be taken with a handful of salt by this point
something else that's curious though, is that the intro always says that the prisoners are unfit to be used, but it gets overrided
it might be that they ran out of "fit" prisoners, or that these prisoners are special in some way
okay, thanks for the info guys !
Semi joking about why our guys never seem to stay dead, I noticed that after a run goes south and everyone goes down it announces that all four prisoners get revived in the chat. I wonder if there's some kind of emergency extraction mechanism, or if the enemies just beat the crap out of the prisoners and then throw them out.
||or maybe something like Katana Zero where the warden is running a simulation before it actually sends the prisoners down, checking to make sure that it's a good investment of what (apparently limited, since we're using unfit prisoners here) resources are available||
Oops sorrry
I kind of just assumed they were "unfit" because they were already infected with whatever turned the monsters into monsters, so they were on a limited life span left anyways. But I like that those other theories more
it gives different reasons most times for why they're unfit for drop
a big thing too, is that it says that there's a manual override
this information usually changes each time you start up
actually i'm gonna check something just for something to think about
@lilac island the cloning could be why they're mentally unfit, like how when you constantly copy a copy of a file it grows more and more corrupt.
||Could also be why woods always says "This place is huge." as if he has never seen the facility before||
they definitely retain memory if they're capable enough to remember what scouts and sleepers are
I'm curious what significance the level names have for this rundown like in previous rundowns. Pabulum is usually used to denote suspended nutrients for instance, and right after that are nucleus and growth, with nucleus being the central and most important part of something usually a cell, and growth implying the infection may be growing/changing, or it could tie into the implied human experiments in the final room there. Regarding that room I also wonder if those bodies were piled up before the outbreak, or if they were piled up after. Theyre strewn about in a messy way, but it's orderly enough that I'm not sure the sleepers or anything would bother dragging them in there.
I would figure that the growth is in reference to the tank's existence
variscite and malachite are both minerals of very similar shades of greenish-blue hue, which are colors often seen with fog, and seen directly in the spitters
cytology supports the theme of cells, as with nucleus, growth i'm pretty sure has to do directly with the tank, and cognition seems to be about learning of the tank
That's what I assumed too, the tank also seems to be possibly a sign of the infection evolving, as it's the most mutated we've seen so far
mhm
z44D
maybe sleepers comes out during earth quack and kills mayans before running back into their holes
z109A
pretty sure the prisoners are just random and they're being controlled by the same 4 people
How would you explain the identical appearance of the prisoners then?
oooo inb4 next rundown we are send to find the hearsay
@late forge i figured that the tank was a rare thing, it doesn't seem common to see them, and they look like 3 different creatures all sort of fused together
i sort of took it that they were a rare occurrence, we just haven't really found the environmental or biological factors that would create them
does anyone know what the audio clip is saying when you click on a level. like the audio that plays when you get the options to host lobby
"Retrieve DNA sample from hydro-stasis unit, get back to the drop point with sample. Depth: 427 meters"
probably meant to be briefings for every level but they never got around to it
@lilac island it's not
Ye it does say something according to people but what it says does not mean anything
it literally says the description of the network alpha level
^
it says "Retrieve data sample from Hydrostasis unit. Get back to the drop point with sample. Depth: Four hundred and twenty seven feet"
which means nothing anymore because it plays on levels that aren't that one
used to mean something, but i'm fairly certain that right now it plays as a placeholder for what will hopefully eventually be vocal clips describing every level
it's not really something to be decoded or anything like that, it's just heavily filtered, but plain english
yeah lets not post that kinda stuff here
Aight
@lilac island the cloning could be why they're mentally unfit, like how when you constantly copy a copy of a file it grows more and more corrupt.
||Could also be why woods always says "This place is huge." as if he has never seen the facility before||
@placid sandal I actually think you may be on to something,|| near the end of D2 after the surge scan and boss fight, the room you enter is filled with dead bodies piled up, all dressed in green Santonian surgical rags in that look the same (probably because its just an asset copy/pasted or the clone theory is actually true) and HSU units scattered around||
have we found any logs from people during whatever disaster caused the complex to become the hellhole it is?
no, we haven't
the closest thing we really have is auto_gen_status.log but that is also hinging on the assumption that it's during and not a lead-in incident or something that happened after
wasnt it related to the facility overheating since its really cold
i mean yes kind of but it was a little more important than that
the overheating caused an explosion, and as a safety measure, sent the automatically generated network status report to all terminals on the network that it could, so as to notify disaster response teams as to what happened when they find the log
but it has a date on it
53/10/11
but we don't know whether that took place as a result of neglect after what took place to leave the complex the way it is, whether it was a lead-in incident that could have been a catalyst for what took place to leave the complex the way it is, or if it happened while whatever took place to leave the complex the way it is took place
this has probably been mentioned, but you guys notice all the research terminals have "[S OS]" at the top?
No, actually
prolly just stands for santonian OS, that's why it's so shit
thats a good point, i didnt think about that
i dont think the injections allow other individuals to control the prisoners; it's just for the warden to be able to designate them to be deployed and send info to them. basically, the canonical explanation for HUDs.
@whoeversaidsomethingrelatedtowhatisaidearlierlol
i figured that the visors and headphones on the prisoners' faces were for HUD
they certainly aren't gas masks cause then the fog wouldn't be such a bother
well they are masks, most likely cannot filter out all of the toxins, much like masks irl
mhm, mining mask equipment, would make sense especially with us still getting infected through it
would also make sense if we were contracted workers before the events of the game
I don't see much reason for majority of the guns that are usable in the game, security weapons being used seems to be a way to see how powerful santonian is
if all the weapons they used were standard for santonian, then it would be more assumed that santonian, or their parent company, dreyfus, has a small private military
which isn't out of the question, more just something that i haven't really given much thought to
might just not have the info on that yet, we don't know how far in the future after the event gtfo takes place, santonian might not exist anymore and this could be some sorta dystopian archeological dig for useful technology
if this was some dystopian archeological dig for useful tech, i doubt that they would still use a santonian logo on all the doors and use all that old santonian tech
unless we were in 40k and we're here on orders from the adeptus mechanicus
nah im just saying as an example that theres alot of missing info
i think us going down is related to santonian because they use hydro stasis things to send us down
how many audio logs are there
about tree fiddy
D2? where
someone told me there was on in there
its A1 and C1, none else
as long as this game doesnt have some super obscure and hard to find secrets lol
So in D1 the description thing of it is talking about the black stuff on the ceiling, but nothing in the mission really explained it or anything. Am I missing something or is there really nothing about it in the mission?
It is probably talking about the black charger goop because I know chargers are in that level
It is commonly found on the ceilings around chargers, idk if its in the level as I have not beaten it though
It is in the level but I was expecting there to be information or something about it cause they decided to talk about it in the description of the mission
I guess it is just letting people who know about it know that chargers will be in the level
Feels like the goo causes the sleepers to be a charger, like their dna has been mixed.
Not sure if u guys realised but in the sewer system of the facilities, plants are growing out of it. Feels like its the same plants that are kept in their glass containers
Theres also alot of moss in some levels that is the same as some described on monitor screens around plant tanks, that has traces of iridium in it. I think either the plants are a result of some kind of mutation naturally deep down in the cave systems, or are the result of attempts to "grow" iridium. Most of the plants seem to be the same as ones in glass containers or described on screens
To my knowledge we don't know much about the goop other than that its related to the infection in some way. If we assume the infection issimilar to fungus, it could be like a massive interconnected fungal network of some sort. Building off that, the chargers "armor" could essentially be a hardened form of that goop working in a symbiotic relationship with the sleepers. The goop also has the same orange glow usually as the chargers and other enemies have, so there is most definitely some relation between them
There are several metal hit sound coming from the ceiling when entering zone 51c in R4B1, anyone know what the sound represents?
my question is that if the company has a private army why can't they clear out the facility. unless the prisoners are simply scouts
@heavy lodge they are from zone 53 and zone 52, people have said that the sound matches up quite well with the morse code for "hello", whether it's significant or not is up in the air
@late forge if you mean the ceiling goop, it definitely is biologically related to the enemies, just judging by the glowing. but chargers horns are grown in much the same way as hybrids. they're fungal-like growths which can be seen in both hybrids and chargers, and similar growth pattern is seen in some plants within glass casings around the laboratory sections of the facility. what significance this has is unknown, though i'll say that it's improbable that they're trying to "grow" iridium, as it's an element of the periodic table, and as such, whatever life they grew down there would need to get the iridium from an outside source, as you can't just create iridium unless it's naturally in the environment, be it through just being there, or from a chemical reaction with chemicals in the environment containing iridium. matter can't be created, nor destroyed, so the iridium the life within the complex has has to be from birth
or, if they require more to sustain their lives as they grow, they need to acquire it from the environment
which, is possible considering a lot of the deep reach samples have a listed amount of iridium within them
my question is that if the company has a private army why can't they clear out the facility. unless the prisoners are simply scouts
@placid sandal my guess is that they already tried that. Some of the stages in previous rundowns have featured armored corpses, and considering that the growths seem to span entire zones (e.i. flesh ceiling in R1), I wouldn’t be surprised if they failed and lost most of their men. The Warden also notes in certain objectives that the prisoners are entirely expendable.
Matter cannot be created or destroyed but you can synthesize iridium I'm pretty sure. This is what I meant by growing it. It could be the plants just have it in them due to proximity to it, but them making plants or trying to make plants synthesize it doesn't necessarily break the laws of physics. Though I admits it's far-fetched and we don't have anything hinting at it, and the plants could just have it in them from growing on soil containing iridium
you can't synthesize iridium as it's elemental, meaning it can't be broken down further or created from any kind of base components because it is as basic as it can be. iridium would need to be reduced from iridium containing compounds in the environment
well they are plants in a cavern so maybe instead of sunlight they do some sort of chemical process that breaks things down into iridum and generates energy for the plant?
that would make sense if there was large amounts of gaseous iridium compounds in the air, which would make them chemotrophic, though this wouldn't be super likely, iridium is one of the most dense metals and it would be hard to find many compounds that can be made with iridium that could be reacted with to get a similar reaction
the most likely reason for the iridium actually doesn't have anything to do with the plants themselves having biology based on or around iridium, but rather the location of the complex itself
iridium is far more common found within meteorites and the like
which would make sense for the complex because, well, it's a complex meant to mine into the chicxulub crater, the crater of the meteor that killed the dinosaurs
i think it's rather simple and rather easy to deduce, deep reach is specifically to mine out the contents of the chicxulub meteor due to the rising demand and cost for iridium within local markets, devices, and products, as was shown within one of the text logs recently found. since iridium is more commonly found within meteors than within the crust of the planet due to it's density forcing much of the planet's iridium content to be below the crust, likely within the mantle or the core, making it inaccessible, they would likely be looking around for any significant craters they can find so as to mine as much iridium as possible, with the chicxulub crater being a rather lucrative, though expensive option, due to it's proximity to ocean water making a large portion of the crater difficult to deal with
i would imagine that there is a similar operation occurring in Greenland, where a crater was recently found below the surface of the ice
it doesn't actually answer what the deal is with the biomasses that have been directly found and studied deep in the earth in the deep reach project, but a good amount of the stuff that is there having iridium is 100% to do with mining iridium from the meteor that killed the dinosaurs
the most probable explanation we have right now as to the existence of life in the complex is to do with panspermia, the idea that life was carried across the stars and crash-landed on earth by means of meteor. this live would have existed in isolation for several millions of years deep within the earth, evolving into it's own diverse, entirely unique and separate from any of the clades of life we see on earth.
at least, if the life actually was carried by chicxulub meteor, and wasn't just surviving life trapped beneath the meteor from the impact
there is actually direct evidence and an exact parallel to something like this having already happened IRL: http://www.bbc.com/earth/story/20150904-the-bizarre-beasts-living-in-romanias-poison-cave
probably the most striking thing about it exists in this picture of a leech found within that cave:
which reminds me a lot of some of the stuff we have already seen in GTFO
I knew it was all iridium
gtfo in real life
@trim gazelle i mean it says it on the research terminals lol
idk about if the biomass samples have iridium in them but the non biomass samples all have varying amounts of iridium
i dunno if the complex would have in-built refineries for iridium but that would be a cool level type
yep it's like human krypronite
that's why we shouldn't have exhaust filters; it's a plan to turn us all into aliens
@lilac island yeah it'd be cool to run through the guts of non functioning refineries like in alien 3
R1 was set in the Refinery.
No?
nah R1 was called Rundown Protocol #001
kind of strange that the refinery area hasn't really seen direct refining stuff, unless the refining stuff is what gets pumped through all those pipes
I mean, I assume that's what all of the machinery and silos are for.
deep rock crossover when? ROCK AND C-FOAM!
i would still look forward more to a darktide crossover when darktide actually comes out
it would be more tonally fitting
yeah, futuristic setting where a group of four people are sent deep into a winding spindly mazelike complex to do something, completely expendable and not expected to necessarily do whatever it is they're intended to do the first go around
i want me a lasgun
actually a lasgun would be probably overpowered in gtfo
hive city level would be pretty sick to see, though then they wouldn't really be able to keep up a whole lot of mystery since they might have to have stuff to do with nurgle or the tyranids
from the Darktide trailer, looks like they're not getting the best available lasguns. where's the jamming gun mechanic for GTFO 👀
on the same note wonder how the warden procures so many guns for prisoners
you think he'd get a couple silencer's
he does, its called the DMR and suppressors are still very loud and would still aggro sleepers the same

and on the topic of firearm procurement, most likely connected to the web of companies, ie very easy to get mass amounts of firearms
i figured that some of them would be early prototype versions of weapons being manufactured under dreyfus, as a way of testing weapons directly in the field for cheap on expendible targets
So what even started the virus ?
we don't know if it was a virus at all
Thought it was confirmed that was a tick
So what's up with the last room of d2 and the cargo?
hmph
demon tick refers to the location, not the creatures
chicxulub literally translates to demon tick, but it matched with the coordinates lead to the crater of the meteor that killed the dinosaurs
Honestly that was kind of good enough for me atm :P
you can clearly see spores coming out of the spitters though sooo shrug
its already been pushed up far but it is actually possible to synthesize iridium, its just impractical and expensive, and requires nuclear reactors/particle accelerators and osmium I believe. pretty much all precious metals on the periodic table can be synthesized, its just the cost and effort required is why we dont typically, though I do agree that it's likely location rather than research, just presenting the possibility. It's very likely that it's alien life of some form that was isolated and evolved until disturbed, and research on it was done as possibly a side project since the facility clearly grew to more than just mining and seems to have done alot of R&D https://www.mdpi.com/2079-4991/9/1/76
regarding the infection, we dont know. the spores suggest some sort of fungus, but that could very easily be just another life form that formed a symbiotic relationship with whatever the infection was or something. id honestly like to see more about the facilities mining process and labs, refineries would be pretty cool though, different R&D type levels could also be interesting i think. aside from the obvious mining aspect, we know very little about the facilities size and various other (if any) purposes
the nuclear synthetization of elements is only practical for things that generally don't exist outside of a lab
but iridium is an important part of many fertilizers (in fact, that's probably its most popular usage in the world)
yeah thats why id say its a slim possibility, and they were likely already there and had traces from it due to proximity to it. if the plants were a source of iridium in any way though, theyd likely want to extract it at the very least
and if nothing else, look into potential gain from biological research on species found there
biomass found within deep reach does have iridium in it, but at far lower amounts than would be practical to extract. i saw values below a single part per million on many of the research terminals, compared to the tens of ppm found in most artifact finds. now that i think about it, there's a lot of elements that can be synthesized by firing particles into a sheet of a noble metal, mainly gold due to it's chemical stability. if done with enough force, a particle sent into a sheet of gold can bounce off into other particles, though it is extremely inefficient, bringing yields in atoms, and thus isn't practical
i would have to dig for a bit to find the paper for it but that is something that can be done
i think it's more occams razor that the plantlife was found and was being studied due to being plantlife that lived so isolated for so long
Yeah the levels are extremely low. And yeah I'd agree, I'm mostly just speculating but yeah, occam's razor would lead us to believe they were merely studying the samples for biological research. I find it interesting we also have some monitors that display weight and iridium data and the like, but don't specify if it's plant life or otherwise. These monitors also tend to be above what look like operating tables, so they may have found more than just plant life.
Definitely would love to see more R&D lab levels in the future, if only to garner additional insight into the other purposes the compound had outside of mining.
oh there 100% is more than just plants, I remember looking into the chambers on R3A1, and seeing malformed humanoid figures looking similar to sleepers but with a lot of bizarre features. there are some of the same stuff on R4B1, but faaaar less common
I don't think theres anything humanoid on R4B1 but i dunno, i know i've seen some biomass that wasnt plantlike
We dont know
Any ideas?
they likely have some connection to santonian, but aren't santonian. they have basic access to some things, but often have to do manual overrides for a lot of things, and don't know perfectly well how to get through all of the security systems of the complex on their own
What is iridium used for?
It’s used for...something otherwise they wouldent have mined it
there's a log that states that there's a huge boom in the usage of iridium in different consumer technologies throughout the first world
🤔 haha fossil fuels go brrrrrr
I'm thinking it's an AI but as far as I'm aware there's no proof to back that up. It's more of just a hunch
yeah i get the feel too
An A1? What’s a A1
I, not 1
Wait. Iridium is a A.I?
No they are saying they think the warden is an A.I
Oh., meh, SHODAN was more memorable.
If you don’t get that reference, you hanent played that One Game from 1999
SHODAN is probably the big reason why i would be bummed if the warden was an AI, beyond there being a couple of things which point to there being a mishmash of AI and human workers
the warden keeps accurate data on survival rates of prisoners, gives very sterile orders and the sort, but is not perfect, they make mistakes with regards to some things like manual overrides, and the same sort of tech that would seem to be handled by an AI seems to get manually overrided within the opening sequence of the game, meaning that there might be an AI handling a large amount of things, with humans butting in to override on decisionmaking
expeditions almost seem like there are a group of people sort of going "okay, so, to get what we need done, we need x, y, and z. in order to do these things, we need to get a from here, b from here, c from here, which will allow us to get x and allow access to y, and following that we'll need d, e and f done to get z." and then an AI just does exactly that without taking anything else into account like danger and the like
though, prisoners are expendable, and there are several cases where the objective is held higher than an innumerable amount of prisoner lives
I agree, if the warden is an ai it's 1. Very flawed and 2. Has many restrictions on what it can and can't do in the compound. The manual overrides suggest at minimum human cooperation, but it's also likely that it's a human using the compounds systems to monitor prisoners and determine objectives.
yeah, it's most likely a group of people using a powerful AI as a tool to get the rundown protocols working
they clearly have access to things like a map of the complex in full in order to map out different expeditions and their goals
its definitely not as powerful as shodan if its an ai, i think its more likely someone either with the santonian corp, or a third party trying to get something from the facillity
they don't seem to have full access to the facility, which to me would suggest that they have some relation to santonian in some capacity, but perhaps not dreyfus, as they don't have full perms or anything to get access to the complex' different security systems and such remotely
and if it is an ai, it begs the question what motivates it to send prisoners into the facility. is it to make itself more powerful/ less restricive? or is it just following a rudimentary protocal? a human party makes more sense given manual overrides and lack of full permissions.
i would say options are that they're an outsourced company paid by dreyfus, some branch of dreyfus that is themselves kept in the dark about a lot of things, an outside group taking the route of the rundown protocols as a sort of "best case scenario" way of handling whatever is going on with as few non-expendable casualties as possible, or some group of people from santonian struggling to get back into control of a situation that went beyond chernobyl levels of bad
@native shell
I can’t remember, what did Dreyfus do? I know santonian is an umbrella company ( has a lot of smaller companies associated with it) but Idr Dreyfus
Also I love how we literally just derailed into comparing SHODAN and The Warden 😄
Hmm. Uh one sec
dreyfus is the umbrella corperation, santonian is underneath them, and it would seem that a vast majority of the companies underneath dreyfus weren't aware of what was actually being done with the complex or why it was being built
santonian is more knowledgable but not to the extent of dreyfus
Ah. Got them mixed up then.
Actually, is it ever said what the complex is used for?
A little bit of everything I guess. Mining, data storage, r&d
There is different company's
Some box's and barrels have the disinfection logo on them
Generators and power cells also share the same logo
There is a video that talks about the other company's
nyxos tends to deal with a lot of chemical stuff, they make the disinfection chemicals, and have a lot of chemical cannisters that are stored around the complex
That's their name
CNTRL technologies seem to make a lot of communications and tech stuff that you can see scattered about, also includes a lot of power stuff as you can see their logo on a lot of transformers
cornell industries seems to be scattered about variously, making some lights and some vats
What if the guys didn't actually have to go down here? What can warden even do to stop us?
we are in those cryo sleeping cases i think. So basically takes us out of sleep and sends us down into the complex right away, so we cant really escape it. When we leave we go back into the cases so we go back to sleep right away. if we dont go into them we are stuck in the complex with all the sleepers so there really is no escaping
also the warden is the one allowing us to move further into the complex so i dont think we would be able to look around for a way out cause everything would be locked
Do you think warden gets mad when you get back in your sleep pod but don't go to sleep and stay up all night playing on your gameboy?
lol probably. if he catches you doing that he would beat you
Or worse take away your gameboy 👀
that is worse
lol i wish youtuber matt make game theory abt gtfo, some1 should send an email to him to make video abt gtfo https://www.youtube.com/c/GameTheorists/about
@hardy scaffold your time is now
lol, I have one that I've started on, but there's still quite a bit I need to discover in game before I make another lore video(s)
mhm, specially D2. so much lore there
I mean, theory can be wrong and that’s why it is called a theory 🤔
isn't there already 2 or 3 gtfo lore youtubers
Also probably not a game for him to explore lores
1- previous rundowns will not be released again as far as I know. So all the information will be second-handed for him except the latest rundown.
2- the game is still in early access. Stuff might completely change when it releases
3- as far as I know, Matpat mostly focuses on singular player game theory.
It is a bit sloppy, tho, if he releases something that's demonstrably false.
Big oof right there.
Why I don't watch game theory he is often borderline incorrect about basic stuff without bringing up a "what if even though ____ has been proven incorrect" or regard to the actual facts sometimes. I mean I don't watch him but yeah that's my impression.
Does every single computer screen in the game just say Initial Examination Inconclusive. I took screenshots of a whole bunch musta looked like a tool lol
@placid basin previous rundowns being closed off doesn't prevent him from watching gameplay footage of those rundowns, nor does it mean that all screenshots of logs have vanished too
but he probably wouldnt do the game justice, he doesn't often
does anyone have any theories on ||the cargo and last room with tank on d2||?
Henry likes kids, they had playtime and he got a little too rough with them.
As for the cargo, it's a box.
And i hope the theorists stay tf away from here
lies... @lilac island
theories are actually not hypothesis. hypothesis can be wrong, theories are sets of rules explaining something backed by evidence. they can be expanded or change, but to even become a theory you have to base it on a mountain of evidence. theres the law of gravity and theory of gravity for instance, and both are factual. the theory of gravity cannot be proven wrong, only expanded upon in understanding. Gametheory doesnt follow this format and is more speculative without reasoning for clickbait than it is an actual exploration of lore. I think he wouldnt do this game justice as there is tons of lore, but what we can only speculate about we have to use things like occams razor to avoid straying too far from the game worlds logic and the info it does give. plus he presents speculation as fact without possibility of being false usually, so i think it would just convolute peoples ideas of the game, rather than actually provide anything insightful.
plus if you want theories or speculative hypothesis, theres much more insightful speculation in this chat or from the handful of lore breakdowns players have done than game theory could ever provide imo
regarding the box, i dont think we really have info to go off of other than the area its found in. ||The final room with the tank has tons of bodies in medical scrubs, and the rest of the level has operating tables and monitors with research data. so it might be research samples of some kind, or could be related to human testing which the level implies was happening. so we could speculate its got bio samples in it, but other than that we got nothing to go off of. the final room with the tank though, along with the rest of the level, implies that they were using hsu's to store subjects for human testing. the bodies being piled up could also imply that whatever crisis happened at the compound, it happened suddenly enough for them to be unable to dispose of bodies or they just didnt care too. ||
so you're saying we need a vaati vidya
Honestly i feel he would do the game more justice lore wise, but hed definitely need more rundowns and in game lore to go off of before being able to confidently supply a breakdown on it
@late forge I don't believe that's correct? There's nothing in the philosophy of science that theories can't be proven wrong, and one of the biggest directions the philosophy of science has taken since Popper is to move away from any form of absolute certainty; all of science is uncertain. One of the main qualities of a theory is that it can be disproven, and either replaced or expanded by another theory, and this has happened several times already in a few areas.
in science nothing can be "proven" wrong, you can only prove an alternative
but theories especially dont ever really get fully discarded, to even get to the point of being considered a theory it requires like i said, mountains of evidence
I mean, you don't really "prove" anything, more strongly verify or falsify certain things.
Newtonian physics is, for the most part, discarded, it's just that the replacement describes the same relations and then some that Newtonian mechanics couldn't.
that inherently means its not discarded. newtons theory wasnt falsifiied, it was demarcated
Isn't it discarded if its descriptions of the world weren't true?
newtons theory still actually stands aas well. it wasnt discarded, it just doesnt describe relativity, einstein added to it, he did not prove it wrong or discard it
As far as I'm aware, only the structural content is still accurate, everything else didn't fit.
the structural content is what makes up the theory itself
I suppose? I'd have to review structural realism in relation to theories in physics.
I thought the point of it was that our explanations of phenomenon aren't necessarily true, though, and that we needn't be epistemically committed to them.
a more accurate description would be superceded, though this would apply more to some of newtons laws, not to newtons overall theory

huhhhhh


