#gtfo-lore

1 messages · Page 184 of 1

opaque forum
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Baby Cthulhu is smart.

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We can tell by the holes and the screaming

tame goblet
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When you kill a scout there is a certain cry of pain from something, kinda like a hive mind.

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The holes?

opaque forum
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Entrance holes

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The one we go down into

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That was caused from below

tame goblet
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could be an explosion. Sudden drop in air pressure

opaque forum
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Damage is too small and too pin pointed.

tame goblet
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It is deep down. could cause chain reaction on every level.

opaque forum
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Damage would be bigger the closer you get to the source

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Or bigger in general

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It would cause a “crater” in the complex instead of a straight hole from ground to surface.

tame goblet
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well crater would be at the bottom

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we haven't been to the bottom yet

opaque forum
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Yet higher up we see the same sized hole instead of the damage being more spread out.

tame goblet
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So what caused the hole?

opaque forum
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Baby cthulhu

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A being of unknown size

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That can physically move sections of the complex

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Somehow

tame goblet
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and if there was a being that big wouldn't the complex be shaking every time it moved?

opaque forum
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It did it to C1 based on lore.

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Unless it is the complex now.

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As i said. It is smart

tame goblet
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What do you mean it did it to C1?

opaque forum
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It knows how to do things

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The same thing you said about R3C1 Alpha’s red words

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It’s different

tame goblet
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ohhhh

opaque forum
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It changed

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It was lowered

tame goblet
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I thought they were talking about the baby

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hahah

opaque forum
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Not until you do something the devs dont like.

tame goblet
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ask a mod

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^This comment right here officer

opaque forum
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Do that in gtfo general

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That will bring their attention

tame goblet
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What exactly changed in c1?

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maybe they were talking about the biomass

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it grew?

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that bio mass is there for a reason

opaque forum
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They were, they are taking about the layout, they were talking about the chargers and the big mother

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They were talking about it being lower

tame goblet
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What if the biomass is the "mother" and we get a small glimpse of it. Maybe the biomass is coating all the wall of the complex

opaque forum
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It changed. There are more/stronger foes in that lowered section.

tame goblet
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growing in every level

opaque forum
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The higher up you go the less biomass there is

tame goblet
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exactly, most of it is at the bottom

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but its slowly crawling up

opaque forum
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Where Baby Cthulhu resides

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The main goal is to reach the surface

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Yet they dont

late basalt
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are you giving me map ideas? that Ive had written for a while already?

tame goblet
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map idea's?

opaque forum
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They dont want to make it to the surface yet.

late basalt
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Hm

tame goblet
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You a map designer for devs?

opaque forum
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We are talking about lore nek

late basalt
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not in that regard no

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I am using biomass as a thing rn

opaque forum
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Want to join?

late basalt
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its been written map wise for a long while

opaque forum
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They based R3C1 alpha to the last alpha we played in.

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But had to update it

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And because of this it is now apart of the lore

late basalt
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yes, ik

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the Biomass in the ceiling

tame goblet
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What do you think the baby has to do with it?

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we implanted it into a neural network?

opaque forum
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Bish has a theory about that

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Ask bish next time.

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The theory of baby to charger.

tame goblet
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so the warden wants to purposely transform it.

opaque forum
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Nope

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The mother does

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The warden just wants info

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Bish’s theory

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It’s very interesting.

tame goblet
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I shall ask him next time I see him

opaque forum
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He also has the sleeper army theory as well

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Which explains why the sleepers have not tried to escape yet

tame goblet
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I see Bish in this discord a lot, he must really love the game :p

opaque forum
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He does

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And the lore is amazing and fresh

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It’s hard to resist

tame goblet
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shame we know very little about it

opaque forum
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It’s good that we know little about it

tame goblet
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I do like me some good lore

opaque forum
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Our imagination is flying

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Like the overall story is that we are stuck in between the constant war between Sleeper army, and Warden’s army.

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We do not know each other’s intentions at all

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It could be that the sleepers want to stay in the complex peacefully but the warden wants a weapon or just plain info.

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Or it could be the sleepers wanting to get out but are not strong enough and the warden is trying to stop that

tame goblet
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true haven't thought much about the wardens intentions

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Must be something big since it involves that baby

opaque forum
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Baby Cthulhu?

tame goblet
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the neonate

opaque forum
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or the one we microwaved

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Oh yea

tame goblet
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maybe he wants it to tf and wants the prisoners to bring it back up

opaque forum
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That would most likely be how the mother reacts to the baby.

tame goblet
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so he has a live sample

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well when you say "Mother"

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you mean the big one we have to BLAST

opaque forum
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I mean the heaping mess of a sleeper that spawns in babies that we have to fight

tame goblet
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so yes

opaque forum
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Baby cthulhu is the big one we have to blast and we do not know what it is but are leaning towards a mother type.

tame goblet
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I don't think he wants the mother to do anything to the neonate, what would be the point in connecting it to the neural frame then?

opaque forum
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We do know that there are the Prime series of sleepers now.

tame goblet
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We need to know what a neural frame is

opaque forum
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Look at dauda

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Now look at the baby

tame goblet
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stares intently at Dauda's bald head

opaque forum
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There could be a similarity to what happened to their minds

tame goblet
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so you're thinking maybe dauda and a mother or something had a reaction to each other

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and the warden is trying to recreate it

opaque forum
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Or are linked to each other or something else.

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Possibly

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Im heading to sleep

tame goblet
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same

opaque forum
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Bish shall talk later and you can get more info from him.

tame goblet
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Yeah sounds good, c ya next time.

opaque forum
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You as well. Later

lusty pier
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I wonder what's warden's plan... is he trying to clean up the mess, or control this creatures? Im certain, for some reason, warden is not AI.

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bruh

inland sonnet
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@lilac island Are you AI?

old quiver
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If it is AI it’s still trying to carry out some original mission.

inland sonnet
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Is North still considered canon or canonically did he die?

fair lion
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I don't think he's canon, he was just replaced because of some weird naming reason that's all

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Not for actual lore reasons

frail pollen
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North was renamed because pronouncing his name sounded similar to another name

inland sonnet
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So canonically, this same group of prisoners has been the most successful thus far at completing the Warden's tasks. I'm wondering how this is going to come into play when character customization becomes a thing, unless it'll be the same characters and purely cosmetics

hot burrow
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Its going to be that same characters

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just with Different clothing

solar nova
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Tbh, while they've said a lot of things are canonical, there's enough contradictions that they'll either need to produce a lore explanation for or they'll have to decide that certain things aren't canon.

opaque forum
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Or they can find a way to make it all work

stone vine
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not everything has to be canon lore

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customization is just for funsies

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to keep the playerbase entertained and looking for new stuff to collect

tame goblet
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@stone vine What's your sleeper army theory?

stone vine
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oh my sleeper army theory

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alright gimmie a min to type it out

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My theory is that there is a large queen at the bottom of the complex that is creating a type of army. So, when experimenting on the biomass, scientists discovered that more than one human could be attached to a singular one. From here they got the creation of the mothers. They then though "could we go bigger", creating the big mother in D1, and supposedly what I think of as a queen. When creating this queen, they underestimated its intelligence. Using the information it could gather, it discovered it could plow holes through the complex. Now, since this sleeper is a mother-like creature, it had sleepers. It just so happened these sleepers were fully developed, and the reason they are red is because they come directly from the entity. As it started plowing holes, it sent some sleepers upwards, leaving them to clear the personnel and then lay dormant. Thus why they don't retain their red pigment as they have not been down with the queen for quite some time. This queen is currently creating sleepers and storing them, ready to send them up once it is complete. That's why there are more than simply one hole, it needs a way to cover distance quickly, send as many out as possible. Some reasoning I have for this is within the wave spawning and the sleeper's behaviors. You might think that maybe there are simply a lot of sleepers at the bottom of the hole, but I don't think that's the simple case. When a wave comes out of a hole there is a deep scream, this sounds nothing like sleeper screams and is extremely loud. Implying something is reacting and sending out swarms of sleepers from the depths. Second off, why wouldn't they send all the sleepers at once to clear groups of prisoners? Well, when creating an army you want to keep as many people as you can to avoid mass risk. As I said, this entity is quite intelligent.

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Basically, in summary, bioweapon gone wrong and is know basically running the complex and creating a sleeper army.

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And mothers are its minions.

stone vine
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@tame goblet

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forgot to tag u kekw

tame goblet
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:oo thanks

stone vine
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no problem

terse turtle
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But did the police know internal affairs was setting them up?

storm patrol
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How do sleepers get into closed rooms?

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I think the infection spread silently (through air vents) to all the workers there

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I think the queen sleeper makes sense but I don’t think she is intelligent. The wave theory makes sense but I think the others are caused through an unwanted contamination spread

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It would explain why everything is locked down and why none of the doors have been pre-busted

wraith matrix
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Not really good to get into lore reasons behind simple gameplay decisions

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It would make more sense for all the doors to be broken/damaged but the devs wont do that

compact hatch
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Game is a transgender allegory

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Just like matrix

opaque forum
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Not really

compact hatch
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why not

late basalt
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what

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u have something to base that off of?

compact hatch
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yes im bi

late basalt
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ingame

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idc about that

compact hatch
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homophobic

late basalt
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anyways, aside from the interesting theory

compact hatch
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Desire of transformation

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And being Mallet by homophobic people such as yourself

late basalt
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k, cool. Nice troll, but the lore rn has nothing to do with that

compact hatch
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why not

frail pollen
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Let's keep this about serious discussions about the lore of the game. If you have serious proof that backs up your claims, we'd love to hear it, but otherwise keep it serious and on topic. thanks.

late basalt
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^

compact hatch
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I dont think correlations are a trustful source of evidence for making a theory

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But its theory

flat halo
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What

late basalt
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whast

compact hatch
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The only way to refute what im saying is by bringing a dev to do it

late basalt
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uh

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No

flat halo
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Uh

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No

late basalt
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you have nothing to base your claim on

frail pollen
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since you have nothing to back up your theory/claims at all, let's drop this topic and move along.

wet relic
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Topic Switch;
Is the Warden an entity? A She or He? A.I.? A group of people or single person?

placid fossil
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DOC-STRUCTION

late basalt
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It

compact hatch
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Uh yes

late basalt
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AI

compact hatch
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As i saif

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Oopsies

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Uh

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As i said

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Desire of transformation

late basalt
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how

frail pollen
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@compact hatch drop the topic please

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we're dropping that topic

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The warden is actually ||sorry, that's redacted and i can't tell you||

wet relic
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|| ||

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Actually interesting

drowsy pebble
lilac island
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D0c ||You really like trolling don't you?||

frail pollen
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😉

fair lion
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warden's a bot

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written by doc

lilac island
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you got it wrong storm, it's the other way around. d0c is actually a bot

opaque forum
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Think about this then. They are both bots

fair lion
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doc wrote warden, warden wrote doc

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makes sense

opaque forum
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But which warden is which then, the creator or the created?

frail pollen
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yes

opaque forum
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Damn it

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So doc. How is life going in R4?

fair lion
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yes

opaque forum
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no

shut mountain
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Thank you

late basalt
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np

wet relic
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Good job Sweetie

patent nimbus
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Is there any speculation as to why all the rebar around the main shaft is all bent upwards? Did Santonian delve too greadily and too deep for something that escaped into the surface world?

stone vine
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Well im speculating that it may be a creature

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I have a theory written up above

frail pollen
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Or an explosion below

stone vine
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Well multiple explosions seems a bit weird

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But it is a possibility

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I mean man-made explosives

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It seems all too coincidental that the sleepers come out of the holes with a scream from an entity that doesn't sound like a wave at all. Not to mention for something to make that loud of a sound it would have to be quite large.

patent nimbus
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If it is some kind of large queen at the bottom, and you took a piss into the shaft from the very top, I wonder if you'd piss directly on it

stone vine
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o-o

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Well maybe it can play peek a boo kekw

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pops out of no where

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Also, If It had enough power to do that it would mean it has enough power to cause a 9.8 magnitude earthquake hm

stone vine
lilac island
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explosions make no sense d0c

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you know this too

stone vine
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yes doc is an explosion

lilac island
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no, he's a bot

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we figured that out earlier

stone vine
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ahh yes a transformer

lilac island
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where is optimus prime, d0c?

stone vine
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auto bots roll out!

tame goblet
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what is the c1 scream at door 15 and 20

stone vine
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mother scream

late basalt
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pMother most likely

stone vine
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and somn else

lilac island
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^this

stone vine
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^

lilac island
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most likely pmother

stone vine
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^

late basalt
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tho the sfx are different per door

stone vine
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^

lilac island
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slightly tho

late basalt
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yep

stone vine
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one is lower pitch

lilac island
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one is a bit lower pitched

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and i think one is a tiny bit longer

tame goblet
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what is a pmother?

lilac island
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r2a1

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we collected trial samples

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of pmother

tame goblet
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ye what are the trial samples tho?

lilac island
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we dont know what it is, we assume it's the "brains" of the sleepers

stone vine
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for pMother

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yes to make her

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sample of whatever they were using, not 100% sure

tame goblet
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the samples made her?

solar nova
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It's likely something related to the neonate.

stone vine
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yes

lilac island
stone vine
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seeing as (p)Mother (n)Frame

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🙂

tame goblet
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What about D1 mother

lilac island
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which one

tame goblet
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much bigger than B2

lilac island
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ah

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queen

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yes

tame goblet
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last

lilac island
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she's older

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further evolved

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probably has more biomass tied to her too

tame goblet
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so you think all mothers will eventually end up like that?

lilac island
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maybe

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actually

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no

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i dont

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i think

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queen

tame goblet
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WE NEED ANSWERS

stone vine
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O-O

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answers are not given young one

tame goblet
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:((((((((((((((

stone vine
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we will not get answers ever

lilac island
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was mutated from big strikers & shooters

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while small mothers mutated from small sleepers

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mothers/queen also dont have feet

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they have like

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12 arms

stone vine
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yes

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they use arms as everything

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very conservative

lilac island
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2 holding the ribcage open, 8 as legs, queen has 2 more

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holding the ribcage even further

stone vine
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yes

tame goblet
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and you think there's a (p) mother even further down? The one on D1 wasn't it.

lilac island
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queens 'ears' is another ribcage aswell

stone vine
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her ears u mean her crown smh my head

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shes a queen

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dipshit

lilac island
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no, the one in d1 most likely wasnt pmother

stone vine
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tbh pMother isnt even released yet

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like

lilac island
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^

stone vine
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we dont know what it is

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so it might not even be in the game

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but it could be

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its just a name

lilac island
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pmother was only mentioned in r2a1, nowhere else

tame goblet
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so what do you think is the difference between the B2 and D1 mother since they're different?

lilac island
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probably just age and the amount of biomass on them

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queen also spawns more babies

stone vine
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maybe add in the extra person or so :0

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kekw

tame goblet
stone vine
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mmm

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hot

lilac island
stone vine
tame goblet
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that's from mother :oo

lilac island
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yes

tame goblet
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maybe they were testing on people

stone vine
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more people on one biomass

lilac island
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and if you look closely at her head ingame, you'll see the teeth of a striker all around it

stone vine
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so most likely

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yes

lilac island
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on normal mothers and queen

stone vine
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we think she is part shooter, striker, charger and something else

lilac island
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looks like another head grew out of it

tame goblet
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when you say biomass you think they fed people to the bio mass?

stone vine
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no

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not fed

lilac island
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if you look at the tanks all throughout a1/d1

stone vine
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attached

lilac island
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you can see it in some

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there's like a floating blob in some with humanoids (looking very similar to sleepers) connected to it

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also

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moss

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lots and lots of moss

stone vine
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well my moss theory is also a bit above if u want to read it kekw

tame goblet
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where

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also where do you think the bio mass comes from? They just dug it up?

lilac island
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it's a parasite they dug up

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the complex is located in the chicxulub crater

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probably was something in the meteor

tame goblet
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and the parasite created the biomass

lilac island
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nono, the parasite is the biomass

tame goblet
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ahhh

stone vine
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YES

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wait

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sorry caps

late basalt
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and 40mm howitzer shells

stone vine
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O-O

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tank theory poggggg

late basalt
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no

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not "pog"

stone vine
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pog

lilac island
stone vine
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❤️

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thanks yoka

lilac island
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❤️

stone vine
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doc transformer lore

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gtfo_foil_1 =Obama

lilac island
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i agree, machines dont understand fun

patent nimbus
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Maybe the explosion is a makeshift attempt to get off-planet? Is it actually the sleepers who want to GTFO the Earth?

lilac island
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what explosion?

patent nimbus
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The alleged explosion (or just something coming out, somehow) of the central pit that caused all of the rebar to be bent upwards

stone vine
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There isn’t only one hole

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Thats why were saying explosions don’t exactly make sense

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Plus explosions don’t make holes like that

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But, I don’t think it wants to leave the planet whatever it is

fair lion
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i think i remember stuff looking burned around the entrances tho

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geysers GWmemetownKappaChino

opaque forum
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Those can be explained by where the holes were destroyed

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Most likely somewhere that if damaged gave off some form of explosion to blacken the ground.

lilac island
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A geyser would make that hole, or something being pushed up by an extreme force, possibly an explosion.

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The only thing we know about it is, it happened.

opaque forum
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Explosions cause craters

lilac island
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Yes, they do, at the bottom.

opaque forum
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Geysers make more sense

lilac island
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But if the structure is sound and built to take it, no.

opaque forum
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The the structure was sound to take that big of an explosion then there would have be no holes

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Everything would have been built using the same materials

lilac island
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There still would be damage.

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also

opaque forum
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Yes there would like a dent and blackened areas

lilac island
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But it's only the one area with the hole, it seems, the rest of the facility is 90% intact.

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explosions dont leave smooth edges

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look below the rebar

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smooth

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as

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butter

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Yes it could?

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(or look up lol)

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Extreme heat.

opaque forum
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Explosions can cause clean cuts

lilac island
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that extreme heat

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would melt the rebar too

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and not just bend it

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Depends on how fast it blasted out of there.

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If it was a geyser, as stated, yes that would just be a big clean hole.

opaque forum
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And depends on how fast it cooled

lilac island
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If something shot out of it, or an explosion happened, there would be a bit of a mess; granted the facility was probably meant to take this kind of beating

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Geyser doesn't seem possible given its location, rather a colossal fuck up on someone's part.

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Pretty sure whatever decided to peace out from the facility was not dealing with doors

opaque forum
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This was made by something more powerful than the amount of explosions that it would take to make the hole.

lilac island
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We assume it melted as if this explosion was even fire/heat

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Could have been anything.

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what about the magnitude 9.8 earthquake then, if an explosion could cause as much damage to the complex that earthquake should have done a considerable amount aswell.
or it's linked - but i dont like explosions in my hole-lore

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I use the term explosion loosely to explain the hole, but something huge was pushed out in that area.

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The earthquake did, if you walk around the facility.

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Floorplates are fucked to shit, walls are coming out.

opaque forum
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That is connected to before the complex and to R3C1 Alpha

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After complex fell

lilac island
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The facility is holding fine, as I said, built to take it. But the damage is there and if a 9.8 racked the complex and some how it's still standing

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the complex aint going down to just any old natural disaster

opaque forum
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This was built to be a mining complex

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For iridium

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Which was 20Km down

lilac island
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there would have to be a lot of explosions of the same strength aswell btw

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for your theory to make sense

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*More than one hole

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As bish said.

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Possible massive controlled explosion gone wrong?

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seems to scattered for that though?

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1960 Valdivia earthquake was the most powerful earthquake to ever hit.

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9.6

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The disaster was insane.

opaque forum
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To much explosions would have been needed. not even planned

lilac island
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With all the damage seen here and the lack of seen in the complex, leads me to believe this was planned.

opaque forum
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Planned by something

lilac island
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You don't just absently plan for a near 10.0 earthquake

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But, if we had an idea were these holes were, maybe I could say more.

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bish and i talked about that, pmother might have something to do with the earthquake

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but neither of us want explosions in our holelore

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Why not?

patent nimbus
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Here's some holeporn, for reference material. Some of the stuff bent upwards is rebar, but some of it is this weird spiky stuff

lilac island
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containment breach

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SCP-XXXX is loose

opaque forum
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Im fine with the possibility of some explosions in the hole theory. It would explain why the ground is blackened around the edges in a different way.

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I will stay open to that possibility.

frail sand
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Btw, do we know how long the facility has been like this?

opaque forum
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We know of what time we are around. We know a good ballpark estimate. We just don’t know exacts.

frail sand
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Bc I’m starting to think that the spikes aren’t actually a part of the facility, or not originally.
I mean, it doesn’t really seem like metal or any kind of natural support

opaque forum
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That is the blackened spikes we are currently talking about. They do not look like biomass, they do not look like moss or the fungi, they are just black spikes.

frail sand
#

We they aren’t natural, their spacing between each other is different

opaque forum
#

Nothing about that hole seems natural

#

So lets put black spikes into the theory and lets see what we can guess as to what it is.

#

Shall we?

frail sand
#

Ye

#

It’s probably a part of whatever massive creature is down in the facility.
I haven’t been to the lore channel in so long, don’t remember if there was anything discussed about a massive monstrosity

opaque forum
#

So as to what we know about the hole: just after the outbreak happened these holes were created from an unknown source

frail sand
#

Ok

opaque forum
#

The name of the massive sleeper down at the bottom is named Baby Cthulhu or cthulhu for short.

#

All points and facts we found all lead to cthulhu creating those holes

#

Im dropping into A1 to check out these spikes and the hole

frail sand
#

Kk

opaque forum
#

The hole that we know of has an unknown depth

#

That can span to as deep as 20 km

patent nimbus
opaque forum
#

Which is the depth of the asteroid that the complex wanted to mine

patent nimbus
opaque forum
#

And the possible depth of where Cthulhu is located

#

It was built after hole formations

frail sand
#

Well besides the asteroid mining op, it seems that they were up to more shady stuff down in the lab

#

Since ye can find Sleepers in vats

opaque forum
#

The spikes look to be apart of the unearthed ground which would be impractical given that they are just dead weight.

frail sand
#

Yeah, but it doesn’t really make sense why they ended up spiked

opaque forum
#

The discovery of sleepers/ the fungi and moss lead to the switch between mining complex to research facility

frail sand
#

Kinda forgot about that bit, and when was it ruled a fungi/moss?

stone vine
#

well it looks exactly like a fungus/ moss in game

#

we just say it is because it relates to the majority of theories

#

but I’m pretty sure that it’s a fungi

frail sand
#

Well, besides probably the Chargers, no other enemy actually indicates that this is fungal

opaque forum
#

Shooters

stone vine
#

wym, the test tubes have fungus looking things in them

opaque forum
#

The mother

stone vine
#

which happen to grow the sleepers

opaque forum
#

Or housed sleepers

#

Damaged/full

stone vine
#

and those fungi grow off of moss

tranquil zenith
#

This may not be the best thing, but the fog looks like spores

#

At least to me

stone vine
#

it is atleast I think so

frail sand
#

The Shooters have cysts, which aren’t only related to fungi

#

If the most was fungal, our respirators would be able to filter them out

stone vine
#

I mean what else do you suggest it is then?

patent nimbus
#

I ain't no infectious disease doc, but my first guess would be fungal

frail sand
#

If I can find my actual papers, I’ll remember what kind of infection it is most likely

stone vine
#

Yes

#

It seems quite fungal

opaque forum
#

Ok. Vex, thank you for bringing up the spikes

frail sand
#

sorry for the switch of topic

opaque forum
#

Im looking at them closer and they kind of resemble an opened rib cage

#

Or at least teeth

stone vine
#

What does?

opaque forum
#

The spikes on the sides of the hole

stone vine
#

It just seems like bent metal to me

#

But who knows

opaque forum
#

Bent and pointed metal

#

Sharp metal

stone vine
#

Mhm

frail sand
#

Well, metal doesn’t get spiked, and have irregular spacing

opaque forum
#

Like a spear head point or a pencil lead point

patent nimbus
#

they seem continuous with the rock/whatever the floor is made of

opaque forum
#

I dont think it’s rocks

#

I think it’s hardened gums

frail sand
#

But it being continuous could also mean it grew from underneath

opaque forum
#

Just think

#

Bish

frail sand
#

I’ll brb, getting dinner

opaque forum
#

What does the slasher have that is long and can reach far

#

Its tongue

patent nimbus
opaque forum
#

Who knows

tranquil zenith
#

I was thinking of a skeletal growth

opaque forum
#

This is just a start for right now and there will be many holes

stone vine
#

Yeah

opaque forum
#

Yes bass exactly

#

Cthulhu was growing and needed space

stone vine
#

Well until we actually get info on it I’m not gonna care about the spikes

#

Don’t seem too useful atm

tranquil zenith
#

Well, I'm cuious

#

vurious*

opaque forum
#

Until you realize that we are just dropping into the mouth of the beast

tranquil zenith
#

Bruh

#

Curious*

patent nimbus
#

Same. Wish we could expand our holelore

stone vine
#

Eh not the mouth

opaque forum
#

It’s not the butt

stone vine
#

If it was the mouth the teeth would be in the mouth

frail sand
#

besides audio logs and normal logs on terminals, most of the lore atm is just speculation

stone vine
#

Yeah?

opaque forum
#

This could have been damaged and torn away

#

Like it is not apart of the big one anymore

patent nimbus
#

Garganta does mean throat afterall

opaque forum
#

^

stone vine
#

Yup means throat but the thing has multiple intact? I don’t think that’s the case

tranquil zenith
#

Okay

#

I have something

stone vine
#

It’s not apart of the actual creatures mouth, maybe left behind

opaque forum
#

Worn down and unusable now

stone vine
#

It’s just a theory with a lot of holes in it 😉

tranquil zenith
#

What if the warden is a brain

#

the creatures are viruses

#

and players are white bloodcells

stone vine
#

What

tranquil zenith
#

Idk

patent nimbus
#

Then the hole has AIDS cuz damn you need a CD4 count more than 4

tranquil zenith
#

I'm a smoothbrain

opaque forum
#

And with cthulhu we do not know it’s biology so it could have multiple throats or multiple stomachs.

tranquil zenith
#

Yea

patent nimbus
#

(Apologies, different topic) Do we know what exactly is being done with the neonates?

opaque forum
#

We have not seen it

#

And mrpotato

#

@ bish

#

He has your answers

patent nimbus
#

ok thanks

stone vine
#

I have a slightly varying theory on babies atm, i need to look into it a bit more

#

im 50/50 atm

tranquil zenith
#

Hmm

patent nimbus
#

do yo have your theories written ups omewhere? curious to read em

opaque forum
#

Do you want my Key theory?

patent nimbus
#

yes

opaque forum
#

Aight

#

The Key Theory:
Dauda can see what other prisoners saw and felt before, during, and after they fell during their mission. In every game we fail in is actually four other guys but dauda sees them has himself and his crew while his crew succeeds every time. It would explain why we hear the crank grab us after we fail a mission even though we are not close to hole anymore, dauda is waking up. Im not saying this game is a dream im saying it is taken from dauda’s ability. And every time we succeed that is or potentially could be Dauda’s crews success. “But why do we only see one person while playing the game?” You could be asking. Well imagine we are tapping into Dauda’s head and watching what one person does. Since he is connected to them maybe we can tap into that and see them through him. We could just be scientists under the warden observing what the prisoners are doing through Dauda’s head. And that injection? A transmitter. Or something that can neurally send video images to screens. Another question you may be asking is “well why dont they continue looking at the fallen prisoners to understand more of the transformation process?” To put it simply, there is no point. Sleepers don’t have eyes so they are in darkness and they can’t see emotions so what is the point of trying. They cant track dead prisoners through nothing. And Baby Cthulhu? Going up to get Dauda for his ability to connect to peoples minds. That would be one strong army when you can upgrade your mind using Dauda’s untapped potential to telepathically control and entire army without having to make a noise. Making your whereabouts virtually unknown for the rest of your existence while you play god.

#

Right now it’s an ant colony. But if nothing can stop it, Hive mind. And Dauda is the key while the other three are protecting him. Bishop because he knows the layout. (Maybe) Woods being the heavy lifter and hard hitter. And (Maybe) Hackett being the stress reliever so that these four do not start fights with each other. And to keep them questioning less the Warden also send them down into the complex knowing the risks if they fail.

patent nimbus
#

oh interesting

#

I didn't realize we hear the crank before we fail

#

it's consistent with this opening clip where it seems to be retrieving a memory of a (possibly) failed deployment

stone vine
#

yeah

#

warden can put memories in via cortex ni

#

thats how he implements objectives and huds and stuff

#

its not much special yet

patent nimbus
#

very cool theory

#

man I wish we'd be given lore tidbits a bit more frequently

stone vine
#

we have a lot actually

#

just have to look

#

anything can be lore related it just depends how dig you deep

patent nimbus
#

true

stone vine
#

but we dont have anything confirmable is the issue

#

also about the convo earlier on the spikes

#

it seems entirely like they are just bent metal

#

if they were actually anything else i feel as though it would be made more obvious and there would be a larger amount

#

im not saying the spikes cant point us towards anything, im just saying that teeth doesnt sound right

storm patrol
#

The rebar bends upwards

#

The hole was made with an upwards force

stone vine
#

Yeah

patent nimbus
#

Are the different Rundowns the same hole, or different holes?

solar nova
#

There is no way to know for sure, but probably different holes.

#

We know there are two rundown holes minimum.

#

We have seen up to 10 rundown holes thus far.

#

(3 rundowns and 7 alt extractions on expeditions).

patent nimbus
#

ah so some of the extractions aren't from the place you start the level?

solar nova
#

Yep.

patent nimbus
#

Gotcha

inland sonnet
#

I'm guessing the complex is more of a circular/radial structure, and the prisoners go down different holes each rundown that cover different sectors of the complex

solar nova
#

R1C2, R2B1, R2B2, R2B4, R2E1, R3B1, and R3D1 are all alt extractions.

inland sonnet
#

So after every level, the prisoners are put back into hydrostasis and presumably moved to the next drop-point from the surface right? Cause the animation for each level start is them deploying with a visible hole to the outside above them

late basalt
#

Well in each rundown no

#

I assume, that each time you drop is only deeper into the same drop point. The meterage and single drop point in the menu UI solidifies that

brave thunder
#

@solar nova R1C2 is the map with alt extraction on R1<3, but other than that everything is correct

solar nova
#

Doh

waxen granite
#

Maybe they extract at one so they cnn drop from it to another hole in the next level that wasn't accessable from the starting spot on some of the missions

#

I like discussing things like that where you can infer from the info provided, rather than discussing hypotheses with no actual evidence since those don't get us anywhere

fair lion
#

Doesn't have to be related

#

I'd say there's definitely ways to travel or transport hsus on or near the surface

#

On second thought I'm not sure how much we can take from in-game things here

patent nimbus
solar nova
#

Something like that, yah.

stone vine
#

Mhm

vagrant fiber
#

The more I think about it this Sleeper Outbreak. It could be handled by a thermobaric warhead or viral agent. The Warden must truly want what is on the bottom to risk human resources to obtain what he is after.

#

My question is how many HSUs are stored at the top of the complex.

#

I mean would it be far fetched to use unmanned bipedal combat units rather than humans if the Warden truly wants what he desires due to human flesh is less durable than steel. {Sorry too much Metal Gear.}

opaque forum
#

You forget that Warden was enlisted by Dreyfus

#

So what ever the Warden “wants” it’s what Dreyfus wants.

solar nova
#

We don't know that at all.

opaque forum
#

The world is run by Dreyfus

solar nova
#

No, that's just a conspiracy theorist rambling about how Dreyfus manufactures almost everything.

stone vine
#

Plus considering we could be being sent down 10 even 20 years later Dreyfus might not currently still be in power

#

Something could have happened to the outside world who knows

#

Atm wardens motives are very hidden

#

I assume warden would keep the hsu in sectors and pick them out like a vending machine

#

It would get them ready in each section and then the elevator picks up the hsu and gets ready to drop down into the complex

#

And then on the way back it puts them back into the sector

#

Plus in the hsu startup at the beginning of the game it does state the section as well as entry point

#

Warden would probably have had to obtain these from the complex, but I’m not sure sure how they obtained so many

#

But seeing as there is access to that amount human life doesn’t exactly matter since they aren’t short on prisoners

patent nimbus
#

Or maybe they are short on prisoners? In one of the loading screens, it says something about how the prisoner is mentally unstable and shouldn't be activated, but that is overridden

stone vine
#

Warden sends millions down each rundown, they are obviously not short on prisoners

#

It’s just that like I said before, warden doesn’t care about human life

#

So why care about some mental issues, humans will do anything when their lives are on the line

#

And if they defy a direct order then you can always get rid of them

late basalt
#

Well. I still think that our characters are somehow special/ important otherwise he wouldn’t have redeployed then. Along with the fact that the warden should have sent countless prisoners to retrieve the hsu from but instead decided to send four people

heady swallow
#

experience, if they went down once and came back, they re better than people with none, from the fact that we choose our own weapons and are shown to be familiar with one another in the dialogues

#

recently fell down and had a friendly chat with another member

#

or if anything military background

late basalt
#

Well yeah, but each one individually is unsuitable. Yet all deployed. Choosing weapons is doubtfully anything lore wise

#

More gameplay and they have an armoury

heady swallow
#

well like i said maybe they were sent down before, it is clear they are at least friends from what i ve collected in dialogues

late basalt
#

Definitely sent down multiple times together. And definitely know each other in some way. But that doesn’t mean anything when it comes to why they are redeployed when deemed unsuitable for it. Not to mention where E1 said that mass loss of prisoner life acceptable, yet four people complete the mission

#

There is something fishy to why the warden chooses specifically us

heady swallow
#

well experience you want your best squad sent again

late basalt
#

No. It’s more than that

heady swallow
#

i mean my theory also explains the fact that all players can be playing at the same time

#

with no special

#

characteristics

#

all players meaning

#

all of us everyone thousands

#

different special teams

late basalt
#

What?

heady swallow
#

sent again and again because we re better than the ones that died

#

well you re trying to find something special regarding the main 4

late basalt
#

So lore wise, we don’t die. It’s just a gameplay mechanic

heady swallow
#

yes imo

stone vine
#

Yes canonically we survive

late basalt
#

Yep

stone vine
#

That’s due to the fact we’re special

late basalt
#

A mission where 60k are sent. 4 complete it all alone

#

There is something special about them

heady swallow
#

just joined the game today not sure of the main lore u guys have

#

but to me it seems atm the main theory is the main 4 are special yes?

late basalt
#

They are special

#

There is no doubt there

#

We dont know why they are special though

heady swallow
#

why would they be special?

#

only due to skill?

#

anything else?

late basalt
#

No. More than that

#

Again. Something we are unsure of

heady swallow
#

yea but you seem pretty adamant on it i m just a A2 noob where are you getting this from just curious

stone vine
#

Well for example

#

Bishop owns a santonian website

#

Which implies he previously worked for santonian

late basalt
#

Like I said. E1 is where my main thought comes from. The game lore said that mass death was tolerable. Yet the warden sent us four all alone. And we completed the mission

#

There something fishy there

heady swallow
#

ah i see what you mean now

#

could ve sent 60 k

#

instead chose 4

late basalt
#

Yeah. 60k was the actual number.

#

And there were 600 actual comps. Though lore wise only one

heady swallow
#

what is the santionian

#

who is the bishop?

late basalt
#

The company

stone vine
#

Bishop is a character

late basalt
#

Bishop is one of the characters

stone vine
#

The English one

late basalt
#

Yep

heady swallow
#

the 4 ones have names

hot burrow
#

the 4th guy in the party

late basalt
#

Yes

heady swallow
#

ah i see now

stone vine
#

Santonian is a strategic investments company that runs most of the mining in the complex

#

And it’s the most common one we come across

hot burrow
#

woods is 1st dauda 2nd hackett 3rd and bishop 4th

late basalt
#

Bishop, Hackett (North better), dauda and woods

#

Fuck

stone vine
#

And dauda also narrates the trailer

heady swallow
#

damn they have names

stone vine
#

Yes

#

They do

hot burrow
#

did you think they were numbers

late basalt
#

F

heady swallow
#

what ethnicity are the 4?

stone vine
#

Nigerian, Bri ish, American, and

#

Uhhh

#

I forgot

late basalt
#

Tbh I forget the last

hot burrow
#

Irish

late basalt
#

Ah

heady swallow
#

which one s which lol

stone vine
#

Oh yeah

late basalt
#

Yes

#

We dum

stone vine
#

Dauda is Nigerian

#

Bishop is bri ish

#

Woods is American

#

Hackett is Irish

late basalt
#

North better

stone vine
#

North pog

late basalt
#

Yep

inland sonnet
#

Which levels in R3 don't have story logs? unless they all do

late basalt
#

Well

#

All do I think

heady swallow
#

i assume you guys already picked trough the meaning of names?

#

i m not bringing anything new

late basalt
#

Only A1 and C1 have audio logs

stone vine
#

Yes we’ve basically gobbled up all info possible

hot burrow
#

someone told me woods knows how to data mined is that true?

stone vine
#

What

#

Where did they get that info

inland sonnet
#

How about the text logs? does D1 have a text log

hot burrow
#

idk

stone vine
#

:/

late basalt
#

Every level does

#

Some have 2

#

I forget how many in each tho

inland sonnet
#

time to stress out and explore D1 😎

late basalt
#

Yep

stone vine
#

D1 is a good map

late basalt
#

Just do it after error alarm

stone vine
#

Some of the tiles are very nice

#

Especially the bigger rooms in 389 and 390

late basalt
#

Yeah. For sure

#

If only they had some better lighting sometimes

stone vine
#

Yeah the lighting in 389 and 390 is nonexistent, would’ve liked a small amount

#

Hopefully they reuse those tiles and add a bit of lighting

solar nova
#

Lightless zones are already underused, so I'm glad 389 and 390 don't have any lights.

late basalt
#

I like the concept ofc, but its just the application in those two zone specifically is ehh

solar nova
#

It's a different challenge on an expedition where you're constantly in combat.

#

Also, the fact that you can see glass in the dark sort of ruins the feel.

late basalt
#

I dont find it bad at all, i just would like to see it in more interesting ways

solar nova
#

Ah.

#

I still miss zones like 75 and 42.

late basalt
#

yep

stone vine
#

I mean i want dark levels yes, but I'm just saying I would enjoy a better look at those specific tiles

#

we need more levels like R1C1 and R1C2

#

i'd just prefer it to be on stealthier missions, makes it feel more immersive

#

we're only in 89 or 90 for like a minute or so

formal thunder
#

Wait hold on. So the focus in Rundown 3 is around the baby we... give life to in R3A1.

#

What are we doing with it exactly in R3B2 ?

#

That machine kinda looks like a grinder, by looks of it.

fair bridge
#

A decompression unit

#

Opens the HSU

formal thunder
#

The HSU contains the baby
When we bring the HSU in to the back of A1, that machine esentially gives it life right?

fair bridge
#

It resuscitated it yes

formal thunder
#

Why does it need to be decompressed in B2 ?

#

Wait, does the baby appear on any other expeditions

fair bridge
#

Apparently the machinery required to do so safely is there

formal thunder
#

Ah.

fair bridge
#

Baby is on A1, B2 and D1

formal thunder
#

Oh, we have a baby on D1

#

is it at the start or a new one?

fair bridge
#

It's the same one

#

So you have it from the start of the level

formal thunder
#

And what happens to the baby on D1 ?

fair bridge
#

Used as interface for a neural network, needs to be brought to the interface spot

#

It does still raise the question as to why a neonate is required to do any of this

#

The answer is likely not morally good

formal thunder
#

Morals?

#

Who needs them

fair bridge
#

It's likely that the Warden cares little yes

#

Doing things in the name of a "greater good" or "greater profit"

#

Compromises along the way with little regard to human life

formal thunder
#

So basically, we revive a baby corpse that was compressed into this unit so it doesn't start to decompose, we decompress it on B2, and on D1 we use the baby to connect it into a system? But what kind of system is that

#

We gain some sort of data?

lusty pier
#

We probably gain nothing but erasing of the memories, one mission, after another, one rundown, after another.
Warden filling one prisoner, after another, with one gain, one profit. "Freedom", after completing tasks.
Fear of terrible and gruesome death, lust for freedom, it's all what motivates prisoners (us).
Prisoners probably being tortured, while not on the missions.
Prisoners probably not some ordinary killers, rapists, or robbers. Maybe they are... some "war convicts", or something.
Warden.. manipulating memories and experience, inside their (our) heads.
Warden is sure trying to Achieve something. But what? I think he's trying to control this creatures, through human DNA.
Maybe... to contain them, like his own army. Maybe... to get rid of them, and continue his... whatever he was doing... "work"?..

formal thunder
#

Hmm.

#

Memory erasing would make sense

#

as Dauda from the trailer said how every time is different people, but he recognizes them somehow

fickle mesa
#

The loading screen for the game does say override when it says Recommended Action: Retire

lusty pier
#

Warden always motivates us through fear and pain.
And sometimes... I think Warden have some sort of... impatience, in certain situations.
Some levels really be like... "Be quick about it. IDGAF about your ammo and hp, and how many nightmares are there after you, GTFO - Or Die, and be replaced again, in no time.".

#

The loading screen for the game does say override when it says Recommended Action: Retire
@fickle mesa it's some sort of irony. This prisoners can't just "Retire".

#

Imagine this "coffin", and how you are "retiring" from it.
It's fuckin' hilarious, isn't it?..
It's just a system's recommendation, nothing more...

formal thunder
#

It's very much possible that our memories are wiped and we are put under hibernation

#

as our 4 main characters already suffer from so many mental illnesses and PTSD

placid fossil
#

Sooo the way i see it they have their memories but they visit different places sometimes they meet new creatures

Cuz they have a concept of sleepers / scouts and they know what to do with them or maybe what not to do

Dont touch the fillers

lusty pier
#

@placid fossil Not all memories, ofcourse. If all of the memories were erased, and replaced, they are will be recognized as "funniest shit we ever seen.". A.K.A. Squad of armed vegetables.

placid fossil
#

I just dont see the theory if you also get the text before missions

The dialog is written like a conversations between suffering people not again, not making one step, this is wrong doesnt matter wr must do it we dont have a choice

Its too convinient to be some memories and why he doesnt care about us since there is a huge supply
Ita just that we are acing the missions and the warden cares about results not if im sad today

#

Sooo this is what i think since i guess we dont have yet the information to fully prove oue points i will respect your WRONG believes

Bye my kunch break is over <3

lusty pier
#

This text could be anything.
Workers, trying to resist against Warden, or this creatures.
Or, our own voices, or not our own - that was send down, over and over again, after the "incident".

#

Yeah, "WRONG", sure thing...

upbeat frost
#

or it's a simulation before a real drop?

lusty pier
#

or it's a simulation before a real drop?
@upbeat frost How, and when, Warden decides to send them into the real mission then? After two hundredth time of their doom? Or after one hundredth time of success?
... Simulation theory is... to be honest, cringe. It's not matrix or something... Therefore... I don't think that tech in this world is "THAT" advanced.
Sure, mind manipulations and all this "hocus-pocus" with brains... but... simulations? Really? Bruh...

stone vine
#

Well tech is already advancing very quickly in 2020 where that far in the future tech probably is that advanced. I don’t agree with simulation theory personally but I don’t feel like that’s a good rebuttal. Also saying it’s cringe as a way of disputing it doesn’t make much sense. Simulation theory is fine, but I’d prefer to hear actual good reasons as to why you think it would be incorrect.

lusty pier
#

How, and when, Warden decides to send them into the real mission then? After two hundredth time of their doom? Or after one hundredth time of success?

stone vine
#

Yeah explain what reason that gives that it couldn’t be true?

#

Warden did exactly that with E1

#

1000 completions to where they would open d2 and e1

#

I’m not against you rebutting the theory, but I’d like some more evidence

lusty pier
#

I'll try. Because - this is madness. Pure, irrational, plan. What Mastermind could do such a thing? Put, someone, into the simulation of neverending nightmare, and wait for results? Impatiently? This is fuckin' insane. Warden is not some impatient psychopath, or crazy AI.

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What results it should give?

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Unknown mental state?

flat halo
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Idk anything about lore but I hope its not a simulation cause that just seems like a lame cop out to have a result without explaining anything

lusty pier
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Ofcourse it's not simulation. It's something else.

stone vine
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It most likely isn’t due to the fact we have previous prisoner trials from the warden posts which means that warden is actively sending prisoners down. We also have subsurface transmissions from previous prisoners who have died.

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The only simulation we are given is the memory obtained from warden that was most likely acquired from previous prisoners

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It’s probably just canonically correct that our prisoners are unique in a way and thus don’t die

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It’s also possible there are other groups/ people who have survived up to this point seeing as we know multiple groups can beat an expedition

lusty pier
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They don't die in... the script. We die in the script. As players. No?..

stone vine
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No we don’t

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We don’t die

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Atleast not up until this point, the devs may have different plans with the game but I doubt they’d kill of the 4 main characters

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That would skew lore quite a bit as well as be hard to pull off

lusty pier
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Death means restart, for the player. But there's no restart in the scenario, for the characters.

stone vine
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Yes

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Canonically we don’t fail

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The way we beat all of these levels is due to previous prisoner trials

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Without the use of other prisoners we would have no way of knowing what to do

lusty pier
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So... our characters, have implanted memories from... other expeditions? Well... what's left of this memories..

stone vine
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Well in theory yeah

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There is a mem error at the beginning of each rundown

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And during this sequence we see an image of some new enemy in the rundown

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This would imply that we are being given memories before the warden injects the cortex ni

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Though the prisoner thing still stands, without prisoners trying out levels previously we would have no idea what to do and probably warden either

lusty pier
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... Warden erasing memory of a characters, after every success. So they keep... "earning" their freedom, from him.
He tricks them over and over again. Looks like it. He found perfect descendants, and don't want to loose great material that easy.

stone vine
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I don’t think he removes memories

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Why on earth would warden do that?

lusty pier
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To send them again.

stone vine
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No, warden can do that without erasing memories

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If anything it’s better to continuously do that

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People will eventually get used to it and become desensitized

lusty pier
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He removes... exactly that moment, where they earned their freedom, god knows how many times.

stone vine
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They’ve never earned their freedom

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They’ve always been prisoners

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They simply get transferred back into the hsu containment from the elevator again

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And when they are to be deployed they are picked back out

lusty pier
#

They could kill themselfs. Easly. Why they are doing all of this then? For what?

stone vine
#

Because not everyone wants to fie

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Die

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Humans will do anything to survive

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It doesn’t matter the situation humans don’t just want to lay down and die especially when there is a small chance at freedom

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And to be honest they probably aren’t even allowed to defy warden

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A direct link with the brain would mean warden has the control to do anything to a prisoner

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Defying warden would be the dumbest option

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And eventually, they become used to the treatment

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So desensitized it doesn’t even matter, they just want to get it over with and leave

lusty pier
#

No reasons to go through hell, knowing that you are doomed anyway. You suggest, that they know everything, remember everything? What will be with them after all of this?

stone vine
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I never said they remember everything

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Not previous lives

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Simply previous expeditions

lusty pier
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No reasons to go through hell, knowing that you are doomed anyway.

stone vine
#

Did you not read the entire thing I just typed

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Like I just explained all of this

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I can tell you something else

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Have you seen the premiere trailer

lusty pier
#

Ofcourse I see what you've wrote.

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bruh....

stone vine
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Well obviously not if you immediate asked me the question I answered

lusty pier
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bruh x2

stone vine
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I stated that they become desensitized after longing for hope for so long

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After a while it’s the normal

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Get it over with

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Get out

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Simple as that

lusty pier
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don't you find it too... "simple"?

stone vine
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But, I’ll ask again, did you watch the premiere trailer or no?

lusty pier
#

Ofcourse i fucking watched it, are you kidding me?

stone vine
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Ok so Dauda narrates that, and as we can see again he talks about reliving a constant nightmare

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Presumably talking about how he remembers previous expeditions or “nightmares”

lusty pier
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Yes I remember that.

stone vine
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That would imply that he can remember which also means that the memories did not get removed

lusty pier
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Removed > From Head.

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Not completely "Erased", or anything like it.

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They also can be not just removed but... "masked", or... Well, you get the idea.

stone vine
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Yes, Warden can cloud over memories, sure. But you legit said they were erased after each expedition.

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I’m getting slightly confused

lusty pier
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Yes, I said that. Because, they can be Erased.

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And Copied.

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Well... before the "Erase".

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But... I don't know, if memories can be Implanted. Even a little bit of them.

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I think they can be implanted. Ofcourse they can.

stone vine
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Yes I said that before

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But I don’t understand your reasoning behind prisoner memories being erased each expedition

lusty pier
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So they won't kill themselfs after realizing... that Warden is using them. And he won't give them freedom they're after.

manic shuttle
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i think they already know that

stone vine
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I’ve explained why I think that wouldn’t work that way, do you have anything else?

lusty pier
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Because "Nah bruh, let's just do what this text telling us to do and get over it bruh"?

stone vine
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?

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I explained to you in detail as well as summary and gave you actual voice lines from a character

lusty pier
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And they like: "Yeah, nice plan, let's dive"

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I get it.

stone vine
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😐

manic shuttle
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they go in without a plan

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the warden forces them to go into the complex

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its not like theys say, yeah lets do it

stone vine
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They have to do it

lusty pier
#

Why?

stone vine
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There is no option exactly

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Because warden has control over their brain buddy

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And they’re being kept captive

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In fucking hsu pods

lusty pier
#

There's an option. There's always an option.

stone vine
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No there isn’t

lusty pier
#

bruh

stone vine
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If there was they wouldn’t be called prisoners

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Would they?

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Because if they could leave then they wouldn’t be prisoners in the first place

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They can’t fight against warden, it is too powerful

lusty pier
#

They have guns. Every mission. Why they won't just kill themselfs then?

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Hope?

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Brain control?

hot burrow
#

ye

manic shuttle
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might as well see where the rabbit hole goes

stone vine
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They can’t just kill warden

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You think warden showcases themself

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And like I said

lusty pier
#

bruh

stone vine
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Warden has control

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Over their brains

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As well as they are stored

lusty pier
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So they can't killthemselfs?

stone vine
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In literal hsu pods

manic shuttle
#

why would they do that

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it doesnt make sense

stone vine
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Yeah

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You’re scrambling at the wall for things that make like 0 sense now

lusty pier
#

Why would they do that? Are you insane broda?

manic shuttle
#

thats such a minuscule thing to say to invalid what he told yo, thats a what if scenario

lusty pier
#

Who. In the world. Would descend in this pit - willingly.

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You?

stone vine
#

I literally typed out like

lusty pier
#

Me?

manic shuttle
#

he just explained

stone vine
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Yes

lusty pier
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No.

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Why?

manic shuttle
#

hes trolling

lusty pier
#

bruuuhh......

stone vine
#

I don’t think he’s trolling I just don’t think he has ears

manic shuttle
#

nah hes trolling

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bishop you feeding them again

stone vine
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I mean he hasn’t even had any troll behavior dragon

lusty pier
#

jeeeez boys, you crazy?

stone vine
#

He just seems like he won’t take anyone else’s perspectives

lusty pier
#

lemme ask again

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Who. In the world. Would descend in this pit - willingly.

stone vine
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Plus he typed a damn ton earlier

lusty pier
#

That's not the answer I'am waiting for...

stone vine
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:/ well the hole wasn’t made for the elevator specifically

lusty pier
#

Who. In the world. Would descend in this pit - willingly.

stone vine
#

Understandable

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Yeah this is a troll

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Let’s leave it alone

hot burrow
#

lol

manic shuttle
#

this is indeed a chimpanzee situation

stone vine
#

Yeah he seemed legit earlier

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That’s why I was speaking to him

lusty pier
#

Where's the answer?

manic shuttle
#

banana make sleeper BEEG

lusty pier
#

And I'am troll now, fuckin' great...

manic shuttle
#

yeah, your a chimpanzeee

stone vine
#

Haha funny chimp

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Chimp so funny ahahahha

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Hahah Linus funny

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Lmfao

manic shuttle
#

this is important for lore reasons

stone vine
#

It’s the magical lore ducky

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r/iplaygtfoandthisisdeep

frail pollen
#

let's remember this is serious discussion of the lore

stone vine
#

Yes doc I will be serious now

manic shuttle
#

but my ducky : (

lusty pier
#

I got my answers.

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Thank you all.