#gtfo-lore
1 messages · Page 184 of 1
When you kill a scout there is a certain cry of pain from something, kinda like a hive mind.
The holes?
could be an explosion. Sudden drop in air pressure
Damage is too small and too pin pointed.
It is deep down. could cause chain reaction on every level.
Damage would be bigger the closer you get to the source
Or bigger in general
It would cause a “crater” in the complex instead of a straight hole from ground to surface.
Yet higher up we see the same sized hole instead of the damage being more spread out.
So what caused the hole?
Baby cthulhu
A being of unknown size
That can physically move sections of the complex
Somehow
and if there was a being that big wouldn't the complex be shaking every time it moved?
It did it to C1 based on lore.
Unless it is the complex now.
As i said. It is smart
What do you mean it did it to C1?
It knows how to do things
The same thing you said about R3C1 Alpha’s red words
It’s different
ohhhh
Not until you do something the devs dont like.
What exactly changed in c1?
maybe they were talking about the biomass
it grew?
that bio mass is there for a reason
They were, they are taking about the layout, they were talking about the chargers and the big mother
They were talking about it being lower
What if the biomass is the "mother" and we get a small glimpse of it. Maybe the biomass is coating all the wall of the complex
It changed. There are more/stronger foes in that lowered section.
growing in every level
The higher up you go the less biomass there is
are you giving me map ideas? that Ive had written for a while already?
map idea's?
They dont want to make it to the surface yet.
Hm
You a map designer for devs?
We are talking about lore nek
Want to join?
its been written map wise for a long while
They based R3C1 alpha to the last alpha we played in.
But had to update it
And because of this it is now apart of the lore
What do you think the baby has to do with it?
we implanted it into a neural network?
so the warden wants to purposely transform it.
Nope
The mother does
The warden just wants info
Bish’s theory
It’s very interesting.
I shall ask him next time I see him
He also has the sleeper army theory as well
Which explains why the sleepers have not tried to escape yet
I see Bish in this discord a lot, he must really love the game :p
shame we know very little about it
It’s good that we know little about it
I do like me some good lore
Our imagination is flying
Like the overall story is that we are stuck in between the constant war between Sleeper army, and Warden’s army.
We do not know each other’s intentions at all
It could be that the sleepers want to stay in the complex peacefully but the warden wants a weapon or just plain info.
Or it could be the sleepers wanting to get out but are not strong enough and the warden is trying to stop that
true haven't thought much about the wardens intentions
Must be something big since it involves that baby
Baby Cthulhu?
the neonate
maybe he wants it to tf and wants the prisoners to bring it back up
That would most likely be how the mother reacts to the baby.
so he has a live sample
well when you say "Mother"
you mean the big one we have to BLAST
I mean the heaping mess of a sleeper that spawns in babies that we have to fight
so yes
Baby cthulhu is the big one we have to blast and we do not know what it is but are leaning towards a mother type.
I don't think he wants the mother to do anything to the neonate, what would be the point in connecting it to the neural frame then?
We do know that there are the Prime series of sleepers now.
We need to know what a neural frame is
stares intently at Dauda's bald head
There could be a similarity to what happened to their minds
so you're thinking maybe dauda and a mother or something had a reaction to each other
and the warden is trying to recreate it
same
Bish shall talk later and you can get more info from him.
Yeah sounds good, c ya next time.
You as well. Later
I wonder what's warden's plan... is he trying to clean up the mess, or control this creatures? Im certain, for some reason, warden is not AI.
bruh
@lilac island Are you AI?
If it is AI it’s still trying to carry out some original mission.
Is North still considered canon or canonically did he die?
I don't think he's canon, he was just replaced because of some weird naming reason that's all
Not for actual lore reasons
North was renamed because pronouncing his name sounded similar to another name
So canonically, this same group of prisoners has been the most successful thus far at completing the Warden's tasks. I'm wondering how this is going to come into play when character customization becomes a thing, unless it'll be the same characters and purely cosmetics
Tbh, while they've said a lot of things are canonical, there's enough contradictions that they'll either need to produce a lore explanation for or they'll have to decide that certain things aren't canon.
Or they can find a way to make it all work
not everything has to be canon lore
customization is just for funsies
to keep the playerbase entertained and looking for new stuff to collect
@stone vine What's your sleeper army theory?
oh my sleeper army theory
alright gimmie a min to type it out
My theory is that there is a large queen at the bottom of the complex that is creating a type of army. So, when experimenting on the biomass, scientists discovered that more than one human could be attached to a singular one. From here they got the creation of the mothers. They then though "could we go bigger", creating the big mother in D1, and supposedly what I think of as a queen. When creating this queen, they underestimated its intelligence. Using the information it could gather, it discovered it could plow holes through the complex. Now, since this sleeper is a mother-like creature, it had sleepers. It just so happened these sleepers were fully developed, and the reason they are red is because they come directly from the entity. As it started plowing holes, it sent some sleepers upwards, leaving them to clear the personnel and then lay dormant. Thus why they don't retain their red pigment as they have not been down with the queen for quite some time. This queen is currently creating sleepers and storing them, ready to send them up once it is complete. That's why there are more than simply one hole, it needs a way to cover distance quickly, send as many out as possible. Some reasoning I have for this is within the wave spawning and the sleeper's behaviors. You might think that maybe there are simply a lot of sleepers at the bottom of the hole, but I don't think that's the simple case. When a wave comes out of a hole there is a deep scream, this sounds nothing like sleeper screams and is extremely loud. Implying something is reacting and sending out swarms of sleepers from the depths. Second off, why wouldn't they send all the sleepers at once to clear groups of prisoners? Well, when creating an army you want to keep as many people as you can to avoid mass risk. As I said, this entity is quite intelligent.
Basically, in summary, bioweapon gone wrong and is know basically running the complex and creating a sleeper army.
And mothers are its minions.
:oo thanks
no problem
But did the police know internal affairs was setting them up?
How do sleepers get into closed rooms?
I think the infection spread silently (through air vents) to all the workers there
I think the queen sleeper makes sense but I don’t think she is intelligent. The wave theory makes sense but I think the others are caused through an unwanted contamination spread
It would explain why everything is locked down and why none of the doors have been pre-busted
Not really good to get into lore reasons behind simple gameplay decisions
It would make more sense for all the doors to be broken/damaged but the devs wont do that
Not really
why not
yes im bi
homophobic
anyways, aside from the interesting theory
k, cool. Nice troll, but the lore rn has nothing to do with that
why not
Let's keep this about serious discussions about the lore of the game. If you have serious proof that backs up your claims, we'd love to hear it, but otherwise keep it serious and on topic. thanks.
^
I dont think correlations are a trustful source of evidence for making a theory
But its theory
What
whast
The only way to refute what im saying is by bringing a dev to do it
you have nothing to base your claim on
since you have nothing to back up your theory/claims at all, let's drop this topic and move along.
Topic Switch;
Is the Warden an entity? A She or He? A.I.? A group of people or single person?
DOC-STRUCTION
It
Uh yes
AI
how
@compact hatch drop the topic please
we're dropping that topic
The warden is actually ||sorry, that's redacted and i can't tell you||

D0c ||You really like trolling don't you?||
😉
you got it wrong storm, it's the other way around. d0c is actually a bot
Think about this then. They are both bots
But which warden is which then, the creator or the created?
yes
yes
no
Thank you
np
Good job Sweetie
Is there any speculation as to why all the rebar around the main shaft is all bent upwards? Did Santonian delve too greadily and too deep for something that escaped into the surface world?
Or an explosion below
Well multiple explosions seems a bit weird
But it is a possibility
I mean man-made explosives
It seems all too coincidental that the sleepers come out of the holes with a scream from an entity that doesn't sound like a wave at all. Not to mention for something to make that loud of a sound it would have to be quite large.
If it is some kind of large queen at the bottom, and you took a piss into the shaft from the very top, I wonder if you'd piss directly on it
o-o
Well maybe it can play peek a boo kekw
pops out of no where
Also, If It had enough power to do that it would mean it has enough power to cause a 9.8 magnitude earthquake hm

yes doc is an explosion
ahh yes a transformer
where is optimus prime, d0c?
auto bots roll out!
what is the c1 scream at door 15 and 20
mother scream
pMother most likely
and somn else
^this
^
most likely pmother
^
tho the sfx are different per door
^
slightly tho
yep
one is lower pitch
what is a pmother?
ye what are the trial samples tho?
we dont know what it is, we assume it's the "brains" of the sleepers
the samples made her?
It's likely something related to the neonate.
yes
What about D1 mother
which one
much bigger than B2
last
so you think all mothers will eventually end up like that?
WE NEED ANSWERS
:((((((((((((((
we will not get answers ever
was mutated from big strikers & shooters
while small mothers mutated from small sleepers
mothers/queen also dont have feet
they have like
12 arms
2 holding the ribcage open, 8 as legs, queen has 2 more
holding the ribcage even further
yes
and you think there's a (p) mother even further down? The one on D1 wasn't it.
queens 'ears' is another ribcage aswell
no, the one in d1 most likely wasnt pmother
^
we dont know what it is
so it might not even be in the game
but it could be
its just a name
pmother was only mentioned in r2a1, nowhere else
so what do you think is the difference between the B2 and D1 mother since they're different?


that's from mother :oo
yes
maybe they were testing on people
more people on one biomass
and if you look closely at her head ingame, you'll see the teeth of a striker all around it
on normal mothers and queen
we think she is part shooter, striker, charger and something else
looks like another head grew out of it
when you say biomass you think they fed people to the bio mass?
if you look at the tanks all throughout a1/d1
attached
you can see it in some
there's like a floating blob in some with humanoids (looking very similar to sleepers) connected to it
also
moss
lots and lots of moss
well my moss theory is also a bit above if u want to read it kekw
it's a parasite they dug up
the complex is located in the chicxulub crater
probably was something in the meteor
and the parasite created the biomass
nono, the parasite is the biomass
ahhh
and 40mm howitzer shells

❤️
i agree, machines dont understand fun
Maybe the explosion is a makeshift attempt to get off-planet? Is it actually the sleepers who want to GTFO the Earth?
what explosion?
The alleged explosion (or just something coming out, somehow) of the central pit that caused all of the rebar to be bent upwards
There isn’t only one hole
Thats why were saying explosions don’t exactly make sense
Plus explosions don’t make holes like that
But, I don’t think it wants to leave the planet whatever it is
Those can be explained by where the holes were destroyed
Most likely somewhere that if damaged gave off some form of explosion to blacken the ground.
A geyser would make that hole, or something being pushed up by an extreme force, possibly an explosion.
The only thing we know about it is, it happened.
Explosions cause craters
Yes, they do, at the bottom.
Geysers make more sense
But if the structure is sound and built to take it, no.
The the structure was sound to take that big of an explosion then there would have be no holes
Everything would have been built using the same materials
Yes there would like a dent and blackened areas
But it's only the one area with the hole, it seems, the rest of the facility is 90% intact.
explosions dont leave smooth edges
look below the rebar
smooth
as
butter
Yes it could?
(or look up lol)
Extreme heat.
Explosions can cause clean cuts
that extreme heat
would melt the rebar too
and not just bend it
Depends on how fast it blasted out of there.
If it was a geyser, as stated, yes that would just be a big clean hole.
And depends on how fast it cooled
If something shot out of it, or an explosion happened, there would be a bit of a mess; granted the facility was probably meant to take this kind of beating
Geyser doesn't seem possible given its location, rather a colossal fuck up on someone's part.
Pretty sure whatever decided to peace out from the facility was not dealing with doors
This was made by something more powerful than the amount of explosions that it would take to make the hole.
We assume it melted as if this explosion was even fire/heat
Could have been anything.
what about the magnitude 9.8 earthquake then, if an explosion could cause as much damage to the complex that earthquake should have done a considerable amount aswell.
or it's linked - but i dont like explosions in my hole-lore
I use the term explosion loosely to explain the hole, but something huge was pushed out in that area.
The earthquake did, if you walk around the facility.
Floorplates are fucked to shit, walls are coming out.
The facility is holding fine, as I said, built to take it. But the damage is there and if a 9.8 racked the complex and some how it's still standing
the complex aint going down to just any old natural disaster
there would have to be a lot of explosions of the same strength aswell btw
for your theory to make sense
*More than one hole
As bish said.
Possible massive controlled explosion gone wrong?
seems to scattered for that though?
1960 Valdivia earthquake was the most powerful earthquake to ever hit.
9.6
The disaster was insane.
To much explosions would have been needed. not even planned
With all the damage seen here and the lack of seen in the complex, leads me to believe this was planned.
Planned by something
You don't just absently plan for a near 10.0 earthquake
But, if we had an idea were these holes were, maybe I could say more.
bish and i talked about that, pmother might have something to do with the earthquake
but neither of us want explosions in our holelore
Why not?
Here's some holeporn, for reference material. Some of the stuff bent upwards is rebar, but some of it is this weird spiky stuff
Im fine with the possibility of some explosions in the hole theory. It would explain why the ground is blackened around the edges in a different way.
I will stay open to that possibility.
Btw, do we know how long the facility has been like this?
We know of what time we are around. We know a good ballpark estimate. We just don’t know exacts.
Bc I’m starting to think that the spikes aren’t actually a part of the facility, or not originally.
I mean, it doesn’t really seem like metal or any kind of natural support
That is the blackened spikes we are currently talking about. They do not look like biomass, they do not look like moss or the fungi, they are just black spikes.
We they aren’t natural, their spacing between each other is different
Nothing about that hole seems natural
So lets put black spikes into the theory and lets see what we can guess as to what it is.
Shall we?
Ye
It’s probably a part of whatever massive creature is down in the facility.
I haven’t been to the lore channel in so long, don’t remember if there was anything discussed about a massive monstrosity
So as to what we know about the hole: just after the outbreak happened these holes were created from an unknown source
Ok
The name of the massive sleeper down at the bottom is named Baby Cthulhu or cthulhu for short.
All points and facts we found all lead to cthulhu creating those holes
Im dropping into A1 to check out these spikes and the hole
Kk
Which is the depth of the asteroid that the complex wanted to mine
The supra-hole complex seems intact. Was it built after the explosion-or-whatever-the-event was?
And the possible depth of where Cthulhu is located
It was built after hole formations
Well besides the asteroid mining op, it seems that they were up to more shady stuff down in the lab
Since ye can find Sleepers in vats
The spikes look to be apart of the unearthed ground which would be impractical given that they are just dead weight.
Yeah, but it doesn’t really make sense why they ended up spiked
The discovery of sleepers/ the fungi and moss lead to the switch between mining complex to research facility
Kinda forgot about that bit, and when was it ruled a fungi/moss?
well it looks exactly like a fungus/ moss in game
we just say it is because it relates to the majority of theories
but I’m pretty sure that it’s a fungi
Well, besides probably the Chargers, no other enemy actually indicates that this is fungal
Shooters
wym, the test tubes have fungus looking things in them
The mother
which happen to grow the sleepers
and those fungi grow off of moss
it is atleast I think so
The Shooters have cysts, which aren’t only related to fungi
If the most was fungal, our respirators would be able to filter them out
I mean what else do you suggest it is then?
I ain't no infectious disease doc, but my first guess would be fungal
If I can find my actual papers, I’ll remember what kind of infection it is most likely
Ok. Vex, thank you for bringing up the spikes
sorry for the switch of topic
Im looking at them closer and they kind of resemble an opened rib cage
Or at least teeth
What does?
The spikes on the sides of the hole
Mhm
Well, metal doesn’t get spiked, and have irregular spacing
Like a spear head point or a pencil lead point
But it being continuous could also mean it grew from underneath
I’ll brb, getting dinner
also: why doesn't B1 have any of these spikes at its hole? Its hole just looks like an empty cavern
Who knows
I was thinking of a skeletal growth
This is just a start for right now and there will be many holes
Yeah
Well until we actually get info on it I’m not gonna care about the spikes
Don’t seem too useful atm
Until you realize that we are just dropping into the mouth of the beast
Same. Wish we could expand our holelore
Eh not the mouth
It’s not the butt
If it was the mouth the teeth would be in the mouth
besides audio logs and normal logs on terminals, most of the lore atm is just speculation
Yeah?
This could have been damaged and torn away
Like it is not apart of the big one anymore
Garganta does mean throat afterall
^
Yup means throat but the thing has multiple intact? I don’t think that’s the case
It’s not apart of the actual creatures mouth, maybe left behind
Worn down and unusable now
It’s just a theory with a lot of holes in it 😉
What if the warden is a brain
the creatures are viruses
and players are white bloodcells
What
Idk
Then the hole has AIDS cuz damn you need a CD4 count more than 4
I'm a smoothbrain
And with cthulhu we do not know it’s biology so it could have multiple throats or multiple stomachs.
Yea
(Apologies, different topic) Do we know what exactly is being done with the neonates?
ok thanks
I have a slightly varying theory on babies atm, i need to look into it a bit more
im 50/50 atm

Hmm
do yo have your theories written ups omewhere? curious to read em
Do you want my Key theory?
yes
Aight
The Key Theory:
Dauda can see what other prisoners saw and felt before, during, and after they fell during their mission. In every game we fail in is actually four other guys but dauda sees them has himself and his crew while his crew succeeds every time. It would explain why we hear the crank grab us after we fail a mission even though we are not close to hole anymore, dauda is waking up. Im not saying this game is a dream im saying it is taken from dauda’s ability. And every time we succeed that is or potentially could be Dauda’s crews success. “But why do we only see one person while playing the game?” You could be asking. Well imagine we are tapping into Dauda’s head and watching what one person does. Since he is connected to them maybe we can tap into that and see them through him. We could just be scientists under the warden observing what the prisoners are doing through Dauda’s head. And that injection? A transmitter. Or something that can neurally send video images to screens. Another question you may be asking is “well why dont they continue looking at the fallen prisoners to understand more of the transformation process?” To put it simply, there is no point. Sleepers don’t have eyes so they are in darkness and they can’t see emotions so what is the point of trying. They cant track dead prisoners through nothing. And Baby Cthulhu? Going up to get Dauda for his ability to connect to peoples minds. That would be one strong army when you can upgrade your mind using Dauda’s untapped potential to telepathically control and entire army without having to make a noise. Making your whereabouts virtually unknown for the rest of your existence while you play god.
Right now it’s an ant colony. But if nothing can stop it, Hive mind. And Dauda is the key while the other three are protecting him. Bishop because he knows the layout. (Maybe) Woods being the heavy lifter and hard hitter. And (Maybe) Hackett being the stress reliever so that these four do not start fights with each other. And to keep them questioning less the Warden also send them down into the complex knowing the risks if they fail.
oh interesting
I didn't realize we hear the crank before we fail
it's consistent with this opening clip where it seems to be retrieving a memory of a (possibly) failed deployment
yeah
warden can put memories in via cortex ni
thats how he implements objectives and huds and stuff
its not much special yet
we have a lot actually
just have to look
anything can be lore related it just depends how dig you deep
true
but we dont have anything confirmable is the issue
also about the convo earlier on the spikes
it seems entirely like they are just bent metal
if they were actually anything else i feel as though it would be made more obvious and there would be a larger amount
im not saying the spikes cant point us towards anything, im just saying that teeth doesnt sound right
Yeah
Are the different Rundowns the same hole, or different holes?
There is no way to know for sure, but probably different holes.
We know there are two rundown holes minimum.
We have seen up to 10 rundown holes thus far.
(3 rundowns and 7 alt extractions on expeditions).
ah so some of the extractions aren't from the place you start the level?
Yep.
Gotcha
I'm guessing the complex is more of a circular/radial structure, and the prisoners go down different holes each rundown that cover different sectors of the complex
R1C2, R2B1, R2B2, R2B4, R2E1, R3B1, and R3D1 are all alt extractions.
So after every level, the prisoners are put back into hydrostasis and presumably moved to the next drop-point from the surface right? Cause the animation for each level start is them deploying with a visible hole to the outside above them
Well in each rundown no
I assume, that each time you drop is only deeper into the same drop point. The meterage and single drop point in the menu UI solidifies that
@solar nova R1C2 is the map with alt extraction on R1<3, but other than that everything is correct
Doh
Maybe they extract at one so they cnn drop from it to another hole in the next level that wasn't accessable from the starting spot on some of the missions
I like discussing things like that where you can infer from the info provided, rather than discussing hypotheses with no actual evidence since those don't get us anywhere
Doesn't have to be related
I'd say there's definitely ways to travel or transport hsus on or near the surface
On second thought I'm not sure how much we can take from in-game things here
is this kinda what we're thinking for the basic setup?
Something like that, yah.
Mhm
The more I think about it this Sleeper Outbreak. It could be handled by a thermobaric warhead or viral agent. The Warden must truly want what is on the bottom to risk human resources to obtain what he is after.
My question is how many HSUs are stored at the top of the complex.
I mean would it be far fetched to use unmanned bipedal combat units rather than humans if the Warden truly wants what he desires due to human flesh is less durable than steel. {Sorry too much Metal Gear.}
You forget that Warden was enlisted by Dreyfus
So what ever the Warden “wants” it’s what Dreyfus wants.
We don't know that at all.
The world is run by Dreyfus
No, that's just a conspiracy theorist rambling about how Dreyfus manufactures almost everything.
Plus considering we could be being sent down 10 even 20 years later Dreyfus might not currently still be in power
Something could have happened to the outside world who knows
Atm wardens motives are very hidden
I assume warden would keep the hsu in sectors and pick them out like a vending machine
It would get them ready in each section and then the elevator picks up the hsu and gets ready to drop down into the complex
And then on the way back it puts them back into the sector
Plus in the hsu startup at the beginning of the game it does state the section as well as entry point
Warden would probably have had to obtain these from the complex, but I’m not sure sure how they obtained so many
But seeing as there is access to that amount human life doesn’t exactly matter since they aren’t short on prisoners
Or maybe they are short on prisoners? In one of the loading screens, it says something about how the prisoner is mentally unstable and shouldn't be activated, but that is overridden
Warden sends millions down each rundown, they are obviously not short on prisoners
It’s just that like I said before, warden doesn’t care about human life
So why care about some mental issues, humans will do anything when their lives are on the line
And if they defy a direct order then you can always get rid of them
Well. I still think that our characters are somehow special/ important otherwise he wouldn’t have redeployed then. Along with the fact that the warden should have sent countless prisoners to retrieve the hsu from but instead decided to send four people
experience, if they went down once and came back, they re better than people with none, from the fact that we choose our own weapons and are shown to be familiar with one another in the dialogues
recently fell down and had a friendly chat with another member
or if anything military background
Well yeah, but each one individually is unsuitable. Yet all deployed. Choosing weapons is doubtfully anything lore wise
More gameplay and they have an armoury
well like i said maybe they were sent down before, it is clear they are at least friends from what i ve collected in dialogues
Definitely sent down multiple times together. And definitely know each other in some way. But that doesn’t mean anything when it comes to why they are redeployed when deemed unsuitable for it. Not to mention where E1 said that mass loss of prisoner life acceptable, yet four people complete the mission
There is something fishy to why the warden chooses specifically us
well experience you want your best squad sent again
No. It’s more than that
i mean my theory also explains the fact that all players can be playing at the same time
with no special
characteristics
all players meaning
all of us everyone thousands
different special teams
What?
sent again and again because we re better than the ones that died
well you re trying to find something special regarding the main 4
So lore wise, we don’t die. It’s just a gameplay mechanic
yes imo
Yes canonically we survive
Yep
That’s due to the fact we’re special
A mission where 60k are sent. 4 complete it all alone
There is something special about them
just joined the game today not sure of the main lore u guys have
but to me it seems atm the main theory is the main 4 are special yes?
yea but you seem pretty adamant on it i m just a A2 noob where are you getting this from just curious
Well for example
Bishop owns a santonian website
Which implies he previously worked for santonian
Like I said. E1 is where my main thought comes from. The game lore said that mass death was tolerable. Yet the warden sent us four all alone. And we completed the mission
There something fishy there
Yeah. 60k was the actual number.
And there were 600 actual comps. Though lore wise only one
The company
Bishop is a character
Bishop is one of the characters
The English one
Yep
the 4 ones have names
the 4th guy in the party
Yes
ah i see now
Santonian is a strategic investments company that runs most of the mining in the complex
And it’s the most common one we come across
woods is 1st dauda 2nd hackett 3rd and bishop 4th
And dauda also narrates the trailer
damn they have names
did you think they were numbers
F
what ethnicity are the 4?
Tbh I forget the last
Irish
Ah
which one s which lol
Oh yeah
North better
North pog
Yep
Which levels in R3 don't have story logs? unless they all do
i assume you guys already picked trough the meaning of names?
i m not bringing anything new
Only A1 and C1 have audio logs
Yes we’ve basically gobbled up all info possible
someone told me woods knows how to data mined is that true?
How about the text logs? does D1 have a text log
idk
:/
time to stress out and explore D1 😎
Yep
D1 is a good map
Just do it after error alarm
Yeah the lighting in 389 and 390 is nonexistent, would’ve liked a small amount
Hopefully they reuse those tiles and add a bit of lighting
Lightless zones are already underused, so I'm glad 389 and 390 don't have any lights.
I like the concept ofc, but its just the application in those two zone specifically is ehh
It's a different challenge on an expedition where you're constantly in combat.
Also, the fact that you can see glass in the dark sort of ruins the feel.
I dont find it bad at all, i just would like to see it in more interesting ways
yep
I mean i want dark levels yes, but I'm just saying I would enjoy a better look at those specific tiles
we need more levels like R1C1 and R1C2
i'd just prefer it to be on stealthier missions, makes it feel more immersive
we're only in 89 or 90 for like a minute or so
Wait hold on. So the focus in Rundown 3 is around the baby we... give life to in R3A1.
What are we doing with it exactly in R3B2 ?
That machine kinda looks like a grinder, by looks of it.
The HSU contains the baby
When we bring the HSU in to the back of A1, that machine esentially gives it life right?
It resuscitated it yes
Why does it need to be decompressed in B2 ?
Wait, does the baby appear on any other expeditions
Apparently the machinery required to do so safely is there
Ah.
Baby is on A1, B2 and D1
And what happens to the baby on D1 ?
Used as interface for a neural network, needs to be brought to the interface spot
It does still raise the question as to why a neonate is required to do any of this
The answer is likely not morally good
It's likely that the Warden cares little yes
Doing things in the name of a "greater good" or "greater profit"
Compromises along the way with little regard to human life
So basically, we revive a baby corpse that was compressed into this unit so it doesn't start to decompose, we decompress it on B2, and on D1 we use the baby to connect it into a system? But what kind of system is that
We gain some sort of data?
We probably gain nothing but erasing of the memories, one mission, after another, one rundown, after another.
Warden filling one prisoner, after another, with one gain, one profit. "Freedom", after completing tasks.
Fear of terrible and gruesome death, lust for freedom, it's all what motivates prisoners (us).
Prisoners probably being tortured, while not on the missions.
Prisoners probably not some ordinary killers, rapists, or robbers. Maybe they are... some "war convicts", or something.
Warden.. manipulating memories and experience, inside their (our) heads.
Warden is sure trying to Achieve something. But what? I think he's trying to control this creatures, through human DNA.
Maybe... to contain them, like his own army. Maybe... to get rid of them, and continue his... whatever he was doing... "work"?..
Hmm.
Memory erasing would make sense
as Dauda from the trailer said how every time is different people, but he recognizes them somehow
The loading screen for the game does say override when it says Recommended Action: Retire
Warden always motivates us through fear and pain.
And sometimes... I think Warden have some sort of... impatience, in certain situations.
Some levels really be like... "Be quick about it. IDGAF about your ammo and hp, and how many nightmares are there after you, GTFO - Or Die, and be replaced again, in no time.".
The loading screen for the game does say override when it says Recommended Action: Retire
@fickle mesa it's some sort of irony. This prisoners can't just "Retire".
Imagine this "coffin", and how you are "retiring" from it.
It's fuckin' hilarious, isn't it?..
It's just a system's recommendation, nothing more...
It's very much possible that our memories are wiped and we are put under hibernation
as our 4 main characters already suffer from so many mental illnesses and PTSD
Sooo the way i see it they have their memories but they visit different places sometimes they meet new creatures
Cuz they have a concept of sleepers / scouts and they know what to do with them or maybe what not to do
Dont touch the fillers
@placid fossil Not all memories, ofcourse. If all of the memories were erased, and replaced, they are will be recognized as "funniest shit we ever seen.". A.K.A. Squad of armed vegetables.
I just dont see the theory if you also get the text before missions
The dialog is written like a conversations between suffering people not again, not making one step, this is wrong doesnt matter wr must do it we dont have a choice
Its too convinient to be some memories and why he doesnt care about us since there is a huge supply
Ita just that we are acing the missions and the warden cares about results not if im sad today
Sooo this is what i think since i guess we dont have yet the information to fully prove oue points i will respect your WRONG believes
Bye my kunch break is over <3
This text could be anything.
Workers, trying to resist against Warden, or this creatures.
Or, our own voices, or not our own - that was send down, over and over again, after the "incident".
Yeah, "WRONG", sure thing...
or it's a simulation before a real drop?
or it's a simulation before a real drop?
@upbeat frost How, and when, Warden decides to send them into the real mission then? After two hundredth time of their doom? Or after one hundredth time of success?
... Simulation theory is... to be honest, cringe. It's not matrix or something... Therefore... I don't think that tech in this world is "THAT" advanced.
Sure, mind manipulations and all this "hocus-pocus" with brains... but... simulations? Really? Bruh...
Well tech is already advancing very quickly in 2020 where that far in the future tech probably is that advanced. I don’t agree with simulation theory personally but I don’t feel like that’s a good rebuttal. Also saying it’s cringe as a way of disputing it doesn’t make much sense. Simulation theory is fine, but I’d prefer to hear actual good reasons as to why you think it would be incorrect.
How, and when, Warden decides to send them into the real mission then? After two hundredth time of their doom? Or after one hundredth time of success?
Yeah explain what reason that gives that it couldn’t be true?
Warden did exactly that with E1
1000 completions to where they would open d2 and e1
I’m not against you rebutting the theory, but I’d like some more evidence
I'll try. Because - this is madness. Pure, irrational, plan. What Mastermind could do such a thing? Put, someone, into the simulation of neverending nightmare, and wait for results? Impatiently? This is fuckin' insane. Warden is not some impatient psychopath, or crazy AI.
What results it should give?
Unknown mental state?
Idk anything about lore but I hope its not a simulation cause that just seems like a lame cop out to have a result without explaining anything
Ofcourse it's not simulation. It's something else.
It most likely isn’t due to the fact we have previous prisoner trials from the warden posts which means that warden is actively sending prisoners down. We also have subsurface transmissions from previous prisoners who have died.
The only simulation we are given is the memory obtained from warden that was most likely acquired from previous prisoners
It’s probably just canonically correct that our prisoners are unique in a way and thus don’t die
It’s also possible there are other groups/ people who have survived up to this point seeing as we know multiple groups can beat an expedition
They don't die in... the script. We die in the script. As players. No?..
No we don’t
We don’t die
Atleast not up until this point, the devs may have different plans with the game but I doubt they’d kill of the 4 main characters
That would skew lore quite a bit as well as be hard to pull off
Death means restart, for the player. But there's no restart in the scenario, for the characters.
Yes
Canonically we don’t fail
The way we beat all of these levels is due to previous prisoner trials
Without the use of other prisoners we would have no way of knowing what to do
So... our characters, have implanted memories from... other expeditions? Well... what's left of this memories..
Well in theory yeah
There is a mem error at the beginning of each rundown
And during this sequence we see an image of some new enemy in the rundown
This would imply that we are being given memories before the warden injects the cortex ni
Though the prisoner thing still stands, without prisoners trying out levels previously we would have no idea what to do and probably warden either
... Warden erasing memory of a characters, after every success. So they keep... "earning" their freedom, from him.
He tricks them over and over again. Looks like it. He found perfect descendants, and don't want to loose great material that easy.
To send them again.
No, warden can do that without erasing memories
If anything it’s better to continuously do that
People will eventually get used to it and become desensitized
He removes... exactly that moment, where they earned their freedom, god knows how many times.
They’ve never earned their freedom
They’ve always been prisoners
They simply get transferred back into the hsu containment from the elevator again
And when they are to be deployed they are picked back out
They could kill themselfs. Easly. Why they are doing all of this then? For what?
Because not everyone wants to fie
Die
Humans will do anything to survive
It doesn’t matter the situation humans don’t just want to lay down and die especially when there is a small chance at freedom
And to be honest they probably aren’t even allowed to defy warden
A direct link with the brain would mean warden has the control to do anything to a prisoner
Defying warden would be the dumbest option
And eventually, they become used to the treatment
So desensitized it doesn’t even matter, they just want to get it over with and leave
No reasons to go through hell, knowing that you are doomed anyway. You suggest, that they know everything, remember everything? What will be with them after all of this?
I never said they remember everything
Not previous lives
Simply previous expeditions
No reasons to go through hell, knowing that you are doomed anyway.
Did you not read the entire thing I just typed
Like I just explained all of this
I can tell you something else
Have you seen the premiere trailer
Well obviously not if you immediate asked me the question I answered
bruh x2
I stated that they become desensitized after longing for hope for so long
After a while it’s the normal
Get it over with
Get out
Simple as that
don't you find it too... "simple"?
But, I’ll ask again, did you watch the premiere trailer or no?
Ofcourse i fucking watched it, are you kidding me?
Ok so Dauda narrates that, and as we can see again he talks about reliving a constant nightmare
Presumably talking about how he remembers previous expeditions or “nightmares”
Yes I remember that.
That would imply that he can remember which also means that the memories did not get removed
Removed > From Head.
Not completely "Erased", or anything like it.
They also can be not just removed but... "masked", or... Well, you get the idea.
Yes, Warden can cloud over memories, sure. But you legit said they were erased after each expedition.
I’m getting slightly confused
Yes, I said that. Because, they can be Erased.
And Copied.
Well... before the "Erase".
But... I don't know, if memories can be Implanted. Even a little bit of them.
I think they can be implanted. Ofcourse they can.
Yes I said that before
But I don’t understand your reasoning behind prisoner memories being erased each expedition
So they won't kill themselfs after realizing... that Warden is using them. And he won't give them freedom they're after.
i think they already know that
I’ve explained why I think that wouldn’t work that way, do you have anything else?
Because "Nah bruh, let's just do what this text telling us to do and get over it bruh"?
?
I explained to you in detail as well as summary and gave you actual voice lines from a character
😐
they go in without a plan
the warden forces them to go into the complex
its not like theys say, yeah lets do it
They have to do it
Why?
There is no option exactly
Because warden has control over their brain buddy
And they’re being kept captive
In fucking hsu pods
There's an option. There's always an option.
No there isn’t
bruh
If there was they wouldn’t be called prisoners
Would they?
Because if they could leave then they wouldn’t be prisoners in the first place
They can’t fight against warden, it is too powerful
They have guns. Every mission. Why they won't just kill themselfs then?
Hope?
Brain control?
ye
might as well see where the rabbit hole goes
bruh
So they can't killthemselfs?
In literal hsu pods
Why would they do that? Are you insane broda?
thats such a minuscule thing to say to invalid what he told yo, thats a what if scenario
I literally typed out like
Me?
he just explained
Yes
hes trolling
bruuuhh......
I don’t think he’s trolling I just don’t think he has ears
I mean he hasn’t even had any troll behavior dragon
jeeeez boys, you crazy?
He just seems like he won’t take anyone else’s perspectives
Plus he typed a damn ton earlier
That's not the answer I'am waiting for...
:/ well the hole wasn’t made for the elevator specifically
Who. In the world. Would descend in this pit - willingly.
lol
this is indeed a chimpanzee situation
Where's the answer?
banana make sleeper BEEG
And I'am troll now, fuckin' great...
yeah, your a chimpanzeee
this is important for lore reasons
let's remember this is serious discussion of the lore
Yes doc I will be serious now
but my ducky : (
by homophobic people such as yourself
=
