#gtfo-lore
1 messages · Page 175 of 1
it was not the fact that it was hard, but the fact that success was very much determined by RNG
yeah ill move to discussion
ok here's lore then, how does the bio tracker see through non organic barriers
The walls are flesh yaaay
I think that wouldn’t be lore actually
More of a related questions topic
Because tools aren’t really lore based

cum-foam launcher is
Anyways sleepers could be the result of the infectious fog completely flooding the facility
explains why there seems to be no struggle or broken doors on any levels
the few melted bodies on the floor could be those that didn't turn fast enough and were killed



What does direct sunlight do to a sleeper do they burst into flames? The Sleepers themselves seem to be in a hibernative state which they are nocturnal some waking strangely. The circadian rhythm for sleepers must be activated by movement . Judging by their skin pigmentation the alabaster white of it are they also albino?
Some sleepers are not pale, but I expect light would damage the skin of room enemies. The wave enemies might be able to go outside which would be interesting to learn about if they've infested the surface as well.
My guess is if they are on the Surface broken containment are other HSUs activated to deal for the infestation. The Warden seems to have his stock of prisoners on standby this Complex might not be the only one in the existence. This might be ground Zero but knowing a Mega Corporation they would not just settle with one.
The Year is 2050 after all.
Hydrostasis is it like Cryosleep does the person still age?
I mean the child that is in the HSU would it still grow and need to be transported into another unit as it got older?
Don’t age is my guess
I wonder what it is like being in a HSU is the person just in coma or infinite lucid dream until the Warden needs them.
I think it’s like sleeping
Without dreams
A suspended state of dormancy until you are needed
What is the point of mindwipe
just previous theory with the injection from the Warden.
We clearly remember some things like English and who we are/what we fo
right that part the basics but the other parts of more specific memories.
But we keep repeating voice lines
Especially this one:
“What do you think they did here?”
“This place is big!”
Which supports the wipe theory
Right I wonder how the hell we got in the HSU in the first place.
the four main characters are from different countries.
They are prisoners in name alone due to be held against their will at the mercy of the Warden.
Kidnapped rather repurposed.
😆
Why doesn’t anyone look for them?
Maybe they picked people with no living family remaining
wiped from existence or the world's F**ked all we know.
Oh yea
2050 alot can happen in that span of years.
They could be surviviors
Yeah. 2020 was bad enough. Can’t we get a break?
Or is 2020 just the start of the descent?
Warden where the complex is located is it in the Ocean?
I know the crater but besides the point.
Something about an earthquake
Maybe the plates pulled apart then the complex was built
So then a meteor crashed into earth that carried the infection
The landing point of where the Dinosaurs extinction asteroid hit also ironically in Dead Space lore the first encounter with the black marker.
(21°08’57″N 89°29’32″W)
Chicxulub roughly translates into demon tick in Mayan.
It's worth noting that the infection doesn't appear to be all that deadly, or it at least takes a long time for it to be severe.
Do the trading cards have any lore significance or is it just little descriptions with the picture
Nevermind I have answered my own question lol
its a slow burn for the infection.
It seems to impact health and use of medkits targeting the immune system.
So this fog is capable of making our gas masks useless.
The gas masks might be extremely low quality, probably not completely air tight
Or whatever contagion causes the infection isn't caught by the filters
Especially if they're just sending in "Expendables", they might not want to waste the best equipment
Gas masks are not capable of blocking everything. Those we have are prolly just there to filter Dust particles, CO2 and CO. Having high quality masks blocking biological and/or chemical agents are expensive. The more they can block the higher the cost. We have cheaper masks. Makes sense our equipment is not the best of the best.
our weapons are also made from scraps afaik
i mean we have ok ish gear, it does its job ig
seeing as we survive so long lol
im hoping we see better variants or atleast different gear in the future
Imagine not understanding how gas masks work.
It's like how most people don't realize the common medical masks do not protect you from Coronavirus.
They protect other people if you have Coronavirus.
You need a more specific mask to protect yourself.
Imagine imagining 
imagine indirectly insulting people over that
It'll also block particles if someone coughs or sneezes in your direction
If both people are wearing a mask, there's basically no chance of infection
I think the fog seeps into our clothes, considering we cleanse ourselves of it by pouring blue juice on ourselves
That and infectious fog looks a lot thicker than normal fog
yup
blue juice? you mean gatorade
we basically wash ourselves with the disinfection
at least the game makes it look like you do

Yeah, assumedly there's some level of skin absorbtion. We aren't exactly in hazmat suits
so, do i understand correctly that sleepers are mostly somehow changed humans, and if so, how is the shadows' existence explained lore-wise?
Could also be some relation to enviornemtal factors or possibly what the initial host was.
other factors that cause adaptation can explain chargers. they're covered in a dark protective substance. why? most likely they encountered several groups of heavily armed personnel, and realized that they had to adapt, so they developed protection on their upper body and head to deter bullets, the same can be true with hybrids, but on a smaller scale.
interesting
I believe there's also something supernatural going on, considering the encoded message in C1's warden intel section
I don't see how we could have been sent to the wrong area, considering we need specific dna to do something to the neonate
Mutant sleepers always have the fattest ass
The prisoners probably dont get mind wiped
Id be asking questions too if i get sent 5 billion ft into the ground to get a test tube baby
And why said test tube baby is in a lab 5 billion ft below surface level
well, i dont think he sent us to the wrong place I just think theres something weird about the level
seeing as there are mother nests in this alpha C1
seems pretty plot helping
and also about that, when another version of alpha C1 pops up in some weird phenomenon like
its gonna have some weird geographical readings
?
what about the dead body
oh red blob
thats just normal when turning into a striker
lots of blood and swelling
plants
fungus to be exact
🤔
I was more going at fungi as a subset of plants.

i see
I mean if spitters are fungi then that means that the fungi parasite theory is pretty plausible
but we have 0 idea what they even are so its all just scrambled
Smh
lol
Protists are in a big category of life that isn't classified as animals, plants, or fungi.
It includes amoebas, algae, etc.
It's based more off of evolutionary relationships, so protists don't really have any particular defining traits.
I was meming, but it would explain why they don't have the characteristics of other diseases. If spitters and the ceiling flesh are colonies of cells, it's probably not bacteria or a virus. The size suggests it's eukaryotic (cells have a nucleus and other organelles). An animal that does something like this would be very unusual. It's also capable of structures that wouldn't make much sense if it were a fungus or a plant, since it's so fleshy and seems to have a rudimentary system for central control.
If it's a protist, it avoids all of those restrictions and is free to be as weird as it wants to be, being infectious and seemingly independent of a host while also being able to form animal-like creatures.
ahah
i get that actually
i like the theory
i agree with you, that does sound super likely
A lot of diseases are also caused by protists, like malaria.
i see
very helpful thankyou
Isn’t algae a plant though
spitters are evolved punching bags change my mind
@storm patrol @lilac island Algae is not a plant, it's a protist.
Looked into it more, it might depend on the algae since algae is not a clade.
Alright, looks to be determined by which clades are considered plants and which algae is in question.
Some algae are definitely not plants, while others are for some definitions of plants.
I just noticed on the shooters face there is a human face there
I noticed by the trading cards
Odd that it looks like potatoes growing out of her face, Mr. Mashed Potatoes.
yeah i noticed they had faces a while back, once you see it you start to notice it in game too
The Hybrids faces are my favorite
they r very cute yes
@charred token nice machine pistol and machine gun HMMM?
best loadout ever imo
3 options one your runinng and third party soft were two its a from the magical bug hunter build which would be a violation to post here or three its and old screen shot but i dont remember any sleeping hybrids in r2
there were sleeping hybrids in R2E1
Thank you
9 completes but i dont remember any in r2e1
hmm i might be wrong
"might"
hmm, i never saw them either
I have screenshots too
hmm, interesting
There are videos with them present in 600 as well
Please look before hackusating people.
not hackusating
they've cleared E1 plenty of times, they're just bird brains
"Using 3rd party software"
also there is 3rd party software that lets you play previous rundowns
I'm pretty sure that plants speedrun contained hybrid sleepers as well actually
Now that I think about it
havnt seen it
Fair enough
nah it just looked very odd to me to see a sleeping hybrid
and to post a screenshot from the old rundown aswell
Have you not played R3D1?
then you have seen sleeping hybrids, so why is seeing them confusing?
but in r2
has to be a r2 screenshot no? cos you got mp
and i just dont recall seeing any sleeping hybrids
it is yes, it says R2E1 top left
lmao sorry for being an ass
are u
I beliave this game is like dead space 4
dead space 😭
they did my boy Isaac wrong 😫
How can it be dead space without stomping dismemberment
Isaac has the strongest feet in the universe able to severe limbs from even freshly killed people
THICC quads
just need a plasma cutter like weapon.
Sleepers in my opinion are like necromorphs meets infected from the last of us.
^^
i think the most unsettling part about seeing those things is zero facial features that resemble human. idk why but that is for me 😂. minus the giant mouth straight down the head
and also there aren’t any bodies. like dead ones. plus it seems like these bois are a bit hungry cause they don’t have any fingers either like they just nibbled them off. sorry i just got the game so i bet you guys are all rolling your eyes 😂
<@&408548765599793173>
Thanks
already on it
he's spamming in every channel i think
What is "the contamination"?
Its like contamination, but it contaminates
What
Is it the fog?
Also, anyone else notice that the gargling noise when sleepers tongue whip comes from the tongue?

im new to the lore, where can i start reading up?
the pinned messages have some old things
@signal drum basically prisoners are sent into a lab/research facility down thousands of feet below the surface level of a mexican dig site where you have to do various objectives set by "the warden" which no one know who he/she/it is, while having to kill off mutated human/aliens (sleepers) inhabiting the place
what is the contamination?
Today I just discovered that sleepers are mutated humans
yes
Are the humans still alive/aware, and just hijacked by whatever the infection is? Or are they dead and the infection is just using the corpse as a shell?
This may seem strange but what would happen if someone consumed sleeper flesh?
Would it cause infection?
are you planning on consuming sleeper flesh in the future?
if so here is a hotline for you to call
nah jk i assume it would because it seems like their last human selves are completely infected by this disease and i think consuming any part of them would cause that.
ok so hear me out, i think the warden is probably an alien
bruh butit makes sense
not rlly
the dinosaur crater?
thats a real life event
no aliens came with that lol
i would be onboard with the idea if the devs hadnt said no aliens, but its just really unlikely
yeah but this is fiction
i understand but im just making a point
yes
yuuba we had the same discussion a couple days ago
no aliens or zombies in this game, devs said so
end of story
LMAO
bruhh
same thing
ok but i at least think the idea that the warden is a bot does not make much senses
(except that its not an alien, neither are sleepers)
also most of the warden theories make sense
because warden is an unknown entity, technically all theories make sense
like my arguement that warden is actually the director of paul blart mall cop could be 100% correct
nothing that proves me wrong
maybe the warden is the same species as the "sleeper:
or whatever infection they had
have
could be, who knows
i mean they said that no alien but they didnt say anything abouty supernatural?
well i mean sleepers seem pretty supernatural to me
so i dont think theyd say anything about that
most sci-fi is also supernatural
so 
Bring a macro next time.
Pleb.
It doesn't work.
<@&408548765599793173> Can ya'll.
thank you
I like this initiative he's showing.
So sleepers could be parastyes at this point
Since zombies and aliens are out of the picture
So whatever the infection is, it's terrestrial?
Cuz "no aliens" would imply that it's not even like an extra-terrestrial virus/fungus or whatever, and that it originated on earth.
The loading screen is something I want to get into. When you load it up and "inject" yourself its labeled as on override. Were already infected with something and shouldn't be woken up. But we were? Why? And who? Rebellion isn't an option when were already half way down the tunnel when all the fog from the whatever sleep where in. We need to find a way out.
could be alien if the whole thing was caused by a meteorite carrying spores or cells on it
and zombies are just brain dead cannibles
or just braindead
how do we know that! they tell us were prisoners but i cant remember!. going in over and over and over again... @lilac island
maybe the mining company dig too deep and discovered it, basic movie plot
why warden can't give us any silencers
scroll up
i mean, eventually could but be very specialized/cosmetic
well why silencers?
if its for gun stealth then it just ruins the game
if not then im down for it
Warden = 
@stone vine i would recommend amount of use of silencer as a consumable ( 1 or 2 shots ) just like a metal gear
wellrod time 😎
welrod time 😎
yea that would do :))
The warden basically sends down prisoners for his/her/its expeditions and basically gives them bare minimum stuff to complete them
Most of it being scraps
Hence why you have some dollar store halloween gas masks and no body armor
And the warden is probably doing this undercover, as in not everyone knows about it
Or else why send in prisoners when you can send in arnold schwarzenegger as the terminator x3
Knowing that it based in the future and not the present times
The prisoners are also untrained so giving them any complicated would be useless
its the military testing out new bio weapons 😉
@tawdry creek that isnt a terrible idea actually 
id be fine with that, just nothing super game changing
Something similar to the H&K VP9/ welrod as a special weapon would be interesting, assuming it functions similar to that of a hammer stealth kill. Where the gunshot and kill both have a 12.5m alert radius
^thats not a bad idea, however i feel like the gun if its going to be able to do stealth kills from a distance should have a slightly bigger alert radius so that theres more of a reason to use melee
Or restrict the damage it deals so that it can't 1 hit sentries. So you can clear the room of some of the more inconvintly located small things, but you still have to play around sentries and big guys.
Forces you to play a bit more strategically with how you move around the room, so you can potentially one hit things back of the head and behind, but makes it a bit more strategic as opposed to just "Kill everything from outside range"
add baby as weapon
Can’t 1 hit sentries? @willow nova
Meaninging from any angle. So you don't have the super easy out.
If you hit back of the head it can
Just so you can't run through stealthily killing every enemy with no effort
Silent kills on sentries should have some risk attached (in that you have to get close), but having a weapon that lets you silent kill them with no risk would be a bit strong
And it couldn't be something where you just gave it obscene damage fall off either, because then it wouldn't be much better than melee
No risk, it works the same as the hammer but has more risk because of the doubles alert zones. Not to mention you don’t see an enemy around a corner it could very well be a huge risk
And you keep saying sentries. It should have just enough power to one shot a striker to the front of the head but not enough to kill a scout to the occiput
Anyways, this shouldn’t be in this chat. If we gonna continue this, use #gtfo-chat
guys
the sleepers in the tanks are attached to some plants
and there is that weird moss that we see leaking out of the wall vents and on the ground too
its possible that this is the biomass they speak about
these weird plants
Alright let's not spam please.
sorry D
<@&408548765599793173> sorry to interrupt
thanks
also i think the ebdt 15 trading card with the deshelled charger is product of the mother, seeing as they look quite similar to me
black eyes, palish peach skin
I return.
PICKLES
@stone vine Lasagna
Yas.
epic win
and also the fact there is a big mother scream in C1 with the addition of nests
seems like they could be related in a way

So besides the two emails in this rundown with the sound files
is there much lore about Santonian Industries themselves this rundown?
or whats been going on?
we know they had a lab and were doing some sort of experiments on things that look like proto-sleepers / bio mass (read, plants) recovered from some place called "deep reach"
I dont think there is any more than what's out there yet.
They could probably make a rundown out of that where the prisoners have to enter sector “deep reach” (the sector that they got all of those weird things in the lab from)of the complex to do some objective and we encounter living versions of the things we see in the test tubes
It would just be called “Deep Reach” I guess
It would probably be pretty low down though
Did anyone find the gorilla skull in C1?
did they remove the girl from the intro in rundown 3?
Ey what's that snek thing in the reveal trailer?
ye
Yea idk about that
They will probably add it in at some point but idk how they would add it into the game as an actual feature
When a player is the only one alive and low on health It could be an Insta kill
Well maybe it could grab someone and instantly down them + drag them far away from teammates so they have to progress some in the level before being able to res them
But at the same time that would be really boring for the person that got grabbed and It is a teamwork game and the whole team would not be able to work together
Well we do not know how a lot of things are created
Tall people
Or maybe it is just a mutation
From being infected
Mutation is possible but people would not be 2m tall
Like the mother is also probably a normal female(probably) who got infected and then mutated into what we see as a mother
Like idk what would determine whether or not someone becomes a big guy or a normal sized shooter/striker
Wait, If some drops are close to the surface why aren't any sleepers taking the drop site
Well I do not think they can climp up the drop zone
oh
The sleepers cannot climb walls I do not think
They may add an enemy sometime that can climb walls but it does not seem like the normal sleepers can
Also, what are striker tongue made of
Eh idk
From what I gather, it may be repurposed intestine.
Or a parasite.
I think it was also confirmed somewhere that the sores you see on sleepers are eggs.
And if you look at them when they're dead, you can see what looks like eggs.
I still wanna know about the plants lol.
Yeah not sure exactly what it is, maybe a later version of the mother nests?
Dunno really weird looking
where is the North final boss?
funniest shit i've ever seen
@meager kestrel @graceful ridge Let's stick to the channel topic please:
Serious discussion about the Lore of the game.
I heard from someone that the point for the bizarre security-door unlocking procedure is to verify that it's not sleepers that pulled the door handle?
Is there any word on why it's so strange or is it purely a game mechanic or maybe just a placeholder for some other kind of ordeal?
@regal mauve Mostly gameplay, but I think the best explanation for it in-universe is that the Warden is obtaining illegitimate security access, and this makes the bioscan procedure behave strangely so that it doesn't detect that it's being spoofed.
Is the warden providing support as we run missions? Is that why some stuff is beamed down to us like verify codes and sometimes telling us which doors to go to without having to search?
anyone been able to locate the gorilla skull on c1 or am I the only one
lol
How did that get there?
You think sleepers are digging out a tunnel to reach the surface ?
I think the surface dug a tunnel to reach the sleepers
Couldnt sleepers just climb out of the tunnel ?
It might be very deep, but they could eventually get out
I don't think they can actually climb like that, given they don't really have fingers anymore or anything to assist with that.
They seem to climb ladders just fine, but then again those are ladders, don’t really need fingers for that, definitely different from climbing a smooth wall
Or one with rebar poking out from every junction
they do kinda climb walls
but probably just an anti glitch system in place
u can actually try it in b1 right when u drop down theres a big container. u can jump on the side till u are up on the container
there are things that look like hatch mechanisms when you drop
looks like it can be sealed off
Hm. Interesting
went into D1 to take these pics. Fungus like growths growing on grass in the labs.
When the sleepers climb objects like boxes there are invis ladders that prevent cheese spots
yes
@celest pagoda don't get too close
@stone vine It's in the room with the two alarm doors leading to keycard spawns
also, thanks, i went and checked it out :d
Mfw the vessel contains baby yoda
@coral quest Where is there a gorilla skull there? XD
ok hear me out, the gorilla is actually micheal reborn
How sleepers survive without the head?
because video game logic

it could be that
or something with the worm that lives inside them
but that would so be weird that you have hit the head for most damage

well they repurpose organs and limbs i speculate
the head may not contain anything vital
mothers for instance dont even have legs, just hands...
lul
holy shit ski mask the slump gods in this chat lmao
what do you mean
what were the objectives before "the vessel" ?
A lot of objectives have been used multiple times
like previously i know the task was to shut down a reactor but for what reason does the warden want that
To bypass security maybe
hmmm
Rundown 1’s objective was basically just to get to rundown 2 and rundown 2’s objective was to get the baby and rundown 3’s is to connect the baby to the machine in D1
i mean not this rundown we have now which is the vessel i mean the previous one
Yeah, the last expedition needed you to get the neonate HSU which leads to R3 The Vessel
that was in D ?
No on R2E1
oh
R1 is an introduction of why the prisoner is in the Rundown. R2 we get to the mission and expanding the story. From the mother sample to getting the baby. R3 is all about getting the big mama sample I guess
Which then the Warden might do experiments and create more mama in the next rundown.
warden making it not easy for us
yeah the fact warden needed a pMother trial sample and a child is probably not for any good intent lmao
guys we're all missing the key story element
The scouts? Tentacles.
Ima say no more
so like switch power ?
I think it was a generator startup similar to A3
R1 had a generator shutdown level but I think it was lower down
mmmmm
yes D1
All R1 was doing was getting access to R2
R2 was just getting the baby and the mother trial samples
R3 is just imprinting and putting the baby in a neural link
i wonder what we need the mothers sample for
well the babies are most likely linked to the mothers so
warden probably wants to expirement
@fair bridge @lilac island B1 was a distraction for the prisoners to put cells in around the map in B2 to turn on the power (kinda similar to A2 but not in a centralized location)
A2 was a retry of the same objective as R2D1
As the first attempt failed
R2D2 was a reactor startup the same as A3
And the entire D tier was getting power on to allow access to E1, where we got the baby and extracted it
👍
I’m probably forgetting something here or there. But that’s the basic rundown
@late basalt nah mate thats right
You think the warden is the father ?
And the guy is just doing all this to avoid paying child support ?
I’m quite certain that the warden isn’t related to the corporation that ran the facility.
That’s why he needs the various id’s to bypass the facility’s security measures
yeah
its possible warden had some relation to the Truth AM guys but no evidence
no info on Warden atm
Thanks guys. I ended up learning some stuff from discussions here that went into my new lore video.
One this I noticed that supports @late basalt idea of the Warden not being related to the facility owners is every time you drop in there's wreckage around as if a massive drill went through (most likely to make the hole you drop down). But at the very start of the mission when you wake up the hole is organised. Most likely the Warden was brought in later to deal with the infestation. Don't think the Warden is with Truth AM as the logs hint at the facility wanted to silence Truth AM while the Warden was (seemingly) allowed to set up this whole prisoner process.
We have no idea when warden set this up
So that might be a reason he had no issue setting it up
And also, what does the drill have to do with it? That part just doesn’t make sense to me if you could explain a bit more?
Hang on I'll go in game and take a screenshot (not good at describing things)
Ik what ur talking about, the huge drop thing into the complex
Taken from R3A1. I meant how it looks like the Warden was forced to make a massive hole that goes down the complex. If the Warden was with the facility owners they may have used abandoned elevator shafts or something? I said drill as a guess of what made the hole.
u mean going up
Looks like the facility, hive, station allready exist, because you see on 37BCs screenshot the drill worked thru the used levels. So Warden came later maybe...
Well all of the earth is pointing up
If it was warden who did it, why would it be going up and not done
Down
Also warden most likely did come later, as the facility is entirely overrun
So we can say that this is past. 2050
The hole explains nothing about warden though
I agree with what you say in the long run, though
Warden probably wasn’t buddy buddy with the complex staff
I'm just saying it's possible (and this is speculation) that the outbreak happened and the facility owners went to whoever the Warden represents to fix it. Part of their solution was creating these holes to drop prisoners down.
Yeah that’s all cool, I mean, I’m just adding on some reasons as to why I think it isn’t the best reasoning
I do agree with you though
Just not the evidence you gave
The hole could be something the warden made because he didnt have access to the facility entrance, or it could have been there from the actual facility/ incident
Yeah that’s fine, my theory has just as little info as 37s
Sorry if I did come off as a little pushy about my idea
Don't know how in depth people analysed the science logs throughout R3A1 but all the artefacts and bio samples have iridium as a common element (quick google search showed it is more present in meteorites than the Earth's crust). Also one of the logs are about a herb found in Deep Reach. I know the log already mentions them using experimental drugs on miners but I just wanted to point out more proof of it. The meteor hit and some life grew under it affected by the meteor's properties. The facility found this life and used it resulting in the outbreak.
no worries man my theory was a giant shot in the dark
Yeah lol at this point all warden theories could be 100% correct who knows
Yeah I think syringes might have had something to do with some of the creatures in the complex
Weird unexplainable side effects is pretty weird
It's pretty much confirmed as using the syringes gives you infection in game
Yeah most likely, just no idea what enemy lmao
But that isn’t really enough to infect someone to turning, maybe they were taking a lot of syringes then
Well it’s possible symptoms don’t appear till later
And it’s also possible that workers were already hosting something and took the syringe which made it a lot worse
I'm interested to see if we find any logs of people reacting to the outbreak as it happened. If there's no logs then it would suggest the outbreak was really quick and no one had time to escape. But the absence of logs is most likely because it's only rundown 3.
Yeah most likely
A datacenter seems like it would be a good base for lore so
R4 may hold a lot more info
One thing I have on my wish list of things to see (and I'm aware this is years down the line if at all) is the characters fighting back against the Warden. Maybe trying to escape or helping a different entity.
lets bring a my little pony ark into GTFO
no

That sleeper doing default dance cracks me up😂😂
i want to ask about this game's content. what are we fighting for? what is the thing i bring from a1 to d1?
we know that were prisoners sended down thanks to the warden that wants us to complete objectives , and is a person what we bring from a1 to i think a3 ( b1 and c1 dont appear , i dont remember other levels )
so i dont think we fight for something we want/need
In the fiction of GTFO, players take on the role of prisoners under the watchful eye of a master named the Warden. The Warden sends groups of four prisoners on a series of sequentially linked missions, called a Rundown, with a goal to locate and extract valuable artifacts from an abandoned underground complex.
More information here: https://www.google.ca/amp/s/www.polygon.com/platform/amp/2019/12/9/21002850/gtfo-left-4-dead-co-op-fps-early-access-release-date-price
But its gonna be a pain to read
that thumbnail is beautiful. is that just heavily-edited or is that really how the game looked before?
I think it was part of the reveal trailer
Lighting definitely may have been pushed for effect, but otherwise it's pretty close to what we have now
It’s very much a custom build for the purpose of the trailer
actually all of the trailers have been actual game content, not CGI or anything special made. the game is also a lot darker in terms of lighting
Dang, that style choice was really nice, but it would be quite weird to have it return
I did like the older version of GTFO
:defaultshooter:
@stone vine
Hold on is that are a in game animation or just video edit?
that's someone doing something with the game they shouldn't, just like the twerk one
Yeah, i think rundown 1 and after it got much darker, i remember the alpha being generally a bit brighter
The first alarm door in the Alpha was a pretty dark room I recall
Default dancing sleeper ||mod|| let's go!

who did this
Its amazing, doc just won't admit it

maybe we are working in an abandoned chemical factory
why else would there be glowsticks
!!!!!
anyone know wtf chargers are covered in
based on the steam card, it doesn't look like they were so dark naturally
i never paid attention but i haven't seen it on walls, floor or anywhere else
and i do wonder if it's actually armor-related, because i don't think so
it seems more like a camouflage kind of deal
in that way, similar to shadows
would be interesting to see entire rooms covered in that stuff, making it impossible to see anything there
Oh. Liquid armour. That’s an idea yeah
Charger juice makes you zoom
Mazda"Zoom Zoom"
Well it does move
So it may be a living thing
The black stuff itself
Probably from the biomass yeah
Hope we get unique boss version of the charger.
and then make the charger invisible also, ironic how it's already invisible in the dark, and then making it even more invisible
We've had shadows, so why not Charger shadows
E1 has one.
one what
They should just make a level with strictly shadow enemies
I feel like we just might get that in the data center
We just need a shadow scout and we could easily have a full shadow level with only big guys, normal sleepers and scouts like most levels have
Shadow scout sounds like a nightmare to deal with
Like sure, veterans be like "too ez" but the majority of the player base isn't at that level
Yes
Since it is most likely the source of the explosions mentioned by the auto-gen logs which talk about a server room blast.
Whatever happened, we'll see what caused such a thing.
Shadow scouts no, but maybe armoured scouts or scouts with new abilities
I imagined some of the large explosion holes we get dropped in are more so the result of some of the generators not going into emergency shutdown post hiccup
New scouts I agree, it's likely we may see some variants, just perhaps not invis ones
The holes are very mysterious
I doubt they will ever be explained because the devs made them to justify us having access to different areas
Sometimes the explanation may be quite simple, which is why I thought of the generators
They do seem to be some form of nuclear tech, so depending on what the monsters did as they overwhelmed key areas, some gennies could just have nuked upwards through weak points in the rock/structures
The walls are smooth and the hole is perfectly straight
Well smoothish, we do see that the ripped out floors have melted beams bent upwards
So we at least know it went boom upwards
But yeah, source of boom is up to debate
Could be these where all access elevator tunnels or what have you, and that the elevator part on floors blew up with the explosion, so the blast was using already existing funnels
If it was an explosion, its a type of explosion that doesnt really conform to our understanding of how an explosion normally happens
Yeah that makes more sense
Well would depend on if indeed the whole shaft was made by the explosion, or if it was pre-existing and the blast merely funnelled through it
As the HSU crane at the start seems to be on an existing, linked structure, it may just be the pre-existing tunnel thing
One thing for sure, Datacenter may have a hefty bit of new logs to be found
gonna find it all sabotaged and data gone, get locked in by someone unknown who turns out to be some delusional fanatic worshipping the sleepers 
As a new player I'll give my theory from what I've seen, this entire system is born out of a reaserch and drilling operation in central or southern American (I'm rusty on where the crater is that supposedly has the meteor that took out the dinosaurs). The game's premise is based on the actual drilling operation that started in 2016 there. Over the millions of years that meteor has been there, alien bacteria or some other form of microscopic life has been growing, eventually that big pulsating mass in one of the levels leaked some sort of contaminant and infected tons of researchers. After the outbreak is contained to the research facilities, the Warden, who is most likely a former executive of the drilling and research company, made a deal with some form of government, that he would retrieve and continue to provide research (possibly for biological weapons technology) in exchange for the government allowing him to send death row or life sentence prisoners into the facility. As for the sort of brain link system with which the prisoners are watched/controlled I'm not sure, perhaps just a way for the Warden to monitor them as they complete their objectives.
I'm of the idea that the Warden and the guise of a prison are used as a PR stunt to cover up the mess
Likely don't want the military messing about with the place, thus why it's a compromise of using "disposable" people society doesn't want to have among them anyway
And yes, it seems the hud and the info the prisoners get is the Warden being linked to them through some neural link in a way
Still not quite sure about the guy in the original trailer and what his link to all of this is, it's clearly not the Warden given his ignorance on what's actually happening
The voice over trailer? It's one of the prisoners talking
That’s Dauda right?
Dauda, the Nigerian (player 2 in a lobby)
Which brings more theories as well
Is he talking about his past before the complex, or is he reminiscing on the fact he's been sent many a time in the complex already
Latter
So he's a prisoner, what does he mean different people every time? Taking about other prisoners?
Probably yes
That's why I said it could be his past pre complex
Say he was a hitman or something, sent here once caught
The "different people" each time could be his victims
And he says how he wakes up, not scared or anything, sort of came to terms with it
But otherwise yes
Multiple prisoners, success and maybe failures, thus the memory of them but
No fear or remorse, no nothing, it's routine
Which then brings the question as to if failure is canon
And if it is, are the prisoners recovered and revived? Or are they cloned or something
Ergo memory loss being the result of multiple iterations
I’m betting my money on cloning
The prisoners come out of hydrostasis units though, you think they were cloned and then put on ice before it's time to go down?
That's why I'm not sure with the clone thing
For storage
We know that you can revive dead bodies in HSUs
R3A1 has us do that with the neonate
True, but in the behind the scenes, the devs confirm that the sleepers and other creatures are flesh eating, so this would have to be some sort of dna cloning or it's just new people every time
Which is why it may be a recovery and revitalisation process each time, but then who recovers the bodies right?
Yeah, it may very well be a mix of both
On the premise that failure is canon in the story
Failure might not mean death necessarily, could mean being returned back to the surface as well, but I'm not sure
It could also be that our A team of prisoners are the only ones to succeed each time, and have yet to properly die in the complex
Which then merely means prisoners are sent in like fodder and only the successful go deeper
Or could be simulations we’re running
Would be weird I'd say to have logs around the complex if it's all simulated
We will see as we uncover more fragments of it all
Maybe it's something completely different
I would expect the deeper in the complex we get the more lore we'll uncover, since the shadows were only in R1D1, I'd imagine that the deeper parts of the facility were used for more in depth research on more unusual specimens like the shadow
Hance we'll fine more information on exactly what the infection is
Well more so that whatever was uncovered in the dig, would be deep
So the deeper we go, the closer we are to the potential source
That's what I'm questioning, if the source of the infection is deeper then what's the deal with the big red blob?
Well things can spread I imagine
But why such a huge amount of biomass, it seems like something that massive should be the source?
There could be multiple at this point
And realistically, there could be even more in levels we haven't played yet
That's true
People seem pretty interested in fire mechanics by some of the suggestion I've seen, so who knows, maybe we'll get to relive "The Thing" as we clear away biomass
Flame sentry could be a nice, albeit risky and probably short lived, addition
A special weapon with fire properties would also be fun times
It'd be awesome if there was some.. "Thing" type creature that could impersonate the prisoners. Obviously, it'd probably be hard to implement, but still
Ye I think that would be impossible
I could see if matchmaking finally gets released that it would just mute the person's mic and maybe lock the person Inna spot they have to be rescued from
Also @flat halo you lookin tasty rn
ok
Damn that ok chick fil a
Meme
What
I tried to type kekw
And it corrected to meme
We closed today sorry
Shit I always forget it's sunday
Has anyone really questioned what The Warden is? All that we know currently is that The Warden controls the machines, who get’s sent down to clear or scavenge in this weird building either underground or above ground, and that it knows what’s down there in the first place. Could The Warden be the reason why those creatures exist? Why do we have to inject ourselves with something? All im saying is that if we find out what The Warden is, we find out what happened to this world.
To be fair, I don't know if the problems with this complex have spread out into the rest of the world, I don't think anyone does. It very well could be pretty well contained as far as the outside world is concerned. My guess is that The Warden is either:
- A member of whatever group actually caused the disaster trying to cover up the extent of their fuckup/collect the research data they were working on down there or even attempting to finish whatever experiments they were working on.
- A member of some governmental or some other rival organization trying to figure out what really happened/collect the research data for their own use.
Might be a mix of both really
Complex seems to be built under a mega corp's interests, with different smaller corps being contractors
Some of the logs so far mention how the concrete suppliers where "asking too many questions" for instance
Could be that after an oopsie in the complex that caused the creatures to overrun it, the mega corp is using the complex as a prison as a PR stunt, in order to avoid other people getting involved and maybe finding something that the mega corp wants for itself
Warden thus uses prisoners as a compromise knowing that sending a full military unit in the place would risk spilling the beans too much
"Everything is fine, we will take your inmates in our super duper prison"
I was under the impression Santonian Industries built the place, and it was another group that worked with them to set up laboratories and space to do research and other work that wouldn't normally make sense for a mining complex to do. I figure there could be some documents we haven't found yet that might point to something like the mining company was hitting some seriously hard times and either another private company focused on research or some governmental agency offered to keep the lights on in exchange for using this complex for their own ends. It's also hinted at that the, "prisoners" are former Santonian Industries employees and aren't actual criminals from other places. The website for the company was credited under the name of one of the characters, the other is wearing the company logo on their shirt, I believe another was directly tied to the company somehow and only one doesn't seem to have a strong link. I saw it in a video somewhere, I just don't remember all the little details
Well until we get actual backgrounds for the characters we don't know if indeed they did something the corp considered criminal
Could be a way to avoid whistleblowers too
True, I just got the impression the mining company wasn't the one to blame directly, but rather some other insidious group working with them in some capacity
The audio logs found in R3 so far have a conspiracy radio guy tell us that a major corporation has it's hold on almost everything on the planet, one way or another, including governments
Ah so future Amazon may be to blame then haha
Something like that
It was mentioned that it even has connections to the Chinese government, as in could potentially influence governments in general
Like corporate America now but global scale
So depending they could be running a puppet show, keep the people outside the complex misinformed on what the complex actually is, and avoid them knowing of the oopsie
While still trying to do whatever it is they want to do with the place
Also there is to mention these creatures were being studied before the collapse. You all must have noticed several creatures in the tubes.
Yes, that and biomass samples in general
It definitely has that sort of Chinese government coverup feel ngl
Plantlife too
And most if not all samples present traces of iridium
But that more so confirms the location, which is to say South America, in the Yucatan peninsula region
So there must be two points of the collapse, a failed test bringing in why they exist, and possibly a betrayal or failed containment which is the exact cause of the collapse.
Initial breach that could have caused a snowball effect
Add a few nuclear plants no longer being tended to by anyone going kablooie, with the blast funnelling up access shafts and we get an idea of how it may have gotten damaged in the process
You can also tell that it is an airborne disease by the fact that A2 has an Infection bar
Only thing against that idea is that if it was nuke plants then radiation would be everywhere, which it isn't
Other thing is that we don't know when the game takes place
Complex was built at around the year 2050
But the game could take place any time after that, within a timeframe that doesn't allow structural decay to happen
It looks post-apocalyptic but what we have so far that it is pre-apocalyptic.
It is in their MO to use corporations as a cover for their more insidious initiatives too. I mean, all powerful governments do it too, but China's extremely obvious about it
I agree, there may have been a point where containment sort of failed or failed up to a point but perhaps the upper floors are secure which is where the pods we sleep in are and where The Warden resides. Perhaps there is a full on prison complex in the upper floors as far as the public is concerned.
I was under the impression that the game itself is taking place in the 2050's but the complex began being built in 2016. The first mistake I thought happened in like 2049 or something.
Well not knowing what the surface is like it's hard to say if it is post-apocalypse of some kind
That's the other thing, not sure what exactly was the earthquake in 2049
I thought construction on that site happened briefly after it
The Warden is either trying to start something or stop something making the most logical conclusion pre-apoc.
It's just a super huge undertaking to make a complex as huge as that in just a few years. Even with future tech without the ability to delete matter I think it'd take at least a decade or two to build such a sprawling complex
I don't think the creatures of the complex can get out of it yet, and if they did I'd imagine at that point military institutions could probably deal with it better than 4 prisoners with guns
That is true, would take a long time
And they “fall asleep” in dark quiet places.
It's just that a log mentions how construction "Has started" and the timeframe of the message is closer to 2050s in general
We should gives these creatures names if they don’t already.
It could be construction of a new chamber or something, but I'm pretty sure the real world counterpart to the mine in the Yucatan was started in 2016 which is where the timeline of the game diverges from ours
Check the ama answers thread, they make references to I think, "slashers" "shooters" "big boys" etc in answer to a player's question on creature names/classifications
Yeah I can get that, however not sure when the timeline decides to go full on crazy with excavations
Splitmouths or strikers for the "slashers"
Heard those too
No like the entire group of enemies. Like a “species” name.
Oh, I'm pretty sure they haven't given us that yet haha
We should give them one
So we have the reachers, the rangers, the thrashers, and the giants.
All of them have the same way of waking up, noises and motion.
The only ones awake are the reachers which act as a beacon or a siren waking up all that can hear.
They do have weak points being the stomach and the head and can be killed in one shot, except for the giants, with enough diverse force.
Anything else anyone wants to add before we use it all to name these creatures?
They also glow when waking up.
I mean, I do what the prisoners do
If they sleep it be sleepers
Otherwise Striker/Shooter/Big boi/Big Gal/Hybrid/Scout
Have you played R3A2?
Yes
That's just the name I recall some peeps using to call the large shooters behind the motion triggered doors
The ones that rapidfire
They are different from a Big Gal
Are there any pictures of it?
If there are I don't have them in front of me
But every motion triggered door spawns some on the other side
I’ll look them up
They look like big gals but have more dark pustules around their head
Does it cover their entire head?
Well the same way it covers a shooter really, but they are noticeably darker
These guys?
Oh, no these we call chargers
But those are usually found deeper
This is a hybrid
It's like a Big Gal but as you can see it has darker pustules
And spikes
I forgot the spikes
Ah. Yea I have never seen one.
Well you likely did if you opened any of the three motion triggered doors in R3A2
May not have noticed them being different however
Are they big or no?
Yes, they are bigger than the stikers and shooters
They are about the size of a large shooter
Then the team I went with must have picked them off before I got a chance to see one
That may be possible
Also found out there are Shadows too
Makes sense. They would be where the fog is.
I will check later to see if there are any in B
I have noticed that there is fog in both while going solo through it.
Really? I find fog repulsers in B1
Yeah I found some as well, but there is no real area where they would help
Just part of the RNG pool I guess
Not that I believe actually. Every item you find in a level has a use for that level.
Meaning that somewhere there is fog in B1
one of our characters is a former santonian employee if you didn't know
we do have some background of the characters
having trouble keeping up, just saw some messages that made it look like you didn't
but hard to believe you haven't seen hybrids
didn't notice the projectile spam from them?
Nope
also i got the impression that the game's world is fucked up all around, i don't remember where i read it
I just focus on staying standing
When it shows you being loaded to the drop the sky does show that it is storming if im not mistaken.
Popular mark to show serious danger
Are there only 4 prisoners or are there thousands of them? There was something in the trailer about waking up and not being stressed anymore.
We don't know just yet, based on an expedition in R2 which had the objective of "creating a distraction to ensure another expedition is successful" with the name of "Sacrifice" I imagine it's because yes, there are likely canonically multiple prisoners and expeditions going on at once in different sectors
Or at the very least more than 4 prisoners, the question then is how many of them are successful
doc said the warden (specifically referring to the rundown tweets) gives canonical information
which makes it fkn weird since it's like there are thousands of babies and whatnot
If that's the case then maybe it really is all just a simulation
Warden be crunching numbers
They might be the same people, as the trailer mentions waking up from fighting and not sweating or being stressed
I don't think it's a simulation, this complex is HUGE and if they have sufficient pods, you could easily stuff hundreds of thousands or millions of people in that kind of space. If all of humanity was scrunched shoulder to shoulder, the total geographic area we would take up (all 7.5 billion of us) would be roughly the size of LA, so a million or two in pods would not be hard to achieve
yeah but a thousand babies
Where does it say the thousand babies? I'm fairly new here but I haven't seen that
So we could connect the dreaming stuff to cloning by saying that the cortex link is actually the four main characters connecting to clones of themselves?
I figured the cortex link was the Warden's way of seeing through our eyes
When we die the link is lost. I imagine them in a room full of monitors with multiple prisoners cortex links through out them
That's what I thought too Walter, could go either way, either clones being controlled or the Warden watchinf
Like, as a philosophy major, ngl Simulation Theory has it's merits, but in story writing, it's such a cheesefactory cop out and I fucking hate it lol
imagine
It's Warden, not "The Warden" haha
That's fair
I guess that's the big thing then is how does Dauda remember failed expeditions and how does the Warden punish them?
I mean, if it's not a proper infection that causes you to mutate or perhaps you weren't utterly mortally wounded you could theoretically get revived with futuristic medicine or something. It's also a total possibility that, in universe, if the mission's clearly failing and they're running back to be picked up The Warden may still prefer to keep them alive for future runs, after all, why lose functional equipment that could go to another prisoner at the very least?
My money would be that Dauda may have been wounded on a mission or two where he got wounded but was still alive and was later recovered by a future team or something
Yes but who's going to to collect them, especially if they're mutilated
Their fellow prisoners? I mean, there's definitely at least some level of kinship formed if you're both in the same boat on shit creek without a paddle. If they had some spare medical kit and you could reasonably be saved/be brought back into the fight, why not?
Obviously if you're royally fucked or clearly aren't going to make it then they probably wouldn't be willing to risk it, but if you had a fair or better chance to make it or better yet could even fight? It wouldn't be unreasonable to think your fellow prisoners wouldn't at least try to save you
They're screaming at me? Stuff like that could mean he has some sort of connection yeah
Maybe the virus is in him but he has some form of immunity, or he was a test subject in the facility beforehand
Is it a virus though? I was under the impression these aren't infected people but rather eldritch beings or monsters from another realm a la The Upside Down or HP Lovecraft
No I think it's more of a mutant virus, at least that's what most of the lore points to
I watched a lore video recently that came out a few days ago and while the evidence originally pointed to that as a likely possibility, new evidence surfaced that these were creatures from another place or time and possibly wholly unrelated to humanity
I'll look it up real quick
So correction, it's more likely that at least some of them are some form of alien life from another world
In the wiki It is stated that they are indeed humans
Except for the shadow
Wtf is the shadow honestly
Is it like a hallucination?
Are we all just crazy?
Aight, then personally I lean toward it being more eldritch/or from another dimension or world of some kind. I agree with him that the level of diversity and the fact that they can self propagate and not rely solely on hosts makes it unlikely it's just a parasite or some space worms.
Some of them yes, but it can't be all of them that'd be hard to believe (personally anyway) and the wiki runs off of the latest understandings of what's happened by the fans right? It's not run by the devs
Well yes I know it is run by fans but some of it makes sense.
Infected humans, shadow demons
Oh god they broke into hell
We are just traversing closer to the hell portal.
I believe most of the basic ones are humans, that I feel is pretty close and shut, but mothers and shadows, and big boys and hybrids I struggle moreso to believe they are just infected humans
If only we had Doomguy here to save us haha
I'd definitely be more inclined to buy the portal to hell theory or something akin to that anyway
The basic sleepers you see in A1 are clearly infected humans.
I agree
Everything else is just a demon
That or eldritch horror, yes. IMO anyway haha
I would completely believe the eldritch horror only because of the intro
Also hell as well
The intro basically shows when this entire thing started and that your character, or all of the prisoners, are survivors of the collapse.
At least to my point of view
I'll need to watch it again next time I play which won't be for a day or two
Then what is the Shadow
Wtf is the shadow!
Just mental hysteria!
But it damages you
It is locatable
I don't contest that so long as it's confirmed by the devs. I'm now on the Lovecraft/demonology train
I'd argue they're just another form of the interdimensional/demonic horrors infesting the place.
The four characters we play all have some form of psychiatric problems caused by an event that we see glimpses of and that one injection meant to, i believe, keep us sane while going back down the pit of hell.
Which would explain the shadow being a hallucination which in real life there are cases of people dying from such things
I mean, I'd venture to guess that no one would truly be able to be completely undamaged mentally given that situation, but I personally don't like the idea we can't trust ourselves that way
The injection is to keep us sane enough to continue
So we dont kill ourselves and our team
I think they are "real" insofar as there are clear signs of their existence, they're just a strange creature we haven't encountered or understand sufficiently yet
You see them in foggy areas
Or so far that I know
Being in A2 and im going to check B2 soon.
I repeat that shadows aren't present in R3
But they exist and have existed
Yes
We need to do some lore runs
Just you won't be able to see them this rundown
Who agrees on lore runs.
What do you mean by that?
Next rundown a group of people go down each mission and gather as much information about the map as they can
Runs where we say "fuck the objective" and just look for every clue we can
Yes
I do believe there are already peeps doing it
It's why we have maps of the various expeditions
Then why are they not here.
I don't know if it's allowed, maybe in the spoilers channel
You may be but I don't know if everyone is
Actually yeah
This room is fine for it it seems
But other than that not sure
I imagine if the maps were posted, they may have gotten lost in posting
This is where we are supposed to spoil it so we can gather the information
I see the pin of the known lore. Dont know how old that is.
I know the wiki has a fair bit of the logs of this rundown, including the audio ones
Which is nice and useful
Got me to realize there are spitters as well
Most likely the spreader of the virus
Those show up in A2 as well




