#gtfo-lore

1 messages · Page 174 of 1

stone vine
#

oh yeah there are no research on the humans so far

#

like terminal wise

#

only plants and artifacts

#

which I have 0 clue what the artifacts even are

dense saffron
#

@lilac island All sample are from "Deep Reach"

stone vine
#

yeah

#

im not exactly sure if there were previous sleepers

#

seeing as no humans could have gone down there untill the mining expidition

#

the closest biomass we can see is like 800 feet below the surface

#

depends on the circumstances though

dense saffron
#

We haven't been to deep reach yet tho

#

But yeah I agree, it's really far down, implied by the name

stone vine
#

thats what im saying though, if they were digging to get there then how did sleepers exist beforehand. if u wanna explain go ahead

#

im just a tad confused

dense saffron
#

What I'm saying is there could be a proto sleeper that's not a mutated human

stone vine
#

we dont warden

#

its just an idea

#

lmao

dense saffron
#

I'm thinking they might since the things in the test tubes are, at least to me, hinted to come from deep reach by the monitors

stone vine
#

yeah maybe idk those monitors are everywhere

dense saffron
#

The sleepers we see could then be caused by mixing these things DNA with human DNA

stone vine
#

at this point i have no idea which monitor goes to where

#

so thats possible

dense saffron
#

Since there's obviously a big focus on DNA in the game

stone vine
#

yes i agree there is pronbably dna splicing

#

what i think happened is that the lab made more sleepers and let some of it out by accident via the pump leak

#

and it spread through the complex via vents

#

we know infection takes a couple hours to completely consume a host

#

so they wouldnt have had time to evac

#

dk though theres a lot that also disproves that

dense saffron
#

we know infection takes a couple hours to completely consume a host
We do?

stone vine
#

Well I heard somewhere that prisoners got infected on trips and they would use them for a couple hours and then kill them

#

Not sure if it’s entirely true though this was in like January

dense saffron
#

I've never seen any reference to anything like that in the game

#

So I'd say it's pure speculation based on nothing

fervent iris
#

definitely inconclusive

stone vine
#

like i said lmao i heard this in january

fervent iris
#

and yeah theres sure as hell no sleepers before hand as thats unknown

stone vine
#

probably just old lore speculation

fervent iris
#

but the infection sure as hell was a thing

stone vine
#

though i think its still very plausible

#

that it only took a matter of hours to fully infect a person

#

also im pretty sure this thing defintely spreads through air

#

theres huge vents leading into each test tube

#

maybe that was used to infect the patients

dense saffron
#

I'm just guessing at sleepers being there before, since the only things that don't match with the plants are the artifacts, which I think may be the things in the tubes

#

Also possible they're something completely different, who knows

stone vine
#

also guys

#

i wanna know if this is good so far

dense saffron
stone vine
#

been working on it for a little bit

dense saffron
#

Weird flesh growths coming out of the ground, seemingly growing in samples taking from deep reach

stone vine
#

yes warden

#

❤️

#

why?

#

its on commentator rn and its a copy

#

yep im not dumb lol

dense saffron
#

we can only suggest edits

stone vine
#

yep this is made to be interactive 🙂

#

i want suggestions

dense saffron
#

What's the evidence they encountered the infection at deep reach :?

stone vine
#

and stuff to add

#

well there is none

#

but its most likely

#

there could have been more excavations

dense saffron
#

Make sure to mark stuff that's not hard facts as speculation!

stone vine
#

i did

#

look at the top right

#

of the full doc

#

says my interpretation

#

so its not 100% fact based lmao

dense saffron
#

Ah, see I missed that and took this as a break down of the lore we know right now and then what you think that could mean

stone vine
#

yep i can add others suggestions too and put there names on top

#

that way everyones theories can be documented

dense saffron
#

My feedback would be to have a section going over all the hard facts we know first, then link those to speculation on what they could mean

#

So like

stone vine
#

alright I can do that

#

i can mark biased and non biased stuff in colos

#

colors

dense saffron
#
Deep reach - Deep reach is a mining operation that happened in an unknown area, presumably in the complex
[Link to speculation on what this could mean]
stone vine
#

got it man thanks 🙂

dense saffron
#

But yeah, this looks sick!

stone vine
#

ill figure it out, maybe ill make a website

dense saffron
#

Github is a free host for a single static website

stone vine
#

i can make an interactive website where people can put their own theories and stuff

dense saffron
#

Or, if you want, I can host it on my website in a sub directory

stone vine
#

you have a website?

dense saffron
#

yeah!

#

I use it to host random things

stone vine
#

woah thats cool man, though i do need a summer project to do so i might make it myself, if u wanna help edit n stuff tho be sick

#

anyone can help as long as i trust them, and most of the people here are pretty nice

dense saffron
#

I'd search for some premade templates

stone vine
#

my dad actually makes websites and stuff like that for a living aswell i could probably get a lot of help haha

#

might even pay for a website if it turns out good enough

#

though thanks medium! i wouldnt have thought of this without i

#

u

#

i cant type lol

dense saffron
#

lmao

#

Good luck dude! Feel free to ping me if you've got any questions or smthing

stone vine
#

Yeah will do, if u guys want to add comments with suggestions for my website or anything feel free! i can make a theory section

#

i should probably ask the admins if this is alright one second

stone vine
#

i got the go to from doc boys i can make the website now!

dull orchid
#

does having new rundowns every on and off

#

does it mean that the story behind gtfo will never be completed

#

since a completion in the story will kinda mean that there will be no more future objectives

lilac island
#

There are probably story arcs

#

Neonate is a story arc

willow tinsel
#

no the neonate is a child

stone vine
#

...

#

Bruh

dull orchid
#

hmm that soudns about right

late basalt
#

its both the arc and the literal child

#

neonate saga

calm drum
#

How can a baby be an arc

storm patrol
#

Story arc 🤔 are you incompetent

remote stag
#

No I'm Peach

#

Nice to meet you!

fervent iris
#

if you bend it enough

#

bb can be arc

storm patrol
#

That would be an arch

fervent iris
#

if you heat it up enough to turn it into a plasma beam

#

bb can be an arc

late basalt
#

what?

frail pollen
#

let's bring this back on track to serious discussion of the lore please

stone vine
gusty vault
#

Are there any good videos on GTFO lore?

#

I know absolutely nothing about the lore of the game but i want to start lernin

fervent iris
#

of which have two possible causes

#

one of which caused by a spatial displacement by some sort of energy restructuring the ground, thus causing the earthquake (this is evident by C1) or the second cause which is literally any other theory as there is not much explaining it

#

the entirety of it including the transcript and description

#

something restructured it but kept the HSU there

#

the sleepers cant do all of that construction and retain integrity of the complex

#

some thing had to displace it

#

and beliefs

stone vine
#

@gusty vault Wowbaggerinfinite made a good rundown one lore video

#

honestly have no idea if there are any updated ones

#

if you do want to learn more about it then it is a very long read, but you can scroll back about 6 months and just read your way through a bit of it

#

oh yeah bishop and dauda definitely have some weird stuff going on with them

#

dauda saying all that weird stuff in the trailer, and bishop owning the website

gritty vapor
#

what do you guys think the purpose of the neural frame is?

fervent iris
#

yes

gritty vapor
#

i mean any wild idea

#

as to why did we have to place the baby there

solar nova
#

Pretty sure it says something about "DNA read/write," but seems pretty much as mysterious as the baby was when we got it back in R2.

stone vine
#

...

#

lmao

#

the guy in the picture is funny asf

#

if it rlly was part of oncology that means that the baby has a tumor

#

which actually kind of makes sense in a way..?

#

but not really?

solar nova
#

I'm split between sinister and benign intent

stone vine
#

well idk if any of this is good

#

why would warden want to get stuff from an abandoned complex that is overrun with monsters

#

that could possibly be any good

solar nova
#

Could be a cure, you never know.

stone vine
#

you have a point

#

but then why would he kill so many prisoners?

#

sorry not he* it

solar nova
#

Probably an act utilitarian or some other weirdo.

stone vine
#

yeah probs, plus if it is using staff members as prisoners that just means it hates us lmao

#

maybe it did spread to the outside world

#

who knows

stone vine
#

oh yeah i understand now

#

thankyou

#

next rundown will be some cool warden lore hopefully since we have gotten 0 so far, i hope they update the santonian website aswell\

#

thatd be really cool

pulsar wraith
#

Hello, I just tried GTFO for the first time, I fought some weird creature that has a tentacle thing, it killed me. Ngl, I was not surprised this was difficult

hot burrow
#

Thats the scout

lilac island
#

Pi

#

Oi

#

I have a question

#

What does mean "neural link connected"

#

Before every rundowm

#

Rundown

#

Are we in some way

#

I mean prisoners

#

Controled?

stone vine
#

Yeh it’s the warden injecting stuff into us

#

It gives us objectives and possibly memories

#

Warden basically has full access to our brains

lilac island
#

I am amazed by this game but 8 had to return it becouse I dont have any friends to play with

stone vine
#

Oh there’s lfg channels

lilac island
#

*I

stone vine
#

The games just a bit dead atm because this rundown was kinda short

lilac island
#

Och

#

I tried to play solo and I was sneaking around, but that is not important

#

I was thinking about prisoners being controled becouse of two facts

#

The prisoners have always the 4 same personalities

#

But the Warden in discord server claims that he is sending milions?

#

Should we treat the Warden on the server as a part of the lore?

solar nova
#

I think D0c said yes?

#

Clone theory is dumb imao, but it does explain a lot of the seemingly conflicting canon of the game. There's a lot of weight behind it nowadays.

lilac island
#

It would mean that the personalities of the prisoners are over writed

#

For maximum efficency

#

I mean the original 4 could have the great compatibility

solar nova
#

Considering their bodies are identical, it would require they're clones of some sort.

lilac island
#

So Warden keeps over writting them onto New bodies

solar nova
#

Either their consciousness is copied with the rest of their body or the neural interface has something that allows a link between the consciousness of a person and their cloned body.

lilac island
#

But what if that is Only what we see becouse of some sort brain fuckery

#

That is also possibility

#

Originaly i was thinking that the original 4 is Just sitting in some pods

#

And they are *aware *only when the Warden is sending them on mission ls

#

Mission ls

#

Missions

#

That could explain why even after dying you are awaking just to enter another rundown

#

Also the screen does not state death

#

Only

#

"Neural Conection Lost)

solar nova
#

Cortex Interface Lost

#

Hard to tell without knowing our characters perspectives and whether or not they're the only 4 people getting sent down.

lilac island
#

In the developer vlog they said that these are 4 the same pepole

#

And that they were writting interactions between them

vagrant fiber
#

So the Sleepers they were once human? What is afflicting them virus or parasite. The lore video I watched the Complex is located in the Chicxulub crater.

#

So are our characters are immune to What happened to the Sleepers well besides the infection bar which just lowers the amount of health regain. They won't turn if the infection reaches critical mass?

burnt light
#

I've been wondering something for some time now. If the Warden tweets are, like, part of the lore, that means he keeps sending prisoners even when the objectives had been completed before. Do we have a theory about that?

stone vine
#

its canon because warden is cool thats why

#

😉

median tangle
#

Hello

storm patrol
#

Is the baby the child of the Warden? Is that why they want it back so bad?? I haven’t beat it so idk

late basalt
#

hmmm

stone vine
#

oh i just thought it was a bigmac, thats why we were deshelling it?

#

you sure are weird warden

lilac island
#

Bishop just in it for some fucking mickey ds

strong rapids
#

did you know that on A1 there is a console that you can play an audio recording on and it is a recording of some news station that gives a little bit of story too the game but not much

#

oh also in case you havent noticed already the facility they are in is a mine, you can see under the company logo that it says mining corporation but there are multipul laboratiries with things having nothing to do with mining so my guess is that the mining company was using the mine as a cover for illegal biological engeniring and that is where the "sleepers" come from. Just my guesswork let me know what you think

#

and if anyone has any guesses as to why the warden would be interested in the mines please let me know

lilac island
#

All 2 iirc (audio logs)

stone vine
#

warden likes children

#

❤️

#

he loves children

#

this is a good looking child, warden says]

#

he likes these children

strong rapids
#

hi there

chilly quest
#

tf how is the warden typing

#

i thought he was a robot??

strong rapids
#

lmao

#

I am sad I missed the second rundown 😦

#

oh

#

I think that the Devs need to add some more hints as to what is going on

#

why wtf?

lilac island
#

Though it did teach quite a bit of the mechanics moving forward with the inclusions of infection and wallsack <- these devils

strong rapids
#

@lilac island oh yeah those fuckers

lilac island
#

Flash back to R2B3,B4,D1,E1

strong rapids
#

I am also confused as to why the prisoners are wearing gas masks but it has no effect on the gas

#

oh wait

#

yeah

#

but what is the point of having it if it is not effective against the local chemical

#

also I just realized they have no filters

#

so nvm

#

oh

#

that is weird

#

alright I should probably go to sleep I have a job interview tomorrow for Mc Donalds wish me luck

lilac island
#

Do your best

stone vine
#

YUM MCDONALDS

#

bishoplovesmickeyds

#

mmmmmm

wanton cargo
#

Lmao

dull orchid
#

is there any theories behind the spawns from alarms

#

like why will sleeper come out when theres alarm

placid basin
#

Noises alert sleepers, loud noises alert the sleepers that is in the map that you’re playing and also from the levels that above or below you

#

And I assume sleepers don’t kill prisoners. As your characters would only get down. They don’t actually get killed. I assume once the prisoners are heavily injured, sleepers will turn them into sleepers.

strong rapids
#

yeah they are like zombies

storm patrol
#

No. because you can get revived. Unless the infection does it slowly

frail pollen
#

And I assume sleepers don’t kill prisoners. As your characters would only get down. They don’t actually get killed. I assume once the prisoners are heavily injured, sleepers will turn them into sleepers.
@placid basin I wouldn't necessarily attribute this to lore, as it is a design decision of the game that you never "die" when going down, so that your team comes back and revives you. They don't want you to die, then just leave because nothing to do rest of the expedition.

solar nova
#

@dull orchid Wave enemies are distinct from room enemies. They're almost always awake and roaming the crevices of the complex. When an alarm goes off, the noise doesn't actually piss off sleepers but it does draw in the already roaming wave enemies to check out the commotion. Noisier events (like reactors) draw more wave enemies from further out, resulting in the larger and more frequent swarms.

I think motion doors can be explained with the wave/room distinction as well. Motion doors are always accompanied by wave enemies (hybrids, wave strikers, or shadows) which tend to rile up the room enemies present near the door to join them if they find a threat.

dull orchid
#

ooo

solar nova
#

Surge alarms are unique, but are probably a result of a large amount of wave enemies residing in the local area. This would make sense on E1, since we're very deep in the complex, so deep that some wave enemies are sleeping down there. This would also explain why the class error attracts so many enemies. Assuming the two are indeed related, surge alarms probably indicate a very high concentration of sleepers in any given region.

#

The behavior of other enemies can be inferred by similar reasoning. For example, roaming packs of shadows tend to congregate and hunt in the same areas. Shadow titans tend to rest in the same region. Chargers tend to congregate around large biomasses and divide labor between chargers who rest and defend and chargers who actively hunt in the area. Birthers tend to be solitary and claim large territories in which they nest.

stone vine
#

oh yeah guys i have some more hive mind "evidence" for you guys

#

when you go into rooms the normal sleepers are a very pale white

#

but wave sleepers are a dark red and are more aggresive

#

this means that yeah, they could actually be devised into hive mind roles

#

😉

#

(also im not 100% sure about the aggressive part it just seems that way, might also just be a game design)

dense saffron
#

I think it's related to the fact that giants look burnt

stone vine
#

? wym

dense saffron
#

Their lower half if noticeably charred

stone vine
#

oh yeah it is

#

yummy smoked titan

#

mmm

dense saffron
#

I like my sleepers rare

willow tinsel
#

I like mine medium rare

stone vine
#

i like mine medium-well with a hint of random eggs

#

mmmm

willow tinsel
stone vine
#

yes yes those ones

willow tinsel
#

eggs

stone vine
#

not sure if theyre actually eggs tho

#

probs like mmm gushers

#

yeah

#

seems abt right

#

or maybe deadly fungus virus hmmm who knows

dull orchid
#

i hope the pimples do mutates in further rundown to something that moves

#

l0l

stoic rock
#

slugs?

dull orchid
#

maybe a slow moving pimple that gathers together to form an even bigger pimple

stoic rock
#

it would need to be a slime for that

vagrant fiber
#

Will there be sleepers able to use firearms as their evolution progresses?

#

They are already able to use great tactics in combat situations.

broken mason
#

lol

lunar hull
#

Will there be sleepers able to use firearms as their evolution progresses?
@vagrant fiber the world isn't ready

#

please

urban sonnet
#

nah the pimples will mutate into the grabbers from HL

#

or the tentacle lol

vagrant fiber
#

Question if we are prisoners then where are the guards?

#

Lower in the Complex?

#

I see so we are not penal soldiers being forced to do this due to prior convictions.

#

Just voluntelled combat elements.

frail pollen
#

youre thinking of 'inmate' which is someone locked up in jail/prison

#

you can also be a prisoner without commiting a crime

vagrant fiber
#

The Complex is the location of the mining company correct but militarized and having research and development.

#

So were the HSUs built at the Complex due to the machinery present within it.

solar nova
#

@stone vine That's not really evidence of a gestalt consciousness? That's standard colony behavior.

#

It still remains a fact that sleepers do not share the knowledge of other sleepers near them, they still act as individuals. Otherwise, sleepers waking in one room would be able to wake all other rooms, and one sleeper waking up or taking damage or anything should be something all other sleepers nearby notice.

vagrant fiber
#

Does HSU stand for Human Storage Unit?

#

The other thing I was wondering about is The Sleepers were they corrupted while in their HSUs? They broke out and killed everyone. The impact site within the rock were the Spitters the first contact with the sleeper forms or was the Biomass in Rundown 2 the epicenter of the infestation. The Birthers in B2 must have evolved to bolster numbers for the Sleepers. They must understand via Hivemind but rather much like the Tyrranids their are proxy units to direct them as in when the Scout is Awakened that is not just a sound wave rather the blue aura is almost like a psionic blast instantly tapping into the other sleepers connecting to them.

#

Thank you for the first response Warden.

vagrant fiber
#

Thank you.

#

The other thing what Date does GTFO take place?

#

I mean what year?

vagrant fiber
#

Thank you Warden.

stone vine
#

@solar nova thats why i put quotes, to just say its what i think helps my arguement

#

not actually hard on evidence

#

i understand your point though, that could be correct

solar nova
#

It doesn't help your argument, though.

#

It's moot

stone vine
#

want me to elaborate?

#

alright so think of a bee hive right, bees use a hive mind to communicate

solar nova
#

No, that's not what a hive mind is

stone vine
#

? im just saying thats how they share info with the queen

solar nova
#

A hive mind/gestalt consciousness is when multiple organisms share a mind.

stone vine
#

yeah ik that

#

thats communication

#

o-o is it not

solar nova
#

If sleepers are with bees, then they're colony creatures, not a gestalt consciousness

#

Because bees are colonies, not gestalt consciousnesses.

stone vine
#

im pretty sure some bees use hive mind

#

honeybees do

#

?

#

they are a colony but use a hive mind

#

so yeah they could be a colony but use a hive mind

solar nova
stone vine
#

im confused

#

what does a group mind in sci fi have to do with this?

#

can u explain a little bit to me, i just dont exactly get your point

remote stag
#

There's a difference in colony creatures and a complete melding of minds together so each individual acts as one

stone vine
#

mmhmm well then maybe im not exactly talking about a hive mind

#

anything similar

remote stag
#

Btw, with bees, the round dance declares food is near.

#

That's a fun fact for you.

stone vine
#

woah thats cool

#

yeah like i understand they communicate in other ways and such

#

but i dont know another word than hive mind for it

#

ok here let me explain without incorporating the word hive mind

#

So, my stance on this is that basically the sleepers live with specific devised roles. An example would be say Chargers protect the biomass flesh in C1, red sleepers are used as a deeper defense, white sleepers as a casual defense, Mothers to say create those baby nests, etc., But, the way all of them communicate is not a shared mind, but able to be shared among eachother via a larger creature. So another example, a scout goes off and releases a scream, right? Not only does it alert the sleepers around it, but sends a message to the larger entity that then sends out a specified number of "soldiers". Im not saying they all share a mind, I just think they act sort of like bees protecting a queen. I'm not sure what it'd be called then.

#

And their main goal is protect that so called larger entity, from what i've read that seems to be what hive minds do.

#

(i thought a hive mind was like sharing information with the queen and sending it back to the rest of the group, sorry for the misunderstanding)

vagrant fiber
#

Was the Warden AI originally a person that downloaded his mind to stave off the contamination? The reason why he wants us to do these tasks is due to he no longer can himself he wants to fix what happened within the complex. The other question is does the Warden have access to all the other gun schematics the major firearms manufactures are these subsidiaries of Santonian Strategic Investments Company this might be stretch but did Santonian have its hand into private military contracting or weapons systems is this the reason why rundown weapons are added each rundown.

forest haven
#

Warden seems more like of an Evil type of char. Doesn't seem like his reasons for sending you down is to fix it. Mostly he wants the tech I would suppose

vagrant fiber
#

So in retrospect the prisoners are a means to a end.

forest haven
#

Up until this point it does seem like it. Instead of sending paid proper professional teams to do the work, Warden uses expendable people which will definetly keep quiet about what is down there

vagrant fiber
#

The Warden told me we are not inmates.

#

The word Prisoner can be also without crime.

forest haven
#

Prisoner = kept against your will. Doesnt really matter if you are guilty of something or not

vagrant fiber
#

Technically the HSU system kept us alive the hydrostasis.

#

We didn't end up like the sleepers.

#

My question is where do we get our guns and equipment from the Shotgun Sentries especially?

#

I know when we start a run our HSUs open we are equipped.

forest haven
#

That is a nice question but without answer right now. You can assume someone or something equips you then straps you in and puts you in the HSU on standby

#

Then you just get dropped when needed

vagrant fiber
#

Yeah the other thing that is interesting how we are able to deal with the g force when descending on the crane system holding the HSUs.

#

This could be another benefit to the neural injection it might negate that.

silk horizon
#

The G-Force is the same effectively as free fall. It's not a hyper accelerator of sorts. Not much different than skydiving straight down a hole

vagrant fiber
#

Thanks for letting me know.

twilit meteor
#

It could even be substantially faster without problem. Twice freefall acceleration would only be -1g, you wouldnt see red-outs until -2, and thats pretty darn fast. And once they hit speed, maintaining it(not accelerating) would be a non-issue.

lilac island
#

Last I recall (before the lore perhaps has been changed?) is at some point we were going to be able to experience a trade/barter system, I could be wrong but I like to think that would give some indication as to how things are done

stone vine
#

i hope R4 has a lot of lore for us, i mean im assuming it will because of the name datacenter

#

seems kinda like it would have data, dontcha think lmao

storm patrol
#

200 page novel

stone vine
#

though itll probably all be jumbled up ahaha

#

wont let us get info that easy

#

probably have to do a ton of deciphering or something along those lines

storm patrol
#

Added commands:
NEXT: next page
BACK: previous page

storm patrol
#

Or it's the fact that a glass jar is a nice container to grow a sleeper in

#

My guess is they didn't expect sleepers to be able to spread

latent jetty
#

I think glass is very important to the lore, I wonder if sleepers know how to make it?

stone vine
#

oh yeah actually i saw a couple construction sleepers earlier, pretty nice guys

#

were building a tunnel

#

no wonder they love glow sticks so much, it helps them build

#

I didnt actually see any terminals that looked like they could belong to a sleeper though, so we really have no info

#

and the artifacts are unknown as to what they even are, could be sleepers or not even alive who knows

#

we'll just have to wait and see next rundown

#

could be manmade or found p=p

stone vine
#

can i get a few photos

#

also i wonder if the warden is actually saying anything in the rundown levels because it just sounds like a ton of gibberish

#

probably nothing, it just sounds like english sometimes

storm patrol
#

A1 has “welcome” I think

#

That’s the only word I got from it

stone vine
#

yeah i was jus wondering because thatd be pretty dope

vagrant fiber
#

Anatomy of a male and Female sleeper vivisection maybe to see how close they still resemble a human. The Sleepers would they now be considered Asexual due to the Birther. The interesting thing is the morphological differences with the male the face being split in half where there is two rows of teeth. The female sleeper new organs or growths which allow living projectiles to find their target.

#

Sleepers can only be male or female is this due to the parasitic infection activating based upon the Testosterone or Estrogen based upon the form and the DNA sequencing.

stoic rock
#

i thought strikers were male and sunflowers were female due to how they are modeled

vagrant fiber
#

The strikers are male and the Shooters are female.

#

The scout is female so is the birther or Broodmother.

late basalt
#

but what about hybrids

dry owl
#

They are attack helicopters 😄 Well, would say females? While chargers are male.

late basalt
#

hmmm

#

(shemales?)

verbal hull
#

they are traps

late basalt
#

^

#

YES

vagrant fiber
#

What the hell are they exactly shooting at us?

#

biomass?

#

The projectile in question is homing seeking out a target therefore it has to have a sensory implement within it.

verbal hull
#

there is no scientific way of explaining that, except if the projectiles had their own mind, but the question would still remain how they are able to float like that

flat halo
#

Its called video game logic

lilac island
#

Do the prisoners have names?

broken mason
#

woods, dauda, hakket, bishop, the wiki has more info

wild bloom
#

Hello

#

Is there somewhere I can go to read lore for this game

hot burrow
#

check pins

worthy flower
#

i feel like, they found a mother at b2, brought it to the lab for testing, and it grew/escaped from its holdings, and thats how the lab was infected.

#

what i want to know, is how the elevator shafts are made.

#

the edges all slope upwards as if something punched up from below, then the elevator was added after.

stone vine
#

well im pretty sure they made the big mother

#

because there are 4 test tubes surrounding it

#

IIX syringes exist

#

and also

#

the room size as well

#

it is very possible big momma is 4 of em stuck together

#

for what reason idk

broken mason
#

^

stone vine
#

aha but it totally could though ;), anyways a good theory i like it warden

#

i like mine aswell tho, im 50/50 on a lot of things atm

#

and also they eat poptarts, scientifically proven by me

#

im just saying the room placement, the baby neural link, everything just seems a bit off to be just found, but unknown for now

#

and im pretty sure we arent neural linking it to a mother because otherwise why would we kill it

#

or if we are even linking it to a sleeper at all

abstract spear
#

there may be another mother elsewhere in the facility, why not

stone vine
#

yeah maybe an even bigger one who knows

#

maybe a new creature all together

#

or not one

#

no one knows 😭

#

well i think the mother had something to do with the whole c1 alpha thing

#

seeing as the bioscans are blue, why on earth are they blue in charger room(why arent they orange, why suddenly blue)? the mother scream upon opening the door. the many baby nests we find that are only in the room behind the security door

#

and woah, a 9.8 magnitude earthquake?

#

totally couldnt have something to do with a huuuuge creature

#

that makes very loud noises

#

and also, the fact that we know c1 is another version of the alpha one

#

but the location is unknown

#

seems very odd

#

and considering that there is no sign of a mother and tons of those nests, really weird

#

wouldve had to go there at some point

#

so i, in fact, think there is maybe not a bigger mother, but something similar

#

maybe a mother of a mother

#

and another thing that strikes me is very strange, is why did it specifically pick the chargers

#

well, i dont think its the chargers

#

possibly the nests

#

the huge biomass in c1, could the mother be going directly for it

#

and if so, why does it need access to it?

#

and well, if the scans are blue, that means there had to be something special about those rooms

#

orrr the devs just had a random change of favorite color lmao

#

now if we want to delve into the crazy farfetched scifi zone for a bit

#

it is possible the mother did not have access to these nests and legit fucking shape shifted time, creating a paradox that allowed alpha c1 to quite literally telelport to it

#

which is really weird, and even i dont exactly believe it lmao

#

but it just comes to mind when i think of what could be a cool sci fi horror theme yknow

#

momma sends her little mom minions to fetch yummy nests mmmmm

#

also that would explain why we find mothers in b2 and d1

#

because guess whats right in between?

#

c1

#

(also please do not take this super seriously, i am basing this off of very little info and am probably incorrect)

#

lmao thatd be kinda funny

#

mother is creating a skin army o-o

#

cute

primal sequoia
#

anyone know if the computer screens are generic or are they different every floor?

stone vine
#

wym?

#

like the terminals

#

they stay the same yeah

#

unless they have an audio log

#

but they all act and look the same overall

primal sequoia
#

Nah like in d1 theres screens with research text on them

#

I was just wondering If those screens are differnt in D1 vs c1

primal sequoia
#

Side note im really surprised the gtfo wiki doesn't have a lore section

stone vine
#

Nah they aren’t different

#

All the same info

#

Confusing af

#

next rundown will hopefully give us info tho because we are going to a data center that the terminals conveniently reference

#

Well atleast I hope they are

#

If not than I guess we stay confused

primal sequoia
#

That's unfortunate and yeah defintly confusing af

#

Excited to see what data center brings

stone vine
#

Yep me too

forest haven
#

How do you know R4 is a data center rundown?

stone vine
#

Roadmap

forest haven
#

Uuuu

stone vine
#

Says data center is the new sub complex

forest haven
#

Did they uodate it?

stone vine
#

Yeah actually

#

R4 is in progress

forest haven
#

I haven't read in like 1 month

#

Nice

#

I should give it a read

stone vine
#

A levels are being made rn

forest haven
#

Can you PM me a link bishop?

stone vine
#

Yea I can

#

Can’t wait for r4 it’s going to be so good dude

#

I’m super excited

#

I wonder if r5 would then come out on the anniversary that’d be really good

mighty crest
#

What does the audio log even say

solar nova
#

@mighty crest They're puttin' chemicals in the fog that turn the frickin' scouts gay.

mighty crest
#

Bruh

#

I'm gay for scouts

versed bronze
#

when you get 2 scouts in the same room and they start touching eachother with their tentacles gasm

foggy flame
forest haven
#

When you touch the "feelers" of a scout, the scream is actually a moan

soft tartan
#

All her simps come get you because you touched their queen

worthy flower
#

If scouts tendril eachother they should tangle

oak bane
#

we dont promote pre-marital hand holding

late basalt
#

oof

frail pollen
#

let's keep this safe for work, and keep this to serious lore discussion.

stone vine
#

I’m sorry doc

#

Won’t happen again

#

Anyways tho imagine r4 they make us go get the baby back and the infinite alarm starts up when we grab it

worthy flower
#

petition to rename the prisoners to The Nannies
.vote

stone vine
#

I had a dream someone was talking about vitamins in this lore chat

#

Though lol I hope we never have to get that baby

#

Annoying as thing

worthy flower
#

i wonder why the alarm stops when we put the baby in.

stone vine
#

Idk probably just because the devs felt bad about e1, jk

#

I think it would’ve been way to hard with the alarm tbh tho

#

So they probs just took it out so we could actually beat it

flat nexus
#

Alarm stops probably because of the neural link that to baby is for

#

That would be my guess

worthy flower
#

and we put the neural frame in the babby

lilac island
#

Maybe there wasn't anything in it to begin with and the warden screwed up a hack before sending us down there, similar as to what happened when they tried hacking the reactor in R1D1.

worthy flower
#

ah, i think i rationalized why the elevator shafts look like they bacon upwards.

#

a giant drill/hole making apparatus being removed.

lilac island
#

heyo, I'm pretty new to the community, could someone give me a rundown of the lore? just the basic stuff

manic shuttle
#

we are prisioner, we get send to do what the warden wants , we super cool, we got some weird baby

#

play r3 to know the rest

lilac island
#

lol ok thx, I'll wait for my buddy to get the game

stone vine
#

in r4 we should use babies instead of fog turbines

#

babies are so useless and dumb

#

glad we put it in the neural link SleeperBonk deserves it for E1

late basalt
#

hmm

stone vine
#

yeah and im pretty sure all of the shit that happens is wardens fault

#

warden is a bad hacker

#

always failing and setting off alarms

late basalt
#

F

stone vine
#

yeah yeah u cry warden, you suck

worthy flower
#

just slap a pc fan onto the babys ass.
instant fog turbine.

late basalt
#

^

#

make sure to use a bit of powder first

shell furnace
#

wait what

#

what baby

#

bruh

#

i see

#

why cant i find any goddamn logs tho

#

so i can understand

#

no ik

#

but like

#

additionally i cant find any logs qq

devout geyser
frigid flax
#

what is 'KDS' stands for in the R3A1 logs

storm patrol
#

Karate Dance Style

frigid flax
#

lol pistol

#

that's what I've got from searching google

storm patrol
#

Kuwait has to have a dental society

frigid flax
#

I get some of it warden

#

so they need to shutdown whoever is doing a broadcast thingy

#

you mean Janson ?

#

I didn't came across this name (jackson) before. I might misread at some point thonk

#

AH

#

That's it

#

okay now that's make sense

#

I was wondering who Jackson is

#

lol

#

its okay

#

aight that's alot of info, thanks Warden

stone vine
#

wheres the kds yall talking abt

#

what logs it in

#

@lilac island

#

hm, kds

#

well thinking about the context

#

s could be security

#

k could be key

#

and data could be d

#

key data security

#

a protocol to protect key personnel identity leaks and key information leakage

#

hm weird

#

looks like they are willing to deploy it and be loyal, but for a price

#

sounds pretty sci fi shady company to me, good work story makers Scout

dense saffron
#

KDS seems more like a company

#

"KDS is a complete solution Mr. Davies, and you need us."

vagrant fiber
#

Could they be trying to find the core of the Warden AI?

dull orchid
#

i hope the dev drops teasers in the lore

#

every now or then

#

its boring without any news for weeeeeeeeeeeeeeeeeeeeeks

#

maybe like a one sentence lore or something lmao

#

'funfact:sleepers dont die'

flat nexus
#

No news for weeks? We usually wait months

#

So strap in bois

oak bane
#

is months acceptable though?

#

Especially in todays gaming client where we're used to a consistent string of content over and over

lilac island
#

is it a bad thing to wait tho 🤔 like im willing to wait for a good ass story to drop or even the one sentence lore sounds fun as with us trying to guess what it means or try and make sense of it😝

dull orchid
#

yea

#

weekly dose of a 'one sentence lore'

#

or one word lore

#

hahahah

#

hope theres a new stage called baited

lilac island
#

one word per day XD

dull orchid
#

where warden send us into a room to retrieve something but it has a xx security scan

#

l0l

storm patrol
#

“GTFO isn’t about a team of expert monster exterminators equipped with everything they need to get the job done. “

#

Interesting

#

We can all assume players are clones, correct?

#

But they know what they’re doing, which kinda makes sense in terms of us controlling them

#

So they are semi-in-control but we have the final say, even if that means shooting a teammate or jumping off a height even to death

#

Yet they still have location-triggered voice lines which makes me think they have some sort of power deep down

#

Or maybe we are not operating through a neural interface and are simply “playing” as the characters as most games go

#

Opinions on this?

late basalt
#

true, unless the specific clone is unsuitable/best they have

copper nymph
#

Tbh I feel like almost everyone is unsuitable for what's down there haha

late basalt
#

true

storm patrol
#

Gp Warden

#

So what happens when an expedition fails?

#

Do the people die?

#

Maybe we all play as simulators running through the course so the Warden can send real prisoners through the rundown afterwards following our tactics

#

Ah yeah. Kinda throws the story in the trash bin

#

My question is how do they revert after an expedition is lost?

vagrant fiber
#

I think he means when a expedition fails how does the reset work when the neural connection is lost.

stone vine
#

well yes, even if kds is a company it still might stand for something

#

the devs really said: here have all these cliffhangers

#

kds might not be a company or a protocol, maybe something entirely different

#

(i hope they give a lot of lore in rundown 4 but make it a little hard to obtain ex:codes and stuff) also i wonder if the auto gen status log will be relevant at some point

#

im still kind of sad those werent useable codes

worthy flower
#

i want some lore that takes terminal work to dig out

peak scarab
#

I want VIM support on terminals 😠

worthy flower
#

shell script support when

#

brute force reactor 4head

#

/s

#

well, technically yes, but no.

frail pollen
#

That bug of brute forcing the codes was already fixed

long saffron
#

Sorry didnt they confirm somewhere that the true story is that they all survive from mission to mission and thats why we get the character building and familiarity between them? Dying is just videogame dying i think. And the interface is kind of the wardens-eye-view through their brains to gather info.

#

Also I think it would be safe to assume it has all the control it needs over them. I mean theyre put back to sleep immediately and woken up at the last second, so no chance of escape is possible.

broken mason
#

unless they escape in the complex to somewhere else on the surface 0_o

dull orchid
#

pretty sure they hate lights

#

thats why they remain below ground thou

broken mason
#

i meant da prisoners could escape the warden through the complex to the state of truth fm

normal adder
#

Seeing how deep you get thrown into the complex, i dont think thats possible, unless you want to dig up for years and hope a horde doesnt spot you

#

Even if you do try to die up, youll probably die of starvation or something since the labs are pretty much empty

broken mason
#

Eat sleepers

worthy flower
#

Pretty sure if we tried to escape, the warden implant would fry us

willow tinsel
#

not if we fry ourselves

broken mason
#

not if we faraday cage heads so warden cannot send signals to chips in our heads

stone vine
#

Well tbh we are basically wardens best prisoners seeing as we always beat the missions, so I’d assume we are very valuable assets

#

And if we take into account bishop could be a hotspot for info about santonian then warden would definitely keep him

#

We are probably relevant to the development of the complex in a way

#

So I’d say that it wouldn’t kill us, but we’d probably be caught very easily because I think warden can track us

normal adder
#

Hoepfully they branch out on the surface level of the complex

Like does the warden have guards at his/her disposal when the prisoners decide to breakout or go beserk

placid fossil
#

the simple old bomb chip in the head might be at play in case we wanna do funny things 😄 cuz to be fair we cant escape if the elevator isnt there that comes only when we complete a task 😄

stone vine
#

yeah honestly just complying until warden finishes all of the objectives is the best way to go about it

#

then just see if you have a chance to leave at some point

vagrant fiber
#

Even if we tried to leave I feel that he has a killswitch for us.

#

Then again he needs us to fulfill his every objective we are his most valuable asset.

stone vine
#

yeah why would it kill a valuable asset

#

doesnt make sense

proven belfry
#

Anyone got somewhat lore of this game

#

I know we're prisoners in the chicxulub crater

lilac island
#

The pinned messages might have some answers

proven belfry
#

yeah just checked those out

normal adder
#

So do the things have names ?

#

Like we got zombies and aliens

#

These are like mutants ?

late basalt
#

sleepers

stone vine
#

yes they sleep facepalm

stone vine
#

also anyone else notice, but the screams on each door in C1 are different

#

the small one sounds higher pitched

#

and the big one sounds much lower pitched

#

also, the mother and charger both sound the same while asleep and we find mother nests in the charger rooms

terse turtle
#

Did we kill the baby in d1?

vestal delta
#

probably

terse turtle
#

Well he deserved it after what he made us endure in E1

#

Couldn't we just extract at the beginning of the level?

stone vine
#

Kill all babies 2020

#

I honestly hated that child so I’m glad it’s gone

placid basin
#

I think the baby is just a bait to attract the mother so that we can get the big Mother's sample back to the Warden. Then the Warden makes more Mother?

solar nova
#

@stone vine You mean the ceiling flesh?

#

I'm pretty sure that's not the same as the birther cacoons.

frigid flax
#

I don't think baby is a bait since they want to access to the baby's contents. I think they want some info from the baby.

wooden otter
#

if i remember right i think the baby said something about DNA read/write. idk for sure tho

solar nova
#

They either want something in the baby's DNA or they need to do something to the baby's DNA for some purpose.

wooden otter
#

maybe both

solar nova
#

I expect R4 is going to have something more to do with that, since we're visiting a datacenter.

R3C1 seems to hint at us writing something because we need the DNA sample (although it might be we just need security access).

willow nova
#

First time posting after a bit of lurking, but considering we have this baby that we've injected with various DNA (if I recall correctly, it wants neural uplink compatible DNA), it's a possibility that the Warden is attempting to create a new Mother that can be Uplinked and controlled. The data center could be the warden sending us to ensure the system can support such an uplink

#

Leaves a lot of burning questions as to what the warden is after in that scenario though. Unless he's got ties to one of the companies I can't really see what the warden's endgame would be

#

I might be wrong (didn't play much of R2), but I recall collecting DNA samples at one point, and I think they were used to pinpoint the Neonate that was retrieved

wooden otter
#

I’m pretty sure it was on the baby in one of the levels

weary carbon
#

are the bad guys aliens from outer space

storm patrol
#

This seems to take place on earth

#

But they could be

#

Or they could come from beneath

flat nexus
#

really?

#

i thought they were remnants from the crater from a long time ago

willow nova
#

It's the crater from the meteor when the dinosaurs were wiped out. However if you look at the shooters really closely, there's outlines of human eyes and noses

flat nexus
#

yes i know, i figured it was some parasite

weary carbon
#

Do you have a source that they’re not aliens

#

Hmm I mean aliens can be humanoid too

#

I mean Reddit isn’t really a source

#

I can’t find where they say that but even then it’s not verifiable just because someone said it on reddit

willow nova
#

If it is a dev stating it on Reddit, it can at least be considered. There's no way of knowing if they've backtracked on that at all though, but I'd consider that evidence enough at the moment

weary carbon
#

Ok

#

But I have yet to find where the reddit post is

#

Until then I’m pretty sure the bad guys are aliens

willow nova
#

The heavily mutated humans angle does have some precedent though, as there's clearly been some level of DNA experimentation going on in the labs, as there are sleepers in tanks and such

#

Could be caused by exposure to the infectious fog around as well

#

So likely some kind of mutant or genetic testing gone horribly wrong

#

Given the sheer amount of DNA related equipment we've found in the facility, I'm inclined to believe the latter

weary carbon
#

I don’t buy it sorry

#

Well that’s just one video of one dev

#

And the vid only has 190 views so it isn’t really that official

#

I feel like it would be more official if they announced that

#

Idk still it’s one video from over a year ago and it’s only one dev on a promo vid

#

I’m not saying ur wrong but I’m just not buying it until we hear of officially

#

Until then I think they are aliens because of their humanoid features and otherworldly design

frail pollen
#

what timestamp in the video?

hot burrow
#

7:29

frail pollen
#

That video isn't lying

hot burrow
#

"They are not zombies, they are not aliens"

weary carbon
#

Yes ok I know

#

But it’s just like a trailer

#

And if u look at the devs body language it looks like he is not really sure what he’s talking about

#

All I’m saying is it’s not official canon

frail pollen
#

I can promise you they aren't lying

#

it's official

#

said by an official dev

#

the devs don't like lying to people

solar nova
#

@weary carbon Oi, why did you call me on Discord twice when I have no contact history with you?

hot burrow
#

cause you are the master of 4 letter words

weary carbon
#

Sorry I was looking for someone to play with

#

Dude all I’m saying is I believe the bad guys are aliens and i don’t believe that video

#

Because it’s just a promo vid from over a year ago

lilac island
#

in that case you're just wrong.

#

but i dont think that needs further discussion

weary carbon
#

Ok but just look at the bad guys they are clearly not just regular monsters

lilac island
#

warden

#

just leave it

#

you cant convince him

half basin
#

if you think the devs body language makes you not believe it in a way: He probably does it like that, because he obviously cant exactly say what they are or what they have planned

lilac island
#

we know they dont like spoiling their plans for the game

half basin
#

yea, and WHAT they are is probably sth that we will discover within the game

weary carbon
#

Ok I will change my mind if you can find one other source that corroborates the information

#

That they are not aliens

half basin
#

the devs said it, end

weary carbon
#

Just one guy saying it in one clip doesn’t mean it’s true

half basin
#

i see how you are one that cant be argued with, your problem then

weary carbon
#

But everyone is arguing with me

half basin
#

true, but we cant argue with you and change your obviously false statement

lilac island
#

i'd really like to get some more history on the complex itself with the next rundown though.

half basin
#

yea

#

i mean... "Datacenter"

lilac island
#

do we know which year the game is set in?

half basin
#

btw, while it has probably been talked about in this channel, i am too lazy to scroll through hundreds of messages on end to have a chance of finding an answer.
sooo, has there been discussion on what the Neonate is for? and why we connected it to the nFrame

willow nova
#

I just threw a theory out on that one, about making a mother with a neural link. But that's just speculation

worthy flower
#

seems like we used it to elevate the wardens priveledge in the facility tbh

half basin
#

i would highly support the theory that those Neonates are used for data storage, since in the next rundown we are going into a Datacenter... but anyone got a better shot?

lilac island
#

but how would a baby help with that

worthy flower
#

we stuck an implant in the baby

half basin
#

hmmm... but why a neonate then? shouldnt it have been a normal sized HSU then? because those usually contain humans and most possibly administrators or site directors or people like that

worthy flower
#

warden controls baby controls facility

lilac island
#

unless theres data in its DNA which warden can use to gain more access

#

the whole point of R2 was to get the baby out of the womb

#

warden used millions of prisoners to do so

willow nova
#

Do we have any proof that it's a fully uninfected human baby?

weary carbon
#

Who is the warden

lilac island
#

no we dont gellato

half basin
#

i think i heard that it was actually in fact a neonate of a brood mother

lilac island
#

some people think it might be a baby sleeper in there

#

sadly never got that far in E1, was inactive for most of R2 :<

willow nova
#

Yeahz I didn't get super far into ar2, I just remember a reference to mother DNA

half basin
#

pMOTHER sample or sth from the cargo boxes of A1

#

R2A1

#

i still wonder what that actually was

#

hm...

willow nova
#

What was actually done with the sample? Or was it just retrieved?

half basin
#

well, we retrieved it, and it was probably studied for later use on the neonate?

#

or maybe we'll have to take it with ut into the data center and THEN use it somehow

lilac island
#

could also happen, ye

half basin
#

i mean, we'll probably have to do some research in R4 ourself

lilac island
#

i hope we will

#

just hit us with all the lore in r4

willow nova
#

Isn't the Neonate left behind in D1? (haven't made it there yet)

half basin
#

yea

lilac island
#

yes it is

half basin
#

it is connected to the nFrame and we then get out at a different extraction point

#

since the entrance point has been compromised or sth

#

or couldnt be pinged again or sth

worthy flower
#

sounds like after we stuck in the baby, it wasnt the facility that turned off the alarm; it was the warden

half basin
#

possibly

#

but what alerted the mother then?

#

or where did it come from rather

lilac island
#

i would like to think that the alarm started when the nframe was powered and just shuts off once something is inserted, as it's already going while we drop down

half basin
#

could be...

lilac island
#

or warden just fked up a hack again, like in r1d1

#

prior to us entering

half basin
#

the alarm certainly started when we dropped down there

#

unauthorized entry or sth

worthy flower
#

the alarm is already going off when we're dropping in the elevator

half basin
#

yea, as soon as the dropper pinged that location or whatever it does to have us stop exactly there, it triggered an alarm

#

and that could very much be the reason why once we connected the neonate to the nFrame, the warden was able to shut it off

#

the warden probably implanted some security codes in there and some codes to give him/her/it access to that part of the facility

lilac island
#

R2C2, the other mission that had an alarm already going mentioned something about a security override

half basin
#

hm... yea...

#

i mean, part of that is possibly the way we drop down into the complex

#

it cant just do that unnoticed

lilac island
#

yea, hard to imagine

half basin
#

someone told me some theories he had/heard about exactly that

#

cant recall it anymore and also forgot who it was xD

lilac island
#

right now we just have so much room for speculation on basically everything though

half basin
#

yea, we basically know as much as the characters themselves

lilac island
#

yup

half basin
#

we only know how to defend ourselves and what we ccould gather from terminals/logs/surroundings

#

what i wonder about the lore tho, how did they plan to release the lore again? i mean, at some point we must have figured it out mostly, at least the community that is looking into the lore. but will there be a way to review the lore/everything we know in the game itself? some people are definitely lazy enough (like me) to not bother trying to look up stuff online for all that sweet juicy lore xD

lilac island
#

i wonder how they will go about that, seeing as they dont want to make old rundowns replayable as of now

willow nova
#

It almost looked like we drilled a hole down into the facility, and that easily could have set off alarms

lilac island
#

that should have set off more alarms than 2 over 23 missions though

willow nova
#

Security, structural, or otherwise

half basin
#

drilled a hole down? it looks more like an explosion fuckin ripped that hole up

#

with steel beams being bent looking like teeth

lilac island
#

during the drop you can clearly see lights in the tunnel though

half basin
#

oh rite, just remembered that

#

but the places we drop to look... rather odd

lilac island
#

which would not be there if it was just drilled

half basin
#

mix of both

lilac island
#

but we dont know how much time passes between our missions, so it might be possible

half basin
#

probably why we dont see that many parts of the facility during the drop, once we reach a part where there actually IS a facility, we have to blow our way through or sth and thus creating those metal teeth

#

also why it doesnt just drop us near the objectives, blowing up certain parts of the facility doesnt raise as much of an alarm as where important things are being held

#

and since parts of the facility malfunction anyway, it could be that some parts simply cannot put out an alarm anymore

lilac island
#

true

half basin
#

i feel like i'm onto something here

lilac island
#

lots of malfunctioning or offline parts in the complex

half basin
#

yea

#

which is why we have to activate some generators

lilac island
#

and reactors

half basin
#

wait, wasnt there sth about R2C2 being a "last minute" resort to get some certain ID's for the warden? sth that it didnt thought of before and thus having to drill a hole AFTER generators/reactors were activated, therefore having that part of the facility make an alarm?

#

ah nvm, information on cold storage location needed...

#

thought there was sth else in the mission description

tired oracle
#

I think the purpose of the complex is to get to the center of the earth.

#

Theres a bug you can get with the rundown that shows up as this when you try to host a lobby.

#

Ah.

frail pollen
#

that is just filler text, doesn't mean anything

stone vine
#

@solar nova No, there are legit nests

#

i have pictures

#

the baby nests

hot burrow
#

?

stone vine
#

?

solar nova
#

No no no no
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

stone vine
#

yes we got into some trouble

#

just a small amount

solar nova
#

Is that 15?

stone vine
#

uhhh zone 18 i believe

solar nova
#

In that case, nvm, I forgot those existed.

stone vine
#

yeah also they are behind the other door too 😄 just a reminder!

#

im assuming mother is probably making charger

#

yknow seems very sci fi horror creature to me

vagrant fiber
#

What I wonder about is who stocked the lockers before we get there from the HSUs.

#

It could be the humans that were down in the complex were torn apart or turned due to the mutilated corpses and those which died while turning.

stone vine
#

it was a ghoooooost

#

its probably just storage for the miners, or not even a lore factor

vagrant fiber
#

why would miners need ammo packs?

lilac island
#

A low-class personnel knows too much

vagrant fiber
#

Right but outright lethal force.

#

Then again c foam grenade seems like a riot control measure.

chrome edge
#

++

late basalt
#

Well there is definitely some illegal stuff going on, so it wouldn’t be much of a stretch to have that type of equipment to prevent leaks

vagrant fiber
#

My question is fog generators schematics they must have known about the fog to filter out infection.

#

Disinfect what is the company on it?

#

Some 1984 levels of shit.

late basalt
#

Ikr

#

It’s sci-fi Amazon

vagrant fiber
#

Good point I like the ammo packs cover all calibers we use.

#

Shells and bullets...

#

So our rifles are they chambered in 5.56 or 7.62.

solar nova
vagrant fiber
#

Biomass present?

late basalt
#

Yes

vagrant fiber
#

Strange how it effecting the scan.

#

Biological jamming device.

#

Warden core would it be deep within the Complex or is he present on any server he wishes to be.

flat nexus
#

Any server us prisoners gives him access to

#

Which is why we are doing objectives, to give him/it access

#

Or obtain info

#

Or torture us

vagrant fiber
#

Not to mention neural injections.

#

Memory alteration and hijacking our vision.

flat nexus
#

Not sure about that, still unknown how the neural stuff works

vagrant fiber
#

Just speculation

#

My other question is the HUD only present due to the neural injection.

flat nexus
#

Or its a game 🤔

#

But id imagine the hud is present cause of the cortex thing yeah

#

The hud is for the warden to watch and feed us info

#

Also think he records what happens and uploads it to the next batch of prisoners

#

Which is why when you load the game by "inject" you hear screams

#

Just my theory

vagrant fiber
#

The Warden's game of Chess. We are his Rooks,Bishops,knights. The sleepers are the pawns.

flat nexus
#

Sure

vagrant fiber
#

Every move we make has cause and effect much like chess.

vagrant fiber
#

I wonder if the whole reason Warden does this is to collect data our attempts are logged to create the perfect operatives.

#

The means to shape us into what he needs us to be as the rundowns progress

sour thunder
#

maybe warden has that neural implank that lets him feel pain, like that doctor in black mirror

#

and he's really addicted to the pain

vagrant fiber
#

He feels our pain.

#

The Synthetic Messiah. haha.

#

Waking us like Lazarus when he needs us.

copper nymph
#

That's kinky

normal adder
#

So was the whole sleeper thing another "super soldier experiment gone wrong" or "alien lifeform parasyte test gone wrong" ?

tired oracle
#

Any idea on what the sleepers are?

#

And second question, is the answer spoiler free?

#

I agree with @lilac island

flat halo
#

@tired oracle Well they must be some form of human, I mean you can see human faces on the shooters

storm patrol
#

Human forms and faces on all enemies I've seen

flat halo
#

I did not look very close at strikers but they are probably there, and the shooters obviously have one

real pewter
#

<@&408548765599793173> ?

elfin bolt
#

sorry

round valley
#

Thanks. <:

elfin bolt
#

it was a joke

real pewter
#

he's in every chat

waxen meteor
#

it was a nuisance* fixed

elfin bolt
#

it was a joke

#

sry

dull orchid
#

feels like they found some bugs/parasite and expriemented on them

#

but things got out of hand and they couldnt contain them haha

tired oracle
#

I doubt they're human tho

#

Cause in the trailer, the new enemies kinda look like baby sleepers!

#

@flat halo

storm patrol
#

🤔

#

Guess what

#

Humans come in baby variants as well

stone vine
#

what no? babies dont exist

#

what are you talking about

#

oh yeah and also the baby in the hsu from E1 looks pretty human to me

#

also look

#

doesnt that look like a baby or a very young child

#

and there are other adult humans in the other beds

#

all covered in blood

#

the same way all of the half infected dead bodies are

#

and the dead bodies should also be a key indicator that these things are most likely human

tired oracle
#

I mean, like, I'm pretty sure "momma" gives birth to the sleepers, through the eggsacks you can see throughout rundown 3, including a1. @storm patrol

storm patrol
#

Ok

#

Still has human traits in that

young umbra
#

Sleepers have human faces

#

You can see the eyesockets and nose on most of them from before they changed. Half on each side of their messed up heads

#

Doesnt mean that they cant "reproduce" through the Mother though.

solar stream
#

what about the hybrids? are they like female sleepers

#

they kinda have some human traits

young umbra
#

The mother births baby sleeper things out of herself like a mammal @tired oracle
Sleepers all have human faces you can make out wheb close but i havent had a chance to give mother a good long look up close

#

So I dont know if the mother has human face features (meaning its a more serious infection stage) or if mothers have none then they could have been the original spreaders of infection using that fog they secrete

tired oracle
#

Huh. Well, theres evidense towards both sides.

storm patrol
#

Oh yeah. The mother has a face behind part of the sac as if it's being buried within the outer layer

#

These are serious human mutations

vagrant fiber
#

This parasite does it put the body through metamorphosis?

#

Cacoon of some sort.

stone vine
#

Well think abt it, it looks like a normal human baby compared to whatever abomination of a thing the sleeper babies are

normal adder
#

So people argue about sleepers being, humans infected with a parastye, an alien life form, a mix of both, zombie like infection

#

My question is, how are shadow sleepers a thing ?

young umbra
#

Inbreeding.

#

Idk

#

Bet one of the sleepers in those lab test tubes knows

normal adder
#

I just hope they dont get wings through all the inbreeding

solar nova
#

The infection makes all sorts of modifications to the body, so shadows just have some sort of invisibility as a result of that transformation.

#

This also isn't really related to how sleepers are made, but is more a question of wtf shadows are and how do they work.

stone vine
#

Yeah there really are no events to base shadows off of because nothing like that has really even been found

cunning marsh
#

they're just a cool epic enemy type

stone vine
#

Shadows are just a mystery I guess

#

Yeah not everything needs to be explained

cunning marsh
#

and by cool epic I mean annoying

stone vine
#

Agreed

#

E1 was a nightmare

waxen granite
#

e1 was a joke of a level

cunning marsh
#

idk they serve as an excuse to have the bio tracker

stone vine
#

Rundown 4 is gonna have shadow scouts I betcha

cunning marsh
#

bio tracker is a joke unless you are blind and deaf

waxen granite
#

1-2 hour easy setup and then rng based success for the last 20 min. Horrible level design

stone vine
#

yeah that was the point

waxen granite
#

Bio tracker is useless this rundown

lilac island
#

this is the lore channel though

stone vine
#

A super hard level

#

Sorry yoka