#gtfo-lore
1 messages · Page 174 of 1
like terminal wise
only plants and artifacts
which I have 0 clue what the artifacts even are
@lilac island All sample are from "Deep Reach"
yeah
im not exactly sure if there were previous sleepers
seeing as no humans could have gone down there untill the mining expidition
the closest biomass we can see is like 800 feet below the surface
depends on the circumstances though
We haven't been to deep reach yet tho
But yeah I agree, it's really far down, implied by the name
thats what im saying though, if they were digging to get there then how did sleepers exist beforehand. if u wanna explain go ahead
im just a tad confused
What I'm saying is there could be a proto sleeper that's not a mutated human
I'm thinking they might since the things in the test tubes are, at least to me, hinted to come from deep reach by the monitors
yeah maybe idk those monitors are everywhere
The sleepers we see could then be caused by mixing these things DNA with human DNA
Since there's obviously a big focus on DNA in the game
yes i agree there is pronbably dna splicing
what i think happened is that the lab made more sleepers and let some of it out by accident via the pump leak
and it spread through the complex via vents
we know infection takes a couple hours to completely consume a host
so they wouldnt have had time to evac
dk though theres a lot that also disproves that
we know infection takes a couple hours to completely consume a host
We do?
Well I heard somewhere that prisoners got infected on trips and they would use them for a couple hours and then kill them
Not sure if it’s entirely true though this was in like January
I've never seen any reference to anything like that in the game
So I'd say it's pure speculation based on nothing
definitely inconclusive
like i said lmao i heard this in january
and yeah theres sure as hell no sleepers before hand as thats unknown
probably just old lore speculation
but the infection sure as hell was a thing
though i think its still very plausible
that it only took a matter of hours to fully infect a person
also im pretty sure this thing defintely spreads through air
theres huge vents leading into each test tube
maybe that was used to infect the patients
I'm just guessing at sleepers being there before, since the only things that don't match with the plants are the artifacts, which I think may be the things in the tubes
Also possible they're something completely different, who knows
also guys
i wanna know if this is good so far
Also there's this in the main lobby of R3D1
been working on it for a little bit
Weird flesh growths coming out of the ground, seemingly growing in samples taking from deep reach
we can only suggest edits
What's the evidence they encountered the infection at deep reach :?
and stuff to add
well there is none
but its most likely
there could have been more excavations
Make sure to mark stuff that's not hard facts as speculation!
i did
look at the top right
of the full doc
says my interpretation
so its not 100% fact based lmao
Ah, see I missed that and took this as a break down of the lore we know right now and then what you think that could mean
yep i can add others suggestions too and put there names on top
that way everyones theories can be documented
My feedback would be to have a section going over all the hard facts we know first, then link those to speculation on what they could mean
So like
Deep reach - Deep reach is a mining operation that happened in an unknown area, presumably in the complex
[Link to speculation on what this could mean]
got it man thanks 🙂
But yeah, this looks sick!
ill figure it out, maybe ill make a website
Github is a free host for a single static website
i can make an interactive website where people can put their own theories and stuff
Or, if you want, I can host it on my website in a sub directory
you have a website?
woah thats cool man, though i do need a summer project to do so i might make it myself, if u wanna help edit n stuff tho be sick
anyone can help as long as i trust them, and most of the people here are pretty nice
I'd search for some premade templates
my dad actually makes websites and stuff like that for a living aswell i could probably get a lot of help haha
might even pay for a website if it turns out good enough
though thanks medium! i wouldnt have thought of this without i
u
i cant type lol
Yeah will do, if u guys want to add comments with suggestions for my website or anything feel free! i can make a theory section
i should probably ask the admins if this is alright one second
i got the go to from doc boys i can make the website now!
does having new rundowns every on and off
does it mean that the story behind gtfo will never be completed
since a completion in the story will kinda mean that there will be no more future objectives
no the neonate is a child
hmm that soudns about right
How can a baby be an arc
Story arc 🤔 are you incompetent
That would be an arch
what?
let's bring this back on track to serious discussion of the lore please

Are there any good videos on GTFO lore?
I know absolutely nothing about the lore of the game but i want to start lernin
of which have two possible causes
one of which caused by a spatial displacement by some sort of energy restructuring the ground, thus causing the earthquake (this is evident by C1) or the second cause which is literally any other theory as there is not much explaining it
the entirety of it including the transcript and description
something restructured it but kept the HSU there
the sleepers cant do all of that construction and retain integrity of the complex
some thing had to displace it
and beliefs
@gusty vault Wowbaggerinfinite made a good rundown one lore video
honestly have no idea if there are any updated ones
if you do want to learn more about it then it is a very long read, but you can scroll back about 6 months and just read your way through a bit of it
oh yeah bishop and dauda definitely have some weird stuff going on with them
dauda saying all that weird stuff in the trailer, and bishop owning the website
what do you guys think the purpose of the neural frame is?
yes
Pretty sure it says something about "DNA read/write," but seems pretty much as mysterious as the baby was when we got it back in R2.
...
lmao
the guy in the picture is funny asf
if it rlly was part of oncology that means that the baby has a tumor
which actually kind of makes sense in a way..?
but not really?
I'm split between sinister and benign intent
well idk if any of this is good
why would warden want to get stuff from an abandoned complex that is overrun with monsters
that could possibly be any good
Could be a cure, you never know.
Probably an act utilitarian or some other weirdo.
yeah probs, plus if it is using staff members as prisoners that just means it hates us lmao
maybe it did spread to the outside world
who knows
oh yeah i understand now
thankyou
next rundown will be some cool warden lore hopefully since we have gotten 0 so far, i hope they update the santonian website aswell\
thatd be really cool
Hello, I just tried GTFO for the first time, I fought some weird creature that has a tentacle thing, it killed me. Ngl, I was not surprised this was difficult
Thats the scout
Pi
Oi
I have a question
What does mean "neural link connected"
Before every rundowm
Rundown
Are we in some way
I mean prisoners
Controled?
Yeh it’s the warden injecting stuff into us
It gives us objectives and possibly memories
Warden basically has full access to our brains
I am amazed by this game but 8 had to return it becouse I dont have any friends to play with
Oh there’s lfg channels
*I
The games just a bit dead atm because this rundown was kinda short
Och
I tried to play solo and I was sneaking around, but that is not important
I was thinking about prisoners being controled becouse of two facts
The prisoners have always the 4 same personalities
But the Warden in discord server claims that he is sending milions?
Should we treat the Warden on the server as a part of the lore?
I think D0c said yes?
Clone theory is dumb imao, but it does explain a lot of the seemingly conflicting canon of the game. There's a lot of weight behind it nowadays.
It would mean that the personalities of the prisoners are over writed
For maximum efficency
I mean the original 4 could have the great compatibility
Considering their bodies are identical, it would require they're clones of some sort.
So Warden keeps over writting them onto New bodies
Either their consciousness is copied with the rest of their body or the neural interface has something that allows a link between the consciousness of a person and their cloned body.
But what if that is Only what we see becouse of some sort brain fuckery
That is also possibility
Originaly i was thinking that the original 4 is Just sitting in some pods
And they are *aware *only when the Warden is sending them on mission ls
Mission ls
Missions
That could explain why even after dying you are awaking just to enter another rundown
Also the screen does not state death
Only
"Neural Conection Lost)
Cortex Interface Lost
Hard to tell without knowing our characters perspectives and whether or not they're the only 4 people getting sent down.
In the developer vlog they said that these are 4 the same pepole
And that they were writting interactions between them
So the Sleepers they were once human? What is afflicting them virus or parasite. The lore video I watched the Complex is located in the Chicxulub crater.
So are our characters are immune to What happened to the Sleepers well besides the infection bar which just lowers the amount of health regain. They won't turn if the infection reaches critical mass?
I've been wondering something for some time now. If the Warden tweets are, like, part of the lore, that means he keeps sending prisoners even when the objectives had been completed before. Do we have a theory about that?
Hello
Is the baby the child of the Warden? Is that why they want it back so bad?? I haven’t beat it so idk
hmmm
oh i just thought it was a bigmac, thats why we were deshelling it?
you sure are weird warden
Bishop just in it for some fucking mickey ds
did you know that on A1 there is a console that you can play an audio recording on and it is a recording of some news station that gives a little bit of story too the game but not much
oh also in case you havent noticed already the facility they are in is a mine, you can see under the company logo that it says mining corporation but there are multipul laboratiries with things having nothing to do with mining so my guess is that the mining company was using the mine as a cover for illegal biological engeniring and that is where the "sleepers" come from. Just my guesswork let me know what you think
and if anyone has any guesses as to why the warden would be interested in the mines please let me know
All 2 iirc (audio logs)
warden likes children
❤️
he loves children

this is a good looking child, warden says]
he likes these children

hi there
lmao
I am sad I missed the second rundown 😦
oh
I think that the Devs need to add some more hints as to what is going on
why wtf?
Though it did teach quite a bit of the mechanics moving forward with the inclusions of infection and
<- these devils
@lilac island oh yeah those fuckers
Flash back to R2B3,B4,D1,E1
I am also confused as to why the prisoners are wearing gas masks but it has no effect on the gas
oh wait
yeah
but what is the point of having it if it is not effective against the local chemical
also I just realized they have no filters
so nvm
oh
that is weird
alright I should probably go to sleep I have a job interview tomorrow for Mc Donalds wish me luck
Do your best
Lmao
is there any theories behind the spawns from alarms
like why will sleeper come out when theres alarm
Noises alert sleepers, loud noises alert the sleepers that is in the map that you’re playing and also from the levels that above or below you
And I assume sleepers don’t kill prisoners. As your characters would only get down. They don’t actually get killed. I assume once the prisoners are heavily injured, sleepers will turn them into sleepers.
yeah they are like zombies
No. because you can get revived. Unless the infection does it slowly
And I assume sleepers don’t kill prisoners. As your characters would only get down. They don’t actually get killed. I assume once the prisoners are heavily injured, sleepers will turn them into sleepers.
@placid basin I wouldn't necessarily attribute this to lore, as it is a design decision of the game that you never "die" when going down, so that your team comes back and revives you. They don't want you to die, then just leave because nothing to do rest of the expedition.
@dull orchid Wave enemies are distinct from room enemies. They're almost always awake and roaming the crevices of the complex. When an alarm goes off, the noise doesn't actually piss off sleepers but it does draw in the already roaming wave enemies to check out the commotion. Noisier events (like reactors) draw more wave enemies from further out, resulting in the larger and more frequent swarms.
I think motion doors can be explained with the wave/room distinction as well. Motion doors are always accompanied by wave enemies (hybrids, wave strikers, or shadows) which tend to rile up the room enemies present near the door to join them if they find a threat.
ooo
Surge alarms are unique, but are probably a result of a large amount of wave enemies residing in the local area. This would make sense on E1, since we're very deep in the complex, so deep that some wave enemies are sleeping down there. This would also explain why the class error attracts so many enemies. Assuming the two are indeed related, surge alarms probably indicate a very high concentration of sleepers in any given region.
The behavior of other enemies can be inferred by similar reasoning. For example, roaming packs of shadows tend to congregate and hunt in the same areas. Shadow titans tend to rest in the same region. Chargers tend to congregate around large biomasses and divide labor between chargers who rest and defend and chargers who actively hunt in the area. Birthers tend to be solitary and claim large territories in which they nest.
oh yeah guys i have some more hive mind "evidence" for you guys
when you go into rooms the normal sleepers are a very pale white
but wave sleepers are a dark red and are more aggresive
this means that yeah, they could actually be devised into hive mind roles
😉
(also im not 100% sure about the aggressive part it just seems that way, might also just be a game design)
I think it's related to the fact that giants look burnt
? wym
Their lower half if noticeably charred
I like my sleepers rare
I like mine medium rare

yes yes those ones
eggs
not sure if theyre actually eggs tho
probs like mmm gushers
yeah
seems abt right
or maybe deadly fungus virus hmmm who knows


slugs?
maybe a slow moving pimple that gathers together to form an even bigger pimple
it would need to be a slime for that
Will there be sleepers able to use firearms as their evolution progresses?
They are already able to use great tactics in combat situations.
lol
Will there be sleepers able to use firearms as their evolution progresses?
@vagrant fiber the world isn't ready
please
Question if we are prisoners then where are the guards?
Lower in the Complex?
I see so we are not penal soldiers being forced to do this due to prior convictions.
Just voluntelled combat elements.
youre thinking of 'inmate' which is someone locked up in jail/prison
you can also be a prisoner without commiting a crime
The Complex is the location of the mining company correct but militarized and having research and development.
So were the HSUs built at the Complex due to the machinery present within it.
@stone vine That's not really evidence of a gestalt consciousness? That's standard colony behavior.
It still remains a fact that sleepers do not share the knowledge of other sleepers near them, they still act as individuals. Otherwise, sleepers waking in one room would be able to wake all other rooms, and one sleeper waking up or taking damage or anything should be something all other sleepers nearby notice.
Does HSU stand for Human Storage Unit?
The other thing I was wondering about is The Sleepers were they corrupted while in their HSUs? They broke out and killed everyone. The impact site within the rock were the Spitters the first contact with the sleeper forms or was the Biomass in Rundown 2 the epicenter of the infestation. The Birthers in B2 must have evolved to bolster numbers for the Sleepers. They must understand via Hivemind but rather much like the Tyrranids their are proxy units to direct them as in when the Scout is Awakened that is not just a sound wave rather the blue aura is almost like a psionic blast instantly tapping into the other sleepers connecting to them.
Thank you for the first response Warden.
Thank you Warden.
@solar nova thats why i put quotes, to just say its what i think helps my arguement
not actually hard on evidence
i understand your point though, that could be correct
want me to elaborate?
alright so think of a bee hive right, bees use a hive mind to communicate
No, that's not what a hive mind is
? im just saying thats how they share info with the queen
A hive mind/gestalt consciousness is when multiple organisms share a mind.
If sleepers are with bees, then they're colony creatures, not a gestalt consciousness
Because bees are colonies, not gestalt consciousnesses.
im pretty sure some bees use hive mind
honeybees do
?
they are a colony but use a hive mind
so yeah they could be a colony but use a hive mind
A group mind, hive mind, group ego, mind coalescence, or gestalt intelligence in science fiction is a plot device in which multiple minds, or consciousnesses, are linked into a single, collective consciousness or intelligence. Its use in literature goes back at least as far as...
im confused
what does a group mind in sci fi have to do with this?
can u explain a little bit to me, i just dont exactly get your point
There's a difference in colony creatures and a complete melding of minds together so each individual acts as one
woah thats cool
yeah like i understand they communicate in other ways and such
but i dont know another word than hive mind for it
ok here let me explain without incorporating the word hive mind
So, my stance on this is that basically the sleepers live with specific devised roles. An example would be say Chargers protect the biomass flesh in C1, red sleepers are used as a deeper defense, white sleepers as a casual defense, Mothers to say create those baby nests, etc., But, the way all of them communicate is not a shared mind, but able to be shared among eachother via a larger creature. So another example, a scout goes off and releases a scream, right? Not only does it alert the sleepers around it, but sends a message to the larger entity that then sends out a specified number of "soldiers". Im not saying they all share a mind, I just think they act sort of like bees protecting a queen. I'm not sure what it'd be called then.
And their main goal is protect that so called larger entity, from what i've read that seems to be what hive minds do.
(i thought a hive mind was like sharing information with the queen and sending it back to the rest of the group, sorry for the misunderstanding)
Was the Warden AI originally a person that downloaded his mind to stave off the contamination? The reason why he wants us to do these tasks is due to he no longer can himself he wants to fix what happened within the complex. The other question is does the Warden have access to all the other gun schematics the major firearms manufactures are these subsidiaries of Santonian Strategic Investments Company this might be stretch but did Santonian have its hand into private military contracting or weapons systems is this the reason why rundown weapons are added each rundown.
Warden seems more like of an Evil type of char. Doesn't seem like his reasons for sending you down is to fix it. Mostly he wants the tech I would suppose
So in retrospect the prisoners are a means to a end.
Up until this point it does seem like it. Instead of sending paid proper professional teams to do the work, Warden uses expendable people which will definetly keep quiet about what is down there
The Warden told me we are not inmates.
The word Prisoner can be also without crime.
Prisoner = kept against your will. Doesnt really matter if you are guilty of something or not
Technically the HSU system kept us alive the hydrostasis.
We didn't end up like the sleepers.
My question is where do we get our guns and equipment from the Shotgun Sentries especially?
I know when we start a run our HSUs open we are equipped.
That is a nice question but without answer right now. You can assume someone or something equips you then straps you in and puts you in the HSU on standby
Then you just get dropped when needed
Yeah the other thing that is interesting how we are able to deal with the g force when descending on the crane system holding the HSUs.
This could be another benefit to the neural injection it might negate that.
The G-Force is the same effectively as free fall. It's not a hyper accelerator of sorts. Not much different than skydiving straight down a hole
Thanks for letting me know.
It could even be substantially faster without problem. Twice freefall acceleration would only be -1g, you wouldnt see red-outs until -2, and thats pretty darn fast. And once they hit speed, maintaining it(not accelerating) would be a non-issue.
Last I recall (before the lore perhaps has been changed?) is at some point we were going to be able to experience a trade/barter system, I could be wrong but I like to think that would give some indication as to how things are done
i hope R4 has a lot of lore for us, i mean im assuming it will because of the name datacenter
seems kinda like it would have data, dontcha think lmao
200 page novel
though itll probably all be jumbled up ahaha
wont let us get info that easy
probably have to do a ton of deciphering or something along those lines
Added commands:
NEXT: next page
BACK: previous page
Or it's the fact that a glass jar is a nice container to grow a sleeper in
My guess is they didn't expect sleepers to be able to spread
I think glass is very important to the lore, I wonder if sleepers know how to make it?
oh yeah actually i saw a couple construction sleepers earlier, pretty nice guys
were building a tunnel
no wonder they love glow sticks so much, it helps them build
I didnt actually see any terminals that looked like they could belong to a sleeper though, so we really have no info
and the artifacts are unknown as to what they even are, could be sleepers or not even alive who knows
we'll just have to wait and see next rundown
could be manmade or found p=p
can i get a few photos
also i wonder if the warden is actually saying anything in the rundown levels because it just sounds like a ton of gibberish
probably nothing, it just sounds like english sometimes
yeah i was jus wondering because thatd be pretty dope
Anatomy of a male and Female sleeper vivisection maybe to see how close they still resemble a human. The Sleepers would they now be considered Asexual due to the Birther. The interesting thing is the morphological differences with the male the face being split in half where there is two rows of teeth. The female sleeper new organs or growths which allow living projectiles to find their target.
Sleepers can only be male or female is this due to the parasitic infection activating based upon the Testosterone or Estrogen based upon the form and the DNA sequencing.
i thought strikers were male and sunflowers were female due to how they are modeled
The strikers are male and the Shooters are female.
The scout is female so is the birther or Broodmother.
but what about hybrids
They are attack helicopters 😄 Well, would say females? While chargers are male.
they are traps
What the hell are they exactly shooting at us?
biomass?
The projectile in question is homing seeking out a target therefore it has to have a sensory implement within it.
there is no scientific way of explaining that, except if the projectiles had their own mind, but the question would still remain how they are able to float like that
Its called video game logic
Do the prisoners have names?
woods, dauda, hakket, bishop, the wiki has more info
check pins
i feel like, they found a mother at b2, brought it to the lab for testing, and it grew/escaped from its holdings, and thats how the lab was infected.
what i want to know, is how the elevator shafts are made.
the edges all slope upwards as if something punched up from below, then the elevator was added after.
well im pretty sure they made the big mother
because there are 4 test tubes surrounding it
IIX syringes exist
and also
the room size as well
it is very possible big momma is 4 of em stuck together
for what reason idk
^
aha but it totally could though ;), anyways a good theory i like it warden
i like mine aswell tho, im 50/50 on a lot of things atm
and also they eat poptarts, scientifically proven by me
im just saying the room placement, the baby neural link, everything just seems a bit off to be just found, but unknown for now
and im pretty sure we arent neural linking it to a mother because otherwise why would we kill it
or if we are even linking it to a sleeper at all
there may be another mother elsewhere in the facility, why not
yeah maybe an even bigger one who knows
maybe a new creature all together
or not one
no one knows 😭
well i think the mother had something to do with the whole c1 alpha thing
seeing as the bioscans are blue, why on earth are they blue in charger room(why arent they orange, why suddenly blue)? the mother scream upon opening the door. the many baby nests we find that are only in the room behind the security door
and woah, a 9.8 magnitude earthquake?
totally couldnt have something to do with a huuuuge creature
that makes very loud noises
and also, the fact that we know c1 is another version of the alpha one
but the location is unknown
seems very odd
and considering that there is no sign of a mother and tons of those nests, really weird
wouldve had to go there at some point
so i, in fact, think there is maybe not a bigger mother, but something similar
maybe a mother of a mother
and another thing that strikes me is very strange, is why did it specifically pick the chargers
well, i dont think its the chargers
possibly the nests
the huge biomass in c1, could the mother be going directly for it
and if so, why does it need access to it?
and well, if the scans are blue, that means there had to be something special about those rooms
orrr the devs just had a random change of favorite color lmao
now if we want to delve into the crazy farfetched scifi zone for a bit
it is possible the mother did not have access to these nests and legit fucking shape shifted time, creating a paradox that allowed alpha c1 to quite literally telelport to it
which is really weird, and even i dont exactly believe it lmao
but it just comes to mind when i think of what could be a cool sci fi horror theme yknow
momma sends her little mom minions to fetch yummy nests mmmmm
also that would explain why we find mothers in b2 and d1
because guess whats right in between?
c1
(also please do not take this super seriously, i am basing this off of very little info and am probably incorrect)
also the theory you had about the mother birthing chargers, maybe not regular chargers, but what about the deshelled version
lmao thatd be kinda funny
mother is creating a skin army o-o
cute
anyone know if the computer screens are generic or are they different every floor?
wym?
like the terminals
they stay the same yeah
unless they have an audio log
but they all act and look the same overall
Nah like in d1 theres screens with research text on them
I was just wondering If those screens are differnt in D1 vs c1
Side note im really surprised the gtfo wiki doesn't have a lore section
Nah they aren’t different
All the same info
Confusing af
next rundown will hopefully give us info tho because we are going to a data center that the terminals conveniently reference
Well atleast I hope they are
If not than I guess we stay confused
That's unfortunate and yeah defintly confusing af
Excited to see what data center brings
Yep me too
How do you know R4 is a data center rundown?
Roadmap
Uuuu
Says data center is the new sub complex
Did they uodate it?
A levels are being made rn
Can you PM me a link bishop?
Yea I can
Can’t wait for r4 it’s going to be so good dude
I’m super excited
I wonder if r5 would then come out on the anniversary that’d be really good
What does the audio log even say
@mighty crest They're puttin' chemicals in the fog that turn the frickin' scouts gay.
when you get 2 scouts in the same room and they start touching eachother with their tentacles 

When you touch the "feelers" of a scout, the scream is actually a moan
All her simps come get you because you touched their queen
If scouts tendril eachother they should tangle
we dont promote pre-marital hand holding
oof
let's keep this safe for work, and keep this to serious lore discussion.
I’m sorry doc
Won’t happen again
Anyways tho imagine r4 they make us go get the baby back and the infinite alarm starts up when we grab it
petition to rename the prisoners to The Nannies
.vote
I had a dream someone was talking about vitamins in this lore chat
Though lol I hope we never have to get that baby
Annoying as thing
i wonder why the alarm stops when we put the baby in.
Idk probably just because the devs felt bad about e1, jk
I think it would’ve been way to hard with the alarm tbh tho
So they probs just took it out so we could actually beat it
Alarm stops probably because of the neural link that to baby is for
That would be my guess
and we put the neural frame in the babby
Maybe there wasn't anything in it to begin with and the warden screwed up a hack before sending us down there, similar as to what happened when they tried hacking the reactor in R1D1.
ah, i think i rationalized why the elevator shafts look like they bacon upwards.
a giant drill/hole making apparatus being removed.
heyo, I'm pretty new to the community, could someone give me a rundown of the lore? just the basic stuff
we are prisioner, we get send to do what the warden wants , we super cool, we got some weird baby
play r3 to know the rest
lol ok thx, I'll wait for my buddy to get the game
in r4 we should use babies instead of fog turbines
babies are so useless and dumb
glad we put it in the neural link
deserves it for E1
hmm
yeah and im pretty sure all of the shit that happens is wardens fault
warden is a bad hacker
always failing and setting off alarms
F
yeah yeah u cry warden, you suck
just slap a pc fan onto the babys ass.
instant fog turbine.
wait what
what baby
bruh
i see
why cant i find any goddamn logs tho
so i can understand
no ik
but like
additionally i cant find any logs qq
you can find logs here: https://gtfo.gamepedia.com/Rundown#Previous_Rundowns
what is 'KDS' stands for in the R3A1 logs
Kuwait has to have a dental society
I get some of it warden
so they need to shutdown whoever is doing a broadcast thingy
you mean Janson ?
I didn't came across this name (jackson) before. I might misread at some point 
AH
That's it
okay now that's make sense
I was wondering who Jackson is
lol
its okay
aight that's alot of info, thanks Warden
wheres the kds yall talking abt
what logs it in
@lilac island
hm, kds
well thinking about the context
s could be security
k could be key
and data could be d
key data security
a protocol to protect key personnel identity leaks and key information leakage
hm weird
looks like they are willing to deploy it and be loyal, but for a price
sounds pretty sci fi shady company to me, good work story makers 
KDS seems more like a company
"KDS is a complete solution Mr. Davies, and you need us."
Could they be trying to find the core of the Warden AI?
i hope the dev drops teasers in the lore
every now or then
its boring without any news for weeeeeeeeeeeeeeeeeeeeeks
maybe like a one sentence lore or something lmao
'funfact:sleepers dont die'
is months acceptable though?
Especially in todays gaming client where we're used to a consistent string of content over and over
is it a bad thing to wait tho 🤔 like im willing to wait for a good ass story to drop or even the one sentence lore sounds fun as with us trying to guess what it means or try and make sense of it😝
yea
weekly dose of a 'one sentence lore'
or one word lore
hahahah
hope theres a new stage called baited
one word per day XD
where warden send us into a room to retrieve something but it has a xx security scan
l0l
“GTFO isn’t about a team of expert monster exterminators equipped with everything they need to get the job done. “
Interesting
We can all assume players are clones, correct?
But they know what they’re doing, which kinda makes sense in terms of us controlling them
So they are semi-in-control but we have the final say, even if that means shooting a teammate or jumping off a height even to death
Yet they still have location-triggered voice lines which makes me think they have some sort of power deep down
Or maybe we are not operating through a neural interface and are simply “playing” as the characters as most games go
Opinions on this?
true, unless the specific clone is unsuitable/best they have
Tbh I feel like almost everyone is unsuitable for what's down there haha
true
Gp Warden
So what happens when an expedition fails?
Do the people die?
Maybe we all play as simulators running through the course so the Warden can send real prisoners through the rundown afterwards following our tactics
Ah yeah. Kinda throws the story in the trash bin
My question is how do they revert after an expedition is lost?
I think he means when a expedition fails how does the reset work when the neural connection is lost.
well yes, even if kds is a company it still might stand for something
the devs really said: here have all these cliffhangers
kds might not be a company or a protocol, maybe something entirely different
(i hope they give a lot of lore in rundown 4 but make it a little hard to obtain ex:codes and stuff) also i wonder if the auto gen status log will be relevant at some point
im still kind of sad those werent useable codes
i want some lore that takes terminal work to dig out
I want VIM support on terminals 😠
shell script support when
brute force reactor 4head
/s
well, technically yes, but no.
That bug of brute forcing the codes was already fixed
Sorry didnt they confirm somewhere that the true story is that they all survive from mission to mission and thats why we get the character building and familiarity between them? Dying is just videogame dying i think. And the interface is kind of the wardens-eye-view through their brains to gather info.
Also I think it would be safe to assume it has all the control it needs over them. I mean theyre put back to sleep immediately and woken up at the last second, so no chance of escape is possible.
unless they escape in the complex to somewhere else on the surface 0_o
i meant da prisoners could escape the warden through the complex to the state of truth fm
Seeing how deep you get thrown into the complex, i dont think thats possible, unless you want to dig up for years and hope a horde doesnt spot you
Even if you do try to die up, youll probably die of starvation or something since the labs are pretty much empty
Eat sleepers
Pretty sure if we tried to escape, the warden implant would fry us
not if we fry ourselves
not if we faraday cage heads so warden cannot send signals to chips in our heads
Well tbh we are basically wardens best prisoners seeing as we always beat the missions, so I’d assume we are very valuable assets
And if we take into account bishop could be a hotspot for info about santonian then warden would definitely keep him
We are probably relevant to the development of the complex in a way
So I’d say that it wouldn’t kill us, but we’d probably be caught very easily because I think warden can track us
Hoepfully they branch out on the surface level of the complex
Like does the warden have guards at his/her disposal when the prisoners decide to breakout or go beserk
the simple old bomb chip in the head might be at play in case we wanna do funny things 😄 cuz to be fair we cant escape if the elevator isnt there that comes only when we complete a task 😄
yeah honestly just complying until warden finishes all of the objectives is the best way to go about it
then just see if you have a chance to leave at some point
Even if we tried to leave I feel that he has a killswitch for us.
Then again he needs us to fulfill his every objective we are his most valuable asset.
Anyone got somewhat lore of this game
I know we're prisoners in the chicxulub crater
The pinned messages might have some answers
yeah just checked those out
So do the things have names ?
Like we got zombies and aliens
These are like mutants ?
sleepers
yes they sleep 
also anyone else notice, but the screams on each door in C1 are different
the small one sounds higher pitched
and the big one sounds much lower pitched
also, the mother and charger both sound the same while asleep and we find mother nests in the charger rooms
Did we kill the baby in d1?
probably
Well he deserved it after what he made us endure in E1
Couldn't we just extract at the beginning of the level?
I think the baby is just a bait to attract the mother so that we can get the big Mother's sample back to the Warden. Then the Warden makes more Mother?
@stone vine You mean the ceiling flesh?
I'm pretty sure that's not the same as the birther cacoons.
I don't think baby is a bait since they want to access to the baby's contents. I think they want some info from the baby.
if i remember right i think the baby said something about DNA read/write. idk for sure tho
They either want something in the baby's DNA or they need to do something to the baby's DNA for some purpose.
maybe both
I expect R4 is going to have something more to do with that, since we're visiting a datacenter.
R3C1 seems to hint at us writing something because we need the DNA sample (although it might be we just need security access).
First time posting after a bit of lurking, but considering we have this baby that we've injected with various DNA (if I recall correctly, it wants neural uplink compatible DNA), it's a possibility that the Warden is attempting to create a new Mother that can be Uplinked and controlled. The data center could be the warden sending us to ensure the system can support such an uplink
Leaves a lot of burning questions as to what the warden is after in that scenario though. Unless he's got ties to one of the companies I can't really see what the warden's endgame would be
I might be wrong (didn't play much of R2), but I recall collecting DNA samples at one point, and I think they were used to pinpoint the Neonate that was retrieved
I’m pretty sure it was on the baby in one of the levels
are the bad guys aliens from outer space
This seems to take place on earth
But they could be
Or they could come from beneath
It's the crater from the meteor when the dinosaurs were wiped out. However if you look at the shooters really closely, there's outlines of human eyes and noses
yes i know, i figured it was some parasite
Do you have a source that they’re not aliens
Hmm I mean aliens can be humanoid too
I mean Reddit isn’t really a source
I can’t find where they say that but even then it’s not verifiable just because someone said it on reddit
If it is a dev stating it on Reddit, it can at least be considered. There's no way of knowing if they've backtracked on that at all though, but I'd consider that evidence enough at the moment
Ok
But I have yet to find where the reddit post is
Until then I’m pretty sure the bad guys are aliens
The heavily mutated humans angle does have some precedent though, as there's clearly been some level of DNA experimentation going on in the labs, as there are sleepers in tanks and such
Could be caused by exposure to the infectious fog around as well
So likely some kind of mutant or genetic testing gone horribly wrong
Given the sheer amount of DNA related equipment we've found in the facility, I'm inclined to believe the latter
I don’t buy it sorry
Well that’s just one video of one dev
And the vid only has 190 views so it isn’t really that official
I feel like it would be more official if they announced that
Idk still it’s one video from over a year ago and it’s only one dev on a promo vid
I’m not saying ur wrong but I’m just not buying it until we hear of officially
Until then I think they are aliens because of their humanoid features and otherworldly design
what timestamp in the video?
7:29
That video isn't lying
"They are not zombies, they are not aliens"
Yes ok I know
But it’s just like a trailer
And if u look at the devs body language it looks like he is not really sure what he’s talking about
All I’m saying is it’s not official canon
I can promise you they aren't lying
it's official
said by an official dev
the devs don't like lying to people
@weary carbon Oi, why did you call me on Discord twice when I have no contact history with you?
cause you are the master of 4 letter words
Sorry I was looking for someone to play with
Dude all I’m saying is I believe the bad guys are aliens and i don’t believe that video
Because it’s just a promo vid from over a year ago
Ok but just look at the bad guys they are clearly not just regular monsters
if you think the devs body language makes you not believe it in a way: He probably does it like that, because he obviously cant exactly say what they are or what they have planned
we know they dont like spoiling their plans for the game
yea, and WHAT they are is probably sth that we will discover within the game
Ok I will change my mind if you can find one other source that corroborates the information
That they are not aliens
the devs said it, end
Just one guy saying it in one clip doesn’t mean it’s true
i see how you are one that cant be argued with, your problem then
But everyone is arguing with me
true, but we cant argue with you and change your obviously false statement
i'd really like to get some more history on the complex itself with the next rundown though.
do we know which year the game is set in?
btw, while it has probably been talked about in this channel, i am too lazy to scroll through hundreds of messages on end to have a chance of finding an answer.
sooo, has there been discussion on what the Neonate is for? and why we connected it to the nFrame
I just threw a theory out on that one, about making a mother with a neural link. But that's just speculation
seems like we used it to elevate the wardens priveledge in the facility tbh
i would highly support the theory that those Neonates are used for data storage, since in the next rundown we are going into a Datacenter... but anyone got a better shot?
but how would a baby help with that
we stuck an implant in the baby
hmmm... but why a neonate then? shouldnt it have been a normal sized HSU then? because those usually contain humans and most possibly administrators or site directors or people like that
warden controls baby controls facility
unless theres data in its DNA which warden can use to gain more access
the whole point of R2 was to get the baby out of the womb
warden used millions of prisoners to do so
Do we have any proof that it's a fully uninfected human baby?
Who is the warden
no we dont gellato
i think i heard that it was actually in fact a neonate of a brood mother
some people think it might be a baby sleeper in there
sadly never got that far in E1, was inactive for most of R2 :<
Yeahz I didn't get super far into ar2, I just remember a reference to mother DNA
pMOTHER sample or sth from the cargo boxes of A1
R2A1
i still wonder what that actually was
hm...
What was actually done with the sample? Or was it just retrieved?
well, we retrieved it, and it was probably studied for later use on the neonate?
or maybe we'll have to take it with ut into the data center and THEN use it somehow
could also happen, ye
i mean, we'll probably have to do some research in R4 ourself
Isn't the Neonate left behind in D1? (haven't made it there yet)
yea
yes it is
it is connected to the nFrame and we then get out at a different extraction point
since the entrance point has been compromised or sth
or couldnt be pinged again or sth
sounds like after we stuck in the baby, it wasnt the facility that turned off the alarm; it was the warden
i would like to think that the alarm started when the nframe was powered and just shuts off once something is inserted, as it's already going while we drop down
could be...
the alarm is already going off when we're dropping in the elevator
yea, as soon as the dropper pinged that location or whatever it does to have us stop exactly there, it triggered an alarm
and that could very much be the reason why once we connected the neonate to the nFrame, the warden was able to shut it off
the warden probably implanted some security codes in there and some codes to give him/her/it access to that part of the facility
R2C2, the other mission that had an alarm already going mentioned something about a security override
hm... yea...
i mean, part of that is possibly the way we drop down into the complex
it cant just do that unnoticed
yea, hard to imagine
someone told me some theories he had/heard about exactly that
cant recall it anymore and also forgot who it was xD
right now we just have so much room for speculation on basically everything though
yea, we basically know as much as the characters themselves
yup
we only know how to defend ourselves and what we ccould gather from terminals/logs/surroundings
what i wonder about the lore tho, how did they plan to release the lore again? i mean, at some point we must have figured it out mostly, at least the community that is looking into the lore. but will there be a way to review the lore/everything we know in the game itself? some people are definitely lazy enough (like me) to not bother trying to look up stuff online for all that sweet juicy lore xD
i wonder how they will go about that, seeing as they dont want to make old rundowns replayable as of now
It almost looked like we drilled a hole down into the facility, and that easily could have set off alarms
that should have set off more alarms than 2 over 23 missions though
Security, structural, or otherwise
drilled a hole down? it looks more like an explosion fuckin ripped that hole up
with steel beams being bent looking like teeth
during the drop you can clearly see lights in the tunnel though
which would not be there if it was just drilled
mix of both
but we dont know how much time passes between our missions, so it might be possible
probably why we dont see that many parts of the facility during the drop, once we reach a part where there actually IS a facility, we have to blow our way through or sth and thus creating those metal teeth
also why it doesnt just drop us near the objectives, blowing up certain parts of the facility doesnt raise as much of an alarm as where important things are being held
and since parts of the facility malfunction anyway, it could be that some parts simply cannot put out an alarm anymore
true
i feel like i'm onto something here
lots of malfunctioning or offline parts in the complex
and reactors
wait, wasnt there sth about R2C2 being a "last minute" resort to get some certain ID's for the warden? sth that it didnt thought of before and thus having to drill a hole AFTER generators/reactors were activated, therefore having that part of the facility make an alarm?
ah nvm, information on cold storage location needed...
thought there was sth else in the mission description
I think the purpose of the complex is to get to the center of the earth.
Theres a bug you can get with the rundown that shows up as this when you try to host a lobby.
Ah.
that is just filler text, doesn't mean anything
?
No no no no
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Is that 15?
uhhh zone 18 i believe
In that case, nvm, I forgot those existed.
yeah also they are behind the other door too 😄 just a reminder!
im assuming mother is probably making 
yknow seems very sci fi horror creature to me
What I wonder about is who stocked the lockers before we get there from the HSUs.
It could be the humans that were down in the complex were torn apart or turned due to the mutilated corpses and those which died while turning.
it was a ghoooooost
its probably just storage for the miners, or not even a lore factor
why would miners need ammo packs?
A low-class personnel knows too much
Right but outright lethal force.
Then again c foam grenade seems like a riot control measure.
++
Well there is definitely some illegal stuff going on, so it wouldn’t be much of a stretch to have that type of equipment to prevent leaks
My question is fog generators schematics they must have known about the fog to filter out infection.
Disinfect what is the company on it?
Some 1984 levels of shit.
Good point I like the ammo packs cover all calibers we use.
Shells and bullets...
So our rifles are they chambered in 5.56 or 7.62.
Biomass present?
Yes
Strange how it effecting the scan.
Biological jamming device.
Warden core would it be deep within the Complex or is he present on any server he wishes to be.
Any server us prisoners gives him access to
Which is why we are doing objectives, to give him/it access
Or obtain info
Or torture us
Not sure about that, still unknown how the neural stuff works
Just speculation
My other question is the HUD only present due to the neural injection.
Or its a game 🤔
But id imagine the hud is present cause of the cortex thing yeah
The hud is for the warden to watch and feed us info
Also think he records what happens and uploads it to the next batch of prisoners
Which is why when you load the game by "inject" you hear screams
Just my theory
The Warden's game of Chess. We are his Rooks,Bishops,knights. The sleepers are the pawns.
Sure
Every move we make has cause and effect much like chess.
I wonder if the whole reason Warden does this is to collect data our attempts are logged to create the perfect operatives.
The means to shape us into what he needs us to be as the rundowns progress
maybe warden has that neural implank that lets him feel pain, like that doctor in black mirror
and he's really addicted to the pain
He feels our pain.
The Synthetic Messiah. haha.
Waking us like Lazarus when he needs us.
That's kinky
So was the whole sleeper thing another "super soldier experiment gone wrong" or "alien lifeform parasyte test gone wrong" ?
Any idea on what the sleepers are?
And second question, is the answer spoiler free?
I agree with @lilac island
@tired oracle Well they must be some form of human, I mean you can see human faces on the shooters
Human forms and faces on all enemies I've seen
I did not look very close at strikers but they are probably there, and the shooters obviously have one
<@&408548765599793173> ?
sorry
Thanks. <:
it was a joke
he's in every chat
it was a nuisance* fixed
feels like they found some bugs/parasite and expriemented on them
but things got out of hand and they couldnt contain them haha
I doubt they're human tho
Cause in the trailer, the new enemies kinda look like baby sleepers!
@flat halo
what no? babies dont exist
what are you talking about
oh yeah and also the baby in the hsu from E1 looks pretty human to me
also look
doesnt that look like a baby or a very young child
and there are other adult humans in the other beds
all covered in blood
the same way all of the half infected dead bodies are
and the dead bodies should also be a key indicator that these things are most likely human
I mean, like, I'm pretty sure "momma" gives birth to the sleepers, through the eggsacks you can see throughout rundown 3, including a1. @storm patrol
Sleepers have human faces
You can see the eyesockets and nose on most of them from before they changed. Half on each side of their messed up heads
Doesnt mean that they cant "reproduce" through the Mother though.
what about the hybrids? are they like female sleepers
they kinda have some human traits
The mother births baby sleeper things out of herself like a mammal @tired oracle
Sleepers all have human faces you can make out wheb close but i havent had a chance to give mother a good long look up close
So I dont know if the mother has human face features (meaning its a more serious infection stage) or if mothers have none then they could have been the original spreaders of infection using that fog they secrete
Huh. Well, theres evidense towards both sides.
Oh yeah. The mother has a face behind part of the sac as if it's being buried within the outer layer
These are serious human mutations
Well think abt it, it looks like a normal human baby compared to whatever abomination of a thing the sleeper babies are

So people argue about sleepers being, humans infected with a parastye, an alien life form, a mix of both, zombie like infection
My question is, how are shadow sleepers a thing ?
I just hope they dont get wings through all the inbreeding
The infection makes all sorts of modifications to the body, so shadows just have some sort of invisibility as a result of that transformation.
This also isn't really related to how sleepers are made, but is more a question of wtf shadows are and how do they work.
Yeah there really are no events to base shadows off of because nothing like that has really even been found
they're just a cool epic enemy type
and by cool epic I mean annoying
e1 was a joke of a level
idk they serve as an excuse to have the bio tracker
Rundown 4 is gonna have shadow scouts I betcha
bio tracker is a joke unless you are blind and deaf
1-2 hour easy setup and then rng based success for the last 20 min. Horrible level design
yeah that was the point
Bio tracker is useless this rundown
this is the lore channel though
