#gtfo-lore
1 messages · Page 163 of 1
oof
so its bio luminesce that is by product of them sensing something
could be
depends on what the purpose of the luminesce is
communication, warning, byproduct
it could be a warning
like this ur last chance to turn away
Like
what are those bees that get together on their hive and make patterns with their wings?
idk
it could be communication because the pustules on the walls react to light and a sleeper may glow while moving to stop them from exploding
To us, yes we take it as a warning.
because when they pulse its our last chance 2 stop what we r doing before they wake up
But it may not be the reason for the luminance between each other
yep
i like 2 think that they eco locate because of the clicking noise they make
like the clickers from the last of us
It's difficult to tell
because they click when they light up
there isn't a solid way to test those seperately
and you can also move behind a wall when they're ticking
It might be a side effect of their sensory organ
'breathing'
true
because when they are aggroed they can move without having to click to find us (granted, hivemind)
ok
but if it was a hivemind wouldn't the whole zone or level get alerted to your presences because you alerted one sleeper
It's the closest thing to think of as of now, my brain not doing so good rn
thats ok
but might also just be sound based considering the scouts that scream
true
and the little guys can light up but others wont aggro unless they scream
ok
You are having fun here I see
I was gonna say something but it wasn't server-friendly
- Updated and cleaned log files.
Does this mean the terminal logs have been updated?
@lilac island
no
jeepers creepers... i see some sleepers. i want to hear that ingame
I always wondered, are the bodies and piles of gore left around in certain areas, the remains of previous groups of prisoner 'attempts' doing the Warden's missions ?
We don't know
Well a scary thought of encountering a crawler or spitter type thats wearing former and familiar remains of body armor on them charging out at you from the darkness ...
Sleepers are all naked
Idk why but from the potato graphics I have it looked like clothes dissolved
ah well just would be interesting mechanic, you and your team pick up a colored silhouette of a unfamilar color from your teams red/blue/green/purple on the hud, rapidly closing. Something freshly infected but not fully transformed ...
Or rather it fades in an out of sight or blips as it closes in.
that would also be a great lore giveaway
@austere depot so, basically, <company> drilled down and created tunnels within the existing mines/cave system of the chixclub (spelling is hrd, guys) crater. Remove the water, put in some machinery, get an accident in the form of an infection going, and viola- GTFO?
thats pretty much it
The logs do mention pumps. Much is still uknown, but that is a theory based on what I have to go on
repurposed the biomass, yeah. After a recent run though, it does appear that not every host was compatible with the process. Orrr - that could be prisoners (recent peers) who are still due process.
- Referring to the half-processed bloody corpses found around the complex. They did not rise, for one reason or another.
my steam wont launch
ok
so its like a symbiotic relationship
it could be a parasitism relationship
where only one of the organisms gain while the other suffers
That part I am onboard with. Given that bodies are being repurposed and changed, it is definitely leaning towards parasitic and mutagenic.
definetly
especially since the growth on the shooters head has no regard about the eyes or the mouth
those things on it grew over the guys mouth
What happens if a parasite doesnt get anything to eat and have to eat its host? Does it just die out or does it go somewhere else waiting for a new host
New observation: Gulley Erosion in Nigeria. Causing entire landscapes to break down and collapse to sudden ravines.
"The causes of gully erosion with respect to the geologic settings as suggested by the earlier studies are numerous. Some of the identified natural causes include tectonism and uplift, climatic factors, geotechnical properties of soil, among others."
- Just an observation, given Dauda is Nigerian and supposed to have a 'secret' (his description on the wiki)
- Given the theme of underground digs, discoveries and Santonian's interest in them, it could be something to keep in mind.
well the host is dead
that explains why they r sleepers
they r in hibernation because they haven't gotten anything to eat
I viewed a ted-talk not long ago, about micro organisms that live down among the tetonic cracks, close to volcanic active vents and cracks. Apparently they have a dormancy tactic. Hibernation perhaps, as you say ^
well, they have eaten
when a parasite infects a host it takes control of the body
alive or dead
it eats them from the inside out to sustain itself with a body
and, by the looks of it, if they needed to eat then why are there so many discarded corpses
it wouldnt be hibernation either
if they were hibernating then they wouldnt move slightly
id say that its more of an adaption to its environment
we can use the spitters for example, they are triggered by light because they are sensitive to it, thats what happens when you live down in a dark place
also, the sleepers could be "sleeping" because its an easier way for the parasite to detect movement in the dark
the sleepers look like that because the parasite creates a shell around the body of the host
no
ok ;-;
you can prove that wrong with the sleepr
shooter
you can still the see the making of its skull
if it was a shell, no indication of prior exsisting internal body parts would be visible
yep ik
lol
also look
see how its nose is still there
thats because its cartilidge
we can assume the parasite feeds on the more soft tissue parts of the body
and only leaves the parts it needs
i also think the concept of the spitter and shooter are exactly the same
like how it feasted on the eyes
im sorry what now
o-o

i did
true
basically that means they use a locating system like zonar
ok
yessir
Is the warden one entity or is it a group?
What is up with D2 and E1 being encrypted?
So there is nothing a specific person can do to unlock it?
Ohh I thought that D2 and E1 were locked cause it was still under development.
It's both
Oh. ok.
yeh we dont know what the warden is yet
it could be a perosn
person*
it could be an AI
or it could be a group of people
thank you for the answers
Oh, and theres something in the opening cutscene that mentions a probe.
the aliens are back at it again
LMAO
is there an album of the logs found so far?
thanks
oh the nrv probe @tired oracle
Oh yeah.
no one knows what that is
its like non existant
i searched it up and theres no like leads
I think the warden is an A.I
But some say it's a dog
Sure, but it has a concience.
yes it sure is a dog\
wheres that pic of the shibu inu in a control center
woof woof
How would it be an AI or dog if it has a concience with its own choices?
because dog smart
so is ai
AI dog
AI literally means it can do that
artifical intellegenc
True.
Lol what if it is a dog. The warden be like
yesh
yes
Yes dog
So the warden was doge all along. Well done, you cracked the code.
Somebody brought up Bats and Echolocation earlier on and i though i might add onto something regarding that.
The luminescence of the Sleepers could be put down to the State of the Sleeper. Dull or Darkened would be a Dormant State, ie. awaiting Stimulus or Input such as an Order.
Some creatures will go into hibernation or a form of Dormancy for a period of time either due to Ecological or Biological reasons.
The Sleepers Reason for Dormancy in this case would be Lack of Food/Lack of Instruction.
The Orange Pulse state when they make the sounds or Trilling could be a kind of passing of instruction via sound to the other Sleepers around it. "im ok just sleeping, sector clear" kind of communication. ants and bees use a similar pattern of sounds even lights such as Fireflies.
The Red or Aggro state would be its Active state, coming out of Dormancy means its Heart rate increases thereby making it GLOW RED.
Thereby meaning that the Bioluminescence is in the Blood or Internals of the Sleepers. in their dormant states we see only Light Orange pulses which is normally when they "Check" with others around them or send a "Signal (im here, everything is fine, sleep)"
Perhaps infections or Microorganisms in the Blood?
Which would also include the deal with the Infection status and being able to Wash it off, as its External transmitted via Liquids or Contact.
I think some of the suggestion with motion doors and wave-heavy levels is that the dark enemies are extremely aggressive by nature, and are on the prowl for unsuspecting victims in the complex. Some of them are behind motion doors and end up rallying some of the pale sleepers to fight with them.
Our objective in B1 is literally to clear out some of these dark enemies and draw the rest elsewhere so that they're not roaming other areas in the complex.
wouldn't it be way easier to create a diversion from a distance for that
warden can just override random terminals and whatnot in some places, cause an infinite alarm and easy profit
How much does the warden know about this infection i wonder
@deft token A thought struck me. Not really a theory, but a thought. But what if they are a hivemind - but the complex is not their natural habitat. That it interferes and disrupts them.
- When I think about it, we have yet to see their 'natural habitat'. I am thinking that concrete walls and steels doors could have cut off what should be 'smooth' communication lines.
Looking at the wardens Icon, I think it is based upon the chicxulub crater itself.
It is marking a ring, which may be the ring of Cenotes (giant sinkholes) in the area
what I cannot figure out, are the three dots. It may be a networked intelligence
between facilities
My tinfoil-conspiracy level theory? Well, its a triangle - the holy trinity, rofl
or y'know... just an image to use as a means to try and give the ai some kind of semblance of a face to look at?
^ that too. But this is a story about humans, and humans in good stories do what humans outside would do
but we are criminals
Exactly @austere depot Being subterranean in nature or Blind mainly communication of sound and light would suggest that they originated from somewhere Darker, Below the Facility which is almost Confirmed.
I mentioned a Hive mentality earlier on similar to ants because of the Communication between Sleepers with Flashing Lights and them Trilling and Screaming.
(just a thought) Warden icon looks like a Camera lens from a Security Camera btw.....
Overseer.
Indeed we are. But the player characters are different from the ones who built the fascility
could just be that is how the ai looks back at the people of the Santonian Corp. shareholders or chairman who it probably communicates with and gives updates on the digs
I'll add: if you ever see me write a tinfoil theory - take it with a grain of salt. it is meant to be. They are more akin to interesting observations
like a camera eye lens
Good point!!!
that's why i think the reason they have the bot their is now to monitor us
and that some kind of ARG might pop up with that Santonian Corp. website they have and that we might need some kind of code to send to the contact box on the site and we might get something back from it
who knows
The Dormant nature of the Sleepers is where we see them Grayed Out, with basic communications of (sector clear, im ok, keep sleeping) when they glow dull orange, with the Full Red glow being a sign of (Enemies here follow me lets kill them)
Meaning they have some form of Luminescence either in their blood or organs.
it is also good to note that we aren't in the chicxulub crater anymore
that was r1 from what the current lore tags people are saying
doubt the glowing is for communication
well maybe not for communication they seem to communicate more through sound
but the glowing is a result of their activity and bodily functions
came to this idea when thinking of Marine Bioluminescence, which is mainly seen when the organisms are stirred up or active. but when they are left undisturbed they fade out
So when Sleepers enter the Asleep state or Dormant state, it makes sense they would go into some sort of hibernation hence why they glow less and do not move. A conservation method. and when they become active and move around they Glow more prominent ie. Red
found it
so the glowing comes from either their organs or blood or a mixture of both as the Tongue attacks and Ranged attacks Glow
yeah i saw that above
it means Throat or Neck
have you ever heard the phrase. Into the Belly of the Beast
yep
with the Facility being above it makes sense to call it Garganta
Garganta - Throat
we are above the initial thing
and it is a Crater so that (assumption) would be the Belly
the extra Facilities would just be different (drill holes)
like with Oil
where do we think this digsite is located
If close to the region, then I believe that it could be Garganta Del Diablo on Cozumel
and what were we mining for almost 1k meters down?
Crater my dude
that doesn't answer it
whatever they thought was in the Meteor
pretty common for companies to Investigate Meteors for Valuable Resources
the meteor opened up the digsite and went 1k meters down then sealed back up enough
.........
have you ever seen an Oil Dig site?
I have been down a coal shaft and been to an oil rig
when they first pierce through the Oil Shale and into the actual Oil there can be Pressure Correct?
which would explain the giant hole bursting Upwards through the Facility. it had nowhere to go but OUT.
We are talking about a meteor and that we happened to find it several thousand years later thru an accident and whatever it brought happened to infect the workers who were abandoned by the corporation?
and then came back to the facility?
Pressure normally comes from liquids or fumes so whatever the cause of the Infection is Liquid or Gas based. Could be how people got Infected in the first place
- I think that may have been what they came for, but found something else.
- Whatever they found instead, they may have been unprepared to deal with but tried anyways.
- The presence of disinfection kits may reveal that they became aware of attempted infections - and that they tried to combat it. Whatever they were looking for, they were willing to stay for it.
First response to a Disease is generally Evacuation
yes but that would mean it wouldn't be a disease reanimating bodies
Could have been using Convicts/Prisoners to run the Mine/Facility which isnt unheard of.
is it stated the Bodies are reanimated?
since it clearly is taking the body and destroying the central motor function tool of a human body
it has to be reanimated
i dont think it destroys it if the glowing and mutations give any indication its a Mutation
its merely been repurposed
Yes but your basing these Creatures on the Human Condition
what if they dont require Oxygen, Water to function
there is no brain left, the creatures are more than likely reanimated pieces of meat
that is why they fall apart so easily when they are hit
Good points. To quote the witcher. What if the disinfection kits are akin to rubbing salve on a tumor? Removes external parasites, but does nothing to prevent an internal incubation?
^
that is what i'm saying
it has to be a parasite
not a virus
or a disease
it likely was able to replicate from a source host
and that might be something we find on E1
not replicate
duplicate*
i didnt say it was a Disease. just that in most Cases of initial contact the first response is evacuation
the HSU's are probably the frozen samples of people that were infection and put on ICE to keep the infection or Mutations from spreading further. not unheard of in Medical Cases
^ the logs do mention the miners having to sign waifers and NDA's of disclosure.
y'all want to discuss in vc and then type out some other things or just chat like this?
im swapping to PUBG in a sec but i just thought id bring up some points of interest
they are good points
probably been discussed earlier
you seem to be more based on "it's not unheard of" rather than "it's likely to be the case here"
Id say the Organism in question whether it be Parasitical or Fungal doesnt require Oxygen to thrive considering if it came down in a Meteor thousand odd years ago its still been alive down there before Humans dug it up.
we don't really have a lot to go off of and most of the lore that we can find is minimal information currently
ik, exactly why delving to deep is going into what-if scenarios more than lore
also once again devs said no aliens
"if it came down in a Meteor thousand odd years ago"
when was that posted?
the newest message from eregion 🤔
there was a discussion above about the Facility being build to investigate a Meteor/Crater i cant remember where or who but i remember seeing it.
it is and that may be true
but that doesn't mean the infection is of alien origin necessarily
not necessarily Alien in Nature
some say it was way down there and the impact gave it a way out or something
there is plenty of possibility that the meteor opened up something deep in the earth from the impact and when it was revisited by accident while mining that gas could've caused the spread?
thats what i was putting out before
ok that makes a lot more sense now
and i find it interesting that we have disinfection stations in the complex that work on the infection sacks
you thinking that the infection was known and they had the miners keep working?
ye
hmm...
until something caused a breach
and if they use prisoners for operations they can't complain much and nobody cares
also why they had to keep it secret from some inspectors
that digging into whatever it was below (crater or deposit) which is what caused the Explosion from that initial contact. The Pressure being Released caused the Big hole in the Facility after all it looked like something Busted Out. But superheated Pressurised Gases/Liquids could do that.
then the hypothesis that a beginning host that was a miner on E1 was the patient zero?
the first to come into contact with it?
that's delving too deep for me
into what-ifs and maybe this happened?
i mean we don't even know where E1 will be, you think this is the site of the first infection
i never said that, but i think that this site is home to a brood queen type of enemy
but that is just my guess
also eregion insists on the big hole but there was one in R1 too, which was not a dig site
heck you can't even say we're entering through the same one every time in one rundown either
very true
Was it based above the Crater/meteor?
it could be taken even further into a theory of, what if these are just simulation attempts that the warden plays out and that is why it is able to be repeated constantly until it finds a best possible outcome
x doubt
im hoping so
have you ever seen a Propane Tank fail? or an undergrown Gas Explosion? most of the time it doesnt just Burst out of one place. any place of Weakness could be activated. if the facilities are all above the Crater and whatever Pressure below was increased any facility dug KM's down could have been destroyed
hence why multiples Facilities were Affected
and people down there would survive that?
also on several sites
They are not alive or functional
that is why the creatures break apart so easily
otherwise we have super human strength
^ i see potential in the reanimation but more like the Gas/Fumes caused the Infection and rather than die they were Mutated
i mean physical bodies intact enough to get infected like that anyway
and no signs of explosions, whole facility kind of intact
guys ever seen Evolution? in the Movie the Heat from the Napalm caused the Organism to Accelerate.
Could be people in the Facility were infected and the Explosion/whatever caused the Hole was the catalyst and Sped up the Mutations
=T mutate to adapt to the surrounding environments case
Exactly
is that why our guys wear mask filtrators
but then the infection we get on us now that causes infection?
Reason we maintain infection is body heat
it could very well be warm in there
but then how does it get into us if we have the filtrators on? absorbed thru the skin?
we're moving to microorganisms then
if it was an Explosion and Fumes were released then it would be in the Clouds and Atmosphere above
not a guarantee, could've been a mostly contained explosion
if multiple Facicilites have the Holes that would suggest where it erupted
there is potential it was done purposely as well to see the effects
now you just being cryptic
I am not a native english speaker. So some of the contexts and meanings may be lost on me, regardless if I speak it well.
On the auto-generated logs, it speaks of ''Emergency blast data transfer''
- is it speaking of an emergency data transfer that is to occur in case of an unplanned explosion - or is it a protocol in accorance with an 'emergency blast' as a planned contingency
I am not a native english speaker. So some of the contexts and meanings may be lost on me, regardless if I speak it well.
On the auto-generated logs, it speaks of ''Emergency blast data transfer''
- is it speaking of an emergency data transfer that is to occur in case of an unplanned explosion - or is it a protocol in accordance with an 'emergency blast' as a planned contingency
@austere depot
Which is where i get the Hole in the Middle of the Facility idea from
btw that large tentacle in the world release trailer for gtfo
did we ever see that creature?
oh! I think i get it now - what if the logs we see are not from the prisoners, but from the miners post explosion / post incident
the ones that often end in 'unintelligable' screams
if it was an incident - and the infection somehow spread through a cataclysmic event inside the fascility
the miners would have no idea how to handle it
it could be why they make sudden mistakes, as indicated by how all of those messages end
Id say More than Likely. based on real world Evidence and such from history. There was some sort of Pressure explosion from beneath the Facility. the release of Gases/Moisture/Heat caused or Accelerated the Mutations/infections. The Fog in places could be pockets of Remaining Gas or Airborne traces of the Infectious stuff.
The explosion or contact with the Sleepers resulted in an Evacuation from the Facilities. Being Prisoners either ex workers of the Facility or in general returning to the Facility after several other Expeditions into the Facility which is why we are trained and geared for the Expedition
also explains why we know of the Sleepers and their habits
Here's my opinion on this
Above what is said above about the evacuations etc
This stuff was supposed to be secret, it's likely they left a lot of workers/equipment down there to keep it that way
Which could explain the large quantity of infected
In addition to that, it explains why you're not equipped to a military level
It's possible each character was dragged into this
And they've got to get to the end to get out
Bishop works for the mining company afterall
The others? Dauda knows shit, so he could be here due to that
Hacket and woods might have personal reasons
A lore dive on what we know going into rundown #2.
Be on the lookout for a preview of rundown 2 coming out next week!
I wouldn't say we "know" of the sleepers or their habbits, more than that we've observed it and reacted to it. Calling them sleepers also is the equivelent of calling a snake not a snake but a groundglider, due to it's most "observed" habbit, and not being careful with them is obvious to what this place turned into (bloody corpses everywhere) and the general look of the monstrosities.
The reason why the player itself is "knowledged" about the fact that flashlight is bad and movement is bad, is due to the earliest know transmission in A1 : ... [Whispering] shhh! You'll wake them up!" -- followed by "... the flashlight! turn it off!" followed by [sudden shriek]. It doesn't take too long to piece one with one together.
About the infection, it might also be that we simplly aren't exposed for long enough to it, or Fog Infection and Sleeper Morphing isn't the same thing. If you've noticed, once you're heavily infected your screen keeps leaking green fluids, even outside the fog, but the sleepers don't have green fluids run down their parts, although the scout sort of emits similiar light.
Possiblly also is that the effects of infestation takes longer to manifest than we get exposed to. Assuming Hermit's idea above, that miners were left to their own devices, this would leave enough time for Morphing to take place. We haven't been down there long enough, or the masks have a filter to filter out the parasite part, but not other, harmful stuff. I'd see the "warden" do this, to equip us with only what's necessary.
I like to think that we aren't the only "4" prisoners of it, and that prisoner is related that we were ex-workers of the facility, escaped a complete lockdown, have some form of military training (there must have been guards down there of some form, given we find ammopacks around, right?) and were sent in as such, but captured by the people trying to keep this quiet, and now sent back down to investigate
To address the green fluid
I shall now call snakes for groundsliders
It's pretty common for there to be multiple stages
It's likely that the sleepers are at a stage where they don't leak the fluid
and as I love to bring up, the light the scout emits is likely a chemical reaction with a neural trigger
Much like how the regular sleepers react to sound and light
Oh that's a good one, actually
Just with different purposes and outcome
It's highly likely that Bishop was the guy who created the website for the industry
But the others don't seem to fit in to that as much
I remember last year that it was a common belief that one of the guys dragged the other 3 into it
And I still personally think that's possible
It feels like they're too friendly with each other for that. I mean I find them pretty friendly to each other, given the circumstances, when they help you up, or some hilarious liners, personally speaking, when one takes fall damage and teh character expresses it, emerging into a small dialogue of concern
I mean if I was dragged / forced into this, I'd be pretty mad
i need to catch up
Also IF anyone dragged us into it, it would be less likely one of the 4, but the "warden" no?
you think our characters are down there for the first time?
Overall, I think the ultimate purpose is to reach point 0. What is point 0? Well for the most part, the company was handling infections well (they have a cure), so point 0 would be a point of contact with the actual source of these things, where it all stems from
No, it would be weird to assume we are down there the first time, given R2A1's description
A lore dive on what we know going into rundown #2.
Be on the lookout for a preview of rundown 2 coming out next week!
Also, the warden could just be a machine for all we could know, it could also be one of the 4 pretending
And let's be realistic here
(Why do you keep spamming youtube...?)
If you were forced into a life or death situation like that, you don't have time to be angry
You focus on survival
Or you die
Which creates a unique bond with the guys you end up having to survive with
Because you frankly need to rely on each other
Being angry whilst you're balls deep amongst sleepers will get you killed
Fair enough
Has anyone reported the R1A3 "thingy" that appears sometimes, btw?
I noticed that when I load into a scenario, and I haven't loaded in fully yet
at the top right, instead of the actual expidition, it reads "R1A3 - The long journey to the center of the earth"
that's the D2
Uh
PLACEHOLDER
Also
811meters @real pewter
ok
I'm betting we will go to the other site in the future
Where the secret lab is
oh
it's mentioned in the logs
site
ok
I should properly read those logs
we don't have no water level
They had a separate site for the samples collected
maybe we're going so deep into the lava surface
How deep is the location / crater actually? I mean 811m down from where? If we are already a couple dozen meters down the sea level?
normally that's how it works
Not necessarily, is it? Might be just XXXm down from wherever your starting point is
A lot of operations like that use the ocean as a measure
Pretty sure its from sea level then down
especially since the crater is in the ocean by memory
The Earth's crust is very big thou so doubt it'll reach lava soon
Depends on if it's near a fault line
It would be interesting to know though how close we are to which layer, assumign we either take the ocean level as point 0, or the initial dig entrance as point 0, which I would assume is some levels lower than ocean level
It's a bit absurd, but given the lack of information we have I'd assume both as somewhat viable to the prisoners
We're not a construction team after all xP
I did some digging - it is mere data. Nasa released a video some time ago about what the world would look like without oceans.
From what we know - Santonian are looking for something in the earth at a depth. If there are more than one dig site, certain requirements must be fufilled for an operation to be possible.
What the two have in common, large landmass existing close to the coast - suitable for digging
"I did some digging" - Lowkey pun ;D?
I find both regions also to be stable, given no major quakes appear to have happened near them
also, yes..might have been a bit of a pun.
Harr harr
wait - santonian - I cannot be sure, but can we track where the landmass of Yucatan was at that time - and the landmass of Nigeria?
Santonian time period
the continents moved
This animation shows the plate tectonic evolution of the Earth from the time of Pangea, 240 million years ago, to the formation of Pangea Proxima, 250 million years in the future.
The animation starts with the modern world then winds it way back to 240 million years ago (Tria...
Okay, so I checked up on the depth of the crater alone, and while I suck at geography, the crater is roughly estimated to be at 20km depth well into the continential crust, which probably is also well bellow the average sea level, so I think 811m down means down from impact point.
I don't think the continents having moved means much? The place itself moved with it, too?
Maybe, but if it was not extraterrestrial - it did not come with the asteroid
IF it did not come with an asteroid, why making such a "secretivee" (if the known logs are any indication), to make a dig site in such a remote, almost random place?
I mean there is a huge investment firm going with this, and they just decided to hit some piece of dirt, that has no on-face value, to dig down, out of no provocation?
AND they just happen to hit something so big, just randomly in the ground, that has been lying dormant ? I don#t know about you, but that sounds like a lot of low chances to hit realisticly :D
And the log exchangers, in the known logs anyway, seem very motivated to have this facility in particular, even after inciddents happening to continue progress, meaning they at least have an inkling / hunch to find SOMETHING to begin with, no?
that is exactly what I am thinking. I want to find the factors that caused the drilling.
Correct me if I'm wrong @austere depot , but to me, having the meteor crater not as the point of why all this began, is like going for pirate treasure, without a map, digging in my backyard, to hit some toxic goo, deciding NOT to stop from the hazard AND not telling anyone, and just to keep digging :D
(Not meaning to be offensive, but that's the most blunt comparison I could muster)
Indeed. But what if you found something far more valuable on your way digging to the treasure. Then found factors, traces, traits or leads that could guide you to similar treasure elsewhere?
I am not saying it is either, just having my fun looking for 'could be's '
Even then, I would never in my mind start digging somewhere that doesn't at least give me something promising to find in the first place
And a huge ass crater, sorta gives me some curiousity on it
And you could be right, absolutely.
Especially start digging AND invest huge ammounts of money to do so (llogs indiciate that), that you plan to do so for years (if you sign up contracts with suppliers anyway in huge supply)
But I digress, I don't mean to be mean, just trying to make it sense for me :D
Digging like that, is usually determined by theory. The chicxulub crater was actually such an accidental discovery. The guys who found it were out looking for oil. When they attempted to raise money for research into the crater, it never gained much traction for them
it was popularized only when students were looking for data for the dinosaur extinction event - chicxulub matched their theory, thus the two connected
And you are right, I am just following trails that may lead nowhere. But given how little we know and how little is revealed - data is data and data is useful
besides, its fun ~
I mean, I just learned hella lot about how the continents moved
and if the creatures are resulting from a deep-sea parasite, as one of our many theories suggest
then it is worth to point out that if they are also pre-historic, rather than alien
Africa and America once shared a costal line
potentially, whatever parasite we are facing, it could in theory evolve with different patterns, if groups of it split and if it exists across the continents
I have an interesting note to add:
The Cenotes of Yucatan - around the same area if Garganta is on Cozumel, were sacred to the Maya people. They believed them to be gates to the underworld.
What I could find on the Mayan god of death, is described thus:
Yum Kimil is one of the most feared gods of the Maya, as he was the god of death and the one who possessed the dominion in hell.
Yum Kimil was also known as “Ah Puch“, “Kisin” (the flatulent one) or “Kimí” (death) and his representation emulated a corpse in a state of putrefaction; bald, with a swollen belly, skeletal face, thin body and skin with spots of decomposition and emanating from foul gases.
A lot of it sounds similar to the mutations we are faced with. Maybe the Mayans in GTFO lore encountered traces of the mutagen and believed it to be a foul diety
https://www.theyucatantimes.com/2019/08/disturbing-mayan-deities-associated-with-death-and-war/
IM REPOSTING THIS, sorry I would just really like some feedback
Ok so... I am back on this thread with my new and improved theory
First Point: Bats/Echolocation
Recently I have been doing some info-gathering about bats/echolocation. Each bat actually has their own distinct echo. So if sleepers somehow are related to bats, they are able to use echolocation when they are "sleeping," thats why they click. Thats also why they dont try to eat eachother, bc they recognize eachothers distinct calls. "bats that prey on insects will adjust their preying behaviour depending on the size of the prey, the more body mass of the bat, the bigger is prey, and the lower the freqency of the bat call. So the prey will appear as a glint within the returning echo." so this explains the Stiker (big sleepers). They have lower sounding clicks and so are still activated but are slower and harder to activate.
Bats also tend to avoid artificial light as it irritates them, so that can explain why lights activate them.
Second Point: Axolotl
If you dont know what axolotls are they are water-dwelling almost salamander-like creatures. (see image below)
These creatures, in the wild, live in the dark and in the water, thanks to @Rayalot72, gave me a great idea. These things have such sensitive skin that they can detect movement in the water. This could explain how they can pinpoint your location along with the echolocation explained earlier. In addition, the coloration of the skin is very similar to the sleepers. Sleepers may have also been able to adapt to instead of water, just air in general.
And what do you know "Instead, they (Axolotls) secrete chemical trails than other members of their species can follow." So thats why hordes can follow everyone else when one is activated and you run.
PLEASE @ me if you have something to say, I have this server muted and I would like to see feedback
@vernal vector To be fair, the creatures appear to have developed both traits similar to that we see in the axolotol. I do not believe they are actual Axolotl, but I do believe the nature of the mutagan adapt their hosts into creatures with similar traits.
- Dark environments, as seen in the scouts having no pigments in their skin and feelers they deploy to search for potential prey / invaders.
- Strikers do indeed make use of echolocation as do the ranged pimplefaces.
@glad oar que image...
@austere depot @tough badger Careful with the apex symbol. It's probably important, but we have confirmation it's not the Warden's symbol
@solar nova ah, so used by the warden - but not the warden itself?
as in - not representing / meaning the warden, but something overall / something else
there it is >u>
Yep. It's seemingly important in the complex, though, considering it's on the highest security doors (R1C2, R1D1, and R2B1).
The dev confirmation on it suggests very little relation to the Warden, since I think they wanted to shut down those theories because it was such a huge misdirection.
Everyone was calling apex doors warden doors. Many still do.
We later discovered you can see "apex" on the mapn although it's fairly buggy on display.
@solar nova Thanks for the heads up!!!
@austere depot thanks for the feedback, I am glad someone agrees to some part, I have just recently got into the lore and trying to contribute in some way
I've only gone as far as level C, but I assume the infection was rather rapid and immediate ? Since you don't see to find any improvised defense or barricades, just meat and bodies laid out.
Unless those security doors such as those in B1, which show signs of rust/damage ? on it's bulkhead are someone's attempts to Seal/Weld it shut from the aggressors.
They have a cute for infextion
And in the logs it doesn't sound rapid either
Cure*
Though a cure doesn't mean rapid mutations don't happen, it just seems unlikely
Anyone else remember this from C1 in the first rundown?
Yes
lol
the nest
ooh ive got some interesting news for you guys
ive noticed a series of events
lemme get the pics
if you look at any time there is a person in one of the official release work you see bishop is always the one there
seems a little suspiciousss
also one more thing
nya's got a twenty head
o-o thats a huge twentyhead
Oh
😭 one time i even spent 7 hours explaining about ticks
What
...
Ticks
yes
Where
well i had a theory that the parasite was a tick so I found like tons of websites and common symptoms and like disease relate shit just to explain how ticks caused this to happen like a long time ago in like january
Boi
Extra boi
Did you use child labor to write that
alright
I'm interested in that
so from what I remember it was a large nest that lied in the more (I hate to say it) moist areas of the level c1
so basically it would represent the same movements of the sleepers parasite moving
like the same pulsation
so we speculated it was a nest that basically harbored and gave birth to the parasites
explaining the chargers being significantly stronger than normal sleepers
because they live next to the nest
Wait c1 or c2
c1
I thought C1 was generator wave defense
nope thats 2
Wait a minute what

Anyways
yeah, C1 is wave defense
Oh.
C2 was gathering PDECs
The tables have turned!!!
from R1
😭

.... ur right
damn i must have been high or somn
how did i even forget i played that rundown like 20 times
😭
oh well anyways ill continue
I hope the game gets some sort of actual lore update when D2 and E1 come out. Right now its basically Dark Souls without any item descriptions or cutscenes
oh ive already dug up some lore in this rundown
https://en.wikipedia.org/wiki/Molten_carbonate_fuel_cell
Apparently these are the power cells.
They are hydrogen fuel
Stuff we already know and stuff we can't confirm and stuff we don't know the significance of
Hnng
oh yeah also i discovered more about cornell
and found another 2 companies called omneco and cntrl
i think it has significance because all the other brand names are just strange characters
Are the prisoners mind controlled
Maybe possibly
Like if you read my paragraph in #gtfo-chat
like i wouldnt say fully
I'm too lazy to copy and paste
maybe partially
but evidence suggests the cortex interface is just a way for the warden to give prisoners a quick and efficient HUD and interface for the prisoners to use
yes but that isnt mind control
while the warden can also use the interface to communicate and hold a link to them
But... "Injection"
yes
its like connecting a computer to a network
guys you know how the intro to the game is a small video, right
Its probably just a way to bring them out of hydrostatis or something
the prisoner is the computer
that video is a memory
the network is them all to the warden
now that override
and the cable the interface
shows the warden what theyve seen
What video
???
?!?!?
before you press inject
theres a video
of a guy
with a gun
seeing a spitter
and you see it again when you inject
so either warden is transplanting a memory or looking at one
So we are the warden
no
we are the prisoner
that is our memory
but i suspect that the override is warden
In that screen you probably are the warden, a prisoner wouldn't have access to any of that information
Why
well think about it
how do you do something with no experience
you wouldnt be an efficient prisoner
it might be a memory link
That doesn't mean the warden wouldn't be controlling that process though
But what does the inject mean....
It seems like an override
yes
well thats a half and half thing
you can control sections of people
like what they think
which is what i think youre getting at, right
Yes
not their actions entirely, but their minds
Maybe some actions
My brain: the warden is an entity creates by the sleepers to lure more people in
My brain: be quite I'm trying 2 sleep
It is better than where my brain went:
Santonian is named for the town of Santes, which means holy of which Bishop is the author of its website
^ I still think that is hilarious though!
I can just imagine the devs reading this and going, "holy shit, he's right, why didn't we realize this before"
That coupled with Santolian - holy, with us also digging into the Mayan underworld - desecrating their sacred - but unholy grounds
this whole thing could be interpreted as a 'divine mission'
with the Apex as the holy trinity, rofl
^ that is my tinfoil stuff though!
Santolian (holy is basically) sending us into Mayan hell
Are there any screenshots of the logs? or am i gonna have to go lore hunting?
look under pinned
I have a theory
the messages, they are supposed to be partly decrypted
this is a long shot, as I am not a techie or an expert
thanks m8
but could it be possible to use the decrypted part - compare them to the undecrypted ones
and reverse engineer a decryption key?
^ I have literally no idea if this kind of coding / decoding works this way
Is there an established lore wiki?
Some cyphers will probably be very complex to derive that way.
It's also very possible it's not encrypted, it's just random strings.
if your looking for cyphers and people who know a lot about decoding i recommend the Battlefield community, they know all about that type of stuff when they have to do those elaborate easter eggs
...
So are there official names for the guys that fuck people up in c?
I dunno how to format
For spoilers
spoilers.... test
|| around both ends
np
||so... Shadows are the invis guys right? Are people calling them that?||
||Yep||
Lame
||There aren't really official names. The most we get is "what the characters call them."||
Wait.... i thought the dudes were clones
||The wiki calls them that too||
||The wiki isn't an official source, it's the wiki.||
||Pretty sure no.||
||It's more of a community reflection, though.||
I think I just got into the swing of spoilering everything
I get that feel
||So now this is a spoiler||
Probably not
Waaaaaat
We play as Woods, Dauda, Hackett, and Bishop.
Not confirmed, not denied, tho I don't like that theory personally
The clone one
Most enemies remain totally unnamed. It's up to community agreement. The characters in-game, however, sometimes call enemies things. This is why most people call the enemies "sleepers" and the tentacle sleeper a "scout."
Basically, the Devs suck at giving names

i don't know
i kinda like it they don't rlly have names
that kind of gives a feeling like these enemies are totally unknown
and if you encounter an alien like that you'd also call them by whatever state you find them most in
irl
A friend started calling the little lickers 'Ghoul' - and it kinda stuck.
The ranged ones though - I think they will never escape being called 'Pimplehead' in my clique
We call the large ones brutes
Sometimes ranged brute or pimplebrute for the large ones
My group usually call them Naruto and ranged ones shooters or ranged ones. We call the big dudes titans and the shooter ones tall boys/girls.
And the scout Mr. Fettuccini.
mama mia
Or Pasta Man
I call the shooters for sunflowers
Sunflowers haha. That's good.
Whenever I hit one of the little melee guys who's doing the Naruto run I tell him to get back to the hidden leaf village. xD
we call shooters a bunch of swear words for how annoying and spongy they are
I have nightmares still from B2 in rundown 1. Think it was B2
All of them, shooters
I call the big melee ones Big Slappy and a random assortment of swear words for everything else
on one run we really lost the lottery, 5 stealth kills and the pimples were up and running with only a pair of legs
that was 5 rooms in a row
You ever had those, a pair of pimple-legs running around the room, shooting and screaming? x'D
R1B2, Hated that one, and loved it
i didn't find shooters as annoying in R1 as they are now
idk what changed apart from them not exploding bodyparts
I would've preferred having to do an other r1b2 instead of the current r2b2
i can take all b tier except b4, the only one where kiting is a problem
^ I liked the exploding body parts. What I hated though, was the false sense of security. You could never know if that was enough back in R1
In R2 I panicked because they did not explode instead
...its a great game, rofl
maybe it's highly illegal, too
maybe they don't have "more trained" prisoners
also there's no military here
@loud citrus we call tall enemies big bois and scouts tentacle ticklers
I think I may have some clues as to how the drilling started - why it was initiated and what Santonian was looking for: Carbonate deposits, that can be turned into oil and fuel.
https://www.slb.com/technical-challenges/carbonates
-- Read this (though it is a bit heavy)--
"The huge carbonate bank with which these discoveries are associated is called the Great Carbonate Bank of Yucatán. (where we believe we are)
Most of the Reforma fields produce from bank‐edge talus, now largely dolomitized, of Late‐Jurassic and Early‐ to Middle‐Cretaceous ages, and drilling depths to the tops of the reservoirs generally range from 3,800‐4,500m. The offshore discoveries include fields which are productive mainly in bank‐edge talus of Paleocene and Late‐Jurassic ages, and depths to the top of production generally are shallower than onshore‐1,260‐3,500m. (The Santonian time period, which the company is believed to have been named after, was middle to late Cretaceous age)
The petroleum source materials for the Jurassic, Cretaceous, and Paleocene fields are believed to be mainly in Late‐Jurassic strate, but some Early‐Cretaceous sources cannot be eliminated.
https://onlinelibrary.wiley.com/doi/abs/10.1111/j.1747-5457.1981.tb00930.x
I wish I could find a better map, but the yellow surrounding Yucatan (coast of Mexico) shows the size of the believed carbonate deposits.
I believe it to be a potential reason for the Firm's drilling - and that during it, they may have stumbled upon something else
--
I am going to write down a possibility:
- Santonian industries is the believed head of the mining operations. They are named for the Santonian era and might initially have been initially been after exploiting the Carbonate Deposits of Yucatan.
- The Carbonate Deposits in the region being from the Santonian age. It would make sense for the firm exploiting those resources to pick such a name. The lightning icon on the Santonian Industries logo may suggest they are looking for energy beneath the earth. Which means oil and natural gast deposits, hence the goal to drill in the Great Bank of Yucatan.
- On their way, they stumbled across something else. This being the infective agent. We have theories that suggest the infective agent share similarities with deep sea life or life that have developed in total darkness. Such being life that have evolved in Cinotes of Yucatan, of which the region has plenty.
- The presence of fog repellers and disinfection kits and stations show that the firm became aware of these infective agents. They encountered it and took steps to repell and combat it, preventing it from gaining a foothold.
- What we do not know yet is if the biological research from the encounter outvalued the possible initial mission. Or if the firm saw an additional chance for profit by looking into the encounter with the infective agent.
- The miners were signed to secrecy, this we know from the waifers and NDA's they had to signed mentioned in the logs (see pinned)
- The presence of ammopacks suggest they chose at some point, to increase security within the fascility.
-- one of the objectieves of the rundown, is to restore power to the fascility. Power has failed at one point or another.
- The failure in power may have disrupted fog repellers and other protocols combating the infective agent. It could have gotten a foothold within the fascility.
- The infection spreads at some point, and the failure in power suggests the miners remaining have limited light / sources of power
- The logs we see at every mission, could be from the miners who are facing the spreading infection and infected. They are clumsy, make mistakes, get overwhelmed, suffer
- they are unsure and untrained for the situation they are facing, thus they succumb
- eventually, total silence falls over the fascility. Contact with the surface stops.
they knew about the infection and sleepers far before they started mining
why would they bring a militaries arsenal of weaponry with them
why would they go to techma defence
-When looking at the randomly generated datalog (see pinned) something is trying to get the computer systems to send an emergency blast transfer. The data however, is corrupted
I believe that is why the survivors are sent in. That is why so many of the mission revolve around collecting data, id's - things that allow for access
Whatever is up there, has possibly no idea either of why things went wrong - and what is down there. Possibly it knows, but it is looking for confirmation
or could be because the warden has limited control of the complex and cant disable its emergency protocols due to the ever lying presence of sleepers
i.e c2
i.e every alarm door ever
What is forboding, is that the temperature of the serveroom has exceeded its reccomended temperature safety threshold. If the logs are to be believed, it should not exceed temperature of 38.999 celcius, but does.
There could have been a fire at some point or, this is what I do not like to think, something surrounds it that remains at a hotter temperature than the reccomended 38.999
blast data transfer
upward pointing rock and metal
doesnt suggest drilling
collapsed portions of the complex
suggests a large series of explosions
this is what I wish to determine as well. Is it defining blast as in a physical occuring blast - or a burst transmission?
physical
i.e as in transferring data in emergency of an explosion that would otherwise destroy the data
If their initial focus was mining however, it could help explain how everything is repurposed mining equipment. It would also help with the coverup of the operations. A blast explains how things got out of hand and how the power went out - also why the data transfer failed.
To be fair, despite decontamination kits and fog repellers, the fascility hardly appears prepared to deal with contaigion.
i dont think a mobile sentry gun was ever used as mining equpment
also i would disagree with that last point
they had a multitude of security bulkhead doors between levels
they have extensive security
a militaries arsenal of weapons, which leads me to believe they always known about the sleepers
and the "foolproof" plan to clear out garganta, and set up a research base there
everything was going great
several backup plans
nyxos's disinfection
omencos sterilization technology
but they never took one thing into account
human error
or betrayal from within its workers
cause with santonians level of strictness, someone letting the primary servers overheat wouldnt go by accidentally
they purposely did everything so not even automated systems would save it
then they let other server and reactor systems malfunction
also without a server room to monitor the reactors, the total malfunction of the complex would go by easier
from there it was a large-scale emergency
bulkhead doors closing
everything is in lockdown
as every high-power machine stopped working and blew up one-after another
of course some of these machines survived
causing total damage of the complex
rooms collapsed, and garganta fell apart in structural integrity
causing sleepers to once again overrun garganta, from there the sleepers had free roam of the complex running through it, workers getting infected and turning in the chaos, armed efforts to combat the sleeper threat failed due to the explosive catastrophe
Might actually have a point there. Mayans did believe the cenotes of Yucatan (the sinkholes) were entrances to the underworld, and their god of death's depiction (from what I could find) do share similarities with the contaigion. So maybe the firm did know - fascinating.
A theory where the miners caused the accidents?
and thus the complex was overrun and lost
I am not saying the monsters are mythological, I am saying the Mayans may have based their mythology on encountering the infection in the GTFO universe.
very plausible
maybe an artifact ticked off santonian to the sleepers existence
but who knows
i feel like i would have a lot of fun reading this if i were the lore developer dude or just knew everything
just @ simon
@ lud and ask for pats
and not like they can reveal anything to us anyway
ill give you 20 bucks

also techma defense
also why would a mine need that much security
cause garganta
and sleper
The secret ending of Payday 2 did share a mayan connection - the two universes are not connected, but who knows? Inspiration can carry over. The large underwater cave networks of Yucatan held and hold many undiscovered mayan artifacts
Garganta may be refering to 'Garganta del Diablo' at Cozumel. If the firm used the coverup that they were looking for Carbonate Deposits - then it would also cover the sea of the island (Cozumel) - The great bank of Yucatan is BIG
devils throat
could also refer "throat" a shaft in the complex that is a hotspot for sleeper activity
thus the devil
and they want to clear this hotspot, to set up some sophisticated research facilities
using the hot spot as a source of subjects
Perhaps. Another meaning of Chixulub (Demon Tick) is Devil's Tail
om
guys
heyy
look at the bots pfp
the devs really like bishop
this cant be a coincidence, too much bishop everywhere
decon units are scattered around the maps of R1 and R2
if it can be used for a cure, odds are likely none of this would've happened
and by "this" i mean the entire premise of this game
hey; are the prisoners clones?
tbh. That is a good thought
it'd explain how 4 dudes that have never met before somehow seal team 6 this crazy complex
and, one of the dudes has visions of the other 3
well, whos the warden?
maybe, hes an OG prisoner
sending out clones to free himself
maybe
the fact that the warden wanted u to extract decon units could mean that this infection is on the surface
There's already a cure for the infection
I'm guessing the later stages can't be reversed though
@proper topaz they don't "seal team 6" it, they have a basic understanding of combat and basic weaponry that's not military grade. They also wouldn't have to worry about their lives so much if they were clones and that really takes the edge off the horror
Also, Dauda never specified it was the other 3 that he sees
It was people that seemed familiar yet he doesn't know who they are, but they seem angry and are trying to tell him something
Clones would also take away the personality of the characters
And in addition, they'd need to be jacked in wirelessly, in a pit that deep down
Reception wouldn't be great
well a clone wouldnt think they were the clone; they'd think they were the original. but i'll wait until more of the story is revealed to make any calls
it just seems like theres suppose to be a bunch of prisoners, wouldnt make much sense if the warden is only watchin 4 dudes
Imagine that the 3 people he's talking about is the players going off at him cause he's taking his time kiting them
Could be an interesting theory that There's a team of employees tasked with taking control of the Prisoners in order to get the expeditions done
Yeah but then the clone would need identical memories etc
It still takes away from the horror too
And I don't imagine the game spinning off in the direction of clones fighting for their individuality and freedom
Also, I don't remember Dauda specifying 3 people that he's seeing
Also, they mention something about trading.
What are they trading for?
Is there a bad economy?
Or maybe it's just something that they do as prisoners.
well maybe they were trading info for something
because you can trade a lot for info, especially in such a secretive place
And the 4 are the essential workers
@proper topaz maybe this whole game is a metaphor for how America treats its migrant workers;
that would explain the difficulty
Woah that’s smart
McAllistar Aggregates, anyone got information from previous logs on that name of any sort?
https://cdn.discordapp.com/attachments/585063132553281556/698870215638908968/qtHtjs76YAAAAASUVORK5CYII.png XeTa's group found it from a log in D1
if you look at pin comment
https://docs.google.com/presentation/d/1LfxwBTnVAUDqdVSEwP6qx-22q6vVmwGQARmYn8SGItc/edit?usp=sharing
All the logs have been capture
i'm just playing the rundown again for these logs
8 weeks?
is that gonna be the time when the D2 E1 gonna be set?
it's like a leak
8 weeks
or total amount of time we have to wait
probably 2
mapper is the thing they used to see the walls behind the door right
