#gtfo-lore
1 messages · Page 155 of 1
My money is on.. they didnt know until you pointed it out accidentally
I doubt they base a game on real symptoms when making it
I doubt they base a game on real symptoms when making it
@quiet inlet I do think they have based it on real symptoms, it is also a good way of inspiration and keeping the themes consistent. Speak of game dev experience myself :P
Taking inspiration from irl keeps it more groundedn
"Taking inspiration from irl keeps it more grounded" - Microsoft Flight Simulator team
I doubt they base a game on real symptoms when making it
yeah no, sounds a bit unlikely. why have it set on a well known place where a big event happened in real life if you won't base yourself in real live
Fucking swear to God this man has it pinned down lol @weak rampart you guys can come out now and confirm it won't get any better
What are we talking about? 😅
Why @ him?
@open agate what's the context and topic?
I'm talking about hackerhercules 😐 sorry forgot to mention that 😄
Ludvig furiously taking notes
^ this
Lol
Still not a fan of the Santonian tick idea
I'm betting on parasite, but not a tick
Why develop a game when people can do it for you
@narrow elbow I mean it can be tick-like?
Hiring story writers.. Pah
Wasn't there some talk about the whole infection actually beeing named demon tick?
@atomic tree I'm still more inclined to see the tongue that strikes out being the parasite: a worm that lives in the host's intestines and lays eggs off what they eat.
Uh how about tickworm 🤨
Ticks and worms don't really have clean overlap
One lives off your blood, the other lives off what you eat
It'll all come down to the Penisfish I'll tell ya
@narrow elbow that is also my theory.
But the "Demon Tick" word deprive from old language, so most like lore-wise was that long time ago an ancient civilization had to deal with these monsters and then some of the translation got lost in time.
One temporarily lives on your skin, the other lives inside you
One lays it's eggs outside, the other lays them in your poop
Like the "Save yourself" moment from event horizont
That's a thought, and they just documented it
So
Something I've had a hunch on
There's possibly filesystems on the terminals
And I wanna check it out but I keep forgetting
I still need people that can unfilter a sound file :P
Remember that the reactors come with extra commands on their terminals.
I can't think of many people typing "commands" near the end of a level
So I'm planning on going throughout each terminal to check for extra commands
I'm gonna need a team, but I'm fine with whoever
Well I'd join ya but I doubt we find any other commands out of the ordinary - think the reactor once are well.. Just mission specific
I think Ludvig said there is no easter eggs on terminals as of yet
@ember nova Ticks carry parasites of their own that cause Lyme Disease, among other things, called spirochetes which are basically worms. Could well be synergystic parasitic infections working together.
@open agate The word "Demon Tick" showed up in a trailer briefly, alongside the lat/long coords for the Chicxulub crater. It could be referring to a parasite called Demon Tick, or it could just be referring to the fact the crater is near a town called Chicxulub which translates to demon tick/flea.
it's more likely to be the reference to the name ChicXulub , which itself might be an old indigenous reference they might use to justify the virus ingame
or tick, or w/e
Dunno if this has been stated or anything before, but isnt it a common theory that it was a virus on the meteorite that was what actually killed the dinosaurs? And seeing how the entire game takes place in this crater would it be a massive stretch to say its the same virus that theyve uncovered while mining?
do we have any solid proof that it is a parasite or are we just hopping on that train? there are too many messages for me to sort through, But i think maybe its a fungal infection of some kind i need to do more research on the game because i haven't even beat the first mission but from what i'v seen with those 'cyst' i guess the growths? it could be fungal but again idk
I don't know if it's fungal. Fungal infections usually replace and grow off biological matter. Rooted into it. This seems to be mutating the host itself. Some of the corpses you find show to be in some failed transformative state. Their hands turned into claws and all their skin melding together.
oh! okay well yeah you're right, but again it's about what's causing the host to mutate, i dont think this was an experiment
How do we know it's even an infection? Couldn't it just be they're some sort of species that went undiscovered until now?
They seem to humanoid
right but you can tell they're gorillas and apes
The mutating corpse I mentioned. It's clothed.
AHH
what is
THERE WE GO THE PUZZLE PEICE
Which enemy is clothed
A corpse model. It's in a curled position with its hands and face melting/melding together.
oh
It's in the stages, or was of mutating into somethimg.
so is this mutation caused by a physical interaction with this 'parasite/virus/whatever else there is' or is it an air thing
could just be someone mutilated beyond recognition
well, I guess at the end of the level it does say "Infection Status: insert level"
I can go find it later. But their skin of the arm and hands is literally one continuous patch and one hand at least is turning clawed ans disjointed.
probably ebola
My guess is the transformation is destroying their clothing. Whatever scraps remained probably rotted off in the years before our Rundown.
This seems like, fungal idk why with the mending and and entire bodys changing but alot is pointing the other direction as well
Since in the Lore pins it's been confirmed the Rundown takes place some years after whatever the hell happened down in the pit.
will you atleast agree that a fungal infection could cause what we're seeing under specific circumstances,
and thats a good bit to know that we're here after
I won't completely discount the idea since we know little as of now either way.
Just find it unlikely. Whatever caused this nonetheless probably came from one of the Digsites. Since a planned sub area is called "Digsite."
Could of been something originally from Earth that the Meteor released or buried.
Or carried here. Though IIRC the Devs said these things aren't Alien.
Doesn't like a weird combination of fungal and viral
viral in the sense it messes with the DNA
Fungal in the sense of the growths
Could just be a viral infection that causes the growths and messes with the DNA though
well then why wouldnt it just be viral and cause tumors? plenty of things cause those effects, I wouldnt say it messes with the DNA so much as it causes the body to freak out and overgrow these things, creating the puffy heads and growths
Maybe its a subspecies of human, having been found while digging in this facility, i mean theres mining company boxes everywhere, this had to have been a drilling rig
it messes with the DNA in regards to the head mutations (the giant mouths) the scouts, the big guys
Fungus can't do that with making you just bigger in all cases
The Stage 4 infected in The Last of Us is a great example
You don't see that sort of transitioning here though
see thats why I lean to the subspecies theory, if they GREW UP like that, adapted like that, there wouldnt be any sort of mutation going on, it wouldnt be an infection, maybe the infection level mentioned in game is a way they reproduce, via spores and you get a chest burster?
like I said, at the end of the level it tells you your infection level
Not turn them into others like them, more like use them as incubators
It's split, down the middle. Not just like an evolved mouth.
But there's clear signs of it having broken and bruised like that.
well in all fairness we dont know if they have any sort of interaction with each other, they are extremely aggressive, and obviously encountered operators before
so to think maybe they had attained injuries related to that wouldnt be out of the question
okay....
I'm just saying, it really doesn't look like they were born like this.
yeah
I mean weve seen nature make crazier tbh
good point
also good point
they just need a snickers
you're not you when you're hungry

and thats not factoring in injuries from possibly interacting with each other, we have no idea whether these things could potentially have some semblance of an interaction culture between each other, it might be possible if they interact with each other maybe the big boys take the hands, we havent the slightest clue
the glaring issue with my theory is the exposed entrails, maybe its some sort of storage for that tapeworm ass mouth, just theories lol
but if it's some sort of subspecies... then it is alien... so it has to be an experimental viral infection that broke out
whats your reasoning?
the devs said they're not aliens or zombies
yeah thats why i went onto the subspecies idea, they just inhabited a series of pockets underground
soon we will have answers and i will be here laughing, because what if we are all completely wrong
^ what if we ARE, but what if were right?
interesting idea
As much as all these debates are very very interesting, id prefer for the players theory to be wrong as it meant that we did not thought of the thing the developer had in mind
even if we are right about something, the way it is delivered to us will be in the developer's way of presentation, we are only able to predict or guess the big picture things like motives, origins, or current state of things y'know
so even if we are right, it will be very intriguing, trust me, the devs know what they're doing
Given there is an "infection level" for the characters, it is most likely some sort of disease, whether it's bacterial, viral, fungal, or some sort of protist.
Unless there are reasons to think otherwise, of course.
i think it's a parasite
Oh yah, I forgot parasites.
Could also be a prion, but that feels like a weird direction to take (same for bacteria and fungus tbh).
Or just an alternative life-form altogether, like Halo's flood but not alien.
It is a parasite
In a trailer earlier
they flash a few things
but to sum it up
leads to a mexican town that has a name called demon tick that's near a mining site
@atomic tree Ah, good to know.
Feel like there's more to it though, considering ceiling flesh.
biomass from decaying bodies
still infected with said parasite and remains partially alive
My guess
It's a huge living mass, though.
not just a splatter
Not to mention, it's in an area where the sleepers are more "developed"
Might be safe to assume similar masses are built up in deep parts of the facility.
Is there much talk of what PoV the game is from?
On one hand, we may be entering bodies via some sort of terminal, but it could also be we are the Warden looking through the prisoner's eyes, explaining the boot-up sequence. Is there a definitive answer on this, or is it up-in-the-air?
All we know for sure is that we dont know what is going on
I think I've noticed a plot hole/flaw in logic with the enemies.
They take extra damage from headshots, but they can survive without their heads
Well, Big guys takes extra damage from stomach shots.
Yeah, but all the smaller ones take extra headshot damage.
its like cutting a chickens head off
it still lives for awhile
or it has no organs
fuck spiders
try and put that in suggestions with the spiders. watch that ship sink
👆
It's a hard disagree from me. Spiders arent so bad, centipedes are abominations
Now that we now its a parasite (or atleast i know) we must FIND REAL EXAMPLES OF A PARASITE MAKING PHYSICAL MUTATIONS TO THIS EXTENT
Now what better place to do that than Reddit 50/50 challenge who’s in I don’t want to sort through myself
@atomic tree big guys are the weakest in the back actually. Hitting in legs is useless. And hitting in head is second place to the back.
1 big guy can be taken down with 3 people hitting straight into the back. I haven't tested with 2 people.
also another point i want to bring up, if they suffer damage from head. and internal organ shots, then i have a question. do they bleed?
Well, they dont "bleed out" and die. Maybe an oversight?
Also with trip mines, you cant activate it walking past but it should go off. There is no way for the trip mine to determine hostile or foe. I hope it gets patched.
but do they bleed, does blood splatter?
Their bodies do. Just watch a youtube clip
Pretty gruesome. Just not blood not your asking.
so then they have a heart right? from there level 2 and 3? alertness?
Would make sense to bleed out something.
if that what its called
OKAY SO THEN THEY NEED OXYGEN WHICH MEANS THEY HAVE LUNGS
WHICH MEANS THEY HAVE A FUNCTIONING BRAIN
Being too logical though. At the end of the day it's just a game. Overthinking
yes and no
Over analyzing, separate the body from the mind. - Maynard James Keenan
thats what im doing
this means that the parasite only changes the host physical features, without affecting the internal organs too drastically
am i correct?
or are there something i dont know about that proves me wrong
It would seem that way. Pure speculation until we actually get some real background info
I'm very intrigued on how the story will go. Only thing it seems to be missing. Gameplay is there, having alot of fun with duos runs and solo.
okay i know im sorta spamming but i want to say something else. the tentacle guys you know the henti people, it looks as if the tentacles come out of the spine, almost as if they connect directly to the spinal cord, which means that this virus is ort of intelligent, using pieces that are already there to evolve
Yeah reminds me of the queen in the ant or bee hive
Makes you wonder why they stay awake while the others sleep. What made them different? Are they telepathically being told to "scout"?
Hive mind
OH
Oh don’t get me started with the hive mind

Kind of reminds me of the concept of "The one being - System Shock 2"
Or SOMA in a way
has anyone found a parasite that creates mutations/deformities that severe?
There is that fungus that gains control of an insects motor functions, guides it to a high spot like a tree trunk or something, then it grows and releases its spores, killing the insect in the process. The results are a tad gruesome. Tho I don’t think this is a fungus, definitely a parasitic organism.
yeah i remember hearing about that but it is a good thought, I really enjoy this 'Hive' theory. And another question, has anyone seen them eat? like ingest a source of energy because they needed it, not out of a threatening manner
Haven't seen them eat anything, but their fingers and toes does seems to be bitten off (decapitated). More so, if it's a parasite it might get its nourishment from the host itself.
They might get it from the dust like stuff floating in the air
Or the orange glowy rock radiating something
Well yes but we know this has been around for a while if the parasite gets nourished from its host then the host would be dead
@versed meadow I mean the host is more or less a egg filled husks.
what do you think the flesh ceiling on C2 ?
I understand this but that doesn’t answer my question of how the parasite gets nutrient, more importantly the host it’s self
The flesh ceiling huh? I’m on C.1 so I wouldn’t know but is it a flesh ceiling as In flesh or like from metro in the reactor
yeah, the intro is "DONT LOOK UP"
you can see flesh ceiling on the red room
maybe the whole building is inside a monster 😛
Unlikely
@steep lynx @versed meadow what you want to know is cordiceps, this fungus takes over the mind of ants and a massive variety of insects, locusts, jumping spiders and the sorts, but ants are the most common infected.
and yes, its a fungus
not a parasite
That is true.
I know , I specified that earlier
I meant the thing controling the sleepers.
As in whatever controls them probs aint a fungi
theres also a parasite that bites off the tongue in marine fish's mouths and replaces it, eating the food the fish ingests, so it doesnt go to the fish, and will stay there until the fish dies
That is also true.
cant remember the name though, so i will have to check
It looks like a weird trilobite from my recollection. Kinda smoothed out like a Pill Bug in an uncurled state.
Cymothoa
Cymothoa exigua, or the tongue-eating louse, is a parasitic isopod of the family Cymothoidae. This parasite enters fish through the gills. The female attaches to the tongue and the male attaches on the gill arches beneath and behind the female.
something like this
👌
He looks smug af. “Where’s your tongue now loser?”
heck does this fish even need to eat with a tongue
its got molars
👀
wait
fish sleeper
thats looks like the ocean man
webbed feet etc
oho
I don’t think id want him to take me by the hand
i doubt its a hive mind, since they don't seem to have any form of higher learning capacity and every sleeper in the facility doesn't run at you from the other rooms
I was also thinking about the grabby tongue some sleepers have, and their heads resemble a sort of Venus flytrap, as if it was meant to grab and draw in prey and clamp down.
Of the flytrap or the sleeper head? You posted and emoji of it a short time ago, but I’ll get the flytrap in a sec
the tongue
Oh my b. The one that reaches out their mouth and basically punches you. Super quick
Tried to find a photo on the wiki, I’ll scrape through any of the more image related chats and see if I can find it.

The one on the left is showing it off nicely
wonder if there is a photo of inside the mouth
or tongue
brb
this is a lamprey
Is this what the inside of the mouth looks like
I could see that.
Let's not and keep this about the game lore and not spam off topic messages or emojis
I did kinda have a point to this, didn’t mean to stray from the path.
understandable, have a nice day
I was mostly thinking of the evolutionary path of these things. Like the whole flytrap mouth and elongated tongue. I was going to point out that there are some very noticeable similarities between the lower and higher tier enemies. Like how the more melee based ones that are angry and red are essentially little versions of the big standy boys, and the same goes for the shooty boys and their wandering tentacle protruding counter parts.
What i mean by this is that the little ones may be a previous step in the evolutionary chain these creatures have.
good take
I was also thinking of comparisons between these creaturs and other sci-fi/horror monster of a filmic variety. The most obvious one is the Thing from John Carpenters film of the same name. Mostly for the grotesque aesthetic of these two being, that’s really it.
But I was also thinking of the third Alien film, with the Xenomorphe “born” from the dog in that film, and how this points out that the shape and movement of that same alien is dog like, meaning it takes bodily designs from the host it grows in.
And my final point, the mutated colonists from the film Pandorum, which is very rad and I highly recommend, cuz it’s really a.....sleeper pick 🙂
Anyway, the plot of this film is the usual earth is dying we need a new home, and what essentially happens is that a crewmemebr of this colony ship goes crazy, plays god, and basically manipulates whatever crew is awake into cannibals, and Mr. God goes to sleep in a stasis chamber and doesn’t wake up for another few hundred years. While this happens, the people he left out of their tube, and due to special enzymes or whatever that are meant to help them adapt to life on a new planet and their cannibalistic way of life make them develop to live a life on the ship, adapting to that surrounding, rather than their new earth.
My point to this long ass essay I wrote it that I feel these creatures aren’t necessarily supposed to come out the way they are, just that their only option of assimilation was the human form and body, thus their appearance in this game.
Very sorry for the long post, probably could broke it up better lol
@quasi hearth You could probably think of it as getting shot in the lung or some other organ that isn't the heart or brain. You won't die immediately, but you'll be quite more debilitated than if you get shot in an arm or something.
oke
@stoic rock whats that animal you posted
It is a Lamprey, it’s kinda like a giant leech except way freaky in my opinion. They live in the sea and closed off bodies of water as well. @lilac island
I see everyone talking about the sleeper's tongues, but I wonder if they were based off a blood worm? We have them here in the maritimes of Canada and eastern US
I usually don’t have nightmares but I’m having one tonight tho lol. I can totally see what you mean tho. What is the function of it turning inside out (I guess that’s what it’s doing idk) just to understand how it could relate to the sleepers and their violent tendencies?
Its actually not them turning inside out, its a proboscis with 4 jaws. They are actually venomous and can even sting people. They are also carnivourous
Another fun fact is that the teeth you can see there are actually made out of cooper if I remember correctly, which is really interesting for a living creature
terrible buggers.
A worm a long ass time ago:
Wonder if I could go BLERGHER some day.
Pretty much yeah 🤣
@steep lynx thanks homie
Dude, nice screen cap
I didn't realize there were feet. that just furthers the view that the strikers are infected with a worm parasite
Hey so do yall know about the fungus that takes over ant brains turning them into zombies?
yep
@wide pewter It ain't fungi, that have been disproven a lot 😛
I know we have a case of the parasites but just an interesting thing thst nature has made
I actually haven't heard anything against it other than "it doesn't look like fungi"
So if something like a fungus can brainwash
Imagine how complex parasites influence their body hosts
also, the differences in appearance between sleeper species could be explained by multiple infestations
@narrow elbow Well, the worm like creature that dwells in the sleepers, the eggs sacks, the flesh celling.
Oki another one idk if its been mentioned
don't know if you've seen how drasticallly different fungi can look
You know the worm species in Halo? The hunters
usually they aren't very locomotive, though
I know the hunters, yeah
they're like manowar but killing machines
Yeah, but the worms in the sleepers is quite "not fungi" looking 😛
in the strikers and chargers, specifically
shooters don't have anything wormy
except the scout, but that's a different, specialized wormy
So 4 out of 5, that is proven more against than for.
But when they combine into their numbers they form a greater intelligence
yeah, like the man-o-war
which is a collection of single-celled organisms acting as a whole
emergent behavior's super cool
Which is how the parasites work in gtfo
@wide pewter How we assume the parasite works* 😛
could be set and forget aside from the strikes
rewire the brain and let the body do the rest
...i'd think it wouls be terrifying if your character saw a worm dingling over your vision or from your suit if your infection level was high
Reminds me of the hell hound from Hellboy @narrow elbow
Yeah i loved it
What was terrifying was that they were also supernatural in the sense.. that they multiplied once u killed them
pretty hard to beat organism
🤔 if you shoot a big guy in the chest snd his arms and legs and head are intact.. wouls u get 2 half sleepers
in practice, though, they'd probably eliminate any food source for themselves rather quickly
I doubt the big shooters would that way
or the big strikers
They do with just their legs left
I think the worm has to stay intact to continue control
the abdomen never breaks apart
Yee
Maybe we will end up with a run down going through a dissection room for lab portion..
Laboratory rooms*
so, is the warden a person or an A.I?
The warden doesn't actually exist, its just a constructed created in your mind from all that time in hydrostasis, and no one can prove me wrong.
I can prove you wrong @livid cape
Some say we still hallucinate its voice to this day
Noot Noot
good bot
is it just me or do i hear like, distorted voices
that aren't human
or are not our humans
how many "infected" have we killed? and does that count as murder?
If you want a canonical number, I'd go with however many you kill in the missions.
Minimum being as few as you can get away with, maximum being the most that can spawn in all the levels.
Kinda complicated though, considering waves can be infinite.
but does it count as murder?
Naw, it's a just killing.
Their lives are also probably not valuable considering they're not exactly intelligent.
Shouldn't matter under any decent ethical theory. They are no longer the sorts of rational beings that we would otherwise value.
they were people though, so couldnt we find a cure for whatever sent them into this frenzied state?
they are beyond impossible to cure by now
they are too far gone to be cured at that state
Supposing we could, there's still the problem that they're a great risk to us. We might have a moral imperative to spare as many as we can, but we would be justified in killing at least a decent portion. Definitely can't just be cured, though.
they still are intelegent and semi funtional beings, so should they even be treated as a human? can they be domesticated?
can they be put back into society?
their base instinct is to kill us when we enter their territory, and who knows what they're brewing up down there, evolving and mutating
it would probably be best to exterminate them, but assuming this is hidden from the public, the people in charge like the warden probably want something that's down there and to research these mutations
they learned how to camoflag and put on armor to protect themselves. all im saying is that they might me bore intelegent then they seem to be
armor?
who says they learned? they just adapted
that's adaptation/evolution
yeah anything can adapt
the beasts only have basic motor functions and a drive to kill anything that moves
or atleast infect it
at most this has been going on in a lab for like 5 years, evolution or adaptation can't happen that fast, or even with a confined group of what was people
it's fictional
true
it IS a parasite
Depending on what we figure out, it could just be designed to do that, or it could be a species that evolved over the course of millions of years, went extinct, and has been resurrected.
but as it stands
I'd say
if it were real life and people had to hubj about this
In the end
It would be justifed to exterminate them
Their only purpose is to grow in numbers and they don't have a reason to live other than that so humanity wouldn't think twice
well yea, they are a threat
I have a question in the lore when our characters die (on a failed expedition) did that happen? Or does that not count, like are we playing as new people every time we die?
I have a feeling that canonically no, the player characters don’t really die, it’s just us dropping the ball and having to restart.
Unless we’re clones
No I think we’re prisoners (that have not been cloned)
Also in that case MY CHARACTER HAS BEEN DROPPED IN THREE TIMES HE IS MENTALLY UNSTABLE I FEAR FOR HIS PHYSICAL WELL-BEING
whoops lol good looks!
No he ain’t I actually think my characters gonna kick the bucket
I’d say clone theory is actually very possible
We can assume there are sectors of pods we know as HSU
Whether these contain the same people, different people, or clones of these people idk
Your ruining my vibe buddy >:(
What
How exactly
...
You wanna know how
Because I disagree with you
But I don’t have any evidence to disagree with you
Like I said this can just be applicable to clone theory
And that’s why you are ruining my vibe
Alright
Because I can’t say that ur wrong
Idk
This is all confusing
Rn
There’s not much evidence
Well bye now
I’ve said my part
Does does the Prisoner Evaluation mean after the game ends?
Seems pretty strange for clones to have unique backstories and personalities
Why wouldn't the warden just create mindless drones in that case
Because mindless drones are very bad, look at the droids from early republic Star Wars movies
also because mindless drones have no ingenuity or extreme willpower to get them through situations that are seemingly impossible based on standard views. which if im reading the atmosphere of the game correctly, the warden kinda needs
Actually on the hsu missions when you query / ping for HSU I’ve seen multiple names so I doubt it’s clones
And I’d like to direct you to pay attention next time you load into the game and read all the text... it’s basically your character connecting to a prisoner via neutolink
my friend was playing and the dna sample she needed to receive was that of a 15 year old girl, im leaving it at that
A.1
yeah, I've had it too
the thing in the cryopod doesn't look human though
could be chalked up to the devs not wanting to model differnt people inside
especially when it's already so hard to see inside
Or it might be the remains of the person... mutated and disfigured remains...
Unless they are still alive and...well... i´m not going into detail because this is a "fate worse than death" scenario
at that point they would be considered a different species, right? their body has changed alot compared to a normal human.
what is the official name of the infected anyways?
i'm pretty sure the difference between a species and not the same species is if you can have sex with it
boi
thats not what i was saying but ok
AzurInfinityToday at 12:17 PM:
Nestle is the company behind the sleepers in GTFO
Can we even consider them a species? They mutated differently but one common theme is apparent: They changed to kill. Survive levels of trauma and evisceration that would be considered lethal for any other species, attack with pretty much no self preservation and have evolved traits that are designed to be as deadly as possible from whats aviable....
If anything thats weaponized life form category
It´s like... the infestation is a type of bioweapon
Glory to the emperor
you know it
is it a different species or not?
i would think its an evolved human. boils down to basic instincts if that is what the virus does. i feel that it's somewhat like the G-Virus from RE. it want's to self-preserve, however the small guys are not viable candidates for the embryo, so there has to be a higher unit somewhere that we haven't seen yet, aka a Queen or King of some sort, that is breeding this type of evolved human, or mutation. or did humanity find something it wasn't supposed to find and it ended up screwing us similar to what Dead space did?
Whats up with the ceiling in C2?? That's gotta have something to do with it
Also why does turning a reactor off summon the shadow bois, but turning one on doesnt?
because it's a different part of the complex, maybe the shadows were feeding off the energy the reactor was outputting somewhere nearby, and when it shut off, they went to the sound of the alarm
inb4 dev's read this chat to find good ideas to develop the lore. There are some great ideas and fantastic speculation in this chat. 😛
i mean, lore is a fun thing, i just wish there were audio logs or something you get for lore after completing a level
On that note, I think it'd be cooler to actually discover audio logs during the mission that contribute to lore as opposed to being rewarded with them for completing. Would give an incentive to explore each and every room of the facility, no?
yea, but i would rather them not be hidden and more obscure. mostly because if there is a needed log on like E3 no one would go after it
Having to go into an extremely dangerous area of the facility for a tidbit of lore would feel like a reward in itself. Like an achievement. I would organize runs just to obtain lore bits instead of just trying to optimize completing missions.
imagine having a 5 hour run for a 30 second recording, i wouldn't but others would 100%
@novel oar Have you seen the film "Pandorum?" SPOILERS The creatures were humans who were given a virus to help them adapt to their new world. The problem was that they were brought out of stasis too early and thus "adapted" to life on a ship that was slowly degrading. Maybe something similar happened here...
I'm just snowballing ideas...
I've never had a run last longer than 1.5 hours. Thankfully. But fuck me, I'd still do it.
@round valley How about the exact opposite; logs that are supposed to contain lore but only contain the mad ramblings of the previous team members? It could potentially help with the atmosphere of the game while throwing in small bits of lore.
just more art, concepts of scapped "test subjects" would make me so happy
i want to see the design process of the infected
@lavish pumice I can get on board with that. I think finding the occasional audio log whether it's relevant to the plot or not would be interesting and add to the experience. Though I'm a big D&D nerd who like roleplaying and the like so I tend to get immersed in the world while I play any game. So I know a majority of players would probably just skim over them and keep talking strategy while the logs played. 😛
How do I make this into a suggestion on the game suggestions section?
@round valley SUBSURFACE TRANSMISSION LOG
06/11/20**
PRISONER RR/D/621-33
BEGIN...
We've made it to 21-Baker. Uhh, temp readings are normal, the Warden must have shorted a fuse sending us down here. No Sleepers, no salvage, nothing of note for the past two sections...
GUNFIRE
"FUCK FUCK FUCK SHOOT FOR THE HEAD DAMNIT!!"
HEAVY BREATHING
"FUCK THIS!! FUCK THE WARDEN! FUCK -------! I CAN'T TAKE ANYMORE OF THIS SHIT! WHAT THE FUCK ARE WE SUPPOSED TO DO WITH A BUNCH OF HALF-BROKEN DRIVES?? FUCK!!!!
END SUBSURFACE LOG
Something like that...:-)
damn, dont dis the warden, they are always watching 👀
i think it would be fun to access it into specific terminals
with a specific comand, like //log RR/D/621-33 @ terminal 14 at C2
It could make accessing the terminals a bit more interesting. Checking the "commands" would show the "LOG" command only on terminals that contained them. Anyone interested in the lore would make hunting for them a priority.
@lilac island Nobody knows and we haven't gotten anything
The shadow guys are the weirdest enemy so far.
Wonder why the reactor is off the normal map, as well.
My theory on the shadows is they somehow change the pigment of their skin to match their surroundings, basically any part of their body such as the chest will change it's pigments on a molecular level based on say the exact opposite spot on their back.
these enemies strike me more zombie type
because would aliens really have human blood
and why would the breed of aliens exist just to be hostile
but with the tentacle stuff yeah i can see it being aliens
they're confirmed not to be aliens
but the infection/pathogen itself could very well be extraterrestrial
they're also confirmed not to be zombies iirc
i mean their body type does look very human, the infected females become ranged attackers, men become normal grunts, but that dosn’t explain scouts or brutes
mutation ?
some lifeforms do hunt by spreading a sort of thin layer of mucosa , and they feel when something touches it
sorta like Scouts do with their tentacles
new hypothesis:
someone was conducting some sort of experiment on the human body
and created sleepers and scouts and everything else
have you played c2, because what about the big pointy black guys, how do they change?
but that wouldnt explain the quantity, could they still repopulate like that?
the hole that we go into at the start of every match is the meteorite crash
with the meteorite, maybe a new pathogen or virus was found in it, and then taken away from the public to be experimented with to see how harmful it was. after running tests on people, they created sleepers and other mutated freaks
we know the game is set where the real life meteorite fell some 70million years ago, and even the name of the company is a reference to that, Santonian or whatever. So I think whatever the pathogen is ( which is most likely alien in nature ) is the source of the mutation
i wouldn’t say tested
the hole that we go into at the start of every match is the meteorite crash
@vocal sparrow obviously I can't confirm it but I am 99% the hole was made by the humans as an entry way to the Complex
because the steel beams are twisted upwards
meaning something digged out or exploded from the inside
but go into any mission and see the broken debris, nothing humans can make that big of a hole,
an explosion could Skull
plus whatever it is crashed through the complex, we didn't even have humans 70Million years ago
so it wasn't the meteorite crashing
true
hm
maybe the virus survived long enough for humans to exist
and then infected them
the steel beams are very clearly twisted upwards, something happened from the inside out
yeah
explosion is unlikely because i dont think an explosion would just be in a hole like that
it would be several holes
not just one
We know the facility is nuclear powered, it could very well have been a set of small explosions made by the Warden to give prisoners the first access to the Complex
its a giant hole, 1 straight shot down, an explosion would stray away from that, and even then if it was a metior it would have to go really fast to cause that big hole, maybe each runway is a diffrent type of infected from a different pathogen from a different part of the world, it would make the most sense considering that they have shown the runways going as deep as E, which would probably be 100kms, that is why we use the landing gear.
my guess is that with the next set of rundowns, we don't drop in by crane
but by passing through the door we opened at D1
But skull, meteor fell 70Million years ago.
it didn't fall after the Complex was made
could be an unexplored area on the map, that dosn’t explain how buildings and intire areas of the facility are broken open
i'm gonna queue up, i'll talk after the game
maybe this is a different meator, all of this is still up in the air anyways
meteor*
again, the direction of impact was upwards
how?
You can see metal beams point upwards
Okay, so the “steel beams” or “weird claw things” are pointing up, and so is the ground attached, so the hole was made by unnatural causes
Detailed, and not so detailed explanations
But basically, the meteor didn’t cause that giant ass hole
here is my new theory, maybe it is a royale, or a big bad that we haven’t seen yet
it's what I have said over and over, the beams are pointed upwards
meaning something came out from inside
And since it seems that those floors were joined together, then yeah, Lucas is right
well, at that point could we assume that it would be dead, because it would most likely hide out in A1 or something closer to the surface
or would it be lower down?
I think it's not a living being or anything like that
And even if it was a living being that had been infected, then they’d have the problem of light sensitivity, assuming that’s a package that comes with being infected...
And even then, we don’t even know if intense light hurts the infected or not...
So once again, Lucas’s point is more likely
I mean they might retcon the beams to point downwards, then yeah, something would have digged inwards
but at this point its still all up in the air
well yes, but we can confirm some things
most of us agree that the hole was made from the inside out
i have one dying question, are we actually prisoners, or is the warden a company making us do this, in missions you can find bodys with guns just laying on the floor, i think that we aren’t the first squadrant here, and probably aren’t gonna be the last
you're right. we most likely aren't the first. Before each mission you can read a small text log of the comms of the previous people in that level
as for the whole prisoners thing, we don't know yet. We might be actual prisoners forced to do dangerous work, or just something else
Bishop and Dauda ( 2 of the main characters we play as ) seem to have some sort of connection to the Complex
and there is little things at the end of the level, like your mental state, physical harm, ect. I think its a company, because there would be no need to track that unless there were repercussions
who knows
@ the warden
do you think that there are multiple rundowns? across the globe with different yet somewhat similar infected?
no the runsdowns are just the name the Devs game each set of missions
think of them as campaigns from other games
we are at rundown #001 , meaning it's the first set of missions, later on we'll get rundown #002, etc
multiple locations, rundowns are all the missions that you could do in that current location.
doesn't make sense to break it into multiple locations
there's little to no info about anything on rundown #001, doesn't make sense to move to another location
they game needs to keep going with the plot of the rundown, at least until they flesh the plot out
then yeah, they could move to other locations
we have to go deeper, and what happens when we reach the bottom? do we blow up the evidence or do we leave it for another day?
and again, we are playing on top of the original real life crater. there's only one crater like that
so doens't make sense rundown #002 is set in another facility in Japan for example
i mean that is why there are different server lfg chats tho
hm no
they're there so you can find people to play with with minimal lag
it's not a game mechanic
the game itself is still set in one unique location
you also play as the same 4 characters independent of where you are playing from or with
ik, it was a joke, but where do you think the rundown is located?
it's in the Complex like I said, which is located in Mexico
yis
in the real life meteorite crater
What i meant
it's located there
the Complex is built on top of that crater
i hope we can break into the crater
or something like that for a final mission, F1
a crater is a hole man , the lab is literally built on it
and by the looks of it, they're digging further down
This mad lad want's to break into a hole
the crater in real life is 20km in depth, in the game you go way further than that already
so you're already breaking into it I suppose
i ment the meteor, ffs, 😤
there's no meteor man
there might be chunks of it I suppose, small like a boulder at most
it crashed and exploded, like all meteors do
well yea, but what do you think caused this whole thing?
again. I side with an alien pathogen that came with the meteor. we took interest in it due to some property it had, but it turns out to be terrible
this might help you clear your confusion
it lists some of the stuff we think we've confirmed
google slides is updating
and what time period is this, this has to be somewhat back in time right?
and what time period is this, this has to be somewhat back in time right?
@vocal sparrow why do you say that, I'm curious
about 7 years ago we had the technology of turrets and making thing fully automotive, yet this base is fully out of luck when it comes to defenses. Terminals seem very dated(imo) mostly because the only respond to simple commands. this might just be blatantly wrong but i think that the door unlocking sequence is completely a facial scanner for the crew. the one thing that trumps me in this way of thinking is the hacking mini game, because i can’t corilate it to anything
okay
It's not a base for starters
it's a lab / mining facility
all your tools are repurposed mining equipment
I think it started has a mining facility, and then later got repurposed into a mix
very likely
Yeah
how would the doors relate to a mining facility, it still has aspects of a labratory
They found the stuff, and lab got introduced
i think satonian industries is the mining corp, and the warden caused all this
just a spitball
The warden?
think about it like this, they're digging hundreds of kilometers down. They need security doors regardless to make sense only certain people can access certain parts
it's no different from a modern day lab
Seems very unlikely the warden did this, in my eyes
there's loading/unloading areas , there's storage areas, there's nuclear reactor areas
a simple loader can't have access to a nuclear reactor
they caused it, so the should be liable to fix it. even if they did not cause it, what would make them want to get involved?
and a nuclear reactor technician has no place inside a loading bay area
hence the doors separating everything
the unlocking sequence scans your ID's I'd guess
that's why you need to pick them up early at A1 or A2
it's even stated in game
you need them to access one of the doors that leads to C1 or B1, don't recall
@vocal sparrow Has of now, it has not been confirmed what the warden is, so i could be, it's an AI implemented in the complex, doing what it's programmed to do
really no idea tho
as for who did the entire thing
I see it like this, Santonian is a company, and as such, it's most likely for profit. The Warden ( regardless of being an AI or a human ) is most likely tasked with getting someone inside to recover a priceless piece of evidence, or sample, or even destroy something that implicates the company , or simply to find the source of the infection and end it
Yeah, something like that
i mean the warden was made by someone, and that someone knew about this intire ordeal, maybe it was their effort to get involved or get a profit out of it.
If the warden is AI, it would props have been made by Santonian
definitely
all we know is that the Warden forces people down the Complex almost daily to complete errands
Yes
either gather ID's, or samples, or turn on the reactors
And alot of them at that
i’ve seen the warden speek before (in the discord server) and i think it just could be a rouse
it was a bot
was?
Where have you seen it speak?
@native shell is just a bot
scroll up and you will see it eventually
In the Warden channel?@vocal sparrow
then it's just someone whose named after The Warden
no, red name and all
then the bot answers to commands
yea, i just wanted to point it out though
nah most likely just a fun joke
yis
dude above it said the warden was probably non-existant
Yas
i mean he is right
jut proves that whoever dev is behind the bot, actively reads this
and they're laughing at us right now
if they were here they would probably say something, this is most likely the least moderated chat
on the contrary the way I see it, if I was a dev for a game
I'd be here daily without saying anything
just seeing what people come up with
this is the ideas machine
and having a giggle at their expense
maybe one or two future eastereggs
regardless, all we know is just assumptions , very little has been confirmed and can be retconned at any point before the final release, this is an Early Access game after all
hey devs, can you put my username on a dead corpse in B2, next rundown? thanks
Who is to say there is gonna be a B2?
😳
if anything it'll start from F1 downwards
The missions could go like A1-A2-B1-C1-C2-D1
in the trailer it got reset, and it stayed a-e
F
hm, TIL
okay so I think the idea is that as the game nears completion level and goes into full release, they will change the entire gear system
i don’t want a payday2 system again
Ludvig mentioned somewhere that the scavengers get to keep whatever they find on each level and take it for the next mission
so I am hoping that becomes a gameplay mechanic at some point
maybe you can scavenge some equipment or gear and you get to keep it
i can’t wait to find a little crown and wear it at all times
basically it's an unlock system
I kind also want each character to have their own specializations too , maybe someone is better with shotguns , so he has more shotgun oriented equipment and etc
imagine someone being an engineer or so, so they can refuel the turrets faster, or get more ammo from each refill, stuff like that
so it gives each of the 4 characters their own personality and twists
This sounds like a convo for the #gtfo-chat
I just mentioned it cause it ties with what Ludvig said about the scavenging
payday2 flashbacks
right now it seems like we have already scavenged each equipment, possibly proving that we have been down the hole before, or they left it there as a placeholder while they continue to flesh out the game more
is c-foam real?
What kind of question is that?
hm
Well, have you seen any down there
i ment irl
That makes alot more snese
yes C-Foam is plausible in real life
sense
i’ll start making a C-foam compound right now, when it comes in contact with flesh it sets of a reaction to freese
freeze
we use foam to seal holes, make insulation , help with the integrity of weight bearing walls, stuff like that
i was more concerned about it freezing instantly when it comes in contact with things
it turns thing a light blue, its a safe assumption to say it freezes
never paid too much attention
I'd have guessed it's just a glue adherent like most games make it look like
Hi looking for group to join for A1 rundown starting game?
Wrong chat
?t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
it clings on to things dealing damage
I am of the opinion that the game is just a game. The prisoners are being controlled remotely and being ran through hypothetical situations so that when they do the big push with the security forces they know what will work. The warden is just a admin running the sim
its the same argument as “it is all a dream”, it could be possible, idk.
there are alot of possible explainations for this phenomenon
Hey has anyone brought up that the monsters "tentacle" is very similar to blood worms?
Alrighty
so, do you think the parasite could be killed by exesive light? for example in C1 they rush the reactor because of the light
just an idea
it might not be because of the light
it could also be noise
or the fact that they can feel that something is getting turned on and it's causing a ruckus
Has hive theory been debunked
no
they flash when you flash your light at them, flicking the light at them still gets them triggered
not enough info to prove or debunk
not turning it on and moving the light at them
We have some proof but not enough to prove it
maybe its different types of light that trigger them, for example red lights (C2) don’t auto anger them, same with red and green glowsticks.
Correction: we have enough proof to say it’s a plausible theory, hive theory that is
it's more likely that they have grown acostumed to the dim lightining, so anything more than that triggers them
machinery sounds also do not trigger them, such as doors opening and etc
but footsteps do
What dim lighting! Bro they sit under LIGHT BULBS
most are under very very weakly lit rooms
Which is why my game suggestion #goodsuggestion would make the game more lore friendly
that still dosn’t answer why they aren’t mad at red lights or green lighta
Yes it does
lights*
The glow sticks are dimly lit
it's possible they only care about a certain spectrum of the light too
Not military grade flashlights
OH YEAH
All the lights we see in the complex are shades of yellow so it could be a color thing (which I know is different then spectrum)
we don’t ever see blues or purples
That’s what i said
i know
Okay then
the infected biology is kinda wack, like the females don’t have eyes yet they still know where you are
same thing with regular boys
Sound
what about their “bullets” like what even are they?
Mucous maybe
dosn’t explain why it can home in towards peolle
some animals have specific organs that allow them to feel when something is close, by eletromagnetic sensibility
or sound, or smell
comfirmed
y e a
human shark mutants that shoot homing puss bullets at you
Yes
GTFO in a nutshell
@frail pollen we solved it
i can’t wait for the water level
Same
harpoon gun time
Lmao
hear me out, what if they had a breeding ground inside lakes, it makes sense, dark, dimmly lit, moist(like the labs) and they can lay eggs there (females)
how?
what if the prisioners are like fish from spongebob and they can only see water from above
/outside the water
broken. water containment rooms
THEY HAVE A HEART WHICH MEANS THEY HAVE BLOOD WHICH MEANS THEY BREATH EHICH MEANS THEY NEED OXYGEN AND LAKES DONT HAVE AIR
yea, like a catfish
yea
o no
😳
I WILL PROVE YOU WRONG
watch the hammer come down for attempting that
SCREEEEEEE
i mean, they do have wiskers like a catfish, look at the scouts
so its even more possible
SCREEEEEEEEEE
THOSE ARNT WISKERS AND ALSO CATFISH DONT HAVE WISKERS
BUT THEY DO
BUT THEY ARNT
they are
how? no proof
:babyrage:
that makes no sense, its not cannon. they are catfish mutants
The enemy's are humans taken over by a fungus
That too
they are mutated, and now their dna is fused with other dna from seperate species
They are mutated
hey man, you didn’t make the game, we don’t know, all we really know is that they were human, we don’t know what happened its all up in the air, and my head cannon is that they are mutant catfish
FUCK
It's a mine not a lab lol
all good
The urge to ping randos is growing
HE THINKS THEY BE CAT FISH
the fuck are you guys on about
ur a catfish?
i think that a seperate company took the space and converted it into a lab, that same company made the warden
HES OH GOD HES MWNTALLY CHALLANGED
no idea, I got lost in this teenage convo
Lucas?
wat
Help
with wat
The devs said people can make up their own lore
hey now, be nice
But
if he wants it to be catfish, it's catfish I suppose
BUT HE HAS AN OPINION I DONT AGREE WITH
Then deal dude
Ummmm
Mule people
oki doki then
i believe they are catfish, the scouts have the same tendrils as a catfish.
its just headcannon.
I still side with alien pathogenic infection that mutated with some sort of fungus in all seriouslyness
anime bad
i agree with lucas, he is big brain and knows all the lore
I am definitely not big brain
I agree pretty much with Lucas too
I just think the story isn't an convoluted as some people want it to be
i feel like it could be something similar to cordyceps
Ya
yeah exactly Soy
yeah but catfish dont lay hard eggs
thats probably just casue the clicking reminds me of the last of us
i mean, they are mutated, so they had to change, they don’t have eyes, just eye sockets. giants are heavily mutated people (potentially having multiple host parasites) and females can shoot unfertilized(?) eggs from their head, and lay bigger eggs later
and they are catfish
lol
Some guy told me that the fungus or parasite is trying to reform
Fuck me



