#gtfo-lore
1 messages · Page 144 of 1
Uhh havent heard it
holy fuck
or like a bear
thats actually spot on
oh
wait we'll get new maps this month right?
wait that roar?
i know every horror game uses this scream for some hecking reason
something familiar to that?
heard it from a run where it says don't look up
I thought it was just for ambiance
perhaps
where the master of the bois yells or talks to them
like a queen ant
controlls her brood
kinda want to hear all the operator's voice line
or whatever they are called
I rarely hear em due to voice chat, except for earlier when everyone was just quiet for a time
yeah?
@clear axle In C2 Its basically a massive organism comprising of what i think is the massive parasitic infection
In one room you can see the massive thing
Probably the main hive
^
the start of one
Yeah
And when your talking about the Queen Ant analogy for it, it seems to be correct
due t otheir more MUSCULAR or ARMORED stance
Yeah
are u refering to a hivemine?
no
yes?
Yea
because if so
yeah
then that doesnt make sense that they all dont agro
Guard this area etc
yeah
If detected scream etc
However, with the ants, if an intruder has been detected they will all attack it, which is mainly the scouts job to alert the presence, but sleepers only alert the room
yeah
WHich is only similar in that aspect
Indeed kamorar
Also fungi, if youve played 'The Last of Us' Cordyceps fungi is the infection in that game, if it is not then sue me
cordiceps takes over the minds of insects, but ants are the common victim
yes
so wait
this actually hecking works
ants + fungi
heck yeah
fungus has been know to "zombify" ants
@stoic rock its a mutation of a real life fungi
Thanks
it infects insects like ants then controls the ant to move to the highest point near to the colleny
then
Yeah, i know about cordiceps
it dies and releases spores to infect the entire colleny
then the process continues
oh wait
Yea
this could be waht the sleepers are doing
they slowly are making their way to the top
ah yes
C1 if i remember has the we need to move up
all they do is protect the area they are in
wait
WAIT
wait
the hive
must be moving itself up
it hives an area and then goes up
must be it
yeah
and when its done
the hive will move ^
the sleepers
guard the area until the hive is done
then we dont know yet cause we never have seen a hive with* sleepers [in it]
C2 is around a hive with the spiky defenders
yeah
there can be sleepers in the area as well
but we havnt seen a fully grown out hive
Yes
so we dont know their behavior
Prolly D1 has it but i havent got there yet
i think?
@stoic rock theres 0 hive shit
:<
😢
yeah
aw
but c2 shows they are doinstuff
then it has a new type of enemy
a guard
thats much more dangerous
a defensive type of boi
Also you have Subnautic: below zero pfp summoner i approve
❤️
Yes
defensive creatures usally watch the contstruction of stuff
defend
Yeah but what about the shadows
Shadows?
They’re more supernatural than anything organic related
also like to take into account
"During army ant attacks, these super majors were involved in blocking the nest entrance with their enlarged heads. This is the first description of defensive head-blocking by an ant species that lacks highly modified head morphology, such as a truncated or disc-shaped head. P. obtusospinosa super majors switched effectively between passive headblocking at the nest entrance and aggressive combat outside the nest."
finna be like the blackheads
and sleepers in general with passivness
in their behavior that is
Would pictures be spoiler alert tho? I mean I have a screenshot but do you mind if I post it?
do it
but put it in spoilers
|| add
and then || at the ned
to make || ||
spoiler
or justh it spoiler
You can do that for screenshots?
yeah
it says mark for spoiiler
at the bottom
plus this chat has heavy spoilers
or is supposed to
we dont know
thanks
They got that metro vibe
The dark ones yeah
Maybe it’s because D1 is pretty far down so we start to hallucinate?
yeah but why do they hurt us
Mental hurtin’
scared of us ^
Ooo true
and get cfoam stuck
like i get mental type stuff
but if turrets be shootin i be 👀
The turrets only activate if they’re under C foam tho right?
mines do right??
I’m not sure 🤔
@stoic rock mines trigger on them? and turrets do or neither?
cause if not these could be halucinations
Ask roog
unless we get infected by getting hurt by them
he only told me that cfoam and turrets dont work
It says here if the c-foam gets them or if they’re marked by a bio tracker then the turrets will lock on them
Never tried tho
Gtfo: Mythbusters
Whoa I gotta check it out
nah
ive seen it
Glad the game is getting lots of recognition
comfy
because its fun and nerve racking
.1
Well more than most in early access

when it gets out of EA itll be there
thats just a feeling
AnyWaY bAcK tooO L o R E
I think one huge drawback is the lack of match making. Like don’t get me wrong it’s not an issue with the whole discord and stuff but knowing that I have to go the extra mile to find people is ehh
They did say they were gonna get it done but eh
yeah they need ingame voice
before matchmaking
or else itll be extremely painful
to use
I’m glad there’s a roadmap. That’s more than any major game has done
but i do like the suprise of funny updates
Will they change up rundowns soon or are they not gonna focus on rotating them until the game gets further developed?
uh
they gonna do it
most likely every update ism y guss
guess*
or like
after a minor update
im unsure about their motives
if its map or not map
i think its a mix
Nice
Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to ex...
Ayt confirmed
Not Zombies nor aliens
uh, yes?
I mean for the people who think that they are zombs or aliens
do that face look like a zombie ?
no, not even close
hey just here to share this uwu
uwu

and neither alien as well
they're not from outer space
...
but the asteroid
is
...
BAIN
i could only thing of that
like radiation or some sort
or maby there are no monsters and its just the infection level 😉 lol
hello there fellow creators. I have an idea on story of GTFO game. The story taking place on some planet. Some science team made an complex underground cause there is not an atmosphere on surface. Its possibly that the red glowing "thing" in mosters is some kind of Alien Organism or Alien virus which infected workers who worked downstairs or scientists. Only the thing is why should a 4 team goin always downstairs? To shut down the Reactor? To pick up some reseach datas? The team can also blow up the whole coplex in the end, the colony is completly ifestaded by those aliens/zombies.
So what are they
Yes
we dont know
Huh
all we know is they were human
They have EbOLa
then something happened to them and they are now "infected" or well mutated
very funny....
by getting infected with something
or turned like a parasite \
if you look in pinned messages theres a powerpoint leading to everything we really know
escept for enemy descriptions
that would be pretty cool
a enemy database
@glossy cargo would making a enemy database be viable?
Perhaps it's the big life form is like a hive mind
And like a queen bee
Where they give birth to many life forms
theres so many theorys everythings been guessed at this point
And the lifeforms infect the ex miners
And the thing in the trailer uses them as foot soldiers
And well
Scavengers
well its not just a minning facility
its a facility which conducted probs illegal resarch on this whatever the fuck it is
quarantine
Yeah
but
If it was a minning facility
then why would they need all of that shit
was just*
It could have been a raideoactive plant
thats still not a minning facility
Yeah
which by no means would require all that
at points yes it would of been
that meteor that landed would of been the prime reason they started
Prob
then once they discovered it they conducted resarch using prisoners as subjects
So like SCP
well....
ina sense yes but would of been more to probs make a Controlable bio-wep
or to sell to the highest bidder
Prob
well why else would u fuck with some alien shit u found?
Money
thats what I saids
Ik
im just asking for the sense that u might have a dif opinion
It could be that the alian orgonism took controll of the warden and it is sending prisoners as biomass so it can repoduce
But that's a stretch
then why would they send them in with weps
and not just infect everything like a plague :/
A cover up
if it was able to reach someone in such a
high and secretive position
it would be like finding the Yakuza in the US
it would of def reached far throughout the world
It may be known by all the world leaders
I think that is so far fetched because aswell as all prisoners are in HSUs
why not just infect them
rarther then wake them up
and send them down with weps capable of defending themselves
The lifeforms may be unable to withstand the sunlight
when they could just get malfuncioning gear etc
well then just do it in the dark
these creatures could of only needed to adapt to the darkness to live without UV rays
like titans in AOT
Yes
how they dont move as much and do into a hibernation state while still concious
However they do not have eyes
so?
they do move off of sounds but yea
maybe echo location thats why they r loud
They also react to light
well yea ofcourse they would their bodys would
since they dont get it much at alll
They can see the shift of light
it would probs be like looking the sun in the eyes to them or well rather them burning
Since the natural light down there
Is so dark
And going to the surface would deliver them of their sensees
would probs make them as active as they are when agroed
And not being underground their sound sence if they use ecoloacation would be drastically changed
Without the walls
well not being able to see would mean they would move in reacting to sound
as in general we dont produce light so following sound with echolocation would seem to be the ideal theory
True
But there are alot of amiant sounds
On the surface
Such as wind
Fire
Waves chrashing
Birds chirping
Idk im tired i sleep now
@cerulean forum We could but I think it would be a bit useless considering all of the relevant information for enemy types in on the wiki (https://gtfo.gamepedia.com/Enemies)
And as of now we don't really know anything solid about whatever they really are, so it would all be speculation; not too good of a foundation for a lore based data based imo
Ya cutie

I saw somebody mentioning that the hole we are going down on the rig looks like something breached the floors from below.. Do we have any idea what it could be, does it still live there etc.?
If so how did the 'Warden' or whoever make a lift going down there
Hmm, seems like we descend on a some sort of arm? So I guess they are just using the hole made by something big to navigate to diffrent parts of the facility

Doesnt seem that hard, just have a very long arm or rope and there you have it xP
its all mechanical
youd need some resources and stabilisation to be able to keep it running
When we are going down it doesnt seem like there is anything realy between us or outside us
Althrough this seems like a hint
Add GTFO to your Steam wishlist here: http://store.steampowered.com/app/493520/GTFO/
Announcement Teaser Trailer for the upcoming hardcore co-op action horror FPS "GTFO" by 10 Chambers Collective.
Founded in 2015, 10 Chambers Collective is an independent studio based in Sto...
Maybe they just dropped a long metal rope down there? 
They probably just used big drill to make hole considering how perfectly circular it is and how the top is undamaged and just replaced that with the transport pods after it finished boreing
Do we know what the facility is for anyway? It seems to just be a big old storage warehouse
Any equipment I've seen in there is only been for logistical reasons
Yeah it's all storage, pipes, some industrial machines for who-knows-what
nothing super sciency so far aside from HSU pods tucked away and the reactor
I hope we visit some more lived-in areas of the facility in later rundowns or at least different tilesets in general
I actually noticed the details of the hole too and have been mentioning it to my teammates
Take a close look at it the next time you're down; you'll notice things that look like spikes that might be something like rebar protruding horizontally from the floor hole
They bend upwards and not downwards, implying whatever made the hole stared from below
(either that or the "spikes" are actually organic and are growing upwards; it's hard to tell exactly what material they're made of)
Upwards drill?
@grave gust I it looks like something dug out
Perhaps someone's desperate attempt to escape the virus whilst excavating additional space
doesnt look like it would of been a drill as thats not how normal big drills work unless they can climb up that space
Fairs, but maybe it has something to do with the big biomass in the roof in c2
thats what im saying I think it has to do something with those creatures
or the source
Thereunto be something that can be on the roof or "go up" implied by the pre Misson log thingy

how does all the sleepers get their essential calories & stuff to live on though?
it theorised that they eat some of the kills, backed up by the evicerated corpses left behind
another question; how do we have access to the records of previous survivors (the messages we see while loading)?
i think its the last recorded voices from previous convicts recorded and sent to us by the one and only Warden
It seems like that, because the D1 loading says that prisoners were "spent" to gain access
So there's more than one set of 4, but then why do we have a cortex uplink
Its basicly the install wizard for warden
I dont think they eat tho
I've been out for so long and never actually know anything more from the alpha
what's the lore about now?
@lost bone checkout ur Pinned messages
how do I check them out?
the pin above?
ah I get it now
we're thinking about happened beside 4 guys got dragged down the hell hole
is it?
Can we make it cannon that the warden is a shiba inu?
...
AI made by doge
bruh i love ai
wel as the name suggests its a brain implant connected to the Warden Ai, its what provides the Hud, Map and allows the Warden to keep track and record the prisoner activity
wait maybe is a brain
that makes decisions
or some type of robot that controls or attempts to control the facility like GLaDos from protal
portal*
hm
interesting
I believe Warden is a independent production from the facility only being there for use on prisioner oporaters
a brain + ai connected which then do stuff
i think ive said that before but that is an interesting connection
Warden seems to think too binary to be more than just a piece of software
FORGIVE ME MY LORD
y'all think the particles in the air are spores, not dust?
they're always in the air even in dormant and abandoned parts of the facility
probably some sort of contaminant - dust has a tendency to settle unless there's consistent airflow
well the sleepers all have growths attached to them
and at that point, anything we see is probably also new-ish, as even spores would settle, so it's probably constantly recycling
maybe they act as mushrooms and send spores out
yeah but it's throughout the entire facility and it never goes away or settles, which means the entire facility has drafts of wind or working AC or there's a constant source creating the contaminant, which is all possible because it is a mining facility
yeah, i've seen ||the massive growth in the ceiling||
i have my own little thing going on in my head that i like
the mining corporation that has created the facility have been mining there for some time before they cracked open a cave system that had a lifeform that had never been documented before and it started to "infect" the workers, which lead to a massive quarantine and for The Warden to be called in, a system that takes prisoners and sends them out to hotspots of conflict where they are tasked until they expire or are retired. it is kind of futuristic so i wouldn't be surprised if this was happening on another planet
it's in footprint of the Chicxulub crater , south side of the gulf of mexico
oh shit really?
yeah
and the facility has apparently been abandoned for a long time, so I doubt the warden was "called in" likely this is a new incarnation of the company that owns the facility (Santonian) or a new company/organization moving in to research and perhaps combat/exploit this infection
or the prisoners are a clean-up crew
perhaps
regardless, the running theory coincides with the part you had regarding there being a mining operation that stumbled on something it shouldn't have
whether it's from the meteor that originally created the crater or was there all along, we may find out, or not
so if the facility had been abandoned for a long time, those fresh corpses we see around the facility are probably other prisoners
but they look like they're cobbled up in some organic stuff so maybe they're something else?
either people who didn't change all the way, died beforehand or something else
regardless, I wouldn't be surprised if whatever this is arrests decomposition
you don't see any skeletons
actually they are fully naked, so i wouldn't be surprised if they are sleepers in progress or sleepers that didn't fully turn into sleepers
or
the tentacle we see coming out of the sleepers when they attack is a parasite controlling the host, and the sleepers expire after a while
well they clearly said that these aren't zombies
the sleepers are likely "alive"
as in, what is using them is keeping their tissue going. I doubt they can reuse corpses
it's kinda like an Alien incapacitating a person and then ovamorphing them, the human needs to be alive for them to be turned into an egg
hrmmm
the hands they chewed the fingers off of xD
they dont have fingers it looks like their arms havent even fully grown
maybe thats the final version?
potentially, but maybe it's also a way to store DNA so that they can recreate sleepers based off of what we see in the facility and what the original material came from
I heavily doubt that
cultivation of dna and recreation of an entire life form doesnt just happen in a musky room
u need top of the range equipment for that
i mean you're not wrong if we're basing this off of reality but this is fiction
dead space kind of did the same thing but not like this
dead space is entirely different though
actually it kind of was like this
heh
i dont think thats whats going on here
this is a parasite in biological terms, that are able to overwrite genetics
Goliaths
- sunflower Goliaths
Invisible strikers (crawlers)
yeah the goliaths are unnatural in human form, there is definitely some sort of mutation or recreation
However, the invisible strikers are another, if they made a way of distorting light thats supernatural
as they are only a shadow in light
also the special sleepers definitely have non-human organic traits with their oily skin and spikes growing out of them
the Defenders?
is that what they're called?
Thats probably also a mutation but taking a different route
Since they are only found in C2 - With the massive biomass, they are defending the area of the hive or the biomass
I call them Blackheads
also they are human
they have the normal sleepers body underneath their skin or human skin
Tar like ^
i knocked the bone off of the foot and saw like sleeper/human
if you wanna picture ask
then this is probably an alien parasite
Doubt
look
Its very much possible for us to be able to make a parasite like this seb
cmon, we cloned sheep, then a human after all
And a cow
so just parasite

but this is coming from a mining operation inside of a crater
It wouldnt make sense for it to be alien because the chances of the parasite being able to live off of human hosts would be very smol
It wouldnt have adapated off world to specifically infect humans
besides - 65 million years ago was when it hit
humans came around 20 million years ago (i think?)
How would it have survived with hosts - Possibly hibernation and we woke it up, but currently the crater in mexico is literally just a crater, no meteor or anything
But then again, if it isnt just a parasite, the cells (of the thing) would have taken over the bacteria that would be under the crater, but also they all would have been eviscerated from the blast of the meteor
it would have nowhere to go
Yea the likelihood of it being a prasite is next to nil
So im guessing that the location or meteor doesnt have anything to do with whatevers going on
i think the company or government brought it with them
^
maybe alien parasite is out there but i don't think this is man-made, i don't really see how a mining operation would be able to get a hold of anything that would be able to cause what we see
i mean it might have been an accident
Mining companies work across the whole world
The government of the country might have decided it be a good experiment to use it on that mining location
mmmmmaybe?
maybe they were using it as a nuclear waste dump without permission and there were mutations in the environment there that we didn't see until now?
its illegal to state the illegal things the government does to authorities anyway
but back to lore
also no
If there was nuclear waste it would be very unsafe to go there
the prisoners would die quite quickly from radiation poisoning
i mean, there has been multiple mining operations in real life that didn't go well because of awful working conditions that went under the rug
lets add man sized ringworms to the list
i'm just running things through my head that can cause what we see to people and all i can think
are aliens, manmade weapons or parasites
manmade weapons are really iffy because we're in a mining site, not a government facility
actually maybe they buried something in the crater and the miners accidentally cracked it open
The owners and management of the company would either have been notified, or they forgot about it
could've been illegal and off the record
yes
after the outbreak happened, everything was uncovered and that's when The Warden was sent in
Warden being an AI serving in the prisoners Verberal Cortex
well, whatever The Warden belongs to and whoever moves the prisoners back and forth


happy clicking sounds
illegal operations
not in that world perhaps
it's very similar to cordyceps and the infection from the last of us, so my guess is that it's some sort of fungal infection
its probably alien, can't see why else the complex would be located at an asteroid crater, the same one that wiped out most dinosaurs
Fungi dont tend to produce enough energy for the actions that the sleepers carry out
If it were a fungus it seems most similar to the one that creates the zombie ants by infecting the brain
Ophiocordyceps unilateralis, dont try pronouncing that
haha my bad
cause it eats humans
or a parasite which does the same thing
it eats/turns humans into its host
aka why we wear a mask to avoid S P O R ES
It could still enter the ear canal or even the skin
Guess thats why infection levels are so high after some runs
The real question is why are there giants, and what causes the spiky and shadow variants
not sure if anything but a fungus could create the mold like flesh growing on the ceiling in certain levels such as c2
I really hope ceiling enemies are added
They wouldnt have a red light, green light system, probably a hard to see tendril that could result in the room being alerted
Barnacles
Aha! So THATS what you see when you look up in C2!
It would be funny playing C1 and getting slammed by some random ass monsters on the ceilings
I'm interested to see if the game's story/lore will tackle the gameplay mechanic of the same characters "coming back to life" aka when we, as players, try again.
Maybe cloning (but then what about memories), etc.
I've not gotten too far in the game (only B1 or something) to see more in-game lore drops of any kind
who exactly is the warden
we dont know what or who it is
a ai used to keep the prisoners undercontrol
I don't think it's canon that the 4 characters are respawning when they fail
In narrative terms it seems like success is canon
Yeah every run is the supposed first run that group has done
^ Although there have been other prisoners who attempted some runs with varying success
making this group of people very good at thier "job"
They can probably explain that away with Bishop
Since he was supposed to be working for the company SANTONIAN which seems to have been the owners of the facility
🤔
It's a little strange that the website is designed by Bishop, but the facility has been shut down for years - is Santonian still active to a high degree in the global theatre?
Well the facility wouldnt have been a massive loss to what they probably do to make money seening as its just a big ass warhouse they probs have other stakes in different sectors
i'm also interested in the cutscene when you launch the game and it says something about brain and cortex
and the reason bishop got sent down like other prisoners
yeah the 2017 trailer makes it look like a simulation or something
id say the start up is actually you acting as the warden ai choosing where to deploy the next batch of prisoners
Wait
Do you think that perhaps the prisoners are being remotly controled by us as users?
That perhaps maybe the warden ai is more of a system used to connect controllers to a unwilling prisoner vessel
"subject status:not suited for redeployment"
seems likely that it isn't the prisoners first run
didnt say it wasnt thier last
i see per the current mission
"subject ready for cortex interface injection"
i mean we could be directly controlled or got brainwashed to do all these stuffs
since i don't think being a prisoner gives you instructions to use most of these equipment
The Warden is just AI that sends in prisoners to do the task that is required, decoders and ID's etc
No matter what is wrong with the prisoners (Mental Stability: Unstable - Unfit for Rundown - OVERRIDE)
Speaking of controlling prisoners:
Do you think the CORTEX user puppets a prisoner (We control them remotely) ?
OR
Do you think the CORTEX user possesses a prisoner (We control them from the inside via CORTEX tech) ?
The prisoners are their own being, they are just tasked to do stuff for the warden
and they cant disregard the task
As ive said above (OVERRIDE)
i think the cortex interface might be the HUD we see in game
if they are remotely controlled, it doesnt quite explain why the prisoners actually has own voice lines
Maybe they are remote controlled by trained humans
I thought people said we were prisoners
I'm like everybody else dude I theorize
Just the cave I think
Aaa I see
They don't seem to actively search for an exit
Well I mean they always sleeping
if the whole world was like the rundown, the maps would not be the rundown but a city or something
Так в чём лор пацаны?
The most intriguing question in my opinion is what are those things exactly?
those things?
The infecteds
they are infected
scouts are just lonely and want more friends that aren't asleep CHANGE MY MIND
we cant
wins
they could just scream and get plenty of awake friends of all shapes and sizes 
they cant do that cuz itll be boy who cried wolf situation
very unlikely we control the prisoners
due to their voice lines
they seem to have free will
if we completely controlled
them
they wouldnt say anything
I'm not wondering much abotu what they are but more about if they were there before (or some kind of other "infected creature(s)" or if it all started with humans diggin around
i mean the mutations are so different from eachother comparing the melee ones to others like the spiky dudes for example
so idk.. maybe hollow earth kappa? can we get some nazi sleepers ?
The prisoners are likely injected with certain chemicals/drugs in order to subdue their panic enough to allow them to function
basically, dope them up and send them back in
The Cortex UI has one lobe red, one lobe green
Entirely possible that the characters are only partially hijacked - enough to get them down there and to be watched by the AI
Like the AI picks an objective, throws them into the zone and they basically have a choice: Complete the objective or be abandoned to die by the AI
My bigger concern is the D1 mission. The entire rundown up to and including C2 seems like the AI is sending prisoners down from the higher levels in order to gain control over portions of the facility
Getting Admin DNA, Officer ID (password) + Officer DNA, overloading the power grid and then getting decoders to rewrite the grid in the AI's favour so that D1's security can be compromised
But D1's mission title is different: "A Pathway out of section D has been located. Prisoners spent to gain access."
Why would the AI want to have access to a pathway out of section D? That does NOT sound good
because it wants to go deeper and perhaps E1/E Level is compromised to normal insertion?
But that would be listed as a pathway deeper into the Complex. Not a pathway OUT of section D
so they need a back door into that section. Or perhaps the thing they are looking for isn't close to the shaft but further away in some tucked away lab
It's still wierd wording though
could a need to backtrack to higher zones that can't be reached from the main shaft
so 'out of Zone D' might be going back to C, C3 for example and you had to get the reactor shut down for some reason first
aye. But finding a way out doesn't always mean escape. Sometime you just need a way out so you can go deeper still. Or get to some new place that otherwise is currently inaccessible.
If we were doubling back they would've dropped a hint about that though
The lack of that makes me think it's a bit more sinister
What if we're actually contributing to helping the infection along?
could be
Perhaps the AI's goal is to develop the infection outside the Complex as well
And we're working to override the facility's failsafes, access the more dangerous portions of the facility, and create exit paths for the more dangerous entities
although that'd be oddly circuitous, there's a giant open shaft to the surface under the control of the AI with clear access to all these levels
Doubt it. The tone that's getting put off to me is that we are there to salvage any useable tech and/or helping cover up the incident as well as possibly even trying to figure out just what the hell happened.
they could simply come out
if those beasts wanted out, they'd just go up. Yeah.
For what end? Theres not much advantage too that I'd think.
If we assume it's a cover-up, the AI would belong to the company responsible for the premises, right? But then wouldn't it have better access to the facility than literally shutting down reactors to override things, finding decoders, or retrieving the DNA of people in stasis units
Depends entirely on the failsafes in place
if its full of Fail Close systems we HAVE to go in and manually override.
and depending on what they were doing before we got there there are most likely a LOT of Fail Close style lockdowns.
The reactor is literally still up in D1
We shut it down and then inject our own code
aye. And we had to Start up another in C1
Shit does not sound to me like it's Fail Close systems that we're fixing
I understand C1 from your perspective, but D1 makes no sense
the question is, if this place is big enough to warrant at least two reactors, are there more, and what other systems are in place?
we are actively rerouting systems and circumventing Biometrics so we can get deeper into a locked down facility. If certian security measures such as say...turrets or possibly explosives or some such are in place and powered up. You may want to cut the mainline But power the backup reactor to keep juice flowing ot other essential systems.
exactly, most things to keep us out, rather than things in
And I see nothing so far that has indicated any sort of quarantine protocol was established
E1 is not even listed. But it looks to be the deepest level we have access too. Thats possibly a solid kilometer below surface level. Whatevers there, Warden wants it bad.
could also be that whatever the hell made that massive hole we drop down cut through some power lines coming off the main reactor. Thus creating an arc jump hazard that we cant bypass without shutting the thing down
would be a waste of resourcces to send in a team and they get flashfried when the electricty jumps and slags the passing HSU pods
It's an explanation, but an explanation that isn't alluded to at all
My point is that any explanation like that would be hinted at to the players because there's no reason to be secretive about it
The fact that we have no idea wtf we're doing implies something sinister is going on
nor is it alluded to at all that we are trying to spread this infection.
we are intentionally being left in the dark
That's my point
just like the prisoners we are playing
so as to hold that air of 'what the fuck is going on. Don't know...we just do the job and GTFO'
name drop noise
You're trying to communicate a narrative. "There is no narrative because immersion as prisoners would know nothing" is not a good path to take, ever.
That's not a communicable narrative at all
Its not that there isn't one. Its that we have not been handed enough to figure it out
we have bits and peices of a much bigger puzzle
We would have much more bits and pieces if it was something as mundane as an electrical hazard
🤔
We would be told that the next section of the rundown is inaccessible due to electrical interference. Prisoners sent to disengage Reactor core.
After all, they told us something more incriminating already - that we're breaking into HSUs for DNA
Why keep silent about mundane hazards like electrical problems?
It doesn't add up
WE wouldn't have that yet because they legitimately just started presenting the game to us.
also, we're grunts, the warden doesn't care what we know
we're on a need to know basis, and we don't need to know
"There is no narrative because immersion as prisoners would know nothing"
Again, not a response
I'm working with the information we DO have. If in the next iteration of the Rundown we find out that we largely are just being sent to do mundane tasks, then I'll recant
oh no, I'm sure something more is going on, but as of right now, yes, us not knowing something is immersive and it is narrative. We have not reached a chapter where we know what the stakes really are, aside from our lives.
"There is no narrative" is not a narrative.
we do not have a lot to go off of, so it's obviously super suspicious
"There is a narrative we can't tell you" is also not a narrative
It's the same sort of logic as "we have an update for the game, but we're not releasing it". Like no, you don't have an update yet then. So far as the end-user is concerned it doesn't exist
I know the unknown is annoying, but I'm sure we'll be told all we need in the future - they have the story written
the WHOLE story
They'll probably flesh out the story and lore as more pressing issues are addressed firsthand
But its going to be a story told in bits and peices across MULTIPLE Rundowns
as is they got game features to push and get out so as ot make the game, as a game, more attractive.
like, if they told you the whole story in the EA first rundown... that kinda kills the point of any future missions and rundowns...
The point is that there is a scarcity of even mundane information
Its understandable to want a comprehensible story that can be pieced together, but they have to address game glitches and balancing, as well as creating the rundowns
this is not a surprise
Great. So we operate on what we do know NOW
people wanted EA NOW, so they did it, the story is coming
If the info isnt more plentiful by the 1.0, then theres ample reason to be angry
So what part of what we do know implicates that the Warden is an AI and is wanting to spread the infection?
But for now, its just early access
@sterile finch Less so about trying to spread the infection, more about that it seems a bit fishy to me that the AI is directly working for the company behind the site
So far all we know is that we're going down and accessing locked down areas/messing with some core systems. We do not have any inkling as to why. There is ZERO to support any conclusion.
Now
the "spread infection" thing was just a brainstorm
we can extrapolate, based on what we know about the world, and this world the game is in
and yes, something sinister is very possible
it could also be completely benign
I wonder if it'll even be A1 or if they'll start at E1 next rundown
"Doing the wrong thing for the right reasons"
my point was that if the story was relatively straightforward and we were just trying to contain a facility failure we would be told "you're fixing this part of the facility"
"Electrical problems, blah blah"
We haven't been told that, implying there's something else we're doing that we're not being told but expected to piece together
Again, what tells us its an AI and not just an actual man? Sure we get a computer readout when jacking into the system but one could easily just override automatically by having the right clearance.
I'm sure The Warden at the very least is connected too or working with Santonian Mining. That whole thing with Bishop (I think thats the right one) and the webpage thing somewhat implicating him as some manner of sleeper agent within our group further aids that judgement.
There's a likelihood that there's something deep in the facility linked with this nightmare - it could be a sample of the original contagion or research on the pathogen itself
OR
it could be unrelated and the sleepers are just in the way
OR
the AI wants to get ahold of this thing and use it
if the Warden is an AI
I still assume it's a council
with perhaps an AI in it
that's possible
I'm very familiar with Weyland Yutani
the AI thing seems to be implied by the way the UI is handled
well the UI is a computer program used to monitor us
just like us doing REACTOR_VERIFY
they're doing PRISONER_OVERRIDE
sudo raid_D1 9
but aye. The cortex upgrade may explain why we can see the holograms during security scans too
as well as most of our hud overall
possibly. Not gotten a chance to look at one REALLY up close
they look pretty average. But the tech in this world is obviously a bit ahead of ours when it comes to some things. Such as the sights on most guns
namely the Machinegun
Really a shame that the glowstick tech went sofar down hill though
yeah, a raver would be disappointed
lmfao
Cant wait for those weapon/character customization systems to land
Hopefully comes with a way to force which character you end up playing though. I'd like to hear more voicelines from the other toons without having to stagger friends logins just to get the right character.
in that case, I hope for a lot of character development
if not, forget going half-baked and just let us make our own character
aye, I figure they'd expound more on it. What voicelines I have heard do give each one a certian feel
The irish guy and the nigerian are much more calm and collected. While the first slot guy is much more aggressive.
not heard anything outta the fourth guy though. No real way to force the voicelines ive found either outside of just opening a door and seeing who speaks up about not waking the sleepers first.
so did the monsters kill the dinosaurs?
lol
If you go on the wiki for the characters it gives their names and like, 1 sentence on what they're personality seems to be
I read the bio for Woods and I almost squirt the soda I was drinking out of my nose
"A thoughtful American who believes in deeper meaning."
Anyone who "believes in deeper meaning" has probably not been very thoughtful on the topic
Woods has found the path to redemption in the complex
it is a purgatory in his mind
“ Woods has found God, but not redemption. Redemption he believes he has to earn while trapped in The Complex. In his mind, it's Purgatory. „
~ Simon Viklund
Sounds unstable; not thoughtful
Especially when he is "Described as a serious and thoughtful man, he believes that every event and action has a meaning behind it."
well, by definition thoughtful is being absorbed in thought, or involved
I mean, I suppose you can do a whole lot of incoherent thinking and just do circles and never get anywhere
not every religious person is incoherent, woods hasnt been really showing as a lunatic
Just for him what the main 4 do goes beyond simple things like getting out
question arises though, just what did Woods do to seek redemption
bet he makes toast the wrong way, that bastard
The ones that are can typically be described as thinking "that every event and action has a meaning behind it".
Imagine being thrown into an infested corporate facility and thinking to yourself "there must be something mystical about all this"
idk, when those lines are the starting point for one of the characters, it makes me a bit wary of the writing we'll get to see in the future
it never specified he thinks the complex is mystical, he thinks of it as away to redeem himself from something, his own purgatory
funny enough, Hacketts lines sometimes are odd
while Woods are like, always tactical
of course its not the full set due to system not being in
When a religious person thinks they're in their own purgatory, that's mystical
On another note I was watching the behind the scenes documentary and noticed the guy asked "Who are the warden?"
It's possible it was just a translation error but that implies the question is not "Who is the Warden?"
good eye probe
He did have an accent though and it's possible English just isn't his first/ most fluent language so I might be reading too much into it
@harsh spoke @last saffron im going to paly some gtfo, did you guys want to do an explore mission? take screenshots etc?
sure
@lilac island join us?
enjoy ' v' a bit busy with stuff
okay
If Warden's agenda was to spread infection
then he / she / it would have done so long ago, and not fool around with sending prisoners down some shaft
one expedition, gather some samples, perhaps even a wild specimen, and initiate a biological attack somewhere
Whatever Warden's objective is, we don't and probably won't know entirely, but it's 100% Complex-related
Also what's the NRV probe we get when we are extracted ?
somebody please send me what in the actual F this games story and meaning is. Lol
thanks
@vapid monolith It's entirely possible that the AI is responsible for the explosion in the complex
The idea behind using the prisoners period is that the AI presumably doesn't have a host body to run errands for it
@harsh spoke # that time he got stuck and couldn't unstuck
@bitter canyon the lore is only just emerging
Question: are the audio logs I’ve seen mentioned already in the game or is that coming later
You can view the roadmap here: https://gtfothegame.com/roadmap/
Thnxxx ❤️
can someone tell me all the lore for this game? or is there any
It's not quite fleshed out by the devs, anything anyone tells you I would think is pure speculation
So what you’re saying is it’s just a theory
The only thing we can really say for sure is the players are prisoners, and the warden sends us down in the complex
Total misnomer of a channel btw, his "theories" are merely hypotheses
I saw an opportunity, and I took it
It wasn't a bad joke, I chuckled
Then I have succeeded in my mission, now to go back to being Lego Yoda
they were indeed humans at some point
And while more debatable, have some highly clappable cheeks
Maybe the big bois
Them ass herpes tho
Thats why we have big hammers, to slap them asses from afar, warden rly thought of everything
I'm intrigued by the fact that there's no naming of the creatures except the VOs calling them "sleepers". Lets the community decide how to name the types
I call the creatures as a whole Roaches, ‘cause they are fuckin disgusting
Sleepy boys, big bois and chargy bois
shooters, snakes, scouts, and goliath versions of shooters/snakes
Shooty-shooty-bang-bang, uglyface, Big Ugly, Tentacle Dude
My group call the scouts Spaghetti monsters, but then again call the C-Foam launcher the cum gun and I refer the my sentry as a she so what the fuck do I know
Also for those interested there are current hypotheses pinned in the channel that have significant evidence to support them, but take it with a grain of salt as we are still in early access and things can drastically change
Strikers, Launchers (Shooters), Feelers (Scout), Giants (Big Boy), Giant Launchers (Big Boy Shooters), Punchers (Armoured Strikers), and Shadows
you forgot Gravity
^
This is the best post I’ve seen in a long time
For the crawlers with teeth for faces: I call Flukes.
Trematodes, also called flukes, cause various clinical infections in humans. The parasites are so named because of their conspicuous suckers, the organs of attachment (trematos means "pierced with holes"). All the flukes that cause infections in humans belong to the group of digenetic trematodes.
Coincidentally enough, the word "dente" is tooth in Latin. "Dens" is a noun meaning: fluke, spike, tusk, ivory, or fang.
Let me know what you guys think.
not as catchy as whippy boys
everyone has names for them
only one name stands : sleepers.
till the devs do more
Google more about digenetic trematodes and the more it will become understandable
titans is pretty popular
doggies,crawlers, archers, rangers, big guys, big daddys,titans,giants
like i said.
heck we can pull out the mayo clinc terms for these things
or the sealife / fungal wildlife books
people dont really use scientifc names for things in common interactions
nothing wrong in drawing on that stuff for names
-shrug-
We can call em whatever we want. I typically just call them crawlers. But the story for this game has yet to be expanded upon. An official scientific name for them has yet to be implemented.
strikers / shooters / scouts / big strikers / big shooters / punchers / shadows
those are general terms i hear floating around for the enemies in a lot of groups i've played in
feelers seems more fun for the "scouts"
i mean yeah Blue Spaghetti Boy™ is fun too but just "ahhh fecken ell a Scout m8" is generally an easier callout
"HEYMATEWATCHTHESCOUT" is quicker than "HEYMATEWATCHTHEFEELERGUY"
"theres a feeler" vs "theres a scout" whats the difference
A feeler and scout are the same
in the like 4 minute one of just gameplay "ey man watch the scout"
I mean I get canon or dev choices
thats why I said more fun
id rather call em feelers than scouts
They both have detection mechanisms ie the tendrils
"What the hell is a feeler-"
SHRRIIEEEKKK
BLUE LIGHT EVERYWHERE
"OH GOD OH GOD THEY'RE AWAKE"
having general terms cuts on confusion
Yeah
I mean I dont think feeler is an opaque term
I dont think scout tells you anything more without explanation
I mean it implies movement
but feeler also implies the mechanic
that itll be feeling around somewhat
the scout walks around, actively trying to find you instead of just crOAAAkk where are youuu
so theyre pretty equivalent
Yep
technically all of them can feel you so
Well one has more area it can cover
I think its overthinking it just for nitpicking at that point lol
its preference at the end of the day
well i mean. do you call a sergeant a sergeant or a leader
sergeants are leaders but their name
is sergeant
the scout is a boi that extends feelers but its general name
is scout
True
one touchy boi
One spikey-headed tentacle-sprouting groper-screamer in the next room
I didn't look at any material before we played first, so the first one we saw we just called a feeler and it stuck