#gtfo-lore

1 messages · Page 140 of 1

opaque pond
#

A lotnof developers don't quite get degradation over time right. Cases in point, Nier Automata and Dead Space 3

#

The facility on Tau Volantis is allegedly 300 years abandoned. Lights still work perfectly fine. Machinery is great unless plot requires otherwise

#

In Nier, way too much of the city is still standing

last saffron
#

Dead Space had ships ripping planets apart so i wouldnt put it past them to make things to last

glad shore
#

That’s true. I do notice that the more you go down, the more degraded the place seems at times. More damage to walls and such. The ceiling caved in at one point in C.

last saffron
#

Markers also serve as infinite power sources as part of their lure, which can explain why stuff works

#

especially since volantis is chock full of "original" markers

#

dead space stuff was really funky

#

which is why i still hate 3

opaque pond
#

2 is the best

#

But anyway 5, I feel like they're going to 'polish' the decay more over time

glad shore
#

You know, we may be seeing the “best possible” facility at the moment not because it’s intact everywhere, but because the warden is picking the least likeliest places to cave in on our heads.

#

We might see those later though. Warden wants to open the place up, not have it shut down forever cause we died in a freak industrial accident. Killing us is what the infected are for.

last saffron
#

not sure since according to D1, there might not be a list to select from

glad shore
#

Weird...

last saffron
#

"a pathway has been located"

prime silo
#

I like how they drop people before you.

#

It makes me laugh everytime.

glad shore
#

All things considered, glad they did. At least the infected are thinner...

opaque pond
#

Wait til we start seeing leaks and puddles... and live, naked electrical lines

last saffron
#

inb4 it actually got worse because of the commotion drawing more in

glad shore
#

Fair point.

last saffron
#

im curious about shadow nesting habits

#

outside of them obviously hating all light

prime silo
#

We haven't seen them besides when they spawn in right?

last saffron
#

they only appear once you shut off the lights yea

prime silo
#

That would be a good way to make the motion tracker useful.

#

Have nesting areas.

last saffron
#

while i understand its for gameplay reason, i like to think its related to their deviation

#

light exposes them so theyre most comfortable in pure darkness

glad shore
#

It seems likely. The warden knew there would be a high casualty rate.

last saffron
#

id enjoy shadows being able to spawn in pitch black areas of the map, albeit it might be cheap

glad shore
#

I think they’re better suited to how they’re used now. If there is no light, they hunt.

cerulean forum
#

always there

#

always watching

glad shore
#

So setup stages where you have to activate the lights before entering a zone, and maintain the power grid.

#

If you don’t...

cerulean forum
#

awaiting for the shadows to rule the zone so the hunt may begin

last saffron
#

that be nice interactivity

cerulean forum
#

that woul be cool

last saffron
#

ive been trying to design a host which would spawn from a malfunctioning HSU, just trying to flesh it out

cerulean forum
#

imagine if it went pitch black

last saffron
#

i came up with its design based on how corpses turn if left in water for too long, because gross is good

#

random power outages

cerulean forum
#

all current sleepers/enemys

#

would run and scream

last saffron
#

and you hear screams in the distance

cerulean forum
#

escape them

glad shore
#

To get further you have to turn some lights off.

#

Cause the grid can sustain only so much.

#

Hope the devs are listening to this!

prime silo
last saffron
#

a system where hosts interact with eachother in some form of hierarchy sounds neat, could be too complex to execute and conflict with what Simon has written

spice cobalt
#

Trust me, the Dev's are watching and Listenening.

#

We have a LORE tab to a reason ^__^

prime silo
#

I think its to discuss lore.

arctic chasm
#

should make those heartbeat things just run at us and scrape our faces out instead of shooting homing missles at us lol

prime silo
#

The shooters?

arctic chasm
#

yeah

tall anchor
#

they don’t at all talk here

#

like, you see ludvig in every other channel but here

spice cobalt
#

Hey, I'm looking through the computer on A1, and I'm seeing a variety of HSU units. Some normal, some Deactivated and others Malfunctioning. More peoples.

prime silo
#

Yepp yepp.

#

Ages 14-70+.

lilac island
#

Do we know anything about stuff on the surface? Like what year we're in, where we are in the world, have these weird monsters spread from the complex out into the world or maybe this is the last place they've come to?

prime silo
#

We know where we are!

cerulean forum
#

@lilac island we are located in mexico

lilac island
#

Interesting, alright

#

Thanks for the tag)

cerulean forum
#

where we are located

spice cobalt
#

In a Crater supposedly that wiped the dinosaurs out 66 million years ago

cerulean forum
#

somewhere in Chicxulub Crater

#

and year unknown all we do know its beyond 2020

#

also btw @lilac island look in pinned messages theres a presentation listing everything we DO know

lilac island
#

Ooh thank you for that!

iron wagon
#

So the facility is built underground, and the wardens cage system that drops us down is right over a hole leading down into the facility, also pointing out that the hole looks like something broke up out of the facility

lilac island
#

Possibly a cave in?

iron wagon
#

Wouldn't be a cave in, when you drop down you can see the layers of the facility and the edges around the hole are bent upwards, I'd think either an explosion, or something very big digging its way out

lime ginkgo
#

it was a giant death worm

iron wagon
#

Possibly, you never know

#

As far as these monsters work they are mostly found in a dormant state

lilac island
#

I wonder why random civs with re-purposed gear are being sent down and not experienced people.

iron wagon
#

So we could be coming in after everything has gone to shit

lilac island
#

That'd make Sense with what I just said

iron wagon
#

Well we are prisoners sent down by an Ai, we're expendable

lime ginkgo
#

we are prisoners forced to go down for tek

#

for freedom

lilac island
#

Ya I know that

cerulean forum
#

@iron wagon never said the warden is an AI

#

Plz dont spread fake news as its not been confirmed

lilac island
#

Also true

iron wagon
#

Well thats just my opinion, its what I read on the wiki, with the possibility of it being an Ai

cerulean forum
#

prisoners are being sent with shit gear because we are cheap theres alot of us

#

and they can just keep piling the bodys

#

and yea its an opinion please be sure to everytime state that its only a theory/opinion as people tend to take stuff seriously just like when the EA was going to be released people were speculating and started stating it like a fact as what u were just doing

#

when it was far from the truth

iron wagon
#

Yeah sure thing

#

As I stated, seems like they'd rather send in people who are expendable and of low importance on suicide missions rather than expensive highly trained personnel

#

I would also like to point out that the transmissions we receive before we go down into that hole are from the surface

prime silo
#

They are?

lilac island
#

So we're assuming that real life right now is similar to the life on the surface in GTFO. Which is why they'd use prisoners against their will?

iron wagon
#

Something like that

prime silo
#

I thought it was just the transmissions they received from the surface.

cerulean forum
#

well the GTFO facility Looks shady as fuck and verymuch illegal so wouldnt be far off the mark since they are using prisioners as fodder wich would likely mean they are ALSO used to doing such things

iron wagon
#

And yes why it says, end of surface transmission at the end, whether that be directly from the surface or from the warden we have yet to find out.

prime silo
#

I'd go check but I don't want to restart my C2 run.

#

Can someone screenshot the intro bit?

iron wagon
#

If you hover over the missions I think you can read the transmissions

prime silo
#

I can't do that right now.

lilac island
#

Ya you can

prime silo
#

I'm not restarting a C2 solo run to take a screenshot. 😆

iron wagon
#

Where should I post the screen shot?

prime silo
#

I think you can post screenshots in lore.

#

As long as they're lore related.

stark furnace
#

i dont see the "join from clipboard"

prime silo
lilac island
#

When you start the game it says something about neurally connecting. Then when you die, the connection is lost. Is it possible we, the player, is annother prisoner that is controlling annother person (like vr but real life)?

iron wagon
#

That could be possible

#

Also the NRV probe reaction, I wonder what that is or means

lilac island
#

Also, when you start thr game, you have to allow something to neurally connect you to the interface. We also are able to SEE our characters, so unless they have a camera on us to watch ourselves..

iron wagon
#

The theory of our characters being clones has been brought up, would explain by we are collecting samples from HSUs, but mostly a variety, depending on missions, possibly also to gather information

smoky lion
#

or the neural link could simply be how the warden keeps track of the players

#

make sure they don't try to escape or sabotage things

lilac island
#

That's only if WE are the warden.

iron wagon
#

I can post that screen shot here right?

smoky lion
#

not really it just means the warden can see what we see

lilac island
#

At yhe start it explains that us, the user with their username, has their own stats and has an infection rate of some sort. Would the warden have that? (not imo)

smoky lion
#

and possibly kill players who attempt any shenanigans.

#

Ima destroy the reactor screw you! warden nope you dead, click*.

iron wagon
#

Im curious on what would happen if you tried to initiate a self destruct on that reactor

smoky lion
#

good question im guessing it's not possible

#

atleast in this rundown

iron wagon
#

True

#

Would be interesting, seeing the warden shut down the neural link on prisoners who try and do stuff they aren't supposed to

smoky lion
#

also the neural link can simply be the heads up display we see

#

hence why players can see AR argumented reality

iron wagon
#

Possibly, yes, as well as tracking enemies on your hub with the bio tracker

smoky lion
#

exactly

#

and knowing your teams mates health

prime silo
#

Subsurface transmission.

iron wagon
#

Doubles as a heads up display and stat tracker

prime silo
#

They come from below.

iron wagon
#

Ahh subsurface

#

So those transmissions are from below

smoky lion
#

haven't seen anything on the celling's yet

iron wagon
#

Also with these monsters, the infection seems to be mostly spores, or something along those lines. Have we had any missions on the lowest level yet?

cerulean forum
#

u mean D1?

#

or like actually lowest?

iron wagon
#

Past D1

cerulean forum
#

no

#

D1 is rhe lowessttt

iron wagon
#

Least for right now, also we haven't seen anything looking like a hive or nesting area, and we know the deeper we go the worse it gets, possibly on that lowest level is a nesting ground?

cerulean forum
#

No clue

tall anchor
#

There’s another level

#

it’s A-B-C-D-E

#

5 levels

iron wagon
#

Yeah D is the lowest we’re getting sent in so far

cerulean forum
#

also theres a glitch where u can see E12

#

codename

#

the office

iron wagon
#

Interesting, I’m curious on seeing if the infection will turn some of the facility walls into biomass for a hive of sorts

#

Least on the lowest depth

prime silo
#

You've done C2 right?

iron wagon
#

Not yet, gonna try and get there today

vagrant lynx
#

dont look up while running c2 😖

cerulean forum
#

No

#

look up

iron wagon
#

Im not scared

#

Ok maybe a little

cerulean forum
#

You should be

opaque pond
#

Always do what they say not to do

iron wagon
#

Yeah we can kinda see what happened when they didn't follow they're own rules

cyan bobcat
#

What’s up with C2?

cerulean forum
#

C2 scary

cyan bobcat
#

Why is it scary?

cerulean forum
#

no spoilers

#

your hint is dont look up

cyan bobcat
#

I mean me and my crack team can’t even get past the first level of the rundown

cerulean forum
#

mate YOU GUYS STILL NOT DONE?

cyan bobcat
#

We got fucked right at the warden scan

cerulean forum
#

u guys still 3 man?

cyan bobcat
#

We had a 4 man, but someone had to go right before we collected the biosample

silk pasture
#

sad one fr

cerulean forum
#

righto

cyan bobcat
#

Is C2 much different from A?

opaque pond
#

yeah

#

A1 is like preschool, C2 is like college

cerulean forum
#

lol

stable urchin
#

@cyan bobcat you con get fucked later on

cyan bobcat
#

Woo

#

Too bad I got work tomorrow :(

lost ore
#

someone gift me the game 😦

queen onyx
#

Why would you ask that in the lore channel

static dune
#

why ask that in general?

#

ask someone you know

#

not 150k+ strangers lmao

vagrant lynx
#

i have a gift to give.

#

|| they react to light and sounds!!!!||

static dune
#

lol

light ermine
#

I just read the "lore" of the characters and it gives me a vibe like R6

real shuttle
#

this is my theory, the game is set in the Chicxulub crater in Mexico, when the meteor hit it brought a parasitic fungi down to earth with it, the fungi grew in the crater, and it was discovered in 2016 during expedition 364, during the expedition they found the fungi while drilling for pink granite and gypsum, one of the workers was infected with it, a lab was built in the crater to research and contain the fungi, but one day there is a containment breach and all the scientists are either killed or infected. Prisoners are sent in to try and take control over the situation, they are sent there because they are expendable and no one cares about them because they are criminals.

#

it has a couple holes in it but thats what i got

unreal wind
#

i like it exccept not scientest or lab

#

it seems like the miners hit it first then the first sets of scientest came in

#

and thats the hsu's

#

and the prisioners are prisioners of the gov(warden)

#

and the warden wants to use it not cure it

real shuttle
#

use it as a weapon?

unreal wind
#

kind of more like a rebirth for society resident evil style

#

and the warden is like the scientest who infected himself to gain its power

cerulean forum
#

@real shuttle goos theory except I believe it was buried within the meteor like a alien biowep/virus/parasite infected with various alien stuff and like alien it affects us differently/creates other mutations depending on what it is

#

there was growling in the trailer so maybe a gaint creature that infects us one way or another

unreal wind
#

mabye the warden is the creature?

cerulean forum
#

so the warden is the creature

#

with control of sending other prisioners

fast harness
#

what if the warden is an alien AI made to combat this bacterial/viral/fungal whatever the fuck?

static dune
#

but then why would it use human subjects to fight it?

#

why wouldnt the aliens use advanced technology to fight it?

dark seal
#

laziness?

static dune
#

but if The Warden is advanced as it is

#

and is alien tech

#

im sure they have enough technology to wipe them out in 1 hit

barren rover
#

The Warden is the Dog from Silent Hill

#

This is canon

dark seal
#

so, they allowed the infection of a lot scientists to find out more about the virus just to get killed in 1 blow?

#

sounds like genocide to me

barren rover
#

The sheer scald if the facility implies several things:

  1. It's in the middle of nowhere
  2. It was most likely created by a major government, US, Russia, China, etc
#

Further the facility seems to be built underground, why? Was it originally designed to contain secrets?

dark seal
#

1stly, no. It's located in the middle of a crater near mexico. (the game devs gave a small hint in a post of theirs with the coordinates of the fictional facility)

barren rover
#

Also, excavating such a large space would take huge amiuts of effort, ita possible the facility was built into an existing cave system

#

Huh, well there ya go

dark seal
#

it was basically built within the impact zone of a cosmic object

#

which, in terms of infrastructure, seems quite dumb

barren rover
#

Presumably something was uried deep beneath the crater?

dark seal
#

because the ground next to the zone can be extremely brittle

#

don't think so. I mean, there is an opening which implies capsule transportation

barren rover
#

So they dug out the facility to get to it, then discover it was dangerous, sealed it off, and built a facility to monitor it

dark seal
#

better question: Why not try to develop a cure? rather than anihilating it? Or even better exterminate all the dangerous life forms within the facility

barren rover
#

They presumably have scientific value

dark seal
#

yeah but what if the disease becomes fully airborne?

barren rover
#

Also, the opening of the game implies that the player characters shouldnt be brought out due to trauma the Warden overrules themx meaning they are desparate and that they act without a great deal of oversight

dark seal
#

I mean, it has one hell of a massive opening. So that means that there may be some air currents flowing in and out

barren rover
#

There definitely would be, if its airborne its getting out, but airborne pathogens can usually only teavel so far. If the facility is far enough from a town the risk of spreading would be there but wouldnt be incredibly high

dark seal
#

But, speaking of the facility. I don't think it was build after the impact

#

I think it was built before (which implies alien technology)

#

I mean, the meteor is still in there right?

#

somewhere deep

barren rover
#

Possible, but everything looks to human, there could be more alien stuff deeper down though

dark seal
#

maybe they weren't that complex back then

barren rover
#

And theybused concrete and steel? I'm not so sure about that theory

dark seal
#

I mean sure, extract DNA, security scans, turn on massive reactors

#

yeah, this game's lore is quite confusing

#

we have a massive hole in the facility

#

but the technology is from modern days

#

or, maybe another thing hit the same spot?

#

asteroids? comets?

#

or a chemical warfare (quite impossible, no normal explosion could deal so much damage, unless it's a balistic / nuclear missile.)

#

yet either that theory doesn't sound too plausible

#

I mean, nuclear explosions? That whole complex would be completely erased

#

but @barren rover one thing caught my attention. Judging by the metal spikes next to each hole from each floor (the iron bars that look like ribs) it appears that the explosion happened below the facility

#

which either means, volcanic activity (highly doubt it) or human error (reactor meltdown, some weird explosion pointed upwards)

worn dune
#

But its such a tight hole

last saffron
#

there are no volcanoes where chicxculub fell. A reactor meltdown wouldnt really have a nice round hole with spikes jutting upwards and an explosion strong enough to force every level outwards would collapse the entire facility

worn dune
#

Surely an explosion wouldn't have created a perfect vertical shaft

#

Its like a solid object was ejected vertically at high speed

minor flame
#

It's possible that the truth might come to light when we are able to go deeper than "Deeper"

worn dune
#

Theres still the "E" sectors

last saffron
#

No object would be able to really breach that far up due to the fact before said hole was made the complex was filling it. It would gradually lose momentum after the first layer it struck and just fall back down

minor flame
#

Maybe something larger than anything we have seen, maybe the big daddy of the infected

worn dune
#

But wouldn't that imply that it reached the surface?

#

Since the hole goes all the way up?

minor flame
#

In a way yes but maybe that's why we need to go back down

#

to try and find a way to get rid of it

last saffron
#

A living mass that large would require insane amounts of energy to exist, let alone move. Its why we dont have giant things in life ' v'

#

if not energy then gravity itself would rend it apart

worn dune
#

Well

last saffron
#

the tunnel itself looks like it sort of, was there before. a drill wouldnt really leave it so rough

worn dune
#

The size of living things is typically correlated with the amount of oxygen in the atmosphere

#

How could the tunnel be there before?

last saffron
worn dune
#

It goes right through the middle of rooms

last saffron
#

the complex was potentially built starting from it, if we were to guess

lilac island
#

This sounds like the plot of Doom.

worn dune
#

And the floor is damaged near the tunnel

lilac island
#

GTFO is Doom, change my mind.

last saffron
#

start at a wall, dig inwards, proceed to other sides

#

B2 has it like that a bit if you look down

worn dune
#

Why is the floor damaged then?

last saffron
#

because they built the complex over the hole as i was saying

#

not just at the sides

#

we originally though it was like, main elevator

#

until B

static dune
#

but that must be incorrect

worn dune
#

Okay, but isnt the floor still damaged on D1?

last saffron
#

its only guessing really

#

its damaged everywhere

static dune
#

as all levels have metal supports sticking out of it pointing upwards

#

indicating something definitely went through it

worn dune
#

Yeah, exactly my thought

minor flame
#

Unless the hole was a mass vent of some kind that went throughout the rooms and something happened to make it explode

worn dune
#

Good point

static dune
#

an explosion wouldnt make such a clean hole

minor flame
#

You can have an explosion start from the base

static dune
#

its straight vertical

#

not jagged at all

lilac island
#

This was clearly a mining expedition.

worn dune
#

What if it was a tunnel full of explosive gas

lilac island
#

Mining expedition, they found some shit.

last saffron
#

it would require an insane amount of energy to reach a kilometer up and have same effect

worn dune
#

That ruptured all along the length of it

last saffron
#

it would cave in the place

static dune
#

Quant, again, an explosion wouldnt make such a clean hole

#

especially if it was gas

worn dune
#

Shaped charges?

static dune
#

thats a lot of explosives though

worn dune
#

True

static dune
#

it would be a waste

lilac island
#

Hell fits with the general subtext. Prisoners. A descent into a huge hole.

last saffron
#

would be weird too

lilac island
#

Gross demon people.

last saffron
#

theyre not demons

#

or zombies/aliens

minor flame
#

The virus acts like a cancer that grows and forms

static dune
#

the infection has started from 1 of 2 ways imo

#
  1. the infection was made
#

or 2. it was/is an alien infection

lilac island
#

Why would it be in a giant hole if it was made.

#

I think it's probably more likely there was something terrestrial in the hole that they found.

#

Like virus-in-ice scenario.

last saffron
#

i wouldnt really call it cancer, cancer is your cells going absolute haywire

lilac island
#

Hell still fits with subtext better.

static dune
#

they could have gone down there and reutilized the complex, made the virus, and boom, here we are

#

that facility can still function fine with that hole there

worn dune
#

I think the fact that the facility is located in the crater of the asteroid that killed the dinosaurs implies its some alien virus

last saffron
#

ehhh

lilac island
#

I don't think so at all.

last saffron
#

the irl expedition went there already, theres some funky stuff

lilac island
#

I think it's in a crater because craters are just deep.

#

I think it was originally terrestrial, just way down there.

last saffron
#

they dug roughly 1.3km deep and found some neat stuff

worn dune
#

Dont drag real life into this man

last saffron
#

the impact itself caused stuff which only forms deep inside to surface, pink granite as example

#

its relevant due to location

#

or rather coordinates pointing at it

static dune
#

you have a point which correlates to something else

worn dune
#

Sure, but that has nothing to do with whether there was a space borne pathogen present

static dune
#

we are already in an expedition thats 840+ meters deep

last saffron
#

we dont know if its space borne

lilac island
#

There's no reason to think it's from space other than > a crater

static dune
#

yeah but the way they are mutated

last saffron
#

we dont really know what it is at all until audio/text logs are in

worn dune
#

Yeah but that's kind of a glaring detail

static dune
#

it clearly shows alien stuff

lilac island
#

It's more likely something terrestrial can usefully mutate terrestrial life to its bidding.

#

Alien virus would probably just kill shit.

#

Where's the alien stuff.

minor flame
#

The virus itself is still a major unknown and could be a mixture of things such as humans playing with alien things and then this shit becoming a virus

static dune
#

uhm

#

the infected people are dead

last saffron
#

are they though

worn dune
#

They seem pretty fucking alive to me

static dune
#

yes

lilac island
#

You're kinda missing the point.

#

An alien virus wouldn't be adapted to controlling Earth lifeforms.

static dune
#

no

last saffron
#

you can find corpses mid change but that doesnt really make them dead

static dune
#

but it can evolve

#

it can mutate

#

the virus itself could have mutated

worn dune
#

And humans might have messed with it and modified it

static dune
#

^

minor flame
#

Exactly

#

trying to make humans better with the stuff and boom

#

shit hit the fan

last saffron
#

i feel Simon is better than generic spooky company trifling plot #2235

lilac island
#

Hell still fits better in the subtext. You're a prisoner. You descend into a hole. Hole is deep. Whole mythological lore around hell, implying weird virus-demon-things existed before.

worn dune
#

Ever notice how the security doors never match the rest of the facility and how they dont have the mining company logo on them? Almost like they were added afterwards.

static dune
#

quarantine

#

thats what the doors are for

#

its obvious

#

a mining expo doesnt need that level of security

worn dune
#

Well depends what they're mining

minor flame
#

Unless they knew

lilac island
#

They're not useful for quarantine.

last saffron
#

my workplace had security checks and we had the most menial things ever.

worn dune
#

Say gold or other rare elements

lilac island
#

They're ripped through nearly instantly

#

Those doors are 100% not used for security

static dune
#

not those ones

#

the security doors

worn dune
#

The white doors

static dune
#

SECURITY

worn dune
#

The indestructible ones

static dune
#

the big fucking blue ones

#

with bio scanners

#

they are half a meter thick

#

what mining expo needs that?

worn dune
#

Ones that are mining a fuckload of gold or platinum

static dune
#

but how does that have to corelate to it being so thick?

lilac island
#

Why wouldn't you make every door 3ft thick if you're dealing with zombie-demons.

static dune
#

with bio scanners

worn dune
#

Because thats what the manufacturer was selling?

static dune
#

because some of the doors were added before hand

last saffron
#

theyre not zombies. ill have to mention it over and over dont i

static dune
#

hence the shitty little ones

worn dune
#

I dont know man, i dont design this shit

lilac island
#

Nah that's a reach

#

I'm unconvinced.

static dune
#

well your hell-"zombie-demon" theory is far from convincing

lilac island
#

You could use security doors for any number of things.

static dune
#

like security

#

and thats it

#

its in the name for a reason

worn dune
#

I do agree though that its likely they were added afterwards

lilac island
#

Nah, bro. Listen. Subtext of the game, as far as we know it: you're prisoners. You're descending into a hole. This is hell symbolism out the wazoo.

static dune
#

you dont use a security door for mining

spice cobalt
#

Its a Crater

static dune
#

its designed to SECURE things

spice cobalt
#

We are in a Crater

worn dune
#

Symolism isnt the same as plot

lilac island
#

You're in a hole.

last saffron
#

hell isnt a kilometer deep underground.

lilac island
#

Craters are holes.

worn dune
#

Just because its symbolic of a descent into hell doesnt mean we're literally going to hell

static dune
#

^

minor flame
#

The hell theory seems a bit far fetched

last saffron
#

it would also make literally no sense

#

what hell has to do with all this

lilac island
#

Sure, but I think it does make the likelihood of the 'virus' being terrestrial far more likely

#

Which is what I'm arguing.

last saffron
#

why would hell have viruses

static dune
#

also

#

another thing to think about

#

GTFO is supposed to be different

#

why copy Doom?

worn dune
#

We have no reason to believe that the monster's cause isnt rooted in science

lilac island
#

Symbolism bruh, it's not literal. But it would break the symbolism to assume it's alien.

#

Possession is virus-like.

last saffron
#

possession is an entirely different thing

static dune
#

no, its not

#

possession is paranormal

#

not virus

lilac island
#

Yikes.

last saffron
#

a virus isnt an evil entity. it literally needs living beings to exist. its not a spooky spirit floating about

static dune
#

your digging yourself a deeper hole here

#

(no pun intended)

worn dune
#

Yeah, im not arguing this anymore

spice cobalt
#

It seems intended XD

static dune
#

it wasnt tho lmao

spice cobalt
#

Then dont argue. Just give opinions and ideas

#

^__^

lilac island
#

Nah, dude. I think you just don't understand what demons or possession or what any of these words mean outside a secular idea of 'paranormal'.

last saffron
#

i n t e r n e t f i g h t

static dune
#

lmao

spice cobalt
#

Keep it civil guys

worn dune
#

sigh

spice cobalt
#

PFT

#

lordy

lilac island
#

When are we getting official lore.

weary idol
#

Ah the lore channel is exploding again

lilac island
#

I'll just show up to say I told you so later.

minor flame
#

Never

spice cobalt
#

We have some bits of ocfficial stuff

#

like, proven things

last saffron
minor flame
#

mmmm Juicy

last saffron
worn dune
#

Also whay about the giant flesh blob in C2?

last saffron
#

in case you wonder how it looks

#

theres actually 2 blobs

spice cobalt
#

Wat

#

Excuse

last saffron
#

second one was behind a sec door if i remember

spice cobalt
#

I have not done any C levels

lilac island
#

What's the name of the crater again

#

the irl crater

last saffron
#

supposedly chicxulub crater

spice cobalt
#

Chuluxub

last saffron
#

the trailer coordinates point at it

spice cobalt
#

Or something. In mexico

lilac island
#

So that is pretty official?

worn dune
#

Chicxulub crater

#

Yes its official

last saffron
#

just to make sure, this channel will be spoiler heavy, the warning is in pinned messages so view at your own risk

crimson raven
#

Chickensoup createt

last saffron
#

gona post this once in a while

crimson raven
#

Chickensoup crater

worn dune
#

Other fun tidbit

#

You guys notice the remains scattered around thats just clothes and a head?

minor flame
#

Ye

last saffron
#

sometimes its a leg, or an arm. in alpha if memory serves me right i found an entire torso, pants included

#

minus the legs sadly

worn dune
#

What the fuck cuts off the head and cleanly undresses its victim?

minor flame
#

Hey, the creatures need to have fun

last saffron
#

theyre generally funky with corpses really

worn dune
#

Like the fact that the clothes arent torn to shreds interests me

last saffron
#

they cant be too old either due to the fact complex has stood abandoned for years

#

(as simon says in documentary)

#

exact quote is a bit..vague.

#

"many many years"

worn dune
#

They could be people from hydrostasis units

last saffron
#

everyone in HSU so far has splithead syndrome, i dont know if its a placeholder or just to have a shape for you to see there

lilac island
#

So is there anything official about this being a virus

static dune
#

i have another theory for the lore

worn dune
#

Its the leading theory

spice cobalt
#

Shot Zha

worn dune
#

Nothing official yet

static dune
#

this is the place that wiped an entire species, right?

#

the dino's

spice cobalt
#

The Dinos

last saffron
spice cobalt
#

Yee

#

Supposedly

static dune
#

yes

lilac island
#

What's the theory of the virus based on

worn dune
#

Well the impact wiped the dinos

last saffron
#

this is basically whats in HSU atm

static dune
#

i was thinking, maybe we cant beat it

#

and we get wiped out at the same spot

lilac island
#

None of the creatures wear clothes.

static dune
#

66mil years later

lilac island
#

Do they?

worn dune
#

No

last saffron
#

corpses do, hosts dont

spice cobalt
#

Extinction possibility

static dune
#

^

lilac island
#

Alright I don't think it's a virus, tbh.

static dune
#

my point exactly

lilac island
#

Virus causes infected to take off clothes?

last saffron
#

you can find their uniforms scattered about, sometimes partially, sometimes full suits

#

yes

worn dune
#

Well

lilac island
#

Are they just discarded uniforms?

#

Because they may've just eaten them

worn dune
#

late stage hypothermia actually causes people to paradoxically undress themselves

#

So its not unheard of

lilac island
#

Makes more sense to eat around clothes than a virus causing people to take off theirs.

last saffron
#

it depends what it does. the reason why the take clothes off could be same reason why they react to light.

minor flame
#

Maybe the people just accepted their fate and took off their clothes out of respect

last saffron
#

Think of it as having anything on causes them severe irritation

worn dune
#

No, ive found uniforms and a head lying next to each other in such a way as to imply the guy was wearing it

lilac island
#

Yeah but if you're infected, assuming this is like zombie-physics and a bite causes infection, then you're not going to have a long period where you lose your mind and take off your clothes.

#

Also ... I mean, they don't pass infection to players.

last saffron
#

its implied were already infected

spice cobalt
#

Indeed

lilac island
#

Implied how

last saffron
#

albeit the stat is randomized every start up

#

literally on start and end screens

worn dune
#

Thats not true

spice cobalt
#

When you start up your Player stuff you are said yo have an infection level

worn dune
#

They do pass infection

last saffron
worn dune
#

In the end mission report it says infection level

lilac island
#

Hmm, yeah.

last saffron
#

every time you launch the game they shuffle a bit

lilac island
#

Yet it never seems to effect the players. Which is weird.

last saffron
#

could have meaning down the line, for now just random

#

Gestation periods

worn dune
#

Does thay imply thay the 4 characters you play as are remote controlling peoples bodies?

last saffron
#

ehh

worn dune
#

I mean

static dune
#

it might be a chip implanted into us monitoring us

worn dune
#

The trailer narration can be interpreted that way

#

As he talks about dreaming and whatnot

last saffron
#

possible but not only boring but also removes any sort of risk

#

Dauda seems to be referring to the infected from the full quote

worn dune
#

Not if they feel pain

last saffron
#

(its daudas VA talking)

worn dune
#

All the horrors of dying without actually being able to be killed

last saffron
#

your puppet feeling pain is still just your puppet, also pain is a very important factor in maintaining your body

worn dune
#

My point is, if its like a brain transfer

#

Then getting hurt would fucking suck

last saffron
#

youll get used to it eventually

#

it only takes so much to realize, oh, this again

worn dune
#

No you wouldn't

#

Thats like saying if you stab yourself enough itll stop hurting

last saffron
#

well, once you bleed out yes

worn dune
#

Torture victims would probably dissagree

#

But once they die they just get transferred to a new body and the cycle repeats

#

Like

last saffron
#

the problem is, if your operator just gets out into a new body every single time, you are no longer capable of failing. Oh operators didnt handle it and perished from stress? Martin, fetch me a new batch of nobodies

#

also do they just give Dauda a new black guy each time

worn dune
#

It seems weird that when you start the game all the personal data is randomized but you're always the same 4 people

last saffron
#

for now it feels like its there just for flavor text really, in future it could serve some function like being postgame stats as someone proposed

#

it even gives you useless stuff like water quality

#

splish splash i was taking a HSU

worn dune
#

Maybe but it seems like an odd touch to me

lilac island
#

... Y'know, whatever it is it seems adapted for living underground. Poor eye-sight. Only reacts to bright-light. Mostly relies on sound.

worn dune
#

But this is pretty early in development so it might just be stylization

last saffron
#

most of them dont have eyes anymore. by eyes i mean 99% of hosts currently ingame

worn dune
#

Well

#

None of them have heads

last saffron
#

Bullrush strikers however do have functioning, pitch black eyeballs

worn dune
#

So yeah

lilac island
#

They're somehow photosensitive tho because react to flashlights

worn dune
#

Wait really?

#

Thays interesting

#

Maybe light burns theur skin?

#

Like I am Legend

lilac island
#

But they're definitely adapted to living underground.

last saffron
#

Bullrush strikers are the spiked ones at C2 to clear confusion

#

dont remember if C1 has them

worn dune
#

Nope just C2

last saffron
#

as for light, there are conditions making natural light literally impossible to handle withour burning up

worn dune
#

Thats my thought

terse acorn
#

i mean instead of minds put in bodies, it could be clones which is why they are have random infection levels

worn dune
#

Good point

lilac island
#

It could be a skin photosensitivity thing.

last saffron
#

a clone wouldnt have its originals personality

terse acorn
#

which is why the characters freak out

worn dune
#

synthetic people like bladerunner

#

Sure

verbal sedge
#

@last saffron actually thats wrong

worn dune
#

Well maybe the cortex implants sync personalities

#

So its like both

terse acorn
#

if they clones believed them to be the orginal and have the memories out then they can

verbal sedge
#

a clone would have exactly the personality of its original it just wont change like the original wouldve

worn dune
#

You get a bunch of clones made and then remote control them

last saffron
#

how do you know that

verbal sedge
#

basic logic?

last saffron
#

we have no idea how consciousness works really.

verbal sedge
#

its a clone

worn dune
#

A biological clone doesnt work that way

terse acorn
#

they said its not 100 percent based on real life stuff soo

lilac island
#

Are they using their intestines as a tongue.

worn dune
#

Yeah bilogical coloning is like havung an identical twin, you're not both the same person

lilac island
#

Is that what's happening.

last saffron
#

The problem with meat puppets and clones is that youre making a dark souls scenario without the same way dark souls justified it. You will win no matter what, but it all will be for nothing.

lilac island
#

Their intestines turn into a long, weird tongue

last saffron
#

its also an incredible resource sink

verbal sedge
#

ohhh you are talking about biological clones

#

ok sorry

terse acorn
#

also we basing every thing on our realties logic it might completely different in gtfo logic

verbal sedge
#

i thought synthetics

last saffron
#

Warden can grow dozens of clones, but cant supply them for some reason

lilac island
last saffron
#

thats the early tendril design

verbal sedge
#

im pretty sure their insides are completely different to humans

worn dune
#

What do you mean cant supply clones?

terse acorn
#

also the clones could have mind implants

verbal sedge
#

i doubt anything remained from thier humanity

last saffron
#

as in cant supply properly

worn dune
#

They do have mind implants

#

Thats what those Cortex Implants are

#

And why when you die

#

It says cortex signal lost

#

Implying remote control

last saffron
#

cortex is your ultimate processor, but it doesnt control all the stuff

terse acorn
#

i think thats from the wardens perspective

worn dune
#

Maybe

#

Or from the operators perspective

#

Who knows

terse acorn
#

also why keep prisoners in a hsu, that defeats the point of a prison

verbal sedge
#

theres a constant camera-like effect

last saffron
#

i dont think your characters dying is "canon" considering the story wants to focus on our 4

worn dune
#

No? That makes perfect sense

verbal sedge
#

i think we are seeing the game from Warden perspective

terse acorn
#

good point

last saffron
#

i remember ludvig saying thats a glitch Eli

#

not intended

verbal sedge
#

oh

#

sad

worn dune
#

They're stuck in an HSU so they cant leave. Thats literally imprisonment

verbal sedge
#

wouldve been cool

last saffron
#

a result of a grapgical thing theyre trying to fix

terse acorn
#

not if they are a sleep

worn dune
#

What does being asleep have to do with being imprisoned?

#

Are you not in jail when you goto bed?

last saffron
#

well, if were going by Law definition, you wouldnt want your prisoner stuck.

#

Prisons are supposed to rehabilitate. unless youre in US and youre just stuck with a life sentence for stealing 9 dollars

#

Prisoner however, has more than one definition ' v'

terse acorn
#

or britain for owning a butter knife

last saffron
#

in our case its less to do with actual prison, but more the fact youre being bereft of freedom

#

lemme find it..

lilac island
#

SIMON VIKLUND
Squat Guru / Bard and Conjurer of Sonic Doom

Here's the man we need to bother.

#

Wrote the story

worn dune
#

Yeah it seems weird that we never find any other prisoners who failed to conplete the warden's tasks

last saffron
#

a person legally committed to prison as a punishment for a crime or while awaiting trial.
"a prisoner serving a life sentence"

a person captured and kept confined by an enemy or criminal.
"she may have been held prisoner before being killed"

a person who is or feels confined or trapped by a situation.
"he's become a prisoner of the publicity he's generated"

worn dune
#

Like we always finish a run on our first try and never die

terse acorn
#

yup

worn dune
#

Seems too lucky for me

#

Given the odds

terse acorn
#

yeah but this is video game logic

last saffron
#

we dont get time frames on when other teams went in, they also couldve entered from a different point

worn dune
#

Eh

last saffron
#

since the hole actually has several parts of the complex exposed

worn dune
#

Maybe

last saffron
#

except B2 which has one other walkway

worn dune
#

Also why does C2 have a different extraction point

terse acorn
#

also it seems that where you come from is a big storage of hsus

worn dune
#

And whats up with those wierd doors at the end of C2, D1

last saffron
#

the symbol on those is like

#

direct replica of warden

worn dune
#

Have we seen the warden's logo?

#

Other than on the door

last saffron
#

look at wardens thingy

terse acorn
#

look at the bot

last saffron
#

in discord

worn dune
#

Oh shit

#

Cool

#

So, whats up with those doors?

#

Why nit just normal security doors?

#

Whats so special about those areas?

verbal sedge
#

because someone wants a cool game machenic

lilac island
#

Have you guys seen the mini-documentary about making the game

last saffron
#

yes

#

and D1 door has the reactor behind it

worn dune
#

Also why doesnt the D1 reactor room show up on the map?

#

Is that a bug?

last saffron
#

bug most likely

worn dune
#

Or a reference to the shadow monsters

#

Okay

#

D1 door has a reactor behind it

#

But theres no special door for the C1 reactor

#

And in C2 theres a door with only an extraction point behind it

last saffron
#

sometimes you want to mark areas to stand out. or could be just rule of cool

terse acorn
#

i mean looking at the holes theres 2 possibilities 1 that the complex was bulit because of the faciliy eg a salavaging site or the warden is in send us down to reclaim old parts of the base that was lost to those things

last saffron
#

"look at this shiny, whirly thing!"

dark seal
#

@last saffron maybe the explosion was a gamma ray burst

#

I mean, they never lose momentum

worn dune
#

Sure, but it seems too specific

lilac island
#

Why isn't the military involved. Or at least military-grade gear.

worn dune
#

Unknown

dark seal
#

but it would melt anything

#

like, vaporize

worn dune
#

But the prisoners only have access to surplus gear

last saffron
#

it wouldnt cause spikes to jut upwards im fairly certain

terse acorn
#

we do not anything about the inhame uni so we dont know about if there is a military

dark seal
#

yeah that's what I'm saying

terse acorn
#

they do

last saffron
#

by the way, the outside world is also a part of the mystery

#

there could be no military

worn dune
#

Yeah outside world could be fucked

last saffron
#

or sending a mass force would just do more harm than good

worn dune
#

Running rampant with the monsters

dark seal
#

it is almost a perfect round hole, but judging by the size of each hole, it appears that the explosion was not a perfect shaped one

worn dune
#

And we're looking for a cure

lilac island
#

They specify non-military gear in this video. If it's non-military gear, the military is unlikely to be involved

dark seal
#

I mean, each floor has a specific hole

#

some are bigger

terse acorn
#

also it seems like the hole was just that of hap hazardily made suggesting a salavging site

dark seal
#

other smaller

last saffron
#

stuff we use is repurposed mining equipment. in future well be able to frankestein our guns too

lilac island
#

Even if it was so dangerous that they could only send in prisoners, they'd at least outfit them with gear that isn't garbage if military knew

worn dune
#

So it would make sense that they dug down to make the drop tunnel, but why do the spikes point upwards?

last saffron
#

i doubt all weapons we have is salvage

#

hammers are totally. one uses a crowbar as a handle

lilac island
#

I mean look at the armor tho

verbal sedge
#

and why can we find the ammunition there

#

for our weapons and tools

worn dune
#

Armor could easily be from the mines security force

lilac island
#

How hard would it really be to send people in with resistant armor. You're only dealing with tooth and claw.

last saffron
#

toolboxes and medkits arent unusual

worn dune
#

Especially if they were mining gold or platinum

terse acorn
#

again in these kind of realities its possible of a sec force or it made weaponry

last saffron
#

an armored west wouldnt stop you from getting gored

verbal sedge
#

but ammo stores for the supposed salvage weapons

last saffron
#

they can rip metal apart

#

so im fairly certain the sheer shock will break your bones

worn dune
#

Yeah they can get through non security doors easily

terse acorn
#

yeah like the doors

worn dune
#

Theyd mcfuck you up

lilac island
#

Yeah but if you're talking about military involvement they could easily engineer armor to resist the creatures

dark seal
#

Tho one thing confuses me about the scout . He has trendrills sensible to almost anything that is organic, yes? Now, how can that thing scream if it has no mouth carved, and even better. Checking the neck of the scout, there are no holes for any tendrills whatsoever

last saffron
#

if you get shot while in a bulletproof vest, youll still get pretty dazed

dark seal
#

^true

worn dune
#

Yeah, a swarm could easily tear you appart

terse acorn
#

its more like a pulse rather than a scream

dark seal
#

anti bullet vests protect you from bullets, but the pain is a killer

worn dune
#

And besides the military isnt involved so its a moot point

lilac island
#

That ... was my point.

#

I don't think they are at all.

worn dune
#

We know they arent

lilac island
#

Alright, thanks.

last saffron
#

Bishop is implied to be with santonian, at least formerly

worn dune
#

Otherwise we'd have military gear

lilac island
#

lmao

worn dune
#

Good point

lilac island
#

Yeah I just went through this conversation.

terse acorn
#

que?

verbal sedge
#

i think Warden is active in secret

dark seal
#

@terse acorn yeah that too, but if it is a pulse, why does it produce a noise? You see, pulses are barely heard, if they're too high, the human ear cannot perceive it

last saffron
#

Hackett wears a santonian logo on his chest, but thats it

#

Dauda knows something

terse acorn
#

again sci fi logic

worn dune
#

I dont think warden is an AI

dark seal
#

true

worn dune
#

I think its a person

last saffron
#

Woods.."found god"

#

and views the complex as purgatory

#

makes him the biggest weirdo of the week

verbal sedge
#

@last saffron you mean knows something from the trailer?

last saffron
#

Dauda is described as secretive

#

Dauda is determined, cunning and always has a solution at hand, but he is also very secretive. „
~ Simon Viklund

lilac island
#

... why no silencers.

static dune
#

because

#

we arent supposed to have top of the line shit

last saffron
#

a silencer doesnt make your gun quiet.

terse acorn
#

to op

verbal sedge
#

silencers are trash at making your gun silent

dark seal
#

I think I know why there are no flame throwers in game: either too op, or they would spread the infection and even intensify it

last saffron
#

a shotgun with a supressor is 140 db.

static dune
#

and it removes the point of the game being hard

last saffron
#

thats enough to cause you pain.

terse acorn
#

also its salavge gear soo

verbal sedge
#

also you cant shoot it automatically or itll burst

last saffron
#

so no, supressors wont make you sneaky

worn dune
#

Still, if youre 20m away you wont agro enemies

#

So why even bring silencers

verbal sedge
#

and the burst is going to be even louder

static dune
#

suppressors*

lilac island
#

It only needs to make you more sneaky.

#

Any less noise would be advantageous

static dune
#

silencers dont exist

verbal sedge
#

@worn dune what makes you think that?

lilac island
#

You don't need to be silent

worn dune
#

Eh

last saffron
#

we just explained why supressors wouldnt do anything

#

its still loud as hell

worn dune
#

Uh, thats totally a thing

verbal sedge
#

the sound can be heard hundreds meters away

dark seal
#

@lilac island silencers do not work like in movies. Using one is like shooting with a german 9mm piston through a pillow. It would still aggro the sleepers

worn dune
#

If youre far enough away (20m) they wont agro

#

Ive tested it before on B1

dark seal
#

yes but keep in mind that silencers reduce the aim

static dune
#

no, they dont

lilac island
#

Realistically it would still be a more limited aggro-draw.

last saffron
#

a flamer wouldnt work due to a few dangers, first being that the place is really cramped so youre likely to A) torch yourself, B) torch your oxygen

lilac island
#

Alright. Why not cross-bows.

worn dune
#

Silencers dont reduce accuracy

#

They just trap escaping gas

lilac island
#

Why not just silent weapons

last saffron
#

A crossbow bolt wouldnt feel like itd do much

#

they can live without their apper halves

static dune
#

@lilac island it removes the point of the game being hard

worn dune
#

Also, suppressor + subsonic ammo = silencer

dark seal
#

@static dune sadly yes, using one reduce accuracy. The warmer the barrel, the higher the chances are that the bullet will no longer go for the aimed destination

#

take sniper rifles as an example

static dune
#

you have no need to full auto a gun though

#

like what are you doing to do that?

dark seal
#

spray bullets?

static dune
#

thats pointless

last saffron
#

what do you mean i cant pew pew

lilac island
#

The point I'm trying to make is for this to be believable whoever is supplying the prisoners has to be remarkably a) under-funded b) incompetent

last saffron
#

preposterous

dark seal
#

yeah, but guarantees hits

worn dune
#

Yeah, full auto with a silencer is pointless

dark seal
#

I mean, the minigun has a high recoil

static dune
#

no, it doesnt

#

its heavy

worn dune
#

They're meant for semi auto fire

dark seal
#

yes, but keep on shooting with it

#

while standing

#

not crouching

worn dune
#

Lol you cant fire a minigun handheld

dark seal
#

you'll see that it'll start aiming upwards if you hold fire

worn dune
#

Itd know you on your ass

lilac island
#

We seem to be just jumping back and forth between game logic and irl logic.

worn dune
#

Muzzle break plus heavy barrel can reduce recoil if you ballence it right

dark seal
#

tho I'd love to see the game adding some more exotic weapons

static dune
#

like what?

worn dune
#

C Foam is pretty exotic

dark seal
#

hell, I'd kill for a buzzsaw located somewhere on a bridge

lilac island
#

more

last saffron
#

well, we are getting a system letting us frankenstein our guns. One example ludvig told us was C foam firing sentry

dark seal
#

intriguing

lilac island
#

How about just a variety of melee weapons, first.

worn dune
#

Lol there were people demanding that the devs add a tool thats just a infite ammo MG

dark seal
#

that too

lilac island
#

Yeah there's a video of a shotgun-sentry

open fog
#

Did you guys discuss the fact that there is a neural probe at all? the hud looks like its displayed on your retina via a neural uplink

worn dune
#

Ye

open fog
#

thats pretty crazy advanced

last saffron
#

we literally have stasis pods

lilac island
#

Yeah it is.

worn dune
#

I said that we're remote controlling the characters

dark seal
#

I don't get it though, there are 2 handed melee weapons, why not add 1 handed weapons such as machetes?

worn dune
#

Because its early access

lilac island
#

That's a pretty weird thing. Neural-link, but not smart enough to use silent weapons.

last saffron
#

a slashing weapon wouldnt really have much effect on them methinks

dark seal
#

depends how sharp it is

worn dune
#

I mean they dont have access to silencers

#

Obvi theyd use them if they had them

lilac island
#

Doesn't need to be a silencer, tho.

open fog
#

So then, why would you use what is potentially an incredibly expensive piece of technology on prisoners you are just going to under-equip?

lilac island
#

Just a crossbow or more effective melee weapons.

#

There's no shortage of silent weapons

last saffron
#

we dont know whats its likely on the outside

worn dune
#

How do you know its expensive

last saffron
#

maybe theres literally no supplies

worn dune
#

Brain implants arent that expensive

last saffron
#

we have something like cortex interface already

worn dune
#

They can be mass produced with cilicon fab tech

last saffron
#

just really, really early stage

worn dune
#

Yeah

last saffron
#

theyre used for prosthetics

dark seal
#

or, here's a better idea, why not use your 2 handed weapon, jump from a high place, and before you land on the ground, slam with your hammer to deal an AoE dmg of 2 -3 meters? I mean, it is loud af, but it provides faster kills

worn dune
#

Brain implants are just computer chips

last saffron
#

....please no

worn dune
#

Eww no

#

Aoe on a hammer

#

Lol

last saffron
#

that sounds incredibly fukin stupid, no offense

lilac island
last saffron
#

we arent diablo

dark seal
#

it has a shockwave as soon as you hit the ground

lilac island
#

That's pretty quiet.

worn dune
#

Holy fucking shit

#

They dont have silencers

lilac island
#

Bro I'm just saying that a silencer that is silent enough exists.

#

I'm not saying they have silencers.

last saffron
#

the devs already made their stance on suppressors (and rpgs)

#

even ludvig said

dark seal
#

yeah, no RPGS nor silencers

lilac island
#

Man you get way too mad over video-games @worn dune

worn dune
#

No, i just dont get why were arguing something thats will never be in the game

dark seal
#

but if so, add more consumables: grenades, teasers to actually incapacitate monsters

worn dune
#

Meh, gotta be passionate about something

lilac island
#

Because there was a conversation about the loudness of silencers.

open fog
#

so, a neural interface, which probably requires some pretty specific resources including rare metals etc, is somehow more readily available then advanced firearms?

dark seal
#

and hell even a fog repelling machine

worn dune
#

Fog repeller is just a dehumidifier

dark seal
#

yes, but imagine having one in your hand

#

being able to clear rooms for better sight

worn dune
#

I guess

dark seal
#

and spot enemies, rather than relying on the bio tracker

worn dune
#

I want peaceable long range flashlights

lilac island
#

To be fair, even the gun-mounted flashlights are awful

last saffron
#

thats the point

dark seal
#

yeah, pretty weak. that's why they added a long range flashlight

last saffron
#

the entire game is based on that your equipment is around duct tape tier

worn dune
#

Eh, its not Rust bad

open fog
#

i wonder if the found equipment will just be better then?

last saffron
#

youre not an elite kill everything moving force with grenades and """tazers"""

worn dune
#

Id say salvage teir

lilac island
#

I mean from a game-development stand-point, sure. But it's a little obnoxious to combine high-tech with very low tech.

worn dune
#

Not really?

lilac island
#

No, really.

#

Breaks immersion.

flint ledge
#

you are expendable pawns with equally expendable equipment

worn dune
#

Its a mining facility why would they have military gear?

open fog
#

Maybe they already sent tonnes of high-tech fighters in and they all got wiped?

last saffron
#

you have holographic displays on some of your gear

worn dune
#

Most coal mines dont cary military weapons

open fog
#

so the idea now is resource saving?

dark seal
#

@last saffron not normal tazers, but rather a gun with a change to deal a chain lightning stun to multiple enemies (clusters would have a harder time to attack, but it could also incapacitate teammates)

lilac island
#

I always feel like that neural-lace thing is out of place.

last saffron
#

question is, why. this isnt killing floor.

#

thats something i can see in killing floor, but having no place in GTFO

worn dune
#

Im just saying, we have no idea whay the state of the military is

#

If they could respond

#

They would have

lilac island
#

Why would they have neural uplinks but trash flashlights

worn dune
#

But they havent

dark seal
#

better question: why waste so much ammo on sentries and machine guns, while you could "buy" yourself some extra 7 seconds to heal or reload weapons?

open fog
#

Are the crew on death row at all? do we know?

dark seal
#

or even revive teammates

worn dune
#

Because a super beighr flashlight would alert the sleepers

#

Instantly

lilac island
#

Y'know they make flashlights with multiple settings.

last saffron
#

because the point of the game is to be pressured

#

youre proposing tools drastically easing stuff

dark seal
#

Speaking of flashlights, imagine if the devs added a flashlight with 10000 lumen

last saffron
#

you already can deal with waves fairly quick

lilac island
#

Sure, makes sense from game-dev perspective. But neural-lace totally breaks immersion. Not a lot of internal game logic.

dark seal
#

you'd alert a whole room in seconds

last saffron
#

a 100k lumen would probably burn someone alive

dark seal
#

xD

last saffron
#

i saw it once

#

now im blind

worn dune
#

Neural lace makes as much sense as the HSUs

lilac island
#

If it's a neural-uplink thing, is straight-up night-vision out of the question

dark seal
#

just add a magnifying glass and you get yourself a nice laser gun

#

burn those sleepers and enjoy the smell of rotten flesh

lilac island
#

You'd think you'd find more discarded weapons from dead prisoners.

dark seal
#

@lilac island night vision goggles could be a great idea

#

not too op

#

not too weak

#

but help you in dark areas

lilac island
#

Agree, tbh. It kinda exists as the radar.

#

But I'd like night-vision

dark seal
#

the radar is almost garbage

#

it tells there're enemies

#

but not where

last saffron
#

night vision.

#

n o

dark seal
#

if there's a 2 story room, there could be a sleeper above you,

lilac island
#

You could balance night-vision easily

dark seal
#

yeah

#

not permament

last saffron
#

id rather have it not in at all.

dark seal
#

but limited duration

lilac island
#

Or you couldn't fire or something while using it

dark seal
#

like, 5 min

#

then they would be useless

#

I mean, balanced, and very helpful if used correctly