#gtfo-lore
1 messages · Page 139 of 1
and once again, if it's a drone getting knocked out, not a big problem
they're replaceable
so you just keep throwing cash into nothing with slim chances of recovering them
how to fail at resource management 101
im basing everything off observations. youre adamant the drones wont just get drowned and picked off. combat drones arent cheap either.
also once a zone is made relatively safe, you can recover and refurbish any damage drones that had to be recovered from earlier
youre assuming the zone can be made safe
what stops them from finding another way in
yeah but your observations are often based on niche worst case situations, you think the pilots can't learn?
they have been down there for years
sure, but safety isn't a black and white thing
you can make it safe enough that it's not likely you'll be attacked
or you can have them wade through things like sentries
and other things you have estabvlished
and get bogged after first 5 bodies.
kinda
Ok but what if say you had 4 shotgun sentries overlapping each other
down a single corridor
still, because youre basing it off from ingame stats which arent adjusted
very little is getting through that
you stick wheels and arms on a bunch of those
and that's what you have to clear
and then a giant flips it
ok
11/10 plan
no it walked up to it shrugging fire off while another one came from side
humans can avoid doing dumb shit?
a giant at the moment takes around...3 or 4 point blank shots without giving a damn
operating a drone is different than being there
ok, but it is stunned during those shots?
depends, sometimes it doesnt even flinch
Ok, you're right, you are operating it through a camera and it's not the same as been there.
but that's why you train to operate the drone
to mitigate your limitations
I can see sending in the prison gang to clear up particularly compromised areas
or sending the drones first before the gang to clean up what's left
theres a big difference. theyre not prisoners in a sense that theyre convicts also
its implied theyve been there before, atleast Bishop
would save this warden some bodies
Well this game strikes me as a less hostile Roadside Picnic but with more hostile zombies.
our gear is repurposed mining equipment apparently, guns potentially
with the upcoming upgrade system well be able to uh
frankenstein the gun
as ludvig says
If you are familiar with roadside picnic, the convicts here are basically the Stalkers in roadside picnic
we are not the only team either, D1 expects high mortality rate
i love roadside but im not sure its applicable here. rip Porcupine
but the deal in roadside picnic is that the Stalkers eventually either are killed by the zone, arrested by the Russian government or retire
thats sort of, expected considering the setting. With stalker youre essentially breaking the law too
and part of that is that the government slowly creeps in and navigates around the dangerous anomalies, even bringing in drones to cut down on casulaties if I recall
they have their science teams steadily uncover the mysteries of the zone, at a very slow rate mind you
didnt see any mention of drones in there
for stalker they cant really use drones because anomalies/radiation and other stuff which stops stuff in its tracks
there is something I believe that is mentioned that is used to make the zone safer, I think it was drone
well STALKER is set in Chernobyl, Roadside Picnic is not specified
it's just in Russia
the anomalies do different things, the stalkers have learned this
in roadside its several zones under lockdown
but the idea is that the government have slowly exerted some control over the chaos of the zone, at least the outer limits
flipped through stuff, still cant see
they cannot penetrate deep like Redrick is able to
when he goes for the wishmaker
because that is incredibly hostile, too hard to manage
but yeah, what I was more or less explaining is the approach the government takes in Roadside Picnic can be applied to this facility unless there's like major plot that hasn't been revealed
theres no plot avaliable really
We don't know what the Warden is, maybe it's objectives are on a shorter timeframe
and it must send in what it has
we only have...character descriptions, coordinates and uh
and supposed complex purpose
but I was saying in the long term, a slower and more methodical approach could clear the facility without the costs
New theory that is false: the bio scans are checking our living DNA for the virus before opening which is why people keep being sent down. We are cloned in stasis pods from the real prisoners who are being held in coma. The facility was put into lock down when the (virus?) First spread but it spread too quickly and it was too late.
It's how I imagine it because I see no other way to maintain the same characters across multiple harrowing crawls.
particularly as things start to get even deeper like E or F
in an enviroment with possible mutagenic threats
without full CNBR suits
clones would jsut remove any sort of risk to the plot/missions since you just pop a new one
and the fact a clone wouldnt really be the same person
well it depends on how the 'lore' of the clones is handled
and before we say it, no you cant inject memories into cortex
it handles specific parts of memories
it will depend on more details that are not yet revealed
theres another thing, we havent seen all Hosts yet
right now we have strikers/shooters and their giant deviants
scouts
shadows which are completely invisible unless under direct light
bullrush strikers which are faster, tougher and hit rapidly
more are planned down the line, including the tendril from trailer
spikey bois
oh god
early concepts were something
i never want to see that running at me i na dark room.
you could have this concept enemy from deadspace which was a corpse that would play dead and suddenly launch tendrils and try and grab you to drag you towards it's giant mouth back at the corpse
I think it's a clone like a body suit but the brain is connected like in the matrix
They mentioned remembering things and being in the terrible nightmare and then going back to calmness
that was dauda and the full thing is
“It comes every night without fail”
“There are different people every time”
“But I recognize them somehow”
“They’re screaming at me I don’t hear them but I know they are screaming”
“Such hate, and anger”
“I don’t know what I have done to them”
“They want me to feel what they feel”
“Then I wake up and I’m not sweating or screaming, I’m perfectly calm. I just open my eyes and I’m awake!”
“It’s not a nightmare, it’s just a part of me, who I am.”
I don’t fight it, I just, live around it”
synthwave drops
When someone dies by the white mucus that the spitters put out, its actally sperm that impregnates us and once we die, we give birth to more of their young.

what is this facility we are going into
why is the warden sending prisoners and not people more trained
what are those things
why are they like that
why big ass fucking hammers?
The facility is supposedly a mining operation by Santonian industries
The 4 main characters are not necessarily untrained and are supposedly familiar with the complex
The hosts are presumed to be afflicted personnel of the complex, infected with either bacteria/virus/parasites or several things combined
Noone knows why are they like that
Hammers are effective on taking them down
why are they prisoners
theyre not necessarily criminals. by definition a prisoner is a person captured and kept confined
Warden is holding the 4 main characters against their wills, thus they are referred to as prisoners
why does Warden need them to obtain a bunch of random shit from the facility
for its own reasons. its goals arent exactly random, as it even explains why it need things in the current rundown
isnt it better to just nuke the facility
in A1 you get a DNA sample in order to proceed lower as example
No, because if we are in chixculub crater center, then we are underwater. Nuking an underground cavern would do more harm than good
so why not abondon it
Also they’re capitalists
its already completely fucked
It was abandoned, Warden just started operations recently.
is what Warden doing legal
if we nuke the facility then we have no game 😛
well have more once audio/text logs are in, so for now we only have tibids
they are going to place random text logs and stuff in levels?
i mean whos gonna stop to read?
well be able to read them outside missions
the idea would be to pick them up and read later so you don't impede on your team mates.
not guaranteed that's what they'll do but an idea they are considering for lore/story.
would Warden even let you read the stuff
warden doesnt care what you do or take really
it only needs you to complete the task and only takes what it needs, leaving the rest to you
hmm
the reason why our main 4 dont rebel should be obvious, the Warden is their only means of getting back up
It's also the only thing that could give them freedom it seems.
Also, Merry Christmas to all you conspiracy theorists in here.
The other thing is that the Warden doesn't actually seem to be in constant contact with the team. It looks like it takes longer and longer to receive the objectives each floor. Like the C2 objective doesn't show up until midway through the next room or so.
i feel like those act more like reminders
Usually your objectives and such are given through Warden transmissions, so it might have to send a signal down with the information, rather than constantly give info.
since your objective is always in your top left corner
Possibly. They all have the Warden Transmission end tag though.
Maybe the warden just has a terrible phone contract
oh, warden does send transmissions, it just its always there in your sight
it send updates when you use terminal as example
Should try and get a screenshot on them next time they pop up for me. Might be some stuff in there for us to look at.
But yeah, that's what I'm thinking. The Warden doesn't give the full expedition data at the start, and instead has it like, update or something when you complete an objective. It seems like contact with the prisoners down there might either be delayed or non-available outside the Cortex Interface, which could just get signal from the crane you're lowered in on.
Wouldnt he give you the information bevore he sends you down there to ensure that you even recieve it?
If the warden would do it like you say theres a high chance that sometimes the transmission just gets lost in the complex
Probably. But considering the unknowns involved with the complex, it might be better to have some contact with the prisoners so it can make a snap judgement on an objective change.
Warden doesnt have too much info to begin with really. it has the general look of the place, knows what it needs
but has no idea where specifically it is, nor does it have a layout
it always urges to use terminal and only once you get the specific it tells where to go
Yeah. Like, C1 has a situation where you need to enter a code into a computer. The code is different each time, and you need to put multiple codes into the terminal based on the terminal response.
So it has to keep contact to respond appropriately. Don't want to give the wrong code and have something go wrong yeah?
why dont we just politley ask him and maybe hell respond
Hey @native shell can you give us some help here?
Oh that's what you meant.
I think he is busy
Well it never responds. The only image it has is in Discord, which I'm not sure if we can trust.
its a bot, i dont really think its programmed to respond. its only purpose so far was giving data on alpha/beta
I mean, I more meant in game and such too, but yeah.
But isnt it kinda weird that in C1 the codes are just random words
Like passwords
yeah but if I were to make a ||nuclear reactor|| in a giant mining facility i would make the code numbers not just random words right?
It's honestly standard, especially considering what you're working with.
You know. "OH GOD IT'S GONNA BLOW, ENTER 16230185710-" BOOM
you dont need to spoiler mark anything, theres a warning about spoilers in pinned messages
just in case
a wrong code wouldnt really force a reactor to explode, or cause anything serious. those things have safety measures to the point even if everyone just straight up vanished nothing drastic would happen
Maybe its just me, but lets say I make a giant nuclear reactor in an underground mining facility with thousands of people in it. I wouldnt necceseraly make the code "Rage" or "Year" would I?
Pretty confident that you're being forwarded the codes by the warden, and it's not necessarily trying to stop the reactor from exploding, rather it's just too make sure you don't have to start over the sequence
I assume these codes are passwords forwarded by the warden and their purpose to ensure that the reactor tests go right
Yeah
well, not really tests, the times you interact with reactors is to first overload one and then shutdown another
one to bypass security, second one too seemingly since youre shutting it down to gain access to a passageway according to its description
Huh
Well if it doesnt mean anything, we have learned that the warden Really needs a password manager
i doubt warden is the one who set the passwords in the first place
the entire place has been abandoned for years until we show up
Well he has to have some sort of control if he can get ahold of the passwords for us
we get officer IDs and DNA beforehand, alongside Administrators dna for security stuff
hm, yeah true
realized C2 isnt the reactor one
C1 is
so in general security gets more and more elaborate the deeper you go. B just needs admin dna. C requires both officer ids and dna apparently
D requires some wicked amounts of stuff to breach into, overloading power and getting decoders
what measures await at the level below D is a mystery. could be as elaborate as a nuclear case, with specific keys and whatnot
well, guess theres only one way to find out
Are we sure these things are nuclear? Just wanna ask.
i think he was just using that as an example of how elaborate it will probably be
Yeah, but we haven't actually figured out what the reactor is have we is what I mean. Are we certain that it's nuclear, and not something else?
I mean, I feel like it's probably not considering the lone glass paneling between us and the reactor. That does not feel like it's up to nuclear code.
Reactors are almost always nuclear. Otherwise it wouldn't be a reactor
i dont know for certain as i havent done much research
do we know how the sleepers came to be?
There's other reactor types than nuclear. Pressurized Water, a boiling water reactor, pressurized heavy-water reactor...
We don't
not yet, only guesses
All of those are reactors with nuclear material Kalis
id guess it could be nuclear and the sleeper came to be because of the lack of safety measures such as the lone panel of glass
and the sleepers were created due to the nuclear exposure
the rods have a radiation warning emblem so we assume theyre nuclear
All reactors are nuclear
Ah didn't see the top there.
Otherwise, they wouldn't be reactors.
radiation cannot turn you into what sleepers are
Nuclear reactions.
being exposed will not make your head into a giant maw
tumors can grow teeth/nails/hair in them, but they cannot physically alter you with that much purpose
it is a video game they dont always follow real life rules but i get what you mean
Chemical Reactor, Ethan.
chemical reactors arent large enough nor plentiful enough to power a facility as large as the complex
when in the context of power plants, all reactors are nuclear
There probably isn't just one. But anyways... If it's nuclear, it's probably one of the SMR types.
Small Modular Reactor. They've got a piston that's a little similar.
has 10chambers said anything about getting actual lore collectables in the future?
ama has an answer
lemme dig it up, again
in short, audio and text logs
outside world is part of the mystery too
i would love to see them do something like they have in destiny 2 where after you complete a mission you get a lore piece and having lore pieces around the map that you can pick up
Considering this stuff seems to be burrowing through a fair portion of the complex, as seen in C2, they're probably in a hurry to get it contained.
" the lore and backstory will be revealed through different text and audio logs left behind by the people who lived in the Complex before the monster invasion. What shape the outside world is in is part of the mystery that will be revealed in the game, so I won't talk about there here. ;-)"
We'll probably need someone to set up a lore compendium at some point.
interesting
C2 growth isnt exactly burrowing, it exists in only two places too
we have a power point presentation with things, it needs a bit of updating though
can i get a link to that PP?
Oh yeah, forgot about that.
https://docs.google.com/presentation/d/1D2mdwwY2EvieuvQ3twaa1X-OU-kaUCdhxr6hqIZRfqg/edit?usp=sharing
its in pinned messages
I guess not necessarily burrowing? But it looks like it's attached to the rock layer, or at least the floors above the level you're on when you're in C2.
that was made..back in alpha i think
it doesnt do anything but serve as scenery for the moment, might change in the future, might remain just scenery
Maybe yeah. We don't really know if our objective is even to contain the things down there.
At least as of EA's rundown our objectives seem to revolve around getting a few dna samples, decoding some security, starting up one reactor and shutting down another.
That all seems to point towards restarting some sort of security sequence or at least generating one
right now the current rundown is getting access
The last objective mentions "a pathway out of section D". Which struck me as odd at the start until I did C2.
what comes after is guessing
So either we're restarting some sort of security to go deeper, or we're disabling security to go deeper.
It all seems to revolve around security.
C2 has two different crane points. One for entry, one for Exfil, with the exfil point behind a security door that's got some serious protection.
Which is honestly a little terrifying.
I think the warden wants to go to D in the next rundown, but the entry points aren't suitable for Exfil for one reason or another, so it's setting up a more permanent exfil point.
the place is essentially self contained given its underground. while they can rip through metal, security doors are too strong from them to breach so unless they somehow change to be able to dig, theyre not going anywhere. they certainly didnt for years the complex stood abandoned
True.
They might be able to damage the pathways we use though. Not on purpose, but perhaps by accident. There's ammunition and forklifts everywhere, so they might just do some damage by accident. Not to mention the caved in doors we find.
The facility must be unstable with that in mind... So maybe the exfil point is required to move something larger out of the facility? It might be the only reachable pathway out that's stable enough for large cargo.
Gah, now I wanna know what's in the next rundown. Ok, tonight I'm gonna run D1 once I'm in my place after spending time with the family, and I'm gonna complete D1!
i doubt our 4 would be able to move something large around without getting torn to pieces
Considering the forklifts and other stuff... Mix with the crane... I don't think WE need to move it, just get it to where the warden can move it.
The reactors might not be the only thing with a terminal controlling them. And if they're doing mining operations, there's gotta be a lot of material right? So they have to have a dedicated loading system for moving minerals, dirt, rock and other stuff to different floors.
It might be terminal based. We might have to do something where we move different things onto a loader then send it up. Like HSUs and things.
I wanna drive a forklift around
^
Why do we not have any fuckin silencers?!
@willow creek silencers IRL are not actually very useful mainly as a muzzle flash IF they ever did it wouldnt be non realistic IRL ones
and if u shoot ur gun in a room full of enemys Your just asking to die
good we agree on something
c foam is best we're gonna get
i need the source video for that
the guns might already have suppressors on, its just suppressors are still loud as all hell
Yeah, silencers wouldn't do much in that area. Even if you quiet the gun, gunfire is actually less effective than a charged hit. It takes one smash to kill a sleeper. Gunfire takes a good couple bullets, even with the high damage weapons.
a shotgun blast just gets a tiny bit lower, to around 140 db
which is around same as a jet engine taking off.
Yep. They probably don't give us suppressors anyways because it would encourage that kinda stealth style of "I have a gun that's quiet, I'mma shoot everything" which would waste ammunition, and has the added effect of alerting the groups more often than a strike to the back of the head.
It's just more effective to try and silently smash their heads in than it is to shoot everything. You already start off with 50% ammo in each gun. Why waste that on non-alerted, stationary enemies with set detection criteria when you can just maul them?
gunshots are also not entirely effective, pure blunt force has more effect
@glad shore nah man a headshot with a revi/DMR/Sniper is almost guarenteed kill
all shottys aswell would have that affect
DMR oneshots shooters to the head, strikers need two taps
Can confirm that after I used the DMR.
Also, "almost" guaranteed. Maul is guaranteed.
gotta account for the ones who break into a pair of legs and still attack ya
ye
You have to hit shooters in the head if you want to 1-shot kill with melee
Or else yeah, you end up getting your ass beat by half a torso or a pair of legs
Which is crazy. What keeps them moving at that point even?
sheer will-power to make your life hell
Idk though, I assume that we’ll find out how they work as the story develops
LEGS
the legs will kill you
It has happened to me on 11/12 PIDs
I imagine non centralized nervous system like a star fish
Probably. But considering the human frame, that’s quite the mutation.
Maybe it completely alters the nervous system
Allowing it to function without half a body
Maybe, but that means they set up a complete replacement for the brain.
Which is pretty complex. So there’s gotta be some form of control mechanism.
I think it eats away the brain or disables it anyway
Taking the head off anything does nothing
Well
The big ones at least
Was gonna say. Usually when you hit a base sleeper or scout, they die straight off.
Emphasis on “usually”.
Yeah
Though, the spike guys? Hit them in the back and they die in one hit, and the light is brighter there.
They don't need a brain, any of them
Maybe the life form or whatever is inside it plants a secondary brain?
Yeah... The strikers seem to lack a brain too, considering, you know, the split head.
Hive mind maybe
incredible
For the strikers at least
whats the story behind going down there and everything tho
The warden supposedly sends us down as punishment and to do things for it
We don't know if The Warden is an AI, a person, or a group of people
arent we in like hypersleep or something like that
yeah stasis
Well. That’s a bit of an assumption. But you are prisoners, that’s confirmed in the lobby selection. You’re stored in hydrostasis, a form of putting the body into suspended animation through submersion, and you’re sent down as an exposable workforce to complete objectives the warden assigns you.
It’s unclear if you committed a crime. And it’s unclear why the warden sends you down there, but there seems to be an overall objective.
word
We also have no clue if the outside world is exposed to these creatures either
I would assume so
I NEED ANSWERS
We'll get them sooner or later
They’re working on audio and video logs that you can collect in game. Give it time.
That is how we are going to discover the lore
There could very well be thing written on walls to
Another thing I question is what the projectiles scouts, shooters and big shooters are made of
Is it a spore that grows on the inside?
Hard to say but it clearly causes some form of damage. Might be an acidic projectile.
Maybe some form of spore or something. It seeks you slightly.
Yeah, what causes them to seek?
And if they are spores and require growth, wouldn't they have a limited amount for a certain amount of time
And considering their size, they would be bulky in the mass of the lifeforms
I believe that the projectiles are found on the outside of shooters as well. But similar looking things are found inside the strikers
So what's the link there?
Is it a spore that has different uses depending on the type of life form?
You think there maybe something lovecraftian involved?
Spores are linked to the what it cause the infection and outbreak, but on the various types it seems to be determined by gender maybe. Example, shooters look like females while strikers are male, just from my visual understanding
Not too into role reversal.
From a visual stand point, it can also be clearly seen in the bigger variants, types of enemies could possibly be determined by the genes of the host
Yes, but I believe the spores are caused by whatever mutates, resides, or takes over the bodies, not dependent on gene or gender
All I got out of the pinned story was dinosaurs. I guess that's kinda interesting.
love to think that a lovecraftian monster killed the dinosaurs))
Lol
Well it seems like something busted out of the hole
Whether it was an object or a creature, who knows?
But it most certainly hints at the outside world being exposed to this "infection."
Possibly. Possibly not. It’s possible the explosion or whatever at the bottom wasn’t infection related.
The facility could also be a research facility, and the scientists and other staff were researching an infection or some life form, an explosion happened and released said things
Maybe. At the same time, lot of mining equipment for just research.
Just not too sure. I feel like it’s research, sure, but that doesn’t explain the ammo you can find on every level, along with the tool refill packs.
The Complex seems to have multiple purposes. If it was designed with a specific one in mind, it either changed sometime during its in-universe development or changed post "outbreak".
Mhm. That’s why I feel like it’s some sort of self-dependent post of some sort.
We’ve only seen just a bit past the refinery at this point. So who knows what else they do down there.
It is a little telling that we haven't seen any non-industrial areas in the Complex. I'm wondering if that's intentional or just that we're too early in development to see right now.
There’s some stuff that lends itself to some more secretive aspects of the complex. The door for C2s exfil being one. Four security checks? Talk about extreme.
Guys i have an idea
And if the crater Is not something come outside
But a bigger creature exit from inside the complex
Like some type of behemoth thing
That made the passage we use to drop down
That explain why the passage seems to destroy the parts of the complex and not a build in thing
Other thing he can explain why we are here to recover thing (maybe like there's an infection but you Need to stay where the zero point of the problem)
i feel like if the facility posed that kind of threat we'd have a bit more than some unstable possibly damaged clones and pretty ramshackle equipment
Maybe to find a cure maybe to find a way to fight that thing, that Is now outside on he earth
Not possible of you have an Immortal alien God wreacking havoc on the planet
You must do whit what you have in your hand
havent the devs said its not alien?
if anything it would be a mutated dino in very extreme final stages
Yea something like a godzilla
but i doubt anything even mutated can last that long
What might be more likely is a detonation down below of some sort. Either a reactor going wrong, or maybe something was drilled down that far.
could be an emergency exfil type drill. load it up. digs itself out
would explain how the hole appears to be dug upwards
It’ll probably be explained with audio logs and such. But it’s gotta be something.
Full 💯% on superpredator behemoth that live in the underground and someone Piss him off, maybe come from the old dinosaur comet, he made them vanish, fall asleep and modern time get awaken a second time.
What are the monsters we kill? zombies?
No they're like an infected host but the creators were going for monster over zombie
Think of resident evil monsters, growing extra parts of the body or protruding infection, in this case, split open heads with a lot of teeth, similar to the infection from "The Thing" movie.
is there any background about what the facility is and who the characters are?
where the "monsters" came from?
Hackett: An Irish native described as cynical and comical but reliable.
Bishop: A distrustful and pragmatic English who is interested in getting the job done.
Woods: A thoughtful American who believes in deeper meaning.
Dauda: A determined and cunning but secretive Nigerian.
Not sure a full body replication and replacement is what I'd call an "infection "
anybody new who is looking for an A1 guide I am here to help
wrong channel
?t lfg
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gtfo livesteam in gtfo general 1\

they flashed the sleepers for like an hour
yeah
What if it's all a simulation?!
What if we are the monsters, and the sleepers are just living in peace, and we just come killing them
Already read it, it helps alot tho
What if the monsters don't exist and it's just a bunch of teens running around a ww2 bunker high out of their minds and dying due to a bad trip?
that means
Don't do drugs kids.
that the deepest lore is actually the location of the complex itself
being deep withing the chicxulub crater
Lmao
yeah
Theres a lot of dinosaur talk
imb4 future updates
you fight a trex with tentacles instead of head
theres not much deep lore in there tho
just telling you that
yeah theres a complex it was abandoned. monsters exist. Oh also dinosaurs died here a long time ago. Bring HSU mkay? good bye.
So we can theorise about D E E P lore
are they selling dino STDs?
This is all a reality show
if they needed stuff from santonian era they wouldnt really need chixculub just for that
Santonian is mainly known for two things really, death of almost every living thing and first appearance of modern like shelled clams
Chixculub crater can pose geological interest however. the meteor impact was so hard it made stuff which only forms deep within earth to surface
it also formed an entire layer rich with iridium
ONe evening in a base miles and miles under the ground you stand on, a lab was busy developing perfect clone technology. As time went on, one doctor began to hear voices and thus lose his mind. While this scientist went mad, he tampered with the clones, to the voices instruction, and as he was discovered, it was too late. The creatures broke from containment and slaughtered the scientist's as well as anyone that they saw. As the creatures began to approach the surface, the military destroyed the entrance, sealing them down there. But the military needed the DNA samples, so they sent trained military prisoners to collect the DNA, for they have not quite finished with their experiments.
Sugar, spice and everything nice.... was not what they added to the ingredients
Fanfics sure are getting weird. On serious note, theres actually barely any signs of fighting to be fair. Shelves are still neatly stuffed, Vehicles without a scratch just on standby, no traces of skeletons.
Theres an occasional wall which looks like it has been ripped through, but all doors are still intact. Some floors looked like something ripped them up to get below but it could be just integrity failure, since complex stood for a long time with no maintenance
Dying a “quiet death” like that is not a fun way to go. There are corpses in the facility, but it’s hard to tell what if anything actually killed them. They could have just died of starvation or dehydration. That, or they killed themselves.
I'm going with killed themselves, or the transformation didn't take in some cases
All corpses/body parts are in various degree of change, the way theyre found also rules out suicide a bit, considering the positions they are in and place theyre laying at
of course we could also get more props in future to add to them, but for now its that
Maybe... By the way, I did get a closer look at the internals of the big shooter. It’s creepy, there’s either a mass of these oval looking pustules, spores, or eggs inside. I realized pretty quick that that might be what it’s shooting, then thought about the shape. It’s the same shape, though maybe not the same size, as what’s on a shooter’s head. It’s how they fire I think. They’re like SAM sites.
their shape differs from shooters growth and they differ in size, however when they spray out they look like eggs, before popping
they feel more like cysts generally
Some of the corpses are in sitting positions against the wall, not changed much. Could have blown their brains out
they all suffer from split head syndrome, just like every person inside hsu
which i assume is a placeholder
or just there to give general shape for you to see
well, is it an infection?
or is it something like deadspace
where a foreign body modifies the victim on a biological level
Dead Space is bacteria
eh
literally
Ehhhh
the flood is similar to a bacteria
deadspace is more of an alien
tbh I never played through 3
idk if the markers get explained or not
markers basically broadcast an electromagnetic signal wihich alters any dead tissue into necromorph tissue
which in turn converts the rest
thats... not the worst
note the dead part, it has to be dead. if you eat a necromorph, itll gradually convert you too
i did notice that some of the body's and blood covered in clothing, could it be an infection, that similar to alien growns inside of you, but its just underneath the skin and rips its way out?
the blood splatters are probably due to how drastically the host body changes
mhm
Deadspace is more psychic
Strikers maws are covered in blood, same for hands
their head literally splits open
they probably die, fall against a wall
then their head bursts open
an interesting note is that they dont shred the uniforms
leaving a bloodstain on it
all parts you can find are always intact
which makes you wonder
what are they shooting at us?
they dont seem to leave bullet holes or Mark's when they hit something
I think it's more like their skin blisters and burns
Is what it looks like
And then melts isch
one wild guess i saw was that its..semen. eugh
Like radiation cases
Though the shooters are female. At the very least, if it’s eggs, we know how they’re somewhat produced in the body.
blisters form a bubble, but they cant exactly be detached
could be condensed energy
they do have blisters on their stumps, backs, crotch and legs
strikers are blister free
... thats not how that works but oaky
aside from gameplay reasons cant say really. it would imply the pods are living entities on their own, using some form of propulsion to "steer" into you. but then that doesnt explain how do they distinguish between hosts and non hosts
It’s hard to say, but it might be something to do with the infection itself. Then again, we’re infected as well apparently, so that’s probably not it... it’s not light or muzzle flashes drawing them in, you can wave a maul around and still get attacked... hm...
Might be a kinda similar thing with the tongue though. If you notice, a section of the tongue lights up as it goes forward to hit you, like something moves through it.
the "tongue" maw always glows
Look up Tyranid bio weapons and you have most if not all the answers
Only cosmetical
Heyho prisoners, I'm sure this gets asked often but is there a real lore to the game? I'm really curios why we are prisoners and what has happened to the world below or even above. Also I'm just at C2 so I don't know if there will be more lore to come.
we have some tibids here and there
The lore will be revealed over time, through missions
lore will be revealed in future via text/audio logs
Oh alright cool :)
" the lore and backstory will be revealed through different text and audio logs left behind by the people who lived in the Complex before the monster invasion. What shape the outside world is in is part of the mystery that will be revealed in the game, so I won't talk about there here. ;-)" From AmA
I'm looking forward to it :D
For now I really like the character screen especially the russian guy? whos beating his own head. Looks like the inmates themselves are a bit mentally unstable which I find really cool. The starting sequence when you drop down into the depths is also reaaaaally nice, it seems like those maybe mentally unstable characters are really terrified of going down. So yeah I'm actually in love right now.
oh I thought in the C1 mission I heard a russian accent coming from my own character which was the one who's been beating his head. I must've imagined it. Thanks for the info though!
Yeah, i got the information form the summary document, which is pinned in this chat
yo guys we found a lore lead
oh?
i dont know if other people have found this but here anyway
this is the location of the map
and there was a scientific drilling that happened here
oh ok
which I personally find quite intriguing. Though a better question for the devs would be: How could such a meteorite cause this type of a fungi (yes fungi, because the "infected" have some weird spores on their bodies). Would that mean, that the virus itself comes from space? (just like the harran virus in Dying Light) Or is it more of a human error? (weird experiments w/ chemicals)
I'm very interested into the game's lore
are the monsters fungi using the scientists as hosts
maybe
parasite???
because as far as I know, fungi use spores to spread. Sometimes they do not manifest as exact mushrooms, but more like cysts or blisters (like the bubonic plague)
which is basically a pretty accurate explanation of why all the infected have these weird things on their abdomen (chest) , torso , head and even butt
if they are a fungi/infection then what does the shadow monsters have to do with it?
however a parasite? Odds are quite slim on that. You see, parasites are neither fungi nor viruses, but more like worms
shadow monsters?
never seen it
there is a shadow monster in d1
still, technically speaking, parasites would not work. because even being infected with one, there's no way that such a worm could cause the melting of a hosts' face and the appearance of extra teeth on its' jaw
parasite
/ˈparəsʌɪt/
Learn to pronounce
noun
1.
an organism that lives in or on an organism of another species (its host) and benefits by deriving nutrients at the other's expense.
a parasite is not technically a worm but any organism thatr takes over or uses a host at the hosts expense
yes, it drains the host of all the nutrients for self sustainance
yes it is a combination of a parasidic fungi/bacterium infection
but, riddle me this, can a parasite literally malform a hosts' molecular structure?
I think it's more like a prion/fungi
this thing is from space it could do anything possible
we will not know until further information is released or figured out
not really honestly. If it is from space, it must have a weakness. It enhances its' host' hearing and motoric capabilities by a lot. But there's a cost
as far as we know, the creatures lose somehow their eyesight, and are more sensible to light
the weakness is not having a host, the hosts weakness of vision is due to the deriving of nutriends from the hosts body, therefor likely placing it under the category of being a parasidic fungi
a fine example of such thing is called cordyceps which using spores to infect hosts and spread
which also causes mutations
if gum with slight traces of carcinogens and cause cancer then god knows what from outer space can do anything
@lilac island I don't thing it is a parasite. More like a prion. Besides I quote: Prions are more like "brain" bacteria. They produce nutrients and are asexual. Prions mainly gain control over the host through multiple "attacks" over import parts of the brain.
a parasite is NOT a worm it is something that takes over a host. it is a parasitic fungi
exactly
depends. I've seen parasites that are "worm like" shaped. Depends on what kind of parasite we're talking about
I mean sure
it can be a parasite
no it is
though I'd go for prions + fungi
by literal English definition it is
it is a fungi, it is a parasite, it could be a bacterium also, the shadow monsters are unknown thanks for the chat bye
anything that takes over a host is considered a parasite
bacteriums cannot traverse the blood barrier to reach the brain @jovial cradle
you were once a parasite in your mothers womb
In my mom and her mom's case, literally, since she had conflicting blood type
I mean, yes?
I mean sure, if something goes wrong, both die
no its how it is
or 1 loses the other
Just because it doesn't make people feel all fluffy about it, doesn't make it incorrect
Chicxulub infector
its porbs not even from space
parasites are defined as feeding off some host while not offering any benefit to the host I believe
@glad kettle they feed indeed, but there must be something to sustain the host, or else the parasite would have no chance to mulitply
Bacteria and other infectious organisms can reach the brain and meninges in several ways: By being carried by the blood. By entering the brain directly from the outside (for example, through a skull fracture or during surgery on the brain) By spreading from nearby infected structures, such as the sinuses or middle ear
the prisoners
the host sustained through the dead prisnors and scientists scattered around the map
encephalitis is a inflammation of the brain which can be caused by a bacterial or viral infection, bacterial means its bacteria
You take over a human body, reshape it for what you need, and keep it just alive enough
Yes, but it is still not strong enough to cause the following: rupture of the face, melting of flesh
wait
how could it be a prion a prion is something like sickle cell disease
Nothing known is, Sol
it is 100% a parasite and it is 100% a fungus, it is a parasitic fungus how can you possibly deny that
I found maybe a far "family member" of the virus
could it be leprosy?
now seriously, that thing has an effect over the molecular structure of the host
either from space, or a more aggressive type of leprosys
But only molecules, what we have here is intentional design, consistent, intentional design.
Leprosy is a chronic infectious disease caused by Mycobacterium leprae. It affects the peripheral nerves and the skin. It does not affect the spinal cord or the brain.
Viruses and bacteria work on a system, but do not have a need to reshape a host beyond cellular level
you said bacteria cant reach the brain now your stating that is being caused by a bacterial disease
@jovial cradle maybe it is a far more aggressive version of it. Hell either a ferocious fungi/prion or a human weapon
@lilac island and yes, it can't
Leprosys does not take over the brain
then why did you suggest it
because it is one main reason why the hosts' look like as if someone glued extra pieces of meat on them
fungi* there're more than one
only one type pal
Unless its a H I V E M I N D
cough, space ain't earth
I feel like we're going for some weird Rick 'n Morty stuff rn
In a doomed galaxy called the milky way lad
I already grabbed popcorn
check the massive black hole within its' core
you legit said earlier about how it must have weaknesses because it from space, please explain
Doesn't have to be fungi, look up parasitic cysts
yes, you see
almost, every virus has a weakness
you see
any vaccine made, is just a weaker version of the virus
it has to be a parasite aleast of some sort
but viruses who keep on "re-shuffling" their DNA, are almost impossible to cure
through so-called mutations
and...
it opens a "door", but closes another. Let's say this GTFO virus goes for more aggressivity. But here's the thing: if a virus is very aggressive, it's weakness would be the protection. Nowadays there're multiple types of bacteria resistant to antibiotics, but their major weakness is protection against phages
whats your end verdict
phages, as some of you may not. Are super aggressive, and only target the "unlucky" members of specific bacteria
ok let me put some thing head to head
nothing to do with human the kill bacteria
1st. it would attack the liver (like any virus/bacteria/fungi/parasite)
what will
because it's the easiest organ to "conquer"
it has no defense, and it's the best place to reproduce
whats attacking the liver
the... GTFO virus let's say
afterall, 1 single "fungi" cannot take over the whole body
it needs to multiply itself
either like most viruses (in weaker spots of the body)
or go for the immune system
if so, the host has little to no time to react
do you think its a parasitic fungus??
not really hold on
hey soldayclashyt
in terms of biology, it cannot be a parasitic fungus. (I'll explain later why)
explain
ok so
GG
well
their you go
there*
just a minor correction
official gtfo wiki counter that
and the only virus that attacks the liver is hepatitis
pardon?
😩
"1st. it would attack the liver (like any virus/bacteria/fungi/parasite)"
nvm true, it's the only virus, but what about ebola?
it also likes to go for it
and for the immune system at the same time?
elaborate @lilac island
well exactly
yes, not a parasitic fungus, but more of a prion fungus
i did
it is a parasite because it is a fungus taking over a human host
parasites 👏 and 👏 fungi 👏 are 👏 not 👏 the 👏 same 👏 thing
im not
we ar enot
you said that any virus would attack the liver first but yet you have only mentioned one and it doesn't necessarily go for the liver first
a parasite is not a worm yeah it is literally anything that leaches from a host
Parasitic Creature perhaps backed up by viral or fungal secondary infection
im saying its a parasitic fungus because it is a fungi taking over a host outlining the behavior of a parasite
just because hepatits is one minor (and unique) type of virus that heads for the liver does not mean that it is not a virus that actually goes for the liver
ok change back to the virus shit buddy keep donging my bullets
parasitic fungi attack living organisms, penetrate their outer defenses, invade them, and obtain nourishment from living cytoplasm, thereby causing disease and sometimes death of the host, and since this is a sci-fi game and it comes from space i could take complete control over the host you fucking retard, you have no clue what the fuck you are talking about shut the fuck up
dodging*
dodging*
and no, I'm not trying to change anything nor point fingers or call names
The things you see coming out during a "tongue " attack are most likely the actual creature, piloting mutated humans like meat suits
@opaque pond outlining the behavior of a parasite
Yes, and you'll see I say parasite every time
SolDay just give up you have been fact checked like 1000 times
right, thats because it by definition even in soldays theory is a parasite
@lilac island jesus, how come from one bloody argument you jump to calling out names? Mate all you did was either "research" 2 bits of hepatitis, slap them in my face, or either pick up some random stuff that you personally have no idea of.
is that so
not my fault you dont know what a parasite is
if there's one guy that can do that it's basically the devs themselves
The weird thing is your pfps are similar and I'm seeing them talk back and forth in my head
@lilac island you didn't even know how a virus/bacteria loses its' protection against certain things
yes, after I said it
whatever pal, bet you classified the plague as a highly dangerous flu
what
whatever, let's not argue over this conversation ok?
not worth it, and I do not have the time nor the will to cause any sorts of unpleasentries
was just trying to educate you
through what methods? Insulting?
My personal theory is that the parasitic creatures grow inside a host, overpowering the immune system in most cases through a secondary infection, such as a virus, bacteria or fungus. Once large enough, the creature starts devouring and rewriting the host, eventually reshaping it to a specific need. Shooters spread the parasite via projectile egg casings, strikers subdue potential hosts and spread disease to weaken them.
what pressure
you can definetly think something up, I'm not your mentor nor your teacher
im mentoring you
The wonderful process of trying to firgure things out. I am entertained
@opaque pond probably, but the spore projectile thing sounds like a horrible way to spread disease.
your welcome
^
@opaque pond I don't thing that it overpowers the immune system, but rather surpresses it
Close enough
I know, fungi use spores, but turning them into homing missiles is more of a waste
@opaque pond i am in complete agree about the parasite theory with you, and am 100% certain that the secondary is the fungus. it is even on the official gtfo wiki page
infected? I think eaten, since these things had probs nuttin' to eat
besides, in game props are 1 example of what happenes to does unfortunate
That wouldn't explain the corpses all over the place
A lot have their head just munched off
Though that would lead to asking where they get their nutrition
A host does not have to consume its' prey right after killing it. It can either conserve it for later nourishment
Maybe. could also be some parasite got too big and popped it
Could be provided by a larger source
@opaque pond proving the secondary of the parasite theory, but to be honest its not even a theory anymore its true
I still wonder
Or a combination
Of the giant tentacle thing in the Trailer.
or a simpler explanation, human error
Some have called that a harvester
Plausible. Because notice (Possibly just game method used) how we always are all downed and not killed.
It's like they want us incapacitated, not killed.
Bingo
I only started up last night
Absolutely. There's still plenty we don't know and don't have an answer to. Like how the spikers and shadows are created.
Ah, welcome then Hunt.
: D
im going to make a word document on all the lore that we have so far
I did read the lore thingy someone put up. I don't put it past the Dev's to do something sneaky liiiiike this
and my current theory
Homepage of SANTONIAN Industries, strategic investors group.
There's a power point presentation in the pinned messages, but it does need updating.
Yeah, still can't figure out how to get anywhere else in that site.
Wrong chat Heaven. There's an LFG chat for that.
Some game companies and people do that for cheeky things for people who look hard enough.
It's alright, it happens.
Just keep it in your mind, and keep an eye out in the game and its things there.
alright
Because in that powerpoint not how Santonian logos and name is plastered here and there IN THE GAME.
yeah that was made before alpha release
It would be like Halo ODST's cheeky poster hint it did
wiki has 9/10 times the most current info
they've got a contact button, but that's about it. They were also apparently made in 2017 based on the copyright.
Indeed
I actually did try D1 last night... Made it to the end, but those things are rough. Weird thing is? I could see the tongue attack just fine, but the body was still hidden.
I do find it interesting the one person who went into Santonian Industries's site and dug into its properties to find the kinda group as well as a author.
Who, has the same name as one of the 4 characters
Bishop
We think they're one and the same, but we aren't sure about the connection.
coughs
All of this is of course Speculation
What's up tinted?
Being this is V0.1 there is MUUUUCH more that will pop into the question, change, and so on.
Kinda want to go and wander the rooms now.
Absolutely. I still need to beat D1, died at the extraction. Blegh.
I've only done A1 and B1
B2 will be rough, that tends to be the thing that jams the works for most players it seems.
May go back and try grabbing a team to just explore the maps.
I'm in the Opening again and its making things out that we are getting Pulled outta one of the Hydrostasis things. Like you look for in A1
Plausible that Bishop with Possible connections to Santonian is viable? Or still on the Table?
it’s always been assumed that it’s the same guy
never actually confirmed
it will probably be
I hadn’t even done A1 when I jumped into the chat, so I get it.
Durr I'm dumb. When you spawn into a mission literally the thing you are in says Hydrostasis
That and the “cortex link initiated” bit
makes you think that maybe the prisoners are being controlled by an external source
not confirmed 
Heh, that does make sense. But yeah, still no confirmation.
Could see it terminate the prisoners when all are down though...
Well yeah but it seems like thats the way they were going with it
Kind of like Ender's Game
a meat puppet wouldnt really show any personality/individuality. they wouldnt have such elaborate descriptions too (except woods, woods is rather..interesting)
I will say that the cortex is responsible for consciousness and higher thinking along with perception, awareness, language and, oddly enough, memory.
But that might not mean “meat puppet.”
not entirely memory
it controls a part of it, but not all of it ' v'
for most part cerebral cortex, assuming its the one were interfacing with judging by
is essentially your processor
its responsible for voluntary actions etc
memory is actually controlled by..4 or so regions, each responsible for its own thing
Mhm... Though it does raise an interesting question. What if the warden is trying to map out the complex using our memories?
it would need to interact with Hippocampus
cortex is responsible for procedural memories, like playing piano
Redployment, mental stability causing red flags, I’m just wondering if there might be a connection between the rundowns and our memories or minds, that’s all.
HSU originally tries to access memory but it fails 4 or so times in a row
It just feels like something is off, creating such a personal connection like that when a basic camera and microphone would suffice.
Driving and getting lunch, I’ll read backwards when I get back.
a signal from that deep would probably be atrocious for a camera
maybe they already have cameras integrated into their masks, since it looks like AR stuff
but the doors dont open without a bioscan so i dont think a camera would be able to get through
unless you mean the people carrying cameras
well in A1 you have to get DNA of an Administrator JUST to get to lower levels. In support of this
Is it confirmed that the DNA was needed to access the lower level or is it just we needed the DNA for reasons and then accessed lower levels
According to the Mission text or the expeditions the DNA samples are needed for the access of the lower levels
Also just curious why their dna is just sitting there
I only played A1 the one time and had no idea what i was doing at the time
Isn't it not a camera, but the implant lets us see through their eyes?
in B1 you are looking for ID's of people.
and in B2 another DNA sample to access C1
You still have to pass the security scans which are scanning for a bio signature i believe?
Security scans
Yeah but the security scans aren't checking for infected people.
no one was saying that
True, because at successful end screens it shows infection rates
I don't get why they're scanning you as a biosignature anyway.
That would mean you were preprogrammed to get in.
no
the mental stability, virus infection rate and the nrv probe reaction are also shown at the start of the game
My opinion is that the facility was under disguise as a mining facility and they were actually messing with something they shouldnt have, it went wrong and spread and they put it into lockdown
Maybe its so scouts can't get in.
the security doors are just to ensure you arent infected to get through
We are infected a lot of times though.
most likely we are immune to whatever is wrong with the people or we are cloned to not be diseased
not enough to cause the scan to fail
Sometimes you have critical infection when you load in.
i havent seen that tbh
just look before you inject
but i wasnt looking for it either
it randomizes each start up but its there
maybe its looking for human DNA
I dont know
Humans only
That would mean the monsters aren't even remotely human anymore even a little bit.
Prisoners cortex implants could also have some security clearance
true
Yeah, but they were discussing genders before and that means that the gender question is absolutely just silly.
i believe that its a severely mutated body of a previous human
cortex interface is just interfacing with your cortex. having it also interface with something outside is a good way to fry a brain
but a good reason not to think it is human is that it has no clothes
I wonder if they get made in that big thing in the ceiling.
it may have been a monster creature that has absorbed human bodies or is attempting to duplicate human shape kind of like the thing
considering they retain their facial features, doubt so. it could be a breeding grounds for an element though
its hard to say for now because it exists in only 2 spots, for this rundown. maybe in future well get entire sections
which would make me spasm in joy
i love organics.
it is definitely some sort of living organism
either way, them not wearing clothes doesnt mean theyre not former humans
Dear Diary. Keep Archive Unit away from organics.
especially since you can find their uniforms just laying about
sometimes in nice piles
no but if we are thinking they are humans it seems unlikely that none of them would have clothing
We don't know how long they've been down there.
the corpses mid transformation have clothes on
Could have rotted off.
unless perhaps early stages of the virus make you extremely hot or something to remove the clothes
Unlikely
Why?
The facility is not in severely poor condition
it kinda is
Its concrete and metal.
its literally falling apart
And its in awful condition.
there would be mold
theres no mold or fungal growth in areas with water intrusion
areas falling apart are do the fact stuff is literally breaking it
the place literally has sections collapsed
there could be plenty we dont see
there are rooms with equipment and boxes that are in perfect condition
I found a squishied person.
theres no fungal, dirt, or mold build up
that would be associated with a long-term neglected area
the complex according to documentary stood abandoned for years
also theres that thing is that they dont have to place mold and fungi ingame
ah well maybe they didnt decide to add graphics to support that
Dirt.
I would expect it to be more filthy in general on the inside personally
Paint failing.
stuff on shelves is pretty beaten up too
I've seen houses that have had a roof leak for a few months have more damage than this facility
Houses aren't meant to be exposed to the elements.
do you live in detroit by chance
This facility most likely was.
because the facility is about as good as detroit is
no i just remembered that detroit was like, left to rot for most part
Thinking on it, considering it’s underground, being so enclosed would keep it from getting damaged too badly. The only damage would be water damage near the top where you start the drop.
iunno why i remember it
detroit isnt as bad as that
its not like, complete ruins last time i checked
Isn't detroit the place you go if you want the battle royale version of black friday?
Uh no
The Russian Badger lied to me. 😠
Why you guys going out of your way to try to prove everything i say wrong
wot
fine I'll leave
Just the things that seem wrong? Its part of discussing.
we werent really actively trying to bring you down
As the game gets more developed they may add to the aesthetics, or subtract?
I would guess add, but still.
Its probably just a factor that they're a small team. Adding little bits like mold might be a lower priority.
