#gtfo-lore

1 messages Ā· Page 136 of 1

lilac island
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it can be anything

naive kindle
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Concept art? šŸ¤” for GTFO?

lilac island
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Yes

naive kindle
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Foggy forest for the memes

lilac island
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already did it will re do it eventually

naive kindle
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Then how about a canyon or crater?

lilac island
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Oh shit a crater

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thank you

naive kindle
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šŸ˜‰

glad shore
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About that crater... Something is seriously weird with how it’s designed. Like, in terms of the hole you go into. By this point, there’s not much of the original crater other than a valley and some signs of the impact, I’m sure, but does anyone else find it weird that the hole you go into has jagged edges leading up like teeth instead of down like they should if something blasted the hole downwards?

lilac island
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Ikr that is weird

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I dont understand that either

glad shore
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Sometimes when the hole is well lit you can see piping and other stuff just dangling, steel beams mixed with the teeth, that kinda thing. Like it’s not naturally formed and the hole was created someplace that already had construction.

naive kindle
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When the meteor bit the earth the earth bit back šŸ˜‚ it is really strange but it is very aesthetically pleasing

glad shore
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I think something detonated at the bottom of the hole. Like a pillar of fire kinda thing.

naive kindle
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It's possible, natural gas pockets do exist in the earth

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One spark is all it takes in theory

steady shore
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Has anyone mentioned the black liquid?

vagrant lynx
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so guys, the shaft we go down has damage indicators like the spikes pointing up... if you get close you can tell its melted metal. it suggests a large blast, explosions or super heating air etc came from below... 😐🤨

steady shore
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If it was it was from a reactor melt down but the hole seems to clean and to small for that.

vagrant lynx
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also take note when you first drop, the metal plates there in the rain appear to have blood on them 😐

steady shore
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Anyone know about this stuff, its found in on palettes near container, leaking from the enemies, and its next to large drums with biohazard warnings on them.

last saffron
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thats not a biohazard sign

steady shore
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No its not

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the large drums do thats a corrosive sign heres a better picture

vagrant lynx
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|| it could be related to c2 or it could be a substance they found or were making ||

steady shore
last saffron
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a sign like that is used to mark corrosive stuff

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tfwtooslow

steady shore
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Here we go its not a great picture

last saffron
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ah, those

steady shore
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I also have a picture of it leaking from the mouths of dead people

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along with the enemies having it along there legs and what looks like it on a bulldozer but that may just be bad texturing

last saffron
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the stuff from corpses isnt like full black, coagulated blood more closely. anyway, it depends on what exactly is in those barrels.

glad shore
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Well, considering the lower levels are actually called ā€œRefineryā€, maybe the black liquid is used to melt down certain metals during the refinement process or something.

last saffron
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there are 4 categories for biohazard waste

steady shore
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It's clearly black on the legs though along with enemies in later levels

last saffron
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well, 3 rather, A has 2 associated

glad shore
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That’s more like pustules that have coagulated blood. Kinda like a bruise or contusion.

last saffron
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the corpses also have their textures a bit

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low res

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so its hard to make out

glad shore
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Very low res yeah.

steady shore
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Here ill put up the corpse picture

vagrant lynx
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i dont know if we have enough to go on yet in game sadly

last saffron
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you mean Hosts maybe?

steady shore
last saffron
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thats not black

glad shore
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That’s more a reddish brown.

steady shore
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the blob coming out of the mouth?

vagrant lynx
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dark game it is...says yoda

last saffron
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yeah, blood actually takes quite a variety of colors

glad shore
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I suppose it’s possible they drank some corrosive liquid. Better that than getting infected and mutating maybe. Could also be that their mind just broke. I mean, we’re unstable according to the HSU scan.

last saffron
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especially in large amounts

vagrant lynx
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i dont want to become one so drink up boys!

glad shore
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But I wouldn’t say that it’s from the infected or anything. It’s just dark. Could be blood, but we won’t know for sure until they up the res.

last saffron
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theyre also potentially spewing their guts out, or contents of their skulls, some corpses have their eyes erm..leaving their sockets. to put blunt

vagrant lynx
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im conaidering upgrading my grx 1060 6gb for this game

last saffron
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like this boy

glad shore
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Yeah don’t remind me about missing eyes and such. The shooters... Those empty looking eyes... Man, I could swear when the shooters light up they’re smiling at me.

vagrant lynx
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like this?🤪

steady shore
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The Chicxulub crater was where the first marker was found in the dead space series

glad shore
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Less crazy smile, more content.

last saffron
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theyre not reanimated dead, if thats what youre leading up on

vagrant lynx
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so 😃

steady shore
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No they are not but they may have pulled the mental thing from it

glad shore
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Yeah. If you get up in one’s face while the heart is starting to light up you can see the face.

vagrant lynx
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its suggested its a fungal parasite

glad shore
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And it’s... it’s almost happy? Weirdly?

last saffron
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what mental thing? ' v' theres nothing akin to marker influence in the game

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also the fungal parasite has been like, beaten to death and back more in favor of virus/bacteria

glad shore
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I can see that yeah. The mutations are weird, but it’s more like something adapting the host to be more suitable for it than anything.

steady shore
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Now that I look at the corpse pile there are clothes just strewn around. They may have gotten either nuclear or biological containments on them and piled the clothes and infected objects up.

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Someone said a mental thing plus with the status and the chosen location that why I suggested dead space. Just a note.

last saffron
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i doubt radiation plays anything, considering what radiation does

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oh, we dont know what those stats mean to be fair

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since theyre always random

glad shore
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You don’t need markers or anything like that to cause mental trauma. The stuff down there is pretty messed up to be honest.

steady shore
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Yes I know, I'm just noticing the similarities

last saffron
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marker influence is a bit different than normal mental trauma, it does thing in specific directions to faciliate what its ultimately for

steady shore
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Radiation would be a massive problem considering the large amounts of reactors.

glad shore
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I would say that it’s possible for the virus to do stuff like cause onset psychosis to appear. But still not too sure on that.

last saffron
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oh, they totally can if its a prion

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or a virus infects the brain directly

steady shore
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Ill be back later, but I think something having to do with reactors and a black liquid is what is going down.

last saffron
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its fairly easy to disrupt a brain, hence why its in layers and layers of protection

glad shore
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Mhm. Though if we are gonna discuss infected here, what I’m wondering is where all the clothes went for them.

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Like. Why are they all naked without a scrap of cloth on them?

last saffron
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the uniforms are laying around

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in full sets or just partially

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or huge piles

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some corpses even wear them while mid transformation

glad shore
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Which is weird... Maybe the clothes get used up as material in the transformation?

last saffron
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our guess is that as whatever it is progresses, the skin turns so incredibly sensitive clothing becomes unbearable

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clothing wouldnt provide anything really

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no nutrients

steady shore
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When Chernobyl detonated firefighters clothing was pilled in basements and the such

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People may have stripped in attempt to save their lives

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Same thing goes with chemical weapons

glad shore
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It might be that Slaanesh is right though. I can see two things the infection probably does that could cause stripping.

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One. Sensitivity. Considering how sensitive they are to just movement and light, the skin might have new reactionary nerves all along it. Especially the pustule like growths.

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Two. The infection causes a massive rise in internal body temperature. Maybe five to ten degrees. Mixed with a delirious state, they strip to cool off.

last saffron
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if reactors were malfunctioning/leaking i doubt wed be able to get even close to them. Elephants foot, the most radioactive object in earths existence (i think) could kill in seconds or so

steady shore
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That's also in dead space the necromorphs gave off a massive amount of heat while transforming

last saffron
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thats natural considering what the bacteria does to corpses in dead space

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i think RE has it too in uh..RE6 or so

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despite how awful that game is

glad shore
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Re4 and 5 for better instances.

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5 as it basically liquifies the body rapidly upon death.

last saffron
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G is another good example, every transformation occurring release a lot of heat

glad shore
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As it is, radiation leakage doesn’t seem to be an issue. If it was, the characters would be wearing full body gear. Meanwhile, one of them has a mask and a shaven, bald head sticking out. Definitely not radiation protocol.

prime silo
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The shaved bald head looks like it has little straggles lines of hair. šŸ˜†

glad shore
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Considering the location, the reactors we set up are probably less radiation based, more water based. It’s likely a current based generator.

prime silo
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hydroelectric?

glad shore
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Mhm.

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Underwater currents are harsher at lower depths. Australia has a massive ocean current stretching for miles that ferries all sorts of ocean life.

slender stratus
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Idk if this has been pointed out yet but it seems the hole was made in an upward direction as opposed to downward.

glad shore
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For those wondering if it’s feasible, florida could power 35% of the entire state with 1/1000th of the available energy in the gulf stream alone.

last saffron
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we discussed that a lot Allmight, but its ok to mention it again ' v'

glad shore
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Yeah, noticed it recently. It seems like something detonated at the bottom of the hole we use, and funneled the energy upwards.

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And it was definitely done after construction, there’s pipe and stuff that look like it should reach out where the pit is.

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Also something of interest, the thing we get lowered in does not operate off a rail system. The entire thing is free-hanging.

steady shore
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I would also like to point out that the prisoners have no idea what happened at the facility nor ever knew of its existence before coming down based on dialog.

vagrant lynx
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well maybe not.....

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go watch the alpha 2017 trailer, there is dialogue that implies...things...

steady shore
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Yea but that may have ben retconned

vagrant lynx
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the one on gtfo.com or what ever the game website is

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fair point

steady shore
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Dauda clearly states sometime, "What happened here, this place is huge."

vagrant lynx
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yeah

tall anchor
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the script for that video is on daudas page in the wiki

vagrant lynx
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is it? i shall read it again later

steady shore
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However Bishop may know something he designed the SANTONIAN website

tall anchor
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mm

steady shore
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That companies symbol also looks like a lightning bolt going through a mountain and into the ground. So their underground facilities may not be that uncommon.

tall anchor
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more like an S in a mountain

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because it’s the Santonian mining company

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so it’s a tunnel

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that’s my take at least

steady shore
sudden sleet
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add me on steam tamim96 looking for friends to play with
also will be streaming GTFO on mixer the account is chefssef

last saffron
vagrant lynx
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||on c1 the reactor nuke rods in the floor have a company name on them too, hard to make out thou , looks like onebrno group||

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?t lfg

cloud swiftBOT
tall anchor
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omneco?

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@vagrant lynx

vagrant lynx
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maybe ya

last saffron
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nope, lemme dig it up

tall anchor
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I know it’s in that list though

vagrant lynx
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i cant post my pics of it rn

tall anchor
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I think there’s like one or two Its missing company wise

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but that doesn’t matter

last saffron
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Chirano group it says

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had to dig for five million years but i got it

vagrant lynx
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i forgot its upside down again

steady shore
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At the very beginning of D1 there is a ton of biohazard and black liquid tanks. Also looking at a different body the black stuff coming out of the mouth was red. So it may just be a model problem.

vagrant lynx
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interesting still.

prime silo
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Chirano is gold mines.

vagrant lynx
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oh?

steady shore
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Yea I was starting to think the black liquid may be biproduct of leaching

opaque pond
shadow igloo
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is it possible the tongues are parasites that embedded themselves in the host? there are fish parasites that eat and then replace the tongue of their host. food for thought.

late prawn
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Someone earlier laid out a pretty strong argument as to why the parasite could be fungus based

shadow igloo
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the mutations don't resemble fungal growth to me though. too fleshy rather than i dunno fiberous for a lack of a better word

late prawn
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It could be the parasite exhibiting and mutating the properties of its hosts, but all I remember from what they said is the fact that they seem to be bioluminescent

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There was a lot more, but I forgot who said it, it was a pretty long post phaWesker

shadow igloo
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that trait exists outside of plants/fungi though. plus the feelers non animals very rarely waste energy on movement. outside of slime molds i doubt a fungal infection would spend the energy to feel around for prey that might not even be there

opaque pond
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if the tongue is part of the parasite, it's almost like a leech

shadow igloo
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and if it was a fungus, the hosts probably wouldnt be mobile. it would most likely be like cordyceps. find a high location root down and release spores

lilac island
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That's not a leech in that picture lol

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THat's a lamprey

spring stag
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Lampreys are cool but also disgusting >:((

naive kindle
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So are hookworms

vagrant lynx
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irl gtfo monsters!!! šŸ¤” šŸ˜– šŸ˜–

spring stag
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Don’t worry! Lampreys will generally stay away from people unless they’re starving

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They prefer cold-blooded creatures BlobNom

vagrant lynx
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like my ex!🤪

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i swear if i open up a monster and find a snake inside .... we will know were in the stargate universe gone wrong

midnight spoke
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Kek

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They have a form of 'pod' inside of them, the white spheres

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Could be deposits of fat or something for energy

vagrant lynx
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or eggs šŸ˜– šŸ˜– šŸ˜– šŸ¤” šŸ¤” šŸ¤”

atomic tree
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Well, in the AMA tab one of the devs heavily hint that is " some sort of parasitic eggs"

midnight spoke
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Good to know

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inb4 every time you're bitten or a shooter's pod hits you, one of those is pushed into your body

lilac island
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I think it's most likely some sort of parasitic egg

vernal cosmos
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The physiology of the mutant things is interesting to me. They're oddly hollow. They have a skeletal structure but, with the exception of their mouth and tentacles/tongue, they don't have organs.

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It's just meat.

thorny ridge
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I mean we don't know how many years they've been down there or how they're Mutated.

eternal sapphire
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Hentai Monsters op

last saffron
austere shard
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All in favor for the hentai gone wrong theory to be canon?

atomic tree
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pls no

austere shard
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LMAO

last saffron
coral pilot
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Cogito, so that would means the Parasite or Fungus may have eaten all the internal organs to replace them GWllentThinkPika

last saffron
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taking on all our bodily functions would be tough, so im guessing the thing only keeps what is vital for its hosts existence, rather than taking on every single function our insides provide

eager vale
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i doubt that there's much left of the original host organs actually

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i mean just that tongue thing alone the strikers use would take up way too much space

last saffron
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it can compress itself quite hard from what ive seen, akin to real life parasites (an example are the parasites which infest praying mantis') so i assume it potentially coils itself around, in imitation of how our own intestines are

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especially since the glow, better seen at strikers, actually moves up from your lower abdomen, where your intestines are

turbid ridge
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went exploring again

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noticed this

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the terminals are CNTRL but are almost rebranded as santonian

opaque pond
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If it can essentially BE the vitals, all it really needs is a meat suit made of skin, muscle and bone to wear. Slowly steal nutrition from the host and use it to rework it's shape over time, eventually overriding the central nervous system and replaceing or with its

last saffron
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thats only its corpus. A dell pc doesnt necessarily mean everything inside it is made by dell too, OS too

turbid ridge
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i mean, kinda still the same thing

last saffron
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pc internals and corpus are nowhere near the same thing

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one is much, much harder to produce

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the case, not corpus, accidentally spelt it in a different language

turbid ridge
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oh lol

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i was googling it like wtf

tall anchor
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interesting

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CNTRL also made some power boxes too

opaque pond
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You wind up on a morrowind wiki for corprus

peak lake
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The bigger mobs look like clickers from last of us

tall anchor
turbid ridge
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yeah there's a link above with all the minor companies

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minus the picture Archive linked

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for the reactor company

tall anchor
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yeah

last saffron
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the operating system they use is probably santonian made, even though we only see the uh

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bios of it, not the full program

tall anchor
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not to mention that the keys are santonian

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they replace the wondows key

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and fn

turbid ridge
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there is a santonian logo on the console screen

tall anchor
turbid ridge
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and on the keyboard lol

tall anchor
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yea

turbid ridge
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i've been trying to find secret commands on this thing lol

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but i'm not well versed

last saffron
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i doubt theres any this early on

turbid ridge
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wonder if there's any significance to the squares at the bottom right... one being a plus

last saffron
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they change into + from time to time since the screen is fully animated

turbid ridge
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i've been staring at this one for awhile. same one is a plus that's all rest are squares

lost forge
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Maybe it’s showing the terminals in that sector and the plus is the one in use, idk it being a plus doesn’t seem like much to me but it’s an interesting idea and I wouldn’t put it past any small detail to mean something

turbid ridge
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well there's 10 and i think there's not that many terminals in any level

lost forge
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Yeah agreed but I meant like in the ā€œwhole sectorā€ including the dead-ended halls and everything, so even the parts we aren’t able to reach within the game level. sry wasn’t very specific lol

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Was just trying to think of a reason only one would be a plus while the others inert - hmm

turbid ridge
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possibly but listing the terminals only lists 3 in this level. althought offline's may not be recognized, so sure, there's a chance you're right, but we all speculatin anyway

lost forge
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Yeah for sure

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In a really bright room at work so it’s hard to really look at the terminal picture haha

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What level are you in with that terminal? B2 by chance?

turbid ridge
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i think it says top right.. A2

lost forge
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If the squares go from left to right then down, could mean A1, A2, B1, B2, etc. to E2 assuming we’re still working with the rundowns going to E

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Ah ok nvm then lol

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Ah yeah I see the A2 now

turbid ridge
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wait no

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i'm in A1 and it says A2

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not my picture tho

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but still contradicts your theory

lost forge
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Yep definitely

turbid ridge
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looking at all these hsu's like 80%+ are over 50years old people, interesting

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at least this go round

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the one it wants a sample from is a 15 yo... wonder if a young specimen is always perferered

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nope, 15, 28, 54... no correlation really

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male and female mix

lost forge
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Eddie vedder really branches out in the future huh

turbid ridge
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lol

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hey slammin

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check this out

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another company name

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Vedder is on a spotlight... and grohl is on like a big machined looking bass drum. hmmm

dense saffron
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With the terminal side bar it seems to hint at possible future commands, I'd assume we'll find terminals connected to the "Interbase" which is where we will get audio logs / other lore pieces from

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Theres also the "transport" system which might let you do some sort of minigame to move supplies to your area

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I'm not sure what the "Zone Index" would be, maybe a full map of the level?

turbid ridge
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transport system may refer to the claw we ride in on

opaque pond
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In before tram defense mission

lost forge
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Hahah that’s awesome gotta love the devs

turbid ridge
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santonian is also like a dino age or something crazy

last saffron
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doubt the transport is related to our lil drop, internal railways maybe

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the biggest drill in the world as example is riding a rail or so

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Santonian is a timescale somewhere in uh

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Cretaceous or so

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upper

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i remember its distinguished due to appearance of a type of mollusks, and an extinction event

opaque pond
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Sleepers are mollusks, confirmed

lost forge
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Looking at Wikipedia, the santonian age was host to a number of squamates (collective term of squamata- largest order of reptiles). In GTFO we have SQUADmates. Coincidence?????

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All joking aside I am interested in just how deeply connected santonian is to the mine. I remember reading here the other day how we posited that santonian as a company was solely created for this specific mining operation - I’m excited for the possibilities in that background

last saffron
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not sure whats the source on that. Santonian atm has 3 names total:

  1. Santonian Mining Industries, as seen in the complex
  2. Santonian Strategic Investment group, as seen in the irl site
  3. Santonian Industries, as the main page of the site says
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2 and 3 technically can be merged, as theyre part of the same thing

turbid ridge
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irl site?

lost forge
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Hm so are they a mining company first and foremost, with a strategic investment group instituted for deciding how to deal with what they find down there? Or is the mining company just an offshoot of the greater santonian industries, a byproduct of the strategic investment group determining that its worth digging there? The logo on still hints towards the mining company being their main thing but still

real hill
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@last saffron Technically all 3 can be merged from a service management perspective.

last saffron
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Strategic Investment Group is an actual entity in real life

real hill
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minining is an industry, and you need service desing and strategy to implement a service such as mining.

last saffron
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Strategic Investment Group (also known as Strategic Investment Partners, Inc. or SIP) is an American investment manager with approximately US$ 37 billion of assets under management.[1] The company is credited for pioneering the fund of funds investment strategy. SIP was founded in 1987 by six executives from the pension investment group of the World Bank.

real hill
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yes so they could potenitonally be the stakeholders who invest in a business.

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such as the mining company.

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to deliver the serivces(resources..w.e gatherred) to a customer.

last saffron
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by definition a strategic investor is in most cases a corporate investor

real hill
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yes.

last saffron
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investing into companies with the goal of acquiring them later on

real hill
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some yes.

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some like to just have residuals/royalties.

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and dont want to manage them just collect money from them .

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instead*

turbid ridge
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where does SIP tie in? i'm not seeing it connected anywhere

real hill
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There the investment group.

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Some business need stakeholders to help them aquire business deals.

last saffron
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oh just noted, decided to see if strategic investors group is a definition or not, and they popped up

turbid ridge
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i don't need more info on them

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i want to know where it's presented ingame or about the game

real hill
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its not in game lol

lost forge
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It was from the website ARG thing

real hill
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were just discussing possible real life-to in game corelations.

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yea

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its cool.

lost forge
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Regarding Bishop, specifically

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Oh wait do I need to be spoilering that?

turbid ridge
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i saw it

real hill
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this is lore chat nothing to spoil

last saffron
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a mod posted that anyone heading here should be aware of spoilery stuff so its fine

real hill
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šŸ™‚

lost forge
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Sweet tyty

brittle knot
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Where can I find the story presentation thingy?

brittle knot
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appreciate it!

floral plaza
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Very informative. I knew there was another reason for the characters to be chosen. They just seem too hand picked.

glad shore
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So we made it to C1 yesterday, tried C2 and failed, but some stuff I noticed that's... Creepy. The ceiling section, it breathes. Not all at once, so it might be that something is moving inside it too, but the ceiling will extend and retract slowly.

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As well, the spikey guys are covered head to toe, but it looks like whatever they're covered in is moving on their bodies after death. It's not a normal liquid stain, or like tar, it's like it's some sort of coating that's alive almost.

vagrant lynx
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@last saffron nice google doc so far... please cover the other companies when you can! and let me know if i can help in any way with it in dm

glad shore
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And yeah, the doc is good. It's nice to see data compiled like that.

lost forge
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Do we assume the intent for the ceiling stuff is to be a sort of zerg creep? In that case it would make sense for things to be moving inside of it, maybe not entities but some sort of nutrients being delivered

vagrant lynx
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well there a few things, 1 its babies, 2 its like zerg creep and similar to how xenomorphs terraform the environment, 3 something special to that level is going on, 4 queen?? ( which could be #3 as well or could be the big queen of em all)

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i want to go to c2 and study it more

lost forge
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ā€œStudy it moreā€ famous last words

vagrant lynx
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indeed.... serve the hive

lost forge
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I originally expected to find that stuff throughout D1 and D2 but it’s interesting it’s not. Originally was thinking like creep so there would be more the deeper you went

vagrant lynx
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well im worried its unique for plot purpose which is even more scary

lost forge
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Exactly

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Proximity to a reactor?

vagrant lynx
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reproduction is bad for us humans.... infestating existing humans is controlable with safeguard in place or extermination

lost forge
#

Oh wait what’s the meter difference in depth between C and D?

vagrant lynx
#

its concerning that the reactors are down there. for many reasons

last saffron
#

200 meters

#

approx

lost forge
#

Gotcha thanks

last saffron
vagrant lynx
#

could feed off major power lines

last saffron
#

842 for D1

#

624 for C

vagrant lynx
#

i wonder what look down refers too... feel like we've missed it so far

glad shore
#

You mean look up? When you encounter the spiked ones for the first time, look at the ceiling. There’s a hole with the biomass in it. It’s probably that.

vagrant lynx
#

nooo down... read the level pic he posted above again šŸ¤”šŸ˜«

last saffron
#

theres actually 2 masses

#

one is behind a security door

glad shore
#

It say’s don’t look up man.

last saffron
#

nothing in the pics i posted says look down

opaque pond
#

Worms

lilac island
#

Yeet up

coral pilot
#

I think he is trying to understand why you should look down, because logically if you don't look up you look down, but there is nothing to do with looking down honey, they just don't want to look up at the ||BioMass after the black spiked guys||

#

Hope that answered ya @vagrant lynx ^^

last saffron
#

"logically if you dont look up you look down"

#

we reached peak lore discussion

coral pilot
#

Well for Dru it may be logical.. eh...

glad shore
#

Heh, could be worse. Could be counting fingers on the infected or something.

last saffron
#

i must depart for warden things, do not tear the channel apart while im absent

lost forge
#

tears one tiny corner of the channel apart

lilac island
#

Perfect

vagrant lynx
#

@coral pilot dv im wondering why the intro text for the level says dont look up and dont look down... maybe they just mean the drop into the complex, up i get i was there šŸ˜–

prime silo
#

I think those are transmissions the warden picked up before us.

deep tulip
#

whats the best level so far for you guys?

prime silo
#

B1.

naive kindle
#

C2 thicc, C1 mindless fun, B1 pretty hype, I need to re-run B2 to get a fresh opinion, havent attempted D1 yet ||lore-wise C2 is deep||

prime silo
#

B1 is the best because its so calm.

vagrant lynx
#

all the levels are unique. i have enjoyed how A1 builds into using your new skills on B1 to finally proving you get it on B2, to suddenly not being sure how to C1 to feeling prepared for anything except C2 to finally FINALLY hitting D1 only to get sideswipped by the challenges and difficulties there.

#

am i ever going to feel like an expert? comfortable? or am I doomed to die alone in a dark foggy room screaming my last words at my teammates: G_ T_ F_ O_

turbid ridge
#

@vagrant lynx where do you keep seeing dont look down? It says up thrice

carmine hollow
#

For a more child friendly title we should rename the game to "Leaving With Great Haste"
Kappa

last saffron
turbid ridge
#

Only if you always want your kids sleeping in your bed and waking up in a sweat....

carmine hollow
#

Lamo

lilac island
#

ā€œSpeedy Evacuationā€

carmine hollow
#

Wait...

#

*Lmao

#

Or better yet...

In Captain Price: "We are LEAVING!!!"

lilac island
#

I always wondered what makes that unearthly roar we hear in the game sometimes

#

If not the big chonks, then maybe whatever made the hole in the first place

last saffron
#

apparently..scouts. i tested it over and over and for some reason when a scout dies when alert/stepping on a mine theres a roar echoing from somewhere behind you

#

the roar doesnt happen if it gets hammered however

turbid ridge
#

I think its just to notify you, the horde is coming from this direction

regal pumice
#

So just to sum up my entire theory regarding the storyline itself.
The environment we are in is located inside the Yucatan Peninsula Crater. The area has been purchased by a Company known as ā€œSantonian Industriesā€. They are from what I gather, a mining company. Their primary goal was to locate the asteroids core that landed here in order to gather the minerals. The facility continued to harvest the ores without a problem for some time. However little to their knowledge, a bacteria of sorts that laid dormant for millions of years has steadily awoken thanks to the newly supplied air. They could only be transferred via physical touch from point A to point B. As the miners continued to work in the environment the bacteria managed to spread to the entire facility. The side effects were not so obvious back then but like cancer cells, they got large enough to start to cause dramatic health problems.

#

And to which the entire facility had to shut down and evacuate the area. This is when the scientific departments came to take over (the names I am not certain of yet). The entire place was in lockdown in order to prevent the spread of the bacteria. Keep in mind that I am calling it bacteria for now as I am still not sure as to what it could be. However going back to the scientific company I believe that there is more than one company here. This could be a group of teams from other countries world wide. And I believe the name of the main company could be ā€œChirano Groupā€ as the reactor has their signature. The reactor could be the key thing that was brought it a while later to assist with the facilities program. This is where ā€œThe Wardenā€ which I believe to be the AI that manages the environment and assists with the studies. Speaking of studies the miners were subjected to tests to better understand the bacteria. Those who were becoming severely ill were put in cryogenic containers to examine. Some time later a sort of cure was uncovered which was tested on the subjects. It seemed to work but right after they were twice as bad and at this stage the mutations began. Those who were mutating were also being held in the cryogenic containers for sampling. While the search for the cure continued, each human test ended up in different side effects with each version of the cure. Bodies were changing shape and overgrowing. Eventually the bacteria took over entirely. And a steadily growing mutations developed with each subject. Unfortunately the facility could no longer be contained, and The Warden, being in control over the facilities technology, locked it down.

#

Those who remained inside were forced to continue the research. Over time the mutations came out of hand. And in a short period the remaining survivors would be turned to. And soon after due to lack of hosts. The bacteria went back into ā€œhibernationā€.
Now keep in mind that this doesn’t explain everything. I’m throwing this out here which might turn a rock over to uncover what could actually be the case.

last saffron
#

@turbid ridge the strange thing is, it doesnt happen after scout screams, it happens exactly when scout dies, even if the summoned horde already arrived

#

could be a bug

regal pumice
#

What if it’s connected to a hive mind?

last saffron
#

a hive mind would alert every single thing there is if that was the case, which is the main issue

#

unless it works like Tyranids synapse, in that it needs relays to function properly

#

Tyranids in short rely in specialized organisms which serve as a link between all of them and their originators, Norn queens. if said organism dies, the link is severed and they revert to animalistic behavior until another synapse creature wrangles them in

regal pumice
#

Which somewhat explains the aggressions

#

But it would make sense if the scout was dead from the start

last saffron
#

well, nids are always aggressive. it just they cannot utilize tactics without a relay organism

regal pumice
#

I figured it out.

#

It’s the flood

#

The Halo story continues

opaque pond
#

That'd imply some sort of gravemind scenario which would be.... boring

uneven lion
#

How to pass B2

#

fanks

turbid ridge
#

Maybe have someone stand at our landing point when a scout is about to die. The hole resembles a big mouth.

stable jewel
#

Do we know about any of the status effects post-match and what they mean?

last saffron
#

for now flavor text because theyre randomized on each start up

stable jewel
#

Ah, so no real gauge on performance or anything.

#

Sad days.

#

I figured that mental stability would've been "friendly fire amt.", Infection level would've been something related to downs or amount of damage taken during the entire mission, and NRV probe reaction being related to time spent in the mission? Dunno. Seemed like a pretty reasonable assumption.

wooden latch
#

I think the only thing that is dependent on the mission performance is vitals. The lower your health the closer to critical it gets. When you finish a mission while others are downed, their status will say deceased.

glad shore
#

Though my favorite infection and mental level is ā€œunknownā€ especially when it shows up for both on one person.

opaque pond
#

Vitals: unknown, player gets thrown into a single player escape mission xD

proven cave
#

ok so

#

What does GTFO (the title of the game) actually stands for

#

pls dont stay Get the fck out

last saffron
#

?t gtfo

cloud swiftBOT
#

The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

proven cave
#

ehhh

opaque pond
#

It basically stands for get the fuck out

proven cave
#

yeah xD

#

was gpnna say

#

what else was it gonna be

last saffron
#

it does but at the same time doesnt

#

a mystery

opaque pond
#

Anything beyond that is just a back and forth of artificially deep semantics

proven cave
#

Grand Tourismo Friday Opening

vagrant lynx
#

gtfo= getting to find out ....

#

whats a scout do? GTFO the hard way!

opaque pond
#

That just made me think, it'd be fun to have some enemies that aren't necessarily obvious in how you should interact with them. Like a scout, it telegraphs what it does very clearly. Any with a modicum of deductive reasoning would know not to let the feelers touch you

#

But what if there's an enemy that might have several different behaviors that aren't obvious based on their appearance

vagrant lynx
#

could be to frustrating for players in that case.... more dynamic enemies might be good like how scouts have a fixed patrol path...instead unfix it so they go randomly around in the room.

opaque pond
#

Yeah something like my idea would be an enemy that doesn't necessarily show up in the worst of areas, or the differences aren't huge

atomic tree
#

Glowsticks (&) Tragic Fighting Odds

opaque pond
#

Some games I've played have the idea, but stock sleepers who mutate in different ways, one in any crowd, could work. For example, if alerted, the sleeper takes damage and folds back and erupts into a giant meat bulwark, potentially screwing with turret efficiency

lost forge
#

I had though about something akin to Mr. X or Nemesis from RE only instead of hunting you it would roam room to room. Maybe only a certain % chance of spawning into the level or something. Could possibly buff the health and strength of nearby sleepers or whatever so you can close doors in a way to maybe herd it into certain rooms you’re done looting

opaque pond
#

If stealth killed, they just die rather than mutating and dicking you over

lost forge
#

Maybe act as a kind of Zerg Overlord

vagrant lynx
#

mutations on existing monsters that change how they interact in some way... could be interesting if done right

opaque pond
#

You kinda gave me an idea, Slammin, might make a "drawing " of it later after work

lost forge
#

Awesome I’d love to see it when it’s ready if you want to share

vagrant lynx
#

well like what if scout tendrils dont reach as far, so his whole cycle is faster as a result then right? makes it harder to stealth kill him... or what if rangers missles fire twice as fast but do half damage...and the missles are green in color instead of a warm yellow

#

those kinda cues

opaque pond
#

Yeah things like that, too

vast lance
#

What do you think of the idea that, there is a split society in the gtfo universum.
An upper class lead by something like a king and his man, one of his man is the warden who is sending down the prisoners to obtain informations from facilities that had been overrun by the sleepers.
The lower class would be the people held as prisoners, they are being improsioned and are not able to free themself since the upper class got everything automated with robotors and a full monitoring of the prisoners.

vagrant lynx
#

well. we just don't know enough yet

vast lance
#

Additionally I would like to add the idea of the sleepers being drawn to the facilities and reactors using some dark matter which attracts them.

vagrant lynx
#

theres a nuke symbol on the rods for the reactors

vast lance
#

As far as I know theres no written story, so I try to do some fan fiction.

vagrant lynx
#

its all good :)

vast lance
#

:p

vagrant lynx
#

you should watch some of the alpha stuff. theres a video where one of the players characters narrates

#

its mostly about the monsters

vast lance
#

You seem like following gtfo for a longer time, would you say this story would stay in conflict with whats known atm.

vagrant lynx
#

its hard to say. we need to know a few things first. 1- what is the warden, 2- is earth still populated? 3- why prisoners are being sent in and not the army?

#

what happened to the companies who built the complex

vast lance
#

Indeed theese are important questions, is there a dedicated dev for story writing?

vagrant lynx
#

duno

vast lance
#

Lets ping the devs

vagrant lynx
#

im sure they have blueprint behind the scenes

#

you can pop into the amba room, sometimes they come to chat there

lost forge
#

There is a dedicated dev for story

vast lance
#

didnt knew theres an amba chat

#

Story or game design?

severe vapor
#

wheres the amba room? How to enter it?

lost forge
late prawn
#

Its just an Ambassador chat, only adds another chat if people want to talk about different things

vagrant lynx
lost forge
#

So he’s our guy

late prawn
#

You can't see it if you don't have the ambassador role though

vast lance
#

@SimonViklund#86

last saffron
#

id rather not.

vagrant lynx
#

i forgot about ambassador role...

vast lance
#

I am joking

#

How do I ge the role

late prawn
languid walrus
#

Does B3 correspond to the expedition number?

#

Because B3 doesn't exist.

last saffron
#

dont think it refers to a place

#

as in a place in the complex

lilac island
#

@languid walrus could do. I'm calling it now, Devs have made a few more maps for the rundown. The maps we got are a taster and is to give them overall feedback on what they should or not do.

languid walrus
#

They said the rundown will stay as it is until holiday break is over.

lilac island
#

@languid walrus of course!

lost forge
#

It might be referring to the entry point used for retrieving that prisoners HSU

#

Could be a totally different area than where the rundowns take place

#

For all we know the prisoner HSUs were delivered to the complex from elsewhere

tall anchor
#

I think there's some bugs in the names of the rundown stuff

#

oh wait that

#

I think there's several entry points to the complex

#

and we'll see some other stuff in other rundowns that are much different to other ones

#

ZOne numbers are "level" specific too

vagrant lynx
#

who says B3 doesn't exist?

#

we just haven't been there yet

vagrant lynx
#

we know there are floors A-E so far. we know its a big underground area. both deep and wide.

vast lance
#

Is it the same every time?

#

Every rundown

late prawn
#

Their intention behind the rundown system is to have new maps/objectives after a set period of time

vast lance
#

I expect it to be a different facility then

opaque pond
#

The facility is gargantuan

#

Sorry, The Complex

late prawn
#

Who knows, but then again we don't know how much we get access to. Maybe there's multiple drop points for each floor/zone, I suppose hence why there's a B1 and a B2

#

There's text in game that confirms B3 existing

opaque pond
#

We can start doing rundowns into 'The City' instead

late prawn
#

So theoretically we could get several sectors for each floor

last saffron
#

theres no text confirming B3 exists. the start up may not be even referring to anything building related.

#

Considering were dealing with a cortex, it might be referring to one of its areas, it might be pointing at one of the 4 holes you emerge from

#

it might be just an archive section for your data.

late prawn
#

You're right, I'm just correlating based on the name of each sector. But time will tell

vagrant lynx
#

don't assume there is a city. or people on earth...were not 100% this is earth still

#

or that if it is earth... we didn't ruin it... all we see is grey skies and rain...

vast lance
#

I think its supposed to be earth

#

Btw what does hsu mean

#

Health System Unit ?

late prawn
#

Hydro Stasis Unit

vagrant lynx
#

it appears to be a water based stasis unit. but its not clear if its short / med / long durations

vast lance
#

I guess its long else it would be senseless

vagrant lynx
#

could be short term during travel. for example 2 week trip from alpha centauri to sol system

vast lance
#

Ah "short"

#

I guess the Hsu in the facilities are there for a long time

last saffron
#

tech like that would be god sent for medicine

vast lance
#

Why

last saffron
#

not only it can keep your patient suspended, the pods also tell you their status, gives an xray, shows any and all activity

#

sometime theres simply not enough time to stop and take a course of action, especially if you have multiple people in dire need at once

#

being able to secure them for atleast a bit would give a much needed reprieve

vagrant lynx
#

on one of the levels the terminal will tell you some hsu pods are normal or malfunctioning

vast lance
#

I think they get older anyway

last saffron
#

aging is not the point. it keeps them suspended. considering the degree of control warden has, youre not in hands of fate anymore

#

whoever operates the pod decides when the occupant wakes up, while always having a full status on how theyre doing

odd yarrow
#

So, has anyone worked out what that big tentacle facehugger thing at the end of the trailer is yet?

tall anchor
#

nop

last saffron
#

cant really say much about it. its connected to something, has a handprint on it..and thats it

odd yarrow
#

Hm.. Interesting. Well, I suppose the handprint suggests that it literally swallows people like a snake?

last saffron
#

too small for that

odd yarrow
#

Hmm, yeah.

#

Well I'm pretty hyped because I absolutely love the monsters designs in this game

odd yarrow
#

Yep, just had a look at the trailer myself, slowed it down and I can see it now.

#

I have a morbid curiosity about what it could be.

late prawn
#

A lot of the common enemies have a long tongue that they use to attack with which have mouth openings on the ends

#

So I think that is just an early version of the same thing

last saffron
#

the early design for striker tongues had no mouth on its tip

odd yarrow
#

You could be right actually. Though the way they dedicate a few individual moments to it in the trailer and such suggests it could be it's own creature, I'm not sure yet. Either it's one of those tongues or they went full facehugger most likely.

last saffron
late prawn
#

Maybe so, that trailer is 2 years old now; so I think its just lots of changes were made

odd yarrow
#

Glowy.

last saffron
#

the tendril is its own thing, the gif for it is labeled "walking around lonely will punish itself"

#

i find it interesting that rundown showcase video had the complex in a different proportions

#

and now its this

bronze plume
#

ligma

last saffron
vast lance
#

@last saffron its obiously for christmas

vagrant lynx
#

i sure hope there isnt a face hugging tentacle that comes from nowhere and gets me in game šŸ˜– 😱

bitter nexus
#

looking at the topography of the facilities, that Archive Unit posted
Makes me wonder if this is the same location, perhaps there was more discovered or were at a different one...which might not be too unreasonable since the beginning we always pop out of our hydro stasis pod.

turbid ridge
#

I got the impression it was just 1 facility, and only multiple tasks from the vids. Just my hunch.

vagrant lynx
#

its only 1 place. the complex. so far

lilac island
#

aptly named, from what I've seen this place is laid out like the architect went on a coke binge before drawing it up

#

They've showed the other rundowns when in the run explain video on YouTube.

vagrant lynx
#

remember that in part the complex is amining venture

#

and probably a research hub too.

frigid beacon
#

Man this payday 3 is somehow taking a wilder turn

#

/s

tired mortar
#

XD

vagrant lynx
#

payday 3 sleepers edition

fallen pendant
#

lmao

frigid beacon
#

I'm sure this ALL ties into the Kataru....

#

The big dudes do look like Nephilim...

whole axle
#

The Warden is just Bain after the payday gang retired

#

He's had to resort to convicts and criminals or whoever the hell we are to do his dirty work

languid walrus
#

No it's not.

#

It's The Dentist.

#

You didn't actually kill The Dentist,

#

It was a full body double you killed instead.

vast lance
#

Omg it makes sense, you have been improsioned for making bank heist and now you need to make this sneeky bank missions

#

Well not bank missions you het what I mean

wooden latch
#

Lmao we're the people that were arrested in Payday

lament fjord
#

wtf

#

thers cutscnes in game?

fallen pendant
#

theres cutsense in gtfo???

vast lance
#

Lmao its just the trailer

lament fjord
#

oh

#

boo then

last saffron
#

i dont think gtfo need cutscenes

#

half life did those exceptionally well, youre always in control as opposed to getting snapped and control of your character taken away

#

even during the drop sequence in gtfo you have some form of involvement, being able to look around

vast lance
#

And turning your flash light on and off

lilac island
#

Speaking of what Archive said the "Cutscenes" so to say is when your dropping the:

[Unintelligible.... Gunfire]
[Screams]
Everyone Is Dead....

#

That imo gives more atmosphere to the game than any voice acting dialog

last saffron
#

it is, especially since its coming from your predecessors AND from inside the complex

atomic tree
#

Oh I thought the transcripts was from different recordings during the initial breakout. Like the only way for the expedition crew to know what's going down there before going in themselves. So you hear security officers and workers and not previous expedition teams. Like it doesn't make any differences lore wise, but I find that more moody for some reason.

median basin
#

Yoyo

#

I proposi

#

Propose

last saffron
#

PirateSimon how funny

median basin
#

I was hacked sorry

uneven turret
#

F1 what's down there?

atomic tree
#

Misery

brittle jacinth
#

atleast 2 dead bodies

brittle jacinth
#

"The warden" is a bot on the discord, perhaps...

vagrant lynx
#

the warden monitors all

raw dune
atomic tree
#

@raw dune wrong chat buddy

raw dune
#

oooops hahahha

#

thx

vagrant lynx
#

@atomic tree what if you and i are in the wrong chat channel??? šŸ¤”

atomic tree
#

Oh boi

shadow igloo
#

so what do we think of the possibility of multiple bore holes? iirc in one of the C levels you extract in a seperate location

atomic tree
#

There is a handy drawing in this chat, I've made, that also present same idea

somber lark
#

So hey, are all the players remote control dummies and that's why the neural link is necessary?

last saffron
#

if they were meat puppets they wouldnt have any personality. Cortex Interface is more of an observation tool if anything

opaque pond
#

The neural link is to monitor the prisoner's stability... and subsquently override failsafes in place on them when the Warden says "f*ck it"

#

or at least implied

somber lark
#

I was thinking more along the lines of, real prisoners are in cryostasis somewhere. There seems to be a lot of bodies in cryostasis or something like it. Then instead of sending different soldiers in only to have them slaughtered, they send in meat puppets controlled by experts without them realizing they are in puppets?

#

They are named after all.

#

Same four personalities, swapping through puppets.

last saffron
#

that would remove any risk and ultimately defeat the point of the game. and it would be extremely difficult not to realize something is off.

#

especially considering Dauda is black.

#

it was stated by devs that the main 4 are not some highly trained soldiers. theyre just random people, scavengers being held against their wills

#

the main 4 are not the only team being sent down, its just the story is focused on them

somber lark
#

Less trained in the sense that army and stuff, more trained in the sense through repeat encounters with sleepers and such.

#

Also if it's about keeping prisoners, they they would be forever captive due to death not being a release.

#

Not sure if it's true or not, just interesting to think about.

last saffron
#

it still ultimately renders the entire thing entirely risk free if they just pop into a new body each time. theres no stakes in that, you just turn into a dark souls character who will succeed through sheer fact they can just go again and again and again

lilac island
#

"You Died...."

#

Should scroll across your screen

somber lark
#

What if they had no idea they were meat puppets though. šŸ¤” It's a little far fetched because I think I remembering them talking about the warden. So they must at least know a bit about what's happening.

#

But if neural linking does exist, what's to stop the warden from tampering with their memories.

last saffron
#

that still means theres no risk, even if they dont realize. As i explained, giving them new body everytime just means they literally cannot fail. Death no longer has any meaning, as you just put them into a new body and send them again, you dont lose anything as the "new" body can just take stuff off the old corpses, or finish the task the first "bodies" didnt manage.

#

the chars havent mentioned warden in anything yet, they have ties to Santonian though

#

like Bishop is in Santonian websites source code

#

Hackett has santonian logo on his chest

somber lark
#

Yeah... Thats the point though, to remove risk.

last saffron
#

that literally defeats the entire game

#

if you know you cant fail, victory no longer means anything. it becomes inevitability, you will always succeed given time, while also rendering the other prisoner teams kind of pointless since you can just have the 4 immortals do everything

#

theyres also not exactly Prisoners as in convicts, its more like a hostage situation for now

#

theyre being held against their will but theres no mention if theyre convicts. Documentary called them scavengers

somber lark
#

Not in removing risk from the prisoners, but from the warden. Having an immortal team who does your bidding would me super helpful in a situation like this.

last saffron
#

which is slightly confusing

#

as i said, then theres no game

#

the entire plot becomes "wardens team of immorals solve all its problems"

#

it loses all driving force

#

and also makes zero sense because why not just let highly trained people deal with it, making them full aware they cannot die, equipping them to the teeth

#

it spawns too many plotholes to deal with

somber lark
#

I'm not so sure about that.

#

Am busy, gimmie a minute.

somber lark
#

Ok, so here's what I'm thinking of. Warden came across these people through various means, whether they are survivors of some catastrophe or somehow wandered into the facility. Imagine Bishop was there when the (assumed) infection started spreading creating the sleepers. This is some sort of large company who obviously has the means to build facilities reaching deep into the ground. There must be something down there that was left behind and must be retrieved through any means necessary. Buying tons of soldiers is expensive, and loud. PR would be a nightmare. But people stuck in the facility, they can be used. So the warden, whatever it may be decides to link their brains into meat bags to complete objectives, like get a dna sample so they can venture further into the complex and whatnot. Lore wise, I think it makes sense for the warden to manipulate whatever pawns they have to complete these objectives. Currently we do not know what the Warden's end goal is. We do know these prisoners are being held captive. Is there a capacity for the prisoners to escape? Maybe. Who knows.

coarse agate
#

looking for 2 people

somber lark
floral plaza
#

@coarse agate

#

?t lfg

cloud swiftBOT
last saffron
#

If you have tech which lets you magically just place a persons consciousness into another body, equipping an army would take as much effort as sitting down. you dont even need an army even, you just use the same ones over and over and give them tools each time. Private military companies are a thing in life too, Blackwater a prime example, with plenty of shady stuff noone bats an eye at so getting your own army wouldnt be much either. Hell, Pepsi at one point was considered 6th largest military force.

#

Sending an army into some god forsake hole wouldnt really cause that of a fuss either, we have Amazon literally work people to death an noone cares at all

#

Now, we have discussed why sending an army down would potentially result in a disaster of unimaginable scale, coming to conclusion small teams of expendables is much, much better for what we need

south bobcat
#

The meat grinder theory is really just as bleak as the conciousness transfer theory. The former is gruesome in its own right and presents an utterly hopeless situation to the convicts. The latter is an existential hell for those poor brains that have experienced being savagely murdered over and over. There’s no agency for the convicts either way, which is horrific.

#

And that’s a good thing!

somber lark
#

Could be interesting if like 2 or three years down the road theres a giant update where the convicts find their bodies (if the consciousness transfer theory is true), free themselves, and then have to fight back up on their own.

last saffron
#

that would be a direct copy of Evil Within

south bobcat
#

I prefer them having zero hope of freedom and being stuck in hell on earth. Horror.

last saffron
#

consciousness is a thing which is extremely hard to make sense of, we cant figure out still what makes ours tick. its related to the brain, but at the same time other things have brains almost on par as ours, and yet its almost exclusive to us

somber lark
#

If my theory is correct, then they don't know there are in meat bags. They just know their objective and the countless horrors they have faced. It reminds me of Dauda's monologue in the trailer where he talks about the screaming and stuff and then he's finally awake. Maybe their minds are being manipulated in some fashion. Each battle melds into the next and they no longer remember what has and hasn't actually happened. They are mentally unstable and this instability could be used further into the game to interesting effect.

#

Also if the Warden already caught and trapped them, what's to say he can't do it again Born To Die?

late prawn
#

I took the monologue from the trailer as a semi-meta statement. Since the characters in the game are the same everytime, but the people you play with may tend to change constantly. Not relevant to lore I guess, but a cool nod I suppose.

somber lark
#

It's still interesting.

last saffron
#

it still removes any sort of risk for warden, taking away the feeling of you failing having any consequence. itll just shrug "whatever" and repeat. a story where such a force literally has nothing to worry about is..not really interesting. you also cant gain any form of connection to your character if you know they arent going to cease to be, just a new body to go and thats it. you dont have to worry about them

#

them losing their memories each time also means you literally have no consequences to them either, no lasting experience. its roadhog day without the whole plot

#

its also make it strange for them to have exact same voices each time. your consciousness does not make your voice sound the way it is

somber lark
#

That's the point. The main goal of Warden is in risk minimization. Less people knowing of untold horrors, less bugs to squash out. What could be interesting down the road is if they somehow find out that they are just meatbags and they do somehow try and break free. Also I'm not saying complete memory deletion, but more of a rework. Where it's melded. The parts where they die, obviously deleted. Parts where they were caught, deleted. But the experience of going through the floors, over and over again. At some point it all just melts together and you don't remember what has actually happened.

#

Also test tube babies.

last saffron
#

that makes it even more boring than it already is

somber lark
#

It is A. Just a theory, and B. Only as boring as you see it as.

#

Just making assumptions based on the information I already have.

#

Where it is the first conclusion drawn, you can think of it as basic. I could be entirely wrong and the devs go some other way with the lore.

#

But with a game that's as repetitive as it is right now, I think it fills in the hole for now.

late prawn
#

I'll stick to my stupid gamer theory of there being thousands of clones of the same 4 people all being influence by different individuals from our universe 🤪 I just came up with that now and... it sounds dumber than I imagined actually phaWesker

somber lark
#

Also if it's so boring, why play it?

#

tf2, overwatch, ect...

#

Wait, tf2 lore is actual clones right?

cerulean forum
#

u saying GTFO is repetitive?

late prawn
#

Uh no its something like all of their souls are bound to the Medic and he made a deal with The Devil or something... actually I'm having a headache thinking about it

somber lark
#

I mean kinda, but in a good way.

cerulean forum
#

the whole concept is repetitive as u get in and get ouyt

somber lark
#

It is repetitive, but It's not like repetitive repetitive...

cerulean forum
#

but the way u execute everything is different every level

somber lark
#

Yeah.

#

Rooms are changed up and that definitely helps.

cerulean forum
#

aswell as its not just re used mechanics

#

they add shit in the mix randomly to make it different

#

but still the same if that makes sense

somber lark
#

It feels like a mix of payday and deep rock galactic... I like both, but this is way more intense.

#

(When was the last time you went stealth in payday? šŸ™ƒ )

cerulean forum
#

I am loving GTFO and i have playd 14 hours trying to finish it still not done D1

somber lark
#

I'm still not passed A1 So you are a better gamer than I probably.

last saffron
#

payday stealth is some of the most hilarious there is

somber lark
#

ikr

late prawn
#

Ugh Payday Stealth

somber lark
#

Akimbo dodge builds...

last saffron
#

and then its lore went from robbing stuff to...government conspiracies and body take over

#

still cant understand what Overkill did there

late prawn
#

Every guard in payday: "What's that blue blur that just passed me for a moment... oh well must have been the wind."

somber lark
#

Yeahhh.

vagrant lynx
#

gtfo clearly is a super hero movie

#

but in a game format

south bobcat
#

There’s no reason for us to worry about what sort of tension/danger the Warden is experiencing. He’s an entity with designs. Whether his victory is inevitable or not is beside the point for the player.

glacial veldt
#

ALL OF THE "ALIENS" ARE ACTUALLY HUMANS

#

THE GOVERNMENT BANISHED ALL OF THE NERD NARUTO RUNNERS INTO THE UNDERGROUND

last saffron
#

They were never called aliens to begin with

glacial veldt
#

SHHHHHHHHHHHHHHHHH

last saffron
#

oh boy.

cerulean forum
#

@glacial veldt Wtf u mean they were never aliens

#

they were always base humans

last saffron
#

this is why i wish this channel was Amba only

glacial veldt
#

THEY ARE NARUTO RUNNERS

last saffron
#

so haha funni people stay in general.

cerulean forum
#

lmao

late prawn
#

Not like it matters, everyone and their momma can get the role.

last saffron
#

brainlets for most part dont bother, which is a lil plus

#

a joke here and there is fine, but it gets tiring seeing the same garbage beaten to death over and over

cerulean forum
#

just a bunch of kids that let their mommy buy the game for them because they r irresponsible

#

although i probs cant talk considering im only 19

last saffron
#

Age doesnt really dictate maturity. if you know how to behave properly and interact, youre fine

short quartz
#

OH FUCK IT'S AREA 51 THE VIDEO GAME?!

late prawn
#

Well this discord isn't exclusive to owners of the game, but sure.

last saffron
#

here comes another one.

cerulean forum
#

yea tru

#

already also a bunch of trolls i have been hearing

short quartz
#

The only thing that would surprise me about a bunch of trolls in the game is if they made it any significant distance in

#

I could see B level, but not C. I don't think a regular troll has the patience to fuck around with your given group.

cerulean forum
#

doesnt matter as theres no limit to what expedition u can be carried up to

#

u can be on A1 and be carried to D1 cus one member has done it before

#

they will be fixing that thank god

short quartz
#

Something about GTFO's presentation pacified the go-to griefer in my group, so there's some element that prevents it. Something about how long it takes to properly do things. Although that's more off topic...

late prawn
#

I had this one kid join the VC I was using one time, it was really strange. He started going on about Santa Clause.. I lost my shit and we all left phaWesker

cerulean forum
#

lets move to GTFO general

last saffron
#

i have become 200% sodium

lofty wasp
#

chloride

vagrant lynx
#

salt repels the monsters...

alpine path
#

I repel the monsters

#

i dont...really. please dont send me down

#

Your PC will sleep soon unless plugged into a power outlet

whole axle
#
and then its lore went from robbing stuff to...government conspiracies and body take over
still cant understand what Overkill did there```
#

@last saffron I loved the eldritch horror segments of PD2 though

#

And if you're here in GTFO you're gonna get more of that

#

The most basic enemy is a horrifying humanoid abomination that looks like some kind of demon took it over

vagrant lynx
#

fungal parasite is the running theory!

whole axle
#

Demonic fungal parasite

vagrant lynx
#

or space snakes...

cerulean forum
#

theres shit tons of theorys

whole axle
#

How do you ramp up a killer disease? Make it sapient

#

Nier did that

cerulean forum
#

I like the idea of how its a alien parasite/biowep made for conquering planets

whole axle
#

I mean humanity did all go extinct but that just means it was a really damn good demonic disease

cerulean forum
#

and the parasite is infected with alien virus's that affect us humans differently

junior oasis
#

hard to believe humanity would be made extinct by these enemies

#

a couple morons with hammers can slay hundreds of them

vagrant lynx
#

im sure they'll tell us more soon... there is the alpha trailer that has (hackett?) say some things too?

whole axle
#

Only because it's dark and they can't see you

cerulean forum
#

they are not used to light as they go into a state of sub-hibernation

whole axle
#

Once they do it's time to panic

junior oasis
#

doesnt matter if its dark they can barely see period

cerulean forum
#

they are away from UV rays like Titans from AOT

#

living creatures without light to absorb would need to conserve that energy they have

junior oasis
#

generally not having eyes is an adaptation for animals in extreme darkness

vagrant lynx
#

we dont know alot about thier physiology yet

cerulean forum
#

their pale shite skin

whole axle
#

I think it'd be a bit of a stretch to assume the types of enemies we've seen are all that exist

cerulean forum
#

no shit

whole axle
#

We don't even know what the thing is

cerulean forum
#

this is for theorys XD

junior oasis
#

we know they can barely see and react to sounds

whole axle
#

For all we know it could be "The Thing"

vagrant lynx
#

some people report you can make out eyes up close

junior oasis
#

even if the lights are on you can literally walk right up next to them

#

they are neither smart nor particularly astute in senses

cerulean forum
#

@vagrant lynx on shooty bitches and scouts u can makeout faces on them

#

hUMAN FACES

#

well yes they are smart as when their allies get barreled down infront of them

vagrant lynx
#

i wouldn't assume light makes them sleep. consider how they're placed about

cerulean forum
#

they avoid that path if possible

#

and stafe

vagrant lynx
#

who feeds them when they sleep?

junior oasis
#

presumably the previous 250 expeditions

vagrant lynx
#

are they like bears? sleep through winter?

cerulean forum
#

nothing But they conserve their energy

vagrant lynx
#

so then they must require food.... what is thier normal food?

cerulean forum
#

likely the parasite inside eats their insides

#

until the host Dies

vagrant lynx
#

a parasite requires a host to live

cerulean forum
#

who says they arent alive?

junior oasis
#

based on their color and lack of eyes they appear to be adapted for caves or deep underground

#

so photosynthetic ecosystem is out

vagrant lynx
#

symbiotic lifeforms can live inside a host unknowingly

junior oasis
#

yes but what does the host eat

vagrant lynx
#

maybe the are the creatures from the movie avatar??? 🤪 🤪 šŸ™ƒ

cerulean forum
#

maybe they eat corpses/other of their kind once they grow hungry

#

there have been a few SKeletons/torn/ravaged corpses around

vagrant lynx
#

why the different variations? why are rangers only female?

junior oasis
#

we know it is some sort of infectious agent

#

probably not a macro parasite because when you finish a mission it says "infection level" which can be low/high where a large parasite would basically be yes/no

cerulean forum
#

@vagrant lynx maybe the virus/parasite affects female hormones differently and the mutations as they grow of even the longer one is affected it will mutate overtime OR even mutate depending on blood type etc

vagrant lynx
#

but we dont know how you get infected? incubation period or end result and modifying factors

cerulean forum
#

@junior oasis could be in the form of a egg

vagrant lynx
#

is this thier final form?

cerulean forum
#

there was a infection smoke or someshit

#

someone found information about such fog

vagrant lynx
#

why do scouts stay awake? and have tentacles?

carmine carbon
#

you mean airborne virus or spores?

cerulean forum
#

@carmine carbon something like that

junior oasis
#

it's probably not airborne

carmine carbon
#

yeah unlikely

#

though the prisoners wear masks

cerulean forum
#

could of mutated mutations have nearly limitless possibilitys

junior oasis
#

if it was an airborne infectious agent you would need a full suit not just a breathing mask

vagrant lynx
#

doubt it was airborne. more likely a 1 time event

#

from below no less as indicated

junior oasis
#

I think it is spread on contact

#

you get a higher infection level at the end of missions if you get downed more often

#

enemy attacks are causing it

vagrant lynx
#

seems like the majority of people were turned in one go

carmine carbon
#

which would be very painful

junior oasis
#

we can't really know if they were turned in one go, or if it was an outbreak

#

infectious outbreak seems more plausible to me than some event instantly turned lots of people

#

but it seems odd that humanity could be threatened by enemies so easily dispatched

vagrant lynx
#

well there are corpses partially turned

#

which is odd

#

they dont appear to be attacked. they look to be cowering

junior oasis
#

if it's an infectious thing then corpses shouldn't be much affected

#

there are corpses in the levels

whole axle
#

There need to be more corpses tbh

junior oasis
#

what if the enemies are eating the corpses

carmine carbon
#

I guess is some weird stuff from outerspace since its in the crater which were created from an meteroid/asteroid (I can't distinguish them)

junior oasis
#

isnt this a giant underground facility?

cerulean forum
#

yes it is

carmine carbon
#

The Complex is reached at least 824 metres in to the deep

junior oasis
#

the really peculiar thing about that is the enemies don't seem to be much interested in doors, unless there is an alarm- so how come the facility is overrun?

#

supposing this began as an infectious outbreak

#

close the doors

#

problem contained

#

quarantine protocol

cerulean forum
#

@carmine carbon a asteriod is just a lump of rock while a meteroid is like a piece of a planet and other such things

vagrant lynx
#

hence a one time event as indicated by the damage in the shaft and every floor at start

carmine carbon
#

Maybe it infected all the inhabitants before the outbreak started?

junior oasis
#

@cerulean forum an asteroid is a space rock- a meteor is a space rock that hits Earth's atmosphere

cerulean forum
#

google lied to me

#

lmao

vagrant lynx
#

imo something happened>the central shaft was filled with a blast wave>everyone was turned>security doors closed somewhere in there

lilac island
#

A meteor is a space rock burning up in the atmosphere. If it contacts the ground, it is a meteorite.

junior oasis
#

the central shaft is the biggest enigma

#

infectious agent... somehow did that?

vagrant lynx
#

blast wave.
you can see melted metal

junior oasis
#

its very vertical for a blast

vagrant lynx
#

the shaft wasnt there before you can tell its aftermath

carmine carbon
#

maybe there is a machine or something simliar (alien artifact), somewhere deep in the complex which overloaded, created the shaft and spreaded/activated the agent

junior oasis
#

concussive blast would radiate out in all directions not this perfect vertical hole in all floors

#

whatever caused the shaft to exist is impossible with contemporary earth tech- even a giant space laser wouldn't do that

#

unless you built it that way on purpose

#

which seems unlikely

vagrant lynx
#

true

#

all the more curious

carmine carbon
#

Im also curious why they have fingers which looks like they have been bitten off

vagrant lynx
#

nail bitters anonymous

junior oasis
#

also curious why there apparently has been no attempt to build seals across the shaft to isolate floors

#

since the shaft is how they appear to travel

#

that would be the first step if you were to try to contain this

vagrant lynx
#

ccant close up if you need things down there

junior oasis
#

why not, just install a hatch

vagrant lynx
#

who says they'll crawl out into the light?

#

they may not be moving up at all... maybe down

junior oasis
#

either way, you would start by isolating one floor at a time

carmine carbon
#

yeah and they are quite passive

vagrant lynx
#

i dont think containment was planned

junior oasis
#

well this is considerably after the fact now right, enough time to build the cage and apparatus to lower it

carmine carbon
#

maybe the Warden wants to waste prisoners down there

vagrant lynx
#

||warden doors down there are curious||

#

clearly the warden has goals

#

down there too

junior oasis
#

making a barrier that is permeable to humans is really easy though, you just put some sheet metal with a hole in it

#

would make it a lot slower to get down there than the insane cage-on-a-crane method, but would be much safer

carmine carbon
#

Hidden Camera for the high society

vagrant lynx
#

unless you only care about obtaining the valuable items inside

#

screw the prisoners , screw the monsters... after all its a 2.5% survival rate right?

carmine carbon
#

which seems to be okay

junior oasis
#

it almost seems like the warden is nurturing the infection rather than trying to eliminate it though, as based on how effective 4 people with sledgehammers are, this infection would not be terribly hard to exterminate

vagrant lynx
#

is it an infection?

#

or is it that the HSU and end of level check for infections? and other bio data

junior oasis
#

you think the "infection" at the end of the level ISN'T the enemies are infected with something?

vagrant lynx
#

yes

#

i think its tracking something else.

junior oasis
#

oh by the way you got tetanus while you were the alien hellscape downstairs?

carmine carbon
#

the DNA Data in A1 is needed to access B1/2, while you need the PIDs in B1 and the DNA sample in B2 to access the powergrid in C1 and the decoder in C2 to access D1, where is a pathway

vagrant lynx
#

if the infection spread by being attacked, our 4 characters would be dead x10 over already right?

junior oasis
#

depends on how fast the infection progresses

#

mission takes 20 minutes, could easily be even if you got infected it takes longer than that

vagrant lynx
#

6 levels and multiple injuires? dead

#

so im not sure its "the infection" might just be monsters infect you as a defense but it makes you sick and die not turn

junior oasis
#

I mean it's possible, but Occam's Razor suggests it is probably some sort of related cause

vagrant lynx
#

@carmine carbon are you asking where is path to D1?

#

@junior oasis true

carmine carbon
#

according to the mission text of D1 "Deeper" there is a pathway located in D1

vagrant lynx
#

which feeds the alpha trailer dialogue

carmine carbon
#

FYI i havent played C2 and D1 yet

vagrant lynx
#

located out of D1 yes because the power was on now

#

they could get in i guess but not out the same way...before

#

power grid being off prob reset sub systems,power on = normal access.... || you see the hassle of the security subsytems on D1 during the reactor/terminal parts||

dense roost
#

go to c2 and look up when you see water drip

#

the whole ceiling is a mass of meat

prime silo
#

You just want me to get water in my eyes. 😠

dense roost
#

looks like were inside some giant sandworm

carmine carbon
#

sounds like Alien/Zerginfestation

vagrant lynx
#

naw... more like how in aliens movies they terraform

dense roost
#

not a good pic but meh

junior oasis
#

some sort of colony growing on the ceiling?

vagrant lynx
#

c2 is a speical area for a bunch of reasons

dense roost
#

its not growing, looks like its all around like the building was made inside it

granite kettle
#

How do you get to the lore?

carmine carbon
#

thats how the alien terraforming somehow works

dense roost
#

does not spread anywhere that has concrete, only were there should be "dirt'

vagrant lynx
#

might have beennplaced after the central shaft explosion

#

@granite kettle there isnt much yet, you can try the wiki, be warned of spoliers there and here in chat

granite kettle
#

Is it during gameplay?

junior oasis
#

inference from within the game

vagrant lynx
#

not really

dense roost
#

we are mining the alien matter for energy

#

the reactor runs on that

#

kek

junior oasis
#

unlikely

granite kettle
#

but how does it make mutants that shoot head lasers

vagrant lynx
#

there are some subtle things in game. we know its an underground mining complex at least it was

dense roost
#

all lockers says somethingsomething mining facility

junior oasis
#

well they arent shooting lasers thats for sure

#

quite slow projectiles actually

granite kettle
#

And they're using prisoners for labor

#

Plasma balls that home in?

carmine carbon
#

and there is a company called Santonian Bla?

dense roost
#

warden seems to be a rogue AI ?

vagrant lynx
#

one of the companies yes

granite kettle
#

So it's all inferred lore

vagrant lynx
#

we dont know its an Ai

granite kettle
#

Have you guys watched zygote

#

It's a short film by the guy who did District 9

carmine carbon
#

It can be an AI, but it also can be a person or a group

granite kettle
#

Also about a mining corporation and gross monsters

junior oasis
#

assuming the Complex is on Earth, it doesnt seem likely it was originally for mining

vagrant lynx
#

here's one for you: || why is the reactor in D1 still on? šŸ˜– ||

carmine carbon
#

the complex is on earth

dense roost
#

cause the aliens feed of energy

#

kek

vagrant lynx
#

it says mining company on doors in the level

dense roost
#

just like that one series on amazon prime

vagrant lynx
#

@junior oasis

granite kettle
#

We're just D-class and this is an scp game

#

calling it now

dense roost
#

aliens feed of energy, either thermal, radiation or light

vagrant lynx
#

they don't seem to like light...

junior oasis
#

if you are mining for ore theres no need to build this enormous facility and have all these stasis pods

vagrant lynx
#

the alpha had science areas

granite kettle
#

there is if you're using prison labor

junior oasis
#

we would see a lot more bare rock and a lot less consuming that metal ore to build metal facilities inside a mine shaft

granite kettle
#

just thaw out a new one when you need more

#

alien cancer? throw more prisoners at it

vagrant lynx
#

still doesn't account for reactors either

junior oasis
#

probably just nuclear

dense roost
#

The alien matter corrupted warden ai and is using us to turn the reactor on again so it can grow kek

granite kettle
#

the reactors are to power the massive facility

vagrant lynx
#

yes they are its shown in game

#

yah but for what? cause its not mining

dense roost
#

prisioners dont retire

junior oasis
#

do we have any reason to believe those reactors aren't just nuclear reactors?

dense roost
#

why does the load screen say we should retire and warden overwrites to redeploy kek

#

cause warden is evil

vagrant lynx
#

cause we didnt pass the evaluation

dense roost
#

calling right now warden is evil

vagrant lynx
#

we just dont enough to be able to form an idea of what is happening

granite kettle
#

we're crazy prisoners

#

'retire' probably means

junior oasis
#

sledgehammer ninjas

granite kettle
#

kill

dense roost
#

WARDEN IS TOTALLY EVIL

#

warden text is red, thus evil

carmine carbon
#

going insane is the most sane stuff, when you go down there