#gtfo-lore

1 messages · Page 134 of 1

fresh elm
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im good

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2

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btw

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i have betten d1

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beaten

midnight spoke
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@fresh elm Not entirely true, you have some knowledge due to previous expeditions

fresh elm
midnight spoke
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that's why you have those transmissions you read at the beginning of every drop

fresh elm
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ya

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but thats it

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thats all it tells you

midnight spoke
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Well transmitting map data wouldn't be easy at that range

shadow igloo
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even on a need to know basis, even the military doesnt go in blind. they prepare the troops as much as they possibly can reasonably.

midnight spoke
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Audio would be the easiest and most viable thing to transfer

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@shadow igloo Not entirely true, warfare is chaotic and even with preparation it's not enough to be truly prepared

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Also, grunts don't get told shit

shadow igloo
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the key word was reasonably.

midnight spoke
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They get told when to shoot and when to move

fresh elm
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and we know what the things are but we are sent to diff zones each time so that is what i meant we know a lot about the monsters and how to get rid of them but the miss no

midnight spoke
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Yeah, we also know what they are already

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That's why the characters refer to them as sleepers and feelers etc

fresh elm
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we get the bare min for miss debriefs tho

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so we have been on miss before

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and we are good at it

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thats why the warden uses us the most

midnight spoke
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I think it's more of the case that outside the monsters there's limited information about the location and state of objectives and locations

fresh elm
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but there as been teams before us

midnight spoke
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The warden clearly doesn't have full access to the complex

fresh elm
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no he does not

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or else he would have helped in c1

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when we are turning the thing on

midnight spoke
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You wouldn't even need to do C1

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you're not turning it on

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You're overloading the system

fresh elm
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oh rong thing

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sorry

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b2

midnight spoke
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All g

shadow igloo
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the warden is obviously linked pretty closely to the facility though. the special doors with the glowy bits have its symbol. and map data can be uploaded before the mission. i find it strange how little the warden knows with that in mind

midnight spoke
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B2 is a sample isn't it?

fresh elm
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mm

midnight spoke
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C1 is the reactor

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As is D1

fresh elm
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ya with the 8 waves right

midnight spoke
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Yeah, that's overloading the system

fresh elm
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no you turn it on that's why it has to go to safety tests after each wave

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and the lights turn on

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i think your taking abut d1

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d1 you overload the system

shadow igloo
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D1 is shutting it down to open a route out of sector D

fresh elm
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ya

midnight spoke
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Shit, my mix up

fresh elm
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nah its good

languid walrus
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But there isn’t an E mission.

midnight spoke
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Yet

shadow igloo
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isnt C1 restoring power to the sector so a security bypass into D1 can be done?

fresh elm
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ya

languid walrus
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But I’m sure the rundown will change.

fresh elm
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you turn it back on

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for 8 waves

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but it have safety after each one

midnight spoke
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The next rundown probably is the continuation of D1

fresh elm
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to stop a melt down

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happing

languid walrus
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What would an E mission be like?

fresh elm
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hell

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just hell

shadow igloo
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hell if the end of D1 is anything to go by

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||can you imagine shadows in normal rooms||

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thats E

fresh elm
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nah fuck that

midnight spoke
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Bruh

fresh elm
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4 bios

midnight spoke
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Spoiler tag that

fresh elm
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XD

languid walrus
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I want to see more new enemies that change up the current stealth of red light green light.

fresh elm
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ya

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more things like scots

midnight spoke
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More enemies are coming

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Like good ole tentacle boi

shadow igloo
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i'd like enviromental hazzard enemies. imagine an explosive one like the Cysts from dead space that deny access to areas making you take a crowded more dangerous room

languid walrus
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Would sleepers on the ceilings and walls be a bad idea, like the Lickers from RE2?

fresh elm
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i think there should be a snake enemy and it be like the worm thing inside the monster that does not have a body

shadow igloo
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like the thing at the end of the trailer?

midnight spoke
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@shadow igloo Spoiler tag the thing you mentioned that's on D1, we have rules to follow

shadow igloo
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done

midnight spoke
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@shadow igloo end of trailer is tentacle boi

fresh elm
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@languid walrus ya i mad a sugg for a spider enemy

midnight spoke
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He grabs, incapacitates and pulls one person away

fresh elm
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ya

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i would like that

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it would be scary as hell

midnight spoke
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Oath

fresh elm
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just sneaking arond and then boom draged of to the void

midnight spoke
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Just bopping some sleepers in the head then yanked into oblivion

fresh elm
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ya

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sounds fun

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tbh

languid walrus
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I can’t really tell if the tentacle is connected to a main being or if they’re their own body and roam around freely.

fresh elm
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i mean

languid walrus
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In trailer it seems like it comes from nowhere.

fresh elm
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i think there are like a parasite or a funges

shadow igloo
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is the tentacle a confirmed enemy that just didnt appear in the rundown?

fresh elm
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the parasite would explain the worm thing in there mouths

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and the black bulbs will be the eggs i think

languid walrus
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The enemies are mutated humans.

fresh elm
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but what from

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?

languid walrus
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But the archers seem least mutated seeing they still have a human nose and eye sockets.

fresh elm
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archers?

shadow igloo
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the shooters

fresh elm
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oh

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they could be the def of the spec as a whole well the ones that swarm are the egg carr

shadow igloo
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thats why i was saying it should have been nuked and plugged. nothing down there can be that important

fresh elm
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with the titans being a Conley of them inside one person

languid walrus
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What so the shooters actually shoot?

fresh elm
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unless the warden is be cont by a gov person

languid walrus
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I assume it must be something infectious since at the victory screens you get an infection level.

fresh elm
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or this could be used as a bio weapon

shadow igloo
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you also get that during the cortex uplink on launch

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stays with you for the session

languid walrus
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What does NRV Probe Reaction mean?

fresh elm
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or the shooters could be the infesters

midnight spoke
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Nerve probe reaction
NRV = Nerve

shadow igloo
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probably just jargon for the time being

fresh elm
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they shoot there black bolb thing and when it hits you get the inf

midnight spoke
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Tentacle is confirmed

languid walrus
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Would tentacles function like facehuggers?

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Once they have someone of course.

midnight spoke
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I doubt it

fresh elm
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they could have a 2 mouth that sucks your insides

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would work or like spider and have fangs

midnight spoke
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Not sure on the mechanics besides the grab and yank

shadow igloo
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whats the current consensus on the ||||growths on the cealings||

languid walrus
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Does it even show that they do that?

midnight spoke
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That they grab and yank? No but that's been discussed

languid walrus
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All it says on the wiki is that they just incapacitate someone when they find a target.

fresh elm
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i think it will be a thing were it grabs on of you then the others have to shoot it before it kills you it will be a time thing

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the longer it has you the more damg it does

shadow igloo
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kinda like a cave leech from deep rock galactic then?

languid walrus
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Facehuggers use its tail to secure and wrap itself around the host.

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And the Tentacle seems to have a long tail as well.

fresh elm
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i think it will be that or 4 fangs that it uses to eat you

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or cush you skull

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then eat your brain

languid walrus
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What was the final area in the end of the trailer?

fresh elm
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or something like that

midnight spoke
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"I didn’t catch what these were called but they’re large, hulking masses of decaying flesh that can reach out with a massive, thick, red tongue-like tentacle that grabs you and pulls you in"

tepid cape
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zFaceThing

midnight spoke
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That's from the beta

languid walrus
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What kind of section of the facility does it look like?

midnight spoke
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they yank

fresh elm
languid walrus
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The final bit before the Tentacle attacks.

fresh elm
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maby that are on walls

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and wait for you to pass by

midnight spoke
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I heard they use vents

fresh elm
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like in the walls like eels

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not only that maby for titan i would love to see more then just the 2 of them

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titans

shadow igloo
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where can i find info in the tentacles and titans?

fresh elm
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\

sick furnace
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what did people mean by || alternative extractions || earlier? saw D1 gameplay but didn't get where that came in if someone could explain

shadow igloo
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as far as my memory serves me. keep in mind its 2 am. ||you dont always extract in the same spot||

sick furnace
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well that isnt as interesting as people made it sound lmao

shadow igloo
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it does imply ||more than one bore hole|| though

midnight spoke
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Oh, D1 is the same, C2 isn't

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C2 has an alternate

vagrant lynx
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what if these monsters are from the movie AVATAR and we dont know it? they came on a metor! 😄 😄 😄 😄 😛 😛 I mean they glow in teh dark and stuff sooo..... hahaha

dim schooner
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Not sure if this was asked yet, but why are there alarms on doors that have keys?

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There must be a reason for it, despite the person attempting to open the door has the key for it and uses it.

short quartz
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Certain security protocols would require access confirmation in advance even if someone was hypothetically in a position to possess the right credentials

thorny ridge
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^

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And plus why would you not have Security Measure's on an Underground Facility with an unknown Assignment

dim schooner
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But why some and not others?

short quartz
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Depends on what's in those rooms. It doesn't appear anything is interesting to the prisoners but their objective.

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For all we know, every room that has that redundancy has nukes implanted in the walls and the papers are top secret Illuminati type shit

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we don't stop to read them, so we don't know

thorny ridge
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XD

dim schooner
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Also, why would there be things like fog repellant and other useful items in lockers and boxes?

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What use would those have been to been people down in the (I'm assuming) research facilities prior to the events surrounding the infection?

short quartz
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Ordinarily I imagine the defoggers wouldn't be single use and would instead be maintained.

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In such a deep system, a flipped circuit would also render it dark and given the falls involved, dangerous in the dark.

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It depends on whether the structure was erected before or after they were aware of the threat that the facility posed...

dim schooner
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Is the underground facility basically like the Hive from Resident Evil?

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With layers of different floors on top of each other?

short quartz
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Hmm. There is one possibly semantic difference. The Hive was constructed with full knowledge that there could be viral / biological weapon outbreaks from the start. It was therefore consistent with general design that each floor would be purged, possibly independently from the rest. Otherwise, it does seem that the layers are largely independent from one another.

dim schooner
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So did the Warden or whoever is in charge of the facility just drill a hole into each of the layers for prisoner insertion?

short quartz
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They've obviously bored one big ass hole to the bottom, but I wouldn't assume there aren't other ways in.

dim schooner
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I would have thought there would be one massive elevator.

short quartz
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I suppose it's not impossible that there used to be physical access to the facility from one elevator that used to be in the colony... and then it was destroyed in order to prevent an escape

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Prisoners enter D1 obstensibly because ||an escape in section D was discovered and you have to shut the entire layer down.||

thorny ridge
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There's Multipile Entrances and Utility Tunnels Probably.

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It's safe to assume that.

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Plus we've only gotten to the levels only 843? Meters underground

short quartz
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if nothing else, there might be large enough water or gas pipes they could cut off and walk in.

thorny ridge
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We've not seen the full depth of the Complex.

dim schooner
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Oh, the Complex is deeper?

short quartz
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I would assume so. There are five layers on rundown and we only go to D.

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...plus I have debug text on my screen allows for the existence of an E12

dim schooner
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Or is it a network of facilities?

short quartz
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so the game is equipped to handle at least a fifth layer.

thorny ridge
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Probably goes A-Z

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We'll have to see.

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All we can do Is theorize Most likely Situations

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But from what i can tell the Rundown List we see seems to have More down it.

toxic moon
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What's the story with startup sequence when you start the game?

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Is it implied that you're just a prisoner being woken up, or is something weirder happening?

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"subject ready for cortex interface injection"

lilac island
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Think from what I can tell, we know the prisoners are being pulled from hydrostasis, injected with a cortical interface to monitor their status, probably also to give them the HUD and possible communications, too.

toxic moon
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yeah that makes sense, i was about to say the same

lilac island
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Not sure what kind of prisoner you are, or whether they're actually the same ones

toxic moon
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also in the game's trailer, the guy speaking makes it sound like he experiences the whole thing as a dream

lilac island
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Could even be they're all prisoners mostly due to being infected or otherwise afflicted, to keep what's down there contained where it is.

toxic moon
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so they're woken up, go on an expedition, and if they survive they get recalled and are probably put back to sleep and given a heavy dose of anti-anxiety meds

lilac island
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Would make sense to send those guys down to deal with all sorts of tasks, better them than any non-infected staff with a normal-ish life expectancy.

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Might be, yeh

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I thought of clones before, or something like it

last saffron
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a clone wouldnt really be a 1:1 copy of whoever their originator is, physically yes, but consciousness no

lilac island
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or maybe even that the cortex interface is more than just an add-on, but more like a consciousness type thing

toxic moon
lilac island
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Would let them re-use these consciousnesses and their acquired skills and knowledge, even if they were KIA

toxic moon
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"there are different people every time, but i recognize them somehow"

lilac island
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I know they wouldn't be the same to a T, but they'd be grown from the same stem cells, so biologically speaking they started out as exact copies. Still, just a theory.

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Yeh. Something about that.

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They kinda do seem to be new people sent down every time, scared shitless, but then they also know how to behave, to trust their team, what those things are and how they work, despite possibly never having directly, physically encountered any of them before

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Made me think that the interface might be doing more than just monitor vitals and other simpler stuff

last saffron
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if they were meat puppets they wouldnt express any personality. Consciousness is something not understood still, with no clear functions understood. Cortex interface doesnt necessarily mean control, as Cortex in our brain covers broad functions, divided into 52 different areas, from senses to motor and even stuff like language

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it also serves as a connector for stuff underneath for processing

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a good way to render your subject non functional is to try and assume direct inputs, however influence, by way of signals and chemicals is a "safer" way

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the biggest side effect to that is potentially upsetting your targets brain chemistry and accidents with locomotion depending on what kind of jolt and where you sent

upbeat blaze
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And what if the bodies where actually puppet, but that cortex interface thing was the actual injection of a consciousness to remotly control the puppet ?

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Like in that movie with Jake Gyllenhaal

last saffron
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youd have to somehow get rid of the original one. Conciousness isnt exactly something which can be just taken out at will without breaking other stuff

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and if they have tech which could somehow do that, theyd probably have other means than doing something so incredibly risky

alpine lantern
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^-- Oooooh, I recommend checking out the latest season of The 100, for fun things regarding consciousness and high-tech. :)

upbeat blaze
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Maybe a connections more than an injection, like in James Cameron's avatar. There would be prisonners in a higher facility who are just remotely controlling other bodies in the facility

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Note that this would be pretty meta, since WE as player are controlling those bodies

last saffron
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that removes any and all risk, thus rendering the game obsolete pretty much

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they wouldnt react so violently to being downed either

cosmic kiln
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it would be a pretty sadistic prison sentence though... experience getting ripped apart over and over again

last saffron
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it also would go against wardens logic

upbeat blaze
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Not if they Don't know that this is not their body + dying again and again would break my mind

last saffron
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seems like a waste of resources then

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if you have so many bodies to just simply puppeteer, you wouldnt really need to have prisoners to pilot them, especially if you purposefully make this experience so traumatic it renders the following possessions pointless

upbeat blaze
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This is breaking my mind

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Wait, we are retrieving DNA sample

last saffron
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you need them for security measures to get deeper

upbeat blaze
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Oh, true

last saffron
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the first rundown isnt anything specific, youre simply opening the way for the future rundowns

thorny ridge
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We Retrieve DNA Samples from HSU's and Personnel ID's.

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The DNA Samples are Probably that of the Non-Infected.

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And Any Late Game Objectives I have no clue about.

upbeat blaze
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I was thinking about using the DNA sample to create dead bodies, but that was pretty messed up and does not match

thorny ridge
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Most of the HSU's We Get DNA Samples from are Functioning.

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The Rest are ethier Deactivated or Malfunctioned.

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Or "Normal" I think It was.

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I'am gonna leave It at that I've gotta finish this Star Wars BF2 Match.

last saffron
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well, everyone in HSU is suffering from split face syndrome so

turbid ridge
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not true, i believe the things we come down in are HSU's as well

last saffron
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i meant everyone in the facility HSU

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i took a peek in most of them and unless its a placeholder for now, they have mcfattus inside of them

turbid ridge
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hmm interesting

last saffron
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its really hard to see, but at the right angle you can see the head shape

heavy oasis
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Its a thought but, i've only been playing awhile. Some people point out the movie Gamer and the remote control concepts in it. Which could more or less be a thing. I was thinking though, what if this was like some old project that had an accident or a malfunction when it was supposed to be shutdown. I also noticed in A1, B1, and B2 so far that none of these "inmates" ever talk about anything not of the mission. Like crimes they did or what it was like for them before there sentencing. What if these "people" are/were part of a project that is to make A.I.s beleive they were certain things like, prisoners, doctors, soldiers etc. Its possible that maybe the bodies are clones stripped of everything but basic functions like breathing till activated. I even remember my dad telling me about a book that came out in the 70s or 80s that was about this guy time traveling and fixing problems other time travelers made with the help of an A.I. only to find out after fixing the timelines that he himself was a cyborg that beleived the entire time till his tasks were complete that he was a human. What if technically our "inmates" are A.I.'s that beleive they are prisoners and we are technically just cleaning up the mess of whatever else our creators was making down here.

timber plover
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@last saffron The strikers the ones with their head split open, look like this

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As, you can also make out their face on each side.

last saffron
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the corpses have their heads split too

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just not in a full maw

timber plover
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Yes

last saffron
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@heavy oasis the "prisoners" are not confirmed to be actual criminals. The term prisoner isnt something exclusive to being a criminal, its more in lines of having our freedom taken away from us. were more like hostages. The characters also dont talk too much because the dialogue system isnt fully implemented yet

heavy oasis
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i getcha

shadow igloo
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also noise is your enemy and talking too loud or too much could get you in some pretty big trouble down there. silence is just the best policy

signal magnet
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re: GTFO Teaser trailer, "I recognize them somehow" I'm pretty sure that's talking about the monsters themselves

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Also, do we have confirmation that "The Warden" is an AI?

glad shore
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Thought he might be talking about the prisoners he goes down with. At least, maybe the dead ones.

signal magnet
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also, to be fair, that teaser is 2 years old, and it seems more like "Payday 2: Alien Boogaloo" than our current iteration

glad shore
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The enemies shown there have appeared in game though.

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Also, did B1 yesterday. Was kinda noticing something about the id cards as we ran it. None of the id cards are below the age of twenty, or above the age of I think 35.

signal magnet
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yeah but lines about "This is worth a lot" "It will trade" make it seem more like a scavenger team trying to make money instead of our current "conscripted" crew

queen lava
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Well it seems the focus is more on gameplay and atmosphere more than the actual plot at this point. Not to mention stories are very easy to change in 2 years

signal magnet
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yep, i actually like this iteration better! A lot more mysteries as evidenced by this chat 🙂

queen lava
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They may have been originally going with a payday style thing because it was their last major project and it was a good place to come from, but as things developed went in a different direction

glad shore
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Don’t forget that the game hasn’t had unlockables added yet, which is planned.

queen lava
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Because we are most certainly NOT a scavanger crew and we aren't getting anything that has any monetary value

glad shore
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Thinking on it, “this will trade” might mean ammunition or equipment, not anything of monetary value. They might trade between prisoners while waiting for a mission.

queen lava
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Could be

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Also you'll notice that one of the characters has some really nice shoes that's great for an uneven environment, and another one has incredibly ratty wal-mart ass looking shoes

glad shore
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Could be trading with the warden for easier missions or something too.

queen lava
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i.e. not all of them are fully combat equipped

signal magnet
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re: The Warden's missions and lack of crew load out. It seems like The Warden wasn't the original overseer of the facility, instead as their name implies, they are just the head of the prison. Hence why they're deploying us at all. Lack of gear would make sense from that point as they have no way of acquiring/manufacturing more. So it's ammo rationing.

queen lava
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It feels an awful lot like they just kidnapped a bunch of able bodied men, threw the most basic combat gear on them, said "Congratulations! You're D-Class!" and threw them into the pit saying "You can come back home AFTER you got me my prize."

glad shore
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Possibly thousands if the tweets on casualties are to be believed as canon.

queen lava
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Are there any live cameras in the facility?

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Feels like it could be a bit of a "Gamer" vibe going on

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If anyone remembers that movie

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A show using inmates for entertainment, I mean clearly the tech works in the facility (Terminals, doors, it has power), why would random key cards need to be pinged in the first place? Etc.

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There was another SNES game that did a similar premise, people thrown to the wolves as a game show

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Can't remember what it's called

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Does that sound plausible though? I'm spitballing

golden lion
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@queen lava unlikely. seems more like resident evil in that aspect. facility gone to hell

signal magnet
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That's my personal theory right now, inmates being used as disposable soldiers. Puppeteer-ed by mercenaries.

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*not for entertainment

golden lion
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im thinking the warden is an AI using us for something, either research in an aperture type of way, or more to clear the facility. the DNA samples and ID's could provide access to deeper levels with clearance which is why we collect them.

queen lava
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OH that is a good idea

golden lion
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there is some form of nuclear power in the facility so maybe radiation leakage or something that was found or created in the pit is why the mutants are there is my idea

queen lava
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Huh

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are they dead and being controlled by a parasite, or are they still alive?

golden lion
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one thing seen in the trailer that isnt in game yet(at least i didnt see it thank god) is the headhugger tentacle thing, which suggests something kinda large

queen lava
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The monsters

golden lion
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dunno what is confirmed, ive heard people say parasite and mutant. either way they look like they started as human, but im leaning toward parasite only because of the worm-like things they melee you with

queen lava
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Interesting

golden lion
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the way the tentacle thing loks in the video on the steam page( one that auto loads) kinda makes me think its what "turned" people, cuz it goes for the face like a headhugger. Also your characters have flavor text for "infection level" when you beat a level

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some kind of hive mindish entity that turns stuff into its own (ive already seen cordyceps mentioned, the insect mind controlling and killing mushroom)

queen lava
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Yeah cordyceps is most likely, considering these creatures seem very reminiscent of "Clickers" from Last of Us which also used cordyceps (Also has echolocation as a monster tool)

golden lion
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i dont think it is because there's no sign of anything fungal around. just an example of the mind controlling crap

spice haven
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Ok so, the scouts only take 1 head shot to kill? it always took me 2 headshots. This time his tentacles were out and it took 1 sniper shot

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is that even a thing?

queen lava
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Scouts die in 1 sniper shot

golden lion
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ive heard that but havent run sniper

spice haven
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I see. i thought the tentacles out would weaken it

queen lava
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I think there's a pretty good chance of it being fungal

golden lion
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nah, just checking for whos palms are sweaty with that spaghetti

queen lava
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(Bottom one is a clicker from Last of Us)

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the design seems pretty similar both in appearance, general way of moving, and the whole clicking thing.

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Not to mention all the squad mates seem to be in a makeshift hazmat with their pant legs tucked under their boots and gas masks on

golden lion
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i mean its head is reminiscent of a morel but reversed(sleeper)

spice haven
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its def Space Fungus

golden lion
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if it was cfoam would do damage as a cream for antifungal? XD

spice haven
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xD

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Early Access - they may implement it

golden lion
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the warden is an AI and its confirmed....look in the list of Users on the server. says its a bot

spring stag
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Big brain

golden lion
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ive played enough stuff from FROM SOFTWARE to pay attention to everything....then scribble it on the walls lest i forget

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so i don;t put anything past a dev team

steep drift
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Has it been discovered why the cast are prisoners? And how they ended up in this situation?

late prawn
#

Not yet no

lethal axle
#

The warden isn't a ai it's a cool kids club

#

Only the people who complete the rundowns get to join

lilac island
#

Does infection level really matter?

#

The flavor text and all

lethal axle
#

No not yet

lilac island
#

Can't wait then

thorny ridge
#

To be Honest I feel like the Warden Collects Data Of the Players so the Devs can use It to contiune to Adapt to players

#

Cause It Puts you on Various Tasks and Difficulties.

#

Plus there's alot of data you can get from players within a month to figure out how to adapt the Maps and Difficulties.

heady burrow
#

Can I kiss sleepers, will they kiss me back? Is that lore friendly? They got some wild tongues so I wonder what they can do vrcBlush

thorny ridge
#

You'll have a few ms of bliss before death but probably.

heady burrow
#

Damn this game just gets better and better

thorny ridge
#

You'll be known as the Sleeper Molester.

#

But...we can make It Legends Friendly.

#

😉

heady burrow
#

Already getting a cool prison nickname, golly gee

woven iris
#

Throw soap at the sleepers feet

midnight spoke
#

It might not be an actual prison, just a heads up on that

woven iris
#

Wouldn't surpise me, nothing besides the word prisoners does it seem like it

midnight spoke
#

Yep

lethal axle
#

You guys need to stop your heresy

silk pasture
#

gtfo fanfiction when

midnight spoke
#

It's a mining complex and there's no indication of any form of prison structure

#

However it is highly likely that they're being forced into this (takes away the body jacker theory)

lethal axle
#

Because nobody puts people into mines as a prisoner

midnight spoke
#

Yeah they do that as workers of the mine

#

And considering Bishop is the greater of the sanitonium website

#

Doubting he was originally a slave

#

Also, the uniforms you see in the complex are too nice for prisoners

woven iris
#

I keep hearing sanitonium

midnight spoke
#

It's the mining companies name

thorny ridge
#

I mean It's most likely not a State Prison If It Is a prison at all

midnight spoke
#

You'll see the logo in game

thorny ridge
#

I follow the Mining Complex more

#

due to the Logo Of the Company

coral pilot
#

Did you meant Santonian ?

thorny ridge
#

And the Company Name.

woven iris
#

Oh i guess i just haven't caught the name itself lol

midnight spoke
#

That's the one

midnight spoke
#

If that's from the pinned, it will need updates

woven iris
#

I bet they're outsourcing the labor to find clean DNA samples of clean or potentially viable dna to combat the horde

coral pilot
#

Yea, but as a start off it's pretty good ^^

midnight spoke
#

Sure is

coral pilot
#

There is still something I can't figure out...

midnight spoke
#

@woven iris from something I read, not entirely accurate

#

It looks like Bishop screwed over the other 3

coral pilot
#

The breathing before getting sent inside the complex...
Our character breath heavily... it can be from stress and fear but... I don't know...

woven iris
#

Also if u watched igp he plays with a dev snd mentions clones

midnight spoke
#

Bruh, large hole full of monsters

woven iris
#

Im pretty sure i was stoned af

midnight spoke
#

I'd heavily breath too

coral pilot
#

Yea I know but... So that means he knows exactly what he is getting into I guess

woven iris
#

I mean u are waking up from stasis rapidly

midnight spoke
#

Well yeah

#

They know what sleepers are

#

And scouts

#

They're not going in completely blind

coral pilot
#

Yea, pretty well equiped too

woven iris
#

Im sure they've done this before

midnight spoke
#

No, they're described as poorly equipped tbh

woven iris
#

Or at least have it injected into the cortex like it says

midnight spoke
#

Or they have information from previous expeditions

coral pilot
#

Yea but maybe it is poor equiped in the futur, but as for what I saw it's pretty good equipement

lethal axle
#

Poorly equiped is the last thing I'd call the prisoners

midnight spoke
#

Like those excerpts you can read in the rundown

woven iris
#

Its good but fr tho u dont even stsrt with full ammo

coral pilot
#

Yep

midnight spoke
#

^ and the guns are designed to be weak

#

Not military grade

coral pilot
#

Yep yep mining things re arranged

lethal axle
#

You have fucking guns though

#

You don't have a hammer and that's it though

midnight spoke
#

Guns are abundant

woven iris
#

Because even the Warden can understand u need at least 2 slug throwers man

coral pilot
#

Yep they seems abundant

#

But there is something not abundant...

#

And it's military training..

midnight spoke
#

Yep

coral pilot
#

Like.. those guys know how to shoot very well

midnight spoke
#

Ehhh

coral pilot
#

So they might be really dangerous prisoners

midnight spoke
#

That might just be gameplay and not lore

coral pilot
#

Well..

woven iris
#

Im like certain the HSU's are pods that can be dropped like us

lethal axle
#

Yeah because they know how to swing a hammer

midnight spoke
#

We come from a HSU

coral pilot
#

Yep

woven iris
#

Lol see

coral pilot
#

HSU are our pod too

woven iris
#

Why would we need samples snd not whole bodies?

midnight spoke
#

Ah

coral pilot
#

But as for the military training, it's pretty disturbing tbh, we don't know a lot of the character's past

midnight spoke
#

For security access

#

It's in the mission explanation

#

@coral pilot we sure don't

coral pilot
#

Yep, Warden needs em

woven iris
#

I saw that

midnight spoke
#

We know woods is Catholic and believes he has found God

lethal axle
#

Warden probably doesn't want the body because it's probably dead

woven iris
#

It just seems like there is more to it

midnight spoke
#

Hackett has a scar

lethal axle
#

It's in a hsu sure but there's no power lines or stuff on it

midnight spoke
#

Dauda knows shit but doesn't talk

lethal axle
#

Dude is probably dead in there

coral pilot
#

Well, they are sent without any kind of supply other than ammo and bullets..

midnight spoke
#

A lot of HSU in the mine are dead or heavily infected

coral pilot
#

So if they get stuck, they won't last long without food or water

midnight spoke
#

^

#

Or if the shoot too much

#

Dead

lethal axle
#

Well if your there for longer then a hour your probably dead

coral pilot
#

Yep

#

Crazyness

lethal axle
#

The area is super hostile

coral pilot
#

People start losing minds, get into a fight with teammates

#

Finally start a gunfire, badaboom everyone dead

#

That's the insanity of being in a hostile place with 3 other people you don't know

midnight spoke
#

Which is why great military grade weapons aren't given out

lethal axle
#

Back in alpha if you down and were revived you got ammo back

midnight spoke
#

Just give them weak weapons and no loss

coral pilot
#

Yep, just give them the strict necessary and don't hope a lot of these guys

#

If they die, meh we got plenty others..

muted bobcat
#

Are the prisoners on earth or somewhere else?

lethal axle
#

Likely earth

coral pilot
#

Yep

#

It's on earth, in a complexe under the crater of the meteor that supposedly killed the dinodino

muted bobcat
#

Dinosaurs?

coral pilot
#

Yep, you know ? The dinosaurs extinction ^^

#

Supposedly caused by a meteor

#

Well the complex is under that meteor's crater

muted bobcat
#

Yeah ok lol. How is the meteor still intact?

coral pilot
#

The meteor is not there eheh

#

It's the crater

muted bobcat
#

Oh I see.

#

And people build a complex down in it?

#

Built*

coral pilot
#

Yep

lethal axle
#

I think it's a missle silo

coral pilot
#

There you go, sorry if I'm not allowed to send pic I don't know ^^'

muted bobcat
#

Ok. How do you read more lore in game lol?

coral pilot
#

(Not updated since a while, but pretty good start off)

lethal axle
#

@muted bobcat there is none

#

Everything is speculation rn

coral pilot
#

Yap

muted bobcat
#

Oh, how'd you guys figure all this out?

coral pilot
#

And informations given away by creators

#

On interviews or else eheh

muted bobcat
#

Gotcha.

#

Yeah, me and my friends love the game. Just wanted to know about what was going on. 😂

coral pilot
#

Mhmm

#

If someone can help me tho it would be great eheh but...

#

Is there something related to this ?

#

It can be nothing, but I think it's pretty interesting

#

Oh and btw Zepo, how to we know it is a mining facilty, well it's written on the things down there ^^

muted bobcat
#

Oh ok cool. Wonder what they were mining.

#

And is the reason the warden sends prisoners down for DNA samples and all that is because they're trying to figure out what happened to the facility I'm assuming?

coral pilot
#

Maybe is there something... Like meteor things... That they mined ?

#

That would be logic imo

muted bobcat
#

Maybe. If it's in the crater of the asteroid than probably.

opaque pond
#

Don't look up
Don't look up!

coral pilot
#

And maybe is there something in the asteroid that released some kind of disease ? Dunno..

#

Like in those alien movie, where the water of mars is infectious

muted bobcat
#

Idk. It would be cool if after every full rundown they release a little more of the plot.

#

What movie?

coral pilot
#

Alien movies in general, don't remember the title eh

muted bobcat
#

Oh, idk lol.

#

It has to be a disease or something that makes them all look similar. Kind of crazy how many of them are down there though.

dawn badge
#

well if it was a mine, that could make sense.

muted bobcat
#

Pretty big one too so makes sense. But I heard they're gonna change the rundown every so often so I wonder if it'll be the same mining facility or a different location.

dawn badge
#

yes, even our small mines can have a few thousand people who work down there.

#

And there is damage done to the whole place, so assuming a collapse/explosion happened they may have sent rescue teams in with the miners on leave. When the outbreak occurred.

muted bobcat
#

Possibly.

coral pilot
#

Mhmm.. about the random rundown... It's kinda... strange imo...

#

Like... it's a gameplay feature and all but..

#

Can it be... lore based??

#

I wonder...

muted bobcat
#

The facility just goes on forever.

coral pilot
#

Like... Idk... some sort of memetical things happening down there..

#

Yea but it's a randomizer of levels, and each levels is in a precise deph

dawn badge
#

Well not forever, but there is something down there.

coral pilot
#

So I believe they won't change the deph... (Sorry I don't how to write down this word, is it depth ?)

muted bobcat
#

Yeah, depth.

coral pilot
#

So if the depth don't change, it means those are the same places..

#

So the randomizer won't be lore based... or maybe...

muted bobcat
#

Unless there are multiple facilities connected to each other.

#

But that wouldn't make much sense after a while cause they're will be a crap ton of holes in the ground.

#

There*

midnight spoke
#

The lore we have is from what we've found in game and what the devs have said

#

@muted bobcat I believe there are multiple entrances, C2 strengthens my belief in that

atomic tree
#

I HAVE A DRAWING FOR THAT! 😄

midnight spoke
#

Lore will be found in game soon

#

As for what they were mining? Meteors bring a lot of rare materials in addition to the impact raising the layers of sediment housing gems, coal etc; it's a great place to mine

atomic tree
#

Where the fuck is it!

midnight spoke
#

F

atomic tree
#

Found it!

#

A very lore friendly map

woven iris
#

Very likely this is ground zero though so it'd make sense to find out about it, especially if it made itself topside

lethal axle
#

I'm gonna 1v1 unspeakable horror with a hammer

#

Should keep them away for a month

woven iris
#

Call it a scrub and bang its mum?

muted bobcat
#

Will we see what's below the rundown areas where it says "unspeakable horrors?"

lethal axle
#

Probably not

atomic tree
#

WIP

#

Haven't mapped it yet

lethal axle
#

Maybe they will tickle our bums but probably not

midnight spoke
#

I'm assuming we will get deeper and deeper into the complex as the game progresses

muted bobcat
#

What about that tentacle thing that grabs the player in the trailer?

midnight spoke
#

we will see hints of what's at the bottom long before we see the bottom

#

@muted bobcat creep that will be implemented later

#

It grabs someone and yanks them

#

also incapacitates sthem

lethal axle
#

Maybe that's a endless mode where the warden group sends four people to push it back who will die

woven iris
#

It seems like the infection dissolves and remaps the victim violently hence the messes so wouldnt be surpised if it gets even whackier with the body mod deal

muted bobcat
#

@midnight spoke are you a dev?

lethal axle
#

He is

midnight spoke
#

Kek

#

I wish

#

But I've talked to them, looked at interviews and been on this channel a lot

muted bobcat
#

Nice.

midnight spoke
#

Proof

#

Devs are based and nice

lethal axle
#

Well not based

#

But nice

atomic tree
#

Oh god, I am glad to see that statement from the devs! I'm SUPER worried that SO many people want a ping system

midnight spoke
#

Oath

muted bobcat
#

There is a ping system though.

midnight spoke
#

Yeah but he is mentioning the idea of pinging anything is shit

atomic tree
#

Yeah, but if you go through the suggestions for today a lot of people want a "smart ping" system.

muted bobcat
#

Like seeing exactly where it is and not just the room?

atomic tree
#

Like being able to put down any form for marker

lethal axle
#

^^^

atomic tree
#

It gonna trivalize the biotracker even more.

lethal axle
#

Well no

#

||D1||

atomic tree
#

That is 1 level

midnight spoke
#

Yeah but it renders it pointless every where is

#

Also that scanner in the trailer still exists

lethal axle
#

Ehhhh

midnight spoke
#

I'm keen for that

rugged pilot
#

@atomic tree Like using middle mouse button?

atomic tree
#

@rugged pilot Yes

#

So what would a ping marker mean for the game a future foresight:

rugged pilot
#

The middle mouse button already pings stuff

atomic tree
#

Only items

#

You can't ping directions or enemies

glad kettle
#

Guys if we're not discussing lore and instead discussing mechanics then let's move over to #general or #gtfo-chat

atomic tree
#

Sorry, it was a organic evolution of the talk.

glad kettle
#

totally fine, that's what it seemed like, it just appears not to be circling back to lore so it's a good chance to change channels

#

no one is in trouble, just nudging 🙂

muted bobcat
#

So those holes look nice.

atomic tree
#

What holes?

muted bobcat
#

I was joking, trying to change subject.

lethal axle
#

What happens if you jump down the hole

#

Would you fall into the ground or the horror

muted bobcat
#

You go further down. 😂

atomic tree
#

Until you don't and then you wont feel a thing

muted bobcat
#

Then you become a corpse.

midnight spoke
#

At that height, you'd be mush

lethal axle
#

What if someone revives me

muted bobcat
#

Then you'll be ok. A good ol' pat on the back fixes everything.

cerulean folio
#

On the Santonian website, has anyone successfully made contact using the email link? I just sent a test email and was curious about the results of others

#

Another interesting note... the website is copyrighted at 2017. Not sure if thats cause its the irl copyright or if thats involved with the storyline

atomic tree
#

@cerulean folio I tried but so far not a single sound.

vagrant lynx
atomic tree
#

Is this a leak or a official release?

vagrant lynx
#

they did an interview with simon

last saffron
#

1 year ago

atomic tree
#

But also the pictures?

vagrant lynx
#

pictures are from the interview

atomic tree
#

Ah fair nuff!

#

||BURST!-||Revolver! yes

vagrant lynx
#

i was hoping people would enjoy seeing that some stuff is in the pipeline... ||also tehy spoil D1 during the video a little but they dont say its D1||

atomic tree
#

I am!

#

Mother

#

Fucking

#

||BURST!||-Revolver! yes

vagrant lynx
#

haha... i know im pretty excited too... although a ||fire-select would be better, or a way to craft one if you choose||

last saffron
#

keep in mind

#

its a 1 year old post.

#

doesnt mean theyre all gone, but a good chance some are, while others merged as one of the devs has told us sometime between alpha and beta

glad shore
#

I see what they’re doing there though. Magazines vary depending on the fire rate it seems. Semi-auto MG probably has a smaller clip, but it gets turned into an “autocannon”. Low fire rate, high damage.

#

Like, the semi-auto mg shares the magazine design with the semi-auto smg.

thorny ridge
#

I mean they also have different Calibers

#

We have Reference Points for some of them based of IRL Rounds

#

but the AR's casing Is a thicc boi

glad shore
#

The auto? Oh yeah that thing is thick. Drum mags, I swear.

last saffron
#

you know what it feels like, part of the mentioned "frankenstein your gun" system.

thorny ridge
#

Yeah

#

The Machineguns Barrel Is Completley Exposed

#

So we're not trying to say oh It's reallistic

#

Every gun has some Reference point from a IRL Gun

#

But we've not figure out every part

#

I say we

#

But It's mainly just myself and a few others most likely.

#

The AR's Casing reminds me of a 40mm's Casing just smaller

#

So the dam thing looks pactful of fun.

glad shore
#

Used the current AR in B1 yesterday. Thing’s amazing, my weapon type for sure.

thorny ridge
#

I main the AR and Pistol mostly.

#

Secondaries a Shotgun or Sniper.

atomic tree
#

Pistol/Revolver masterace!

thorny ridge
vagrant lynx
#

they're attracted to light and sound PEW PEW PEW PEW PEW

midnight spoke
#

Why find the enemy when they can just find you?

vagrant lynx
#

❤️ unlimited glowsticks, long range flashlights for all! And you get one! and you get one!

shadow igloo
#

i main AR and combat shotty

#

perfect mix of range and rof and stopping power

glad shore
#

Love the shotgun. Any time a hulk comes up, or starts waking up on us, first thing I grab is my shotty.

#

I have used the sniper though... And been disappointed. It just doesn’t have the stopping power I want for so little ammo. Though I can see that it’s very useful for scouts.

vagrant lynx
#

jsut have to be careful with the tentacles from them, 40% per strike

#

stunning them with hammer is good too if you can rush in

glad shore
#

Don’t I know it. Had 41% hp when one smacked me.

#

1% left, was thankful for brown pants.

vagrant lynx
#

brown is a good color for this game...also red.

woven iris
#

How do you guys think the outside world is any speculation?

opaque pond
#

probably relatively normal, if not some sort of more futuristic dystopian nightmare

#

here's the clincher, the pit we're going into it somehow better than the world we leave behind

woven iris
#

Could possibly be like that

naive kindle
#

Plot twist: the surface is unchanged and society carries on

woven iris
#

Since the warden seems desperate and how old this place is, it seriously seems like ground zero for this plauge

#

It could be automated by a gov or on its own, this seems very infectious

vagrant lynx
#

i would think you ahve two situations: earth is a shitehole for other reasons, and people live in the stars, or so far only the complex is infested.

prime silo
#

Game Theory talked about GTFO? 😕

tall anchor
#

nah he's saying about minecraft creepers

bitter nexus
#

from what I saw, I would think "Last of Us" meets "Dead Space"

prime silo
#

Oh okay. I was very confused.

#

I thought it was just Notch messed up when he was typing.

midnight spoke
#

Wait, since when did scouts explode?

#

They're alive after the scream?

floral plaza
#

yes they are.

restive pilot
#

I think they explode after that.

floral plaza
#

Nope. they stay alive.

midnight spoke
#

^ until you kill them

floral plaza
#

^

restive pilot
#

But then why don't scream again?

floral plaza
#

They've already set off, why scream again?

midnight spoke
#

Why send two messages saying the enemy is here?

restive pilot
#

lets say we killed all of them exept the scout

#

why he don't scream again?

midnight spoke
#

Well the thing is, we don't know fully how the scream functions

#

But I do know they don't explode, at least I've never seen it

#

We've always had to kill it

restive pilot
#

u know if i was a screamer and all my buddys die ill scream again. 😄

#

maaan

#

i was wrong ye

#

they maybe change. 😄

midnight spoke
#

They will look a lot like a shooter

restive pilot
#

The big guy u know who i am talking about. 😄 Who shoots. 😄

#

ye

#

😄

#

i was about to say that but my english sucks. 😄

midnight spoke
#

Fair mix up, both are female and have the same body

#

the heads the only difference

restive pilot
#

ohh i dosn't know that

#

so

#

if its shooting it is famale?

#

or all the big things are famele?

midnight spoke
#

The strikers and melee have male bodies

#

So yeah, shooters and scouts female

#

Melee is male

restive pilot
#

ohh i get it. 😄

#

U seems like u know a lot of thing.

#

things*

midnight spoke
#

I've finished the run down and spent a lot of time in this lore channel xD

restive pilot
#

what do you think about the HSU containers. u think they are still living ppl?

#

ohh man thats gg. 😄 I am suffering on d1. 😄

midnight spoke
#

There's a chance maybe a few are alive, but a lot of them are dead I believe, a guy investigated them and found that a lot of them were dead

#

All were infected I believe

restive pilot
#

Maybe the first infecteds?

plush forge
#

i think HSU might be babies

#

like some sort of stem cell pod or something

restive pilot
#

I think because they are locked up in containers

midnight spoke
#

Nope, if you pay attention to the missions where you do it, you actually see an age when you find it

restive pilot
#

and the warden working on the cure?

midnight spoke
#

Highest I've seen is 80

#

lowest is 15

restive pilot
#

yeye u know the names and age and the name as well. 😄

midnight spoke
#

@restive pilot if warden wanted a cure, he could isolate a single infected person and use that

#

it's something bigger he's after

restive pilot
#

Maybe

#

just maybe

#

in the first trailer

#

we see some tanticles on the end of the video

#

can this thing maybe some queen?

#

like an ant queen?

midnight spoke
#

That's a future monster we will run into

#

It's possible it can be similar to an ant hive, but that implies a hive mind mentality

restive pilot
#

ye thats true

#

i am obsessed whit this game and i want more lore. 😄

#

but i think they sayd they add more lore after 1.0

midnight spoke
#

The lore will be found in game, they just need to get around to implementing it

restive pilot
#

u know what i want. 😄

#

like in game

#

if we had some minigame

#

like in the trailer

#

Another thing. When i watching this trailer i was thinking maybe the warden speeking the whole time

midnight spoke
#

Dauda, one of the characters, is speaking

restive pilot
#

How do u know that?

midnight spoke
#

It's on the wiki and it's confirmed

restive pilot
#

ohh then i owerthinking it

#

curiosity kills me. what the warden wants

thorny ridge
#

Data

restive pilot
#

cuz of he wanted to destroy them he only need some nuke on the bottom

#

But for what. 😄

#

if its not cure? then what? 😄 maybe this is just another misguided experiment and he wants to continue his work or something

thorny ridge
#

Data

#

That's all I'am saying fam

#

We've already got Conspiracies.

restive pilot
#

ye

#

look that

#

what u think about that

#

"The hole you are transported down seems to have been dug from the bottom up, look at the way the edges of the hole point up rather than down."

#

some dude posted on reddit

thorny ridge
#

I mean...at somepoint of the game the Infected do come from the Abyss

#

Idk If thats a Spoiler.

#

Doubt It Is.

restive pilot
#

what kinde of spoiler?

#

ohh

#

I haven't seen it yet. but i don't finished d1 yet

#

@thorny ridge
could you tell me more about this "come from the Abyss" thing?

#

mayvbe on private if somebody its sensitive about spoilers

vagrant lynx
#

||spoliers arent spoilers if they're covered 😉 ||

restive pilot
#

how can i do that? 😄

naive kindle
#

|| before and after words

restive pilot
#

|thank you|

#

maybe i fuck ed up. 😂

prime silo
#

Two of them on each side.

restive pilot
#

||ohh thx|| 😄

dreamy saffron
#

sO

#

I'm sure someone already pointed this out

#

but the pit you go down for the start of each mission... Has Anyone noticed that the metal around the pit is bent UP? That means that something broke out by going straight up.

turbid ridge
#

literally mention only an hour ago, but yeah it makes me wonder how deep it goes... we're only to D at the moment.

dreamy saffron
#

Not only how deep, but also wtf are we doing there if something broke out of whatever this facility is

restive pilot
#

Ye. 😄 i talked about it. But not my tought i saw it on reddit. 😄

dreamy saffron
#

there's been no indication of what type of research was being done. Is it a government facility?

golden lion
#

Insurance claim inspection?

turbid ridge
#

well the area we start to drop in, seems manufactured and unbroken. so i dont' think the monsters go all the way to the secure area

native spear
#

is there no detailed information about these creatures somewhere?

dreamy saffron
#

So why aren't the creatures trying to get to the surface?

#

They are just sitting down there, waiting

golden lion
#

They like it dark

#

Pale as hell

turbid ridge
#

Zee have you played C2?

native spear
#

probably inspired from The Legend movie

dreamy saffron
#

Not quite. still getting used to the game We're about to finish B1

#

at the extraction now

#

in about 30 seconds. making our way towards it

restive pilot
#

what did you mean by that he played c2? i completed it. i miss something? @turbid ridge

turbid ridge
#

Well click at your own discretion ||there is a room in c2 along with the mission clue "don't look up" that shows the outside and the sky is clearly affected||

golden lion
#

Prob the ||spikey bois||

native spear
#

why would there be a sky when you got sent down to the depths of hell

golden lion
#

@turbid ridge is it ||the sky? C2 is very deep||

native spear
#

big brain activate

restive pilot
#

||can u send me some screen shot from that sky?|| @turbid ridge

turbid ridge
#

i don't have any

golden lion
#

Too spoopy

restive pilot
#

||i just need to start c2 and look up?||

#

@turbid ridge

golden lion
#

@restive pilot knowing this is behind a security door

turbid ridge
#

||first room with spikey boys and security door||

golden lion
#

With alarms

turbid ridge
#

i'd like to go look at it again if someone wants to do c2?

restive pilot
#

ye

#

for sure

turbid ridge
#

VC 11

native spear
#

they prolly removed it by now

restive pilot
#

but my english suck as u see. 😄

vagrant lynx
#

dont look up, dont look down 😉

restive pilot
#

i got this game 2 days ago and i have already 22 hours with it. :'DD

native spear
#

i'm sure one of the big brain dev's was like, "wao a sky after descending to the deepest depths of earth? that aint it chief owo"

turbid ridge
#

it's still there

native spear
#

huge oversight then

turbid ridge
#

may not be a sky

restive pilot
#

but how u can see the sky? some sort of bug?

midnight spoke
#

||It's not the sky, it's a growth on the roof that moves||

#

It is a mining facility, not a government, that's not to say the government didn't use a section or influence it

#

||you can tell it's not the sky by looking at it btw, it looks like a bunch of dark/glowing roots have tangled and created a roof, while also pulsing/moving||

restive pilot
#

||so its not worth to watch it?|| @midnight spoke

midnight spoke
#

It's worth to check out, as it's interesting and could be a clue

deep tulip
#

so.. how does one learn the lore in game

vagrant lynx
#

there isn't much lore jsut yet, you can read the wiki page, but be careful there are some spoilers last i checked... you might also enjoy https://www.youtube.com/watch?v=PJP4xHwdmno the dev documentary talking about the game and what they're trying to make https://gtfo.gamepedia.com/GTFO_Wiki

Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/

GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to ex...

▶ Play video
GTFO Wiki
clear crystal
#

So what you are saying is we should play all the levels before looking into the lore for the sake of spoilers

vagrant lynx
#

i would say that yes.

#

i would avoid any info about any level other than A1.... A1 will teach you enough to play the other levels

deep tulip
#

ahh okie feels like dark souls with the lore being sparse

clear crystal
#

Got ya. Give me like 53 hours to solo all the levels

vagrant lynx
#

lol i wouldn't try to solo jsut yet. A1,B1,B2 have been solo'd so far

deep tulip
#

solo?? impossivle

vagrant lynx
#

there are some things i can tell you... i'll leave it up to you if you want to read the info in the spolier tags || The Complex's hinted location is 21°08'57"N 89°29'32"W. That is a location in the Yucatan peninsula, and inside the crater impact zone of the Chicxulub crater, which was formed by the asteroid that ended the dinosaurs. This coordinate was shown at the end of the teaser trailer. The Complex appears to be a mining complex of some sort, especially considering some of the characters weapons and tools look like mining equipment. It could also be a laboratory of some sort considering that there are a large number of capsules and other equipment lying about. ||

deep tulip
#

im tempted to click

#

but kinda dont want to dang

vagrant lynx
#

its from the wiki.

#

i didn't spoil any level details, each level has its own flavour and challenges

deep tulip
#

ahhh ok thanks for that then! im getting very scp vibes too

vagrant lynx
#

its inspired by aliens alot, but other stuff as well.

#

i'd recommend reading the text on the rundown for each level, then paying attention to the text when you start a level.

deep tulip
#

oh for sure man i love these lore bits - hope they add documents or smth in game tho i doubt it

vagrant lynx
#

also, each player character has different dialogue lines they talk about from time to time, the game actually only says some of them when certain conditions are met in game....

deep tulip
#

thats so cool

#

if only we could pick the characters

vagrant lynx
#

watch the documentary video i linked, because they interview one of the voice actors and he talks about that.

deep tulip
#

will do thank you for this

lilac island
#

What is the cortex network? The intro reminds me so much of soma and superhot

#

Wish it was more elaborate some how

vagrant lynx
#

our loose understanding is that the WARDEN implants you so you can be monitored both during and after an expedition

#

hence at the end of a mission, you get a some feedback has to your characters status.

lilac island
#

Thats interesting and explains it

turbid ridge
#

||can confirm went back to look at C2 "sky" looks like a membrane mass of some sort, maybe what the spikey boys are made from||

vagrant lynx
#

ty 😉 ppl dont know about it yet

turbid ridge
#

sorry i thought you had said it earlier, but you spoilered it too

#

i just click em all cuz i played all the rundown currently

vagrant lynx
#

||C2's celling is terrifying, like what is happening in that stuff ? eggs? a large creature were feeding? a queen?||

#

yeah, from what i understand alot of hte community is between B1-B2 still

#

so many haven't seen C1-2,D1 still.

naive kindle
#

Tfw you see messages about the amount of lockers and boxes in C1 and how happy they are about it

turbid ridge
#

||my only theories are either some kinda chemical they got into to make spike boys or just a nest egg type deal yeah||

#

my friends were like "this is easier than the first level"

naive kindle
#

That's how I felt about C1 & 2 🤔

turbid ridge
#

then we got to the last room, lol

naive kindle
#

Yeh, was a bit of a surprise, ||I wonder how many regretted taking a bio tracker|| but I love C1 lol

turbid ridge
#

i let them take one on purpose

#

i had already done the level haha

naive kindle
#

No harm in tagging them anyway I think

prime silo
#

I don't love C1.

naive kindle
#

How crass

turbid ridge
#

i want another update from the warden on stats

vagrant lynx
#

||C2 is prob jsut a mutation on its own, or a different strain, we dont understand the purpose of each type yet fully||

#

i'd bet you'll see a new rundown or new map(s) in late January

#

in order to keep the hype going... at least soon into the new year

turbid ridge
#

yeah sounds about right

#

i just wanna see stats

vagrant lynx
#

even 1 new map would be a good tool for keeping the game going forward

#

stats would be cool... i mean 2.5% survival rate is .... nuts.

turbid ridge
#

it's also ambiguous. is that fully completed the first 2... or just every match on any level

vagrant lynx
#

you must complete them in sequence to progress to later levels... at least for now

turbid ridge
#

right the gameplay makes extraction part of each one

#

so is survival 2.5% for every level or only 2.5% have completed both?

vagrant lynx
#

of the total number of times players attempted a level, only 2.5% lived to extract.

#

think about it.

#

No. of prisoners dispatched: 192,838
No. of prisoners successful: 4,867

prime silo
#

I think like 9 of us solo'd it too in the beta?

vagrant lynx
#

if we assume that it was always groups of 4 palyers.... then... tahts 48,209.5 groups.

prime silo
#

What's the percentage of 4,867 and 8? 😆

vagrant lynx
#

so then only 1216.75 of players lived to get out.

#

192,000 players went in, only 1216 came out!

#

CRAZY!

prime silo
#

Does it not count the individual prisoners?

#

It doesn't say groups.

turbid ridge
#

4867 is the number of prizoners

#

your calculating too much @vagrant lynx

vagrant lynx
#

im getting tired, i thought i did it wrong... 😛

#

it does, but it doesn't clairfy if its groups or solo or duo or what... so you can assume that most of the total number is groups of 4.

turbid ridge
#

is roughly 1200 groups

prime silo
#

I mean.

#

I know I ran it like... 50 times solo at least.

turbid ridge
#

if you do the math dru the numbers are there

#

4867/192000 is roughly 2.5%

vagrant lynx
#

1+1=2 right?

autumn bridge
#

really

#

damn

#

i am bad at math

vagrant lynx
#

alot of people died that much we know

errant venture
#

Can we all agree that the reason the warden wants us to gather HSU units DNA is so it can create new strains of monsters

turbid ridge
#

i can agree that's a decent theory

cerulean folio
#

@errant venture Or clone new prisoners with better genetics

errant venture
#

:monkaS:

#

but tru tho

lilac island
#

moin,.. suchen noch 2 ...

pure shore
#

?t lfg

cloud swiftBOT
pure shore
#

@lilac island ^

midnight spoke
#

Or it could be just to access security, as the game states
I'm happy to keep an open mind but don't jump the gun and conclude things without conclusive evidence

vagrant lynx
#

that's it... were in the MATRIX arent we??? 😛

upbeat blaze
#

^ that actually goes well with my theory that we are just pupeteering bodies

last saffron
#

but

#

matrix is an entirely different thing

upbeat blaze
#

Yeah, but human are in HSU too !

last saffron
#

are they a part of a gigantic virtual reality while powering an enormous power reactor?

#

its like saying GTFO is common with Futurama because they have pods to hold people in

#

or any franchise with stasis

turbid ridge
#

i think the connection is also due to the Cortex system flash when you die, unless that was explained already.

regal pumice
#

The story is based around the Yucatan Peninsula Crater, made by the asteroid that took out the dinosaurs. This place is either a mining facility or a scientific lab which may have been doing research, possibly trying to find samples of dino-DNA as craters are the best tool to flip old details of the earth to the top. So there is a chance that this “virus” came with the asteroid. Just like the movie Venom, have some basic abilities to take over the host. Or this “virus” was already here, but because it’s so old. Our bodies may not be familiar with how to deal with it. Causing it to be able to mutate over time?

#

In both cases our body simply wont be able to face it.

fallow quail
#

What if the lore is simple and not complicated?

#

What if they all just have a really bad case of pink eye

thorny ridge
#

Mining Facility.

#

I can't remember the Company's Name But It's San Something Mining.

cerulean forum
#

@regal pumice I reckon its a minning facility on the outside but then on the inside it was to mine down to the meteor then to experiment but besides that I reckon it would be a alien Biowep/alien parasite thats infected similar to the venom movie thing with how they conquer planets etc

coral pilot
#

Santonian's the name

regal pumice
#

The thing I found awkward was the damage in the facility. The path we elevate to the lower platforms have an outward exposure, meaning something had to cause it to blow from the inside out.

#

All the beams are bent upwards.

cerulean forum
#

they wanted the raise the ceiling

coral pilot
#

xD

cerulean folio
#

bruh

regal pumice
#

I thought it could be a volcanic vein steadily growing but there is no evidence to that either.

cerulean folio
#

@regal pumice if that was the case, id expect burn / magma damage too

cerulean forum
#

I think it would have to do with that thing

#

from the trailer

regal pumice
#

The worm?

turbid ridge
#

@regal pumice if you look when you first land, they don't even look like beams, looks like bones or something.

cerulean forum
#

it wasnt a worm

#

Its what was connected to the tounge

#

there was growling in the trailer i remember someone saying and if i remember correctly

regal pumice
#

So we are dealing with a leviathan?

turbid ridge
#

also when we start to go down, it's all manufactured and fine, but after a certain point in the darkness the upward beams/bones start

cerulean forum
#

I would love it to be something like a alien queen

regal pumice
#

Kaiju confirmed

cerulean forum
#

so when they infect things

#

they can make different hybrids with different hosts

#

men make sleepers
woman make Shooty bitches

regal pumice
#

What about the Human Subject Utensils?

cerulean forum
#

idk about invisible bitches but would probs be a mutation

turbid ridge
#

what makes the other 4 types?

cerulean forum
#

wtf u mean 4 types?

regal pumice
#

(Tiz what I call them)

cerulean forum
#

U mean the Crawlers?

turbid ridge
#

you played it all yet?

cerulean forum
#

and the big bois

turbid ridge
#

||spikey boys, invisibles, big boys, big shooters||

regal pumice
#

The big bois?

cerulean forum
#

the goliaths

regal pumice
#

They on steroids my man

cerulean forum
#

mate

turbid ridge
#

oh and one more

#

||scouts||

cerulean forum
#

the fucks spikey bois

regal pumice
#

Yet it does not explain the shadows

turbid ridge
#

you play c2 yet?

cerulean forum
#

nah

turbid ridge
#

that's why you don't know

cerulean forum
#

only assumption is once they are turned they all turn into sleepers male and female ones then they can undergo stages of mutations if not it takes time and theyr adventually evolve and like into stages

#

like in last of us

turbid ridge
#

i don't think most people know abou tthose white so spoiler what you can

regal pumice
#

Removed

turbid ridge
#

||c2 has a membrane on the ceiling and the special mission text "don't look up" so that may be a clue to spikey boys||

regal pumice
#

The problem is, with what we have now it’s simply not even a complete section for the whole thing

#

I think we will get better understanding on how they evolve later

#

Because there will be new mutants

turbid ridge
#

yeah me too, i think a lot of it just isn't created yet

regal pumice
#

And a new layout

cerulean forum
#

well remember in screenshots

#

there was all thsoe containers containing never seen mutations

#

sealed and contained

regal pumice
#

Anyone find the meaning of HSU?

turbid ridge
#

Hydro Statis Unit

cerulean forum
#

hentai sucks unless

turbid ridge
#

it's on the legend of the map

regal pumice
#

“Human Sacrificial Unit”?

cerulean forum
#

that sounds fun

turbid ridge
#

lol

coral pilot
#

HydroStasis Unit, written when you drop off inside of your drop pod before it hatch open

regal pumice
#

It does not make sense to why we need to pick up these cryogenic containers

coral pilot
#

When you first start a run, it's just down eh