#gtfo-lore
1 messages · Page 134 of 1
@fresh elm Not entirely true, you have some knowledge due to previous expeditions
that's why you have those transmissions you read at the beginning of every drop
Well transmitting map data wouldn't be easy at that range
even on a need to know basis, even the military doesnt go in blind. they prepare the troops as much as they possibly can reasonably.
Audio would be the easiest and most viable thing to transfer
@shadow igloo Not entirely true, warfare is chaotic and even with preparation it's not enough to be truly prepared
Also, grunts don't get told shit
the key word was reasonably.
They get told when to shoot and when to move
and we know what the things are but we are sent to diff zones each time so that is what i meant we know a lot about the monsters and how to get rid of them but the miss no
Yeah, we also know what they are already
That's why the characters refer to them as sleepers and feelers etc
we get the bare min for miss debriefs tho
so we have been on miss before
and we are good at it
thats why the warden uses us the most
I think it's more of the case that outside the monsters there's limited information about the location and state of objectives and locations
but there as been teams before us
The warden clearly doesn't have full access to the complex
You wouldn't even need to do C1
you're not turning it on
You're overloading the system
All g
the warden is obviously linked pretty closely to the facility though. the special doors with the glowy bits have its symbol. and map data can be uploaded before the mission. i find it strange how little the warden knows with that in mind
B2 is a sample isn't it?
mm
ya with the 8 waves right
Yeah, that's overloading the system
no you turn it on that's why it has to go to safety tests after each wave
and the lights turn on
i think your taking abut d1
d1 you overload the system
D1 is shutting it down to open a route out of sector D
ya
Shit, my mix up
nah its good
But there isn’t an E mission.
Yet
isnt C1 restoring power to the sector so a security bypass into D1 can be done?
ya
But I’m sure the rundown will change.
The next rundown probably is the continuation of D1
What would an E mission be like?
hell if the end of D1 is anything to go by
||can you imagine shadows in normal rooms||
thats E
nah fuck that
Bruh
4 bios
Spoiler tag that
XD
I want to see more new enemies that change up the current stealth of red light green light.
i'd like enviromental hazzard enemies. imagine an explosive one like the Cysts from dead space that deny access to areas making you take a crowded more dangerous room
Would sleepers on the ceilings and walls be a bad idea, like the Lickers from RE2?
i think there should be a snake enemy and it be like the worm thing inside the monster that does not have a body
like the thing at the end of the trailer?
@shadow igloo Spoiler tag the thing you mentioned that's on D1, we have rules to follow
done
@shadow igloo end of trailer is tentacle boi
@languid walrus ya i mad a sugg for a spider enemy
He grabs, incapacitates and pulls one person away
Oath
just sneaking arond and then boom draged of to the void
Just bopping some sleepers in the head then yanked into oblivion
I can’t really tell if the tentacle is connected to a main being or if they’re their own body and roam around freely.
i mean
In trailer it seems like it comes from nowhere.
i think there are like a parasite or a funges
is the tentacle a confirmed enemy that just didnt appear in the rundown?
the parasite would explain the worm thing in there mouths
and the black bulbs will be the eggs i think
The enemies are mutated humans.
But the archers seem least mutated seeing they still have a human nose and eye sockets.
archers?
the shooters
oh
they could be the def of the spec as a whole well the ones that swarm are the egg carr
thats why i was saying it should have been nuked and plugged. nothing down there can be that important
with the titans being a Conley of them inside one person
What so the shooters actually shoot?
unless the warden is be cont by a gov person
I assume it must be something infectious since at the victory screens you get an infection level.
or this could be used as a bio weapon
you also get that during the cortex uplink on launch
stays with you for the session
What does NRV Probe Reaction mean?
or the shooters could be the infesters
Nerve probe reaction
NRV = Nerve
probably just jargon for the time being
they shoot there black bolb thing and when it hits you get the inf
Tentacle is confirmed
I doubt it
they could have a 2 mouth that sucks your insides
would work or like spider and have fangs
Not sure on the mechanics besides the grab and yank
whats the current consensus on the ||||growths on the cealings||
Does it even show that they do that?
That they grab and yank? No but that's been discussed
All it says on the wiki is that they just incapacitate someone when they find a target.
i think it will be a thing were it grabs on of you then the others have to shoot it before it kills you it will be a time thing
the longer it has you the more damg it does
kinda like a cave leech from deep rock galactic then?
Facehuggers use its tail to secure and wrap itself around the host.
And the Tentacle seems to have a long tail as well.
i think it will be that or 4 fangs that it uses to eat you
or cush you skull
then eat your brain
What was the final area in the end of the trailer?
or something like that
"I didn’t catch what these were called but they’re large, hulking masses of decaying flesh that can reach out with a massive, thick, red tongue-like tentacle that grabs you and pulls you in"
z
That's from the beta
What kind of section of the facility does it look like?
they yank

The final bit before the Tentacle attacks.
I heard they use vents
like in the walls like eels
not only that maby for titan i would love to see more then just the 2 of them
titans
where can i find info in the tentacles and titans?
\
what did people mean by || alternative extractions || earlier? saw D1 gameplay but didn't get where that came in if someone could explain
as far as my memory serves me. keep in mind its 2 am. ||you dont always extract in the same spot||
well that isnt as interesting as people made it sound lmao
it does imply ||more than one bore hole|| though
what if these monsters are from the movie AVATAR and we dont know it? they came on a metor! 😄 😄 😄 😄 😛 😛 I mean they glow in teh dark and stuff sooo..... hahaha
Not sure if this was asked yet, but why are there alarms on doors that have keys?
There must be a reason for it, despite the person attempting to open the door has the key for it and uses it.
Certain security protocols would require access confirmation in advance even if someone was hypothetically in a position to possess the right credentials
^
And plus why would you not have Security Measure's on an Underground Facility with an unknown Assignment
But why some and not others?
Depends on what's in those rooms. It doesn't appear anything is interesting to the prisoners but their objective.
For all we know, every room that has that redundancy has nukes implanted in the walls and the papers are top secret Illuminati type shit
we don't stop to read them, so we don't know
XD
Also, why would there be things like fog repellant and other useful items in lockers and boxes?
What use would those have been to been people down in the (I'm assuming) research facilities prior to the events surrounding the infection?
Ordinarily I imagine the defoggers wouldn't be single use and would instead be maintained.
In such a deep system, a flipped circuit would also render it dark and given the falls involved, dangerous in the dark.
It depends on whether the structure was erected before or after they were aware of the threat that the facility posed...
Is the underground facility basically like the Hive from Resident Evil?
With layers of different floors on top of each other?
Hmm. There is one possibly semantic difference. The Hive was constructed with full knowledge that there could be viral / biological weapon outbreaks from the start. It was therefore consistent with general design that each floor would be purged, possibly independently from the rest. Otherwise, it does seem that the layers are largely independent from one another.
So did the Warden or whoever is in charge of the facility just drill a hole into each of the layers for prisoner insertion?
They've obviously bored one big ass hole to the bottom, but I wouldn't assume there aren't other ways in.
I would have thought there would be one massive elevator.
I suppose it's not impossible that there used to be physical access to the facility from one elevator that used to be in the colony... and then it was destroyed in order to prevent an escape
Prisoners enter D1 obstensibly because ||an escape in section D was discovered and you have to shut the entire layer down.||
There's Multipile Entrances and Utility Tunnels Probably.
It's safe to assume that.
Plus we've only gotten to the levels only 843? Meters underground
if nothing else, there might be large enough water or gas pipes they could cut off and walk in.
We've not seen the full depth of the Complex.
Oh, the Complex is deeper?
I would assume so. There are five layers on rundown and we only go to D.
...plus I have debug text on my screen allows for the existence of an E12
Or is it a network of facilities?
so the game is equipped to handle at least a fifth layer.
Probably goes A-Z
We'll have to see.
All we can do Is theorize Most likely Situations
But from what i can tell the Rundown List we see seems to have More down it.
What's the story with startup sequence when you start the game?
Is it implied that you're just a prisoner being woken up, or is something weirder happening?
"subject ready for cortex interface injection"
Think from what I can tell, we know the prisoners are being pulled from hydrostasis, injected with a cortical interface to monitor their status, probably also to give them the HUD and possible communications, too.
yeah that makes sense, i was about to say the same
Not sure what kind of prisoner you are, or whether they're actually the same ones
also in the game's trailer, the guy speaking makes it sound like he experiences the whole thing as a dream
Could even be they're all prisoners mostly due to being infected or otherwise afflicted, to keep what's down there contained where it is.
so they're woken up, go on an expedition, and if they survive they get recalled and are probably put back to sleep and given a heavy dose of anti-anxiety meds
Would make sense to send those guys down to deal with all sorts of tasks, better them than any non-infected staff with a normal-ish life expectancy.
Might be, yeh
I thought of clones before, or something like it
a clone wouldnt really be a 1:1 copy of whoever their originator is, physically yes, but consciousness no
or maybe even that the cortex interface is more than just an add-on, but more like a consciousness type thing
A new four-versus-environment cooperative survival game from the creators of Payday 2.
Subscribe to IGN for more!
http://www.youtube.com/user/IGNentertainment?sub_confirmation=1
----------------------------------
Follow IGN for more!
----------------------------------
...
Would let them re-use these consciousnesses and their acquired skills and knowledge, even if they were KIA
"there are different people every time, but i recognize them somehow"
I know they wouldn't be the same to a T, but they'd be grown from the same stem cells, so biologically speaking they started out as exact copies. Still, just a theory.
Yeh. Something about that.
They kinda do seem to be new people sent down every time, scared shitless, but then they also know how to behave, to trust their team, what those things are and how they work, despite possibly never having directly, physically encountered any of them before
Made me think that the interface might be doing more than just monitor vitals and other simpler stuff
if they were meat puppets they wouldnt express any personality. Consciousness is something not understood still, with no clear functions understood. Cortex interface doesnt necessarily mean control, as Cortex in our brain covers broad functions, divided into 52 different areas, from senses to motor and even stuff like language
it also serves as a connector for stuff underneath for processing
a good way to render your subject non functional is to try and assume direct inputs, however influence, by way of signals and chemicals is a "safer" way
the biggest side effect to that is potentially upsetting your targets brain chemistry and accidents with locomotion depending on what kind of jolt and where you sent
And what if the bodies where actually puppet, but that cortex interface thing was the actual injection of a consciousness to remotly control the puppet ?
Like in that movie with Jake Gyllenhaal
youd have to somehow get rid of the original one. Conciousness isnt exactly something which can be just taken out at will without breaking other stuff
and if they have tech which could somehow do that, theyd probably have other means than doing something so incredibly risky
^-- Oooooh, I recommend checking out the latest season of The 100, for fun things regarding consciousness and high-tech. :)
Maybe a connections more than an injection, like in James Cameron's avatar. There would be prisonners in a higher facility who are just remotely controlling other bodies in the facility
Note that this would be pretty meta, since WE as player are controlling those bodies
that removes any and all risk, thus rendering the game obsolete pretty much
they wouldnt react so violently to being downed either
it would be a pretty sadistic prison sentence though... experience getting ripped apart over and over again
it also would go against wardens logic
Not if they Don't know that this is not their body + dying again and again would break my mind
seems like a waste of resources then
if you have so many bodies to just simply puppeteer, you wouldnt really need to have prisoners to pilot them, especially if you purposefully make this experience so traumatic it renders the following possessions pointless
you need them for security measures to get deeper
Oh, true
the first rundown isnt anything specific, youre simply opening the way for the future rundowns
We Retrieve DNA Samples from HSU's and Personnel ID's.
The DNA Samples are Probably that of the Non-Infected.
And Any Late Game Objectives I have no clue about.
I was thinking about using the DNA sample to create dead bodies, but that was pretty messed up and does not match
Most of the HSU's We Get DNA Samples from are Functioning.
The Rest are ethier Deactivated or Malfunctioned.
Or "Normal" I think It was.
I'am gonna leave It at that I've gotta finish this Star Wars BF2 Match.
well, everyone in HSU is suffering from split face syndrome so
not true, i believe the things we come down in are HSU's as well
i meant everyone in the facility HSU
i took a peek in most of them and unless its a placeholder for now, they have mcfattus inside of them
hmm interesting
this guy, the head atleast
its really hard to see, but at the right angle you can see the head shape
Its a thought but, i've only been playing awhile. Some people point out the movie Gamer and the remote control concepts in it. Which could more or less be a thing. I was thinking though, what if this was like some old project that had an accident or a malfunction when it was supposed to be shutdown. I also noticed in A1, B1, and B2 so far that none of these "inmates" ever talk about anything not of the mission. Like crimes they did or what it was like for them before there sentencing. What if these "people" are/were part of a project that is to make A.I.s beleive they were certain things like, prisoners, doctors, soldiers etc. Its possible that maybe the bodies are clones stripped of everything but basic functions like breathing till activated. I even remember my dad telling me about a book that came out in the 70s or 80s that was about this guy time traveling and fixing problems other time travelers made with the help of an A.I. only to find out after fixing the timelines that he himself was a cyborg that beleived the entire time till his tasks were complete that he was a human. What if technically our "inmates" are A.I.'s that beleive they are prisoners and we are technically just cleaning up the mess of whatever else our creators was making down here.
@last saffron The strikers the ones with their head split open, look like this
As, you can also make out their face on each side.
Yes
@heavy oasis the "prisoners" are not confirmed to be actual criminals. The term prisoner isnt something exclusive to being a criminal, its more in lines of having our freedom taken away from us. were more like hostages. The characters also dont talk too much because the dialogue system isnt fully implemented yet
i getcha
also noise is your enemy and talking too loud or too much could get you in some pretty big trouble down there. silence is just the best policy
re: GTFO Teaser trailer, "I recognize them somehow" I'm pretty sure that's talking about the monsters themselves
Also, do we have confirmation that "The Warden" is an AI?
Thought he might be talking about the prisoners he goes down with. At least, maybe the dead ones.
also, to be fair, that teaser is 2 years old, and it seems more like "Payday 2: Alien Boogaloo" than our current iteration
The enemies shown there have appeared in game though.
Also, did B1 yesterday. Was kinda noticing something about the id cards as we ran it. None of the id cards are below the age of twenty, or above the age of I think 35.
yeah but lines about "This is worth a lot" "It will trade" make it seem more like a scavenger team trying to make money instead of our current "conscripted" crew
Well it seems the focus is more on gameplay and atmosphere more than the actual plot at this point. Not to mention stories are very easy to change in 2 years
yep, i actually like this iteration better! A lot more mysteries as evidenced by this chat 🙂
They may have been originally going with a payday style thing because it was their last major project and it was a good place to come from, but as things developed went in a different direction
Don’t forget that the game hasn’t had unlockables added yet, which is planned.
Because we are most certainly NOT a scavanger crew and we aren't getting anything that has any monetary value
Thinking on it, “this will trade” might mean ammunition or equipment, not anything of monetary value. They might trade between prisoners while waiting for a mission.
Could be
Also you'll notice that one of the characters has some really nice shoes that's great for an uneven environment, and another one has incredibly ratty wal-mart ass looking shoes
Could be trading with the warden for easier missions or something too.
i.e. not all of them are fully combat equipped
re: The Warden's missions and lack of crew load out. It seems like The Warden wasn't the original overseer of the facility, instead as their name implies, they are just the head of the prison. Hence why they're deploying us at all. Lack of gear would make sense from that point as they have no way of acquiring/manufacturing more. So it's ammo rationing.
It feels an awful lot like they just kidnapped a bunch of able bodied men, threw the most basic combat gear on them, said "Congratulations! You're D-Class!" and threw them into the pit saying "You can come back home AFTER you got me my prize."
Possibly thousands if the tweets on casualties are to be believed as canon.
Are there any live cameras in the facility?
Feels like it could be a bit of a "Gamer" vibe going on
If anyone remembers that movie
A show using inmates for entertainment, I mean clearly the tech works in the facility (Terminals, doors, it has power), why would random key cards need to be pinged in the first place? Etc.
There was another SNES game that did a similar premise, people thrown to the wolves as a game show
Can't remember what it's called
Does that sound plausible though? I'm spitballing
@queen lava unlikely. seems more like resident evil in that aspect. facility gone to hell
That's my personal theory right now, inmates being used as disposable soldiers. Puppeteer-ed by mercenaries.
*not for entertainment
im thinking the warden is an AI using us for something, either research in an aperture type of way, or more to clear the facility. the DNA samples and ID's could provide access to deeper levels with clearance which is why we collect them.
OH that is a good idea
there is some form of nuclear power in the facility so maybe radiation leakage or something that was found or created in the pit is why the mutants are there is my idea
one thing seen in the trailer that isnt in game yet(at least i didnt see it thank god) is the headhugger tentacle thing, which suggests something kinda large
The monsters
dunno what is confirmed, ive heard people say parasite and mutant. either way they look like they started as human, but im leaning toward parasite only because of the worm-like things they melee you with
Interesting
the way the tentacle thing loks in the video on the steam page( one that auto loads) kinda makes me think its what "turned" people, cuz it goes for the face like a headhugger. Also your characters have flavor text for "infection level" when you beat a level
some kind of hive mindish entity that turns stuff into its own (ive already seen cordyceps mentioned, the insect mind controlling and killing mushroom)
Yeah cordyceps is most likely, considering these creatures seem very reminiscent of "Clickers" from Last of Us which also used cordyceps (Also has echolocation as a monster tool)
i dont think it is because there's no sign of anything fungal around. just an example of the mind controlling crap
Ok so, the scouts only take 1 head shot to kill? it always took me 2 headshots. This time his tentacles were out and it took 1 sniper shot
is that even a thing?
Scouts die in 1 sniper shot
ive heard that but havent run sniper
I see. i thought the tentacles out would weaken it
I think there's a pretty good chance of it being fungal
nah, just checking for whos palms are sweaty with that spaghetti
(Bottom one is a clicker from Last of Us)
the design seems pretty similar both in appearance, general way of moving, and the whole clicking thing.
Not to mention all the squad mates seem to be in a makeshift hazmat with their pant legs tucked under their boots and gas masks on
i mean its head is reminiscent of a morel but reversed(sleeper)
its def Space Fungus
if it was cfoam would do damage as a cream for antifungal? XD
the warden is an AI and its confirmed....look in the list of Users on the server. says its a bot
ive played enough stuff from FROM SOFTWARE to pay attention to everything....then scribble it on the walls lest i forget
so i don;t put anything past a dev team
Has it been discovered why the cast are prisoners? And how they ended up in this situation?
Not yet no
The warden isn't a ai it's a cool kids club
Only the people who complete the rundowns get to join
No not yet
Can't wait then
To be Honest I feel like the Warden Collects Data Of the Players so the Devs can use It to contiune to Adapt to players
Cause It Puts you on Various Tasks and Difficulties.
Plus there's alot of data you can get from players within a month to figure out how to adapt the Maps and Difficulties.
Can I kiss sleepers, will they kiss me back? Is that lore friendly? They got some wild tongues so I wonder what they can do 
You'll have a few ms of bliss before death but probably.
Damn this game just gets better and better
You'll be known as the Sleeper Molester.
But...we can make It Legends Friendly.
😉
Already getting a cool prison nickname, golly gee
Throw soap at the sleepers feet
It might not be an actual prison, just a heads up on that
Wouldn't surpise me, nothing besides the word prisoners does it seem like it
Yep
You guys need to stop your heresy
gtfo fanfiction when
It's a mining complex and there's no indication of any form of prison structure
However it is highly likely that they're being forced into this (takes away the body jacker theory)
Because nobody puts people into mines as a prisoner
Yeah they do that as workers of the mine
And considering Bishop is the greater of the sanitonium website
Doubting he was originally a slave
Also, the uniforms you see in the complex are too nice for prisoners
I keep hearing sanitonium
It's the mining companies name
I mean It's most likely not a State Prison If It Is a prison at all
You'll see the logo in game
Did you meant Santonian ?
And the Company Name.
Oh i guess i just haven't caught the name itself lol
That's the one
Here are some informations :
https://docs.google.com/presentation/d/1D2mdwwY2EvieuvQ3twaa1X-OU-kaUCdhxr6hqIZRfqg/edit#slide=id.g63ef21ffa1_0_42
If that's from the pinned, it will need updates
I bet they're outsourcing the labor to find clean DNA samples of clean or potentially viable dna to combat the horde
Yea, but as a start off it's pretty good ^^
Sure is
There is still something I can't figure out...
@woven iris from something I read, not entirely accurate
It looks like Bishop screwed over the other 3
The breathing before getting sent inside the complex...
Our character breath heavily... it can be from stress and fear but... I don't know...
Also if u watched igp he plays with a dev snd mentions clones
Bruh, large hole full of monsters
Im pretty sure i was stoned af
I'd heavily breath too
Yea I know but... So that means he knows exactly what he is getting into I guess
I mean u are waking up from stasis rapidly
Well yeah
They know what sleepers are
And scouts
They're not going in completely blind
Yea, pretty well equiped too
Im sure they've done this before
No, they're described as poorly equipped tbh
Or at least have it injected into the cortex like it says
Or they have information from previous expeditions
Yea but maybe it is poor equiped in the futur, but as for what I saw it's pretty good equipement
Poorly equiped is the last thing I'd call the prisoners
Like those excerpts you can read in the rundown
Its good but fr tho u dont even stsrt with full ammo
Yep
Yep yep mining things re arranged
Guns are abundant
Because even the Warden can understand u need at least 2 slug throwers man
Yep they seems abundant
But there is something not abundant...
And it's military training..
Yep
Like.. those guys know how to shoot very well
Ehhh
So they might be really dangerous prisoners
That might just be gameplay and not lore
Well..
Im like certain the HSU's are pods that can be dropped like us
Yeah because they know how to swing a hammer
We come from a HSU
Yep
Lol see
HSU are our pod too
Why would we need samples snd not whole bodies?
Ah
But as for the military training, it's pretty disturbing tbh, we don't know a lot of the character's past
Yep, Warden needs em
I saw that
We know woods is Catholic and believes he has found God
Warden probably doesn't want the body because it's probably dead
It just seems like there is more to it
Hackett has a scar
It's in a hsu sure but there's no power lines or stuff on it
Dauda knows shit but doesn't talk
Dude is probably dead in there
Well, they are sent without any kind of supply other than ammo and bullets..
A lot of HSU in the mine are dead or heavily infected
So if they get stuck, they won't last long without food or water
Well if your there for longer then a hour your probably dead
The area is super hostile
People start losing minds, get into a fight with teammates
Finally start a gunfire, badaboom everyone dead
That's the insanity of being in a hostile place with 3 other people you don't know
Which is why great military grade weapons aren't given out
Back in alpha if you down and were revived you got ammo back
Just give them weak weapons and no loss
Yep, just give them the strict necessary and don't hope a lot of these guys
If they die, meh we got plenty others..
Are the prisoners on earth or somewhere else?
Likely earth
Yep
It's on earth, in a complexe under the crater of the meteor that supposedly killed the dinodino
Dinosaurs?
Yep, you know ? The dinosaurs extinction ^^
Supposedly caused by a meteor
Well the complex is under that meteor's crater
Yeah ok lol. How is the meteor still intact?
Yep
I think it's a missle silo
There you go, sorry if I'm not allowed to send pic I don't know ^^'
Ok. How do you read more lore in game lol?
(Not updated since a while, but pretty good start off)
Yap
Oh, how'd you guys figure all this out?
Gotcha.
Yeah, me and my friends love the game. Just wanted to know about what was going on. 😂
Mhmm
If someone can help me tho it would be great eheh but...
Is there something related to this ?
It can be nothing, but I think it's pretty interesting
Oh and btw Zepo, how to we know it is a mining facilty, well it's written on the things down there ^^
Santonian Mining Industries ^^
Oh ok cool. Wonder what they were mining.
And is the reason the warden sends prisoners down for DNA samples and all that is because they're trying to figure out what happened to the facility I'm assuming?
Maybe is there something... Like meteor things... That they mined ?
That would be logic imo
Maybe. If it's in the crater of the asteroid than probably.
Don't look up
Don't look up!
And maybe is there something in the asteroid that released some kind of disease ? Dunno..
Like in those alien movie, where the water of mars is infectious
Idk. It would be cool if after every full rundown they release a little more of the plot.
What movie?
Alien movies in general, don't remember the title eh
Oh, idk lol.
It has to be a disease or something that makes them all look similar. Kind of crazy how many of them are down there though.
well if it was a mine, that could make sense.
Pretty big one too so makes sense. But I heard they're gonna change the rundown every so often so I wonder if it'll be the same mining facility or a different location.
yes, even our small mines can have a few thousand people who work down there.
And there is damage done to the whole place, so assuming a collapse/explosion happened they may have sent rescue teams in with the miners on leave. When the outbreak occurred.
Possibly.
Mhmm.. about the random rundown... It's kinda... strange imo...
Like... it's a gameplay feature and all but..
Can it be... lore based??
I wonder...
The facility just goes on forever.
Like... Idk... some sort of memetical things happening down there..
Yea but it's a randomizer of levels, and each levels is in a precise deph
Well not forever, but there is something down there.
So I believe they won't change the deph... (Sorry I don't how to write down this word, is it depth ?)
Yeah, depth.
So if the depth don't change, it means those are the same places..
So the randomizer won't be lore based... or maybe...
Unless there are multiple facilities connected to each other.
But that wouldn't make much sense after a while cause they're will be a crap ton of holes in the ground.
There*
The lore we have is from what we've found in game and what the devs have said
@muted bobcat I believe there are multiple entrances, C2 strengthens my belief in that
I HAVE A DRAWING FOR THAT! 😄
Lore will be found in game soon
As for what they were mining? Meteors bring a lot of rare materials in addition to the impact raising the layers of sediment housing gems, coal etc; it's a great place to mine
Where the fuck is it!
F
Very likely this is ground zero though so it'd make sense to find out about it, especially if it made itself topside
Call it a scrub and bang its mum?
Will we see what's below the rundown areas where it says "unspeakable horrors?"
Probably not
Maybe they will tickle our bums but probably not
I'm assuming we will get deeper and deeper into the complex as the game progresses
What about that tentacle thing that grabs the player in the trailer?
we will see hints of what's at the bottom long before we see the bottom
@muted bobcat creep that will be implemented later
It grabs someone and yanks them
also incapacitates sthem
Maybe that's a endless mode where the warden group sends four people to push it back who will die
It seems like the infection dissolves and remaps the victim violently hence the messes so wouldnt be surpised if it gets even whackier with the body mod deal
@midnight spoke are you a dev?
He is
Kek
I wish
But I've talked to them, looked at interviews and been on this channel a lot
Nice.
Oh god, I am glad to see that statement from the devs! I'm SUPER worried that SO many people want a ping system
Oath
There is a ping system though.
Yeah but he is mentioning the idea of pinging anything is shit
Yeah, but if you go through the suggestions for today a lot of people want a "smart ping" system.
Like seeing exactly where it is and not just the room?
Like being able to put down any form for marker
^^^
It gonna trivalize the biotracker even more.
That is 1 level
Yeah but it renders it pointless every where is
Also that scanner in the trailer still exists
Ehhhh
I'm keen for that
@atomic tree Like using middle mouse button?
The middle mouse button already pings stuff
Guys if we're not discussing lore and instead discussing mechanics then let's move over to #general or #gtfo-chat
Sorry, it was a organic evolution of the talk.
totally fine, that's what it seemed like, it just appears not to be circling back to lore so it's a good chance to change channels
no one is in trouble, just nudging 🙂
So those holes look nice.
What holes?
I was joking, trying to change subject.
You go further down. 😂
Until you don't and then you wont feel a thing
Then you become a corpse.
At that height, you'd be mush
What if someone revives me
Then you'll be ok. A good ol' pat on the back fixes everything.
On the Santonian website, has anyone successfully made contact using the email link? I just sent a test email and was curious about the results of others
Another interesting note... the website is copyrighted at 2017. Not sure if thats cause its the irl copyright or if thats involved with the storyline
@cerulean folio I tried but so far not a single sound.
||https://www.reddit.com/r/GTFO/comments/9u1122/new_weapons_showcase/|| This is an interview and preview of upcoming stuff, well a little... be warned with spoilers! It was posted on a game news site
Is this a leak or a official release?
they did an interview with simon
1 year ago
But also the pictures?
pictures are from the interview
i was hoping people would enjoy seeing that some stuff is in the pipeline... ||also tehy spoil D1 during the video a little but they dont say its D1||
haha... i know im pretty excited too... although a ||fire-select would be better, or a way to craft one if you choose||
keep in mind
its a 1 year old post.
doesnt mean theyre all gone, but a good chance some are, while others merged as one of the devs has told us sometime between alpha and beta
I see what they’re doing there though. Magazines vary depending on the fire rate it seems. Semi-auto MG probably has a smaller clip, but it gets turned into an “autocannon”. Low fire rate, high damage.
Like, the semi-auto mg shares the magazine design with the semi-auto smg.
I mean they also have different Calibers
We have Reference Points for some of them based of IRL Rounds
but the AR's casing Is a thicc boi
The auto? Oh yeah that thing is thick. Drum mags, I swear.
you know what it feels like, part of the mentioned "frankenstein your gun" system.
Yeah
The Machineguns Barrel Is Completley Exposed
So we're not trying to say oh It's reallistic
Every gun has some Reference point from a IRL Gun
But we've not figure out every part
I say we
But It's mainly just myself and a few others most likely.
The AR's Casing reminds me of a 40mm's Casing just smaller
So the dam thing looks pactful of fun.
Used the current AR in B1 yesterday. Thing’s amazing, my weapon type for sure.
Pistol/Revolver masterace!
And Back to the Machinegun topic look at that fucking Flash
they're attracted to light and sound PEW PEW PEW PEW PEW
Why find the enemy when they can just find you?
❤️ unlimited glowsticks, long range flashlights for all! And you get one! and you get one!
Love the shotgun. Any time a hulk comes up, or starts waking up on us, first thing I grab is my shotty.
I have used the sniper though... And been disappointed. It just doesn’t have the stopping power I want for so little ammo. Though I can see that it’s very useful for scouts.
jsut have to be careful with the tentacles from them, 40% per strike
stunning them with hammer is good too if you can rush in
Don’t I know it. Had 41% hp when one smacked me.
1% left, was thankful for brown pants.
brown is a good color for this game...also red.
How do you guys think the outside world is any speculation?
probably relatively normal, if not some sort of more futuristic dystopian nightmare
here's the clincher, the pit we're going into it somehow better than the world we leave behind
Could possibly be like that
Plot twist: the surface is unchanged and society carries on
Since the warden seems desperate and how old this place is, it seriously seems like ground zero for this plauge
It could be automated by a gov or on its own, this seems very infectious
i would think you ahve two situations: earth is a shitehole for other reasons, and people live in the stars, or so far only the complex is infested.
Game Theory talked about GTFO? 😕
nah he's saying about minecraft creepers
from what I saw, I would think "Last of Us" meets "Dead Space"
Oh okay. I was very confused.
I thought it was just Notch messed up when he was typing.
yes they are.
I think they explode after that.
Nope. they stay alive.
^ until you kill them
^
But then why don't scream again?
They've already set off, why scream again?
Why send two messages saying the enemy is here?
Well the thing is, we don't know fully how the scream functions
But I do know they don't explode, at least I've never seen it
We've always had to kill it
u know if i was a screamer and all my buddys die ill scream again. 😄
maaan
i was wrong ye
they maybe change. 😄
They will look a lot like a shooter
The big guy u know who i am talking about. 😄 Who shoots. 😄
ye
😄
i was about to say that but my english sucks. 😄
Fair mix up, both are female and have the same body
the heads the only difference
ohh i dosn't know that
so
if its shooting it is famale?
or all the big things are famele?
The strikers and melee have male bodies
So yeah, shooters and scouts female
Melee is male
I've finished the run down and spent a lot of time in this lore channel xD
what do you think about the HSU containers. u think they are still living ppl?
ohh man thats gg. 😄 I am suffering on d1. 😄
There's a chance maybe a few are alive, but a lot of them are dead I believe, a guy investigated them and found that a lot of them were dead
All were infected I believe
Maybe the first infecteds?
I think because they are locked up in containers
Nope, if you pay attention to the missions where you do it, you actually see an age when you find it
and the warden working on the cure?
yeye u know the names and age and the name as well. 😄
@restive pilot if warden wanted a cure, he could isolate a single infected person and use that
it's something bigger he's after
Maybe
just maybe
in the first trailer
we see some tanticles on the end of the video
can this thing maybe some queen?
like an ant queen?
That's a future monster we will run into
It's possible it can be similar to an ant hive, but that implies a hive mind mentality
ye thats true
i am obsessed whit this game and i want more lore. 😄
but i think they sayd they add more lore after 1.0
The lore will be found in game, they just need to get around to implementing it
u know what i want. 😄
like in game
if we had some minigame
like in the trailer
Take a look at the first gameplay trailer for GTFO, a 4 player co-operative experience, that premiered at The Game Awards 2017.
Another thing. When i watching this trailer i was thinking maybe the warden speeking the whole time
Dauda, one of the characters, is speaking
How do u know that?
Data
cuz of he wanted to destroy them he only need some nuke on the bottom
But for what. 😄
if its not cure? then what? 😄 maybe this is just another misguided experiment and he wants to continue his work or something
ye
look that
what u think about that
"The hole you are transported down seems to have been dug from the bottom up, look at the way the edges of the hole point up rather than down."
some dude posted on reddit
I mean...at somepoint of the game the Infected do come from the Abyss
Idk If thats a Spoiler.
Doubt It Is.
what kinde of spoiler?
ohh
I haven't seen it yet. but i don't finished d1 yet
@thorny ridge
could you tell me more about this "come from the Abyss" thing?
mayvbe on private if somebody its sensitive about spoilers
||spoliers arent spoilers if they're covered 😉 ||
how can i do that? 😄
|| before and after words
Two of them on each side.
||ohh thx|| 😄
sO
I'm sure someone already pointed this out
but the pit you go down for the start of each mission... Has Anyone noticed that the metal around the pit is bent UP? That means that something broke out by going straight up.
literally mention only an hour ago, but yeah it makes me wonder how deep it goes... we're only to D at the moment.
Not only how deep, but also wtf are we doing there if something broke out of whatever this facility is
Ye. 😄 i talked about it. But not my tought i saw it on reddit. 😄
there's been no indication of what type of research was being done. Is it a government facility?
Insurance claim inspection?
well the area we start to drop in, seems manufactured and unbroken. so i dont' think the monsters go all the way to the secure area
is there no detailed information about these creatures somewhere?
So why aren't the creatures trying to get to the surface?
They are just sitting down there, waiting
Zee have you played C2?
probably inspired from The Legend movie
Not quite. still getting used to the game We're about to finish B1
at the extraction now
in about 30 seconds. making our way towards it
what did you mean by that he played c2? i completed it. i miss something? @turbid ridge
Well click at your own discretion ||there is a room in c2 along with the mission clue "don't look up" that shows the outside and the sky is clearly affected||
Prob the ||spikey bois||
why would there be a sky when you got sent down to the depths of hell
@turbid ridge is it ||the sky? C2 is very deep||
big brain activate
||can u send me some screen shot from that sky?|| @turbid ridge
i don't have any
Too spoopy
@restive pilot knowing this is behind a security door
||first room with spikey boys and security door||
With alarms
i'd like to go look at it again if someone wants to do c2?
VC 11
they prolly removed it by now
but my english suck as u see. 😄
dont look up, dont look down 😉
i got this game 2 days ago and i have already 22 hours with it. :'DD
i'm sure one of the big brain dev's was like, "wao a sky after descending to the deepest depths of earth? that aint it chief owo"
it's still there
huge oversight then
may not be a sky
but how u can see the sky? some sort of bug?
||It's not the sky, it's a growth on the roof that moves||
It is a mining facility, not a government, that's not to say the government didn't use a section or influence it
||you can tell it's not the sky by looking at it btw, it looks like a bunch of dark/glowing roots have tangled and created a roof, while also pulsing/moving||
||so its not worth to watch it?|| @midnight spoke
It's worth to check out, as it's interesting and could be a clue
so.. how does one learn the lore in game
there isn't much lore jsut yet, you can read the wiki page, but be careful there are some spoilers last i checked... you might also enjoy https://www.youtube.com/watch?v=PJP4xHwdmno the dev documentary talking about the game and what they're trying to make https://gtfo.gamepedia.com/GTFO_Wiki
Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to ex...
So what you are saying is we should play all the levels before looking into the lore for the sake of spoilers
i would say that yes.
i would avoid any info about any level other than A1.... A1 will teach you enough to play the other levels
ahh okie feels like dark souls with the lore being sparse
Got ya. Give me like 53 hours to solo all the levels
lol i wouldn't try to solo jsut yet. A1,B1,B2 have been solo'd so far
solo?? impossivle
there are some things i can tell you... i'll leave it up to you if you want to read the info in the spolier tags || The Complex's hinted location is 21°08'57"N 89°29'32"W. That is a location in the Yucatan peninsula, and inside the crater impact zone of the Chicxulub crater, which was formed by the asteroid that ended the dinosaurs. This coordinate was shown at the end of the teaser trailer. The Complex appears to be a mining complex of some sort, especially considering some of the characters weapons and tools look like mining equipment. It could also be a laboratory of some sort considering that there are a large number of capsules and other equipment lying about. ||
its from the wiki.
i didn't spoil any level details, each level has its own flavour and challenges
ahhh ok thanks for that then! im getting very scp vibes too
its inspired by aliens alot, but other stuff as well.
i'd recommend reading the text on the rundown for each level, then paying attention to the text when you start a level.
oh for sure man i love these lore bits - hope they add documents or smth in game tho i doubt it
also, each player character has different dialogue lines they talk about from time to time, the game actually only says some of them when certain conditions are met in game....
watch the documentary video i linked, because they interview one of the voice actors and he talks about that.
will do thank you for this
What is the cortex network? The intro reminds me so much of soma and superhot
Wish it was more elaborate some how
our loose understanding is that the WARDEN implants you so you can be monitored both during and after an expedition
hence at the end of a mission, you get a some feedback has to your characters status.
Thats interesting and explains it
||can confirm went back to look at C2 "sky" looks like a membrane mass of some sort, maybe what the spikey boys are made from||
ty 😉 ppl dont know about it yet
sorry i thought you had said it earlier, but you spoilered it too
i just click em all cuz i played all the rundown currently
||C2's celling is terrifying, like what is happening in that stuff ? eggs? a large creature were feeding? a queen?||
yeah, from what i understand alot of hte community is between B1-B2 still
so many haven't seen C1-2,D1 still.
Tfw you see messages about the amount of lockers and boxes in C1 and how happy they are about it
||my only theories are either some kinda chemical they got into to make spike boys or just a nest egg type deal yeah||
my friends were like "this is easier than the first level"
That's how I felt about C1 & 2 🤔
then we got to the last room, lol
Yeh, was a bit of a surprise, ||I wonder how many regretted taking a bio tracker|| but I love C1 lol
No harm in tagging them anyway I think
I don't love C1.
How crass
i want another update from the warden on stats
||C2 is prob jsut a mutation on its own, or a different strain, we dont understand the purpose of each type yet fully||
i'd bet you'll see a new rundown or new map(s) in late January
in order to keep the hype going... at least soon into the new year
even 1 new map would be a good tool for keeping the game going forward
stats would be cool... i mean 2.5% survival rate is .... nuts.
it's also ambiguous. is that fully completed the first 2... or just every match on any level
you must complete them in sequence to progress to later levels... at least for now
right the gameplay makes extraction part of each one
so is survival 2.5% for every level or only 2.5% have completed both?
of the total number of times players attempted a level, only 2.5% lived to extract.
think about it.
No. of prisoners dispatched: 192,838
No. of prisoners successful: 4,867
I think like 9 of us solo'd it too in the beta?
if we assume that it was always groups of 4 palyers.... then... tahts 48,209.5 groups.
What's the percentage of 4,867 and 8? 😆
so then only 1216.75 of players lived to get out.
192,000 players went in, only 1216 came out!
CRAZY!
im getting tired, i thought i did it wrong... 😛
it does, but it doesn't clairfy if its groups or solo or duo or what... so you can assume that most of the total number is groups of 4.
is roughly 1200 groups
1+1=2 right?
alot of people died that much we know
Can we all agree that the reason the warden wants us to gather HSU units DNA is so it can create new strains of monsters
i can agree that's a decent theory
@errant venture Or clone new prisoners with better genetics
moin,.. suchen noch 2 ...
?t lfg
Please keep LFG related messages in the LFG channels #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-asia / #lfg-oceania . If you are unsure of how to create or join a lobby, please see the instructions here #how-to-matchmake
@lilac island ^
Or it could be just to access security, as the game states
I'm happy to keep an open mind but don't jump the gun and conclude things without conclusive evidence
that's it... were in the MATRIX arent we??? 😛
^ that actually goes well with my theory that we are just pupeteering bodies
Yeah, but human are in HSU too !
are they a part of a gigantic virtual reality while powering an enormous power reactor?
its like saying GTFO is common with Futurama because they have pods to hold people in
or any franchise with stasis
i think the connection is also due to the Cortex system flash when you die, unless that was explained already.
The story is based around the Yucatan Peninsula Crater, made by the asteroid that took out the dinosaurs. This place is either a mining facility or a scientific lab which may have been doing research, possibly trying to find samples of dino-DNA as craters are the best tool to flip old details of the earth to the top. So there is a chance that this “virus” came with the asteroid. Just like the movie Venom, have some basic abilities to take over the host. Or this “virus” was already here, but because it’s so old. Our bodies may not be familiar with how to deal with it. Causing it to be able to mutate over time?
In both cases our body simply wont be able to face it.
What if the lore is simple and not complicated?
What if they all just have a really bad case of pink eye
Mining Facility.
I can't remember the Company's Name But It's San Something Mining.
@regal pumice I reckon its a minning facility on the outside but then on the inside it was to mine down to the meteor then to experiment but besides that I reckon it would be a alien Biowep/alien parasite thats infected similar to the venom movie thing with how they conquer planets etc
Santonian's the name
The thing I found awkward was the damage in the facility. The path we elevate to the lower platforms have an outward exposure, meaning something had to cause it to blow from the inside out.
All the beams are bent upwards.
they wanted the raise the ceiling
xD
bruh
I thought it could be a volcanic vein steadily growing but there is no evidence to that either.
@regal pumice if that was the case, id expect burn / magma damage too
The worm?
@regal pumice if you look when you first land, they don't even look like beams, looks like bones or something.
it wasnt a worm
Its what was connected to the tounge
there was growling in the trailer i remember someone saying and if i remember correctly
So we are dealing with a leviathan?
also when we start to go down, it's all manufactured and fine, but after a certain point in the darkness the upward beams/bones start
I would love it to be something like a alien queen
Kaiju confirmed
so when they infect things
they can make different hybrids with different hosts
men make sleepers
woman make Shooty bitches
What about the Human Subject Utensils?
idk about invisible bitches but would probs be a mutation
what makes the other 4 types?
wtf u mean 4 types?
(Tiz what I call them)
U mean the Crawlers?
you played it all yet?
and the big bois
||spikey boys, invisibles, big boys, big shooters||
The big bois?
the goliaths
They on steroids my man
mate
the fucks spikey bois
Yet it does not explain the shadows
you play c2 yet?
nah
that's why you don't know
only assumption is once they are turned they all turn into sleepers male and female ones then they can undergo stages of mutations if not it takes time and theyr adventually evolve and like into stages
like in last of us
i don't think most people know abou tthose white so spoiler what you can
Removed
||c2 has a membrane on the ceiling and the special mission text "don't look up" so that may be a clue to spikey boys||
The problem is, with what we have now it’s simply not even a complete section for the whole thing
I think we will get better understanding on how they evolve later
Because there will be new mutants
yeah me too, i think a lot of it just isn't created yet
And a new layout
well remember in screenshots
there was all thsoe containers containing never seen mutations
sealed and contained
Anyone find the meaning of HSU?
Hydro Statis Unit
hentai sucks unless
it's on the legend of the map
“Human Sacrificial Unit”?
that sounds fun
lol
HydroStasis Unit, written when you drop off inside of your drop pod before it hatch open
It does not make sense to why we need to pick up these cryogenic containers
When you first start a run, it's just down eh

