#gtfo-lore

1 messages Β· Page 131 of 1

neat sand
#

looks to me like theres plenty of bacteria down there

karmic temple
#

ima just

#

my eyes are forcing me to sleep

#

i must obey

midnight spoke
#

It's a humid environment, perfect for bacteria

last saffron
#

go rest already

#

were not going anywhere ' v'

karmic temple
#

i will prepare for an expedition tomorrow

last saffron
#

i assume the complex is more or less warm, at least away from the sinkhole in the center

midnight spoke
#

May you survive it

neat sand
#

good luck

midnight spoke
#

@last saffron it's possible the monsters produce a lot of heat

neat sand
#

its probably pretty humid since there's a lot of fog

midnight spoke
#

But, that's not likely

last saffron
#

i doubt theyd be able to produce enough heat for it not to dissipate into the surrounding

midnight spoke
#

Yeah

last saffron
#

our bodies are pretty hot on their own

#

and higher temperatures make for bad living conditions for cells, both our own and foreign

neat sand
#

not when dead

last saffron
#

its why our first defense mechanism is literally almost suicide by heat

midnight spoke
#

I really think they have a low cell cycle and high telomerase rate though, it's a good explanation for why the live so long

last saffron
#

to combat sickness we just heat up to the point its barely tolerable for us even, in order to purge the invaders

neat sand
#

our bodies dont work right once we're dead tho

last saffron
#

hosts arent living corpses though

#

or undead

midnight spoke
#

They're preserved meat suits

neat sand
#

oh you mean the sleeprs

last saffron
#

since vast majority of them is "sleeping" its kinda like a natural preserving tactic in some plants and animals

#

you dont waste resources if you dont actively do anything

neat sand
#

im sure its cold as shit too if its that far down

#

its like hibernation almost

last saffron
#

depends, when you mine down itll eventually start getting warmer

neat sand
#

yeah thats way down tho

midnight spoke
#

Not necessarily

neat sand
#

not 1km

midnight spoke
#

Remember, it's the ocean

#

Oceana have vents for magma

#

And heated gasses

neat sand
#

thats small pockets tho

#

in ocean water you lose a few degrees every 10m or so

last saffron
#

there was a study measuring temperature in two coal mines and the temperature gradually began increasing at a faster rate the deeper they went

#

at 1 000 ft down, the temperature went up by 1 degree every 60 or so ft

neat sand
#

source?

neat sand
#

TIL

last saffron
#

The heat equilibrium depth will vary for different locations due to:

1)Differences in geothermal gradient at different locations (heat emitted by rock). It is generally accepted that the global geothermal gradient is between 25oC/km & 30oC/km. At some locations the gradient can vary between 15.4oC/km & 102.6oC/km.
2)The temperature of the air will increase with depth due to auto-compression of the air (also known as lapse rate). [Environmental Engineering of South African Mines, 1989, pp 403-404]. The increase in dry bulb temperature of air due to auto-compression is 9.66oC/km, if there is no change to the humidity of the air.
3)Moisture content of the air. The greater the humidity, the greater the heat in the air.
4)Ventilation of the hole being dug and how much heat the moving air is removing from the bottom of the hole.
Temperature of the air entering the hole from the Earth's surface

5)The presence or absence of other sources of heat such as machinery, electrical equipment, warm water springs entering the hole and warm bodies.

6)The age of the hole and its exposure to ventilating air. New holes expose fresh warm rock to air in the atmosphere and the air eventually carries away the heat via ventilation. New holes, or new extensions to holes, are warmer/hotter than old holes.

neat sand
#

I guess I only ever dive and its basically the farther down you go the colder it is

#

I've only gone to like 40m tho

last saffron
#

assuming our place, we have a very moist environment with little to no ventiliation

#

well, ocean is a bit different than digging into the earth

#

you have water currents and whatnot

neat sand
#

yeah and a whole ocean is way different than air

#

waters like to not get anything through it

midnight spoke
#

Also depends on the features of the complex itself

last saffron
#

the place, atleast B is pretty packed with machinery, B2 especially

midnight spoke
#

How thick are the outer walls, does it have internal heating etc

#

I bet the power comes from geothermal

#

Or hydro

neat sand
#

does it get foggier the further you go down?

midnight spoke
#

Yes

last saffron
#

B2 is extremely foggy

#

it also houses what looked like giant pumps

neat sand
#

like past b2

#

b2 is a foggy bitch

last saffron
#

so, turns out the clicks i heard are just bloody got tier audio work

neat sand
#

lol

last saffron
#

they came from Hosts themselves from the adjusting number, but holy hell that sounded convincing

#

cleared them out, nice and quiet

#

except the rumbling

neat sand
#

the beginning inhale is still majestic tho

#

now I wanna beat b2 if any of yall wanna join me

#

otherwise ill hop into lfg

last saffron
#

can help if you want

hollow seal
#

So what are the corpse-things spitting at us? Like an acid or toxin? Is it bio-luminescent since it glows?

lost ore
#

the sleepers XD

last saffron
#

Dormant theyre black in color, unless its a "Horde" shooter rough, rocky textured pod

lost ore
#

which character is your favourite guys?

#

mine is hackett

hollow seal
#

I don’t have my terms down yet πŸ€·β€β™‚οΈ

lilac island
#

Oof

fallen pendant
#

I havent even played the game yet

#

so

supple ridge
#

So you get to learn everything PES_CoolNerd

fallen pendant
#

i mean

#

abiut my fav charater

#

i fong have one yet

#

its prob gonna be duada

naive kindle
#

The characters dont really have much personality currently so dont expect a favorite

nimble comet
#

I like when they take a little bit of fall damage and cause everyone to jump. Scariest thing in the game atm...

proven agate
#

Tripped down the stairs > scream like your leg was chopped off

fallen pendant
#

someone told me drop from 2 feet you die

#

or crank ur ankles

#

and

proven agate
#

The actual damage you receive is pretty reasonable most of the time

#

You just can take damage if you run down stairs too fast sometimes

fallen pendant
#

lol

kind sentinel
#

okay im downloading this now and...yoou take damage from running down stairs too fast?

#

Fuck

#

lmao

late prawn
#

Reminds me of the shadow warrior remake where you gain momentum from a slope then die from literally half an inch drop

#

I've never taken damage going down stairs yet, but the heights from fall damage seems to be inconsistent

opaque pond
#

7 days to die, hit a rock running down a hill and ramp out 10 feet, subsequently falling a considerable distance

proven agate
#

Its not a consistent problem running down stairs mind you

#

You can just bounce off of railings and stuff sometimes so you end up airborne halfway down the stairs

#

And take like 2% damage

#

And your character screams like hes dying

fallen pendant
#

lmao

atomic tree
#

So is doesn anyone here do sound engineering? Because I think we can decrypt some sound.

naive kindle
#

Your spooky hole ambient noises from yesterday?

atomic tree
#

Nope not me, but when you select a mission in the rundown menu -someone- is talking

lament fjord
#

so whats the lore behind using crimmals as solders getting data and samples

#

and was this large underground base a lab on this virus or something?

atomic tree
#

Well, nobody knows yet

#

also most likely they aren't criminals.

midnight spoke
#

Not soldiers

#

Scrappers

#

Which the warden is controlling somehow

iron silo
#

Could have been some sort of prison/research center where the prisoners were used as guinea pigs. Would make sense for the warden being called the Warden. Could be he injected us with some sort of bone hurting juice, and says "If you don't do what I tell you, I'll take away your bone marrow."

atomic tree
#

Not really not fan of the "control" theory.

iron silo
#

Though the place doesn't actually look like much of a prison.

#

More like some sort of big storage facility.

atomic tree
#

It's part mine, part research.

iron silo
#

What iffe aliens, though

#

πŸ‘½

midnight spoke
#

@iron silo The place is a mining facility

iron silo
#

Oh. I see.

#

Didn't see any mining equipment lying about.

atomic tree
#

Well, the company is called Santonian Industries, they have a website that say so πŸ˜›

#

Or wait not the website, but it is written somewhere

#

I have altered to get the sound more "clear", but this is played whenever you click on a mission in the Rundown menu, same sound bit for every mission.

crystal rock
#

so in the beginning you hear a scream after clicking the inject option, so it's like in that movie, gamer, where you control prisoners and use them for deadly stuff

tall anchor
midnight spoke
#

I can understand the first two words

#

Retrieve datastamp

#

I'll see if I can tweak it to hear anything else @atomic tree

atomic tree
#

Okay, the "raw" file is in the media

midnight spoke
#

cheers

atomic tree
midnight spoke
#

could be

wheat moat
#

One of them worked for the lab prior

#

If you check the code of the website to the lab , one of the prisoners name comes up as one of the "authors" of the site

last saffron
#

we have no info if any of them worked in the complex. only tibid we have is that Bishop supposedly created Santonian site

#

its not a "lab" website though

wheat moat
#

It's to the company that's logo is everywhere on the lab isnt it

last saffron
#

currently we dont even have access to said lab

tall anchor
#

that thing is an excerpt from the hunger games

wheat moat
#

I guess complex would be a better term

last saffron
#

plus i doubt theyd have a laboratory on a public accessible website anyway

lament fjord
#

hoep htye add lore in game

tall anchor
#

The Simon quote

last saffron
#

the lore will be revealed through text and audio logs

atomic tree
#

The complex in the game is literally plastered with Santonian Industries logos all over the place.

last saffron
#

its also followed by "Santonian Mining Industries"

atomic tree
#

Also what kind of facility (more so mine facility) would need TWO nuclear reactors?

last saffron
#

how do you know theyre nuclear reactors

#

descriptions only mention powergrid

atomic tree
#

Well in C1, when you are in the reactor room, if you look down you can see the cooling rods

last saffron
#

havent gotten there yet so was just curious ' v' given the size of the complex, and how effective nuclear energy is, despite what people say, it wouldnt be far fetched

#

it might be some other form of power too, since cooling isnt something only used for nuclear power

#

its also relatively safe

atomic tree
#

Well there is also the nuclear signs on them.

last saffron
#

even if everything shuts down it wont blow up

#

at most itll melt the floor so its a safe choice

atomic tree
#

To a degree, fail safe doesn't last forever, long time, but not forever.

last saffron
#

someone explained what would happen to a reactor if everyone vanished in detail, great read

#

anyway, regarding why they need two of them

#

its possible they need massive energy outputs to drill

#

considering the biggest drill in the world is literally giant in size

atomic tree
#

Well, what about the already released pictures of lab facility the devs have released ?

last saffron
#

lab equipment doesnt really need like, extreme amounts of power unless youre black mesa

#

cant think of anything remotely close to needing a nuclear reactor just for itself

#

if those two power all of them combined then i agree

#

also the lab isnt really released per say

#

its just press kit shots

atomic tree
#

"its just press kit shots" - and what is the purpose of press kit shots? To give a vertical slice of what the game have.

last saffron
#

press kit alos has woods

#

also*

#

wait not woods

#

North

#

north no longer exists

#

or rather, north became woods, iirc

#

so im taking it with a grain of salt as potentially changed

atomic tree
#

Well, some thing can be subject to change, but I hardly think they'll gonna revert ALL of those assets.

#

Also why would a mine facility have security doors and interior design like the Complex?

last saffron
#

sometimes you need a door to keep morons away from something is the short answer

long answer: as a safety measure to keep personnel who may cause an accident safe from heavier machinery, chemicals, active expansion areas etc

#

none of the sec doors so far lead to anything out of the ordinary anyway, c2 being exception but that one isnt exactly a complex thing

#

A1 as example has a sec door to a massive storage room

#

that kind of stuff

atomic tree
#

Any mine will have Storage rooms along the way, but this facility is filled with concrete walls and pipes.

last saffron
#

i dont see anything unusual with that really, concrete works as reinforcement so you dont get caved in, piping serves for anything from plumbing to systems for getting byproducts out

#

theres also the fact that unlike "normal" mines, they cant exactly do it the open way

#

aka digging an ever increasing hole

#

since were technically offshore

atomic tree
#

Well, I stand corrected πŸ™‚

last saffron
#

we do get like, open caverns sometimes

#

i think

#

the complex is sorta combo of both natural rock and concrete from the looks

#

bigger chambers have rock ceiling from what i saw

old rune
#

Any ideas on (major D1 spoiler): ||what the origin on the shadow rhinos are?||

midnight spoke
#

I only have personal speculation on why the ||shadows|| in general are around

last saffron
#

gona be my last post before i head to sleep. if you mean ||Shadows, the invisible ones, its potentially them being practically see through, hence their apparently invisibility|| if you mean ||Rush Strikers or what theyre referred to, its most likely correlated to presence of Biomass in the area. think something in lines of Warrior caste for ants, since they are hyper agressive||

atomic tree
#

Clearly to give you a bad day! πŸ˜„

last saffron
#

now i must depart, its 3 am

#

||Bullrush Strikers|| remembered the name

#

now i sleep for real

rigid heron
#

theyre super easy to kill

midnight spoke
#

||If it truly is parasitic, there's a chance that there's a variation of the genome, as parasites can be genetically varying. So maybe they have a genome which does one of a few options, i.e. act like a chameleon, emit a chemical or alter body composition to change how light hits the body or even alter how people *perceive * them, by inducing a mind state based on chemicals||

old rune
#

Well the ||shadows look like they have a rhino look to them. Someone else called the dark ones rhinos too due to the spikes. Regardless, the shadows seemed to be spiky’||

sterile oriole
#

um

midnight spoke
#

||shadows do have spikes, but Rhinos are different to the shadows||

rigid heron
#

the invis guys do not have spikes. at all.

midnight spoke
#

use the spoiler tag dude

#

also, they hit with a spike

#

so they do

#

It's even in the wiki

old rune
#

Could the ||black tar on the rhinos be a mutation that leads to being a shadow?||

midnight spoke
#

unknown

rigid heron
#

they are the first small type. when you say spikes, people will think youre talking about the ones from ||c2||

burnt junco
#

lfg 62 b1

#

need 2 more

#

wrong chat lol

karmic temple
#

hi .w.

atomic tree
#

Yo! Welcome to the archives

vagrant lynx
#

could someone pm how do i use the spoiler tag?

keen seal
#

highlight and right click message and madk as spoiler on deskop

floral plaza
#

Put || on either side of the word or phrase you want to hide @vagrant lynx

#

||like this||

quartz citrus
#

It seems like the Warden doesn't have full control of the facility. ||When doing D1, after a person starts the reactor sequence there is a small lull where the terminal is rapidly talking. From what I saw, someone (most likely the Warden) is trying to force a shutdown, but it/they fail and a malfunction occurs||

atomic tree
#

Eyup, but we need to compile a new lore doc. because people is starting to re-treading old stuff πŸ˜›

quartz citrus
#

that is true

atomic tree
#

Got writing down a doc, but eh, lazy

quartz citrus
#

the newest pinned doc is from October

atomic tree
#

Yeah, the thing is most things we have come up with now is mostly speculation and doesn't really define anything new.

quartz citrus
#

tru

atomic tree
#

Like found a new sound bit today, but kinda waiting for a guy to decrypt it

quartz citrus
#

new sound bit?

atomic tree
#

Scroll up a little bit about 7 hours ago I posted it

#

It is played when you select a mission in the Rundown menu, the file there is "modified" by me to get a somewhat more clear sound.

quartz citrus
#

oh those, ok. I thought they were saying what the text was shown at the beginning of the level

atomic tree
#

Nope it is the same soundbit for every mission

quartz citrus
#

hmmmm ok

atomic tree
#

Or it might be something like that

rigid heron
#

It’s not the same sound bit as the last part says β€œdepth (depth of selected mission)” . This is like this for all of the missions on the current run down

atomic tree
#

Oh I'll need to go back and take a second listen

#

Okay just went back into the game and took another listen I'm 99% sure it is the same soundfile that is play for every mission.

chrome marsh
#

where is the actual lore to read?

atomic tree
#

Nowhere, info we got are VERY limited.

chrome marsh
#

someone told me there was an entire google doc of stuff about it

atomic tree
#

"entire" that is a bit generous, but there is a one pinned here πŸ™‚

fallen pendant
#

oh yeah we’re like

#

2% completed or less

#

thats how little information we habe

vagrant lynx
#

it is an alpha/betaish still so its super early.

mental needle
#

Sooo

#

I think D1 might be ||the Warden taking down another Warden ||

tidal leaf
#

or ||trying to get control of the reactor||

last saffron
queen grove
#

What if the Warden is actually trapped in the facility we're infiltrating? Personally, I get the same vibes as fallout New vegas's 'dead money'. More or less, we might just be creating a way for the warden to escape?

last saffron
#

the thing is, if warden has been in there in whole time itd know exact location of everything it needs, as opposed to just general idea

#

it also sends transmissions from outside, as opposed from below surface like the previous teams decoded messages

queen grove
#

Aah, fair enough, didn't know that part.

last saffron
#

its fairly easy to miss since the line saying where it came from is small

rocky pine
#

I think the warden is to blame.

near brook
#

I thought the Warden was after the whole thing went tits up. Like the cap on the hole and it just feeds us into it hoping that we'll be like the Soviet Union and win the day

last saffron
#

Considering Wardens lack of familiarity with the place, lack of access to its systems and general tasks it gives you in current rundown i feel Warden is more on terms of clean up/figure what happened party. Current rundown missions are essentially focused on getting as much access to the complex as possible

#

The afflicted women of the complex sure get no rest for their heads by whatever infected them

white minnow
#

The whole idea looks like W40K's penitary regiments where they use criminals as free soldiers to throw at worst of the worst warzones. So far we have first stage of the operation which is - establishing forward base of operation

last saffron
#

from the looks of it we already have one, the whole cage drop system. setting one up on the inside is potentially disastrous

white minnow
#

Could be usual cargo delivery system repurposed for personal

last saffron
#

its kinda dark since theres always a storm, but your HSUs emerge from these before youre attached to the cage

white minnow
#

External component of cryostasis chamber. Really useful when you deploy criminals who must make it to insertion point without infighting or other "accidents"

midnight spoke
#

@white minnow It isn't the usual delivery, when you get to the levels and look at the edge of the whole, that wasn't planned

last saffron
#

the whole place essentially has a single entry/exit point, and every level you arrive at is torn to shreds

midnight spoke
#

Yep, though I imagine there's a chance they added the top to make that the case and prevent escape for the monsters

#

Why would you have a mine with an access like that otherwise?

white minnow
#

Most likely they didn't bother properly accessing the mine and just fired a drill/thermite round down or used an autonomous drilling machine that goes only in 1 direction

midnight spoke
#

Not a drill due to the sides of the chasm pointing upwards at each level, also no blast marks or signs of explosions, especially since it's a mine, dropping a thermite round would be risky

last saffron
#

the spikes on each level are jutting upwards

#

plus a drill would twist them or just come to a halt

white minnow
#

What made that chasm then?

tranquil gazelle
#

Something got out...

last saffron
#

noone knows yet

hearty schooner
#

Or something got in?

atomic tree
#

Well, at least tried too, the first layer seems to be intact when we drop down

midnight spoke
#

@hearty schooner nyet, floors jut upward at the chasm

last saffron
#

theres also that problem that the place is supposedly below sea level

hearty schooner
#

fair enought

last saffron
#

so using explosive to make a path would end up in disaster if it went awry

#

finally bloody snapped what the Big Strikers tendril looks like

raven crown
#

I think the drop point might be an oil derrick repurposed for underground penetration

#

you go up to 1km deep right?

last saffron
#

D1 is at 823m underground

#

and it goes deeper

atomic tree
#

Well, so far max depth is 850m I think. But we know there at least there one more level

last saffron
raven crown
#

ooh

#

also I just learned 1km is not that deep

#

most of the ocean is much deeper than that

midnight spoke
#

Sure is

last saffron
#

were most likely below ocean bottom though, the irl expedition went around 1.3km under the ocean floor

#

anyway, big boys tongue time

white minnow
#

There is sensible pressure at that depth

hearty schooner
#

lol you are right when players are getting dropped down they eardrums should blow up

fossil laurel
#

wh

#

they're not in water

white minnow
#

Yes and that would explain why their eardums don't explode however pressure is still a thing even without the water

last saffron
#

the crater where the game takes place is half in the ocean (and under a layer of sediment)

hearty schooner
#

"Trauma to the ear caused by changes in air pressure (barotraumas), such as during a plane flight or scuba diving"

atomic tree
#

@raven crown right now we are only about 1/5 deep down compared to the worlds deepest mine.

hearty schooner
#

not sure if there's water in airplane

midnight spoke
#

Pressure is still a thing yes, but keep in mind two thins, planes have a controlled pressured cabin, the sea is the sea

hearty schooner
#

"planes have a controlled pressured cabin" do our drop pods have them tho?

midnight spoke
#

Outside influence into a building from the ocean will happen to a degree, but the structure should actually absorb and redirect that energy

hearty schooner
#

πŸ€”

midnight spoke
#

@hearty schooner Still remarkably different situations we are looking at, air pressure is lower in the sky

white minnow
#

Speaking of mines they compensate for pressure by making their lifesupport system a hermetic system which is separated from outside. We on the other hand have a giant hole

hearty schooner
#

it is, yes. but thinking about drop speed and drop height makes me think that it doesn't matter in this situation

white minnow
#

But what is the speed?

hearty schooner
#

well it takes several second to drop 421 meters

#

so its about 40 meters / second

#

+-

#

i've played yet only A1 mission so not sure how long it takes to get to lower levels

white minnow
#

That is a big speed

midnight spoke
#

@hearty schooner speed and velocity don't affect the air pressure, only way to get damage is by the noise created by the air gradients against the object and body

white minnow
#

It takes as long as it takes you to load

last saffron
#

i dont think the ingame drop sequence is an accurate way to measure how they descend in lore

#

the speed rather

marsh lagoon
#

Anyone yet figured out any clue yet as to what year the game takes place in?

hearty schooner
#

@white minnow i think that drop pod animation starts after mission is loaded

#

not sure tho

white minnow
#

Nope. The part where you travel in the dark starts while you are loading

hearty schooner
#

πŸ€” even if we don't count that part it takes almost no time tho

white minnow
#

What?

hearty schooner
#

nvm i messed up

#

btw i'm pretty sure that tunnel we see in the beginning of the mission is a tunnel for nuclear missiles

#

example

midnight spoke
#

Ehh, I disagree, the fact that the floors connected to the tunnel don't have the equipment or space to manage that, it's unlikely

hearty schooner
#

the thing is, they could have been under that tunnel

#

because such tunnels don't need 400 meters

midnight spoke
#

Okay, but there would still be indicators, I.E. a large supporting cavern around the hole

#

It also is possible that hole was installed after whatever happened to push those floors up and break through

last saffron
#

the place loads when you are in total darkness

#

you know its loaded when it makes a series of sounds

hearty schooner
#

yes, i checked it, i was wrong

#

@midnight spoke that 'X' thing is it mutant or something else could have used rocket tunnel to escape. it explains also why it's the most damaged place in the facility

midnight spoke
#

the panels at the top would be completely destroyed if so

hearty schooner
#

but did it get out completely tho?

midnight spoke
#

Also, if there was a nuke/rocket in there, it would have hit it

hearty schooner
#

or may be those panels were strong enough to hold it

midnight spoke
#

and if it didn't get out completely, where's the rocket

last saffron
#

i originally thought the hole was like, main access elevator until i noticed it also took chunks of the complex with it, on B2 its an entire tunnel just ripped in half almost

hearty schooner
#

at the bottom of the pit

#

probably

#

destroyed

#

inb4 (the rockets in those tunnels are disarmed so that's why it didn't explode)

midnight spoke
#

So, you're telling me a nuclear warhead/rocket is sitting at the bottom of a pit, destroyed, with no physical evidence? No equipment, not even portable ladders?

last saffron
#

it feels like a very odd place to have a rocket though

midnight spoke
#

Nukes have to be active to go off properly

#

it would just leak if damaged

last saffron
#

in a place which has a refinery of all things

hearty schooner
#

what evidence you need and how can you get it? you can't even get to the bottom yet

midnight spoke
#

Also, where's the launching platform, fuel pipes?

#

Crane? which there's no room for

hearty schooner
#

probably between ground level and A1

midnight spoke
#

Yeah but dude, there's no fuel pipes at all

last saffron
#

having storage shelves so close to a silo is an odd place too

hearty schooner
#

it's 400+ meters after all

#

you can't see them it's black screen when you are between ground level and A1 tho

#

what pipes

last saffron
#

the Hole at B2 straight drops you near what i assume is one of the generators

#

or whatever it is

midnight spoke
#

exactly, what pipes

alpine path
#

@atomic tree In GTFOdecodesortafixed.mp3 I hear: Retreived datastamp 1166 - The infected dont like footsteps, hence, 4 prisoners should proceed

hearty schooner
#

what pipes what anything

midnight spoke
#

EXACTLY

hearty schooner
#

what is the meaning of life

#

you can't see them

last saffron
#

there are pipes, but they were part of the complex rather than the tunnel

midnight spoke
#

Exactly

atomic tree
#

@alpine path That is a good take! Thanks for feedback!

midnight spoke
#

and fueling pipes are normally flexible

#

as you can take it to the rocket and fuel it

hearty schooner
#
  1. i've never said that this facility and nuclear lunch tunnel are one building
  2. as i've said before i think everything for the rocket is BETWEEN grould level aka entrance hole and level A1 not at level A1
  3. you physically can't see them because game is loading and you have black screen
midnight spoke
#
  1. you have though, when you suggested the tunnel we dropped in was a nuclear launch site
  2. Unlikely, you wouldn't have storage spaces next to a tunnel which will fill with smoke and fire when the rocket is launched
  3. the fuel pipe wouldn't be in the dark bit, it would be closer to wherever the launching platform is, to access the tanks and engines more efficiently
#

It's not even a good sight for a nuke unless it's an intercontinental nuke, and it's still a bad placement, also why put a nuke in the ocean when you have submarines for that

atomic tree
#

Nuke & Spa?

last saffron
#

why would you build a giant complex around said nuke too, filled with mining equipment of all things

atomic tree
#

Nuke & Spa & Minecraft?

midnight spoke
#

kek

#

Except no chill, monsters won't let that

atomic tree
#

I know I'm up for 2 of those 3 things.

hearty schooner
#
  1. no i did not i said thi facility is under lunch tunnel.
  2. it can got kilometers and kilometers in every direction, not only down
  3. again, what fuel pipe? when you are starting you can see surface where nobody places fuel pipes and then you are 400+ meters in the ground where is separated facility that has nothing to do with rocket
last saffron
#

they look pretty chill until you interrupt nap time

hearty schooner
#

they are like me. try to wake me up and you gonna be ded xD

#

also i react to sounds and light πŸ€”

#

...

#

jesus christ i'm a monster

midnight spoke
#

"btw i'm pretty sure that tunnel we see in the beginning of the mission is a tunnel for nuclear missiles" so the facility we deal with is a part of it

hearty schooner
#

no

#

it's just under it

#

as i said tunnels are not 400+ meters

#

it needs max 200 meters

midnight spoke
#

Okay, so where is the room with the platform and necessary equipment, I can guarantee it's wider than that tunnel

hearty schooner
#

it's above A1

#

not sure if my english is that bad or what

midnight spoke
#

Even then, there's no indications for it, and if there was a large cavern for such things, one thing would occur during the drop

#

A pitch change as you pass it

#

Due to the sudden change of environment

hearty schooner
#

then why did they build a copy of nuclear lunch facility door above all that shithole? if they wanted to contain something then there are better ways for it

midnight spoke
#

Also, if there was a room for such things, the devs would make sure people notice it

#

They didn't dude, it's just a tunnel with hatches at top, correlation doesn't = causation

hearty schooner
#

may be devs didn't want us to see that

midnight spoke
#

Right, they don't want us to see something which would affect the lore

hearty schooner
#

well it looks 90% as that kind of door it even has those "panels" inside it

#

may be it does not affect the lore

midnight spoke
#

As stated, correlation =/= causation dude

hearty schooner
#

and has nothing to do with it

#

then explain dude

#

why

midnight spoke
#

So then it doesn't exist if it's not important to lore

#

Okay, so something possibly has tried to get out, then there's the elements such as rain, then you also want to limit access to it from the outside, right? There's plenty of sound reasons to have it

#

Especially as a preventative measure

hearty schooner
#

as i said there are better "doors" for such things

midnight spoke
#

Tell me, do you know the full design, functionality and material used for the doors?

hearty schooner
#

well walls look like cement, "wings" look like steel

#

nothing else we can see i believe

midnight spoke
#

look isn't a guarantee though

magic surge
#

what if this whole time its a prison mining colony similar to the story of Dead Space, something was discovered and mutated the personnel/prisoners

midnight spoke
#

That's one of the likely possibilities

#

Also, fyi, might not actually be a prison

magic surge
#

the "warden" is actually a warden trying to get intel for his "corporation"

hearty schooner
#

it does not look like prison tho

white minnow
#

Screen this:
The cause of mutation is an ancient virus

midnight spoke
#

They could be forced into the situation "forced against their will" if you will

magic surge
#

the hatch could be merely a door to contain the spread of the infection

#

exactly

white minnow
#

Yes this is the most logical theory

magic surge
#

what better expendable asset than prisoners to get the intel needed to contain or weaponize the virus

midnight spoke
#

There's also a possibility one of the 4 worked for the mining company

#

let me find the screen cap of something too

magic surge
#

the broken floors could be previous attempts to reach ther top in an escape attempt

#

using explosive as a last ditch effort

midnight spoke
#

explosives and mining complexes are a bad mix

magic surge
#

or something may have been making their way out

#

if i was trapped underground with that crazy shit.....id definitely be using any means to get out

#

then again using shape charges properly could direct the explosion upwards

midnight spoke
#

Interesting, the image has disappeared from the server

#

ah well

magic surge
#

maybe trying to get down to the bottom

midnight spoke
#

explosives and mining don't mix dude, especially in the ocean

#

you could dislodge everything

magic surge
#

oh i agree 110%

midnight spoke
#

then the infected are in the ocean

white minnow
#

Prisoner workers are most of the time suplied with cheapest stuff. Explosives are not only for skilled miners they are also expensive thus them being supplied with them not probable

magic surge
#

true

midnight spoke
#

I don't believe the facility was run by prisoners

magic surge
#

no....most likely an AI is in charge of it

midnight spoke
#

I believe at least 3/4 of the characters are being held prisoner or prisoners

last saffron
#

they had some nice uniforms

midnight spoke
#

damn straight

last saffron
#

Having an AI run a place of that scale..isnt ideal.

magic surge
#

"prisoners" are offered an early release for their help or they are just plain forced into the abyss without reason

#

no but this is a sci-fi type deal

#

unless its a cryo facility and the AI is waking up individuals with certain "stats"

midnight spoke
#

Or it's not a prison

last saffron
#

AIs in scifi also are mostly assistants rather than full on controllers. plus the place doesnt really have much an ai could control outside maybe a couple doors and lights at most

magic surge
#

may not be a prison at all, but who else could you "force" to do that type of mission

white minnow
#

The prisoners are most likely sent in only now since remainings of humans inside the complex are dressed as laborers and not prisoners, besides a prison colony would have that humongous chasm as normal entrance due to logistical needs.
As I previously mentioned the prisoners are most likely cheap cannon fodder in a penal militarised organisation

midnight spoke
#

@magic surge someone who either has leverage over you or has something you want. I heard a rumour one of the guys screwed over the other 3 and put them in this situation

#

Also in addition, maybe they're infected

magic surge
#

i get the premise

last saffron
#

i doubt its a betrayal situation. the main 4 dont really feel connected to eachother outside of circumstances either

magic surge
#

if they were forcing ppl to do this type of stuff, you dont give them the adequate supplies needed to do it, they are afterall expendable. however if it were a military operation, youd be stacked with supplies

last saffron
#

Woods thinks the place is his own purgatory, Bishop apparently worked for Santonian.

#

Hackett is just Hackett and Dauda is keeping secrets

magic surge
#

could be a bad dream

#

or a bad trip

midnight spoke
#

inb4 dauda knows

white minnow
#

In fact it is mentioned in the opening sequence that prisoners' mental condition is identified as "UNSTABLE"

magic surge
#

maybe they are clones of the individuals that attempted extraction before but dauda"s memory if coming back

last saffron
#

a clone wouldnt necessarily have the memories of its originator. cloning is just growing a new body, you dont get the same brain

midnight spoke
#

Also, there's one huge issue with cloning

#

Age

white minnow
#

Star wars did cloning right. Clones of SW universe are exact copies of their original but have no memories at all

last saffron
#

also, the mental state is random alongside other stuff

magic surge
#

unless the clones are linked to a "hive Mind" that downloads the memories and alters them to hopefully achieve a better outcome in the next clones

last saffron
#

just started up, says my mental eval is Stable

#

each start up it randomizes

midnight spoke
#

Yeah, but the age issue, when you take someones DNA for copying, those cells represent they're age, there's these things on chromosomes called telomeres that shorten over time due to cell reproduction

#

It's why the clones in SW died so quickly

last saffron
white minnow
#

Uh so prioners are infected

midnight spoke
#

So say if you clone, woods, he could be 30 right? You'd need to accelerate the growth to a good ages, 16 at least, so by that point it'd be 46 years old organically

last saffron
#

sometimes it says Unknown instead

magic surge
#

so not clones but synths with downloaded memories

last saffron
#

ehhh

midnight spoke
#

Wouldn't be downed so easily

last saffron
#

that kind of removes all the stakes

midnight spoke
#

and the prisoner notion

magic surge
#

just randon DNA pool so it stays fresh but the memories of different individual modified to whats needed

midnight spoke
#

unless it's sentient synths

white minnow
#

This actually does confirm the theory about clones but instead of developing new clones all the time the machine actually injects conciousness of an operator into a clone

#

It's like Warframe

midnight spoke
#

Still got to get that DNA from somewhere, organically it will have an age

magic surge
#

like a matrix kind of download

glad shore
#

To throw my two cents in, the prisoners are just empty shells, the cortex interface is what lets someone control them from elsewhere.

magic surge
#

yes but the DNA can be refreshed from an outside source

midnight spoke
#

No, it can't

magic surge
#

unlimiterd supply in the outside worlds

last saffron
midnight spoke
#

that's not how telomeres work in humans

white minnow
#

Actually same SW clones' master sample as far as I remember was digitalised and target tissue was altered to fit the master DNA parameters

midnight spoke
#

unless you're talking about changing entire beings

last saffron
#

went from stable to unstable and from low to high in one restart

#

thanks warden

midnight spoke
#

which then eliminates the need for characterisation

#

like woods etc

white minnow
#

@glad shore Literally what I said

last saffron
#

if they were meat puppets theyd lack any personality

#

why would you let someone like Woods control a body

magic surge
#

you dont need personality to be a puppet

glad shore
#

Cause he’s on site.

white minnow
#

No. Look at the last line of your screenshot. You know what "cortex" is?

last saffron
#

a guy who "found god" doesnt sound like an employee youd want

midnight spoke
#

Can I just point out

glad shore
#

Like. The only reason he’s in control at all is probably the mental strain of what’s going on. Mentally he’s expendable.

midnight spoke
#

It says cortex interface

#

an interface is very different to shooting another persons conscious into a meat sock

last saffron
#

theres also the fact that Dauda is black. i doubt theyd just specifically give him a new black guy to posess over and over

#

and once again that also removes any sort of stakes. lost a body? heres a new one, dive right in

magic surge
#

unless it a type of interface similar to Avatar

glad shore
#

I mean. The stake is that you can’t be set free until you succeed. So go die fifty some times.

last saffron
#

you still cant fail really

magic surge
#

hes in a chair safe while the puppet he controls is not so much

midnight spoke
#

they created those avatars by combining DNA with avatar and the subjects DNA

last saffron
#

you can just keep going back down in a new body

#

eventually youll succeed

glad shore
#

It still hurts, clearly.

last saffron
#

like in dark souls, youre pretty much nobody but you can do it again and again and again

magic surge
#

i understand that, whos to say they are doing that now but using an accelerant to produce his avatar

last saffron
#

theres no risks

white minnow
#

The prisoners possess their own bodies cloned for them over and over again

midnight spoke
#

@magic surge as stated before, biological age

last saffron
#

that sounds like awful waste of resources

magic surge
#

it does sound like a waste

midnight spoke
#

also, they'd need to get used to their puppets, have training etc

glad shore
#

One thing I can figure is that they might wipe the memory between runs. That, or there’s something else going on when it comes to the guys being sent down.

midnight spoke
#

And how do they have such advanced tech such as meat puppet controlling, but shit gear

last saffron
#

they also apparently get issued the same set of clothes they had which is plain strange

magic surge
#

who says they dont have a futuristic capabilities to eliminate the DNA age

glad shore
#

Like. You fail a run, next run you’ve got the same voice, same body...

midnight spoke
#

@magic surge bruh, I've studied this, it's extremely difficult and there will always be a cellular age

magic surge
#

limited supplies of gear available

midnight spoke
#

you can't just eliminate it

#

The only exception to this is cancer

magic surge
#

its SCI FI bruh

#

anything is possible

glad shore
#

It’s weird. There’s gotta be some setup of clones, ammunition, all that. Cause they don’t just start up with the same clothes, they’ve got guns, ammo, equipment, all in that hsu with them.

last saffron
#

its just a game 4head

#

sci fi shouldnt be an excuse for something

midnight spoke
#

Even if scifi, there will be grounds based in reality

magic surge
#

no but how many games similar to this have real world base

alpine path
#

did anyone check the PC at the extraction point on C2 end?

magic surge
#

youre taking about mutated things in a cave

#

or compound

midnight spoke
#

@alpine path narrow it down, what room? I didn't get to the end, oof

last saffron
#

gona mark it as spoilers, ||supposedly the thing connects to an external source and fails to authenticate in C2||

white minnow
#

What you miss here is that they can be subjects in new military technology tests which are cheaper to perform on prisoners thus they have the weapons but limited ammo and enough clones for military to gather data on the experiment

alpine path
#

behind the red door on C2, right next to the extraction zone

#

@last saffron no that's the reactor PC in D1

midnight spoke
#

@white minnow military tests, in an abandoned mining base full of monsters?

#

They could just catch one and do tests that way

magic surge
#

i understand that real world application DNA has an age but we aslo dont have a complex full of strange mutated things in the real world....that we know of

alpine path
#

kardashian mansion

magic surge
#

unless they are testing their new technology

#

the monsters arent what they are testing

midnight spoke
#

@alpine path didn't go behind that door, said fuck that

white minnow
#

@midnight spoke Isn't that perfect conditions? Journalists will stay away as far as possible, the mine will get cleaned, the tech will be tested in real scenarios and nobody except some extreme politicians would ever consider this a bad thing

alpine path
#

@midnight spoke huh? you have to. It's the door you pass to get to the extraction zone πŸ˜„

midnight spoke
#
  1. they can still capture it and monitor it in a controlled environment, that's what science does
#

@alpine path didn't make it that far, got to the door on the right and the alarm wiped us

#
  1. extreme politicians? Humane politicians would stand up against it
alpine path
#

oh ok! u really need to place your shotgun sentries right because they flow in from the left like crazy

midnight spoke
#

how would the mine get cleaned? You're literally sending in bodies to turn into the monsters

#

@alpine path we noticed

#

it was hectic

magic surge
#

hows the infection spead tho

midnight spoke
#

Up until then it was cruisy as hell

magic surge
#

is it a zombie type spread

last saffron
#

we already had discussions about why trying to establish anything down there is a bad idea

midnight spoke
#

no, not zombies

#

not alien either

last saffron
#

especially since ||shades|| and now ||bullrush strikers|| exist

midnight spoke
#

main theories are fungal and parasitic

white minnow
#
  1. Field tests can not be carried out in controlled environment
  2. Not if military lobbists can help that
  3. Four bodies in exchange for 20+ destroyed sounds good enough
magic surge
#

is the virus spead through touch, bites, air??

midnight spoke
#

Both can affect and infest new host by attacks

last saffron
#

we dont know if its a virus yet

midnight spoke
#

@white minnow A field test still needs controlled tests to understand and replicated data first, it's science

magic surge
#

the monsters could be anything at this point

midnight spoke
#

No, they can't

magic surge
#

are they expeiments?

#

are they virus infected?

#

is it radiation?

last saffron
#

radiation cant cause your head to turn into a maw

magic surge
#

what created the monsters

midnight spoke
#

Highly unlikely it's a virus, alters the body too much, can't be radiation, radiation doesn't work like this

last saffron
#

its a trope which needs to die already

magic surge
#

just making examples

white minnow
#

@midnight spoke But it is. Data from cortex interfaces can be easily captured

midnight spoke
#

That's not a controlled environment and that's not how science works

magic surge
#

its a dead space scanario

alpine path
#

Has anyone noticed that on C2 || you do not return to the start but you move up to a different pit te be extracted || ?

midnight spoke
#

they can't test it, understand everything from the field

#

I study science, trust me

last saffron
#

i like one guys theory that theyre related to deep ocean life, from the twillight zone to be precise

magic surge
#

they were testing it but it got out of hand....now its extraction

midnight spoke
#

@last saffron sounds interesting

last saffron
#

gov/big corp conspiracy plots have been done to the point they make me retch

white minnow
#

Why do you call a successful business strategy a conspirancy?

magic surge
#

if its being withheld from the public, the public labels it as conspiracy

last saffron
#

having your facility crawling with god knows what, losing all infrastructure and gear is a good business?

midnight spoke
#

Well, it's not successful since a mine probably worth millions is abandoned and full of monsters

white minnow
#

Maybe it already paid for itself

chilly robin
#

is it just me or does the hole we come down look like something dug up instead of down?

last saffron
#

it is going up

midnight spoke
#

That's still not profit, then there's law suits or pay outs to keep it quiet

white minnow
#

It does

midnight spoke
#

That's a lot of funds

#

then maintaining the "expeditions"

magic surge
#

big business has the funds

white minnow
#

Insurance money though

magic surge
#

especially if there is a large payout in it for them

midnight spoke
#

Odd, never knew you could get insurance payouts without investigations of the site

last saffron
#

Insurance companies will go out of their way not to pay you

magic surge
#

if they can extract the samples and reproduce better more wanted effects in another facility

last saffron
#

they will also need to investigate the scale of damages

magic surge
#

thus the change in the rundown

midnight spoke
#

So just do what I said they would do, controlled environment, no need for the chasm

#

Also, keep in mind, there's specific goals and it's not to test the monsters

white minnow
#

@midnight spoke @last saffron If you are a big corp they will go out of their way to pleas you

last saffron
#

suure

magic surge
#

i think at one point it was controlled but just like human nature we "control" everything when in fact we have no control of anything, just the facade of control

midnight spoke
#

Yes, me working in a lab with dangerous materials is truly not controlled

#

oh, how doomed I am

last saffron
#

local lab spontaneously combusts, clerk to blame

midnight spoke
#

or is it humanity? as control is a facade

magic surge
#

all im saying is that pure 100% control does not exist, there are always things outside of your control that could change the outcome at anytime without warning

midnight spoke
#

And that's what science is for my friend

#

To develope control measure for 100% control

magic surge
#

natural disaster that happens when youre experimenting with a deadly virus

midnight spoke
#

Tell me, does it always take 2 hydrogens and one oxygen to form H2O

magic surge
#

cracks containment and control is gone

midnight spoke
#

And there's security measures for that

white minnow
#

No, not to such degree

midnight spoke
#

Yet again, I study science and I have been in infectious labs

last saffron
#

if you built your place in a geologically unstable location, its your fault for not investigating where youre building

midnight spoke
#

Yes to a degree

#

There's so many measures in place

#

SO many

magic surge
#

nuclear reactors also have failsafes, also made by humans and those dont always stay safe do they?

midnight spoke
#

kek, two very different things

#

You can't prove your point when they're extremely different and say it's human nature

last saffron
#

there have been posts about why modern nuclear reactors wont explode even in situations where the cooling systems have failed

magic surge
#

human interaction is the lack of control

midnight spoke
#

Hey dude, pro tip

magic surge
#

dont need tips

midnight spoke
#

It don't work that way

#

Your blatantly ignoring someone who has experience with infectious labs and security measures

magic surge
#

if there is human interaction there is a flaw

#

always has a flaw

#

humans arent perfect so how can we expect to make perfect anything

midnight spoke
#

And that's why we do it time and time again until we perfect it, as we have

#

And it's also why we have many people monitoring things

#

to cover each other in case of a mistake

magic surge
#

there with the ppl thing again

#

mistakes happen

#

it is wat it is

midnight spoke
#

Yes, and there's measures for the mistakes

last saffron
#

there are guidelines on what to do when said mistakes happen

#

there are literally people whos job is to write those

midnight spoke
#

can you just listen to someone who actually has been in these type of labs

last saffron
#

every situation

magic surge
#

i get that

#

but still human interaction involved, ppl make mistakes

last saffron
midnight spoke
#

but, they have guidelines and actions for those

#

as stated

magic surge
#

nothing can be 100% controlled

midnight spoke
#

I feel like I'm talking to a sleeper

magic surge
#

obviously im not getting my point across to someone that wont listen to what is being said

#

ur not the only one

last saffron
#

you could say that to a mirror really

midnight spoke
#

we get your point, but as someone in the industry, I know the extent of measure taken

magic surge
#

and i understand that

#

still human

midnight spoke
#

Trust me, there's a scenario, control, method and action for everything

#

Because, we study these genes, diseases and sample, learn how it behaves and isolate it and treat it based on that

#

Tell me, if mistakes happen, why haven't the only two samples of smallpox accidentally been released yet?

magic surge
#

tell me why do we still have them if theres no reason for it

midnight spoke
#

to study them and understand it

#

CDC and Russia both look at the diseas (they each have one sample) and learn how that form of disease works

#

That way, if we ever encounter something similar, we are prepared

last saffron
#

Pathogens constantly change. it wont hurt if something akin to smallpox emerges again so those samples help in understanding it

#

tfw i worded it wrong

midnight spoke
#

was going to say

#

lol

last saffron
#

CDC personnel are also trained on how to deal with mistakes, like accident exposure

#

even if it looks like nothing serious happened at first

#

its not like movies where a guy would hide the fact from everyone etc

midnight spoke
#

As is every lab staff, then there's a lab officer who handles the safety, and another lab expert who double checks

#

And then we also check each other while working to ensure proper procedures are being used

magic surge
#

all im trying to say is this game is based in sci fi and therefore real world goes out the window.....im done with this discussion, you have yourself a wonderful day and god bless

#

my hands are cramping up

midnight spoke
#

So, you're argument isn't actually mistakes happen, it's anything can happen

magic surge
#

mistakes are anythign

#

anything can be mistakes

midnight spoke
#

And that's not a basis for a point of view or an argument

#

well the moon can kiss the sun then

magic surge
#

not to someone such as yourself

midnight spoke
#

It's imagination land

magic surge
#

thus sci fi

#

fi +fiction

midnight spoke
#

Sci-fi still has bounds in reality my dude

magic surge
#

science FICTION

midnight spoke
#

doesn't mean everything about it is fiction

magic surge
#

FICTION is not true

midnight spoke
#

Just means the story is fiction

magic surge
#

this is a sci fi game

#

thats all im saying

midnight spoke
#

yes, with a story that isn't real

magic surge
#

yeah

midnight spoke
#

I understand that

magic surge
#

but why does everything have to have a rteal world basis

#

this is a game, plain and simple, the lore portion of it is FICTION, many years of watching sci fi and playing sci fi, there are no bounds, its imagination

midnight spoke
#

because it needs to be relatable and have things we can understand and orientate ourselves around despite it being a fictitious world

magic surge
#

not necessarily, its totally made up

#

familiarity doesnt always make a good game

#

sometimes it does but not always

last saffron
last spire
#

because a pathogen that turns you into a faceless-face-eating monster whose hearts glows and moves through your chest and head is realistic?

magic surge
#

i guess it is to some

last saffron
#

i doubt they even have hearts anymore

midnight spoke
#

Yes, totally made up, so how the gun works, it being near mexico (a real place), it likely being a fungus or parasite (real things) is all fake

magic surge
#

they have heartbeats tho don they?

last saffron
#

the beating is more akin to sloshing

magic surge
#

at least thats what they call the pulsing

last saffron
#

considering what they fire at you its more plausible

#

and the fact they lack internals

magic surge
#

heat seeking sputum?

last saffron
#

looks more like a lamprey

midnight spoke
#

@last spire a. not a pathogen, however some things can plausibly alter things like that
b. the story isn't realistic, the monsters themselves are scifi, that's easy to understand

last spire
#

ok mister science argumenter

midnight spoke
#

that is I

magic surge
#

sci fi game based in sci fi reality

midnight spoke
#

correct

last saffron
#

the science guy

magic surge
#

bill nye

midnight spoke
#

God no

magic surge
#

always had a catchy jingle

last spire
#

so what did you say it was? a fungus?

magic surge
#

bill nye the science guy

#

virus i believe

#

or bacterium?

#

has an infection level so anything that can infect

last spire
#

so @midnight spoke yes, very pathogen

midnight spoke
#

@last spire Most likely is parasitic due to the behaviour of the organism and how it physically is

last saffron
#

starting from alpha people have theorized:

  1. Parasite
  2. Virus
  3. Bacteria
  4. Fungus
  5. all combined
last spire
#

any harmful micro organism is a pathogen

magic surge
#

pathogen is a good word for it

midnight spoke
#

This is true

magic surge
#

kind of encompasses a wider range

midnight spoke
#

But not all fungi are pathogenic

magic surge
#

no but strains are

#

unsure how many are but has to be a few

midnight spoke
#

It also seems to spread via contact more than air, but there's no definite proof of that

last spire
#

pathogen only means harmful

magic surge
#

im not a scientist,

#

thats been said many times

#

although i never claimed to be

last saffron
#

A viruses technically is the closest one to mutagenic effects, because of the way viruses work

#

they cant exist outside a living body

last spire
#

im a scientist...well i'm a welder, i use electricity to stick metal together, that's scientific right?

last saffron
#

youre gordon freeman!

midnight spoke
#

Technically yes

magic surge
#

im a automotive technician

last spire
#

sick

last saffron
#

grab a crowbar and get into the vents

last spire
#

i want to learn that too, thanks to scrummy mechanics who always try to steal my scheckels

last saffron
#

i wish we could crawl through vents

magic surge
#

i do it all, just nothing scientific, i just follow instruction and diagnose complex automovive electrical systems

#

i weld too, on occasion

midnight spoke
#

The one main thing which makes me consider parasite, is when you take off limbs they can't function without the host, which implies a neural centre

last saffron
#

welding properly sounds tough

#

people often post botched welding jobs now and then and i cant understand whats wrong

last spire
#

easy to learn, hard to master

magic surge
#

my bro is a welder and he makes good money but its a rough field

midnight spoke
#

Welding is a good way to get money

#

Especially if it's welding in water

#

Forget what the call it

last saffron
#

im more of a everything living kind of person, hence why im so obsessed with lore

#

im a Magos Genetor, if you know warhammer

magic surge
#

so is fixing ppls cars, i do it honestly, i seem to make better money that way

#

underwater welding?

midnight spoke
#

hyperbaric welding

magic surge
#

im not sure of the technical name

midnight spoke
#

that's what it's called

magic surge
#

there it is

#

thats creepy tho, something in the water that could be watching you and youd never even know it....\

last spire
#

depends on the type of work, you can be a low pay assembly guy doing MIG for non structural work or you can be a very high pay doing pipelines or underwater and oil rigs

midnight spoke
#

Coolest form of welding is cold welding though, change my mind

last spire
#

pffff

#

try welding in space

midnight spoke
#

bruh

magic surge
#

cant do that, its cool, although friction welding is pretty neat

midnight spoke
#

cold welding occurs in space

last spire
#

heard stuff just fuse together if you give it the proper surface

midnight spoke
#

Yeah, that's cold welding

last saffron
#

we sort of, strode pretty far from gtfo lore by now

midnight spoke
#

It's actually an issue for satellites

#

We sure did

flint fox
#

Was there theory about frozen bodies and extracted consciousness cause of some safe protocols?

magic surge
#

something about a predominantly heat related process being done without a lot of it....if it works i guess

last saffron
#

everyone inside HSUs, aside from us is uh

#

well, lets say theyre not going anywhere anytime soon.

#

the ones i managed to look into at least

magic surge
#

yeah back to lore.....yall enjoy, im out

midnight spoke
#

Also, is it me or the deeper you go, the more the dead bodies you find show signs of initial changes

last saffron
#

have a good day ' v'

midnight spoke
#

catch ya man, enjoy

magic surge
#

you too

last saffron
#

every corpse, even body parts are afflicted

#

Fatty McFat from alpha as example

midnight spoke
#

Maybe I just didn't notice straight away

last saffron
#

feet you may find are looking normal, but theyre also the least affected part in hosts

midnight spoke
#

Saw a similar guy down in C2

last saffron
#

heads have hemorrhaging from eyes, mouth and if its severed the neck stump

#

as if their insides liquified

midnight spoke
#

that fancy human soup

last saffron
#

funny note about ||bullrush strikers||

#

they have their eyes, or well at least one

midnight spoke
#

amongst other things

last saffron
#

as opposed to everyone else

midnight spoke
#

ah no, I've seen shooters and strikers with eyes

#

just they're normally closed

last saffron
#

shooters have empty eyesockets, but not eyes themselves

#

strikers do have closed eyes

#

its hard to see, but the sockets are intact, just empty

midnight spoke
#

so they have eyes opened

#

the ones in C2

#

?

last saffron
#

all shooters have their eyes open, strikers down below are normal, not counting the special ones

#

actually, ||bullrush ones|| have their skulls, minus lower jaw and spikes, very much intact and even recognizable

#

still need to get past B

#

almost got past B2 on my own

midnight spoke
#

1 or 2?

last saffron
#

both

midnight spoke
#

OOF

#

You'll get there

#

I need to finish C2 so I can get to that D1 enjoyment

last saffron
#

at least i got a nice shot of scouts massive fokin' head

midnight spoke
#

It's the small things in life that are important

solar jetty
#

I can't even get past A1 xD

#

Completely different playstyle I'm used to so me and a buddy got and we're slowly getting the hang of it but we're probably gonna need a full party.

midnight spoke
#

What location are you?

solar jetty
#

Lol A1

#

We were able to get past the first security door but got bumrushed in the next room

midnight spoke
#

What geographic location, if it's Oceania I can help

solar jetty
#

Oh, I'm NA

midnight spoke
#

Oof

#

you guys a full stack?

solar jetty
#

Nope, just him and I. We're gonna try with a full group tonight. So, excited about this game.

#

wrong location to be chatting lol

midnight spoke
#

yeah it is wrong location, but, you guys will do better in a full stack

#

Good luck

solar jetty
#

Thank you, take care!

lilac island
#

so far I'm most reminded of tlou clickers, with the noises they make, them being pretty sensitive to noise and such

#

any official lore to speak of out yet?

midnight spoke
#

@lilac island There's some lore, some speculation and some confirmations, what do you specifically want to know?

lilac island
#

uh, guess mostly "the point", like why are these people being sent down, what happened before the events of the game, things like that

#

nothing too specific, actually

#

I can kinda tell we don't exactly know what kind of an infection it is, besides the fact that it is one.

thorny ridge
#

Probably Airborne Bacteria or Fungus or something.

rugged cloak
#

I think it's a fungus, looking at the growths you can see on the bodies

#

That light up

lilac island
#

yeh. like I said, reminds me most of clickers, which were caused by a fungus.

midnight spoke
#

What happened before? Unkown, we know the facility has been abandoned for a while.
The point of being sent down there? The 4 characters are prisoners, whether it's prisoners in a prison or people being forced to do something against their will, is unkown. One of them used to work for the mining company though

lilac island
#

both visually, in behavior and so on

midnight spoke
#

The most likely causes are parasites and fungus at this point

lilac island
#

alright.

rugged cloak
#

But there is some official lore right? Where can you find this?

midnight spoke
#

We can speculate that both are likely due to behaviour, the changed in the host etc

#

Throughout interviews, etc, but if you check the pinned notes you'll find some compilations of them

#

Oh, it's also in the ocean near mexico

thorny ridge
#

And Plus In the Info Screens at the End of the "Expeditions" I'll call em you get Information on Infection Resistance and Level.

midnight spoke
#

So does the game when you start it

lilac island
#

yeh. p sure that goes up the more you get hit.

#

do the prisoners actually wear any sort of gas masks? couldn't quite tell so far

thorny ridge
#

All of them Do

#

The Vital Tab Don't mind It's Character Health at the Time

lilac island
#

yeh, figured that out already

#

what about the mental status, though?

#

that something about how you play/behave?

#

gas masks might just be against potential toxic gases, might also protect against airborne pathogens&shit, though

last saffron
#

the infection, mental and nrv probe are randomized on each start up

quiet sluice
#

new guy, looking for a team in Oceania

last saffron
thorny ridge
#

And Plus Each time you go Into a Expedition you come from a Hydro Pod

#

So these "Expeditions" Could be years apart.

#

So that could explain the Varied Difficulty and Stats.

last saffron
#

mm doubt thats the case

#

each rundown in the future will have a timer

#

(Rundown is set of tasks Warden needs you to perform)

#

the timers range from weeks to months in leght

thorny ridge
#

So the Prison Warden.

#

So I'am guessing that the time frame for how long Maps stay the Same?

last saffron
#

plus i think waiting years between tasks would be slightly detrimental due to what warden wants

thorny ridge
#

Agreeable.

last saffron
#

essentially once the timer runs out, a new rundown is applied with new set of maps

#

current ones warden is essentially getting the means of traversing the complex

#

starting from admin dna at A1 and going as deep as overloading the powergrid in order to access a pathway in D1

#

between that you gather officer IDs/DNA and mingle with reactors

thorny ridge
#

Could these Expedition's be going Into the Prison Itself?

#

Cause you have the Same Set of Prisoners doing the same Rundowns.

last saffron
#

its not a prison per say, its a mining complex on the surface. Also according to D1 the main 4 arent the only prisoners, the maps also have subsurface transmissions from previous teams

#

like that

thorny ridge
#

"High Death Rate Estimated" Expectable.

last saffron
#

the story will be just focused on main 4, hackett, woods, bishop, dauda

#

considering starting from C you encounter an even hardier deviant alongside ||massive growths|| the deeper you go, the more dangerous it is

golden lion
#

yeah just saw the pricks youre talkin about

thorny ridge
#

So It's kinda like a Hive.

last saffron
#

theyre not a hivemind per say, but i start to feel theyre akin to ants

#

the deviants arent rare enough to be considered unique forms, but are scarce to warrant being called subspecies

#

the main 2 archetypes are:

  1. Strikers - exclusively male
  2. Shooters - exclusively female
#

after that they have deviations of these archetypes

thorny ridge
#

I mean IIRC Shooters do have some "Egg" Like Abnormalities on them from where they fire

#

Aswell as Somewhere near there lower torso

last saffron
#

it goes along their necks, along the spine and chest

#

stops roughly at breasts

#

still not sure what to call the "Horde" since it consists as both shooters, strikers, big strikers/shooters etc

#

but with diferent coloration

thorny ridge
#

There's also the Big Shooters.

last saffron
#

yeah i split it between with \

thorny ridge
#

Probably Normal Since It was a Fully Alerted Horde almost
And I got ravaged.

last saffron
#

these are normal, big ones have either crimson colored skin

#

also could be a scout, since scouts currenly use shooter model

thorny ridge
#

Fuck we got alot to uncover.

last saffron
#

this is what strikers attack you with

thorny ridge
#

Kinda Reminds of a Worm Species

late prawn
#

No wonder it hurts so much

last saffron
#

its kinda like a lamprey

thorny ridge
#

Oh god don't remind me

late prawn
#

Parasitic worms phaSheva

thorny ridge
#

Yeah

last saffron
#

curiously, shooters dont have them, but have same glow as everything else does

thorny ridge
#

Does the Glow Orignate from the Heart or the Lungs I forgot.

last saffron
#

it goes from abdomen up into their head

thorny ridge
#

Jesus Christ

last saffron
#

they also can shrug off having their heads blown off, although it still hinders them

thorny ridge
#

The Big Guys can Survive having there Head and Upper torso almost completley blown Off

#

But I think It stops just shy above the lower torso

#

The Casual Sleeper can survive there Head being completley gone after being agro'd

#

Scouts Can't and that's the Major Location of thoose Egg Like Abnormalities.

#

And I haven't tested It but I'am pretty sure you can one hit Big Boi's with a Shot to a Specific Location In the Chest with a Sniper or Revolver.

lilac island
#

I don't think you can, I shot the big dudes in the glowing bit with sniper and it always takes at least two

#

Although that could just be my internet making my shots not hit the right spot

thorny ridge
#

I'd Test It but I can barely get to a Point In time where big guys are by myself.

last saffron
#

Big boys cant be oneshot as far as im aware, to take one down sneakily you need all 4 full charged swings to land on it

#

i think mines can oneshot them

#

and thats it

lilac island
#

Definitely not