#gtfo-lore
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if you had access t root now thats a diffrent thing
but then that means where are at square one again
How
and we do not know if the base is still connected or not
maybe maybe not
mabe he is working of old "offline" information maybe he has just some acces
or warden can just access minimal information about the site
needing dna samples and ID cards to access certain sections
Which I think is likely, it explains how how he can monitor things and know exactly what is there instead of having a list of maybes
"mabe he is working of old "offline" information maybe he has JUSZ SOME ACCES"
well it does not have to be maybes
its not like these monsters move cargo or anything
you can have access to the system from stuff left on the surface but what you are using may not have the ability access that much
or you have scavangers
Yes, but there's a chance things were used or lost during the outbreak of whatever the fuck the monsters are
same with data
i mean digital data
also the place has been left alone for a long time so data can get corrupted
We've given explanations for that
he does not give you a map with all the stuff everywhere
and so we concluded that he does not have full acces
No one said he did
we can only proof that he has full acces to the network untill then he can have partialy or no acces
I was just saying he obviously has access my dude
Yes
when i go to the arehouse of my company
Tell me this
i can take a cargo manifest without booting up any pc
Is your warehouse a broke down top secret base which has been abandoned?
Which means a lot of the paperwork would likely be gone
Because the base is abandoned
could be digital cargo manifests
When people leave top secret things, they tend to remove paperwork
maybe that what he needed the admin DNA for
So, partial access then?
who sayed anyone ever leaved this base we do not know what happend or how fast
nope
maybe just a hard drive
It's abandoned, as stated
with the cargo data
do we even know how admins work other than that they are admins
nope
That means they left
they could literally only have admin access on that certain sector
no i does not mean that
It does
they could all DIED
How does Warde know what he does
that is even easier
Because partial access
just hit a key and run a program that otherride every hard drive with bestro resepies
partial acces is not profen
also that is cyrcular logic parital acces is true. why? because we know some stuff. Why not "offline" data? because partial acces
No, you're just not accepting any explanation other than your own
yes i accept your explanation
It's like the army thing, you wouldn't accept another opinion
warden could be able to scan sertain sectors to see whats in them without being able to see where they are specially
And I'm only saying it's unlikely due to his accidentally to information he has
that is alos an option
"And I'm only saying it's unlikely due to his accidentally to information he has" what?
sorry i do not get what you mean there
just the way you can list what are in diffrent zones but not be able to tell where they are without being in that zone
yeah and there could be different reasons for that
- like hermit sayed they only share some information
- they did share infromation but it was cut (maybe as a security measure)
- they where never connected
Paperwork likely wouldn't survive that type of environment though, yet alone if they did vacate the building, they'd take paperwork with them which is pretty standard from a business point of view and secret point of view
who sayed that is has to be paperwrok
it can be paperwork
it can also be a hard drive
well the area seems moist due to all the fog and some areas having the roof leak so paper would not last long
with all the stuff on it
and harddrives dont like moisture that much
well we do not know when they took the information
maybe the facility had some sort of black box with info on it
maybe not
maybe they still have connection and hermit is in the right
we do not know
or there are server rooms or other areas with information still in good condition
and untill we can proof or disprove we do not know
Must have been after the abandonment, because as stated, no other way to know what items have been used by personal during the incident
and those have been retrieved from expeditions done before we go in
yes thats what blackboxes are for hermit
but i am awak fare too long
my point is
we do not know
maybe warden has some acces or they use old data
They record things, yes. But they have a life span and activate during such incidents, recording afterwards is unlikely
right now almost everything is as accurate as everything else we can guess
we do not know and we can (for now) not prove or disprove these possiblilitys
I was gonna say the game has like no lore rn
We won't know shit till it's actually in game
we can guess looking at what we currently have
Night
even if i missed out on some serius zes
a quick reminder to check pinned messages for lore summary about what we know so far, however it might need some updating soon with addition of spikers and biomass on level C
Hello! Iโm new here... does anyone know if there are any websites or stuff with lore archives?
That would require for any lore to be archived tho ๐
Sorry, didn't realize where I was xD
Np
I came across a enemy called the "shadow" in the wikipedia, any clues on what that is?
here's the wiki if you want it @lyric pivot
is this what the spiker is?
D1 man, D1
If I even make it that far
does anyone have a screen shot of one of those
You can see some of the shadows in the trailer
Add GTFO to your Steam wishlist here: http://store.steampowered.com/app/493...
This enemy was first revealed att Unite Berlin 2018.
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players ge...
Like the video is titled such
Enemy scanner has changd a bit by the looks of it
That is terrifying
and they are very tall holy snap
They are all sizes
tru actually
Am I correct to assume the shooters were shadows too?
In that video?
If so, I'm now terrified of the possibility of a scout shadow
Shadows are just the standard enemies, but invis
No, all the shadows have the weird white thing that spikes you
So you get strikers and shooters
I don't think you get variants
Hopefully it remains that way
I hope we get something new to deal with, like the scout, during the stealth part of the game.
I'm assuming as the rundown evolves, as will the enemy
so there will probably be new things ahead
maybe
Hopefully, because otherwise the game will go stale in the long run
I gotta say, I'm really impressed content wise
don't think it will go stale for a while
Me too I ain't worried about it yet, but a similar game, Hunt: Showdown really fell off because they didn't expand the enemy pool.
In saying that, GTFO is pretty unique and that will make it float for a while
yea everyone will be happy that it just came out but how long will that last we shall see
Im loving GTFO. Im really scared though that with customization and a progression system the game might get to cluttered. Im loving it how it is right now. Keep the same formula just add more rundowns and i think it would be perfect
Agreed, that is why I just want them to focus with enemy and object variety
Yeah. I get that a lot of people love customizing their gear and having a progression system but this game absolutely does not need that.
Yeah, but with dev team of 8, you kinda have to prioritize.
they already have plans for more gear options and customization
They haven't said what extent the customization will take
Oh it's eight? I heard it was like nine.
it's 9
It's 9
Okey
well one of them is a music composer sooo
One of them is part time legal guy though
Fair enough yeah.
Well, my point is just there is limited people who does texture, 3d modeling.
Also Simon?
Simon doesn't just do the sound and music
simon is low-key legendary
Oh, I thought Simon was sound and music
He is. But he's other things I assume.
He also does game design, comm management, and the story
https://www.youtube.com/watch?v=f-fz4f5Vlzc#
He's just really damn good with music.
The author: Simon Viklund
The track: Razormind
The album: PAYDAY 2 Soundtrack
The game: Payday 2
i just grabbed the first one that came to mind okay
Very talented group of people. Basically.
Well, anyways, little team and I'd rather have better enemies, levels and mechanics than "uh dope looking skin"
Like L4D lasted long because the core gameplay worked and new maps kept it fresh, there were no progression or cosmetic (beside free workshop skins)
Same with counterstrike 1.6 to source. We are just conditioned nowadays to get feeded useless fluff to mask shallow gameplay.
Yeah. I'd say customization etc would be the lowest priority thing.
Gameplay 100% comes first.
And I would say this game is 80% done in gameplay. have an amazing foundation. But if it needs to be played for years it needs more variety.
Well, it need to have a certain impact of the flow, like the scout makes you re-think your usual approach.
I think 2-3 more wandering mobs like scout would be good. Each one of them changing how you tackle that room.
Yeah.
Which I admit, is darn hard, as I can't really think of something that ain't just a scout.
Like only thing I can think of is an stationary enemy that is like a sleeper, but if you bop it or alert it is start pumping out a thick fog in the room.
I mean... To blatantly take shit from other games.
Stuff like Lurkers from Dead Space or like a Smoker from L4D
Maybe an actual sort of like Spitter similar to L4D's Spitter. I'unno.
To elaborate for those not knowledgeable.
Lurkers from Dead Space are basically tiny little shits that climb walls.
Smokers from L4D are special infected that can basically grab you from a distance and slowly pull you in. Teammates can interrupt this by just pushing you, attacking the 'tongue' or killing the Smoker.
Spitter from L4D, special infected again. They fire projectiles that leave pools of damaging liquid that fades away over time. They leave a smaller puddle on death as well.
@atomic tree the customization isn't what you are thinking
It's customization like weapon attachments and such that they are talking about I believe
Not pink gun skins
@pale grove There is a monster which grabs people and incapacitates them, drags them around etc
I don't think it's in this rundown though, no idea
Is there? I'm still at A1.
It's not in this rundown
i just popped in like today so
There's that, there's the shadows too (which was discussed before)
Mmk
probably more too
If you watch the interview about the game, they have some hilarious initial designs too
For right now the only three types we have are the big and small "strikers", big and small "shooters", and scouts
Fair enough.
yep
The big toe headed looking dudes are just strikers
no
But bigger
Cause I've spotted a few like, huge lads.
Strikers are the melee ones
Oh we also have the C1 lads
strikers are normal sized ones that run around with the split faces
then you got them big strikers
giants are the big ones
and spike bois
Since when are they called giants?
Fair enough.
or just โbigโ as a prefix
Oh okay not an official name
Me and my friends just call them chonks.
yeah
Feels good to melee them with the group
They aren't zombies
Well, they've said the monsters aren't zombies or aliens
just something unique, seems to be a parasitic infection tbh
My friend's general term for them is "Freaks"
Casual reminder, this could've been one of the enemies
Fitting name, since they are all naruto running weebs
We have Freaks, the sleepers or whatever.
Feelers, the Scouts
And Chonks, the big creatures.
Yeah that, Mcree.
I lost all fear when I saw a single one of them doing that.
Well, tbh, I don't really find the game -scary-
that was an interesting design
They're all interesting designs
Man, I still need to do B1 and here I am talking lore
Just did B2 today, good times, didn't die, can recommend
We nearly finished b1 this morning, but someone slipped up and hit a giant out of sync
and then you get the guys who just solo the maps
I found a rather good core group, we are not the best around, but at least we know what to do on paper ๐
i haven't even done A1 yet
Oof
The leap of difficulty is crazy
It is nice though, it shocks you
As soon as you think you have a grip on it, "Oh hey, let's fuck you around"
The further down, the more teamwork needed
Yeah me and my friends just don't play often to make much headway quickly.
C2 was probably the biggest difficulty spike overall
Great can't wait to get my arse kicked. I just done B2. . .
So I've heard
Maybe the Devs undershoot the difficulty of D1 bc of the new enemy type?
Well by the time a team gets there they probably just understand the game well enough to handle what the mission is doing tbh
It is designed in a very intelligent way to force players to struggle with resources
So if you're already playing hyper conservatively as a group, the challenge of the missions is negated somewhat
the difficulty spike and resource mangment reminds me of Vermintide 2 so, I find bigger rooms to be the biggest leap for difficulty personally
Vertical rooms are the hardest we found
There are some nastily designed multifloor rooms
It is SO amazing that the enemies can trigger if they below or above grates.
Amazing and difficult to deal with when trying to kill sleepers stacked on top of each other
Ye
Those multifloor rooms.. They're real nasty. It's a whole lot of fun, though, if you kill 4 sleepers all right next to each other without anyone messing up. I absolutely love that kind of teamwork. Makes clearing rooms stealthily easy and honestly really fun.
I also love the fear factor of if you fuck up, you're probably going to get a wave that blows through your resources and forces you to set up turrets immediately.
Love the back section of B2
I do kinda wish the monsters were a bit more frightening, like the big dude who loses a head and arm and still walks at you. Or loses half his body and still comes at you.
Now that's just not ok
My group and I have been on b2 a bit. We messed up big time on a few runs, so we kinda just messed around. We can only really play like 2-3 hours a night, and B2 is pretty damn long if you don't quickly stealth as much as you can. My group tells me I had a lot of balls for moving up to a sleeper as quickly as I can when they're not detecting.
Well, I guess fear is very subjective frankly.
Just got to c1 its pretty simple just need to keep track of resources really
People feel pressure on sleepers. I get it. They've got detection mechs, you slip up, you lose everything.
I do fine with stealth like 90% of the time. Sometimes I mess up and they don't die instantly. :(
Yea but just gotta make sure to only move when you don't see them glow
One of our guys is starting t oget the hang of stealthing. He used to not like it at all and would sit back. But when you need 4 people to knock out a cluster of 4 sleepers.. Gotta learn fast.
Or hear them clicking.
It happens tho couple times last round I did
I just go by the sound of clicking when I'm moving past them, tbh. I always take the furthest one.
Yea its pretty easy once you get the hang of stealth
I've been finding it easier to move when they don't detect. Right up until I'm next to them and they become sensitive to the sound of my breath.
Then you have to deal with fog in b1 lol
THen I sit there.. Next to 3-4 like.. I WANT TO MOVE 10 CHAMBERS, LET ME LIVE
Tbh
And b2 takes like 2 hours to beat sometimes
When I hear sound of your breath
LMAO
I was thinking, how fucking loud can it be
Right? You hear the dude wheezing straight up.
I made it to the very end in b1 and we all died at extraction once
2 hours wasted lol
@hot tendon how do you get your role? ๐ฎ
I was thinking the first night I played this with my group, I literally told them it felt like a rollercoaster that you think you're prepared for, but aren't. Someone replied with "The Tower of Terror" and ever since I've just told them we're going in the ToT every time we launch.
And I hear my guy wheezing hella hard.
I imagine what happens if they input your mic into the game itself, like, you talk and if they hear you, itโs game over
Like alien isolation style
Haha that's crazy
I think we 1 shot b1, but can't do the same with b2. B2 is insane. But I'm loving the mechanics of the game, the difficulty, and the layout of the floors / maps. However you wwanna call the levels.
Yea alot of ppl would be screwed lol
ty ty
LMAO
Me- oh fuck
Yea the more you practice and play the levels and rooms the more u will know what to do the next time and better
Every enemy in the game- Youโre mine now
Except when the next time around you have one big dude in a corner surrounded by 4 little ones.
Yea now that's a pain in the ass lol ^^
Lol
Been there
A1 and b1 are so simple now thankfully b2 sucks ass and c1 is easy just scary at times
Oof
b1 is easy? :\
That run we got the big guy to only his legs and an ass. And I swear.. I was on the ground mistaking it for a little guy. When I got picked up I looked at it and just stared.
I'm not sure if that was intentional on 10C part, but that's terrifying.
B1 is pretty easy.
We 1 shot b1 and have been stuck on b2 trolling half our attempts, and seriously attempting the other half.
k ty
Stealth as much as possible even when you alert them
Did he just seriously take my tip?
A1 should be stealth practice. Then B1 you should attempt to stealth as much of it as possible since the later levels will require it with how difficult they get due to lack of resources.
I honestly don't remember what B1 was about.
Dont forget there is a jump and slide feature in the game you can jump off a box and melee lol that's what I do and u can run and slide and doge
We've been bobbing and weaving in our matches, using our hammers in the heat of combat LOL
Yup melee is the way to go
Lmao
In game I did
When me and Ghost were ducking around
The game has that tension and the anticipation that someone's going to botch the room. And it makes the game a bit stressful if you can't manage stealth.
But when you go loud and your team starts using hammers it gets real funny and every sense of the word "fear" loses meaning.
Yep
One of our team during a ruined run started taking the "Unstable/Unknown" mental state to heart.. Shit you not, we opened a door, saw some monsters behind it, he went in and I closed it behind him. He legitimately said "I'm one of you guys now..." Walked up to one and thumped it. I just loved hearing him say that, then hear a thump shortly after.
Haha yea especially when there is a group of 4 and you need the whole team to take them out and you fuck up on the countdown and alert the whole room of 20 sleepers and 3 big guys that's always fun lol
I absolutely love the kind of bond this game can create, and how much fun you can have just by ruining a run and going with it, or taking it seriously and trying to beat the level to progress. It's honestly a great game so far and I hope it stays that way.
Itโs pretty fun tho
Yea I've met alot of good ppl playing this game and I always go back to a1 to help new ppl its just been alot of fun so far lol
And it's only been 3 days so far for me lol
gets warned for wrong chat
I would if it wasn't 130 am lol
|| I didnโt||
Yea that's the wrong chat Shaza lol
Ik @lilac island
Iโm just fucking around. Lol
Ik lol
Also I would, but my group usually starts at 2:30, and I still have to clean my room a wee bit before I move houses and eat. But eating is for the weak, so.. cleaning it is.
Wait
I never eat for some reason
2:30 at night?
yea
Am
Fuck that shit lol
its 07:32am here xD
One guy's on vacation, one guy works from 4 pm to 2 am, I work up to 4-5 pm, come home and crash (polyphasic sleep schedule) and the other I think also works afternoons.
Itโs 1:32 over here
So our fun comes late at night for 2-3 hours.
Me 2
Imagine that I change my name to TheFalseUprising
I want to get into streaming for this game. I like it more than when I streamed KF2 back in EA. Both are fun games. But KF2 coop and GTFO coop are different skill levels.
But I need to test it out and see how that goes.
I used to play kf2
@lilac island everyone in my discord makes that damn joke lol
Lmao
get rekt
Haha
tbh you guys tempt me to stream test tonight lol
I already made stream overlays for the game a while ago one of my fans actually got it for me to play with him
I've never done an overlay.
Every time I've seen one, I've liked the look of them.
Most I've done is set up certain windows to block out things like chat. Toxicity can't be allowed on stream. :^)
OBS.
The prime status on streamlabs kinda sucks
@lilac island I use adobe and photoshope to make overlays and streamlabs what do u guys use lol
I use GIMP to make my pics
I never use gimp idk how lol
last I was told OBS was best for the free streaming route. Xsplit was best for pay stream route. That was a long time ago, but still rolling with OBS due to familiarity.
I use obs to record for YouTube and streamlabs for streaming
I also don't use Gimp. I just make another window, pop a picture I like in, block chat. ezpz.
And seeing as to how I'm enjoying this game, I definitely do not want to risk any chance of being unable to stream it.
Idk I never have an issue with any game
Ik
Neither of which I know how to use. :^)
Haha
It blacks out and when I enter/leave the game(not quiting) it stays blacked out
So yea
Thro I do prefer the original obs
I've never had that issue.
It's all easy if you've used them 100 times like me YouTube stuff and streaming I've done so much uts pretty simple now lol
I wanted to dabble with YT but then I was like... ehhh, why bother.
Made a few vids a while back for a survival coop game that was also in Early Access, but didn't do much after.
Yup
Lmao
I would like to stream regularly, but man I'm bad at holding a schedule and streaming daily, or when ever.
Idk why I'm still awake lol
TIME TO SLEEP, FALSE PROPHET!
Haha
Yea
Didnโt have a job or any day work
So Iโm usually up almost all night
Then sleep until noon
YouTube is my job I'm a stay at home dad for now
Nice
my sleep is polyphasic 'cause I stay up better at night than I do during the day.
Naisu. I wish I could be a stay at home dad again.
Minus the dad part.
Iโve been streaming and recording, but barely upload to YouTube
Haha
Started doing it for one of my stream s now
Then planned on doing a GTFO stream video for it
The recording of course
Well I have to go to bed but if you guys want u can friend or dm me and I can send u guys links to my discord that has alot of ppl that play this game together and other games and we can stream or record it do whatever together it called The Uprising of course lol
I would like to see a lot of GTFO content creators, tbh. The game doesn't seem to be too well known unless you're actually looking for something like this.
Just let me know with dm ttyl
AYYY TIME TO JOIN YOUR SERVER AND CALL YOU A FALSE PROPHET ALL DAY
Lmao
And I already recorded a video for gtfo just need time to edit it when I'm not playing it lol
@deep birch let me know when youโre ready so I can join ya
I donโt edit, Iโm full content
Mainly due not having a video editor
I'm not going to be streaming for another hour-ish at most. Asuming we're all set by 2:30 and not like.. almost 3 lol.
Yea
I think the worst of it will be the quality. Mostly the audio.
I've had that issue in the past.
If you need help with it, I can help
Adobe premier pro is my editing tool
I would like that. One of the other guys wants to maybe get into it with me. I would enjoy a squad that does that solely for have separate roles and perspectives.
I got used to Sony Vegas in the past
That's what I used when I started yt
When I had my 21 subs but deleted the channel cause of unwanted spam in my email
Yea
Currently at 241
Not bad
When isnt it cracked ;)
My Adobe is lol
When I streamed KF2 a while back I had a decent following. Idr the numbers, but had people watching me daily.
Then I switched up and got a new twitch account.
Iโm at 26 followers
Yea that's sweet
I'm at 43 but have to log back into my twitch account
But barely upload
I gotta do it all over again, but I've got a group that actually PLAYS the game with me. I never had anyone play KF2 with me. And GTFO is more fun for us than any other game currently. So I think I should be ok.
I'ma go clean. But props to the devs for making a great game.
Going back to the topic of lore. :^)
Yep
Night, False Prophet!
Night ppl
I'll hit you up in a bit, Shaz
does the Shooters throw their zit at us as their attacks?
Most likely eggs sacks or sporepods
sporepods I believe
Also might explain the infected levels measured at the end of missions
Mhm, but the mutations also give big tongues, so that would indicate a parasite.
Well, it's a growth that extEnds and bites, spores can lead to fungal or plant like growth, still plausible
extends*
Yeah, but how does fungus mutates people into getting vagina teeth heads?
Depends on how it operates, it's plausible the fungus has a gene editing bacterium with it, thus resulting in the changes
That is plausible. But I guess a lot of things are when you enter sci-fi territory
Yeah, especially when a lot about the game is still unknown
But my guess is more on parasites tho.
Hmm, I understand but I disagree, parasites normally don't affect bodies and just suck up nutrients until the hosts dies, or they keep them alive and reproduce that way
Tape worms are a good example
As are tics and leaches
But well, if you notice, the big guys is hollow when you shoot them open.
Which means nothing for the parasite to survive with
But we also have the big grabby arm from the trailer. That just don't look fungus at all
That's true
And the things in the arms and heads don't live after you pop them off, so could definitely be parasitic
But that leaves me with so many more questions xD
Hell, it could be a result of DNA splicing
Well, the warden is crazy about getting dem DNA samples
Speaking of, I want to know what the warden has over the scrappers, how is he controlling them
Well, you are in a hydrostasis unit when you deploy and you extract from a hydrostasis unit.
Probably by force. Sure, they could commit suicide in the facility. But they're probably asleep until the mission starts.
Their mental condition is also.. lacking.
I mean if they truly wanted to die, they'd just cap themselves as soon they got deployed.
True
They're in HSU at the beginning of rounds, so they're probably frozen until then
I imagine there might be a reasoning for them not doing that later down the line when more lore gets released.
But they were obviously scrapping when the warden came across them
obviously scrapping? what proof do you have of that?
Well they're scrappers and scavengers, the complex is in the middle of the ocean, most likely possibility is that they were scrapping nearby or the top of the complex, as it is "abandoned"
Don't think so, why should a guy like Bishop be Scrapping? Why should a guy like Woods be scrapping?
Because in the interviews they were described as scavengers, scavengers loot and scrap
Hmm, interesting point.
Also explains the equipment they have being mining or low grade weaponry, not advanced military
Yes and no
I think I read somewhere about the complex is located near a meteor strike location in Mexico where a mining company had set up shop looking for rare minerals when things started going pear shaped
another person said Japan, so double check that
If you looked at the pinned messages, one of them has a fair bit of info from way back when that still proves to be a good bit of info now.
It's nearby Mexico.
It's theorized to either be a research facility or a mining facility because of all the research equipment, and because the weapons appear to be repurposes mining equipment.
Copy
@deep birch That is confirmed with the name of the Santonian Industries name.
yea
It's a good chunk of info so far
Nothing too in depth but it gives the lore a base
Santonian is the age where we walked the dinosaurs.
that's actually neat as hell
So it makes sense with the Chicxulub crater that is located in mexico
Basic plot seems to be Mining Company poked a space rock one time too many unleashing an unknown pathogen that created the sleepers you see in the complex and the players are in a boxed crook situation where the Warden keeps sending them into the complex with the explanation, "Because I said so"
Couldn't the facility be both? It's theorized to be well beyond 2020, they could've just been mining and maybe experimenting with shit they shouldn't be.
Problem with it being just a mining facility is all the research stuff you find in it.
Well the location of the complex is rather telling
And your objectives being so.. weird.
Why locate the complex near a meteor site if you don't have to
It just creates logistic problems that don't need to exist unless there is some reason why they felt the complex had to be built over the meteor
Probably a bit of both. They wanted to experiment with it, needed people who could dive in and get what they needed.
two prong company? It mines while doing shady shit people don't know about?
or it's a mines of moria situation where they dug too greedily and too deep
Your objectives don't line up with it being one, though. You go in for various things like DNA samples, or HSUs. I don't see a mining company needing any of that.
Could've just been a facility that held two types of people.
Plus it's not like you're being sent in to decimate the population so that the Warden and any people associated can dive right back in.
The DNA samples and HSUs could have been attempts by the company to "fix" the problem they discovered after poking said space rock one time too many
HSU MAYBE, I can see the company needing to force people in like the Warden.
Not sure how a DNA sample is going to help them stop a massacre.
Look for a cure to make the problem go away so they don't have a mountain of lawsuits
maybe?
I feel like The Warden wants to keep the massacre going on,
Well if there was a massacre in the first place, the Warden doesn't seem to care much about it.
So a DNA sample would allow it to get more test subjects.
I think the gist of the story is following: Santonian Industries mines in the Crater (based on some real life drillings done in 2016). They find -something- down there, that might not been super harmful and collaborate with what we now know as the Warden. Warden moves down to into the complex and set up labs at the lower levels, away from the gaze of governmental control and such. Somewhere beyond the year 2020 an outbreak happens and totally eradicate the Complex. The Warden says "fuck that shit" and put a lid on the whole operation and let it simmer for a couple of years, hoping that most monsters would get bored and die/decay. And now have re-open the hole to sent people down to salvage whatever useful information and date.
You don't even know if the Warden is human or an AI.
According to the tidbit of lore, the facility was abandoned by the people, and eventually those monsters settled in.
If that's true, there was no massacre.
It's more interesting if it's an AI so that's what I'm hoping they go with
Same
There's so much more to work with when it comes to an AI. A group of people.. that becomes predictable.
plus you don't have to answer pesky questions like who is he?
Could've been previous attempts from the Warden with different teams.
Or if it would turn into a karma averted trope, such as Dark Escape, where the characters find the kidnapper's video streams to them were prerecorded and by the time you reach the surveillance room, he is long gone.
If you answer the question of who is the Warden with he's an AI, most people will just accept that answer and move on
But if the Warden is an actual person they start demanding backstories and such
they have the mining company logo on them
With an AI a backstory could be demanded still.
Such as who set up the AI, did it go haywire, etc.
Hackett wears clothing that has the Santonian Industries logo on the chest.
Yeah but it's less problematic if there isn't one for an AI
And I don't really buy the answer that he just found it somewhere.
True
Is Hackett the 3rd guy in the lobby? His armor looks so damn different from everyone else.
Middle right.
SO 3rd. :^)
Since so far the Warden seems to be there as a reason why the plot happens and where the Rundown comes from
just died b1 with 11/12 keys nice
I guess I find it weird the prisoners are clothed when coming out of the HSUs.
rip eon
2 hours nice
Clothing shouldn't be an issue in a stasis unit, except they'd probably be wet when released
And they're going into a humid, wet place anyway
Everywhere else in other games or media I've seen stasis pods or cryogenic suspension chambers, the subjects inside of them are unclothed.
Might be due to expected length of time spent in them?
And if an HSU is filled with water inside,
How do their headsets and weapons work?
And those are deployed immediately, no time to put on clothes so...
Or any of their equipment?
anyone have an answer to why when the game starts it says "inject" then plays a scream similar (or same) to the one when losing/dying in a mission ? it also sometimes says connection to cortex established but i forget where in the game you can find that
Cortex interface- connect someone's mind to someone else's body. I think the body screams due to the connection
theory ^
what if we aren't the characters that dive but someone else that is piloting them
Yeah. I think I've heard multiple people mention that you actually are other people controlling cadavers
^ oop
yeah thats what I mean, we pilot the prisoners. Would be cool
makes sense to how we get transmissions of previous divers
and due to the multiple connections with "shell" bodies, our characters developed alter ego, and that alter ego is the Warden... dun dun dunnnnnn
like
...alarms!! [unintellegible, scream]
..everyone, follow the plan!
[unintellegible, gunfire]
i think these might be previous groups that died
hmmm interesting
Mmhmm
@pseudo prawn That theory don't hold water, because we know that the players have certain eyecolors
do you actually get to see their faces?
You can see a little bit but for the most part they are covered by masks I believe
maybe they havent perfected the connection yet and need to meet certain requirements for that- eye colour for instance
It is known trivia that different people have different eyecolors
my favorite is the d1
[Radio static]
[unintelligible]
...
...everyone is dead
..I can't....I won't make it
[gunfire}
Wow, that came out as non-statement
theory: he killed himself
Theory most likely confirmed
I feel like it's more of programming and not actual mind control.
it would make sense to why we dont just pop ourselves the second we get down there
I feel you still are the prisoners and control them freely, but are hard programmed to attempt to complete the objective.
then what other explanation would be for the cortex interface?
For example,
How in Robocop, Directive 4 prevents him from firing back or apprehending OCP officials.
^ got some meat to that theory
Yeah. I think he holds the reigns on the actual people diving into the dead bodies we use to complete objectives
But idk if he's the Warden of those people or the facility/the incident
Keeping it under lock and key
TBH I think the cortex interface is what the name imply. A interface, the HUD on our screen.
or, here's a crazy theory- we are the Warden. We only connect to their minds so we can observe how they perform
Yup. I think the masks and headsets they wear is the connection point for the hud and sounds they see and hear
I feel you're the Warden for the brief second you inject and override the recommendation.
And then you are the prisoner.
I don't think you are the Warden at any point or... I at least hope not, because that would be some cringe tier writing.
do we ever HEAR the warden?
we only hear our characters, which sound the same each time
no but in rundown when clicking on a objective/mission to do we hear an unintelligible garble which could be warden talking to us?
no clue
I think sounds is very important to the lore
Just noticed my intro seems to be gradually changing. just before you inject the subject there is a creature in center left of the screen but to the center right there was what i interpret is a face
And if we do hear like a very weird sound i can say it's a code
Well i hope
Because i dont really have the game yet
nani!
yEp
did you play alpha
would strongly recommend
I have to wait for christmas
fairs
Like im sure GTFO have some like common clues
Like that would be very likely connected
at the end
well lore wise we "know" the complex is in Mexico and the company owning the complex prior to the incident was Japanese.
brains
we assume Japanese due to the forklift trucks in c level all having japanese writing
we have brains. Joking, in one trailer there were coordinates and when you check them its at the Chixculub crater
Santonian Industries seems to be the mining company
i really wish i could play the game rn
The first trailer?
Like the gameplay ome?
way back in 2017 i think
gameplay trailer
oh
Ok this is just my guess 1% that this would happen or less
thought there were co ords in the 2017 one when the guns looked like m4s
yep
because the virus/or whatever it has never seen daylight, they used to the dark < theory
not if it was trapped for 66 million years under a rock
I mean it has seen a daylight once
The virus wouldn't have a host on the meteor
yeah but it has mutated ever since
So it wouldn't be active
hM
if it is a virus
Nah it's prob not a virus
Parasite, virus or fungus
Parasite would be more fitting
doubt parasite can survive that long without a host
It usually unsurprising for viruses and such to force the host to find darker areas and given that we have to turn on a generator im guessing the virus forced them to turn out the lits
All wouldn't likely be active unless inside the actual meteor, excluding parasite
I'll check for clues in GTFO thingy
given there are no spores it aint a fungus
It says it's likely a parasite or fungus in the wiki
And we haven't seen spores yet
parasite would be most likely then
but most parasites cannot mutate the human body so vigourously
sure, they all carry but how did it survive that long without a host? unless its experiment and the mining company is only a cover up
Or, it could release a chemical compound which alters the physiology of the body
Hmm, frozen meteor in space?
and what about earth?
Hibernation
Well i do know that someone came there
it hit at such high speed it would burn
Well, a form of it
Like before they knew about infections
Bruh, it could be inside the meteorite
sure yes, but it needs to feed. And that happened 66 million years ago
It could have been preserved
There's a chance
That's the thing we don't know enough
kerbe spot on
thats the only way, because even a tardigrade cant survive that long without food
And it's scifi
Like yes it is a parasite
But living for 66 million years without anything to feed on
Is kinda imposible not sure
yeah thats what Im thinking, unless Hermit is right and it was in some sort of stasis
Wait wait wait
It has to be from earth, they specified it wasn't alien
They're monsters
Is what we call
Not aliens
And if it aliens they would be like smart
Heh, not necessarily
Hive minds bro
All it takes is a very tiny chance for a planetary split or something xD
Did you ever watch Alien?
ah
Xenomorphs are a hive mind
Bees and ants are a good example then
It's like they just focus on killing/eating?
Pretty much sustaining what they need, if there's a threat to the hive, they swarm
Specific bees/ants have individual roles too
I.e. worker, warrior, Prince, queen etc
That's what I'm trying to understand
They've been in that pit for a while by the looks of things
So maybe they don't survive in a conventional or normal way?
Or they consume the dead when they die
Well sleepers dont feed
They just kill them
I think
I only watched gameplays sorry
It's fine
Unless they could live for like
I'm just going on ideas I have based on gameplay
Actually, maybe they have a slow cellular cycle
Less energy required
Mix in with high telomerase
They could last a long time
And a regular bullet cant kill them
That's a scientific possibility
wait hold up
Bullet would be due to the parasites
It's because it said in the game story presentation
Host can be damaged but you need to eliminate the core
"characterโs weapons are repurposed mining"
Something
So they did redesigned thingy
or im just reading it wrong
About the sleepers eating or not eating thing, they only seem to get a heartbeat when your around u.u
I think the heart is really not a heart
I mean it is a heart
But rather than just a normal heart its a like not a normal hear
heart
I believe it's the parasites becoming more active due to stimulus
stimulus?
Noises, sounds, ext
Visuals
Like their hearts are very sensetive
When it beats
Just a thoery
thoer yaeasdsasgd
dunno, fungus is more plausible than parasites imo
Well, there are creatures that can hibernate with extremely SLOWED down heart beats
And no food or water for an extremely long time as well
Yes and no, fungus can grow in most situations, spreads easily in spores
We haven't seen spores yet
inb4 the fog is spores
I'm p sure they were workers though, with a massive infection that rotted and effected them from the inside out. Their skin is extremely sensitive y.y
Yes
Yes
Yes, thats what I think. Oh maybe its miners and thats why they are sensitive to light
But at the end of missions you actually get an infection rating
Which is interesting
o
a report for the warden...
@pseudo prawn they are sensitive to different levels of light too. The high intensity seem to piss them off a hell of a lot quicker
Because of the gas mask
Yes, so since there are different levels some miners had more exposure to light
Also, the symbol on some of the doors is on the symbol of one of the prisoners outfits y.y the calm prisoners outfit
Im really curious on where they find on dem prisoners
@pseudo prawn well all of them react to the different levels of light the same way
But whats really bothering me is the voice on the trailer
uwu
now alright lets say the miners are the monsters but theres one thing that doesnt add up... the face hugger?
Though, could be other prisoners
yes, some turned and some rejected the infection
i think you getting an infection rating is tied with characters being in the hsu
maybe that's why they're kept in hydrostasis, to halt it
the question remains is whether there is a cure
Makes sense
desperate for cure and freedom?
Warden has something over them to control them
Imo
A bunch of scrappers that the warden conveniently has control over, must be back story
maybe that's why it's them who's getting shoved down the complex
they're prisoners, they're expendable
and they just don't know that they're doing this for nothing?
wait what does hsu mean
The forklift Chinese character means "Crocodile"
and in the lobby you can hear faint water sounds
ah that wont make sense to me since i dont even have the game
@soft prism maybe, but the interview mentioned them as scrappers, not prisoners
wE aRe iN cHiNa
scrappers, interesting
don't have the game either (yet), but i played the beta
When you spawn, you spawn at the top of the Complex. Had a spawn with sunny skys
it was mentioned they're prisoners, though
Yeah
sunny skies?
scavengers, and its like the team is formed to be scavengers
It's not sunny
i thought it was always raining
It's like at night
Well I guess the rain didn't load
I only checked some other gameplays
lul
It wasn't dark
i really have to get the game
yeah same lmao
Great game
def gotta buy it, though
support it
so they continue adding to this project
then maybe we'll finally see some more lore :>
Tbh
Matpat solving this one
Might be like fnaf
But if matpat will be trying to solve this lore it'll be long
email matpat to make #gtfo-lore die instantly
In the complex, all the forklifts have the Chinese character of Crocodile
WHY IS IT CHINESE?
why is it crocodile
Well
the deepest lore
ArE wE iN cHiNa?
The complex is rich
Rich? Chinese labor is cheap isn't it
no, different private companies want a piece of whatever was found down there
santonian, strategic investors group, probably pulled resources from all over the world
or they are import forklift
lmao xD
yeah, there's lots of companies down there
Why crocodile