#gtfo-lore
1 messages · Page 127 of 1
That would make sense in the way of managing.
It does make sense
Yeah that makes sense
So the floors are divided A-Z , 1-100 zones , and a-z for subsections of the zones
Well, I think that B1 and B2 in the rundown screen is just a way number the missions. Not that there is an B1-sector and a B2-sector.
No thats deliberate
yeah, for all we know its just how Warden designates them
I would say thats deliberate, due to how the zones have overlapping numberz
the areas do have names, like "refinery" according to changelog
Does B1 and B2 have overlapping numbers?
I havent checked
"New Subcomplex: "Refinery""
That would be good , ill try to run through them again to see
Because it would be bonkers to have Level B, sector 1, area 1-100.
But i definitely do know that there are overlapping numberd zones
Throughout the complex
But this was clearly largescale
Yeah, but not on the same level.
Could be
Not as far as I know
We dont know how big this entire thing was
Could have been the entire world working on this
Or a private company
We know that Santonian Industries is running the complex.
well entire world is a bit of a stretch, but it is very big
mining operations are not unknown to have gigantic spaces
^^^
What is explanation for mass amounts of fog in certain areas?
There are reactors on multiple levels of the rundown
There is one reactor level to play
Nope I think I made the math yesterday, about the D1 level only being about 6.5% as deep as the world's deepest mine.
Only??
That's not accurate @cedar wharf
And yeah there is two
There are two
Theres 2??
We interact with two reactors in the current rundown
C1 and D1
D1 also has a twist that kind of changes a lot of information
what?
The ending sequence of the mission introduces two very interesting things lore wise
Go on?
This is lore-chat I would say you kinda know you are in for spoilers
Spoiler for those who want to experience it first hand || the shutdown sequence connects to an external computer and then fails to authenticate with the code you are given. Then you fight actual shadows ||
welcome to the spook zone
Great
yeah, it does mean that the Warden doesn't have that much access to facility
It's a very interesting development
Sooo then the warden isnt all controlling
Nope not at all
For the facility
Warden seems to know whenever an opening has appeared or where specific stuff it needs is
Yeah but what if there could be something else
Its relying on the players to carry out objectives
Like you have to hack every door
however warden cant pinpoint stuff precisely
as example, Warden knows admin is in A1
but has no idea which area specifically
only the HSU number
The || shadow monsters || also beg the question of whether or not this is one giant outbreak or multiple things happening at once
The admin we were sent to retrieve
I think the Warden is name of an initiative to contain the monsters in the Complex and not necesarrily the players.
Press Kit hints at a laboratory somewhere in the complex
I could agree with that idea for the Wardens purpose for sure
And a laboratory would make the numerous reactors make much more sense
i can get pics if you want, it has some neat stuff
Again we know there is Warden symbols in the complex, so they know what is going on down there.
We were discussing that the amount of power they could theoretically produce does not at all match the requirements of the facilities we have seen so far
ill spoiler mark em
So something power intensive probably exists in the rundown somewhere
But we also know due to the Rundown mission logs that the outbreak happen rather impulsive and rapidly.
Is that a power sourc
I see
Could potentially be a power source I guess, but weve already seen reactors
So then they found it first and experimented on it
Would be odd for them to be making even more power
||these are more in line with containment tubes, the stuff inside is probably dead and kept in special liquid to prevent decay||
|| it could be hydrostasis ||
Could be , but i dont see how it would
Why wouldnt it be? The players are put into hydrostasis after each mission
also d1 implies were not the only prisoner team, which was probably obvious to everyone but me
Yeah but these look like a containment system
its just the story is more focused on our 4
Could be the same thing just in a transparent container
True
The HSUs are just portable versions of it
Would these be the first infected tho
That's a big possibility
i like to think the hosts arent a result of gov conspiracy and whatnot, but rather accidental exposure
Accidental by far
with these sets being ||santonian trying to study them||
an important note i keep repeating over and over
the complex has been abandoned for many years
according to Simon
I think the gist of the story is following: Santonian Industries mines in the Crater (based on some real life drillings done in 2016). They find -something- down there, that might not been super harmful and collaborate with what we now know as the Warden. Warden moves down to into the complex and set up labs at the lower levels, away from the gaze of governmental control and such. Somewhere beyond the year 2020 an outbreak happens and totally eradicate the Complex. The Warden says "fuck that shit" and put a lid on the whole operation and let it simmer for a couple of years, hoping that most monsters would get bored and die/decay. And now have re-open the hole to sent people down to salvage whatever useful information and date.
Yet its still has power corssing through it
the main powers down but auxilary stuff usually doesnt require too much to just keep going
most systems are off so it only keeps just enough for a few lights and doors to be operational
Well || we are sent down and activate/deactivate various power sources ||
Its possible that somebody hit an emergency kill switch and we just need to flip things back on
Dont know, they dont tell you the why
i dont see why stuff wouldnt be in working condition, rusty, but no reason for them to be completely broken
Probably at the start of the breakout, the stuff broke
Probably collateral from the outbreak yeah
Fighting that caused all of the dead bodies we find
@cedar wharf If you only have aux power and a system is draining power it can be necessary to disable it
the funny thing is, the uniforms are left pretty much intact for most part
sometimes entire suits even
or piles of them
High grade polymer mesh fiber???
sorry if i missed this being discussed already but do we have any idea what those weird growth things inside the monsters are?
we had some guesses but cant say for sure yet
Well, as we see most of the monsters are naked it might be some kind of symptom that your body is wildly overheating. So infected people might enter a feverish state and removing their clothing
the only areas those arent present in are arms and legs
Most likely pods. Thes shooty guys seems to shoot them.
i saw that "demon tick" message but they dont really look like ticks and more like eggs
the Horde Shooter growths look identical to them actually
They look almost like a cancerous groth that hardens
if discord bloody lets me upload the pic
take a look, this one bugged so she didnt attack
still trying to understand why the "horde" has different color
outside of gameplay ofcourse
Wdym the horde?
the hosts which come during alarms and scout cries
i call them "Horde" since theyre always in large groups
Well, it seems like they communicate somewhat with light, so it might just be a high alert mode
What about sound then?
They seem sound based
And some of them dont even have hearing
Mainly the scout
Well they can be both
i considered the burst of light they release to be akin to a cloud of pheromones
Trabalhar ngm quer neh mutuera de nutella
You dont need hearing to sense vibrations
Also scout emits a huge ass blue light
the horde judging by the sound always comes from somewhere deeper, its like they navigate the ventilation
how do the giant ones fit there i cant tell
@last saffron seems like that about the pheromones
my theory with the light was that these creatures where linked to deep see fish
they look kinda like it
(or are at least as ugly)
i like the idea of deep sea, since everything down there glows
and also we are most likely underwater
the center of meteor impact is underwater
not that deep really, but it is off coast
its mostly covered in a layer of sediment which the first expedition had to dig through
Get fucked dinos!
local space rock ruins everything
well HSU is used in drilling industry for Hydro static unit
But that is static not stasis
Interesting that it says "006 Manual Override"
Could this mean that there are more Wardens?
the start up i guess is just a program revaluating you inside HSU
it runs a diagnostic and then someone from outside interferes, which is most likely warden
Fun thing
Warden, is likely, an AI
AI that tends to explore deep underground complex where people were changed
In SOMA, Warden is an AI that overlooks deep underwater complex where due to disaster people were changed
Interesting.
WAU stand for Warden Unit https://soma.fandom.com/wiki/WAU
Well that is a stretch of a claim
especially when devs themselves have said that warden can be a lot of things
I'm ready to bet it's an AI.
There is likely multiple wardens though, unlike SOMA.
Still, that would be a nice crossover of Warden AIs :)
What freaks me out about the start up initialization is infection level high
The implications are not great <:I
They aren’t but I wanna point that whatever is going on, this is not your first time fighting. You’re being “redeployed” not “deployed”.
I'm new and only played a few games but I got a pretty heavy SCP feel
Like the warden is O5 and players are D personell sent to investigate a leak
Possibly. Trying to figure out what the Warden is at this point isn’t really doable. Warden could even be the player, but if I was gonna make a guess on something... The Cortex interface part when you log in, the scream you hear as it activates, all that, it makes me think that whatever is going on, you are at the very least looking through the eyes of the prisoners. That is, if you are a actual prisoner of warden, not the facility. Though back to the cortex thing, I was thinking that it’s possible each expedition you run is in a new body, like the cortex let’s you control that body while you are somewhere else, hooked up on wires and plugs, running these expeditions over and over again, dying repeatedly and trying again.
the infection stat is random on each startup so for now i treat it as flavor text
Does show up at the end of the expeditions too along with vitals and mental state.
If you extract, that is.
all i am hearing right now is that we need flamethrowers, a shitload of flamethrowers
which is potentially disaster because i started exploring the idea of host "deviants" being the result of prisoner teams going up
I would agree but... You’re wearing gas masks for a reason. Pretty sure burning them just increases the amount of infected particles in the air.
all flamers would do is just burn all the oxygen
I mean, the fog has to come from somewhere after all, and I get the feeling it’s not just a facility feature...
alright no flamethrowers
this was going to be my campaign to get them added into the game so i could finally live my dream as an exterminating pyromaniac but i suppose it is not to be
I mean maybe. Just gotta get creative with the pyrotechnics.
i understand how being an exterminator is fun but itd just destroy the theme of the game
Straight up fire may be bad, but I can see some plasmic goo stuff or something.
that is true @last saffron
lore wise the reason why we cant simply send an army down there could be same reason deviations, like scouts, giants, spikers and shades exist
that or the rest of the world / galaxy doesnt know
They do check infection level each time you come back. What’s weird to me is that the infection level doesn’t seem to matter, but your mental state is always red. Like that’s the reason you’re flagged to avoid redeployment.
a wild guess me and others had is that the 4 main characters are from the complex, potentially witnessing its fall too
well, using prisoners who are on the edge could point to lucrative deals; maybe the prisoners are just handed off to the warden and whomever they may be because who's gonna miss them?
which is shown as that scream flashback
Bishop apparently has ties to Santonian, he made their website according to its source
Homepage of SANTONIAN Industries, strategic investors group.
Hackett has Santonian emblem on his chest
Come to think of it, you’re not handed off to warden... Doesn’t warden or something use an override? That implies your HSU or cortex or whatever isn’t being given over willingly.
Woods sees some religious meaning in all this, viewing the complex as purgatory
@glad shore it doesnt say who inputs the override, does it?
It doesn’t, but that makes me feel like there is no one watching over the facility. At least, not anyone actually there. I think the prisoners are all that’s left.
the facility has been abandoned for many years
direct quote from documentary by Simon
Ah right, think I watched that...
Warden knows approximate locations of stuff it needs, but never knows precisely
it also knows whenever a passageway has opened
evident by D1 description
It’s also lacking clearance for this from a facility level. Otherwise you wouldn’t have to get the administrator sample.
theres a bit of implication in generator mission, ||during escape it connects to an external source but the code youre given is rejected||
It feels like there’s something down at the deepest parts of this facility with all the work you’re putting in to get it into a semblance of operation.
Like each rundown’s gonna prep the next.
certainly feels like so. Warden needs very specific things, Administrators dna, officer ids etc
Feels like you’re opening pathways deeper, like it’s probing for a route to the core.
it also mentions how the D1 mission has a very high death toll expected
C1-2 is where the funky thing start happening to the hosts
prime example Spikers as a came to call them
havent had the chance to see them myself yet
and alongside that, C2 has large, living growths
by the looks of it, the root of all evil lies beneath D area, at the very bottom of the crater
deeper than the first expedition to it
This is making me realize I need to do some runs. Been unable to get a game going since I got it, had irl stuff in the way.
Those month long rundowns might lead to that area...
i want to get to C so i can take a gander at what monstrosities lurk in there
Sup
I saw what is in c2
And the spikers are quite... Weird, I don't understand how exactly they work
I think the further down we go the more mutated the hosts become
The spikers are covered in this black goo
We do know there’s gonna be more. At the very least, there’s that tentacle grabby thing from the initial trailers.
Looking forward to watching one grab a teammate, yank them around the corner and the whole team give a collective “nope”.
@wanton ember about your flame thrower i would doubt it would be useful real life flamethrower only had enoth fuel for 7min tops and then you would carry more weight then 2 other players combined. or you get that big blow torch that elon musk sells and that would be just a fancy shitty shotgun
look man
im just the internet funny haha man
im here to kill monsters but i just have my preferences
i know and i love me purching some xenos
but still a big flame thrower would not fit the theme
and i am just wonderin why they are not getting a little army in there and purg that shit clean
Actually
instead of small expandable teams
so they ever do not have the resourced or not the intentions
like the special weapon
and i doubt it is the resources
flamethower would be cool
because that could potentially to cause things to spiral out of control
^
in what way ?
I was literally about to say that
worst case senario your little army dies
Plus if they use the small teams of criminals they save resources
Why risk good soldiers?
It could spawn something horrific enough to not only shred said army limb from limb but also get out of there
I think a a flame turret could be nice.
because its a soldiers job to be risk
Yes but why use a soldier in the first place?
but if something like this exist then this will not change a thing
not flame turret
Just use the trash of the world
just flame thower
ok then use a lot of sayed trash and pump them down there
Good point
when defending you just torch the doors once they break through
but runs out of ammo really fast
and cause same reaction as an army
Who says they arent?
im willing to bet that it takes place in hell, and the prisoners have to complete the tasks of the keeper of hell which would be the warden in order to earn freedom
kinda like a last scenario thing
I doubt that any official government knows what's going on down there.
@uncut shale it takes place in mexico
youre still sending a ton of armed thing to make noise and disturb it
One team could be all on different floors at the same time
basically the same thing tho
damn ok
@atomic tree my point
Rather then an army on one floor
so they are trying to keep this shit low profile
im considering how scouts, shades, giants, spikers are a result of just warden sending teams down
Yeah its a zombie outbreak essentially
@last saffron why
defensive reaction
zombies that remind me of aliens tho
not every stange creature has to be the Tyranits
each in a way combat how you do things around
If you told UN: "Yeah guys, we literally made a hell hole with a highly deadly virus", I think most of the UN would vote to send down a nuke to the lowest level and let the whole complex collapse on itself.
and i have seen no indication of rapid adaptaion
adapting isnt a tyranid exclusive thing
@atomic tree The company not wanting to waste money and time would probably try to contain said outbreak instead of nukeing
@last saffron i know it was an example
Unless the UN is in on it and wants something out of it and are holding off on the button
and i sayed hyper adaptaion
a nuke would probably cause more issues globally, considering where the crater is
Juss sayin
Exactly my point, UN would go "let's nuke", Warden Initiative want to salvage something from down there.
Big what if the UN is the one that wants something tho
and thats where i wanted to go what do they want
Thats the thing
if it was a research base probably research data
Don't think so, then they would launch a full scale military operation.
maybe then want to use what ever these creatures are
maybe what they did was not legale or realy shady and they try to minimise the people knowing of what they did
Sure the virus is deadly and the monsters are lethal, but they DO die to lead. So deploying a fuck load of soldiers would easily sweep up the place.
so use as few human recourses as possible as every person is a potential weakpoint
giants arguably will rip you in half while eating half your ammo like its nothing
when you have 2 mgs in full outo at him i doupt that
plus its likely they know the complex waay better than any army will
Yeah, but think of how much 4 guys achieve down there right now.
considering how fast a horde will zone in on you
aside from getting every objective done lore wise?
Objectives done, monsters killed
@last saffron you know WW1 MG nest caunter charges
and your army could mine and weld everything shut
doors dont seem to be an issue for them
Im thinking what happened was that the research was started by the UN and joint with the warden thingy and because it went sideways they cant risk a leak of information so they employ these criminals to cover up their mess
and the creaturey are probably not super fast breeders if they can breed at all normaly
They get reduced sentence and the gov gets their dirty work done
@last saffron "MINE and weld everything shut"
also lots of firepower can easily mean theyll just bury themselves in their zealous purge
the place is already on its last legs
Well, we already know that the complex was built by the Santonian Industries.
So I don't think that hold up Fuzzy
This reminds me alot of SCP
we are talking guns and shreder mines not HE
And D-class personnel
minimal structural damage
Maybe im just sayin ya know thats what happened with umbrella and racoon city
It sounds fimiler
the worst thing that could haben would be if you use some of these russian anti material MGs
umbrella didnt have anything to do with UN
No no the UN
but they would make even the big guy minced meat
Well, that is fallacy to assume that things happing in another story is equal to this.
i dont think an mg will be that effective considering some of them dont give a damn if top half of their bodies got ripped off
Oh yeah, the little ones can work without their upper body
@last saffron so the mg nead 4 bullets instead of 2
sending an army blind in a place crawling with things which know every nook and cranny to get to you isnt the brightest idea
especally if some of these things can be invisible
who sayed blind
But sending 4 people is?
Warden has no idea precisely where stuff is so its safe to assume they wont have stuff like complete complex layout either
4 people is not even a complete fire team
not true
Well, the point is sending a trained unit in to sweep out a section and then hunker down a base of operation would seem a better strategy.
Soldiers aren't Trained to fight these things
more people = more fire power and more cover
the complex isnt one giant chamber you can hunker down in
well they die from body shots so yes they are trained to fight these things
its a combination of whatever
Well, human history have proven that firearms vs non-firearms tends to win, a lot.
train for naruto runners
or a giant monster which can whip at you from quite far
But we're talking about an infection aswell.
That is what the creatures are, right?
They seem Human enough
the hosts arent stupid either
that why you get a squad with a bunch of fire power
try going loud in b2 and ill see how long youll last
i am not 30 people
ill equiped
with 10 meavy or medium MGs
Lemme explain: if you send tons down without enough protection, they'll get infected. Which means more creatures. Which means, cycle repeats
30 people in that place are more likely to shoot eachother up
It's confined, not a caveen
its not a nice, open chamber for you to settle in
dude we are talking soldiers not crazy gun nuts
What is modern warfare
Why send 100 when 4 work just as well?
as far as i know soldiers arent trained to fight things which can tear you limb from limb
because 100 is far more quicker
What rules?
Geneva convention
Like certain terror groups
Besides that
But I think these things kinda override the geneva conventions
a terror group is still something you can apply humanity to, you know how they work
@last saffron so you are saying if i but a group of 8 soldiers to gight 2 gorillas the soldiers will lose ?
Sending down an army might also not be viable for the structure, since it looks like it's over a huge chasm
Like 4 untrained men can take down a big guy down by flailing their mining equipment at it.
@wheat trail you do not have to send them all at once
a gorilla doesnt need much to break you so they might as well.
Still, bad idea.
youre in their environment mind you, on their terms
these things have been there for years
^
@last saffron you are severly underestimating moder fire arms
But do they have sentient even be aware of "their terms"
youre severely understimating wildlife
theres a reason boar hunting is considered a life risk
we can argue like this for hours really
Everything is a life risk
What Slaaneshi is saying is that these things aren't dumb, but also aren't civilised? Did I get that correctly?
a bore is far more tanky then these things are
you also have to take into account that just because you can smack a big one down ingame it doesnt mean lore wise it wouldnt just look at you and wipe the floor with you
But we are dealing with an enemy that doesn't really seem to strategies, easily baited by sound and need a guy to send out tendrils in a 20m radius to be aware of whats going on.
also the big ones tongue is different than others, trying to get a clear picture
their tips feel almost serrated
Still a very shitty alarm
Well
Literally anything with eyes is a better scout
Mentally, this could break soldiers
you shoot a bigger caliber of the in game sniper rifle in full outo
Seeing a tentacle monster touch your friend, let out a shriek, and then monsters swarm you? That is sanity damage.
Plus, the droning silence
you have to be really special to use that kind of weaponry in environment that cramped
The facility itself, is alive, in a sense
why it savers then 9mm
not trying to insult anyone just in case its not clear through text
that think will penetrade and not bounce
and you will probalby only need a few of these to protect choke points
to take care of the big guys
Sure thing horrible visuals can be disturbing for a soldier, but again, you are arguing that a trained soldier would handle that worse than these 4 untrained fuckers.
@atomic tree The Untrained Fuckers™ are already insane. They wouldn't shudder at this, most likely
the 4 are also most likely from that place already
they potentially know it better than warden does
Bishop being prime example
Well, we know that one of the people have ties to the Santonian institute
They're previous employees?
And also unstable is not a positive trait
It's not
Bishop is referenced in Santonian site sourcecode
Hacketts outfit has the emblem on it so he either worked there, or was affiliated. or scavenged from it somewhere
also when you use big flood lights and superior fire power the enemy will change from scary to just ugly
Dauda knows alot apparently, while being sneaky about it
Simon describes dauda as having a solution to every problem at hand, while being secretive
Dauda is determined, cunning and always has a solution at hand, but he is also very secretive.
Woods thinks the complex is a purgatory so hes only one standing a bit different
Woods has found God, but not redemption. Redemption he believes he has to earn while trapped in The Complex. In his mind, it's Purgatory.
It seems like purgatory
thing is, in life those things wouldnt look like funky video game enemies
so saying having a spotlight on them will make them less spooky isnt really true
That's ironic.
if anything itll just highlight the details on them
And further degrade sanity.
well yeah
but first you can become acostome to anything
and secound things are only scary as long as they are unknown
i dont know how can you get accustomed to being whipped by a gigantic glowing intestine with a mouth
It's like prepping yourself for a jumpscare
a tiger is unly scary as long as he is not chariging you when he charges you are to full od adrenalin to be scared
It doesn't work, even though you know it's there
but you can lure them
a tiger isnt scary because most times you see it, its in an enclosure. we also know how to prevent a tiger charge
you open a door
get your mg in positon and then sit on a fart cusion ore something
and then a crawler bites your legs off because it skittered just below your view
also turn on the flood lights and you have they come to you
while you were busy firing at its 55 gorillion friends
What about superior fire power do you not understand
as i said, this can go on forever
you get a few medium mgs
did you even read what i wrote
Look, a few guns can do nothing against numbers
maybe 1 heavy who only takes care of the big guy if some show up
and some normal firle man who use 5.56
You'll get fucking overwhelmed eventually
skidadled outside your view while youre being swarmed by its friends
theyre not stupid as i said before, they wont just form a waiting line for you
yeah you let the lmg take care of the sneaky one
the mmg about the normal one
an the hmg about the big ones
now multiply the sneaky one from every side
What happens when you run out of ammo?
noone said nothing will crawl from behind, out of the hole
the run at you
They can also crawl
yes they are no fucking dodos
And shoot things
in fact can you guarantee something from the hole wont go up to check you out
they will not jump into your bullets but they do not have tactiks
something already went up once
They do have tactics
nothing says it cant do it again
Just jumping in here to say that thinking the adrenaline eliminates fear, if you weren't afraid you wouldn't have adrenaline
Fight or flight response my dude
Flight would most likely happen
Exactly, they're horrific looking monsters which take up a lot of bullets
@midnight spoke you never had that feeling before ?
That's enough to break a vets moral
if a single guy panics he might accidentally shoot his own troop
Actually I have
considering how cramped the place is
where you where realy scared of something but when it happens your brain is clear and focused
and depending on what it was you become scared again when its over
That doesn't mean the fear is gone
It means your body is going into survival mode
and supressed the fear
It wouldn't feel that way without the fear still existing otherwise you'd be normal
No, Kek
thats gone in my book
theres also this point that those things dont need much to bring you down
armor is good an all, except they dont shoot bullets
sorry but when the scary things happen i do not feel fear
kevlar wont stop the blunt force
slaaneshi
and too much armor will just slow them down, if not overheat them
they are a little tankier then naked humans
id imagine its hot down there
Bruh, it's basic biology to understand fight or flight is largely based on fear or other intense emotions, it doesn't supress the fear it overrides it
Big difference
differnt how
i am an engineer not a biologist so pls elaburate
why should it be hot
i hade more the feeling that it is preety cold
place has no ventilation, fog indicates its pretty humid down there
Suppress normally indicates it eliminates some of the issue, override implies that every ounce of fear is still there and that your primal response for survival would take control, if you so much as feel less fear it will affect the amount of adrenaline received this your reaction
Can I explain the words in ork?
Best explanation
plus generally temperature actually increases the deeper you go as strange as it is
alongside pressure
Always need more dakka
dude
C sits at...almost a kilometer underground or so
It's not strange if you consider the possibility of a geothermal plant powering the station
or was that D
i am not talking about dump everyone down there and leave
Or
i am talking about 1 big invasion a
The monsters producing intense level of heat
I've been trying to explain that.
to creat more "saveish" space
They crawl from every where
you will map everything out while doing so
And what if they can infect people?
They can
and set up choke poitn
Large numbers can lead to an epidemic
whatever made the gigantic hole you arrive in could return at any point and boom goes your only way in and out
See, hermit gets it
if every person you get down there kills at least 2 then not it will not lead to an epidemic
And if you really want to terrify an army, have their own men, people they know, turn into these shit things and kill their friends
Apophis, theres literally no way, that an army could clear the facillity. We have no idea how many rooms there are.
That leads to attrition
Epidemic isnt related to how many you kill
And that won't work in a fight against an enemy who can turn your own men
and do not get me wrong i am not saying we go all rambo on them i am talking about a carefull thought out advance with multible fall back points and a suply line
IT'S UNDERGROUND
if someone gets infected and actively spreads it to others, by accident most likely, its an epidemic
you have only one way in and out
THERE IS NO SUPPLY LINE
and i would be far less scared if i go that 7 dude whoul watch my back when entering every room each with heavy weaponry
What if two of them were infected
and also that we can fall back to a "save space"
What if infected get into the safe space
what if something decided to waddle into said safe space
youre assuming hosts arent moving about
@wheat trail how are the guy getting down there? oh right a suply line
Hordes always come from areas youve been in
switch the people out for boxes of ammo and rations
dude how are you going down this hole
they are not climbing
they use that lift thing
you have a single entrance which looks like it had a sandworm from dune go up from
thats it
The lift carries 4 people dude
you dont have any backup exits
The logistics alone, would take ages
yes 4 people at a time
the tiny, narrow tunnel is your only means of getting out
- there holding aperatus
you can modifly that to carry 4 to maybe 8 people in weigh in ammonition
youre spending a whole lot of resource on a disaster which can be avoided
4 people at a time, while sweeping, making a safe zone, making sure no one gets infected?
Not going to work
This is like arguing with a word bearer...
Especially against an enemy with no morals, no exhaustion, no fear
so thats 320 to 640 kg of equipment at a time
@midnight spoke who sayed that
get 4 people down
let them just wait
get the next
get the next
get some equipment
het the next
Yeah, but only a certain amount of people can fit in the rooms dude
Especially with equipment involved
You won't get enough men in to be able to manage infected allies as is
That is by far not enough to make a "safe space"
WHO SAYED THAT
dude do you even read what i am writing here
i was told the drop zone is clear
you can get 16 people in there EASYLY in the FIRST room
Clear of life
they just need to protect that room and you get in equipment
Yes, then you still have an issue of infected occurring with such small numbers
get big centrys for example
You don't have enough men for a medical unit
what guarantees they wont get swamped
Yet alone protection for it
those things are pretty fast and theres not much room to retreat
unless you wanna jump into the hole
why should they get swarmed
Why wouldn't they?
because thats what the hosts doo?
they are not activly searching anything
They're a hive?
they wont just wait for you
theyll charge at you at full speed, flipping and moving
they did not show any initative at all
Wait, can you go past the 4 player limit?
why should they
Asking 4 people to stay quiet is easier than an entire platoon + equipment
You were talking about packing 16
stay relative quiet (because the creatures are preety deaf) and wait for the automated centrys with big drum mags
then you get more people
Hold on
You can't fit more people in the room, 16 is the limit
why is 16 the limit
So you're putting men in front of sentries
not massive enough to have that many people and have them all be quiet enough to not get noticed
Using your example
we are talking about 4 hours tops
youre assuming nothing a level below the drop point can hear you
No I don't, because I understand military doctrine, ethics and biological warfare
there might be something on other side of the hole too
this will all probably happen in the first 4 hours (depending on the speed of that thing but it should be quiet qickly)
You're sending men in to get infected, as you have 0 counter for it at this point
"there might be something on other side of the hole too" MIGHT does not mean shit
No, it does
there MIGHT be a button in the first room that kills all the monsters
youre literally going off that everything in your plan is flawless
Because as a strategist and a military leader you have to consider possibilities
im pointing out why its stupid
there MIGHT be a giant dildo at the bottom
i am at the bottom, waiting for your platoon to arrive Owo
Lmao send in 16 units to defend a point that MIGHT have two disadvantages actually makes your plan that much more unbelievable
Do they set up or not
the thing is
heres also a question
all you can say against a big military operation is MIGHT bes
why are you setting up on that level specifically
You also can't keep a steady supply line with one machine, 5 floors hundreds of metres apart
whats in there that you want an entire army to get for you
and i do not deal in MIGHT bees
i deal in chances things happen or they are not happening
Actually, best bet?
all this preparation..and it turns out theres nothing but mining chemicals
Sec ops team
resources well spent!
They're trained for these situations
obviously The Warden is just a front name for the SCP foundation
I do not not know. what is in there that you send 4 people in there instead of burning the thing to the ground and fill it up with concreat
SCP would probably have detonated the entire place to be fair
Just drop a big bomb in hole monsters gone me so smart
why send anything in there
Joking
Also would take a nuke
theres possibility of time constraints
yes slaanehi
Or H bomb
and the question that i was trying to get to is WHY
you simply might not have time to do all these things before your objective expires
why NOT send an army
Dunno, maybe he left his ex's number at the basement
for like a million reasons we already told you?
possiblity 1. not cost effective
- does not have the recoursed to do so
- keeping it low porfile
Arguing the why people are going there, doesn't help the army invasion tbh
- maybe something airborn that would be to risky to set up permanent camp (but why only 4 then and only so little ammo)
Cost, needless loss of trained professionals, only worsening the situation, complete lack of any proper goal for said army, the fact that complex is broken into 6 different parts
No I am
we are past that
Okay, so why are we discussing something like this
You know why they are underprepared, they’re not expected to survive like a spec ops team
the 4 prisoners you play are too familiar with the place for it to be their first time really
They don't have any form of military training, they're a bunch if scrappers who are forced to do this
which is strange since they know how to handle things, but they get surprised by how large the place is
so they both know and dont know
Naturally they're not going to have great or bountiful equipment
they know how security works in the place etc too
Probably due to being scrappers
Cost (just sayed that), needless loss of trained professionals (you are completly underestimating modern fire arms), only worsening the situation (how? worst case scenario you killed more monster then new ones could be created), complete lack of any proper goal for said army(they have the same goal as the prissoners), the fact that complex is broken into 6 different parts (so what that makes it even easier)
I imagine they've run into security systems else where
oh and needeles loss of trained personal
you know that the training to be a soldier is there to make you expandable
you just confirmed you didnt bother reading anything so, yeah. 11/10
soldier are spend
6 different parts doesn't make it easier, you have a single supply line and 6 locations
That's bad mojo
i explained about...4 times why having a big gun wouldnt make it easier.
dude i just wrote that and i get spamed by 2 of you
not gona bother anymore.
Oh no, differing opinions
If you write something wrong expect to be corrected, welcome to the World Wide Web
going about the prisoners, they feel like they either worked or scavenged in the place
scavengers feel apropriate
i think Simon calls them that too
They were probably scavenging the complex, maybe above ground
hermit
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
it makes it easier because you can focuse on clearing one part at a time
the documentary if youre interested, this is where the age of the complex comes from
alongside other nifty things
We don't even know how the monsters move about complexes, if they can
Vents etc
I watched it, it is neat
the horde scouts call always appear in rooms youve been in
probs for gameplay reason
Even then, it's safe to assume there's other systems connecting the floors other than a giant hole
Electric conduits, vents, pipes
There's a list of things that would need to connect each floor
there do not HAVE to be there but they probably do
we do not know how they procreat
maybe it was just personal in that room
They do have to be there, otherwise how would the warden know exactly what's on each level
Not accurate enough
Medkits etc could have been used by preexisting people
but
However he has an up to date content list
the warden does not know there location
So? That's beside the point
its just the computers at each floor who know this
and they do not seem to be connected
Exactly
so they are probably NOT connected
Hold up
so there are probably NO connection
Let me explain something
It's easily possible for there to be a connection but the location to be corrupted, or even it's a security system that only allows for local queries
That's a lot of explanations that work
But I guarantee you that the warden can connect and get basic data
Otherwise those lists wouldn't exist
Bruh, you are wrong there
simplist and one of the best security sytems you can have
ask my shadowrun group
why
Because just because the warden can connect, doesn't mean the world can
The warden is obviously in the complex, at the very top
Therefore it's safe to assume the complex is connected
Because it's a complex
but the warden can NOT connect
And cutting off sections in the complex is an IT nightmare
I've explained this
He can
or i would not have to do the computer mini game
How else does he get the list
what list
where
no
he know that that one thing is down there
that does not mean connection at all
or he could tell you "its in zone 52F probably in on the most wester shellf"
So there’s a few reasons the warden can’t connect. One is sorta the reason A1 exists. The warden can access the prisoners with an override, but lower sectors require admin dna access. That’s why you need to access an admin HSU at the start.
like you can do in every decent warehouse
A. It does because he has to find the rough location of it, so what section I.e. A1
B. He also has access to item lists
@glad shore the DNA would be for access
Right. So there’s probably similar access for warehouse and supply management.
As well, if the infection was created in house or experimented on, separate sections would be impractical in the event of an outbreak.
yes thats why his data is so shitty
Yet it still accurately tells you the floor
well if this is a top secret reasarch base in the middle of no where
Just noticed the location of the complex is in Japan
If this stuff infects rapidly, the order to seal off entire sectors would need to have remote access from other floors, minimum.
i would have as little connection as possible
Exactly
shadowrun as example again
ok
if someone with 1 brain cell would plan a super secret ressearch base he would use as little connection as possible
take as a example a bank tresure
Bank treasure and secret facilities are two very different things my dude
For secret facilities, best to look at military bases and government buildings
They are
see the nak robers as hackers
Okay, see, right there
and the treasure as your local network
That doesn't work
you want to give as few angles of attack as possible
and the local network could be damaged
SO THEY HAVE AN ISOLATED NETWORK FROM THE OUTSIDE WORLD
if they had a big one to begin with
Unless you think hackers can bring in their own connection to the outside world, break in to a facility that's secret in the middle of the ocean
And succeed
and the network could be riged to disconnect in special emergency (like that one research base on that ice planet in Mass effect 1)
they do not need a connection to the outside world
they would only have to get into the local network
So they'd need to break into a local facility
but my biggest point is
the information the worden has is flaed
and he computers in the area are more precise
And my point is, he still has access to the basics of the network
that meand warden does not give a shit (unlikly) or they are not connected
why do you think that
give me 1 point
that is not easyly explained other wi´se
It could even be a specific network type which allows local data to be accessed locally and only have the main pc get certain data from these computers
There is a network for that
It also depends on the permissions given in the programs
One thing is clear about the Warden, he doesn't have high level clearance in the facility, or you wouldn't need DNA
So, basic access actually is not surprising
Many possible reasons
but for your example they could probably just brute force hack the system
Okay, do you understand programming and hacking?
yes
Forcing into a system, can lead to malfunctions and errors, no?
deepense
if you are just spaming the firewall with junk
not so much
but it could shut down
the system i mean
So, why risk your ultimate goal, when you can just get DNA from some scavengers you are controlling
And it's of no loss to you if they die
true but why can the warden not give to the exact location of the next opjective then
and you still have to go threw manual pc hacking
As previously stated
"hacking"
Local computers are on a individual network that provides only certain information to the top OR due to the warden obviously not having clearance, he can only access basic information
but if you make it that way
The latter makes more sense given the situation
why keep them connected
Why wouldn't you? You'd want every floor to have some connection so basic information can get sent
I.e. oh no we are dying, there's monsters
"Why wouldn't you?" to reduce the chance of a security breach from low to zero
Dude
just make a special terminal that is meant for comunication
That was an example
maybe i have played to much shadowrun and i am seeing shadows everywhere
Obviously you want to send stock information, personal files etc
But that also depends on clearance
And what you are permitted to access
Which makes further sense because people who would actually be in these complexes, obviously are meant to be there, so easy to access terminals to send queries
they are probably meant to be there but the different apartment are not
just because you are a soldier somewhere does not mean they just let you in the armory
you know what i mean
same with the research
I do, but guess what
You just proved my point
There armourer would have access
So the researchers and high level staff
but still
why does the warden not hav maximum cleareance after getting that sweet sweet admin DNA
Because admins naturally have different level of clearances
It depends on what section, knowledge and how high their security clearance is
you can be a admin without having completel control
Exactly
