#gtfo-lore

1 messages · Page 122 of 1

swift bramble
#

aah that's right, the big boy shooter isnt listed in the wiki

indigo yarrow
#

^

swift bramble
#

I am super pumped to learn more about the creatures. Do we think theyre experiments gone wrong? Some ancient fungal parasite unearthed from santonian mining that got all the workers maybe

sour hedge
#

again i have a more extensive comment on my home PC XD
but my theory is that its a for of infection (exact source is unknown) that can be quite a lot of things
fungal can be (mushrooms) cause light sensitivie
virus and parasite are other high contenders
less likely things are gene mutations

but regardless theres a few things they all share

#

light sensitivity

#

heavy mutation

#

sound as main "sight" sensor

#

and requirement of a host body

swift bramble
#

Thats a really good point, I didnt even consider light sensitivity

sour hedge
#

oh and relocation of the nerve center

#

or at least removal of the brain

#

i think weaponization of the bodies has also been brought up since they go berserk when they spot you

swift bramble
#

Thats a great theory. Perhaps santonian is a masquerading as a mining company when they were actually doing spooky underground testing

#

or like you said weaponizing people, and somethin went horribly wrong lol

green musk
#

and no one talked about the Shadow monster we spotted in a old youtube video about gtfo...

swift bramble
#

mmm! forgot about those!!

sour hedge
#

my theory is that its a mining station where they discovered something and then turned lab since the devs have said highger tech levels further down

#

shadow monsters havent been confirmed though

swift bramble
#

I thought it was on the 10chambers channel though?

sour hedge
#

it is

#

but its not in the alpha

swift bramble
#

or do you mean unconfirmed for the final release

sour hedge
#

so we cant say for sure they are running with it

swift bramble
#

aaah gotchya yea

sour hedge
#

now that i think about it..... is it even confirmed that the enemies are infected humans?

#

theres dead bodies around

#

with... either mutation or mutilation

#

aaaaaand now i regret not digging around more on the terminal

#

(wich is a system i absolutely love)

inland viper
#

@sour hedge you will notice that a bunch of the dead bodies are from the transitioning stage, mainly to the claw-head variety, so...

Also >no female prisoners because it would probably severely impact the game's rating, and might attract the rage brigade STORY REASONS

sour hedge
#

well if its a penal mining faciltiy it makes sense to keep the prisoners seperated
not to mention the implication that the females might be used fore more disgusting applications by the infected

inland viper
#

Hm. Separation of labour based on average muscle mass index eh... that certainly would make sense
and I don't think it'd go in that direction simply because of the way the infection/infestation seems to ken-doll all the infected/infested, as well as game rating issues lol

sour hedge
#

im certain it would not be shown anywhere but it might be mentioned in a log or similar.

inland viper
#

if anything, I could see it being an issue of the enemies going for the female prisoners first due to the taste difference for monching, but other than that

sour hedge
#

hormone differences? could be. for now we dont know. im gonna assume those things are disgusting and need a "birthing" chamber like 40k genestealers like to do

inland viper
#

Well, if you consider the corpses of the people that died mid-transition (or maybe killed by security forces before facility overrun?), pretty sure some of them had the company's outfits on

sour hedge
#

im thinking that the "true" form of the infection only surfaces if the body is affected from birth
and the mutated ones we fight are the "imperfect" result of mutating a grown human

#

but its a shot in the dark

#

sooo

#

not calling any certainties here

last saffron
#

all corpses are wearing the santonian unform, even partially

#

for the most part clothing is discarded, often in big piles

inland viper
#

would've removed it due to being itchy no doubt

swift bramble
#

So perhaps the creatures arent previous staff from the complex, maybe theyre test subjects. I remember seeing images of sleepers in lab looking testing tubes

last saffron
#

they dont shred the clothing mind you

#

you can find entire suits ' v'

inland viper
#

@sour hedge when you look at how geological a name 'santonian' is, as well as the worm-like appearance of the things in the enemies...
dug too deep(tm)

last saffron
inland viper
#

probably with some but it's sooooo profitable!(tm) behaviour lol

last saffron
#

like this

#

sometimes its just pants or jackets

#

the curled up corpses only wear pants

floral plaza
#

The real lore is that that dude in the picture got his face sat on by the T H I C C B O I S and he couldn't handle the thickness.

#

Thank you for coming to my TEDtalk.

swift bramble
#

Please tell me thats real, I know it isnt but I wish

floral plaza
#

Lol

inland viper
#

if you take into account how porous the big lads' legs are, how slippery they are, and their general motor skills control, that wouldn't even work

#

@floral plaza you were told to sleep - get going before somebody sledgehammers you

floral plaza
#

Hey now! No room for pessimism. If I want to be squashed by some booty, let me be. Alright? Alright.

#

Lol you right @inland viper

last saffron
inland viper
#

He had to do it to em

last saffron
#

#SelfieNoFilter

floral plaza
#

Yes. Thank you for nightmare fuel as my brain tries to unravel what this is.

inland viper
#

the prisoner had to do it to em

last saffron
#

its you being scanned when you launch the game

#

unless you skipped the intro thing

floral plaza
#

I know. I'm just meme-ing.

last saffron
swift bramble
#

i cant wait to see what that tentacle is attached to

floral plaza
#

Whats a may-may?

inland viper
#

face glomping whyyyyyy

lone ginkgo
#

That hud looks way better

swift bramble
#

Its the hud from earlier trailer footage of the game

inland viper
#

you say it looks better, but ehhhhhhhhhhh

#

DO note the mini-radar though

swift bramble
#

I think it was a change for the better making the ui more subtle, its probably still very subject to change

mystic dove
#

I would like a minimap like that tbh ^^

grizzled ice
#

@last saffron i think that tentacle could be from the big boi

last saffron
#

their tendril doesnt split like that

winter plume
#

Seems unlikely, I accidentally touch one, just retracted it back to themselves

grizzled ice
#

yeah you right, also they show a diferent type of sleeper that it wasnt on the alpha

#

the shadow one

languid walrus
#

Does it say Zone 77 in that gif?

last saffron
#

"Retrieve Hydrostasis Unit Y49X in Zone 77 F and get security data"

winter plume
#

Seems like another expedition

languid walrus
#

So how huge is this mining facility?

winter plume
#

Huge

last saffron
#

5 separate levels each probably split into sectors

winter plume
#

Much more

last saffron
#

like alpha had c1 on the 4th one according to rundown map

winter plume
#

It’s GTFO big

languid walrus
#

Can you tell the equipment each one is carrying?

#

I know one says cutting torch,

winter plume
#

You get to pick out equipment, there is no cutting torch anywhere in the game

languid walrus
#

And the other says trip mines, but what’s the middle one?

last saffron
#

trip mines, mapper

winter plume
#

There’s sentry, c-foam gun, bio tracker, and trip mines

languid walrus
#

Is mapper the bio tracker?

winter plume
#

Yeah that’s pretty much what he was saying

last saffron
#

nah

winter plume
#

What

last saffron
#

mapper basically gave you a wiremesh of the room

#

one sec ill get the gif

winter plume
#

From the gif?

last saffron
#

mapper did this

languid walrus
#

Is the cutting torch ever shown?

last saffron
#

nop

winter plume
#

I’ve not seen it

languid walrus
#

Looks cool.

winter plume
#

Mapper seems

#

Meh

languid walrus
#

Cool, but gimmicky after you learn the map a few times.

fading marlin
#

yeah I was gonna say, it seems like it would lose its purpose

winter plume
#

Doesn’t seem needed at all imo

languid walrus
#

Beyond using it for the first few attempts, it’d be useless after that.

#

Unless they add procedurally generated maps.

fading marlin
#

it would be very useful if it say, scanned a whole room, and showed loot containers and enemies

languid walrus
#

What does the Shadow look like if there is any footage of it?

#

@fading marlin

fading marlin
#

the shadow? im drawing a blank

languid walrus
#

On the Wiki there is an enemy called the Shadow,

#

And it can only be seen in light.

#

@fading marlin found it.

fading marlin
#

my reaction to those

languid walrus
#

Flashlights are useful again.

fading marlin
#

i dont like that enemy

languid walrus
#

Yea, it seems pretty gimmicky.

#

Reminds me of the Walrider from Outlast.

fading marlin
#

i didnt think its gimmicky its just like, i would turn around and close the door every time i see one

#

enemies like that in games make me nope

#

always take loads of ammo, usually always hit you a few times

languid walrus
#

Is the Tentacle connected to anything?

last saffron
#

probably, its just in the dark

fading marlin
#

my thought on it was it was a punishment for abandoning your team

languid walrus
#

My imagination was it’s attached to a monster within an important area,

#

And that monster can sends its Tentacles anywhere within the map.

fading marlin
#

reminded me of the dead space tentacle

languid walrus
#

Reminds me of if a Facehugger had that ability to go anywhere.

fading marlin
#

I hope other missions in this game build up the sense of horror with atmosphere the same way isolation does

#

oh that would be so cool in this game

#

a map with an enemy you cant kill that hunts around for you

sterile crest
#

plz no

languid walrus
#

The monster having infinite Tentacles?

fading marlin
#

i mean like, alien style, where the creature itself moves from room to room looking for you

sterile crest
#

oh yeah that would be cool

#

but I dont think not being able to kill the damm thing would be good

languid walrus
#

Making the AI would be a difficult task for it.

sterile crest
#

I mean, it doesnt have to be as complex as the xenomorph from isolation

languid walrus
#

What made the Alien so appealing and awesome as an enemy was that it didn’t have a predefined patrol route that could be cheesed.

fading marlin
#

not being able to kill it wouldnt be an issue if you could lose it, as in just break line of sight long enough

languid walrus
#

And that it adapted to what you did.

#

If you hid in lockers often, it’d start checking lockers.

fading marlin
#

i feel like enemies shouldnt be able to know where you are if you close a door and then close another one beyond that before they even break the first one

#

like, how do they know youre there

languid walrus
#

If you tended to hide often, it’d linger around longer.

sterile crest
#

it just needs to go from room to room randomly and hunt you down if it spots you

languid walrus
#

And if you kept fighting it with the flamethrower, it’d get more resilient overtime.

sterile crest
#

but yeah, if an enemy would move around and hunt you randomly, being able to murder it would be the only way it would be acceptable

fading marlin
#

i would hope there is a method to killing it though

#

not just shooting it like

sterile crest
#

nah just shoot it

#

shooting is already a huge mess in this game, since it triggers rooms, and gets you prone to taking damage and wasting ammo accidentaly

#

shooting is already a pretty big risk in this game

languid walrus
#

Should there be melee takedowns?

sterile crest
#

maybe to make it harder, the enemy is like a scout and triggers and spawns rooms around it when you try to kill it

fading marlin
#

what do you mean takedowns

last saffron
#

i think we strayed a bit from lore discussion

#

oh, heres an interesting picture for you. keep in mind this could potentially no longer exist in game as its an early build

#

it could be foam, no telling really

#

the texture they have is interesting

acoustic quest
#

Theres a very large foam in the back

last saffron
#

discord messing up

#

most likely foam judging by other pics

#

false alarm ' v'

coarse elk
#

@fading marlin @languid walrus @sterile crest I've already had some thoughts about this.
The Hunter should be an enemy that has a small chance of spawning that increases whenever you completely clear a room of sleepers.
If the Hunter has spawned, it spends 90% of its time "outside" the map.
It spends 10% of its time in the map. During this time, the Hunter searches for players. It can open any door that players have opened. Players are advised to try and hide from the hunter and wait until it leaves.
The Hunter would have the health of a Striker. Going loud aggros the Hunter and draws enemy sleepers to your location.
The Hunter's AI would be like this:

  • If there's a player within its (limited) visual range, attack the player.
  • If it can hear a player's making noises, investigate that.
  • If there are no players in sight and no interesting sounds, the Hunter will hunt by smell, slowly following the tracks of nearby players.
  • If it hasn't seen or heard a player for a few minutes, and there are no players in visual range, the Hunter will teleport off the map and re-enter the "outside the map" state.
  • When in the "outside the map" state, the Hunter stays dormant until a few minutes have elapsed where players are not actively fighting a horde, performing a security scan, etc. (It wouldn't be fair to spawn a moving Scout/Striker hybrid on players in the middle of a horde.)
    Lore-wise, the Hunter is an important mutant (if that's what Sleepers are) that serves to protect Sleepers from intruders. That's why it only spawns after a few rooms of Sleepers have been cleared - before then, you haven't attracted it's attention.
    Gameplay-wise, the Hunter makes the game more tense and provides players with a strategic dielemma - to completely clear rooms of Sleepers, which earns players some breathing room but could also result in the Hunter spawning; or to leave one or two Sleepers alive in each room to prevent the Hunter from spawning?
last saffron
#

cough

late oasis
#

Health of a striker? loads shotgun with malicious intent that wont take long to grind Down in a 4 man squad render the Problem trivial.

fading marlin
#

i think you overthought it a bit too much lol

#

when I said it would be a neat idea to have an enemy that hunted for you, i meant what i said, for it to be un-killable, but that players could lose it by running away and breaking line of sight, and I dont think it would be something on every map, like, the different drops are going to have different challenges, it was just an idea for a specific drop, not all of them

sterile crest
#

again, unkillabe enemies dont make a game fun, and specialy not in this game

#

the unkillable alien on isolation is only "fun" to play against because you CAN scare it off with fire and whatnot

heavy bone
#

u can kill scout while hes in scream state but u have to foam him , or if ur talking about the hunter the guy said above its only an idea

gaunt quail
#

friendly reminder that this is the lore channel guys 🙂

cerulean forum
#

I wonder how the stalker will work

heavy bone
#

prolly gonna stalk

#

: p

#

but ofc in weird twisted way like smelling u or something or sensing ur heartbeat

#

or having a mechanic that u cant look at him or something

#

i want to know whats that big tentacle from the gemaplay trailer from 2017 is from

#

is it a huge monster or just like a stationary clump of meat that is on wall or something an senses movement

cerulean forum
#

@heavy bone ok so

#

The tentacle thing is likely an alien or whatever the fuck it is affecting the humans to turn them into sleepers and scouts

#

But mutated with a creature/animal

heavy bone
#

that could explain the eggs inside their guts

cerulean forum
#

We don’t know that’s the best we can give you

#

It could very well be a enemy on a wall we just don’t know they are doing a good job keeping everything tightly secretive

heavy bone
#

they also could be parasites that react violently to not parasite-infested creatures around example : glowing and pulsating violently

#

its not like the creature senses u

#

its like its being forced to sense

#

its passive

cerulean forum
#

Well that’s the thing

heavy bone
#

also i think the prisoners are injected with the virus so they dont get spotted instantly

cerulean forum
#

We don’t know our theory’s are similar to a parasite that’s alien or a alien BIO weapon

#

If it was a a parasite that’s also infected with a virus would be a very good idea

#

Which would combine and affect us drastically and would tick all the boxes as to why they are turning into sleepers efc

#

Because doesn’t appear as tho they want to infect you just kill you so that’s the parasite but the body mutations are the virus

heavy bone
#

also the parasites have like dead space logic to turn infected into like killing machines reporposing their organs to grow for example that huge ,,tongue''

#

they have big bellys cus they store that 4 meter tongue or even longer

#

also u prolly saw it if u played urself u can actually see stages of mutations

cerulean forum
#

Yea seen them

#

People dying mid mutation

heavy bone
#

on bodies lying around like one guy thats in like crouched position but lyiong on side having h is head split open a b it on top of his head also guts going out his mouth suggesting growing the organ known to us as the ,,tongue''

cerulean forum
#

Probably due to they don’t recognise one of themselves until they fully turn

heavy bone
#

also they ahve heads split so much so the massive thick tongues can come out whole

#

if u actaully looked at them whenthey attacked u their tongue is much thicker in the base of it

#

and it has like a mouth thing on end of it that bites u

cerulean forum
#

Yes I have seen that

#

I have been hit with that many of time

#

Like a leech

heavy bone
#

specialy the big one the big one have very long tongue and stronger overall

#

and noticed that they dont even try to attack u with their hands

#

and they often run leaning forward to reach u faster with tongues

cerulean forum
#

No that do not they only seem to want to hit u with the tounge

heavy bone
#

maybe then can inject like the eggs things inside u ?

#

and the ytry to do it?

#

they have lots of that shit inside them if u open them up

#

specialy around heart area

#

where the big amount of blood cirulates

#

thats why their chest/upper arm are glowing only

#

and pulsating so hard they almost loose footing

#

i think that pulse is parasites at once are forcing its guts to move around it body when they sense u

#

also creating bioluminesence

#

or idk how to spell it

#

and shooters are only female meaning the parasited grow other ways depending on testosterone levels / chromosomes

#

or body mass

#

female has less body mass to create tongues and also mroe fragile ,so the parasites developed ranged attacks

#

and what are those ranged attacks i noticed they excusively target your head

#

and are homing at your head not your body legs etc only head

#

and the mutation starts from the head splitting etc

#

do they shoot like spore like projectiles with like acid on them to get inside brain and infect u much faster ? hmm

#

@cerulean forum whaddya think?

#

hmm but there are big females that shoot you so the body mass is not the case i think so its more likely chromosomes or testosterone level

#

also females very often have no hands specialy big ones they seem like they bitten off their hands?

last saffron
#

males are missing half of their palms, females end up with pustule covered stumps

heavy bone
#

hmm i just have idea

#

what if the WARDEN is actually an A.I

#

and is procedurally waking up the humans in that HSU

lilac island
#

I think it is?

heavy bone
#

to send down here u dont actually hear or see other humans besides the ones u paly as and with

#

its a big machine and u could see a huge trapdoor below u opened before u get down with that lift

#

i guess its immidietly closes shut behind you when u get down

#

what if the infection spread out oudsite the facility

#

and the warden is the ai created to save humanity by developing cure to kill the virus or just the dna samples to create some kind of poison to kill the infected monsters

#

it is possible

#

cus the warden seems like a name for an AI more than a human

#

also the icon of the warden seems like its an ai

lilac island
#

Now the rest of what you are saying sounds really cool

heavy bone
#

and u get that messages from ,,subsurface''

lilac island
#

Kind of like season 1 attack on titan

grizzled ice
#

Also we can be clones from the prisioners, that would explain why if we fail an expedition we are the same people that ges down

heavy bone
#

the guy in trailer says thers different people every day

#

maybe there are just in that HSU stored

#

lots of them

#

disposable

grizzled ice
#

Yep but in the dev talk they talked about the four persons and they have names and personalities

heavy bone
#

and the machine wakes them up and sends them immidietly and connects with their ui showing their health status objective etc ,would explain why ur haracter is in totall terror when u wake up

#

i would honestly shit my pants too if i wake up suddenly in pod like this and immidietly dropping down hundrets of meters down to the abandoned facility filled with mosnters

grizzled ice
#

Yeah me too

heavy bone
#

with people i dont even know

#

and having that ui in helmet saying what to do

#

would also explain why u r not full stocked with ammo

#

they could be cutting corners cus many die here and ur disposable

#

ur not trained for battle

#

ur just prisoner

grizzled ice
#

Yep

heavy bone
#

sent down here to do objective if u die, u die

#

they will send next ones

#

and the guy in trailer says

#

i wil lactualyl send u vid and min/sec

last saffron
#

Documentary implies were the same set of prisoners being sent everytime

heavy bone
last saffron
#

we get to keep stuff we collect on expeditions the warden doesnt find useful

heavy bone
#

watch it whole and listen to that guy in background

grizzled ice
#

That is what is say that we are prob clones from the orig four prisioners

last saffron
#

yes, thats dauda speaking. one of the prisoners

heavy bone
#

''there are different people every time''

''but i reconize the msomehow..''
the injection at the beginning of the game suggests ur injected with the virus or whatever that is i gues its for not getting killed immidietly

#

its not prisoners

#

it might be patient zero talking

#

liek a hive mind

#

0:24

#

it can sense what they are doing

grizzled ice
#

I thought it was the hive talking

last saffron
#

its dauda.

grizzled ice
#

Oh

heavy bone
#

also the hive talks like idont know what i have done to them

#

it might be actually some kind of alien life form

last saffron
#

devs confirmed theyre not aliens

heavy bone
#

failed experiment that gained conciousnes

#

^^^

last saffron
#

here, its a good watch

grizzled ice
#

It’s confirmed that it’s the crater in the Mexico?

heavy bone
#

notice the 0:20

#

all the HSU

#

prolly experiments

#

thats what u wake up from

last saffron
#

no official word on the crater, but the coordinates and nickname align

heavy bone
#

what if all these hsu are prisoners like you and ur sent down her efrom upper levels of the facility thats still intact

#

cus its ,,subsurface''

#

so its upper but not on surace meaning ur still in facility

#

when ur being sent down they just quarantined it

#

holy fuck i think i figured it out

last saffron
#

im pretty sure thunderstorms in caves dont exist.

heavy bone
#

thats why its sub-surface

grizzled ice
#

Maybe do you guy realize that in the alpha the lowest zone that we encounter is z10 what about z0-9 ??

heavy bone
#

its underground but near surface

#

more like basement

#

but little deeper

#

maybe the facility is mid build

#

the yahd to evacuate down mai nfacility

#

and quickly build a gate

#

and shelter around it

#

i think different levels are differnet kind of experiments of same bio weapon like scenario from resident evil

last saffron
#

when you start up the schematic shows 5 levels, the alpha took place on the 4th one, Z could be just numbers specific to C1, not really depth corelation

#

c1 was 400 something meters underground

#

400+

#

forgot exact number

grizzled ice
#

Oh right

heavy bone
#

lets hope the infected or whatever theya re dont develop intelligence to mine their way out

cerulean forum
#

@heavy bone well your thoughts sound legit so that sounds about right

last saffron
#

hive mind for now is improbable because that would mean one waking up would alert every single one there is

grizzled ice
#

I forgot that we started at the 4th one I assume we were in the 1st one because the c1

last saffron
#

C1 could be just subsector name really

heavy bone
#

maybe the hive mind is like it can feel its parasites not controll it

#

i mean it can infect them

#

but not controll them

#

the parasited are turbo sensetive even tho ur injected wit hthe virus

last saffron
#

they would still know every single thing all of its members know

#

subsequently meaning all of its members would respons

grizzled ice
#

Maybe they are like ants, they do have a hive mind but you can kill them separately and the other wouldn’t know

heavy bone
#

i mean like the hive in the way that the only one main hive mind can feel them but the infected are unable of it cus the parasites are living being on their own

last saffron
#

then its not a hive mind

heavy bone
#

developing evolving different comunicating methots like clicking and screaming etc

grizzled ice
#

A colony?

heavy bone
#

idk how to call it

last saffron
#

its more probable to work like ants

lilac island
#

I really feel like it's the neural connection

heavy bone
#

lemme explain again how i understand it

lilac island
#

Feeling the subconscious of the person you hijacked

last saffron
#

prisoners have too much personality to be just puppets

lilac island
#

They keep hijacking these more disposable, infected bodies

#

The prisoners are the hijackers

heavy bone
#

theres like the main source of infector that ijects them with this parasites,lot of them per person,and the infected are living being on their own not connected to the mind, like a radio u can only get signal and not return it

last saffron
#

..ehh

lilac island
#

The victims are Bob and Joe plumber

#

That the prisoners hijack

#

All humans are prisoner to either warden ai or the virus

last saffron
#

yeaah..not really feeling that one at all. especially after the documentary

heavy bone
#

yes they are injected thats why the mind can feel what the yare doing it can feel they are screaming that they are doing something else etc

#

also at the end of the trailer

#

,,i dont fight it''

#

i just... live around it

lilac island
#

Show me the documentary

heavy bone
#

what does that mean 🤔

last saffron
lilac island
#

He is talking about warden

heavy bone
#

in what min/sec

last saffron
#

the live around is Dauda referring to being woken up before deployment

lilac island
#

He doesn't fight his fate as the wardens slave

#

He lives around it

heavy bone
#

hmm

#

i need more of that game released to have more secure thory

#

theory*

lilac island
#

He sacrifices other humans as part of his contract with warden

analog pebble
#

@last saffron Ludvig and Viklund - sex symbols of GTFO Hehe

lilac island
#

Expe ndi g their bodies

#

Via neural link

last saffron
#

thats

#

extremely counter productive

lilac island
#

Infected bodies

#

But still sentient

#

That he must hijack

last saffron
#

Warden isnt some god who needs sacrifices

lilac island
#

Dude

#

When u die and lose link

heavy bone
#

ok not lets talk about the shooters projectiles i have good theory

#

now*

last saffron
#

why wouldnt you lose the link

lilac island
#

Imagine you are an AI that wants the greater goal for humanity

last saffron
lilac island
#

And you are forcing real humans to sacrifice their friends and family

#

By using their bodies

last saffron
#

you dont collect bodies

lilac island
#

Even if they have terminal illness

#

Each time you die it's a new family member

#

Or plumbwr

#

Or neighbor

heavy bone
#

i think that these projectiles are some kind of fungus mixed with some chemicals that are extremely acidic or explosive and the homing can be explained that they can be heat sensetive i i am almost 100% sure that the sleepers and all the creatures have low body temerature

last saffron
#

ReversedConfusedUlf what

heavy bone
#

they are standing in place and without heat

last saffron
#

were straying into fanfiction at this rate

lilac island
#

Even if it is necessary for survival, even if each time you doe you take over a complete stranger on the verge of terminal illness death. It still isn't something humans like to do

#

It sould suck to have to be in that position

heavy bone
#

i think the warden is just the ai and the prisoners are the ones eperimented on sent down here and if they die or something they are not giving a fk about them and they are taking new ones like from shelf or something

#

and i think its not even only prisoners at this stage

#

the people down in facility are even like 70 years old or something , that mission u have to take dna core

#

douglass 70 years old male

#

or other like 16 years old

#

it varies

last saffron
#

youre not taking the entire hsu with you though

heavy bone
#

yes

#

only the dna core

upbeat isle
#

NANI?

last saffron
#

and growing a new body each time is incredibly inefficient

heavy bone
#

and not fast either

#

,,they come every night''

#

''always different people''

#

cant be clones

lilac island
#

Probably a colony of thousands was frozen on ice to protect from infection

#

But suffered from some level over time during lockdown

heavy bone
#

we dont know if its ice

lilac island
#

And a rogue AI wants to make it right

last saffron
#

you kind of see from 2 perspectives at once. start up is the warden, actual gameplay is the main character

lilac island
#

Ans starts waking up its playthings to defeat the evil

last saffron
#

ergh

#

thatd be dissapointing

#

warden could very well just be an OS

lilac island
#

Most likely scenario given the evidence

last saffron
#

eh

lilac island
#

I mean

last saffron
#

not really

lilac island
#

Even if the warden is the person

#

It's a person woken up from ice first

#

And the rest of earth had written u off as dead

heavy bone
#

i mean warden is most likely a ai or defensive system controlled bu people up in the sub-surface facility

last saffron
#

thats assuming the earth is gone

heavy bone
#

the warden speaks for it self too

last saffron
#

considering theres literally zero info on the outside

heavy bone
#

prolly top secret facility cus infection like this

last saffron
#

we cant really confirm anything based on fractions of info

heavy bone
#

would cause chaos and panic on world wide scale

#

so i think that they failed experiment,bombed it failed at bombing it from inside and now they are trying to create poison form with help of dna cores

#

or the cure

#

cus i think they could just atom bomb the facility

#

but that would spread the infection

#

high chance

wanton orchid
#

I think this takes place in a remote (off planet ) dark research facility under the cover of a penal institution. Where things have gone wrong and the resources/time is lacking to respond on a governmental level. So they are improvising and using the prisoners as lab rats to learn and accomplish there goals

last saffron
#

doesnt feel like a penal facility considering "Santonian mining industries plastered everywhere

wanton orchid
#

Possibly the warden much like the Discord version is an AI

heavy bone
#

@wanton orchid yes but the offplanet part no

wanton orchid
#

We all play as prisoners

heavy bone
#

its in future but not that far future

wanton orchid
#

Is that confirmed

last saffron
#

that doesnt automatically make the place a prison ' v' you could be imprisoned, but contained elsewhere

#

theres no dates as far as i remember

heavy bone
#

its could be like scp scenario where the ytake prisoners and use them

last saffron
#

location was hinted to be a crater from a meteor in santonian area, which wiped out the dinosaurs

wanton orchid
#

Ah I'd love to know where this info is

#

Not that I dont believe you, I just want to read it

last saffron
#

i think it was pinned, lemme check

#

yee, check first 2 pinned messages ' v'

heavy bone
#

allright bois i gotta go for a hour or more

#

make theories etc i will read them with pleasure

#

: p

#

also check this guys channel

#

he analayses monsters from games at biological level

#

hes a biologist irl

#

etc

#

allright time to go

wanton orchid
#

In this channel?

late oasis
#

Yep. Its pretty interesting (and his attempts on avoiding demonatization are funny)

faint shore
#

That sounds pretty darn cool ill have to check him out

late oasis
#

Do it. He explains stuff pretty Good so that even newcomers get it.

heavy bone
#

yea i watched every single vid on deadspace

#

and tbh i learned some about biology on his vids

amber bramble
#

that channel seems interesting yeah

heavy bone
#

the egg sacks or growths inside creatures in GTFO must be some kind of parasite grow

#

or some kind of hybernating methot

#

like storing nutrients etc

#

but thats just hyping

#

also i just noticed that the creatures have like

#

rotten like parts of body

#

rotten/burned like

#

like tank from l4d

ruby stag
#

Does GTFO have any Worm/Parahumans inspiration?
Or are the mentions of the PRT and Containment Foam purely coincidental?

last saffron
#

cough

lilac island
#

btw the lore makes no sense

#

they would send A.I. robots into this dangerous place and not humans

last saffron
#

we dont even know if there are robotics

#

plus, a robot is probably waaaay more expensive than all 4 of the main characters combined

glossy cargo
#

Morning Slaaneshi ^.^

lilac island
#

@last saffron just look at the high tech they have on them ?

#

oO

#

sentry gun

#

ok thats not that ... futuristic

last saffron
#

was about to say

lilac island
#

shoots even on humans

#

no enemy detection

#

no ai

#

😦

valid pecan
#

Oh

lilac island
#

lol they thought about that before making the game

#

smart

#

but why not sending 10 humans out

#

with better weapons

#

more ammo

#

that would be real life

#

not just 4 people lol

glossy cargo
#

Then there wouldn't be a game

lilac island
#

what?

last saffron
#

youre trying to apply logic to a video game

#

and even then, having more people with better equipment doesn't necessarily mean they'd fare any better

#

if anything, it could cause a reaction and make things even worse than they already are

glossy cargo
#

What i'm trying to get across the board Evangelion, is that if you propose a logical/hypothetical approach to every situation a developer comes up with then there would be no game. It's the equivalent of you knowing the number someone is guessing every time you guess, where is the fun in that?

last saffron
#

ooh, warden made a new tweet

somber ridge
#

Maybe they don't care so much for the humans, not to mention this doesn't seem like the distant distant future for the most part

#

There will eventually be a clear reason why they use prisoners. Maybe it's because their expendable and won't be missed

#

Cheap maybe

#

Also what's interesting is the "Conclusion: Survival rate does not meet requirements. Plan more trials"

#

It's possible they don't even care about what the prisoners are obtaining

last saffron
#

i assume warden tweets right now are alpha statistics as opposed to lore stuff, especially since documentary implies its the same 4 prisoners being sent everytime

somber ridge
#

It's possible, but for now I'm taking most things with a speculation they might mean something

lilac island
#

This is the kind of talk we need, not saying "oh why don't they do this or that" more of, whatever these two are on about.

last saffron
#

i dont mind pointing out flaws in wardens methods, but id personally prefer figuring out what warden is, the hosts, the complex and so on

lilac island
#

@last saffron are you telling me, the boss of everything, that humans cannot create worlds where things make sense and is a logical world?

last saffron
lilac island
#

just because there are vampires in a game or movie doesnt mean you cannot create it in a logically way

#

and btw. i dont know anything about the gtfo lore. not even that about prisoners

last saffron
#

noone knows ' v' because the only thing we have is Simons description for each

dull raptor
#

Maybe the host is the warden on the game menu

#

Then all players are prisoners

#

Since, waiting for prisoners

lilac island
#

what if @weak rampart is the host

last saffron
#

oh, i didnt clarify

#

by hosts i mean the enemies

lilac island
#

@native shell is the enemy?

#

DIE

vernal knoll
#

Well in regards to why they only send 4 in and not a lot more, I’m assuming it’s because a small squad would fly under the radar of the hive (or whatever you want to call the mass). Which is why you’re able to sneak through a lot of the map if you’re stealthy enough, they won’t expect a small squad.

#

This is all spitballing of course.

heavy bone
#

also if they would send more it could happen that the virus or whatver would adapt and use the prisoners as their meatshild/mutate them into biters etc

#

and

#

Conclusion: Survival rate does not meet requirements. Plan more trials

#

could mean the next open beta/alpha

cerulean forum
#

Fuckin I TRIED

#

IM SORRY IM NOT THAT GOOD WARDEN U FUCK

lilac island
#

The infected would be exposed to really bad S.T.Ds which then corrupted the body, turning them feral

last saffron
zenith willow
#

I think the reason the Warden only sends in four people, not even fully equipped, is either because it's some sort of test, or because it's what is available at the moment

#

You don't always have a full contingent of trained super-soldiers with a full compliment of high powered weaponry and enough ammo to blast apart an asteroid on hand

late oasis
#

You aint sending an under equipped team down to do the task either. they´d be Scouts at best.

topaz shoal
#

I think it's a stealth question. It's easy enough to get four people down there without alerting everything. The scale of the problem down there could be something they can't afford to fully disturb.

#

(Also the security system isn't under their control, evidenced by alarmed doors, if a proper large squad gets sent down there it could prompt perma alarms.)

#

The equipment thing is a little weird for sure though. maybe delivery system can't carry much more than that? As we leave we probably dump extra gear.

last saffron
#

not much space in those pods

fervent iris
#

well the lack of equipment is where the oh so "fun" scavenging-for-gear part comes in

wheat moat
#

What you can't see is the pod is like 10 feet deep so you can have your two guns, sentry and big ol' hammer lel

fervent bear
#

Maybe a compartment on the side for weapons

late oasis
#

My guess: the warden wants the prisoners to die. and the limited equipment is just so they can "thin the herd" so to speak

#

They are not expected to either fullfill nor survive this

exotic grail
#

Or it's just tests to see who's the best group

zenith willow
#

Could just be a simulation of what we'd have picked up in the levels before the one in the alpha

#

Maybe we start level one with an iron pipe or a piece of rubble we picked up

#

Then we find a gun with a few rounds left in it

lilac island
#

The infected would be exposed to really bad S.T.Ds which then corrupted the body, turning them feral

#

Dude what would be cool

#

Is if they had single player

#

Ur trapped down there

#

Ur team dead

prime silo
#

Yeah. Devs won't do that though, because that's essentially a second game and they're a very small team focusing on what they're making now.

dusty summit
#

\

heavy bone
#

i had idea today at work

#

that

#

warden may actually be and AI of the entire facility

#

down below too

last saffron
#

then it would just unlock all alarm doors

heavy bone
#

maybe its unable to

last saffron
#

unlikely

#

an ai locked out of its own system would be pretty useless

heavy bone
#

it would fit cus the monsters scream a lot

last saffron
#

warden also has no idea where stuff is

heavy bone
#

and sound really angry

#

and the boi in trailer talks about it

last saffron
#

..i dont see connection between them and warden being facility ai

heavy bone
#

game is futuristic a bit

#

its maybe like 100 years more from now

last saffron
#

what does them being angry have to do with this though

heavy bone
#

listen to the guy in background in trailer

last saffron
#

.-.

heavy bone
#

he is like innocent and dont know why they do this etc

#

and he just lives around it

last saffron
#

you jumped from warden being an ai to this in a span of a second

#

are you saying they locked it out? if yes, then i doubt an ai would react to screeching

heavy bone
#

he says he dont hear them but he knows they scream or something

#

hard to explain what i have in mind

#

he might be some kind of malunctioning ai i nthis facility

last saffron
#

ehh

#

he would still have access to same database the terminals have, since they can be accessed by everyone

heavy bone
#

but u cant open a door by console

#

u ahve to walk to it and press button

#

he cant too

#

maybe he is just like warden can see through cameras only of something

last saffron
#

hed still be able to locate the thing he needs from the start instead of having us crawl around

heavy bone
#

not exacly

#

just cus hes ai doesnt mean he can do everything

#

he can be limited

last saffron
#

looking around your surrounding isnt exactly the most complicated thing, and warden certainly isnt something simple

heavy bone
#

you are overthinking it

#

he might jsut be responsible for security cameras or something

#

and we do all the crazy theories n shit

last saffron
#

that doesnt stop him from looking around though

#

security cameras are meant for that ' v'

#

even better, a security camera wouldnt be placed all milly nilly, but in spots of interest

arctic locust
#

has staring contest with camera

last saffron
#

considering the whole place been abandoned for extended amount of time, its just odd hed suddenly go "oh fuck" and start doing things

heavy bone
#

i think what that text ,,im just living around it''

#

means that hes around the facility

last saffron
#

..not really

heavy bone
#

it means the monsters

last saffron
#

thats dauda talking about waking up

heavy bone
#

it cxan be that simple

last saffron
#

the entire thing

#

“Then I wake up and I’m not sweating or screaming, I’m perfectly calm. I just open my eyes and I’m awake!”

“It’s not a nightmare, it’s just a part of me, who I am.”

I don’t fight it, I just, live around it”

heavy bone
#

maybe the system shuts down automatically and opens up

last saffron
#

this is the fragment

#

"live around it" is him talking about awakening before being sent down

#

i dont mean warden has no connection to the place whatsoever, just originating from it is iffy. Its way more complex to be something like clippy, and having an advanced Ai restricted isnt the most optimal idea. if Warden is an AI, its mot likely not sentient/self aware because that spawns a whole lot of issues one wouldnt wish to deal with

lilac island
#

!warden

#

!help

#

!thewarden

#

i dont think they send them down for fun lol

#

they wanna get rid of these creatures OBVIOUSLY

heavy bone
#

where can i find news about new playable betas etc

last saffron
wooden salmon
#

was hoping to read some lore for the game
realises its a public chat channel and theres a billion messages to read through
gives up

#

Mood

last saffron
#

good thing theres a summary in pinned messages @wooden salmon ' v'

wooden salmon
#

Realises that pinned messages exists and forgets to check them

#

oh god oh frick

mortal sail
#

@mortal sail

hollow condor
#

So, in terms of lore, do we understand where these dudes came from? Or about the facility itself? Also was the first alpha test on a different area than the second?

last saffron
#

there was no second alpha, it was just alpha 1 with a few bugfixes. as for hosts and the complex we have absolutely nothing

#

only official info is character descriptions

#

and a few tibids from the documentary, like the facility being abandoned for a while

#

and that Warden lets the main characters keep everything it doesnt need

hollow condor
#

So the first open test was same zone and everything? Or was it different? And is what in the pinned PowerPoint, everything we know, or is there more?

mortal sail
#

мне знакомый дал

hollow condor
#

что значит?

glad kettle
#

yes

#

🙂

last saffron
#

Alpha test was same map yeah, the main aim was to test networking

#

and for now yeah, the PowerPoint has everything available right now

patent depot
#

im sad that noone from dev team joins our chat to tell us "heyo gamers, good news, we're further in development than we assumed, we can roll out early acces by the end of this month" ... im a dreamer but with fantasy limits

last saffron
#

so you decided to post that in lore channel? ReversedConfusedUlf

cerulean forum
#

Lol

glad kettle
#

Yeah not lore related, more #gtfo-chat or #general @patent depot

That being said, if you look at the road map (http://gtfothegame.com/roadmap/) they do say they are farther along. But it's not even been a full week since the end of the alpha, it'd be unfair to expect any new information yet. I'm sure they are absolutely slammed and just trying to keep up at this point. It's our jobs to remain interested, but patient.

All that being said, we should move to one of the above channels for any further discussion

cerulean forum
#

@last saffron what u think that big growly boi is

#

From the trailer

last saffron
#

uh, a little more context

#

at the end?

#

the tendril?

cerulean forum
#

Yea

#

There was also growing

#

Growling

glad kettle
#

the tendril monster I am super curious about, it'd be kind of hilarious (horrifying) if you just randomly get attacked by it during a mission

cerulean forum
#

I hope it’s a mini boss type enemy

#

That is hard to catch and will take cheap shots at u

#

While your alone or split up

last saffron
#

well, its shape is different from the ones inside hosts, unlike them its head is better purposed for grabbing. The harder part is, theres no telling if it had been redesigned like hosts

cerulean forum
#

Imagine a big wolf with a disfigured face doing that and it works like the smoker from LFD

#

Maybe who knows ooo would it maybe be a new mechanic where u can actually die?

glad kettle
#

what if it drags you into an infested room where if you get dragged all the way in, it alerts all those sleepers and now you're alone fighting a horde

last saffron
#

by redesign i mean, the host tendrils changed from wormlike to visually closer to an entire digestive track

cerulean forum
#

If u get caught and it takes@the last of ur hp ur dead

last saffron
#

i can post pictures if you want

cerulean forum
#

Yes plz

glad kettle
#

please

last saffron
cerulean forum
#

Ah yea

last saffron
cerulean forum
#

I would love a death mechanic

last saffron
#

very hard to see, the tip is a mouth

#

or well, mouth like

cerulean forum
#

Yea ok

#

It goes from tentacle to now like leech and glowing

#

Because I have gotten a. Good look at the tips of the tentacles with how many times I have been slapped in the face with them

last saffron
#

its closer to an earthworm than a tentacle, because its segmented

cerulean forum
#

At first i thought it’s the small intestine

#

Now I think it’s a parasite

last saffron
#

kinda looks like a vampire squid

patent depot
#

its definitly not the same thing at least that we can be sure

cerulean forum
#

It’s from 2 far away and it’s much different model

#

So I would love a hard to hit enemy with that and he will just wait for you to be a certain distance away from@ur team or split then he will drag you off and run away

last saffron
#

it probably got redesigned too if its still in the game, unless this design has been kept to make it stand out

#

the way it comes at you suggests its either stuck to a wall or a ceiling

cerulean forum
#

I would hope not because then it’s easy to find

#

Once your looking for one

#

If it’s a enemy that’s always moving and is fast it would be much harder and tbh I would find that fun

#

Hopefully they also have a good amount of specials

#

Like the stalker the crawling sleeper and the scouts

#

The shooty one and the big ones 2

last saffron
#

something fast and capable of oneshotting you at the same time doesnt really sound that fun

cerulean forum
#

That’s basically the hunter in LFD

#

except it’s ranged

#

Well actually it would be like the hunter/smoker mixed

last saffron
#

hunters have a drawback to them, you can knock them mid air, theyre very loud and they cant really kill you in one go

#

judging by the trailer the tendril was completely silent and serves more as a punishment for running ahead

#

tfw the gif name says that

#

file name rather "GTFO_walking-around-lonely-with-punish-itself"

#

why does it say with i have no clue

#

it could, of course, be just cinematic instead of how it actually behaves

#

but overall, i assume its connected to something even bigger than the big strikers/shooters

#

concrete size is hard to determine, since the complex is mostly corridors so being bigger than adjoining rooms wouldnt be optimal for both gameplay and lore wise

fervent bear
#

@last saffron i think the gif you posted is a type of creature not in alpha and cant wait to face it

last saffron
#

i mean, it wasnt in alpha, neither were the shadows

#

im not even sure its still in the game, since unlike shadows it never appeared in tweets

fervent bear
#

@last saffron could be fairly biggee as some rooms are large just with lots of racks in them

#

It kinda reminds me of smokers from l4d

last saffron
#

it has to be able to pass through doorways unless its stationary, or else itll get cheesed

#

it could exist in specific zones only, with bigger doors etc

fervent bear
#

Could be like those hangers in Half-Life

last saffron
#

Barnacles? potentially

fervent bear
#

Is that what they were called wasnt sure

last saffron
#

yeah

languid walrus
#

I thought they functioned like the Jockeys from L4D.

#

You’re punished if you stray from the group to try and take down a Jockey.

#

Or is the Tentacle more like the Witch?

#

Punishing you if you choose to confront it?

last saffron
#

you have to be aware of something to be able to confront it ' v'

languid walrus
#

Is this Tentacle connected to a host?

#

Or is it on its own, free to roam the entire complex?

last saffron
#

it kinda looks like its just floating mid air really, although its meant to come out of the darkness

languid walrus
#

I feel like it would come from a host,

#

Or some hive mind controlling the Tentacle.

trim gazelle
#

It's clearly the gravemind

lavish solstice
#

So what is our best source on lore atm?

languid walrus
#

Analyzing trailers.

last saffron
#

it has a handprint on it

languid walrus
#

Would you be able to combat these Tentacles, or is it impossible to fight them?

last saffron
#

one sec ill post a pic

languid walrus
#

Is it still floating or is it from the hall?

last saffron
#

i mean its both

#

its floating out from the darkness in a hall

languid walrus
#

But is it connected to something?

last saffron
#

can you see it being connected?

#

its just there

trim gazelle
#

Personal bet: it is how the infection spreads

#

It carves the slasher's faces open

languid walrus
#

A flying snake with a facehugger head.

#

Is there anyway you can slow down the full gif, @last saffron?

#

Like show it at half or quarter speed?

trim gazelle
#

It's just hidden by fog, but it look like it connects to something on the left side in a different passage.

last saffron
#

the strikers face split is a gradual process, as seen in the corpses mid transformation

#

plus a bit too clean to be carved up

trim gazelle
#

Are the corpses transforming though?

languid walrus
#

Aren’t these monsters mutated humans?

last saffron
#

they are

languid walrus
#

Cause on the spiky head guy, you can see a nose and eyes.

last saffron
#

all females become shooters/scouts, while males become strikers

#

crawled all around to have a better look at them ' v'

#

and ye, the corpses are mid transformation

languid walrus
#

Is the Shadow a male?

last saffron
#

i assume so, cant really define because its a walking cloud

languid walrus
#

Mountable lights will be important to fight the Shadow.

last saffron
#

assuming they didnt get scrapped, lights and bioscanner

languid walrus
#

So the other areas of the complex will be more than just a collection of storage rooms?

fervent bear
#

@languid walrus tentale was smoker witch was just melee claws

cerulean forum
#

Tentacle*

#

Or did u mean tendril

last saffron
#

there are different environments in both trailer and press kit so it wont be just storage like C1

cerulean forum
#

The further we go in the more we will hopefully understand GTFO as a whole and what happened for this breakout and to the extent at which the mutations go

#

I doubt it will be but I hope there will be many more enemy types then the ones we know

#

Considering how long the expeditions are I would love to see variety

#

But could probs be to much to ask of the devs

patent depot
#

any interesting theory on what kind of virus changes people into humanoid fungus ?

#

most likely it infects via lungs, through the air

#

coz' explorers have gas masks to protect themselves

cerulean forum
#

Well someone posted about there being a special fog that can infect u

patent depot
#

oh, someone did

#

sorry for repeating it

cerulean forum
#

And judging how extreme the mutations are

last saffron
#

Fungi dont really mutate stuff they infest, however an airborne pathogen is plausible

cerulean forum
#

A virus would explain the amount of mutations

patent depot
#

well, where did it come from ?

last saffron
#

the way fungi do things, is they consume whatever theyre infesting and replace it with itself, they dont cause mutations

cerulean forum
#

But a parasite would be the cause for it being controlled and without needing a head

last saffron
#

noone knows yet

cerulean forum
#

Well I would assume from space

#

As an alien biowep because there was a meteor that landed there

patent depot
#

ofcourse noone knows cpt obvious

#

but we can guess

#

was it deep in the ground? accidently excavated by miners and caused the shit to break loose ?

cerulean forum
#

So whatever it was or is was on there and once we released it we experimented on I t

#

The facility the way it’s build

#

They knew what they were doing

last saffron
#

the lore and backstory will be revealed through different text and audio logs left behind by the people who lived in the Complex before the monster invasion. What shape the outside world is in is part of the mystery that will be revealed in the game, so I won't talk about there here. 😉

#

from ama

cerulean forum
#

So they didn’t expect the mine to collapse they expected a fucking hulking creature to beat the doors down

patent depot
#

all over the complex are signs that its a mining facility, OFCOURSE that can be just a coverup but well, who sends prisoners to the research facility lab ?

cerulean forum
#

To contain

#

No shit

#

As stated before they have done this before and we 100% are not the first prisoners sent there

#

So they aren’t doing anything new

last saffron
#

documentary implies youre the same set being sent down each time

patent depot
#

so we are some kind of volunteers?

autumn rivet
#

pretty sure we get cloned

#
It comes every night, without fail.
There are different people every time.
But I recognize them somehow.
cerulean forum
#

No if we are prisoners I would assume on death row and so we are given the choice to die or go down and maybe live

patent depot
#

another question... WTF is CORTEX ???!!!

last saffron
#

your spine.

autumn rivet
#

probably an interface for memory thing?

cerulean forum
#

Maybe

last saffron
#

or rather, brain for that matter

cerulean forum
#

Maybe

patent depot
#

we guess right, its some kind of electronic device that "messes up with the brain"

autumn rivet
#

clone + cortex thing experiment = we remember each thing we do?

cerulean forum
#

Cortex thing experiment lmao

#

U mean@having linked memeorys

patent depot
#

like BCU in SCUM game or the core from the movie "THE GAMER " ?

cerulean forum
#

So all experiences are lapsed over to the on s above ground

patent depot
#

put in the head to store memories?

last saffron
#

ehhh

patent depot
#

and see what exlporer see ?

#

sees*

cerulean forum
#

No like the memory is thrown into the others heads

#

Not seeing what the others sees that’s so simple

patent depot
#

hmmm linked like protoss in starcraft ?

cerulean forum
#

Idfk what that is

last saffron
#

installing memories into another human wouldnt really turn it into whoever owned said memories

autumn rivet
#

nah, protoss is kinda of a sense thing right? not like a linked memory I think

patent depot
#

why you assume its moved to another head ?

last saffron
#

consciousness is a big mystery noone solved yet

patent depot
#

monsters dont kill us, just knock out

cerulean forum
#

Yea true the wording tho of I recognise them somehow

patent depot
#

maybe we are same 4 people everytime but with erased memories 😮

cerulean forum
#

Makes me think they are physically similar

last saffron
#

Protoss could merge together, but theyre a psychic race

cerulean forum
#

Maybe a hive mind?

last saffron
#

no, protoss had individuality

cerulean forum
#

I don tknow Protoss never played Starcraft

last saffron
#

Zerg were technically hive minded untill overmind got nuked

autumn rivet
#

probably why they don't kill us instant it trying to somehow infect us instead

patent depot
#

only those who cut off their link, at the back of their heads was some shit they use to stay linked, but they had to cut it off at SC2 to avoid beind corupted

cerulean forum
#

Well trust me in GTFO they want to kill you

patent depot
#

being*

#

yea, they look like they eat humans

autumn rivet
#

I mean if you're a clone. ofc you'd have erased memories @patent depot

#

so that makes more sense imho

patent depot
#

exactly

last saffron
#

thing is, why would a clone retain personality and not have a new one

autumn rivet
#

Cortex interface?

patent depot
#

ROTFL i just thought the same thing that we are just clones

cerulean forum
#

Your just throwing smart words together to think they mean something aren’t u @autumn rivet

patent depot
#

and we knew each other before "they" put us into stasis

tulip wedge
#

Clones would retain personality cause they'd just be a carbon copy of the person at the time they were cloned

autumn rivet
cerulean forum
#

Because a cortex does not store memory’s

autumn rivet
#

@cerulean forum am I now?

last saffron
#

ehh

#

a carbon copy doesnt necessarily mean same conciousness

patent depot
#

well we also assumed that its in explorer head

#

WHAT IF its only at our gasmask screen?

cerulean forum
#

Memory’s are the process of electric pings like a pulse

last saffron
#

which is why its difficult

patent depot
#

or inside eye

cerulean forum
#

Going through out the brain

#

One cannot copy memory’s

last saffron
#

brains are just mushy lumps of salt and fat, piloting a meat suit

patent depot
#

but they are stored inside the brain

cerulean forum
#

No nothings stored

#

It’s electric pulses going through the brain going around and around

last saffron
#

a part of your brain is responsible for memories, its a giant complex lump

cerulean forum
#

That’s what u at referring to stored memory’s

last saffron
#

you can stop feeling hunger if you affect the correct area as example

#

or reverse, feel hunger forever

autumn rivet
#

what is so say that is isn't possible that they've found a way to develop a tech like that? I mean you could technically say a computer being a brain at this point but with a soul / consciousness

patent depot
#

ugh, i wasnt super specific as you @cerulean forum but still i think you've just denied yourself

#

you say memories and thoughts are electric pulses

last saffron
#

im also fairly certain each time you die its not really canon, as is with most games unless its something like dark souls

patent depot
#

ok to that

#

but still they are inside the brain

last saffron
#

or other repeating the cycle type of games

patent depot
#

thats what i meant, nothing behind it

woeful summit
#

What if they are real O.o

last saffron
woeful summit
#

Like

autumn rivet
woeful summit
#

You find different items each time

#

So you can play as a different person on a different mission

last saffron
#

that left me confused

#

what does being real have to do with your following statements

patent depot
#

i think we lack the hypothesis

last saffron
#

ConfusedUlf 💦 🚪 ReversedConfusedUlf ReversedConfusedUlf ReversedConfusedUlf

autumn rivet
#

^ when u and the bois trying to stack on a door getting ready for a breach

last saffron
#

i was thinking more on line locking your team in

#

anyway

#

when you start the game you go from perspective of Warden/whoever is using warden at the moment, then shift to your actual character perspective

#

theyre not puppets being controlled like a ragdoll because otherwise theyd not have any form of expression of personality

#

(like bishops mumbling)

autumn rivet
#

hmmm I google searched what the word cortex meant...

the outer layer of the cerebrum (the cerebral cortex ), composed of folded gray matter and playing an important role in consciousness.

last saffron
#

can warden see through their eyes? maybe. it can send transmissions to them at the very least

#

it could also be like a holographic display

#

those actually insist irl already

#

whats confusing is documentary says warden lets us keep anything it doesnt need

#

yet were always in pods

autumn rivet
#

btw, I take back the clone thing I said earlier

#

It comes every night, without fail
There are different people every time
But I recognize them somehow

#

"different people every time"

last saffron
#

dauda talking yes

#

hes most likely referring to the infected judging by lines coming right after

autumn rivet
#

yes

last saffron
#

“They’re screaming at me I don’t hear them but I know they are screaming”

“Such hate, and anger”

“I don’t know what I have done to them”

“They want me to feel what they feel”

autumn rivet
#

btw you think it would be possible that another cataclysmic event happened? and the complex was somehow an underground bunker supposedly to safeguard the remaining few of the population that survived?

last saffron
#

C1 would probably have more than mining equipment then id wager

autumn rivet
#

well, I mean if you looked at it this way... maybe hence the reason Santonian Industries formed after? I mean if Santonian is a geologic time scale referring specifically to when the dinosaurs went extinct (and now possibly humans?)

patent depot
#

its hardcore theory

#

impossible is nothing

#

but i think its rather simplier than we try to make it

#

simple mine prison of the future and we need to bring specific person out for a reason, for example its a pilot to take us all out of this hell... for example ofcourse

#

....or the person inside hsu, knows how to stop the infection, cure it, kill it, whatever this person knows or is able to, its definitly worth sacrificing many others

#

expendable prisoners

#

in C1 is find and bring back mission, but what could be the other missions?

#

convoy of some kind? like its in overwatch or warframe? that some of us will have to carry heavy stuff from one place to another (for example small bio-nuclear-bomb) to the hive arm it (then alarm goes crazy) and then gtfo 😄

last saffron
#

thats a question better suited for general chats

#

escorts are also incredibly frustrating so i doubt wed have one

prime silo
#

I wonder if Santonion Industries is based out of San Antonio.

cerulean forum
#

Highly doubt high end explosives because u know what happening in a proper underground facility when people use explosives?

#

The entire place comes crumbling down like a stack of cards so that would be a very bad idea and would not think that the devs would implement that when they already said no rpgs or any type of explosive for that matter

fervent bear
#

@cerulean forum wat bout our mines

cerulean forum
#

Fuck your right

#

Never seen the explosions dunno how powerful either

#

Must of read it wrong then

late oasis
#

If the mines work like claymores with a smaller charger but high focus... i could see it work still

#

Or if they are designed to work like an oversized shotgun shell.

pliant quail
#

The mines are shaped charges

#

which kinda makes sense since its a mining company

dense cypress
#

and a motion trigger could be fairly easy to just jerry rig

fervent bear
#

@cerulean forum maybe they should be switched to claymores

cerulean forum
#

Lol but then u would only have like 2

#

And since there’s no overly powerful enemy there’s no point in that

#

Because It would be situational if u can use it because u wouldn’t wanna use it to kill just one enemy

fervent bear
#

For alarm doors or aggroed rooms like we do with mines lol

dense cypress
#

i think what we have is better since mostly facing horde type enemies its just better for the environment too a claymore would be too militaristic

fervent bear
#

biotracker and machine gun arent militaristic?

languid walrus
#

Isn't the trip mines technically a claymore?

cerulean forum
#

Well in a sense yea

#

But a claymore is triggered when something goes into a zone Infrint of it

#

A mime is triggered by something stepped on it and it’s a mine launcher it shoots them

topaz shoal
#

Mimes are very powerful yes.

fervent bear
#

But it has a laser that triggers the mine so technically hes right? Claymore has shrapnel also mines are just high explosive

cerulean forum
#

Well no mines aren’t triggered by a laser

fervent bear
#

The omes in game are

languid walrus
#

But lasers are still proximity based like claymores.

fervent bear
#

Ones*

cerulean forum
#

Wait what?

languid walrus
#

Go anywhere within the laser, it blows up.

cerulean forum
#

Why the fuck do they have lasers

#

That’s not how a mine should be just a FYI lmao

topaz shoal
#

because lasers are easy to understand.

dense cypress
#

lasers can be very easily used as a proximity detector

#

not just in games but real life especially

topaz shoal
#

it's a game thing

#

and now I am thinking of the dumb of HL1 tripmine use not as explosives but as platforms.

fervent bear
#

Lasers are more expensive with mines thats why they are pressure plate or trip wire

#

Wires alsoe easier to hide

dense cypress
#

well yea but if your in a mining facility they may use very low power lasers as a guide for example with drilling and these are scavengers after all

fervent bear
#

True. We still dont know if were on a mining facility or not, unless i missed something

cerulean forum
#

The IRL location is a mining facility

pliant quail
#

there's a company called Santonian Mining Industries logo dotted arounjd the levels

cerulean forum
#

In a trailer they showed coords long and lat

#

If u follow them@it leads to a mining facility

fervent bear
#

@pliant quail ah missed that. @cerulean forum didnt check them and thats assuming were on eart

cerulean forum
#

Someone did the research lol

#

Not me

fervent bear
#

Thats still kool any other similarity irl

cerulean forum
fervent bear
#

Thats pretty cool wonder if ingame it was a huge ship that crashed not an asteroid, and thats the complex

cerulean forum
#

Ehhhh

#

Probs a bit to much there

floral plaza
#

Maybe the HSUs are the last of the uninfected tissue following the outbreak and everyone that was deemed immune was sent in on expeditions to find it. That's why there are so many dead bodies in the compound. The ones that failed.

cerulean forum
#

Ehhhh