#gtfo-lore
1 messages · Page 122 of 1
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I am super pumped to learn more about the creatures. Do we think theyre experiments gone wrong? Some ancient fungal parasite unearthed from santonian mining that got all the workers maybe
again i have a more extensive comment on my home PC XD
but my theory is that its a for of infection (exact source is unknown) that can be quite a lot of things
fungal can be (mushrooms) cause light sensitivie
virus and parasite are other high contenders
less likely things are gene mutations
but regardless theres a few things they all share
light sensitivity
heavy mutation
sound as main "sight" sensor
and requirement of a host body
Thats a really good point, I didnt even consider light sensitivity
oh and relocation of the nerve center
or at least removal of the brain
i think weaponization of the bodies has also been brought up since they go berserk when they spot you
Thats a great theory. Perhaps santonian is a masquerading as a mining company when they were actually doing spooky underground testing
or like you said weaponizing people, and somethin went horribly wrong lol
and no one talked about the Shadow monster we spotted in a old youtube video about gtfo...
mmm! forgot about those!!
my theory is that its a mining station where they discovered something and then turned lab since the devs have said highger tech levels further down
shadow monsters havent been confirmed though
I thought it was on the 10chambers channel though?
or do you mean unconfirmed for the final release
so we cant say for sure they are running with it
aaah gotchya yea
now that i think about it..... is it even confirmed that the enemies are infected humans?
theres dead bodies around
with... either mutation or mutilation
aaaaaand now i regret not digging around more on the terminal
(wich is a system i absolutely love)
@sour hedge you will notice that a bunch of the dead bodies are from the transitioning stage, mainly to the claw-head variety, so...
Also >no female prisoners because it would probably severely impact the game's rating, and might attract the rage brigade STORY REASONS
well if its a penal mining faciltiy it makes sense to keep the prisoners seperated
not to mention the implication that the females might be used fore more disgusting applications by the infected
Hm. Separation of labour based on average muscle mass index eh... that certainly would make sense
and I don't think it'd go in that direction simply because of the way the infection/infestation seems to ken-doll all the infected/infested, as well as game rating issues lol
im certain it would not be shown anywhere but it might be mentioned in a log or similar.
if anything, I could see it being an issue of the enemies going for the female prisoners first due to the taste difference for monching, but other than that
hormone differences? could be. for now we dont know. im gonna assume those things are disgusting and need a "birthing" chamber like 40k genestealers like to do
Well, if you consider the corpses of the people that died mid-transition (or maybe killed by security forces before facility overrun?), pretty sure some of them had the company's outfits on
im thinking that the "true" form of the infection only surfaces if the body is affected from birth
and the mutated ones we fight are the "imperfect" result of mutating a grown human
but its a shot in the dark
sooo
not calling any certainties here
all corpses are wearing the santonian unform, even partially
for the most part clothing is discarded, often in big piles
would've removed it due to being itchy no doubt
So perhaps the creatures arent previous staff from the complex, maybe theyre test subjects. I remember seeing images of sleepers in lab looking testing tubes
@sour hedge when you look at how geological a name 'santonian' is, as well as the worm-like appearance of the things in the enemies...
dug too deep(tm)
probably with some but it's sooooo profitable!(tm) behaviour lol
like this
sometimes its just pants or jackets
the curled up corpses only wear pants
The real lore is that that dude in the picture got his face sat on by the T H I C C B O I S and he couldn't handle the thickness.
Thank you for coming to my TEDtalk.
Please tell me thats real, I know it isnt but I wish
Lol
if you take into account how porous the big lads' legs are, how slippery they are, and their general motor skills control, that wouldn't even work
@floral plaza you were told to sleep - get going before somebody sledgehammers you
Hey now! No room for pessimism. If I want to be squashed by some booty, let me be. Alright? Alright.
Lol you right @inland viper
have this in mean time
He had to do it to em
#SelfieNoFilter
Yes. Thank you for nightmare fuel as my brain tries to unravel what this is.
the prisoner had to do it to em
I know. I'm just meme-ing.
no memes allowed 👀
i cant wait to see what that tentacle is attached to
Whats a may-may?
face glomping whyyyyyy
That hud looks way better
Its the hud from earlier trailer footage of the game
I think it was a change for the better making the ui more subtle, its probably still very subject to change
I would like a minimap like that tbh ^^
@last saffron i think that tentacle could be from the big boi
their tendril doesnt split like that
Seems unlikely, I accidentally touch one, just retracted it back to themselves
yeah you right, also they show a diferent type of sleeper that it wasnt on the alpha
the shadow one
Does it say Zone 77 in that gif?
"Retrieve Hydrostasis Unit Y49X in Zone 77 F and get security data"
Seems like another expedition
So how huge is this mining facility?
Huge
5 separate levels each probably split into sectors
Much more
like alpha had c1 on the 4th one according to rundown map
It’s GTFO big
You get to pick out equipment, there is no cutting torch anywhere in the game
And the other says trip mines, but what’s the middle one?
trip mines, mapper
There’s sentry, c-foam gun, bio tracker, and trip mines
Is mapper the bio tracker?
Yeah that’s pretty much what he was saying
nah
What
From the gif?
Is the cutting torch ever shown?
nop
I’ve not seen it
Looks cool.
Cool, but gimmicky after you learn the map a few times.
yeah I was gonna say, it seems like it would lose its purpose
Doesn’t seem needed at all imo
Beyond using it for the first few attempts, it’d be useless after that.
Unless they add procedurally generated maps.
it would be very useful if it say, scanned a whole room, and showed loot containers and enemies
the shadow? im drawing a blank
On the Wiki there is an enemy called the Shadow,
And it can only be seen in light.
Add GTFO to your Steam wishlist here: http://store.steampowered.com/app/493... This enemy was first revealed att Unite Berlin 2018. GTFO is a terrifying 4 pl...
@fading marlin found it.
Flashlights are useful again.
i dont like that enemy
i didnt think its gimmicky its just like, i would turn around and close the door every time i see one
enemies like that in games make me nope
always take loads of ammo, usually always hit you a few times
Is the Tentacle connected to anything?
probably, its just in the dark
my thought on it was it was a punishment for abandoning your team
My imagination was it’s attached to a monster within an important area,
And that monster can sends its Tentacles anywhere within the map.
reminded me of the dead space tentacle
Reminds me of if a Facehugger had that ability to go anywhere.
I hope other missions in this game build up the sense of horror with atmosphere the same way isolation does
oh that would be so cool in this game
a map with an enemy you cant kill that hunts around for you
plz no
The monster having infinite Tentacles?
i mean like, alien style, where the creature itself moves from room to room looking for you
oh yeah that would be cool
but I dont think not being able to kill the damm thing would be good
Making the AI would be a difficult task for it.
I mean, it doesnt have to be as complex as the xenomorph from isolation
What made the Alien so appealing and awesome as an enemy was that it didn’t have a predefined patrol route that could be cheesed.
not being able to kill it wouldnt be an issue if you could lose it, as in just break line of sight long enough
And that it adapted to what you did.
If you hid in lockers often, it’d start checking lockers.
i feel like enemies shouldnt be able to know where you are if you close a door and then close another one beyond that before they even break the first one
like, how do they know youre there
If you tended to hide often, it’d linger around longer.
it just needs to go from room to room randomly and hunt you down if it spots you
And if you kept fighting it with the flamethrower, it’d get more resilient overtime.
but yeah, if an enemy would move around and hunt you randomly, being able to murder it would be the only way it would be acceptable
nah just shoot it
shooting is already a huge mess in this game, since it triggers rooms, and gets you prone to taking damage and wasting ammo accidentaly
shooting is already a pretty big risk in this game
Should there be melee takedowns?
maybe to make it harder, the enemy is like a scout and triggers and spawns rooms around it when you try to kill it
what do you mean takedowns
i think we strayed a bit from lore discussion
oh, heres an interesting picture for you. keep in mind this could potentially no longer exist in game as its an early build
it could be foam, no telling really
the texture they have is interesting
Theres a very large foam in the back
@fading marlin @languid walrus @sterile crest I've already had some thoughts about this.
The Hunter should be an enemy that has a small chance of spawning that increases whenever you completely clear a room of sleepers.
If the Hunter has spawned, it spends 90% of its time "outside" the map.
It spends 10% of its time in the map. During this time, the Hunter searches for players. It can open any door that players have opened. Players are advised to try and hide from the hunter and wait until it leaves.
The Hunter would have the health of a Striker. Going loud aggros the Hunter and draws enemy sleepers to your location.
The Hunter's AI would be like this:
- If there's a player within its (limited) visual range, attack the player.
- If it can hear a player's making noises, investigate that.
- If there are no players in sight and no interesting sounds, the Hunter will hunt by smell, slowly following the tracks of nearby players.
- If it hasn't seen or heard a player for a few minutes, and there are no players in visual range, the Hunter will teleport off the map and re-enter the "outside the map" state.
- When in the "outside the map" state, the Hunter stays dormant until a few minutes have elapsed where players are not actively fighting a horde, performing a security scan, etc. (It wouldn't be fair to spawn a moving Scout/Striker hybrid on players in the middle of a horde.)
Lore-wise, the Hunter is an important mutant (if that's what Sleepers are) that serves to protect Sleepers from intruders. That's why it only spawns after a few rooms of Sleepers have been cleared - before then, you haven't attracted it's attention.
Gameplay-wise, the Hunter makes the game more tense and provides players with a strategic dielemma - to completely clear rooms of Sleepers, which earns players some breathing room but could also result in the Hunter spawning; or to leave one or two Sleepers alive in each room to prevent the Hunter from spawning?
cough
Health of a striker? loads shotgun with malicious intent that wont take long to grind Down in a 4 man squad render the Problem trivial.
i think you overthought it a bit too much lol
when I said it would be a neat idea to have an enemy that hunted for you, i meant what i said, for it to be un-killable, but that players could lose it by running away and breaking line of sight, and I dont think it would be something on every map, like, the different drops are going to have different challenges, it was just an idea for a specific drop, not all of them
again, unkillabe enemies dont make a game fun, and specialy not in this game
the unkillable alien on isolation is only "fun" to play against because you CAN scare it off with fire and whatnot
u can kill scout while hes in scream state but u have to foam him , or if ur talking about the hunter the guy said above its only an idea
friendly reminder that this is the lore channel guys 🙂
I wonder how the stalker will work
prolly gonna stalk
: p
but ofc in weird twisted way like smelling u or something or sensing ur heartbeat
or having a mechanic that u cant look at him or something
i want to know whats that big tentacle from the gemaplay trailer from 2017 is from
is it a huge monster or just like a stationary clump of meat that is on wall or something an senses movement
@heavy bone ok so
The tentacle thing is likely an alien or whatever the fuck it is affecting the humans to turn them into sleepers and scouts
But mutated with a creature/animal
that could explain the eggs inside their guts
We don’t know that’s the best we can give you
It could very well be a enemy on a wall we just don’t know they are doing a good job keeping everything tightly secretive
they also could be parasites that react violently to not parasite-infested creatures around example : glowing and pulsating violently
its not like the creature senses u
its like its being forced to sense
its passive
Well that’s the thing
also i think the prisoners are injected with the virus so they dont get spotted instantly
We don’t know our theory’s are similar to a parasite that’s alien or a alien BIO weapon
If it was a a parasite that’s also infected with a virus would be a very good idea
Which would combine and affect us drastically and would tick all the boxes as to why they are turning into sleepers efc
Because doesn’t appear as tho they want to infect you just kill you so that’s the parasite but the body mutations are the virus
also the parasites have like dead space logic to turn infected into like killing machines reporposing their organs to grow for example that huge ,,tongue''
they have big bellys cus they store that 4 meter tongue or even longer
also u prolly saw it if u played urself u can actually see stages of mutations
on bodies lying around like one guy thats in like crouched position but lyiong on side having h is head split open a b it on top of his head also guts going out his mouth suggesting growing the organ known to us as the ,,tongue''
Probably due to they don’t recognise one of themselves until they fully turn
also they ahve heads split so much so the massive thick tongues can come out whole
if u actaully looked at them whenthey attacked u their tongue is much thicker in the base of it
and it has like a mouth thing on end of it that bites u
specialy the big one the big one have very long tongue and stronger overall
and noticed that they dont even try to attack u with their hands
and they often run leaning forward to reach u faster with tongues
No that do not they only seem to want to hit u with the tounge
maybe then can inject like the eggs things inside u ?
and the ytry to do it?
they have lots of that shit inside them if u open them up
specialy around heart area
where the big amount of blood cirulates
thats why their chest/upper arm are glowing only
and pulsating so hard they almost loose footing
i think that pulse is parasites at once are forcing its guts to move around it body when they sense u
also creating bioluminesence
or idk how to spell it
and shooters are only female meaning the parasited grow other ways depending on testosterone levels / chromosomes
or body mass
female has less body mass to create tongues and also mroe fragile ,so the parasites developed ranged attacks
and what are those ranged attacks i noticed they excusively target your head
and are homing at your head not your body legs etc only head
and the mutation starts from the head splitting etc
do they shoot like spore like projectiles with like acid on them to get inside brain and infect u much faster ? hmm
@cerulean forum whaddya think?
hmm but there are big females that shoot you so the body mass is not the case i think so its more likely chromosomes or testosterone level
also females very often have no hands specialy big ones they seem like they bitten off their hands?
males are missing half of their palms, females end up with pustule covered stumps
hmm i just have idea
what if the WARDEN is actually an A.I
and is procedurally waking up the humans in that HSU
I think it is?
to send down here u dont actually hear or see other humans besides the ones u paly as and with
its a big machine and u could see a huge trapdoor below u opened before u get down with that lift
i guess its immidietly closes shut behind you when u get down
what if the infection spread out oudsite the facility
and the warden is the ai created to save humanity by developing cure to kill the virus or just the dna samples to create some kind of poison to kill the infected monsters
it is possible
cus the warden seems like a name for an AI more than a human
also the icon of the warden seems like its an ai
Now the rest of what you are saying sounds really cool
and u get that messages from ,,subsurface''
Kind of like season 1 attack on titan
Also we can be clones from the prisioners, that would explain why if we fail an expedition we are the same people that ges down
the guy in trailer says thers different people every day
maybe there are just in that HSU stored
lots of them
disposable
Yep but in the dev talk they talked about the four persons and they have names and personalities
and the machine wakes them up and sends them immidietly and connects with their ui showing their health status objective etc ,would explain why ur haracter is in totall terror when u wake up
i would honestly shit my pants too if i wake up suddenly in pod like this and immidietly dropping down hundrets of meters down to the abandoned facility filled with mosnters
Yeah me too
with people i dont even know
and having that ui in helmet saying what to do
would also explain why u r not full stocked with ammo
they could be cutting corners cus many die here and ur disposable
ur not trained for battle
ur just prisoner
Yep
sent down here to do objective if u die, u die
they will send next ones
and the guy in trailer says
i wil lactualyl send u vid and min/sec
Documentary implies were the same set of prisoners being sent everytime
Take a look at the first gameplay trailer for GTFO, a 4 player co-operative experience, that premiered at The Game Awards 2017.
we get to keep stuff we collect on expeditions the warden doesnt find useful
watch it whole and listen to that guy in background
That is what is say that we are prob clones from the orig four prisioners
yes, thats dauda speaking. one of the prisoners
''there are different people every time''
''but i reconize the msomehow..''
the injection at the beginning of the game suggests ur injected with the virus or whatever that is i gues its for not getting killed immidietly
its not prisoners
it might be patient zero talking
liek a hive mind
0:24
it can sense what they are doing
I thought it was the hive talking
its dauda.
Oh
also the hive talks like idont know what i have done to them
it might be actually some kind of alien life form
devs confirmed theyre not aliens
Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/ GTFO is a terrifying 4 player co-op game for hardcore FPS players, brou...
here, its a good watch
It’s confirmed that it’s the crater in the Mexico?
no official word on the crater, but the coordinates and nickname align
what if all these hsu are prisoners like you and ur sent down her efrom upper levels of the facility thats still intact
cus its ,,subsurface''
so its upper but not on surace meaning ur still in facility
when ur being sent down they just quarantined it
holy fuck i think i figured it out
im pretty sure thunderstorms in caves dont exist.
thats why its sub-surface
Maybe do you guy realize that in the alpha the lowest zone that we encounter is z10 what about z0-9 ??
its underground but near surface
more like basement
but little deeper
maybe the facility is mid build
the yahd to evacuate down mai nfacility
and quickly build a gate
and shelter around it
i think different levels are differnet kind of experiments of same bio weapon like scenario from resident evil
when you start up the schematic shows 5 levels, the alpha took place on the 4th one, Z could be just numbers specific to C1, not really depth corelation
c1 was 400 something meters underground
400+
forgot exact number
Oh right
lets hope the infected or whatever theya re dont develop intelligence to mine their way out
@heavy bone well your thoughts sound legit so that sounds about right
hive mind for now is improbable because that would mean one waking up would alert every single one there is
I forgot that we started at the 4th one I assume we were in the 1st one because the c1
C1 could be just subsector name really
maybe the hive mind is like it can feel its parasites not controll it
i mean it can infect them
but not controll them
the parasited are turbo sensetive even tho ur injected wit hthe virus
they would still know every single thing all of its members know
subsequently meaning all of its members would respons
Maybe they are like ants, they do have a hive mind but you can kill them separately and the other wouldn’t know
i mean like the hive in the way that the only one main hive mind can feel them but the infected are unable of it cus the parasites are living being on their own
then its not a hive mind
developing evolving different comunicating methots like clicking and screaming etc
A colony?
idk how to call it
its more probable to work like ants
I really feel like it's the neural connection
lemme explain again how i understand it
Feeling the subconscious of the person you hijacked
prisoners have too much personality to be just puppets
They keep hijacking these more disposable, infected bodies
The prisoners are the hijackers
theres like the main source of infector that ijects them with this parasites,lot of them per person,and the infected are living being on their own not connected to the mind, like a radio u can only get signal and not return it
..ehh
The victims are Bob and Joe plumber
That the prisoners hijack
All humans are prisoner to either warden ai or the virus
yeaah..not really feeling that one at all. especially after the documentary
yes they are injected thats why the mind can feel what the yare doing it can feel they are screaming that they are doing something else etc
also at the end of the trailer
Take a look at the first gameplay trailer for GTFO, a 4 player co-operative experience, that premiered at The Game Awards 2017.
,,i dont fight it''
i just... live around it
Show me the documentary
what does that mean 🤔
Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/ GTFO is a terrifying 4 player co-op game for hardcore FPS players, brou...
He is talking about warden
in what min/sec
the live around is Dauda referring to being woken up before deployment
He sacrifices other humans as part of his contract with warden
@last saffron Ludvig and Viklund - sex symbols of GTFO 
Warden isnt some god who needs sacrifices
why wouldnt you lose the link
Imagine you are an AI that wants the greater goal for humanity

And you are forcing real humans to sacrifice their friends and family
By using their bodies
you dont collect bodies
Even if they have terminal illness
Each time you die it's a new family member
Or plumbwr
Or neighbor
i think that these projectiles are some kind of fungus mixed with some chemicals that are extremely acidic or explosive and the homing can be explained that they can be heat sensetive i i am almost 100% sure that the sleepers and all the creatures have low body temerature
what
they are standing in place and without heat
were straying into fanfiction at this rate
Even if it is necessary for survival, even if each time you doe you take over a complete stranger on the verge of terminal illness death. It still isn't something humans like to do
It sould suck to have to be in that position
i think the warden is just the ai and the prisoners are the ones eperimented on sent down here and if they die or something they are not giving a fk about them and they are taking new ones like from shelf or something
and i think its not even only prisoners at this stage
the people down in facility are even like 70 years old or something , that mission u have to take dna core
douglass 70 years old male
or other like 16 years old
it varies
youre not taking the entire hsu with you though
NANI?
and growing a new body each time is incredibly inefficient
and not fast either
,,they come every night''
''always different people''
cant be clones
Probably a colony of thousands was frozen on ice to protect from infection
But suffered from some level over time during lockdown
we dont know if its ice
And a rogue AI wants to make it right
you kind of see from 2 perspectives at once. start up is the warden, actual gameplay is the main character
Ans starts waking up its playthings to defeat the evil
Most likely scenario given the evidence
eh
I mean
not really
Even if the warden is the person
It's a person woken up from ice first
And the rest of earth had written u off as dead
i mean warden is most likely a ai or defensive system controlled bu people up in the sub-surface facility
thats assuming the earth is gone
the warden speaks for it self too
considering theres literally zero info on the outside
prolly top secret facility cus infection like this
we cant really confirm anything based on fractions of info
would cause chaos and panic on world wide scale
so i think that they failed experiment,bombed it failed at bombing it from inside and now they are trying to create poison form with help of dna cores
or the cure
cus i think they could just atom bomb the facility
but that would spread the infection
high chance
I think this takes place in a remote (off planet ) dark research facility under the cover of a penal institution. Where things have gone wrong and the resources/time is lacking to respond on a governmental level. So they are improvising and using the prisoners as lab rats to learn and accomplish there goals
doesnt feel like a penal facility considering "Santonian mining industries plastered everywhere
Possibly the warden much like the Discord version is an AI
@wanton orchid yes but the offplanet part no
We all play as prisoners
its in future but not that far future
Is that confirmed
that doesnt automatically make the place a prison ' v' you could be imprisoned, but contained elsewhere
theres no dates as far as i remember
its could be like scp scenario where the ytake prisoners and use them
location was hinted to be a crater from a meteor in santonian area, which wiped out the dinosaurs
Ah I'd love to know where this info is
Not that I dont believe you, I just want to read it
allright bois i gotta go for a hour or more
make theories etc i will read them with pleasure
: p
also check this guys channel
he analayses monsters from games at biological level
hes a biologist irl
etc
allright time to go
In this channel?
Yep. Its pretty interesting (and his attempts on avoiding demonatization are funny)
That sounds pretty darn cool ill have to check him out
Do it. He explains stuff pretty Good so that even newcomers get it.
yea i watched every single vid on deadspace
and tbh i learned some about biology on his vids
that channel seems interesting yeah
the egg sacks or growths inside creatures in GTFO must be some kind of parasite grow
or some kind of hybernating methot
like storing nutrients etc
DISCLAIMER! I DO NOT OWN ANY OF THE CONTENTS SHOWN IN THE VIDEO. ALL RIGHTS GO TO ORIGINAL UPLOADER RESPECTIVELY. I figured since nobody else would upload th...
but thats just hyping
also i just noticed that the creatures have like
rotten like parts of body
rotten/burned like
like tank from l4d
Does GTFO have any Worm/Parahumans inspiration?
Or are the mentions of the PRT and Containment Foam purely coincidental?
cough
btw the lore makes no sense
they would send A.I. robots into this dangerous place and not humans
we dont even know if there are robotics
plus, a robot is probably waaaay more expensive than all 4 of the main characters combined
Morning Slaaneshi ^.^
@last saffron just look at the high tech they have on them ?
oO
sentry gun
ok thats not that ... futuristic
was about to say
Oh
lol they thought about that before making the game
smart
but why not sending 10 humans out
with better weapons
more ammo
that would be real life
not just 4 people lol
Then there wouldn't be a game
what?
youre trying to apply logic to a video game
and even then, having more people with better equipment doesn't necessarily mean they'd fare any better
if anything, it could cause a reaction and make things even worse than they already are
What i'm trying to get across the board Evangelion, is that if you propose a logical/hypothetical approach to every situation a developer comes up with then there would be no game. It's the equivalent of you knowing the number someone is guessing every time you guess, where is the fun in that?
Maybe they don't care so much for the humans, not to mention this doesn't seem like the distant distant future for the most part
There will eventually be a clear reason why they use prisoners. Maybe it's because their expendable and won't be missed
Cheap maybe
Also what's interesting is the "Conclusion: Survival rate does not meet requirements. Plan more trials"
It's possible they don't even care about what the prisoners are obtaining
i assume warden tweets right now are alpha statistics as opposed to lore stuff, especially since documentary implies its the same 4 prisoners being sent everytime
It's possible, but for now I'm taking most things with a speculation they might mean something
This is the kind of talk we need, not saying "oh why don't they do this or that" more of, whatever these two are on about.
i dont mind pointing out flaws in wardens methods, but id personally prefer figuring out what warden is, the hosts, the complex and so on
@last saffron are you telling me, the boss of everything, that humans cannot create worlds where things make sense and is a logical world?

just because there are vampires in a game or movie doesnt mean you cannot create it in a logically way
and btw. i dont know anything about the gtfo lore. not even that about prisoners
noone knows ' v' because the only thing we have is Simons description for each
Maybe the host is the warden on the game menu
Then all players are prisoners
Since, waiting for prisoners
what if @weak rampart is the host
Well in regards to why they only send 4 in and not a lot more, I’m assuming it’s because a small squad would fly under the radar of the hive (or whatever you want to call the mass). Which is why you’re able to sneak through a lot of the map if you’re stealthy enough, they won’t expect a small squad.
This is all spitballing of course.
also if they would send more it could happen that the virus or whatver would adapt and use the prisoners as their meatshild/mutate them into biters etc
and
Conclusion: Survival rate does not meet requirements. Plan more trials
could mean the next open beta/alpha
The infected would be exposed to really bad S.T.Ds which then corrupted the body, turning them feral

I think the reason the Warden only sends in four people, not even fully equipped, is either because it's some sort of test, or because it's what is available at the moment
You don't always have a full contingent of trained super-soldiers with a full compliment of high powered weaponry and enough ammo to blast apart an asteroid on hand
You aint sending an under equipped team down to do the task either. they´d be Scouts at best.
I think it's a stealth question. It's easy enough to get four people down there without alerting everything. The scale of the problem down there could be something they can't afford to fully disturb.
(Also the security system isn't under their control, evidenced by alarmed doors, if a proper large squad gets sent down there it could prompt perma alarms.)
The equipment thing is a little weird for sure though. maybe delivery system can't carry much more than that? As we leave we probably dump extra gear.
well the lack of equipment is where the oh so "fun" scavenging-for-gear part comes in
What you can't see is the pod is like 10 feet deep so you can have your two guns, sentry and big ol' hammer lel
Maybe a compartment on the side for weapons
My guess: the warden wants the prisoners to die. and the limited equipment is just so they can "thin the herd" so to speak
They are not expected to either fullfill nor survive this
Or it's just tests to see who's the best group
Because #the-warden keeps track of success rate
Could just be a simulation of what we'd have picked up in the levels before the one in the alpha
Maybe we start level one with an iron pipe or a piece of rubble we picked up
Then we find a gun with a few rounds left in it
The infected would be exposed to really bad S.T.Ds which then corrupted the body, turning them feral
Dude what would be cool
Is if they had single player
Ur trapped down there
Ur team dead
Yeah. Devs won't do that though, because that's essentially a second game and they're a very small team focusing on what they're making now.
\
i had idea today at work
that
warden may actually be and AI of the entire facility
down below too
then it would just unlock all alarm doors
maybe its unable to
it would fit cus the monsters scream a lot
warden also has no idea where stuff is
..i dont see connection between them and warden being facility ai
what does them being angry have to do with this though
listen to the guy in background in trailer
.-.
you jumped from warden being an ai to this in a span of a second
are you saying they locked it out? if yes, then i doubt an ai would react to screeching
he says he dont hear them but he knows they scream or something
hard to explain what i have in mind
he might be some kind of malunctioning ai i nthis facility
ehh
he would still have access to same database the terminals have, since they can be accessed by everyone
but u cant open a door by console
u ahve to walk to it and press button
he cant too
maybe he is just like warden can see through cameras only of something
hed still be able to locate the thing he needs from the start instead of having us crawl around
looking around your surrounding isnt exactly the most complicated thing, and warden certainly isnt something simple
you are overthinking it
he might jsut be responsible for security cameras or something
and we do all the crazy theories n shit
that doesnt stop him from looking around though
security cameras are meant for that ' v'
even better, a security camera wouldnt be placed all milly nilly, but in spots of interest
has staring contest with camera
considering the whole place been abandoned for extended amount of time, its just odd hed suddenly go "oh fuck" and start doing things
i think what that text ,,im just living around it''
means that hes around the facility
..not really
it means the monsters
thats dauda talking about waking up
it cxan be that simple
the entire thing
“Then I wake up and I’m not sweating or screaming, I’m perfectly calm. I just open my eyes and I’m awake!”
“It’s not a nightmare, it’s just a part of me, who I am.”
I don’t fight it, I just, live around it”
maybe the system shuts down automatically and opens up
this is the fragment
"live around it" is him talking about awakening before being sent down
i dont mean warden has no connection to the place whatsoever, just originating from it is iffy. Its way more complex to be something like clippy, and having an advanced Ai restricted isnt the most optimal idea. if Warden is an AI, its mot likely not sentient/self aware because that spawns a whole lot of issues one wouldnt wish to deal with
!warden
!help
!thewarden
i dont think they send them down for fun lol
they wanna get rid of these creatures OBVIOUSLY
where can i find news about new playable betas etc
probably going to be announced in #game-announcements first
was hoping to read some lore for the game
realises its a public chat channel and theres a billion messages to read through
gives up
Mood
good thing theres a summary in pinned messages @wooden salmon ' v'
@mortal sail
So, in terms of lore, do we understand where these dudes came from? Or about the facility itself? Also was the first alpha test on a different area than the second?
there was no second alpha, it was just alpha 1 with a few bugfixes. as for hosts and the complex we have absolutely nothing
only official info is character descriptions
and a few tibids from the documentary, like the facility being abandoned for a while
and that Warden lets the main characters keep everything it doesnt need
So the first open test was same zone and everything? Or was it different? And is what in the pinned PowerPoint, everything we know, or is there more?
мне знакомый дал
что значит?
Alpha test was same map yeah, the main aim was to test networking
and for now yeah, the PowerPoint has everything available right now
im sad that noone from dev team joins our chat to tell us "heyo gamers, good news, we're further in development than we assumed, we can roll out early acces by the end of this month" ... im a dreamer but with fantasy limits
so you decided to post that in lore channel? 
Lol
Yeah not lore related, more #gtfo-chat or #general @patent depot
That being said, if you look at the road map (http://gtfothegame.com/roadmap/) they do say they are farther along. But it's not even been a full week since the end of the alpha, it'd be unfair to expect any new information yet. I'm sure they are absolutely slammed and just trying to keep up at this point. It's our jobs to remain interested, but patient.
All that being said, we should move to one of the above channels for any further discussion
the tendril monster I am super curious about, it'd be kind of hilarious (horrifying) if you just randomly get attacked by it during a mission
I hope it’s a mini boss type enemy
That is hard to catch and will take cheap shots at u
While your alone or split up
well, its shape is different from the ones inside hosts, unlike them its head is better purposed for grabbing. The harder part is, theres no telling if it had been redesigned like hosts
Imagine a big wolf with a disfigured face doing that and it works like the smoker from LFD
Maybe who knows ooo would it maybe be a new mechanic where u can actually die?
what if it drags you into an infested room where if you get dragged all the way in, it alerts all those sleepers and now you're alone fighting a horde
by redesign i mean, the host tendrils changed from wormlike to visually closer to an entire digestive track
If u get caught and it takes@the last of ur hp ur dead
i can post pictures if you want
Yes plz
please
the redesign
Ah yea
the original
I would love a death mechanic
Yea ok
It goes from tentacle to now like leech and glowing
Because I have gotten a. Good look at the tips of the tentacles with how many times I have been slapped in the face with them
its closer to an earthworm than a tentacle, because its segmented
its definitly not the same thing at least that we can be sure
It’s from 2 far away and it’s much different model
So I would love a hard to hit enemy with that and he will just wait for you to be a certain distance away from@ur team or split then he will drag you off and run away
it probably got redesigned too if its still in the game, unless this design has been kept to make it stand out
the way it comes at you suggests its either stuck to a wall or a ceiling
I would hope not because then it’s easy to find
Once your looking for one
If it’s a enemy that’s always moving and is fast it would be much harder and tbh I would find that fun
Hopefully they also have a good amount of specials
Like the stalker the crawling sleeper and the scouts
The shooty one and the big ones 2
something fast and capable of oneshotting you at the same time doesnt really sound that fun
That’s basically the hunter in LFD
except it’s ranged
Well actually it would be like the hunter/smoker mixed
hunters have a drawback to them, you can knock them mid air, theyre very loud and they cant really kill you in one go
judging by the trailer the tendril was completely silent and serves more as a punishment for running ahead
tfw the gif name says that
file name rather "GTFO_walking-around-lonely-with-punish-itself"
why does it say with i have no clue
it could, of course, be just cinematic instead of how it actually behaves
but overall, i assume its connected to something even bigger than the big strikers/shooters
concrete size is hard to determine, since the complex is mostly corridors so being bigger than adjoining rooms wouldnt be optimal for both gameplay and lore wise
@last saffron i think the gif you posted is a type of creature not in alpha and cant wait to face it
i mean, it wasnt in alpha, neither were the shadows
im not even sure its still in the game, since unlike shadows it never appeared in tweets
@last saffron could be fairly biggee as some rooms are large just with lots of racks in them
It kinda reminds me of smokers from l4d
it has to be able to pass through doorways unless its stationary, or else itll get cheesed
it could exist in specific zones only, with bigger doors etc
Could be like those hangers in Half-Life
Barnacles? potentially
Is that what they were called wasnt sure
yeah
I thought they functioned like the Jockeys from L4D.
You’re punished if you stray from the group to try and take down a Jockey.
Or is the Tentacle more like the Witch?
Punishing you if you choose to confront it?
you have to be aware of something to be able to confront it ' v'
Is this Tentacle connected to a host?
Or is it on its own, free to roam the entire complex?
it kinda looks like its just floating mid air really, although its meant to come out of the darkness
I feel like it would come from a host,
Or some hive mind controlling the Tentacle.
It's clearly the gravemind
So what is our best source on lore atm?
Analyzing trailers.
it has a handprint on it
Would you be able to combat these Tentacles, or is it impossible to fight them?
Is it still floating or is it from the hall?
But is it connected to something?
A flying snake with a facehugger head.
Is there anyway you can slow down the full gif, @last saffron?
Like show it at half or quarter speed?
It's just hidden by fog, but it look like it connects to something on the left side in a different passage.
the strikers face split is a gradual process, as seen in the corpses mid transformation
plus a bit too clean to be carved up
Are the corpses transforming though?
Aren’t these monsters mutated humans?
they are
Cause on the spiky head guy, you can see a nose and eyes.
all females become shooters/scouts, while males become strikers
crawled all around to have a better look at them ' v'
and ye, the corpses are mid transformation
Is the Shadow a male?
i assume so, cant really define because its a walking cloud
Mountable lights will be important to fight the Shadow.
assuming they didnt get scrapped, lights and bioscanner
So the other areas of the complex will be more than just a collection of storage rooms?
@languid walrus tentale was smoker witch was just melee claws
there are different environments in both trailer and press kit so it wont be just storage like C1
The further we go in the more we will hopefully understand GTFO as a whole and what happened for this breakout and to the extent at which the mutations go
I doubt it will be but I hope there will be many more enemy types then the ones we know
Considering how long the expeditions are I would love to see variety
But could probs be to much to ask of the devs
any interesting theory on what kind of virus changes people into humanoid fungus ?
most likely it infects via lungs, through the air
coz' explorers have gas masks to protect themselves
Well someone posted about there being a special fog that can infect u
And judging how extreme the mutations are
Fungi dont really mutate stuff they infest, however an airborne pathogen is plausible
A virus would explain the amount of mutations
well, where did it come from ?
the way fungi do things, is they consume whatever theyre infesting and replace it with itself, they dont cause mutations
But a parasite would be the cause for it being controlled and without needing a head
noone knows yet
Well I would assume from space
As an alien biowep because there was a meteor that landed there
ofcourse noone knows cpt obvious
but we can guess
was it deep in the ground? accidently excavated by miners and caused the shit to break loose ?
So whatever it was or is was on there and once we released it we experimented on I t
The facility the way it’s build
They knew what they were doing
the lore and backstory will be revealed through different text and audio logs left behind by the people who lived in the Complex before the monster invasion. What shape the outside world is in is part of the mystery that will be revealed in the game, so I won't talk about there here. 😉
from ama
So they didn’t expect the mine to collapse they expected a fucking hulking creature to beat the doors down
all over the complex are signs that its a mining facility, OFCOURSE that can be just a coverup but well, who sends prisoners to the research facility lab ?
To contain
No shit
As stated before they have done this before and we 100% are not the first prisoners sent there
So they aren’t doing anything new
documentary implies youre the same set being sent down each time
so we are some kind of volunteers?
pretty sure we get cloned
It comes every night, without fail.
There are different people every time.
But I recognize them somehow.
No if we are prisoners I would assume on death row and so we are given the choice to die or go down and maybe live
another question... WTF is CORTEX ???!!!
your spine.
probably an interface for memory thing?
Maybe
or rather, brain for that matter
Maybe
we guess right, its some kind of electronic device that "messes up with the brain"
clone + cortex thing experiment = we remember each thing we do?
like BCU in SCUM game or the core from the movie "THE GAMER " ?
So all experiences are lapsed over to the on s above ground
put in the head to store memories?
ehhh
No like the memory is thrown into the others heads
Not seeing what the others sees that’s so simple
hmmm linked like protoss in starcraft ?
Idfk what that is
installing memories into another human wouldnt really turn it into whoever owned said memories
nah, protoss is kinda of a sense thing right? not like a linked memory I think
why you assume its moved to another head ?
consciousness is a big mystery noone solved yet
monsters dont kill us, just knock out
Yea true the wording tho of I recognise them somehow
maybe we are same 4 people everytime but with erased memories 😮
Makes me think they are physically similar
Protoss could merge together, but theyre a psychic race
Maybe a hive mind?
no, protoss had individuality
I don tknow Protoss never played Starcraft
Zerg were technically hive minded untill overmind got nuked
probably why they don't kill us instant it trying to somehow infect us instead
only those who cut off their link, at the back of their heads was some shit they use to stay linked, but they had to cut it off at SC2 to avoid beind corupted
Well trust me in GTFO they want to kill you
I mean if you're a clone. ofc you'd have erased memories @patent depot
so that makes more sense imho
exactly
thing is, why would a clone retain personality and not have a new one
Cortex interface?
ROTFL i just thought the same thing that we are just clones
Your just throwing smart words together to think they mean something aren’t u @autumn rivet
and we knew each other before "they" put us into stasis
Clones would retain personality cause they'd just be a carbon copy of the person at the time they were cloned
yeet
Because a cortex does not store memory’s
@cerulean forum am I now?
well we also assumed that its in explorer head
WHAT IF its only at our gasmask screen?
Memory’s are the process of electric pings like a pulse
which is why its difficult
or inside eye
brains are just mushy lumps of salt and fat, piloting a meat suit
but they are stored inside the brain
No nothings stored
It’s electric pulses going through the brain going around and around
a part of your brain is responsible for memories, its a giant complex lump
That’s what u at referring to stored memory’s
you can stop feeling hunger if you affect the correct area as example
or reverse, feel hunger forever
what is so say that is isn't possible that they've found a way to develop a tech like that? I mean you could technically say a computer being a brain at this point but with a soul / consciousness
ugh, i wasnt super specific as you @cerulean forum but still i think you've just denied yourself
you say memories and thoughts are electric pulses
im also fairly certain each time you die its not really canon, as is with most games unless its something like dark souls
or other repeating the cycle type of games
thats what i meant, nothing behind it
What if they are real O.o

Like

You find different items each time
So you can play as a different person on a different mission
that left me confused
what does being real have to do with your following statements
i think we lack the hypothesis
💦 🚪

^ when u and the bois trying to stack on a door getting ready for a breach
i was thinking more on line locking your team in
anyway
when you start the game you go from perspective of Warden/whoever is using warden at the moment, then shift to your actual character perspective
theyre not puppets being controlled like a ragdoll because otherwise theyd not have any form of expression of personality
(like bishops mumbling)
hmmm I google searched what the word cortex meant...
the outer layer of the cerebrum (the cerebral cortex ), composed of folded gray matter and playing an important role in consciousness.
can warden see through their eyes? maybe. it can send transmissions to them at the very least
it could also be like a holographic display
those actually insist irl already
whats confusing is documentary says warden lets us keep anything it doesnt need
yet were always in pods
btw, I take back the clone thing I said earlier
It comes every night, without fail
There are different people every time
But I recognize them somehow
"different people every time"
dauda talking yes
hes most likely referring to the infected judging by lines coming right after
yes
“They’re screaming at me I don’t hear them but I know they are screaming”
“Such hate, and anger”
“I don’t know what I have done to them”
“They want me to feel what they feel”
btw you think it would be possible that another cataclysmic event happened? and the complex was somehow an underground bunker supposedly to safeguard the remaining few of the population that survived?
C1 would probably have more than mining equipment then id wager
well, I mean if you looked at it this way... maybe hence the reason Santonian Industries formed after? I mean if Santonian is a geologic time scale referring specifically to when the dinosaurs went extinct (and now possibly humans?)
its hardcore theory
impossible is nothing
but i think its rather simplier than we try to make it
simple mine prison of the future and we need to bring specific person out for a reason, for example its a pilot to take us all out of this hell... for example ofcourse
....or the person inside hsu, knows how to stop the infection, cure it, kill it, whatever this person knows or is able to, its definitly worth sacrificing many others
expendable prisoners
in C1 is find and bring back mission, but what could be the other missions?
convoy of some kind? like its in overwatch or warframe? that some of us will have to carry heavy stuff from one place to another (for example small bio-nuclear-bomb) to the hive arm it (then alarm goes crazy) and then gtfo 😄
thats a question better suited for general chats
escorts are also incredibly frustrating so i doubt wed have one
I wonder if Santonion Industries is based out of San Antonio.
Highly doubt high end explosives because u know what happening in a proper underground facility when people use explosives?
The entire place comes crumbling down like a stack of cards so that would be a very bad idea and would not think that the devs would implement that when they already said no rpgs or any type of explosive for that matter
@cerulean forum wat bout our mines
Fuck your right
Never seen the explosions dunno how powerful either
Must of read it wrong then
If the mines work like claymores with a smaller charger but high focus... i could see it work still
Or if they are designed to work like an oversized shotgun shell.
and a motion trigger could be fairly easy to just jerry rig
@cerulean forum maybe they should be switched to claymores
Lol but then u would only have like 2
And since there’s no overly powerful enemy there’s no point in that
Because It would be situational if u can use it because u wouldn’t wanna use it to kill just one enemy
For alarm doors or aggroed rooms like we do with mines lol
i think what we have is better since mostly facing horde type enemies its just better for the environment too a claymore would be too militaristic
biotracker and machine gun arent militaristic?
Isn't the trip mines technically a claymore?
Well in a sense yea
But a claymore is triggered when something goes into a zone Infrint of it
A mime is triggered by something stepped on it and it’s a mine launcher it shoots them
Mimes are very powerful yes.
But it has a laser that triggers the mine so technically hes right? Claymore has shrapnel also mines are just high explosive
Well no mines aren’t triggered by a laser
The omes in game are
But lasers are still proximity based like claymores.
Ones*
Wait what?
Go anywhere within the laser, it blows up.
because lasers are easy to understand.
lasers can be very easily used as a proximity detector
not just in games but real life especially
it's a game thing
and now I am thinking of the dumb of HL1 tripmine use not as explosives but as platforms.
Lasers are more expensive with mines thats why they are pressure plate or trip wire
Wires alsoe easier to hide
well yea but if your in a mining facility they may use very low power lasers as a guide for example with drilling and these are scavengers after all
True. We still dont know if were on a mining facility or not, unless i missed something
The IRL location is a mining facility
there's a company called Santonian Mining Industries logo dotted arounjd the levels
In a trailer they showed coords long and lat
If u follow them@it leads to a mining facility
@pliant quail ah missed that. @cerulean forum didnt check them and thats assuming were on eart
Thats still kool any other similarity irl
Thats pretty cool wonder if ingame it was a huge ship that crashed not an asteroid, and thats the complex
Maybe the HSUs are the last of the uninfected tissue following the outbreak and everyone that was deemed immune was sent in on expeditions to find it. That's why there are so many dead bodies in the compound. The ones that failed.
Ehhhh