#gtfo-lore

1 messages · Page 119 of 1

cerulean forum
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Deaf appears of human origin

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Look at all the vains and that’s his intestines coming out of his gut

last saffron
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i mean, the corpses around the facility are mid transformation

cerulean forum
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I don’t know I can’t play

last saffron
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i took screens ' v'

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the two above as example

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one is just a head though but, the second one

cerulean forum
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Ohhh yea ok

last saffron
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some of them are grasping the head split

glossy cargo
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On another note, I found what appears to be 3 different corporations or companies names on cargo boxes:

last saffron
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whatever in those barrels is corrosive too

glossy cargo
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How do you know that?

last saffron
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theres that warning sign on them

glossy cargo
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On all of them?

cerulean forum
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I want to shoot them

glossy cargo
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I know I saw a warning sign but are you sure it was corrosive?

cerulean forum
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Can I shoot them?

last saffron
quartz citrus
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does anyone know what the far left container says?

last saffron
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that one, just a bit different

cerulean forum
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Yea that’s 100% corrosive

quartz citrus
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to me, it looks a bit Greek but im pretty sure im wrong

cerulean forum
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I know it cus I work around them as wel

last saffron
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its not really surprising to see several brands not related to Santonian, they could very well be a part of some agreement, or divisions of one giant entity

cerulean forum
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Well everyone refers to the warden as an entity

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So maybe the warden is the combined of the leaders of all those corporations CEOs

last saffron
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Warden feels like either AI or Operating System used when interfacing

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kinda like Red Queen from RE series

cerulean forum
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But the warden sent us

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Don’t get why a AI would want it

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And an AI isn’t much of an entity is it?

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Because it’s not concious

idle crypt
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essentially we are biodron operators

last saffron
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Outside input, Red Queen was obeying commands too

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you give it an order, the AI executes it

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if its an OS, even easier

cerulean forum
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Hmmm true

glossy cargo
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Yeah, I was just trying to figure out if there is any background information for these companies, but one of them is incredibly generic so no dice on that one - The other I just can't read.

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Entity is a very vague term.

last saffron
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i think Santonian is the main focus, others could be just fluff to fill the world, existing just to sort of be there with no real meaning

cerulean forum
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Yea but it refers so something with an independent existence

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Meaning an living being or beings

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Or ultron I guess

glossy cargo
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Something else I noticed was that there were two different types of transmissions for the scavengers:

cerulean forum
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Can’t wait to fight a boss

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I pray it will be mehanical based

glossy cargo
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This one says it's from The Warden, but the other one (from which you usually get when you start descending into The Complex) states that it's a unknown subsurface transmission.

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So there's another layer to the story.

last saffron
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my guess it could be A: Survivors B: previous teams

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considering the content of said message

cerulean forum
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I want

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To be infected

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And turned and kill my team mates

last saffron
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the complex is giant, there could potentially be unturned people, human survival instincts can pump to extremes at situations

cerulean forum
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I would love that to happen

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I want to kill my team

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But we can’t fully die in GTFO or anything like that

last saffron
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well, the person youre interfacing with is dead as fuk surely

cerulean forum
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Doubt it cus they still talk lol

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Would make the game apt more intense/scary if u could only be revived or have certain revives

last saffron
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screams for help arent really reassuring especially when the feed cuts off

cerulean forum
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Yea but once u get used to the game

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U will be like SHUT THE FUCK UP DIE QUIETER

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And u can be like just stay there bitch or infinitely revive a team mate

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Nothing really at steak there except one less person shooting which still brings me back to how u can’t fully die

last saffron
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i mean in terms of lore rather than gameplay

hybrid sphinx
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These guys made Payday 1 and 2

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So probably we going to have a Special infected that dont know can control one of our teammates

last saffron
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@alpine lantern their light sensitivity gives some "light" on whatever is infesting them (huehuehue) besides the fact that some conditions causes light to be irritating is very interesting

alpine lantern
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You have caused me physical pain just now, @last saffron . Physical. Pain.

last saffron
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; v;

inland viper
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Good, well done

light trellis
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i checked into the lore channel, read the last few things and now i'm sad

inland viper
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that's precisely the right mood for playing the game though lol, atmosphere~

hybrid sphinx
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You guys were talkinga bout the spikes in the hole we enter from..

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We could Guess it was something going up

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But did you ever see How a Drill perforates something?

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A GIANT THERMAL DRILL

light trellis
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GUYS

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GET THE THERMAL DRILL

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razormind starts playing in the distance

hybrid sphinx
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So yeah, When a drill Perforates something, it moves the debris upwards

languid walrus
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What is the HSU?

oak rivet
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Hydrostasis unit

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The goal of the Alpha expedition was to retrieve a sample from a specific HSU

languid walrus
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What is in the sample that makes it important?

tall anchor
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It's a person's DNA sample

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as for why we're getting it

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who knows

languid walrus
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Are the players you play as prisoners or what?

glossy cargo
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All we know is that they're people forced down into The Complex, they're also known as scavengers.

golden belfry
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The lobby describes them as prisoners.

languid walrus
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Were they forced into the thing that dropped them down?

tired jewel
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like, forced into the hydropods?

tawdry creek
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i just recently figure it the game just like the movie "GAMER"

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we are the operator who dive into someone brain who are prisioners

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that's why the menu are so blurry

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and also you regconize every 4 player has the "hit the head " animation

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that mean we littery inside their brains and partically control it

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as for the sample we need to collect im still don't have any clue yet

languid walrus
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I’d still like to think that I’m actually one of the people being dropped down into the complex.

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What was the complex once used for?

proven sparrow
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There's a slideshow in the pins that talks about it

languid walrus
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What about the enemies? Were they once humans?

tall anchor
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I think so, given they’ve got human characteristics

lilac island
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If you look at the Sleeper enemies closeup, you see a human-looking face under the black pods on their faces

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So I think it's most likely

glossy cargo
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Yeah, they definitely have a anthropomorphic structure

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Also, hai Aiacos! Wave

lilac island
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Heyo

lilac island
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A majority of the enemies are human. Or well, were.

floral vessel
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-.- thats all literally been said thousands of times, enemies are infected, we are prisoners. And no we arnt inside the brains as libromX said :/

static jacinth
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It's kinda Dead Space-y

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They were human

floral vessel
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complex is assumed to be an old mining site as it is located, at a deep drilling site in mexico

languid walrus
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Does the expedition select screen mean anything?

static jacinth
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Layers in the mine

languid walrus
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Cause of the five level things you see, one of them, the fourth one has red circles, the other ones have blue circles. Does that mean anything special or not really?

floral vessel
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is the forth one the one alpha was on?

languid walrus
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No.

pliant quail
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alpha takes place on the third level

floral vessel
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then it does mean something

languid walrus
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The middle one.

pliant quail
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third level means it's medium difficulty generally

languid walrus
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So what does the red one mean if it’s on the fourth level?

static jacinth
pliant quail
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4th and 5th levels are higher difficulty

languid walrus
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Why is the 4th one red?

floral vessel
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youd assume so

pliant quail
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no idea why its red

static jacinth
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Probably damage to the tether, or some issue about disembarking

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if I had to guess

floral vessel
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known high hostility, furthest current expedition point maybe

languid walrus
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What would the main goals of the other expeditions be? More HSUs or something different?

floral vessel
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there are more HSU missions

languid walrus
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From that screen alone, does that mean only 5 expeditions exist?

floral vessel
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doubt it

languid walrus
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What does C1 pertain to?

floral vessel
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compound maybe

languid walrus
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I thought it’d be Wing C, Layer 1.

floral vessel
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but as for expeditions the first one only explores one side of level 3, so others could be in different direction

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maybe

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plus missions are random, they arnt always exactly the same

languid walrus
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How many zones are there?

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I saw 10-16.

floral vessel
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in C1 there is 16 yeah

pliant quail
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in older gameplay one person has to carry a decontamination unit back to extraction

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and they can't use weapons, so team mates have to cover the carrier

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so there will be different objectives, not just grabbing HSU units

languid walrus
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Is the Warden a person or possibly an AI?

pliant quail
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no idea, everything is just speculation

languid walrus
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If the people are prisoners, is the Warden the prison warden?

floral vessel
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sorta ya

static jacinth
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inb4 the warden is an alien

floral vessel
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nope

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confirmed enemies arnt alien/zombie , id say warden counts as enemy

languid walrus
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I hope you can confront the Warden later on.

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Maybe they should add other storytelling elements like tapes or notes/journals that tell about the complex before its current state?

fickle yarrow
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funny story; sent on a one way trip. given $150k worth of guns, and autoturrets.. who KNOWS what that bioscanner is worth.... but can't shell out for an extra $100 on bullets to increase the chances of that gear coming back.

solemn iris
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Maybe it's not that... Uh, expensive? You know, like in Alien, every soldier had its own

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And I don't think that the turrets would be THAT expensive, given the model I would say that its a cheap one compared to others more advanced, aviable to, yknow, people that isn't a prisioner

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Sorry if im mistaken

languid walrus
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The turret they have seems to have a much slower firing speed than standard.

solemn iris
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That's one of the few things I noticed

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For example

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The scanning system, its slow, and bad

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Probably intended

viral phoenix
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I mean yeah, having a proper turret would take away from the challenge

solemn iris
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The turret doesn't fire given the distance of the objectives, it shoots what it sees first. If it saw a sleeper half a room away, and another just in front of it, it would shoot the farther one if it scanned it first

And holy Jesus, English isn't my first language, sorry

viral phoenix
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Gotta be some cheaper model, maybe to make it easier to carry?

floral vessel
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maybe its just to fit the game cause a good turrent would take away from the game :/

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same reason why we dont take that much ammo

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intended game mechanic

languid walrus
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The game is supposed to be challenging,

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And not meant to be played alone.

solemn iris
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I tried playing solo

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Don't do it.

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The fist key card door it's literally impossible to pass alone

viral phoenix
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I think a good explanation for the lack of ammo and the bad turret is just so the equipment is easier to carry, and it'd make less noise

nimble fiber
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Is it possible to kill every hostiles ? (.-.)

floral vessel
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well yea

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you kinda have to

viral phoenix
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Possible, maybe, but likely incredibly hard

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To 100% it, that is

nimble fiber
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Gotta bring up the cheap exterminator crew then

solemn iris
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If you do perfect slealth, then prepare every keycard door at maximum, yea

floral vessel
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cant stealth key cards

viral phoenix
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Yeah you don't want to piss off too many at once

solemn iris
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I said prepare the keycard doors, not stealth it :/

floral vessel
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just weird wording

solemn iris
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Eng inst my fist language

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Gotta polish it

nimble fiber
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Personally I think you doing quite well

solemn iris
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Tysm

And by "prepare", I mean looting all, getting the alarm doors flooded with goo grenades, mines, and getting all the ammo you can, wasting as little as possible by doing every zone that doesn't have an alarm just by stealth.

This, of course, can be a nigh impossible task without thousands of hours invested in gtfo

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And regarding the turret thing, if you look at #gtfo-ama-answers, there's an answer by Simon that says there will be permanent upgrades, so, yeah, the Alpha turret it's pretty meh

smoky nymph
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While looking at the big elevator pit, I've noticed that the concrete and debris on the edge slope up instead of down, as if something was coming up / digging out when the hole formed... just a thought 🤔

last saffron
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we did have a discussion on that earlier

last saffron
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I assume this part housed an industrial lift, judging by the complex map and forklift in the vicinity, plus general size of the hallway.

formal thunder
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ok so

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females have potato heads

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they shoot potato from their heads

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males have teeth heads

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they naruto run

lilac island
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Scout walking like a cute lady

formal thunder
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i think the scouts are females

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well im not sure

lilac island
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True

formal thunder
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the big bois are males

lilac island
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They are "Female"

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Look at how they walking

formal thunder
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idk

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all I know is

lilac island
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They do naruto run

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all of them

formal thunder
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there are two types of sleeperz

chrome agate
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I think, crawling sleepers are the oldest

lilac island
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The youngest will able to climbing on the wall

formal thunder
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hmm

lilac island
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The baby one will screaming loud af

formal thunder
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there is no baby

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is there

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?

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maybe later

split crystal
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it would be fun to see ripped uniforms or pieces of equipment on monsters to hint who they were before mutation took place

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or to show that direction anyhow to add more personality to them

lilac island
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How about suddenly some players will see A Woman or A little girl walking from far away then suddenly they look back and smile =]]]

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4 Prisoners aren't real so yeah, their minds got fk up

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Suddenly they hear a voice singing

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or a voice to their ear "16 times of details"

split ember
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what ConfusedUlf

last saffron
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there are uniforms scattered around

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some even still being worn

viral phoenix
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Do the monsters leave any traces? Not just corpses but like pieces of goop or whatever made them

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Could be good for the atmosphere of the game

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I mostly just mean stuff in the environment to show that those creatures live there now

last saffron
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bloodstained uniforms, or parts of them. its a bit early to tell since weve seen only one map, maybe they dont create nests and simply seek out dark/damp places

viral phoenix
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Could be, yeah, though it'd make sense if they left some kind of mark on the environment

last saffron
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they did leave several doors nearly ripped to shreds, whenever they were the source of several cave in remains a mystery

viral phoenix
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The cave-ins are probably partially caused by a lack of maintenance too

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Could be any other reason. The bigger monsters or the former security team fighting

last saffron
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C1 is a storage area so its not a far fetched guess, theres fuel for vehicles, barrels of corrosive stuff, shelves packed with god knows what (most likely mining equipment)

viral phoenix
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Yeah that pretty much explains the cave-ins

last saffron
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(writing the known stuff so far, will post in a few mins)

light trellis
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I was just about to ask if someone already has a small sum up 😄

viral phoenix
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Honestly i'm only asking because I love examining monsters lmao

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Monster lore is great, especially if it's sci-fi

last saffron
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ill probably split it into two parts

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first is gona be regarding infected

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second is the area

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tfw its already quite a lot of text

lyric knoll
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well it is lore and especially a game as mysterious as this lel

lost ore
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the characters, being infected, are probably connected somehow to the sleepers, at least in a mental connection. dauda says that when he's in hydrostasis(apparently), he "hears" people screaming at him, saying they want him to feel what they feel. probably when the infected people become sleepers, their consciousness become part of a hive mind somehow, even capable of communicating between them.

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also the sleepers arent just mindless beasts, cause when they detect you they even point-finger you and scream.( i had that experience playing solo, a sleeper detected me and pointed a finger to me while screaming, calling the others).

last saffron
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alright, first draft is finished, gona post now, mods pls no ban

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The known so far:
1.Infestation/Parasite has different effects on males and females
Males: Seem more combat oriented, head repurposed into an enormous maw with several layers of jutted, sharp teeth. chest cavity seems to be hollowed to house a large tendril/tongue which is used to strike prey from a considerable distance. The "tongue" is the source of their bioluminescence
Females: More skittish than males, covered in black colored, egg shaped pustules which they "fire" at threats. Said pustules have an intense white glow when fire. Whenever they act to spread the infection is currently unknown, possibility of being parasitic eggs is plausible. Unlike males, they do not seem to posses the tendril, which could be due to their heads serving a different role.
Both share several traits, mainly:

  1. Extreme sensitivity to direct light, with exception of chemical lights produced by glowsticks. Even light exposure to flashlight is enough to cause a reaction in the host.
  2. Chest cavity seems to be hollow, housing an unknown entity (for now referred to as "heart") with a strong bioluminescent glow. "Heart" reacts to nearby movement whenever active, indicated by a clear, white/red glow.
  3. Hands and Feet are atrophied, hands extremely so to the point they're reduced to stumps.
  4. Heads and lower halves are the most affected regions, with most extreme mutations occurring in those two regions.
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  1. Behavior
  1. Hosts show extreme agitation towards subjects which have not undergone mutation. Merely being infected does not prevent aggressive response as was tested by Warden unit utilizing infected prisoners.
  2. During "sleep" cycles, the infected are immobile, assuming a fetal position whenever possible. During those periods the "hearts" occasionally enter an active state, producing light before ceasing activity. During those periods, even the slightest disturbance in surrounding causes the "heart" to begin violently thrashing within the host, eventually causing the subject to awaken in an extremely agitated state. The light sensitivity seems to manifest even if the heart is inactive, causing it to immediately "awaken", however this does not awaken the host unless the light continues making contact, in which case thrashing begins with eventual awakening.
  3. It is theorized that the "sleep cycles" are a form of energy conservation due to lack of nutrition sources, a behavior seen in many species. Whenever suitable prey enters its range, the host will reawaken if "prey" is careless.
  4. The infected do not seem to converge on specific locations of the complex so far, however it seems they give preference to dark and damp places due to their aversion to light.
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  1. Deviants and special notices
  1. Despite maintaining a humanoid shape, the hosts are no longer human, all traces of their former personalities completely erased. The hosts brain is most likely replaced by the "heart", potentially turning into it or merging with during the mutation process.
  2. Current theory suggests that the infected may share a collective mind, or at least operate akin to an ant hive. Hosts do not seem to react to their "brethren" dying, even if they share same chamber unless the host in question is close.
  3. Hosts do not seem phased by loss of limbs, or even heads. Multiple incidents have confirmed that hosts can still continue functioning even after their upper torso has been removed, albeit extremely rarely. In general, infected flesh seem to be more susceptible to gunfire, with even sidearms being able to shred their flesh.
  4. Currently, 2 deviations have been observed within Host populations, nicknamed "Brutes" and "Scouts" until a more proper designation can be assigned.
    4.1) Brutes: Uncommon variant of male and female hosts, their difference is sheer bulk of their bodies and their strength. Brutes shrug off gunfire, requiring sustained attacks to be brought down.
    4.2) Scouts: One of the more unique infected observed. On first glance, a scout is simply a taller female host. However, Scouts posses an array of sensory organs, which they extend during their "patrols". Whenever one of these organs came into contact with prisoners, it immediately triggered a reaction from the scout, causing it to emit an unknown particle wave, alongside a shriek. This not only sends nearby hosts into a frenzy. but also causes a horde of dark colored hosts to rush to the stalkers position. Current prisoner teams have not been able to determine their origin point on account of death.
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@alpine lantern feel free to use any of this to make it more scientific sounding since i dont really have time nor experience to make it more official sounding

lost ore
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that's a nice and scientific analysis, i like it!

alpine lantern
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What's this? I was pinged? I shall read it once i finish my breakfast~

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Slaaneshi I went on a small rant in the other chat, it was your job to control my crazy talking. D=

covert nimbus
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That's a saucy catalog of lore

lost ore
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dont forget about the shadows and the "tongue"

alpine lantern
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Ok, I'm done with breakfast, it is now time to read the thing I was pinged for. |3

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.... Big wall... o.o;;

lilac island
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@last saffron was a very good read ty for this

alpine lantern
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I also enjoyed it!

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I'm amused you told me to pick it apart and re-piece it though. |3

last saffron
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The Facility:

Preemptive perimeter has been established, codename rundown "Alpha". Warden unit has been made operational, currently on standby. Hydrostasis Units containing prisoners retrofitted with cortex interface have been prepared for deployment.
At this stage, the infection is contained within the facility. No personnel is to enter or exit unless authorized by Warden. No personnel is to enter the facility on their own, usage of cortex interfaces is authorized, "Proxies" in form of prisoners are to be used.

At current time, only sector C1 has been acessed, request for deeper deployment is pending.
Sector C1 appears to be the storage area of the facility. As a whole, "Alpha" is a mining operation, belonging to Santonian Mining Co. At the moment, facility is compromised by an unknown infection, possibly parasitic organism from [REDACTED] era. Investigation underway.
Sector integrity stands at [REDACTED] %, estimate casualties [REDACTED], Infected populations observed at [REDACTED]. Infected population predominantly in "sleeper" phase, with exceptions at Sector [REDACTED].

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Rundown of Sector C1:

  1. Entrance point, believed to be the remains of power elevator, is compromised, investigations into causes pending, with the standing theory currenly being an explosion resulting in collapse of approximately [REDACTED] % of the facility as a whole.
  2. Main power generators are currently offline, cause unknown. Secondary power sources are active, resulting in lower visibility, with several chambers having no light at all.
  3. Air in the area is contaminated with unknown particles, theorized to be an airborne pathogen. Additionally as a whole, humidity is higher than standart. Several chambers have been observed to form a dense fog.
  4. Terminal network and database is operational for the most part, security data corrupted or missing. Causes are being investigated.
  5. Sector contains no less than 5 HSU units at various states according to last transmission from expedition [REDACTED]. Concrete details are missing due to loss of expedition.
  6. Alongside HSU and mining equipment, the area contains ammunition, medpacks, c-foam. Santonian CEO is currently being interrogated.
  7. Host population in this sector appears to fluctuate, subsequent expeditions send contradicting reports on the amounts and density of hosts. Investigation into possible tunneling behavior is pending.
  8. Several parts of the sector is inaccessible due to cave in and doors rendered inoperable by unknown means. Usage of explosives have been forbidden.
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Had some fun with this one

alpine lantern
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You're having fun with this, aren't you @last saffron ? 😛

last saffron
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yes

alpine lantern
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D-did... Did I inspire you the other day? 😮

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Feel free to stroke my ego, I won't mind~ |3

last saffron
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you did, i usually enjoy writing

alpine lantern
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Oh dang, I didn't expect you to actually say yes. xD

lost ore
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hey slaaneshi, please make some lore about the characters 😄

last saffron
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will look into that, need to get some names and pics though since i didnt get a good look

alpine lantern
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Well I've read both of em, an I like em! I think the only thing I'd say I objectively have an issue with... Is we're going off a lot of things with pretty heavy assumptions. Mainly the "warden unit" the objective and reasoning as to why only prisoners are being sent in and what the actual use of the cortex interface injection is for... But most importantly, the meaning of each of the floors/sectors. It's hard to judge at this point.

But with what we DO know and have seen, I think you've explained everything very well and in the best possibe way you/we can, with our current knowledge. ❤

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I realize that's a bit hypocritical in a sense, but... It's the best way I can justify my thoughts/feelings on the matter. x3

last saffron
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i just based stuff on observation, everything is subject to change ofcourse

alpine lantern
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Mhhm, mhhm.

covert nimbus
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It honestly seems like corporate meddling.
using "infected" assets with subpar weaponry and intel to get info.

alpine lantern
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I feel if me and you shacked up together we could create the most fanciful lore wall-posts ever~ 😮

last saffron
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i tried to make warden unit seem abigious, as it could be either ai or a designation for a group

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or even a single overseer type person

lost ore
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"JEEPERS CREEPERS,I SEE SOME SLEEPERS..." i fucking love Hackett XD

alpine lantern
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If you want it to be mor emysterious/ambiguous... then I feel it would be better to go with something along the lines of....

dusty marsh
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I think id rather wanna see at as a more abstract group rather then a single person. feel like that would be alot more interesting and frightening

alpine lantern
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".... Orders were given for the prisoners deployment via an entity designated "The Warden". Whether this is an individual or a group, is as of yet unknown, further scanning required."

Or such and such... There's many different ways you can phrase it depending on the context and 'feel' you want to go for. Whether more personable, or-- in the example I gave... robotic~

lost ore
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i dont think the Warden is an I.A., more probably a group. but well these guys can surprise us.

alpine lantern
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I effing love to write, but I'll be the first to admit... I have a horribly strong context-bias towards Sci-Fi stuff... so it's hard for me to alter my 'feel' of writing away from Techie/AI stuff.

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As noted by my very... SCP'ish vibey stuff I posted the other day about the "scout" entity. xD

dusty marsh
#

I really hope they dont turn this into an overarching AI thing. dont know if it would work that well in this game imo

alpine lantern
#

Also, keep in mind... "The Warden" could very well be a single individual in a large group. But it's a title that is shared and used by successors... IE; a large group using the callsign to maintain their anonymity when going about their work.

covert nimbus
#

Prisoner unit 475-D authorized by WARDEN to undergo operation GTFO_890.
Prisoners: minor crimes from Mars united colonies. 56 years in suspension...acceptable
weaponry: 365 years beyond warranty....acceptable
intel: recovered from last operation [FAILED].....acceptable
priority: theta level. beyond board notice....failure acceptable

alpine lantern
#

Or if we wanted to be a little silly, but also semi-realistic... "The Warden" could simply be the over-arching "security system" of the entire complex... An the creators of said security system, could be the 10cc-fella's themselves~ 😛

#

But now I know I'm being a derp. |3

covert nimbus
#

teasing out the setting itself is gonna be fun

dusty marsh
#

Isn’t the similar to the game Soma? or at least the the security system so type deal or am i remembering wrong? it’s been awhile

covert nimbus
#

Soma had ||a security system that went crazy trying to save the depressed and dying humans. Turning them into monters in the process||

dusty marsh
#

You gotta love AI

last saffron
#

might post a short story with my guesses on how the infection goes based on observation, styled as an observation log

#

Subject codename: "Bitey" because im as original as a rock

dusty marsh
#

i’ve been doing some creature design based of the game and just redrawing the already existing monsters and man it’s so much fun. I love the creature design in this game

covert nimbus
#

I don't. And perhaps that's the point. I got ill examining the corpses during the alpha

#

So, I never got past the alarm door.
What information are we gathering from the HSU (Hibernation Suspension Unit?) and why is it so important?

dusty marsh
#

are you talking about the alarm door leading to 13?

covert nimbus
#

ye

dusty marsh
#

yea i never got passed that either

#

i got one frame into the door and then got immediately got downed from the mobs in the room. very unfortunate

alpine lantern
#

@last saffron Help me, the #gtfo-chat is bringing out my stubborn opinionated side. xD

#

I need a distraction. |3

last saffron
#

im writing :c*

alpine lantern
#

Also "bitey" is a lovely name, go for it! ;D

sharp reef
#

Ok can someone reaffirm the context that GTFO takes place in?

covert nimbus
#

nope

#

all we know is
we are infected prisoners.
The setting is an abandoned mining facility
these creatures are spooky

sharp reef
#

Yeah... I just can't remember if the mining facility takes place on Earth or another planet or in spess

#

If they ever mentioned that at all

proven sparrow
#

Pretty sure it's supposed to take place in the Chicxulub Crater in Mexico

covert nimbus
#

either way, we're in one shitty future

sharp reef
#

In the grimdark future, there is only war

#

It seems like I'm getting a consensus saying that its around that crater due to coordinates shown in previous demos.

last saffron
#

the trailer had hints for the crater

sharp reef
#

One of the trailers shows coordinates the 21°08'57"N 89°29'32"W appear.
The coordinates lead you to Mexico, in the state of Yucatán, in a town called Chicxulub. The name Chicxulub is Yucatec Maya language, where ch’ik means "flea" or "tick", and xulub’ means "devil, demon, or horns." Chicxulub is known for the Chicxulub Crater, in which an asteroid 66 million years ago struck the Earth and killed off the dinosaurs. Recently a scientific drilling expedition has gone to the Chicxulub Crater to collect rock samples from the site. The asteroid impact site and drilling team most likely tie into the game's underground theme. Thumbs up so people can learn about this Easter egg hidden in the trailer.

glossy cargo
#

You got the sauce for the "Recently a scientific drilling expedition has gone to the Chixculub crater to collect rock samples" part?

#

@sharp reef

sharp reef
#

Apparently

#

At 0:24 it flashes the words "Demon Tick," and at 0:42 the coordinates

glossy cargo
#

No

#

The part I qouted

#

Where did you find that out?

sharp reef
#

Look at the comments

last saffron
#

it means an expedition irl went there, not ingame

glossy cargo
#

Yeah, that's what I was asking for

alpine lantern
#

Ahhh that stuff, I posted those quotes / video the other day as well. XP

#

Wait... @glossy cargo Weren't you the one I sent all that too? xD

glossy cargo
#

Haaai cevet wave

alpine lantern
#

Ello Evo. 🙂

#

Did you enjoy @last saffron long lore posts? 😮

#

<-totally not throwing Slaan under the bus.

last saffron
#

ConfusedUlf 🚌

hybrid sphinx
#

So we confirmed some things...The scavengers are Infected/ Repurposed Infected with Cortex Neural Implants... We are literally inside their head while we conduct the Expedition. So in some sort we are dealing with Bioweapons scenario

#

Thats why when we are sorting up, The characters keep hitting their heads.

last saffron
#

cortex implants arent an infection though

hybrid sphinx
#

Maybe these implants are organic but artificially made

#

Maybe them implants themselves are some sort of Modified Infection

last saffron
#

that still doesnt make them a virulent agent ' v' "Infection" by definition is this

#

Infection: The invasion and multiplication of microorganisms such as bacteria, viruses, and parasites that are not normally present within the body. An infection may cause no symptoms and be subclinical, or it may cause symptoms and be clinically apparent. An infection may remain localized, or it may spread through the blood or lymphatic vessels to become systemic (bodywide)

#

An implant is augmentation

#

plus, each loading randomizes the infection status, which implies spread. implants do not spread

hybrid sphinx
#

What I mean is they bioengineered the Thing and is now using to control people

last saffron
#

Sounds counterproductive to have your hosts become uncontrollable murder machines

alpine lantern
#

Not necessarily. There's tons of methods to inject things, such as nanobots, nano-anything really, etc-etc.

last saffron
hybrid sphinx
#

messing with Viruses, Parasites, can be pretty unpredictable

#

Something gone wrong

#

Or Something was purposefully done wrong

#

Corporate fat cats dont worry about well being, If they get more cash and power...

#

I want to know whos or what is the Zero Zone or patient zero. The Point of impact, the beggining

last saffron
#

you cant really get paid if your consumer base turns into that

hybrid sphinx
#

But you can sell guns, drugs, tools and etc

#

Did you notice every weapon has manufacturer

last saffron
#

to what, husks?

#

its just turning into Resident Evil 2.0 really

tall anchor
#

"Stalwart G2 C-Foam Launcher"

#

"Van Auken" smg

#

and all the rest have more than just that

last saffron
#

which made me dislike the eeevil corporations plots because of how absurd they end up

hybrid sphinx
#

Man, Picture this: Zombie outbreak... What you thin Colt and Smith wesson is gonna do?

#

They gonna ADvertise GUNS

last saffron
#

a single tank can stop a zombie outbreak.

#

a semi competent military can

alpine lantern
#

I'm currently of the mind-set that it's an extra-terrestial entity of a parasitic nature and it's simply assimilating humans to grow closer to and try and understand them. The trailer especially enforced my viewpoint on this, because of the specific wording they used in all the dialogue.

hybrid sphinx
#

I dont believe that

#

They are not trying to understand us

#

They ARE PREYING on US

last saffron
#

thats why they are fiction, logically a zombie apocalypse can only happen if everyone is infected/water/air

alpine lantern
#

An whatever "companies" own the facility, were trying to research said entity, and something went wrong which led to either it escaping-- or an explosion. (To explain the giant gaping hole in the center of the map n all. xD)

#

@hybrid sphinx Did you watch the trailer video? ^^;

hybrid sphinx
#

Yes..

#

Just to confirm... The first one?

alpine lantern
#

Perspective is very important. You are seeing things from "our" perspective, in which they are tterrifying monsters murdering us.

#

But the Trailer dialogue is from "Their" perspective in which they don't understand why we hate them and try to kill them and cause them pain.

last saffron
#

reminds me of that story written from John Carpentners the thing perspective

alpine lantern
#

But, because of the "supposed" hive-mind effect... Once they finish "preying upon us", our viewpoint merges into their viewpoint... And thus... it's the "waking up, and suddenly... All the pain and hate is gone..."

hybrid sphinx
#

Acceptance?

last saffron
hybrid sphinx
#

Are you pulling a Dead Space on me @native shell ?

alpine lantern
#

Without further information, all we can do is speculate... But it's at least 80% confirmed it's an infection from some sort of parasite... And it is most likely a hive-mind based parasite. But the distance/strength of said hive-mind varies (which is why when we alert hordes only certain creatures are alerted/turned hostile, not all of them on the floor are).

hybrid sphinx
#

Yeah. Speculations Speculations

last saffron
#

i really hope it wont end up spooky evil corporation domination

alpine lantern
#

Whether it's a micro-organism parasite or a physical, creature-sized parasite. We don't know. 🙂

hybrid sphinx
#

About the Waking up stuff. Its a hive mind effect... The hive mind thinks of its well being

#

So of course they are gonna appeal to the weaker side of humans

#

The emotions

#

Hive mind parasite and infections... T hey are pretty dangerous, they can assimilate experience from all the host they infect

alpine lantern
#

@last saffron Even in the wake of a natural of extraterrestial disaster, corporations will try to reverse engineer or capitilize on them.

Just because the infection exists, started, is a parasite from the meteor or some sealed cache/rock/layer of earth that shouldn't have ever been tampered with... It doesn't matter. People see both fear and money in things unknown/foreign to us, and it's human nature to try and think of how to use/eliminate said foreign entity.

last saffron
#

i just really hate those scenarios on account of both stupidity and being done to death a million times over

hybrid sphinx
#

And from what I can see... THese Parasites they have some sort of connection to the salvagers

#

Meaning 2 things..... The salvagers are infected/Special/Immunized or We are playing the monsters...

alpine lantern
#

Just because corporations exist, it will always be done. BUT, that doesn't mean they aren't trying to prevent/stop the infection from spreading.

But even good causes require money / research / unethical actions, especially in severe situations such as a deadly infection that turns people into horrid monsters.

#

We know so little of the state of the world, it's impossible to say what the reasons / ethics are behind the "Facility" or even the Corporations hands in the matter.

last saffron
#

i like the scp approach ways more than hurr hurr les print money really

#

because they both do some questionable stuff alongside overall good cause

alpine lantern
#

Heck, it's entirely possible they might even eventually release characters that aren't prisoners. Such as Private contractors from the involved corporations or even a military character or such.

hybrid sphinx
#

not everything is about money only, Power, Influence, having better tech

alpine lantern
#

Maybe a Corporation wants to send one of their own agents down with the prisoners, posing AS a prisoner?

#

And yeah, Corps aren't always big-bad evils. But the methods, for both good and bad corps, is generally the same and revolves around money / research.

last saffron
#

PirateSimon tfw everything ruined

hybrid sphinx
#

Nah its no t

#

These are just speculations

#

It can be something Completely different

alpine lantern
#

As for myself though... I'm going to stick with my perspective / theory that I said earlier at 1:05 and 1:06. ^_^

hybrid sphinx
#

Im holding my ground as Warden some sort of Service Provider for megacorps and its gaining money thru sending Felons to Risky Expeditions in some Complex

#

By Grabbing DNA Samples, Tech stuff and info..

#

But I believe the complex is not gonna bethe only place for an expedition

#

We may see derelict space ships or bases I dont know

quartz citrus
#

I speculate that this outbreak was caused by Santonian and is being kept secret. The prisoners are possibly former employees of Santonian as to maintain secrecy of whatever is going on. The Warden is most likely the computer algorithm in the beginning sequence of the game that is telling us what to do.

tall anchor
#

Well, there's those lines of code in the santonian website

#

which tells us that the "author" is an "F. Bishop"

#

(Bishop is one of the characters)

quartz citrus
#

That would be a good twist, the Warden isn't a person, its a program

hybrid sphinx
#

Oh

#

We doing the AI stuff huh

quartz citrus
#

technically not an AI but a machine program

tall anchor
alpine lantern
#

<--I already suggested the Warden was an AI / Security Program. People slapped me for it. D:

#

😿

quartz citrus
#

oh, i probly wasnt there for it

#

AI might be the wrong term for it though

#

and its definitely not a security program

#

it most likely isnt an independent program, as it can be overridden

hybrid sphinx
#

meta name

#

F Bisho

#

p

last saffron
#

Being an AI isnt really far fetched. An AI doesnt have to be Skynet tier. simply an assistan within an Operating system is plasuible. its there to do stuff like send transmissions when needed etc.

quartz citrus
#

has anyone attempted to 'contact' Santonian using their website

hybrid sphinx
#

not

#

it gives blank page

#

BUT

#

if you open the source of the button

#

You can an email

tall anchor
#

I don't think anyone's got a reply yet

quartz citrus
#

hmmm ok

hybrid sphinx
#

Santonian

#

Why do I get a feeling this is an anagram

quartz citrus
#

Santonian is also a period of the late Cretaceous era

tall anchor
hybrid sphinx
#

Yeah..

quartz citrus
#

4th out of 6

#

i remember seeing that it is a 3 million year period give or take 0.7 million years

hybrid sphinx
#

the emblem itself

#

Looks like something digging

quartz citrus
#

oh the emblem

hybrid sphinx
#

Or is it a bolt of lighting?

last saffron
#

"excuse me, theres angry jaw faces down in the mine, can we have a break?"

hybrid sphinx
#

Sure but I `ll cut your half of your salary

tall anchor
#

it's a mining company

quartz citrus
#

the top of the emblem looks like mountains

tall anchor
#

you you've got two mountains

#

and a tunnel

quartz citrus
#

its a mining company yes, but it is owned by an investment group

#

of the same name

tall anchor
#

"tax purposes"

hybrid sphinx
#

2017

tall anchor
#

effectively

hybrid sphinx
#

SANTONIAN INdustries 2017?

#

I expected some like 2069

tall anchor
#

I think that's legal stuff from when the devs actually made the webpage

#

It's the year it was made, not the year it's founded in the game

#

well, 2017 could be the year

#

but it's the future

#

who knows

hybrid sphinx
#

We dont have a C 2 Foam Launcher

tall anchor
#

what

hybrid sphinx
#

Or we do?

tall anchor
#

yeah

#

I don't think we do

hybrid sphinx
#

Cmon Elon musk where is my C 2 Foam Launcher, and my Val ken Smg?

#

Wait a minute

quartz citrus
#

anyone curious whether the Warden bot in this server will respond to DMs?

tall anchor
#

To my knowlege, he shouldn't.

hybrid sphinx
#

@lilac island I see you changed to Santonian Industries Pfp

tall anchor
#

He's always had that as his pfp

hybrid sphinx
#

Oh

tall anchor
#

It just took us a while to realise what his pfp was

lilac island
#

😉

quartz citrus
#

lol

hybrid sphinx
#

Im watching you

last saffron
#

i knew it, the devs do look ehre!

hybrid sphinx
#

Yes they do

last saffron
#

and they all think im clinically insane

hybrid sphinx
#

I bet they are laughing their Kidneys when we speculate

alpine lantern
#

I don't think I've seen abod type in here before o.o

tall anchor
#

That's his first message in the server.

alpine lantern
#

I'm so used to Ludvig typing to us. xD

tall anchor
#

Congrats!

#

(legit that's his only public message)

quartz citrus
#

well, at least we know they are watching us

alpine lantern
#

Don't scare him into deleting it then!

#

We need it for proof that he exists o.o

quartz citrus
#

i wish we had more info on CNTRL Technologies

tall anchor
#

tfw ludvig just pings us with the website

quartz citrus
#

0.0

#

SAY WAT

#

caps lock sry

last saffron
#

Santonian is an investor group

quartz citrus
#

so CNTRL could be a subsidiary

last saffron
#

ye

quartz citrus
#

that means that this mining operation could be kept secret

#

correct?

tall anchor
#

probably

quartz citrus
#

if they use their subsidiaries' equipment and tech

#

because i remember seeing Chinese? words on the mining equipment

last saffron
#

or theyre just using products because its more feasible than manufacturing your own

covert nimbus
#

Our stuff is 45th hand downs

last saffron
#

i doubt every mining facility creates tools/vehicles/supplies by themselves

quartz citrus
#

true

#

and apparently some people are still in the game

#

they never closed the game, so they are still in

alpine lantern
#

Then they won't get the bug patches, so we can all laugh at them~ |3

verbal sky
#

lol

quartz citrus
#

lol

alpine lantern
#

@last saffron When are we gunna combine our lore-obsessed brains to make giant wall posts no one will read? |3

quartz citrus
#

lol

last saffron
#

i shall become mother brain

quartz citrus
#

i will read them

last saffron
#

and omniously float in a jar

alpine lantern
#

Can I be father brain then? o.o

quartz citrus
#

mother and father brain... lol

verbal sky
#

Well I was originally thinking this was like some sort of a "The Hive" like from Resident Evil where they manufacture some biological stuff but it appeared to be a mining facility?

alpine lantern
#

But my question was actually legit-serious. @last saffron >=>;;

verbal sky
#

no, you'll be son-in-law

alpine lantern
#

No, no, my first question. Not the brain name question. xD

dusty marsh
#

jeez i left for like 20 minutes and there’s already 50 new messages

quartz citrus
#

thats just how the lore channel works... constantly theorizing

alpine lantern
#

You know, I haven't made a considerable wall-lore-post today yet, have I?

#

What kind of fiend am I for neglecting such a duty.

last saffron
#

rolls

#

aaaa

tall anchor
#

nooo

alpine lantern
#

If only Slaaneshi would give me their approval. 😿

#

@tall anchor For why do you lament?

quartz citrus
#

Cevet is desperate for Slaaneshi's approval

last saffron
#

i exist in like, 2 dimensions. half asleep and awake but actually asleep

tall anchor
#

not the wall posts

alpine lantern
#

But Mirrors, you love them. I know so, because your eyeballs are glued to this chat when it pings. |3

last saffron
#

tfw i had to use notepad because discord doesnt let me format properly

tall anchor
#

noo

#

not notepad

alpine lantern
#

@quartz citrus I really do, we have a special bond... that all started over bioscanners and Scout discussions. 😿

#

But it is okay, I am used to one-sided unrequited affection. |3

somber forge
#

Does GTFO use the gameopedia wiki?

#

Or some other one?

tall anchor
#

GTFO does use the gamepedia

alpine lantern
#

There's like... Four different wiki's.

tall anchor
#
GTFO Wiki

The Scout is one of the special enemies in the complex. It's one of the few enemies encountered that are not sleeping and actively patrol their designated areas, periodically extending long tendrils in order to locate threats. If a player comes in contact with its tendrils,...

somber forge
#

Which is the primary?

#

Much obliged.

tall anchor
#

Gamepedia's the primary to my knowlege

alpine lantern
#

Look'it Mirrors, just being the best link-cat they can possibly be.

tall anchor
#

yee

#

it also helps that I've got it open

alpine lantern
#

You deserve your own lore-wall-post to celebrate your diligence.

#

An entire page dedicated to cat-faced mirrors that are tinted.

last saffron
#

theres 2 pages which are so vague im not even sure where they got the info from

alpine lantern
#

^--Which ones?

last saffron
#

shadow and tentacle

alpine lantern
#

Trailer and possible sneaky dev/mod interaction for minor spoilers.

tall anchor
#

Ye

alpine lantern
#

The tentacle one terrifies me. T-T

last saffron
#

spooky scary grabbers

alpine lantern
#

I dun want em.

#

They're slithery no-no's.

covert nimbus
#

damn spaghetti dispensers

alpine lantern
#

Vintage, why for are you not orange?

covert nimbus
#

I don't have money for the paint?

quartz citrus
#

oof

alpine lantern
#

Roooood

quartz citrus
#

looking at the wiki, there are two entries for the big guys

shut mountain
#

@quartz citrus Can you send me the two entries for the Big Strikers? There should be only one just to clear up the confusion

quartz citrus
#

@shut mountain i find the two entries when i click on the 'Category:Enemies' link in the Scout entry

shut mountain
#

Gotcha, huge thanks for the heads up, I'm gonna get to fixing it

quartz citrus
#

np

steel dawn
#

The wiki is really helpful, thanks to everyone updating it

pastel silo
#

=)

tall anchor
#

=)

alpine lantern
#

Dem smileys though.

lost ore
#

the guy talking in the first trailer is Dauda, one of the main characters. so the theory of the creatures perspective its not plausible probably... the guys hitting their head is probably cause of the infection on themselves. Dauda mentions that different "people" everytime shout at him wanting him to feel what they feel, while he's dreaming in Hydrostasis. so its possible that the "people" is actually the Sleepers. also the Sleepers are intelligent and work as a team, like an ant nest, and even have some human traits like pointing to an enemy or avoiding attacks.

old crypt
#

Are sleepers parralell to the humans in Hydrostasis?

lost ore
#

dont even mention their corporal structures, having a lot of human resemblings...

old crypt
#

Are sleepers parralell to the humans in Hydrostasis?

maiden hedge
#

Some of them have noses, they are visually pretty much infected humans.

last saffron
#

because they are infected humans.

#

they also seem to neatly take their clothes off

#

as seen by discarded clothing

#

which is a bit strange

old crypt
#

I thought the corpses were just rotting divers

lost ore
#

the humans in hydrostasis have different levels of infection, so while dreaming they somehow probably have a mind connection.

alpine lantern
#

Nice catch @lost ore !! Though the 'perspective' part can still be viable if we assume the video is a hindsight-playback of his experience before he became "part of the horde" 🙂

maiden hedge
#

Well, technically, its not officially confirmed

old crypt
#

@lost ore we are somewhat part of the hivemind then?

last saffron
#

if you look closely you can see that the corpses are mid transformation

#

example on the pic above, his head is splitting.

#

some corpses have it more defined too

lost ore
#

its possible, but not totally confirmed. however it points to that way.

last saffron
#

i remember devs did say these are not aliens

maiden hedge
#

And I feel like there is a semi-hive mind. I mean, they do not all alert when one dies. In a hivemind, you would pretty much notice when someone dies.

lost ore
#

nope, but a hive-mind is not necessarily alien. ants have a hive-mind as well.

maiden hedge
#

But they do all know where the players are after being alerted, even if there is no line of sight, so they are getting some information

lost ore
#

yeah. maybe they have an ecolocation system as someone suggested before.

old crypt
#

What if they are not actual out to kill you, but want you to not suffer the same fate by going deeper and finding what's wrong?

last saffron
#

by murdering your face

narrow bane
#

If you look in media they don’t even notice others die unless they are glowing

last saffron
#

i dont really think them sentient

maiden hedge
#

Well, ants act like a hive mind by communicating by leaving chemicals on the floor. If they found a food source, they leave a different chemical behind while backtracking their old one, which is why ants all follow the same lines

lost ore
#

makes sense.

old crypt
#

Welcome to the GTFO community, where everyone has a PHD in biology :p

#

(ants are interesting AF indeed)

last saffron
#

at one point i strived to, but im horrible at math

lost ore
#

however they even point at you with their "hands" if you are detected. i was playing solo and when detected by a Striker he pointed at me while screaming.

maiden hedge
#

I actually learned that from AntsCanada

#

oddly addicting

#

But im pretty certain they are infected by a parasite though, as they almost all share the feature of a worm attacking you if you decapitated them.

narrow bane
#

I know about it from a 2nd grade project I did 15 years ago

lost ore
#

they are kinda similar to the necromorphs of dead space in some way.

narrow bane
#

I really liked ants and owls around that time

#

Ants are actually pretty fun to study actually.

maiden hedge
#

What I personally feel like tho, is that the shooters and scouts appear more feminine than the other sleepers.

lost ore
#

the only think these things dont have, at least for now is the necromorph which infects corpses and transform them.

last saffron
#

they are female

#

lemme get the pic i took

old crypt
#

upskirt incoming

lost ore
#

strikers and big strikers are males.

narrow bane
#

That explains why I thought it had a big chest

#

Don’t judge me

maiden hedge
#

Yeah, I didnt really take the time to inspect them, but from memory. But that would mean that having an Y chromosome changes the way it mutates.

last saffron
narrow bane
#

Scandalous

old crypt
#

I secretly was rofl

last saffron
#

this one bugged so she didnt react to light, at all

lost ore
#

the nose in the face of the shooter, omg...

narrow bane
#

Sometimes they derp out I noticed

lost ore
#

its really creepy...

narrow bane
#

They will rarely stay silent and I’m sprinting past them beating their friends

last saffron
#

males have a face too, just hard to notice past the big chompers

oak rivet
#

Ants dont have that sort of hivemind

maiden hedge
#

you can see one quite easily in the big boy

last saffron
lost ore
#

seriously the devs made a really good work with their designs, they look terrifying as fuck.

quartz citrus
#

is it notable that the males have no distinguishable genitalia?

last saffron
#

John Carpentners the Things 2.0, infected boogaloo

#

none of them do

#

females are coated in those rash/pustules

lost ore
#

why they would have genitals if they can spread the infection by the eggs?

maiden hedge
#

I just thought of something

#

the infection, its boba tea

#

it explains so much

lost ore
#

also they maybe use the tongues to put the eggs as the facehugger of Alien

oak rivet
#

Alright so I dont think the people Dauda refers to are sleepers, we already know the Warden has cortex connections.

quartz citrus
#

boba tea?

maiden hedge
#

bubble tea, whatever

oak rivet
#

Either there are mind jacks and the prisoners are puppets, or the warden just views through the prisoners eyes

maiden hedge
oak rivet
#

Could be that Dauda is not a prisoner, but controls the prisoners.

maiden hedge
#

I cant unsee it anymore

lost ore
#

lol

old crypt
#

Can you show me the cortex connections?

last saffron
#

iim not really sure the "tongue" implants stuff, its more of a combat mutation of anything, females dont have it, even if you blow their head off which in theory would let it wriggle out

oak rivet
#

He says he 'lives around it' but the prisoners dont live at all. They fight, the go back into hydrostasis presumably.

lost ore
#

true, also i wouldnt think Dauda is not a prisoner. he is from Nigeria, and one of the characters has black skin...

oak rivet
#

I know, just a possibility

quartz citrus
#

looking at that picture, it almost looks like the intestines have morphed into the tongue

oak rivet
#

And the whole UI intro sequence is the cortex connection

old crypt
#

that... actually makes sense

oak rivet
#

Go watch any stream of someone starting the game

old crypt
#

you think he went somewhat crazy then? ALSO that would explain the 'experience' with sleepers etc

lost ore
#

he maybe means that he is just accustomed to the experience.

quartz citrus
#

if Dauda is not a prisoner, then why is he going into the mine

old crypt
#

I only ever noticed 1 character actually talking at a time, no?

last saffron
#

wiki describes him as a prisoner

lost ore
#

the characters seem to be part of the santonian industries personal, cause when you access to a terminal, it recognizes you as a personal while scanning...

narrow bane
#

Pretty sure they just aren’t in the alpha @old crypt

oak rivet
narrow bane
#

If you look at old footage from 1-2 years ago they all talk

quartz citrus
#

ya, i said earlier that the personnel could be former Santonian personnel that are being held prisoner by the company to keep the secret

oak rivet
#

Cortex interface injection.

old crypt
#

jesus, I never paid attention to it

#

I feel dumb now rofl

narrow bane
#

Anyone know if its significant that you hear scream when you inject?

quartz citrus
#

wait wait wait... look at 'infection level'

oak rivet
#

I think that's just PTSD

quartz citrus
#

is says low

#

they are infected

oak rivet
#

Yeah see I always thought they were parasites

narrow bane
#

Well your screen is bluish and there’s a monster that is very blurry

old crypt
#

it's always the same scream, the queen maybe?

lost ore
#

being part of the personal would make sense cause of them knowing about the sleepers.

oak rivet
#

That would explain the tongue. It could be that it's not a part of the humans at all, but a parasite

#

But they'd have to be very small for the prisoners to be infected and still operational

quartz citrus
#

rem 64 log?

vapid prairie
#

i mean the face melts into a big mouth

oak rivet
#

Not 10 feet long. But at the same time, tape worms get huge

vapid prairie
#

at this point you could generate a tongue

quartz citrus
#

could that mean rem sleep?

oak rivet
#

True

lost ore
#

yeah, also its the only part of the sleepers that glow when they move.

oak rivet
#

Yeah I always figured that was the parasite

#

It also glows when they attack with the tongue

lost ore
#

yeah

oak rivet
#

Well, one of the parasites

lost ore
#

also if you decapitate a sleeper while alerted they keep attacking and glowing as well.

oak rivet
#

On that note, is it a glitch when you blow their torso away and the legs keep attacking? I assume that's a glitch but it's hard to tell with these things

lost ore
#

its not a glitch, its a feature.

last saffron
#

they can live through chunks of them being blown of which i recollected on during the summary wall of text

narrow bane
#

Feature yeah. I noticed only the big ones can do it. Haven’t seen a small one with just legs

last saffron
#

as long as the "heart" lives they might function, although ripping it to shreds is fatal in most cases

oak rivet
#

Yeah, can take their head and shoulders off, or destroy their gut entirely and they're unaffected

lost ore
#

if you attack them with a fatal blow to the head while not alerted, they die instantly.

vapid prairie
#

the heart seems to be in the chest, but sometimes only thhe bottom half survives

oak rivet
#

Nah the small ones do it too

maiden hedge
#

If its a big one, they will keep attacking. Especially the beefy ones

lost ore
#

however if they detected you, despite being beheaded they keep attacking and moving.

oak rivet
#

First one I saw do that was small, happened during stealth. I don't solo stealth the titans

quartz citrus
#

crazy theory but let me explain: our characters aren't really in the mine, but are repeating the mission every time... sort of like Groundhog Day while in REM sleep

last saffron
#

eh

oak rivet
quartz citrus
#

each time our characters die, they are reset to the drop point

narrow bane
#

@oak rivet can’t solo them sadly. Takes 4 fully charged to the head/neck and he goes down easy.

quartz citrus
#

REM sleep is when a person is dreaming

oak rivet
#

Easy to get around them, at least

old crypt
#

So they're... practising?

lost ore
#

the alpha location is not the only one it exists. its just one of them. they even stated that even more deeper locations exist.

narrow bane
#

For sure but I prefer to eliminate everyone to make evacuation easier

oak rivet
#

On my best run my three amigos went through zone 11 while I solo'd through 10 to see if it was worth while. Honestly not killing at all and just stealthing around them is fun, even if it is in large part just standing still

#

Being surrounded by sleepers is thrilling

lost ore
#

yeah

#

and thats why i prefer this game not having silenced weapons

#

its a really good choice of the devs.

last saffron
#

the devs are adamant on not having silencers if you read faq

oak rivet
#

And see, I think the Warden doesn't control the prisoners, but we clearly play as the warden in the menu

last saffron
#

youre not some elite military force

alpine lantern
#

Keep in mind as I said before... The Phsyical / Mental / and Infection are random on boot up. 😛

oak rivet
#

Because the prisoners are still asleep at that point, they wake up in the beginning of the loading screen

lost ore
#

yeah, even some of the tools you use are in reality mining equipment.

quartz citrus
#

the Warden is a machine learning program and it is observing us?

oak rivet
#

If the warden controlled them, why would they be scared and frantic when fighting? Dying wouldn't matter, especially if they've been there a hundred times before with a hundred different people

last saffron
#

ambigious

#

it could be an AI, an OS (operating system), one or several people

oak rivet
#

Oh so if they're random, that does support that the four characters actually just control the prisoners

lost ore
#

mmm no. the characters are the prisoners.

#

we already stated why.

old crypt
#

I'm a free soul, mind you

lost ore
#

dauda is the black guy of the team.

oak rivet
#

That's kind of a weak reason to write off the idea completely

last saffron
#

i dont really think you directly control them, you send directives and influence. the chars retain personalities. think of it as seeing through their eyes, to directly process data

oak rivet
#

When it makes sense in every other way

maiden hedge
#

Would that mean that the Warden just has a GladOS like vault of test subjects, just to find weakpoints inside his own army?

old crypt
#

are we the warden when we activate "cage drop" in the lobby? Explains why we wake up after with first person views in stead of a "tactical" view

oak rivet
#

What if they only bothered making four character models for the alpha? Would invalidate it completely

maiden hedge
#

Personally I feel like the Warden is at least partially responsible for the monsters

oak rivet
#

I think we are the warden, yeah

#

And we have no clue what's going on on the surface, either

shut mountain
#

👁 👁

quartz citrus
#

there are too little details right now for us to understand what is going on

oak rivet
#

We have no reason to think it's not normal on the surface, but who knows

lost ore
#

yeah

shut mountain
#

Agreed there Sting

quartz citrus
#

i think we are grabbing at theories that could be proven in the future

oak rivet
#

The complex definitely seems to be bioweapons facility. Otherwise why put it 3k feet under the surface with heavy security and bioscans

lost ore
#

yup

maiden hedge
#

Well, im gonna spend a lot of time messing around with the game, just to find bugs/easter eggs in the game

lost ore
#

me too, im already loving the game XD

oak rivet
#

So why would it be worth getting a giant drill to get in? The warden is probably getting samples for research, rather than selling bioweapons.. but what if it's for a cure? I doubt it, but it'd be interesting

quartz citrus
#

would be funny to see an Aliens bioscanner reference

oak rivet
#

If the original test subjects are in the HSU's, that could make them valuable

last saffron
#

the air particles are a little too squirmy to be just dust for my liking

maiden hedge
#

Doesnt need to be a bioweapon facility tho. It might just be a military outpost. Which would explain all the gear and ammunition

old crypt
#

what's HSU?

shut mountain
#

The Complex is littered with Santonian Industries logo

last saffron
#

Hydrostasis unit

oak rivet
#

Yeah plus they all use gas masks rather than face shields

tall anchor
quartz citrus
#

Hydrostasis Unit - HSU

oak rivet
#

That's the goal of the first expedition, get a sample from an HSU and get out

shut mountain
#

and Santonian Indutstries is a cough "strategic investors group."

narrow bane
#

@last saffron the air will become less if you toss a fog repeller down, even in the not so foggy areas like zone 10 11 and 12

lost ore
#

dont forget that a lot of the equipment you use is mining tools.

narrow bane
#

It becomes really clear actually

last saffron
#

im not talking about the fog

narrow bane
#

Well what I mean is that its alwaysin the air but maybe the repellers get rid of it or something

last saffron
#

the air in every crank there is is filled with tiny, endlessly squirming particles

oak rivet
#

You mean the consumables?

#

Because machineguns, bioscanners, trip mines and sentry guns don't seem like mining tools

shut mountain
#

I mean, dust exists underground as well

last saffron
#

they just feel to squirmy, which is why i noted them

old crypt
#

It's kind of weird how there's this many doors though. Like they took precautions. Then again, might just be gamedesign.

shut mountain
#

And they have working air conditioning down there too

lost ore
#

then why they would use masks? maybe the air contains the infection.

quartz citrus
#

i saw that as well

last saffron
#

its a storage area, so its not unusual to split it into sections

shut mountain
#

You dont want to sniff in dust for along time. It can make you effectively suffocate

tall anchor
#

why wouldn't they be wearing masks

old crypt
#

but this many?

tall anchor
#

like, deep underground can have issues with chemicals and stuff

maiden hedge
#

Having doors are important though when you go deeper. If there happens to be a leak of poisonous gas, you want to be able to quarantine that

last saffron
#

my first workplace had one giant warehouse split into about 25 different sections

lost ore
#

maybe.

alpine lantern
#

Warehouses / Offices / Passageways.... I've both been in and worked in storage facilities. There are a lot of dang doors, not to mention man-traps.

quartz citrus
#

but for a storage section to have multiple heavy security doors with built-in bioscanners?

lost ore
#

that make sense

last saffron
#

some things need to be kept away from idiots

lost ore
#

XD

last saffron
#

youd be surprised how many fall under that category

quartz citrus
#

oof

oak rivet
#

Wait are any of the tools other than hammers and glowsticks used for mining?

old crypt
#

@last saffron you'd be surprised how many fall into that category BUT STILL HAVE ACCESS lmao

last saffron
#

and even then it doesnt prevent accidents

#

^

maiden hedge
#

well, sometimes you dont want just anyone to enter some zones, especially if its dangerous

oak rivet
#

And yeah, I think that supports that the HSU's have test subjects, stored for later. If they're healthy humans, why would a dna sample be valuable and worth all of this infrastructure

old crypt
#

why is the test subject locked away behind doors and such

#

shouldnt they be unlocked then?

quartz citrus
#

most of the people in the HSU containers are older too

oak rivet
#

Not if they're testing bioweapons

maiden hedge
#

I mean, eventually the infected are everywhere, so its kinda obvious that whatever caused the infection goes through ventilation rather than injection

lost ore
#

yeah.

quartz citrus
#

in my playthroughs the youngest one was in their 50s

maiden hedge
#

youngest one we had was 35

last saffron
#

theres uh..6 or so hsus on the map? according to the scanner. they have different status' too

oak rivet
#

We had 46

last saffron
#

terminal*

lost ore
#

we had 70

#

literally

quartz citrus
#

a 70 year old was the oldest for me

last saffron
#

i forgot which it was, several were active, i remember deactivated

lost ore
#

me too

last saffron
#

there were another 2 states

maiden hedge
#

odds might be that its an old military medical facility too and that they tried finding a cure, but werent working sterile enough

lost ore
#

i just want to know something. what the fuck lies at the deepest level?

old crypt
#

The scroll of truth

last saffron
lost ore
#

XD

quartz citrus
#

patient zero?

last saffron
#

grabs popcorn

old crypt
#

"We all float down here"

lost ore
#

mmm, possibly.

maiden hedge
#

probably a corpse of a human that accidentally tripped in the hole

lost ore
#

Pennywise lurking lmao.

last saffron
#

"Hey, you want your c foam plane back?"

lost ore
#

LMAO

old crypt
#

the "28D" look like a happy salesman if you tilt your head

lost ore
#

but Woods if you come with me, you wil foam too (bad joke)

maiden hedge
#

the thing inside looks like a child tho

quartz citrus
#

too tall to be a child for me

last saffron
#

its one of the biters (because of the stomach bloat)

#

and the fact his palms are stumps

lost ore
#

mmm what about the shadows?

#

those creatures are kinda weird to be honest.

quartz citrus
#

meaning the company knew of these creatures before the facility went to hell

last saffron
#

until i see them i cant make a comment on them

quartz citrus
#

i think, maybe i encountered one of them unless it was a bug

last saffron
#

i dont really enjoy paranormal, so my guess is that they have characteristic of a chameleon

lost ore
#

what??

last saffron
#

skin pigmentation changes

lost ore
#

how?? sting?

#

me too, i think the same

quartz citrus
#

actually, probly a bug

last saffron
#

according to wiki theyre only visible when you shine a light on them, or on bioscanner

lost ore
#

yeah

quartz citrus
#

sorry, one time we were being attacked by an invisible shooter while we had our lights on

#

bug

last saffron
#

deep sea creatures can appear invisible to naked eye, due to transparent flesh

old crypt
#

can anyone decipher what the screen says on picture #2?

quartz citrus
#

too far away to decipher

maiden hedge
#

considering it takes light to make them visible, they could have just semi-transparancy. Depends on what happens if we kill them

last saffron
#

its a door, the bottom line says zone 28

#

atleast what i can see

oak rivet
lost ore
#

yeah. and they even use some kind of needles or tongues that are visible without need of lights. so the possibility is a chamaleonic skin.

last saffron
#

looks like an ultra raw build

#

still a neat concept

oak rivet
#

Yeah this is summer of last year

#

I'm excited for them, though

last saffron
#

as long as it doesnt stray into spoopy ghosts territory

oak rivet
#

I imagine some expeditions will be largely loud, with more ammo but fewer sleepers

last saffron
#

#TeamScience

oak rivet
#

Like this doesn't look avoidable at all

#

They just attack

#

I like that

#

Makes the bio scanner more valuable too

quartz citrus
#

much more valuable

oak rivet
#

Along with the big flashlight

maiden hedge
#

yeah, a lot more

oak rivet
#

One person holding it so everyone else can see them

lost ore
#

i dont think so, they are physically palpable. when you shoot them, they "bleed"

maiden hedge
#

You can still work around it, but you wont know a shadow is there unless light shines upon them

last saffron
#

the screeches are fun

oak rivet
#

Well they didn't know they were there until they attacked in the video

lost ore
#

they emit some characteristic sound or screech.

last saffron
#

i believe they did see on the scanner

lost ore
#

yeah

old crypt
#

Welcome to Metro rofl

last saffron
#

there was a brief blip at the start before he put it away

lost ore
#

lmao

old crypt
#

Damn, that video was a lot smoother than my pc can handle

oak rivet
#

This is a very early build so the shadows have probably changed a lot since then

last saffron
#

yee

oak rivet
#

They got rid of those blobs that pop out ofc

quartz citrus
#

lol

last saffron
#

the woes of alpha builds, being forced to pick at the tiniest details you see only to have them destroyed by a later build

oak rivet
#

I wonder if those were originally parasites too, though. Like they already have blood splatter, so they didn't need a placeholder

lost ore
#

seems that they are larger than the normal sleepers.

oak rivet
#

I think the player was crouching, but maybe

last saffron
#

they feel taller

oak rivet
#

You can see that there are crawlers too. Could be placeholder once again

last saffron
#

its hard to tell because you dont see a clear shape

oak rivet
#

They might make them bigger so they're easier to see

lost ore
#

yeah.

oak rivet
#

I love them though, it's a sweet concept

lost ore
#

me too.

oak rivet
#

You know, they could be pulling a Dead Space

last saffron
#

as long as the story isnt the same. Dead Space had a in depth analysis of necromorph only to suddenly have them turn into moons

oak rivet
#

Where the Chicxulub meteor was alien in some way.. the bioweapons could be made from it. They wouldn't be alien, per se, but some alien-borne infection or parasites

last saffron
#

id also imagine the transformation taking an extreme toll on the host bodies. its not impossible, but depending on how high it happens it require an incredible amount of energy, or cells will just perish mid process

oak rivet
#

The moon thing was meh, but made sense for the lore. They actually were a hive mind, constantly collecting more and more biomass together to make bigger and bigger creatures. Don't need legs when your gravity is bigger than the planets

lost ore
#

yeah XD. but i dont think its the same case, as having the Efigy like in DS.

last saffron
#

which could explain corpses mid turning, the bodies simply couldnt take the strain

oak rivet
#

Yeah, they need a live host

#

Effigy? You mean marker?

lost ore
#

yeah that

#

XD

oak rivet
#

But Dead Space did the same thing. The meteor at Chicxulub was a marker and Altman was researching it, and died trying to stop the marker in the research facility

#

As soon as I saw where the coordinates were, I was like "hmm.. right in the Devil's tail"

last saffron
#

if i remember right, the brethren moons use markers as an elaborate lure. they simply flung them about.

lost ore
#

maybe. and probably the effect of the infection isnt the same in the dead like the living.

last saffron
#

necromorph host is technically dead, there are examples of what they turn into if the host is alive

#

(feeders)

oak rivet
#

One of the ideas was that the markers were a bioweapon and the moons were not the makers. I mean somebody had to make the first markers, and since the markers make the moons, I doubt the moons made the markers

#

Man I wish they didn't throw that franchise into the garbage

#

They had such a cool idea for the third one, too

#

Infections galore, isaac surviving on a salvage ship, the second player would be a figment of his fractured imagination. The flotilla section was going to be most of the game

#

Sorry, I am taking this away from GTFO

last saffron
#

i personally prefer to believe the infestation origins arent from space, but from the Santonian era. Some creatures can survive for extremely long times with almost nothing to live on, pathogens even more so.

oak rivet
#

But unless them being in chicxulub is just flavor text, it's an interesting location to pick if they're not going for something to do with the meteor

#

So it's just because of the drilling site?

last saffron
#

the company name seems awfully too descriptive to be a coincidence, in my plagued eyes

#

since the meteor hit in that era

#

it could be a couple reasons

oak rivet
#

Meteor could have revealed something, and that's what killed the dinosaurs.. but then we'd have solid fossil evidence of crazy mutations

last saffron
#

the pathogen reacting to human biology in rather unexpected way, or with just air even.

oak rivet
#

Clearly the pathogen is good at surviving long term, sleepers are evidence of that. Hibernation, not even a heart beat

last saffron
#

viruses and bacteria are very prone to evolving, its the reason why antibiotics have to be regulated. if you just keep using nonstop, they virus adapts

#

could be the case here, a being from another time, with no acess to "modern" day stuff suddenly gets exposed and has a violent reaction to it

#

all speculation ofcourse

#

some species can literally freeze themselves to live through winter

#

frogs if i recall

#

it almost kills them, but they survive

oak rivet
#

What if the pathogen came around in the santonian era, went to town on the local wildlife, but they were able to resist.. but then the meteor took out that pathogen a few million years later, since it didn't thrive there. Until we dug it up

#

And it just took to warm blooded organisms a tad bit better

last saffron
#

could be possible, it doesnt need to mutate the life from its era per rule

oak rivet
#

Last of Us style. A crazy scary concept that just isn't crazy effective on ants.. but jump a few hundred species barriers and voila, super good

last saffron
#

a common cold for a city dweller can murder an entire isolated tribe

west apex
#

cough small pox

oak rivet
#

Hell, maybe it wasn't even that effective on humans, maybe it was turned into a bioweapon by humans. Could've been heavily modified

last saffron
#

theres plenty of diseases which also made the jump from animals to humans, theres no guarantee cordyceps cant do that, which is scary

#

it kinda is the plot of last of us really

#

im slightly leaning towards the idea its both a pathogen and a form of parasite

oak rivet
#

Well fungal infections aren't usually very strong, cordyceps is super sensitive to temperature and humidity

cerulean forum
#

Wel remember the last of us virus

#

That was fungal

oak rivet
#

Yeah, cordyceps

cerulean forum
#

That become a pathogen

oak rivet
#

But wasn't realistic at all

cerulean forum
#

Well it was a realistic thing

#

Except the clickers and those mutations were fake

oak rivet
#

The fungus completely changed. It's whole purpose irl is to move to a good area for humidity and temperature, that's it

#

It doesn't make ants super resistant and violent. The ants die within days

last saffron
#

To be fair, the fungus tries to make them spread it as much as possible

cerulean forum
#

Well the last of us virus came from a real thing that is like a fungas well they die don’t they?

last saffron
#

not agressively though

oak rivet
#

And a dozen degrees hotter would kill it, low humidity would kill it

cerulean forum
#

Once they die they spread all the fungal spores don’t they

oak rivet
#

The fungus would have to change drastically just to be able to live in a warm blooded organism, and even then it wouldn't be able to control humans the same way

last saffron
#

Last of us basically tried to guess how itll interact with humans

cerulean forum
#

Well that’s the thing