#gtfo-related-questions

1 messages · Page 496 of 1

distant ice
#

Might want to explain what kind of answer you want to that question

fleet fiber
#

I’m just curious

hasty mauve
#

You mean on a personal note? How we actually celebrate?:)

#

@fleet fiber

fleet fiber
#

Sure :]

#

Like as a team

hasty mauve
#

We sleep 😂

fleet fiber
#

Make sure to congratulate yourselves. It’s a big accomplishment!

hasty mauve
#

Thanks :)
We usually spend the first week fixing bugs.
Then when we’ve fixed the worst ones, we usually take some family time 🙂 (and sleep)

Then we start with the next rundown 😅

fleet fiber
#

Cool. Thanks for answering. I’m excited for next week ❤️

hasty mauve
#

If it’s a bigger release, we might do a team dinner!

#

No worries bud, just fun hanging out

real umbra
#

will there be a gameplay trailer for r4 like there was for r3?

lilac fulcrum
#

Yea there will be a trailer

gilded jolt
#

Nice

neon gust
#

Yea there will be a trailer
@lilac fulcrum will it accurately represent the game and not as a shooting galery

#

Also.pls nk wake up the room and put a sentry down

#

Lol

lilac fulcrum
#

You'll have to see it when it's available

neon gust
#

I saw so.many people.on the c level putting a sentry

#

Im blaming that on your trailer

gilded jolt
#

What does that have to with anything

#

I hope it does not really spoil a lot of stuff

neon gust
#

The game.its missrepresented, it show everything as a shooting galery instead of the stealth game it is

#

Also putting a sentry for waking.up a room

gilded jolt
#

Well that is not because of trailer a lot of inexperienced people think that is a good thing to do

neon gust
#

People who just bought the game does :]

#

They look at the trailers before buying a game

#

So when they see that in trailer they attempt to recreate it

#

Also u agree with you i hope theu dont show anything

#

I rather see soemthing that doesnt spoiled whats the "special" thing in rundown

#

I wamma hace that feeling again on what the surprise is

gilded jolt
#

I mean tbf its the trailer if you are watching it you most likely do not care about spoilers

neon gust
#

You can do a trailer without spoiling everything

gilded jolt
#

I mean ye they did show the new enemy and the boss in the R3 trailer along with revealing the levels they were on but

neon gust
#

Its like hollywood they show all the best part on the trailer and then when you watch the movie you kind of know already

gilded jolt
#

That is why I am gonna make sure to ask someone who watches the trailer if it is spoilery before watching it myself

lilac fulcrum
#

If you care about spoilers, plan to not watch it until after you play. The leaks we've done have been in the spirit of not revealing too much, but I can't promise anything (or say anything) about the trailer.

gilded jolt
#

Ye if the trailer releases the same day as R4 like with the R3 trailer I would much rather play the game than watch a trailer

supple gust
#

I want the trailer to be like the World premiere reveal trailer

restive reef
#

i wanna be surprised and actually be jumpscared

#

so

hot shadow
#

i still want to find the creature in the trailer tht grabs u by the head

restive reef
#

and eats you nom nom

gilded jolt
#

It will probably come eventually

restive reef
#

yeah i mean everything in the trailer is techincally in game so they might

gilded jolt
#

Idk how solo will work with that thing

restive reef
#

well im p sure it has an environment of its own

hot shadow
#

;p

lilac fulcrum
#

That enemy will come eventually

hot shadow
#

maybe fore once a lvl they cant solo

restive reef
#

so youd have to piss it off

hot shadow
#

altho im sure someone

#

would find a way

#

doc dont hold my hopes and dreams in your hands and then rip it apart now ;p

restive reef
#

well it might only attack people in its area or low health

#

and it might be killable so

gilded jolt
#

The devs said that solo will always remain possible

hot shadow
#

well yea

gilded jolt
#

So I doubt they would make something that makes solo impossible

supple gust
#

doc who makes the trailers

hot shadow
#

well tbf i dont think they meant for any of these lvls to rlly be soloable

#

its just ppl get bored and try to doit for lulz

gilded jolt
#

That might have been how it used to be but now a lot of people enjoy solo

lilac fulcrum
#

Haha I dont make the trailers

supple gust
#

who does

hot shadow
#

oh i enjoy doing it solo

#

but tht doesnt mean i can always complete

shrewd dirge
#

did the discord GTFO rich prescence icon get updated or has it always been black text on checkerboard

young grove
#

Is it planned to have translations different from ENglish? For example FRench? Do they have plan for this? Is is possible to help it?

indigo widget
#

hey im on the fence about getting GTFO, but i saw somewhere that theres no progression system, is this true?

craggy pier
#

Yes, there isn't any kind of progression yet

indigo widget
#

shit

#

do they have plans on adding it?

craggy pier
#

Yes

indigo widget
#

cool, thanks for the response

outer dagger
#

is it possible to beat GTFO with 2 people?

indigo widget
#

yeah i was wondering that as well

outer dagger
#

There isn't any difficulty system correct?

indigo widget
#

i dont believe so

#

i was also wondering if theres alot of content or is this something like phasma to where you play for 3 days then get bored

swift reef
#

it is pretty fun to duo if you play with a friend

outer dagger
#

I am

#

But we haven't played in a while

shrewd dirge
#

Game difficulty increases radically the fewer members you have

#

For most people, a rundown will keep you busy for 20-60 hours

atomic robin
#

the game's difficulty is constant, but you can beat it with any amount of people

tacit roost
#

Havent been spoiled yet but does anyone know where the new enemy type is in the current rundown?

spice breach
#

R3B2

tacit roost
#

interesting

#

currently in that level

spice breach
#

😉

cunning aspen
#

how do people bunny hop and move super fast?

weary mesa
#

You just jump while running forward to bunny hop

#

Or any direction I guess

#

Double tapping crouch while running will in fact make you slightly faster

surreal dew
#

Who does the voice lines for the prisoners?

sturdy dew
#

Woods - Edward Bosco
Dauda - Jude Akuwudike
Hackett - Ronan Summers
Bishop - Jamie Ballard

surreal dew
#

ah i just found it as you sent that lol but thank you

random locust
#

where is north VA 👀

sturdy dew
#

down south

#

(its Ronan Summers cause north is just hackett from before)

random locust
#

yeah

wise thicket
#

Hackett goes- "go find something to fuck"

pliant herald
#

lmao

wise thicket
#

Hackett has a lot of good comebacks

weary relic
#

i found ammo

wise thicket
weary relic
random locust
#

what level best for solo scoutbonk practice? A1 and just foam door or A2 and search for scouts past blood doors?

swift reef
#

probably C1 has the most scouts

weary relic
#

C1

random locust
#

yeah but I cant solo C1 lol

weary relic
#

OwO. Another cultist

swift reef
#

they're mainly at the beginning

gilded jolt
#

There can still be a lot in the areas before alarm

weary relic
#

10/11

random locust
#

yez

weary relic
#

Ye. I am as well bröther

random locust
#

ok ill try that, is it worth taking bio or should I learn to do it without bio?

swift reef
#

take mapper

random locust
#

if only

weary relic
#

Yuh

#

Doesn’t matter since it’s just for scoot practice

fallen tide
#

shove the scout please

weary relic
#

No u

fallen tide
#

no u

weary relic
#

Make me

fallen tide
#

*wave spawns

weary relic
#

All of them little ones

vital remnant
#

Is biotracker any good? It seems like c foam and sentrys are just categorically better but am noob

gilded jolt
#

Its pretty helpful

#

Kinda necessary against shadows

shrewd dirge
#

unless you can kite or have a situationally relevant reason, no.

vital remnant
#

sorry against what

gilded jolt
#

Eh a type of enemy

#

Do not worry not in this rundown

vital remnant
#

i literally just beat the first level

shrewd dirge
#

to a novice, a biotracker is not your friend.

gilded jolt
#

Helpful for scout-heavy levels, helpful with shadows

shrewd dirge
#

even then R3 does not have scout heavy levels

gilded jolt
#

C1 is pretty scout heavy

shrewd dirge
#

not really

gilded jolt
#

You can get up to 13 scouts there

#

I think

swift reef
#

C1

#

no

gilded jolt
#

C1 good

shrewd dirge
#

if you pissed off god, maybe, but you're likely to only see 3-6

swift reef
#

6 max I think

vital remnant
#

ok, will it ever be possible to revisit older rundowns?

shrewd dirge
#

no

gilded jolt
#

No

swift reef
#

not allowed in this discord

gilded jolt
#

Also I have gotten more than 6 scouts before on C1 btw Leonardo

vital remnant
#

wait what

#

what do you mean not allowed in the discord

gilded jolt
#

Nah you cannot access them

swift reef
#

yes

#

they said many times

#

that they aren't putting them back

vital remnant
#

ok so the plan is to continually cycle through rundowns? thats p nice

gilded jolt
#

Yes

swift reef
#

yes

gilded jolt
#

New one is releasing on October 22nd

shrewd dirge
#

yep

vital remnant
#

sounds awesome

#

ok I have just 2 more sorry if i'm irritating

#

like I said I'm v new

swift reef
#

no problem

shrewd dirge
#

so, if you want to have some fun with the current rundown before its gone, you have little time.

swift reef
#

this is kind of the dead period, waiting for R4

vital remnant
#

fair enough

swift reef
#

been out since June 11

vital remnant
#

ok so is there any lore that is known about this game like factually? where might I learn it

#

and/or how is it found in game

gilded jolt
#

You have to go looking for it

#

Easiest way to find it is through logs on terminals

shrewd dirge
#

certain terminals contain log files you may access by using commands log/read (log name)

#

some have audio files

vital remnant
#

so as the rundowns go

shrewd dirge
#

not all

vital remnant
#

so does the lore?

gilded jolt
#

Yes

swift reef
#

the lore is archived on the wiki

shrewd dirge
#

nothing major has been retconned yet, however.

#

so all the lore on the wiki is generally accurate.

swift reef
#

lmao wiki chat

vital remnant
#

ah alright ty I appreciate the help

#

is it easy to find teamates on this server

#

my friends that play this with me are flaky

#

which is why it took us so long to beat a level

gilded jolt
#

Ye

shrewd dirge
#

even now, easily.

gilded jolt
#

There is already kinda a surge from people coming to beat R3 before R4

restive reef
#

wiki chat just went crazy

#

kekw

swift reef
#

a good strat for improving is trying out solo

gilded jolt
#

But a biiig surge will come when R4 releases

vital remnant
#

I've done some solo it just feels like this is really designed for team play

#

also 4 days till the levels are gone I kinda wanna see how far I can gety

swift reef
#

it is

#

it's just good for learning stealth

shrewd dirge
#

as long as you dont use a blender to make fruit smoothies will hot-mic'ing you shouldnt have a hard time finding teammates

vital remnant
#

I'm p decent at the stealth for the most part

#

dw I don't do that

#

I only drink vegetable smoothies

#

smh

swift reef
#

you still need a blender

vital remnant
#

Who said I weren't using a blender

shrewd dirge
#

stealth tips, a room is only alerted by an active enemy if it screams, the rest is up to player actions/consequences.
small enemies may be killed with a zero-charge hammer swing to back of head. (due to how damage is calculated)

swift reef
#

back of neck

atomic robin
#

do the health of enemies stay constant throughout the rundowns?

swift reef
#

look at a R2 video I think it changes

atomic robin
#

ah yes, that's annoying

distant ice
#

I don't remember any stealth changes

atomic robin
#

not really stealth, but every health

#

decided that i wanna calculate the enemy health through trial and error

#

if the health of the enemies stays constant, then that would be really nice

swift reef
#

I mean it needs to be changed for gun balance

atomic robin
#

that's fair ig

#

wait, where's the spreadsheet with the player damage values for the guns?

swift reef
#

guess your dream was wrong 😔

#

I think

atomic robin
#

yeah lol, i don't even remember what date i said

swift reef
#

yeah, I saw it at one point

atomic robin
#

reee, but where is it now tho?

swift reef
#

maybe command f to find spreadsheet

atomic robin
#

.t spreadsheet

uneven gulchBOT
#

Sorry, unable to find a tag named spreadsheet.

atomic robin
#

rip, oh well, time to search on reddit oof

swift reef
#

@atomic robin

atomic robin
#

thank you~

distant ice
#

I doubt they'd mess with sleeper hp cuz that screws with the balance of everything that deals damage

#

And the spreadsheet already has hp for them

atomic robin
#

makes sense, and yeah i noticed

vital sierra
#

remember that there is damage drop-off

atomic robin
#

ik

vital remnant
#

is smg and bullpup current best guns

#

or are all the guns kinda viable

#

i seem to tend towards one of those and a pump action

wanton arch
#

bullpup is nice but wouldnt go back to it after using smg or carbine

vital remnant
#

really the carbine?

#

I'll give it a try

#

any particular reason?

wanton arch
#

its basically smg but shoots four shots at a time

craggy pier
#

Carbine has better range than the SMG

vital remnant
#

might that waste ammo??

wanton arch
#

that aswell

swift reef
#

smg probaby has the best ammo overall

craggy pier
#

Gun choices are subjective

vital remnant
#

what about heavy weapons

swift reef
#

choose what you want

#

shotguns are pretty good

wanton arch
#

u might waste somebullets here and there but also as a bit more damage then smg if im not mistaken

vital remnant
#

i like the pump shotgun for shredding big bois

craggy pier
#

Shotguns are good all rounders, HEL weapons are pretty niche but strives in certain situations

vital remnant
#

what do HEL weapons do well

craggy pier
#

Sniper is great at taking down giants at long ranges

vital remnant
#

better dps than shotgun?

craggy pier
#

what do HEL weapons do well
@vital remnant They pierce

vital remnant
#

that sounds really cool on paper but kinda impractical

swift reef
#

try a3

vital remnant
#

like v situational sounding

#

the reactor?

craggy pier
#

So if you can funnel sleepers you get great value per ammo pack

swift reef
#

they are really good for the reactor

vital remnant
#

alright I'll give it a shot

craggy pier
#

If you do the catwalk strat its great

vital remnant
#

the what

craggy pier
#

Burst cannon is meh

vital remnant
#

pls understand

#

I just beat a1 2 days ago

#

first level I ever beat in this game

#

mostly cause my friends that have it are never ever on

craggy pier
#

Catwalk strat is where you and your team just hang around the back part of the bridges preferrably down the stairs enough to see them coming

wanton arch
#

hel weapons then to only be useful if u can line up enemies

#

so yeah reactor levels

#

and i guess if u are playing solo

#

or the HEL gun if u can land headshots most of the time

#

but thats a big if

vital remnant
#

alr

#

solid advice

wanton arch
#

the idea of the weapons is fun but they need a bit too much set up to use them to their full potential

atomic robin
#

gun choices are VERY subjective, i use the dmr+sniper, while others can't use those at all

wanton arch
#

more like u bonk every enemy

craggy pier
#

I don't recommend players take both Sniper and DMR if they're new and are having a hard time managing ammo and health

atomic robin
#

i bonk most, yes

#

i also run circles around them

#

which i find fucking hilarious

wanton arch
#

if u just bonk everything wont really matter what weapons u take

#

i mean in generalbtw

atomic robin
#

i mean, I'm still a good shot with both the dmr and the sniper, I've just learnt to hammer, kite and run around the sleepers for ammo management and for fun

#

used to run the smg tho

wanton arch
#

yeah

#

i dont want kiting to be like gone

#

but it needs to be hit pretty hard

#

shit is too dumb

craggy pier
#

The only reason I use DMR now is because I idolize Cao

wanton arch
#

lul

atomic robin
#

it was already hit tho, with the enemy speed increase

#

who's Cao?

craggy pier
#

Plus my aim shit

wanton arch
#

that wasnt enough tho

#

and that was a bug

craggy pier
#

Need to git gud

wanton arch
#

not a feature

craggy pier
#

It's both

atomic robin
#

eh, sure

#

seems more like a feature tbh

#

they need to reduce the big guy range tho by like, a fifth of it

craggy pier
#

Who wouldn't want a sleeper quickly sliding its way to lick you ||And slide into your DMs||

atomic robin
#

#sleepersslidingintoyourdms

wanton arch
#

i mean im assuming its a bug cuz the enemies are attacking so fast sometimes that dont even do the animations

#

and i cant be 100% sure and dont quote me on that

atomic robin
#

that does sound like a bug tbh

wanton arch
#

but i think of the devs said it wasnt intensional

craggy pier
#

It does feel like a bug caused by the addition of babies

wanton arch
#

yeah

#

probs something to do with the babies

atomic robin
#

babies are funny

#

hope we get a bloody baby door tbh

craggy pier
#

I like it when I see in the distance a giant powerwalking towards you

atomic robin
#

with a dead mother behind it

#

yes

#

same

#

lol

wanton arch
#

i wanna finally see the worm facehugger

craggy pier
#

Then it gets staggered by 2-3 DMR headshots

wanton arch
#

that we saw in the first trailers of the game

atomic robin
#

that too lol

wanton arch
#

and finally a model of the scout

atomic robin
#

that would be fucking epic

#

i feel like the new R4 sleeper (which i prematurely named the shambler) is a scout variant

craggy pier
#

Imagine if you can customize the in-game UI

atomic robin
#

that would be nice

wanton arch
atomic robin
#

maybe it could come as an expedition reward?

swift reef
#

maybe it will finally be a wandering sleeper

#

which isn't the scout

craggy pier
#

Wandering sleeper NPC confirmed?

wanton arch
#

see i want that 2

#

but i feel like that would be teased

#

but i could be wrong

#

lul

atomic robin
#

maybe, idk

#

we'll see

#

lel

wanton arch
#

lets u trade tool refill for ammo

atomic robin
#

no lol

craggy pier
#

Also specify which gun you want filled more

swift reef
#

you can upgrade your SS if you have enough glowsticks

wanton arch
#

lul

atomic robin
#

SS?

swift reef
#

shotgun sentry

craggy pier
#

Shotty sentry

wanton arch
#

throws a rave at the enemies

atomic robin
#

ah, so not the mine déployer

wanton arch
atomic robin
#

deployer*

swift reef
#

That would be MD

atomic robin
#

fair lol

craggy pier
#

Upgraded mine deployer: You can fire one mine per 5 seconds which detonate after 2 seconds of hitting the ground

swift reef
#

just more mines

#

no upgrades needed

atomic robin
#

that sounds like a grenade launcher lol

craggy pier
#

It is

atomic robin
#

more damage mines

#

kill mom in one hit

swift reef
#

the task is to set up a light show for the sleepers

craggy pier
#

Should still be directional so it fucks with the player

atomic robin
#

yes lol

#

i wonder, do the power of mines combine?

craggy pier
#

I assume not

#

Because back in R2B2 I used 2 mines to try to kill a giant

#

Didn't work

minor fractal
#

It should survive with 40 health if they both hit.

atomic robin
#

really? but don't mines do 200% damage?

#

I've killed titans with 2 mines

minor fractal
#

They do 100 damage unless you hit head (150 damage on striker titans).

atomic robin
#

really? that doesn't sound like what I've experienced

minor fractal
#

Seemed pretty consistent on testing.

atomic robin
#

idk, the one time i was paired with an infinite player hacker i tested the mines, and they did 200% player damage

#

and i have killed titans with 2 mines, a lot

#

maybe it's the bugged head multi bug, idk

wanton arch
#

i mean u have to consider the mine cone hitbox

craggy pier
#

I wouldn't trust using a hacker as an example

wanton arch
#

that aswell

craggy pier
#

Sad there aren't any giant infested expeditions

atomic robin
#

A2

#

lol

craggy pier
#

I can't place mines for shit there tho

#

Plus I'm lazy

#

Don't want to stealth that room

atomic robin
#

sneak past the pit, clear reactor room, then Alert pit

#

you can one shot anything with a sniper (minus giga mom) @wanton arch

craggy pier
#

I'll try to test when I can/want

wanton arch
#

i know

atomic robin
#

gl

wanton arch
#

didnt mean that

atomic robin
#

ah

#

makes sense

smoky fossil
wanton arch
atomic robin
#

i see

spark wolf
#

(the thing which they don't like you talking about)

atomic robin
#

meh, would take the fun out of the game

#

that too lol

wanton arch
#

true

craggy pier
#

Smh

#

Lol

atomic robin
#

smh

wanton arch
#

there is already i think?

craggy pier
#

Imagine R1 MG support

#

Smh

swift reef
#

yes it is

hard wasp
#

Let's not discuss the VR mod here as it breaks Rule #12.

atomic robin
#

it's interesting, we'll see what happens in the future

#

will do

wanton arch
#

ah

atomic robin
#

so back to mines

#

how did you get 150 damage to the head Ray?

craggy pier
#

When a crawling sleeper paths towards me I can't aim down for shit

wanton arch
#

lul

#

i think a smg decent for that

atomic robin
#

oof, i just crouch so we're on the same level, about

wanton arch
#

since if u hit him once

#

he should stop for a second

atomic robin
#

usually

wanton arch
#

yeah

#

the speed bug plays a part in that

craggy pier
#

I might need to up my sensitivity or actually move my arm when aiming

spark wolf
#

it just sucks when it teleports just as you were about to hit it

#

game bad ;)

craggy pier
#

Giants after melee swipe animation

#

Nice

atomic robin
#

lol

#

desynce succs

spark wolf
#

become the wall

craggy pier
#

I may or may not have died because of that reason

spark wolf
#

it's not just desync

#

teleporting enemies also happen as host

atomic robin
#

oof, rip

wanton arch
#

yeah

atomic robin
#

yeah ik

wanton arch
#

they like to do the melee and then teleport pack

craggy pier
#

Get Za Warudo'd

spark wolf
#

for the giants their animations aren't their actual position

#

so once it's finished they teleport back to where they actually are

wanton arch
#

yeah

#

thats pretty dumb

#

but whatever

spark wolf
#

their speed buff also makes them teleport

#

when it turns off

atomic robin
#

yeah lol

#

their pathing is also very dumb lol

craggy pier
#

It'd be nice if aim punch relates to the damage made by sleepers

random locust
#

^^

spark wolf
#

they also have a bigger melee range than you, so if you bhop towards one and the game decides to be bad and give you an invisible ceiling at the right time

#

your melee won't reach but their melee does

#

so you just get hit because the game is bad

random locust
#

would make shooters less annoying

#

but is that good?

distant ice
#

Remember when you were warned after 5 messages that related questions isn't chat GWmemetownLULLLLLLLLLLL

random locust
#

big strikers straight 360deg you

atomic robin
#

lol

#

big strikers be dumb

distant ice
#

So R4 has a good chance of being last rundown this year

#

What do you all think the version is gonna be

#

We'll have gone from 0 to 0.xy

random locust
#

i think its 0.25 now?

distant ice
#

Yeah

#

Would be .33-.35 following the trend

spice breach
#

On the leak of the autopistol you can read 0.5

random locust
#

oh?

distant ice
#

Oh didn't notice

random locust
#

true

distant ice
#

That's quite the jump

random locust
#

big brain

#

yeah

#

I would kinda expect it though since devs keep going on about backend updates

distant ice
#

Yes but from one pov that's like saying more got done in the last few months than the whole r1-r3 period

#

I guess that really depends on how they decide versions

random locust
#

both hel rifle leak pre R1 and first datacenter leak were on 0.25

#

cant check the overload image though cause that one has no hud

ionic nexus
#

Hel rifle got leaked in 2019

random locust
#

source?

swift reef
#

could've been in another channel

#

we were all fooled

random locust
#

Are hybrids armoured? the wiki says their only weakpoint is their back

craggy pier
#

they aren't

cobalt breach
#

just a lot of hp, one of the highest

weary relic
#

Ye. Hybrids and big shooters are the same HP wise

minor fractal
#

Wiki is outdated then. Hybrids had no head crit at R2's release, but were given a 2x head crit once R2D2 and R2E1 were unlocked.

#

Actually, head crit may have been added for the R2B1/R2C1/R2C2/R2D2 rebalance.

swift reef
#

B1 balance 😭

sturdy dew
#

curious

chilly rain
#

are there any mods out there i have some questions? not sure if this is even the right channel? very discord illiterate.

swift reef
#

not allowed to talk about mods on the discord

random locust
#

might be talking about moderators

#

do you have questions on the game or on game mods @chilly rain ?

swift reef
#

discord mods

chilly rain
#

yes, moderators. thank you. just have some simple questions about how things work with discord. it's not important.\

minor fractal
#

Or just ask here

chilly rain
#

but if anyone just wants to explain some rudimentary things about discord and moderators with me i just had easy questions, im sure.

#

ok, great.

random locust
#

mods have purple names

chilly rain
#

just wondering, who's policy do you go by for your name creations? is it like, if it's ok with discord, then it's ok with you, type of thing?

#

like names that people use in the matchmaking channels and such

#

not for mods, for your 'guests' i guess u could say

#

like if i had an offensive name

#

who would one report that to? a mod or discord or a game developer?

minor fractal
#

PM @uneven gulch

hard wasp
#

if anyone’s name includes slurs, nsfw content, or anything offensive like that, you can send their name to @uneven gulch and we can help there :)

chilly rain
#

i really don't wish to be a bother with it. just asking because people replied.

random locust
#

no problem! just direct message @uneven gulch and devs can respond there

chilly rain
#

ok

#

i think i might have solved my own, shall we call it, thought-experiment; if someone connects to these channels then they have made a name on discord and therefore maybe discord's policy is the one im after.

#

thanks for the input. have a gr8 night, peoples.

swift reef
#

I don't think discord has a policy for names

#

good night

chilly rain
#

kind of whack that those types of names are allowed here, but i pretty much worked things out with the mods i guess.

#

not happy with the lack of action but if i have issues like this again, there will be hell to pay

#

i like gtfo a lot and i'll be damned if im gonna let some assholes ruin it for me.

craggy pier
#

There's always a choice to leave the session and find chill players

craggy pier
#

hello, is rundown 1~3 will be available later ? cus I saw the lore is connected, so it will be nice if those rundown is available to be played again.

lilac fulcrum
#

No, you cannot play previous rundowns once a new one is released, however the lore is available on the wiki

gray rapidsBOT
craggy pier
#

that's really sad, it would be nice if its just the key mission of each rundown, but thank you for the answer.

wanton arch
#

unpog momenet

craggy pier
#

Yeah, I was hoping there will be Story mode where we can play as single player just for the lore.

#

this game too hard for me but it is fun

#

but every time I play I just want to survive and didn't really pay attention to what I did, so I barely understand the lore when playing.

atomic robin
#

you can always read the lore on the wiki, we dont have much lore currently either tbh

#

so youre not missing much tbh

ionic nexus
#

It’s all in the wiki of what you’re doing there for the missions

craggy pier
#

Anyone know how long it took you to revive downed teammate ?

karmic lodge
#

Is it possible to access the previous rundowns? Like rundown 1 or 2 if you bought the game after rundown 3 came about?

gilded jolt
#

@karmic lodge Nope

#

Also idk how long it takes to revive someone

karmic lodge
#

dang.

spark wolf
#

5 seconds

flat rock
#

5 seconds sounds right

neon gust
#

5 really long seconds under pressure

rain python
#

5 second really long excruciating seconds with sleepers right on your ass trying to lick that booty

hot jolt
#

and then you get that bug, and you have to start ressing again

gleaming goblet
#

hello I have not followed the development of the game for a while, I was wondering, seeing that new level has been made : these last ones were added to those already existing or they replaced them ? ping me if you respond
sry for my english

lilac fulcrum
#

.t rundown

uneven gulchBOT
#

For information on what the Rundowns are and how they work, take a look at this video: https://www.youtube.com/watch?v=qHZwiPVOVvA

Buy GTFO at https://store.steampowered.com/app/493520/GTFO/

GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to explore and extract valuable ...

▶ Play video
lilac fulcrum
#

@gleaming goblet See that video which explains rundowns. Each rundown (1, 2, 3 (current), 4 (coming the 22nd)) replaces the current set of expeditions/maps with a new set

gleaming goblet
#

thx

#

so rundowns that expire are gone forever? it's a bit sad, isn't it?

lilac fulcrum
#

Correct, once a new rundown comes out, the old is gone.

weary relic
#

It keeps gameplay fresh. Tbh I much prefer it this way

little ivy
#

I kinda wish I could return to r1 and finish the expeditions that I kept dying on :/

craggy pier
#

I'd go back just to be able to use R1 MG

ivory river
#

@lilac fulcrum Hi. The trailer of r4 is gonna be today or on rundown start?

lilac fulcrum
#

Sorry, can't say when it'll be out

random locust
#

aaaaa

#

so hype

swift reef
#

trailer will probaby drop tonight

random locust
#

hopefully

swift reef
#

1 last B1 run 😢

supple gust
#

I won't miss A3 that's for sure

swift reef
#

no one will

spice glade
#

Nope

swift reef
#

A-tier 🙄 B1 - 😭 B2 - 😠 C1 - 😢 D1 - 😐

supple gust
#

man you must really love b1

swift reef
#

favorite level, mainly because I played it duo and it was really fun

supple gust
#

Scout go tickle tickle so I bonk bonk its head

swift reef
#

plus I got a run where we killed each scout in a different way

wise thicket
#

R1-C2 R2-B3 R3-none

supple gust
#

B3? Not B1 ;- (

wise thicket
#

B1 was fun

supple gust
#

C1 also good

#

mmm 9 scans

#

hot

wise thicket
#

9- 7

#

Sad

swift reef
#

💪 R2B1 pre nerf, R2B1 post nerf 😩

supple gust
#

machine pistol go Brrr

#

yes

swift reef
#

I remember coming back after some time and being surprised by how easy it was

wise thicket
#

Prisoners will be used as a diversion

supple gust
#

👀 diversion for?

wise thicket
#

Thots

supple gust
#

AHHH

#

scout is a thot

#

tickle tickle

swift reef
#

how do you kill your scouts?

wise thicket
#

I hit them

supple gust
swift reef
#

sniper<hammer<shotgun<revolver<mine

atomic robin
#

shove yer hammer down their throat

#

yes

wise thicket
#

Kill a scout with the revolver is fun

atomic robin
#

mine best

swift reef
#

yes

random locust
#

revolver? big man

swift reef
#

so fun when you kill it with a mine and only shooters get alerted

atomic robin
#

lel

crystal widget
#

is the game hitscan or projectile based?

ionic nexus
#

hitscan

crystal widget
#

makes sense

swift reef
#

where is the needle

ionic nexus
#

people have a fear of it

random locust
#

deleted for trigger purposes

#

or its retracted

ionic nexus
#

but people also have a fear of other stuff

swift reef
#

fear of needles?

random locust
#

like chargers👀

#

yeah

swift reef
#

we are playing gtfo

random locust
#

yeah

ionic nexus
#

like pp sacks but those are in the game

swift reef
#

🤔

ionic nexus
#

and really infected too if i may add

swift reef
#

good suggestion

random locust
#

not sure why devs have needle accessibility but no colourblind/vision impaired sensitivity

#

yee just made sense to me

craggy pier
#

Imagine how annoying it would be if c-foam stuck to your mask

ionic nexus
#

not sure why we cant also turn off blood or the infection screen wobble

#

makes me dizzy

hard wasp
#

you should suggest those things ^^
the needle setting popped up because someone asked for it on the forums

ionic nexus
#

i guess those are gameplay though

#

and it could cause gameplay advantage

lilac fulcrum
#

Roket - it's easier to remove a needle from an image asset than completely change how colors work in the entire game, where the wrong color settings could cause you to not see anything. While I recognize for colorblind people they already have a hard time, but if we're adding a feature to fix/improve something, we better actually improve it

random locust
#

yeah I understand that the theme and asthetics of gtfo arent as comfortably malleable as say overwatch

hard wasp
#

it's not even that, it's just difficult to create color filters compared to quickly editing a model

random locust
#

maybe a setting to remove the colour shadow on the hud?

#

dunno if that would even help though

atomic robin
#

question, wouldn't copying the assets, then recolouring the copied assets be enough to make a colour blind mode?
and as i wrote this out i realised how tedious that would be, pardon me

random locust
#

be easier to filter i would guess

atomic robin
#

most definitely

lilac fulcrum
#

i don't think you guys realize how much work it would be to adjust the colors of everything. everything visual would be impacted, shadow enemies, terminals, mines, turrets, every weapon, every asset, every environment and tile. that's a hell of a lot of testing to make sure that making it a 'color blind' version (and then there are mutliple color blind modes) to make sure that a color swapped doesn't cause you to miss something because they then blend together

random locust
#

hmm I probably dont realise

#

i guess i'm just lucky to not be affected

atomic robin
#

yeah it's most definitely a lot more work than we think

wise thicket
#

I was told that the unity engine update will make it easy for low end pcs and laptops run GTFO better. This true

swift reef
#

I'll definetly notice it if it's true

wise thicket
#

F

#

I hope it true

swift reef
#

I hope I can get more than 25 fps in R4

broken shale
#

guys what did you think is r3 to easy? and will r4 more difficult?

wise thicket
#

R3 was to short

broken shale
#

yeah

keen solar
#

R3 is the shortest out of all of the rundowns

wise thicket
#

Ya

#

There should have been another b or c level

distant ice
#

technically has more levels than R1

wise thicket
#

Yep

#

But R1 was better

pliant herald
#

R1 maps were a lot better and bigger though

keen solar
#

R3 is “easy” for people who have completed R2 D Tiers or E Tiers or people who have little knowledge about the game mechanics from R1

wanton arch
#

^

wise thicket
#

Ya

keen solar
#

For people who have completed R2, R3 A and B1 levels are just repetitive. B2 is new but also less harsh on players compare to R2. C level is from alpha so the only new level for exp. players are D1

weary relic
#

Which is just R2 C2 with a small twist

#

Ie why I call it R2C3

ionic nexus
#

C2 was a gather mission d1 was payload and exit point

#

I do t think an error should make a mission be called the same

weary relic
#

Missed the point

pliant herald
#

The infinite alarm map

#

Up to a certain point in D1 anyways

weary relic
#

Yeah. It more or less plays the same up until the end

#

Which is kinda boring anyways

jagged basin
#

R3's missions are pretty boring imo

#

idk why, they just feel off

weary relic
#

Yuh

jagged basin
#

probably because a lot of them are just easier versions of missions that were in r2

weary relic
#

That’s why the joke goes, if D1 was in R2 it would have been C3

jagged basin
#

If I didn't play so much r2 I'd probably have different opinions

weary relic
#

^

mystic finch
#

Hi, regarding R3D1 HALP pleez :

  1. Is it normal for adds to spawn on top of u even when all 4 team mates are close by?
  2. Also we are seeing a lot more adds than any video we’ve seen. I’ve attempted this level almost 100 times and only beat it once
  3. Is it not a good idea to cfoam the door outside blood door which has mines places facing the door? shud we let them break right away?

What can we do differently, the videos have hardly any enemies but we have like 20-30 coming at us during scans

pliant herald
#

They will spawn on top of you, yes
Sometimes you just get bad RNG and see way more enemies than usual
It's a good idea to foam that door as it allows them to build up in front of it before the mines trigger.

minor isle
#

D1 is always a clusterf-

#

Accept this fact and your frustration goes out the window.

#

It will always feel like a scuffed run until it isn’t.

mystic finch
#

The reason being, sometimes all die to mines and sometimes they get hardly damaged(with the same exact mine placements)
Ok so if sticking together is not helping them spawn in a different room, is it better to split in groups of 2 and fight/look for resources?

Final question: Is it a good idea for one guy to stealth the key while 3 cover him outside so that the guy looking for key won't trigger the rooms with like 20-30 people

minor isle
#

For the first key my groups would usually have two in searching and two out hammering

#

You could do one and three but they spawn insixe the key zone sometimes

#

So the one guy needs to be confident about leaving if they hear a wave or room waking ip and let everyone know

fading tangle
#

The enemies will spawn in that zone making stealth a moot tactic

mystic finch
#

yeah so its like even when u do everything perfectly, hitting all headshots, we need good resource spawns, less number of enemy spawns and lower enemies in rooms with keys. Thats just frustrating as fuck coz the skill hardly matters anymore

shrewd dirge
#

ive had the best luck with 2 and 2.

#

the skill definitely still matters in d1

mystic finch
#

I am skilled enough to do most of the levels duo but D1, none of that matters if RNG is bad

#

another issue is even when everything goes well, sometimes the cfoam goes thru door, or they break the door instantly for some reason and strikers going into floor/walls making it impossible to hit them FeelsBadMan

shrewd dirge
#

the three big rng sticking points are tool refill for c-foam, key location, and if the room to the second scan door is packed.

#

bugs aside, the larger problem.

mystic finch
#

@shrewd dirge what is 2 and 2?

shrewd dirge
#

as scapegoat said, two searching together, 2 outside hammering.

#

both need to be on their A game though, as its the tightest portion.

#

optionally if one has fast fingers, they can ping the key for a more consistent time

#

but it makes it harder if he goes down on the terminal

minor isle
#

Well, a protip is you can stand next to a terminal while it’s sending packets

#

You can do many terminal functions without staring at the screen.

shrewd dirge
#

yeah, i always command then esc, charge hammer and wait.

minor isle
#

But yeh if they’renisolated and a wave comes up they may go down quickly

#

Especially cuz ambient waves spawn bigguns

mystic finch
#

yes, I am the terminal guy in my group and I do that too, u can do something similar for Revive as well. Do we know during the costant alarm, how many enemies spawn for a new wave. I've seen 4 strikers, 2 big strikers, 1 big striker etc. Is there like a limit?

minor isle
#

They will stack if you don’t clear them

shrewd dirge
#

no, until you hit enemy cap.
they spawn like every 15 seconds and can spawn in random spots, so sometimes they sawn far, then close, then they bunch up.

minor isle
#

Right.

#

I believe it’s 1 big and 4 minis.

#

All melees

#

So if you clear very efficiently, you can keep them counted and know when a new wave is about to spawn

#

Which might save you from rushing an objective before clearing.

#

A lot of this game isn’t hard coded mechanics. Striker ai reacts variably, and you don’t get timers

#

Getting a really intuitive feel about how things work goes very far.

shrewd dirge
#

if giants dont stagger, just close the game and remake the lobby.

mystic finch
#

TY all for all the responses, this community is probably the best one I've seen. I truly appreciate all the help

minor isle
#

Ye yeh no probbo.

carmine wasp
#

We're going for our last attempt at D1 tonight, managed to insert the baby and reach the endboss once, but were out of foam and ammo so didnt stand a chance. Biggest issue is wasting too much time and ammo on the blood door, or getting wiped because there's a ton of sleepers in a single room. We usually take two sentries, should we try with duo foam instead?

craggy pier
#

Try 1 mine 2 foam and 1 bio or sentry

weary relic
#

I’d say no sentry ye

shrewd dirge
#

i have had success with
2x mines 2x c-foam
2x sentry mine c-foam

weary relic
#

4x bio is best obviously

#

That’s what happens when you get bored of R3

#

But like Ricardo said ye

carmine wasp
#

Sentry feels useful, we try to conserve it for a few key situations so it doesnt eat away too much tool refill. Whats the advantage of having two mine layers?

shrewd dirge
#

more starting mine capacity, if people know what they're doing, they will go down faster.

weary relic
#

Stuff dies in fiery explosion

minor isle
#

Sentry can help if scan doors are the problem

weary relic
#

Mines have better tool efficiency compared to sentries

minor isle
#

Falls off in later half hard

weary relic
#

Sentries kinda just eat thru tool refill

carmine wasp
#

For the blood door, I place three mines on the top facing down, should I move those behind the closed door instead?

minor isle
#

That too

weary relic
#

Yeah that will work

minor isle
#

I usually do one on the blood door horizontal

#

Then load up the cfoamable door outside

weary relic
#

Top down mines aren’t particularly effective

minor isle
#

Cuz you can aim them inwards

shrewd dirge
#

yeah, after mother, sentries really only help cutting down babies.

minor isle
#

There’s that short wall there that you can stack quite a few onto.

#

Yiss. A lot of the holdouts on the map could be perma cfoamed with enough of it.

craggy pier
#

Use 1 mine ankle height horizontally and 2 down the frame facing up

minor isle
#

Spoilers for last parts of mission: ||there’s a warden door scan with only one point of entry, so it turns into a baby if you have foam.||

weary relic
#

Use 1 mine ankle height horizontally and 2 down the frame facing up
Yup

#

That bottom rung for a horizontal mine, and split the door into thirds with up facing mines

craggy pier
#

If you want it to be symmetrical add one more at the top of the frame horizontally

carmine wasp
#

Yeah the first and only time we managed to insert the baby, we got all the way to Mother without too much issues, just spilled too much resources.

minor isle
#

Did you kill that mother or did she wipe?

carmine wasp
#

Someone pulled open the door while we still had some sleepers to finish off, didnt matter though. 😄

craggy pier
#

Yikes

shrewd dirge
#

bad time to leroy

carmine wasp
#

Thanks for the advice, we'll try diffrent mine placement and see if it works out without sentries. 🤞

#

Also one last question; is there a cue for when big strikers go for their AoE swipe?

minor isle
#

No

#

It’s triggered via proximity

weary relic
#

They do wind up a bit

craggy pier
#

If you're the host always be wary of it

minor isle
#

But it swings instantly.

weary relic
#

You can tell

craggy pier
#

It's pretty subtle

weary relic
#

^

shrewd dirge
#

no, its basically instant, but i think you can bait it if you know what to look for.

weary relic
#

Yup

#

You def can

minor isle
#

Yeah. You can get close but back off and be out of range

craggy pier
#

Do sprint aggro tactic, run up near but not too near and wait for the animation before hitting it

minor isle
#

I just take a pump shotgun tho...

#

0:3

craggy pier
#

It consumes less ammo if you hammer once then shotgun twice behind it

shrewd dirge
#

i see people with shotgun blow the head off for stagger, sprint through him 180* and one more pump into the back

minor isle
#

Yeah

#

It’s a pretty solid strat

#

I really dislike sprinting through them though at this point

#

I’ve been 60%’d too many times to try anymore.

shrewd dirge
#

do you think the error alarm that starts in c1 is the same one thats going in d1?

frosty flower
#

Yea it is

#

In C1 you're going to go get a new set of DNA for the Neonate, once you pull the error alarm and escape, you drop into D1 with the alarm still blaring taking the Neonate to a Neural Frame

#

thats assuming I got everything right to my understanding

shrewd dirge
#

no, no, that sounds correct to me as well.

frosty flower
#

It says in C1 mission description

#

gimme a sec

#

nah you're fine

tulip hare
#

I thought i saw somewhere we were gonna have a FTP weekend around Halloween, but i cant find where i saw it, am i just going crazy?

worthy pollen
#

perhaps , just wait if they gonna have a ftp weekend they will announce it here or in any social media

ionic nexus
#

I think it was a suggestion

#

And a joke

tulip hare
#

in a non joking way i think it was a dream

#

i have a couple of my friends who dont have the game hyped up to try it but i dont even think its happening now

tall aspen
#

anyone getting really weird and glitched gameplay today? I just had a game where all of the doors were opened on spawn, a scout immediately spawned in when a regular shooter was killed with a hammer, and my team mate randomly froze up and sometimes failed to spawn in. i also just had another game where some enemies were using the wrong animations.

worthy pollen
#

hacks

ionic nexus
#

You got the logs?

#

Seems really weird

tall aspen
#

how can i get the logs for that specific game session?

ionic nexus
hard wasp
#

There's a log manager there

ionic nexus
#

Easiest to find when you go by date and it puts it to what time the mission was finished at

#

If you can remember that

jagged basin
#

doors opening and scouts spawning means someone in the lobby was hacking

hard wasp
#

^

grave glen
#

Has there always been a chance for 2 scouts to spawn in the same room?

wise thicket
#

yes

spice glade
#

yep

grave glen
#

alright, never had it happen before but it happened today

#

good to know

spice glade
#

it happens from time to time

grave glen
#

I assume it's rare

minor fractal
#

@grave glen What map?

grave glen
#

C1

minor fractal
#

The scouts are spawned individually as far as anyone is aware, so you'd just need two of them to spawn in the same place.

grave glen
#

We also had one waltz through a door and sneak up on one of my teammates

minor fractal
#

Oh yah, that's a bug

grave glen
#

huh, well it sure scared the heck out of them

craggy pier
#

There was a zone where the scout could've walked out of but that's very well known

#

I believe it was Zone 13D to 13H

grave glen
#

I think that was where it happened

#

Don't remember the exact location anymore though

craggy pier
#

Yeah its very common to happen.

grave glen
#

Well we got a good scare out of it

#

thanks for the info

frosty flower
#

You haven't experienced 3 scouts in the same room then LUL

wanton arch
gilded jolt
#

You have not experienced 4 scouts in the same room then Insert emote here

wanton arch
#

smh dont forget the 4 in in r2

#

smh smh

gilded jolt
#

I would like a map

#

That is just one reaaaaally big room

#

With 100 scouts in it

frosty flower
#

Set them all off at once

wanton arch
#

and then u have 2 framesper second

frosty flower
#

with no wave spawn cap as well

wanton arch
#

pc go boom

frosty flower
#

hell yea

swift reef
#

just becomes error alarm

frosty flower
#

Error alarm but its a scout wave every 30 seconds

swift reef
#

spawn cap

frosty flower
#

With no spawn cap

wanton arch
keen solar
#

Three mothers each wave

frosty flower
#

Three Queens variants

#

That spit out baby chargers

atomic robin
#

shadow hybrids baby chargers

#

actually, here's an interesting question, how would a baby titan look?

ionic nexus
#

Just a smaller scales titan

atomic robin
#

so titan hp, titan damage, but baby body and baby speed

#

Nice

random locust
#

no

tough ruin
#

do enemies take fall damage? is it even possible to push them from a platform?

craggy pier
#

Both no

#

They don't take fall damage and you can't push them off stuff

wanton arch
#

sadly

gilded jolt
#

I wish we could dropkick sleepers off of an edge

zenith sun
#

"This is Sparta" out of them

tough ruin
#

i was thinking they climb a ladder and you just push them back off

verbal moss
#

So rundown specific guns aren't actually rundown specific at all? they just mean they are getting removed after this rundown?

lilac fulcrum
#

rundown specific means that they can be specific only to a rundown, sometimes they stay for more than one, sometimes only just that one, may come back later. basically don't expect them to always be there with every rundown

distant ice
#

don't expect non-rundown-specific weapons to always be there either

verbal moss
#

Huh.. that seems strange, don't get me wrong I love this game so I'm not trying to spread and hate. Its just that I was using the Auto shotgun most of the last few hours before R4 started, and now its rundown specific. seems like the wrong choice of wording for the equipment.

distant ice
#

that just means it got tagged for removal

#

but the rundown-specific system is a temporary measure until weapon customization comes it seems

verbal moss
#

I see, yeah because if it had a different attachement or something much like the new shotgun I wouldn't be saying any of this. but I was expecting a unique gun and its still the same. but I do understand now.

zealous sage
#

You have not experienced 4 scouts in the same room then Insert emote here
@gilded jolt so true lol

olive sundial
#

Yo

#

what happened to me NAME COLORS

#

THEY TOOK ME NAME COLORS

thorny current
#

Yeah they are gone. All red now

hard wasp
#

they have perished

#

never to be seen again

olive sundial
#

I WANT BACK ME NAME COLORS DONKAY

rapid lily
#

why did they get rid of xms parse

#

im legit sad

fading tangle
#

Wait, how does matchmaking determine who is host?

worthy pollen
#

iirc Mm determines who have stronger connection between you all

lilac fulcrum
#

What Dusty said is correct, it tries to determine best host, and if the host leaves the game, it'll transfer to another person

worthy pollen
#

well rn im experiencing it
almost half-min and game cant decide whos host until 1 left

fallen tide
#

What Dusty said is correct, it tries to determine best host, and if the host leaves the game, it'll transfer to another person
@lilac fulcrum i have a question :
In my recent game (matchmaked) i was the host as of my feeling and for some reason i got disconnected. Is the feature of rejoining that previous game still possible ? (in future maybe)

thorny current
#

You can reconnect but you need the lobby code

hoary beacon
#

Has the core FPS mechanics been improved much?

craggy pier
#

I mean, new guns

#

They're still pretty overwhelming in hordes (the sleepers I mean)

hoary beacon
#

I like this game but the combat felt bad when it was first playable. Getting detected was usually death and random detections were a thing.

craggy pier
#

What do you mean by random detections?

worthy pollen
#

well almost everything have a why when getting detected

lilac fulcrum
#

There's no random detection, just not understanding why you got detected

thorny current
#

Also weapons were good back then. I think they are even better now.

craggy pier
#

And my favourite gun is back

hoary beacon
#

Well, when stealthing through we would make sure that no enemies were glowing and take out the enemies near us but randomly one across the room would aggro or I even had times when enemies in another room would wake up when we were silently killing.

#

I assume that's been fixed since you guys don't know about it

craggy pier
#

Did you break line of sight when you were killing sleepers in another room?

thorny current
#

When did you play? I am here since R1

craggy pier
#

And do you know how to sync them up?

thorny current
#

Never really changed imo

hoary beacon
#

We successfully completed several missions. It's not like we dont know how to play. It just seemed random or inconsistent when we were getting detected.

craggy pier
#

That answers none of the questions we asked

hoary beacon
#

That's not my real concern though. I was asking if they've improved the gunplay.

thorny current
#

Maybe somewhat. But overall it is the same. It was good back then aswell.

weary relic
#

yep

hoary beacon
#

I've played a lot of FPS over the years and it felt sluggish and unresponsive to me.

craggy pier
#

It's mostly the same throughout R1 till R4 apart from balance changes and new guns

weary relic
#

its just different, takes time to get used to

hoary beacon
#

I guess I'll just have to give it another go.

lilac fulcrum
#

There is a rare bug that causes an enemy to aggro when it shouldn't, but it's very rare that will happen. We're working on tracking that down.

hoary beacon
#

I might not be able to convince my friends to redownload the game since they didn't like it much. It appears they have added matchmaking. Is there scaling difficulty? Like if I do the same mission with 2 instead of 4 does it get easier?

weary relic
#

no

sly pendant
#

Does the new matchmaking system allow you to have 1 friend already in your lobby but fill with 2 randos?

weary relic
#

not yet, its still in alpha

sly pendant
#

darn, probably will still have to use the discord then

craggy pier
#

what are the new skulls next to the stages?

frail cove
#

@sly pendant if someone disconnects in the matchmaking lobby you can invite a friend, disconnects happen quite often for me

#

Im sure you could always ask one of the matchmaked teammates to leave

vital sierra
#

||the last skull should be when you finished all the level then||

#

||since every level only have max to OVERLOAD||

fleet fiber
#

Anybody fight the ||mitochondria boss|| yet?

craggy pier
#

@frail cove you can retype the code and it will put you right back into same game you disconnected from

#

re copy

austere tendon
#

I am running R4A1, one of the players disconnected and the hard drives disappeared with him. There's no more hard drives around the map so now we can't complete this map. Any fix or do I have to do it all over again?

frail cove
#

@craggy pier it wasnt a premade it was a matchmade game

#

thank u though

spiral kettle
#

Why does it say everywhere that there are several new tools. Even though there is only one new one?

craggy pier
#

yeah if your friends you can click there name on steam chat and invite yourself aswell

spiral kettle
#

For example Email or by the anouncement

lilac fulcrum
#

typo pluralizing stuff

broken shale
#

guys i have a question i m making a1 again and want to try extrem. but all the hdds are in the normal difficult and not in the extrem so we must do the normal run?

craggy pier
#

what are the new skulls next t the stages?

worthy pollen
#

bing when u complete the extreme youll get another bulkhead around the zones in the extreme with that just reopen the bulkhead place and open the normal difficult door

broken shale
#

@craggy pier thx

craggy pier
#

@craggy pier sweet thanks

austere tendon
#

I am running R4A1, one of the players disconnected and the hard drives disappeared with him. There's no more hard drives around the map so now we can't complete this map. Any fix or do I have to do it all over again?
@austere tendon ^ anyone had similar experience?

frail cove
#

my A1 ran fine

austere tendon
#

We were at 5/6 hard drives and the player with 3 hard drives disconnected. It went back down to 2/6. feels bad man. We looked all over the map hoping the hard drives will reappear in lockers or something.

worthy pollen
#

i think those are dropped in the place where the user disconnected or get transferred to someone else
try searching in the zone where the user disconnected on the floor

austere tendon
#

i think those are dropped in the place where the user disconnected or get transferred to someone else
try searching in the zone where the user disconnected on the floor
@worthy pollen Thank you. I'll give that a try.

worthy pollen
#

besto luck

viscid mantle
#

We were at 5/6 hard drives and the player with 3 hard drives disconnected. It went back down to 2/6. feels bad man. We looked all over the map hoping the hard drives will reappear in lockers or something.
@austere tendon If it helps, there are more than 6 HDDs on the map, we spoted 9x on our first run

weary relic
#

they drop where the player DCs

rain python
#

Do we know when we will get Warden Stats?

lilac fulcrum
#

For R3? When the warden compiles the data.

weary relic
vocal basalt
#

what does it mean when someone has a different color name in the game

lilac fulcrum
#

Each player is assigned a different color based on the character

distant ice
#

@lilac fulcrum you said you'd explain orbs

lilac fulcrum
#

The blueorb2 yelloworb and greenorb are dev markers to show the location of the ||bulkhead doors|| - They have no relevance. blueorb is something in game

restive reef
#

||Bulkhead doors are so hot||

jagged basin
#

when is doc going to explain layer2.png

weary relic
#

oof

jagged basin
#

:P

gilded jolt
#

It was a red herring maybe

#

Like the Warden Restriction pfp he had

lilac fulcrum
#

i'll explain it when it's figured out

#

bug hunters did have some levels warden restricted on us 😛

weary relic
#

so never

#

f

lilac fulcrum
#

sometimes i just share funny pics

balmy quail
#

How do you join a lobby?

#

total noob question lol

worthy pollen
balmy quail
#

Ah, thanks

#

somehow I missed that

worthy pollen
#

you can also click the matchmake button when u click on a mission

frosty nimbus
#

Is the new voice chat a proximity one or a normal one? I wanna know if enemies could hear your voice using the voice chat.

balmy quail
#

Yee, I tried that; but not getting matched so oh wells.

worthy pollen
#

normal

frosty nimbus
#

@worthy pollen nice. Thank you for the information

worthy pollen
#

well weird
has to do with something of the mission main and secondary idiom you put on the matchamking search

peak crow
#

Quick question, if you left a game in progress you can't join back ?

#

Game doesn't detect the lobby ID anymore

thorny current
#

Should actually be a thing

peak crow
#

I'm not sure if I'm remembering wrong but I think i've seen people relog before but idk.

thorny current
#

You can rejoin via lobby ID or Steam friends. That is still in the game

peak crow
#

Ah the steam friends probably explains it.

worthy pollen
#

yeah bad thing code changes when game started

peak crow
#

Oh, it changes when you start the game ?

worthy pollen
#

yeah

peak crow
#

I know it changes when you change mission.

#

Didn't know it change when you start the mission

worthy pollen
#

iirc it changes from time to time when u start the mission

or im just weird cuz had 2 differents codes when playing a mission

peak crow
#

Weird

weary relic
#

it has reasons why it changes, full wipe, new mission, i think exit to lobby, etc

upbeat heron
#

so with the new matchmaking

#

does that mean i cant matchmake with a friend?

thorny current
#

You can technicallly match with them if you try at the same time, but the probaility is slim. You can still make a group with friends, but then you have to use lfg. This MM is still in its early stages.

polar vapor
#

Thoughts on the auto sentry so far? Literally crying rn cos they took away my shotgun sentry

sand flicker
#

Probably been asked before
Can we matchmake in a party? so I can play with my friend and two randos without going via this discord?

peak crow
#

The message just above answers your question.

sand flicker
#

oh wow, just seen the same question just above