#gtfo-related-questions
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No I dont think so either. The only weapon I would give the stealth approach is the sniper. Because sometimes you cannot utilize the stealth. It still needs a buff though
While still keeping with the setting/theme of the game
roket launcher
Unless they suddenly decide to add ninjas to the game
๐ฑ
minigun with suppressor
Can i just get a nuke
phatass supressor
anime weebs with katanas running around slicing sleepers with their silent foot upgrade
I want chainsaws
@full sundial exactly
The chargers shouldnt be the only ones naruto running
I hope not, just want new weapons, and special items you find in expeditions to further the warden's goal
Why do u need a silencer for a katana
like a stick of dynamite or a cutting torch to break an opening
yeah thats waht i mean by eqipment
Can i get a kamehameha
lmao
I don't want the guns to be upgradable either
besides maybe a custom sight
but no change in the zoom of the sights
don't want to see a sniper scope on the revolver lmfao
It also would a problem balance wise. I think customization should be the only thing for weapons
or scope or whatever you call it
I mean it depends on what kind if upgrades they would be introducing
Like if it reduces recoil/faster reload/shooting etc
It might not be a bad thing
why dont you want upgrades eth?
the progression I think would fit this game could be skins, an XP system to show how long you have been playing or something like that, some stats for completions, losses
I don't think that would be a good thing, m a d z
because I like games that give the players tools to play with, and the player gets better
not the weapons/abilities/character
fair
like CSGO, you get better at the game, your character stays the same
it is a true challenge
you improve not your character
or like R6's approach, you get new abilities that are balanced out with different characters
so you get better at using that certain characters abilities
For me it is prolly the simplicity of the weapons soy. They just work. Upgrades could break a weapon, if they are not careful. Also I do believe the tools are more important. It give alot of strategy than being a braindead shooter
in what you can get?
The skillset they have
id like some upgrade within weapons but nothing extreme
I was just using that as an example, I don't want to see Hackett get the ability to trash talk sleepers making them cry for a short time
just using that as an example to say why I don't want characters to be able to upgrade
and improve reload/speed or whatever
Something like r6 would be nice
R6 just isnt comparable
that isn't as interesting for a game that is supposed to challenge you
Because all the characters are different
for what I was saying, it is
And you just said you didnt want that
but for game to game, you're right
no, I said I don't want them to upgrade over time
and the character gets better abilities or such
that doesn't happen in R6
the characters have a set skill set and the player gets better at using those default skill advantages
like a sentry vs a c foam launcher
but pure upgrades like your character gets better at reloading or sprinting
because you played a couple expeditions
that doesn't fit the challenge type of mentality in this game imo
i mean what if you got something like a dual mag
it could have a trade off, like guns in TF2
better at reloading, but less ammo per mag
so you have to reload more, but the reloads are faster
more attachments = slower movement speed
with a dual mag for example
I was more talking about how in r6 you get a set choice of weapon upgrades
first reload is faster second is much slower
idk about that Soy, would lead to fully kitted guns sitting in a corner spraying at the enemies
for dual
I wasn't talking about that, Tinted
the only thing i do want is changable optics
as long as the optics don't change zoom, sure
why do zoom matter?
because then you could put a sniper scope on the revolver
and that would break balance
yeah but it still has bad damage falloff
Plus it didnt say it would be compatible with all guns
you could just use the Rev instead of the DMR
i just want to be able to cancel reload/or be able to melee with the gun
i want melee bash
no i meant
aight, brb, gotta go rq
It shouldnt be automatic
having no ammo would remove the point wouldnt it
youd cancel a reaload to get ammo back quicker
the devs said they dont want realistic realoading so i dont think theyd do that
Yh ik
But its annoying
The only way to cancel it is by switching to melee i think
But it justs annoying the way it currently is
thats cause you use scrol wheel
pesant
but i do want melee bashing at some point
with guns
like a melee with a weapon
kek
pistol whipping shooters
Imagine
U just barrage them
Obviously in a 1-1
Otherwise ur dead either way
Wait if weapons could melee
Would that mean u could melee a team mate to death
Sad
i dont think it would do damage
Wanted to bonk rekia
itd be like melee shove but for guns
Unfortunate
How big is an apple?
about one apple
One orange
about 43 cm
25 marbles
But the real question is. You mean the fruit or the phone?
the computer
the color
I get what you mean now, m a d z, I like to use the MG and SMG combo for that reason
if I am caught needing to reload my MG or in the middle of reloading my MG, I can swap to the SMG and start shooting right away
the swap speed is really really quick, so it is a strong combo
and the SMG reloads really fast too
to be able to stop reloading and sprint?
Yeah
yeah, that could be a good feature, but I personally don't want it to be like COD or something where you can cancel the reload and get your ammo back even though in the animation you took the mag out lol
but that's small, doesn't matter that much
I mean thats fine, but i dont want it to be automatic
And i think its harder because they dont work by mags
They just top off what u are on
From your reserve
true, easier to do the COD way in terms of coding
estimated time for new content to be update ? end of this month or ?
We got there but had trouble with the horde
And the team logged off for the night :/
I just cant stop thinking about it
Even if i dont pass C2, all i want to do is have a run dedicated to opening that door
i wonder if scouts can be one shot with different guns if you weaken it with a mine
Apparently revolver to the back of the head works.
@tired folio Get the key for it in the process of obtaining your PDECs.
i ahvent tested it yet but i wanna try shoving the little guys off ledges
that would usually cause fall dmg to players
if anyone has already done so im curious wat happens
they dont take fall damage
oh :(
its sad
i was hoping there was some environmental way u could weaken them
and then get one shot by weapons that usully dont kill them
as u said
thats actually got me thnking about this now xd
i wonder if u can shove them into the cage pit
i sure will
would be hilarious if they had a yelling voiceline of falling to their death
i would laff so hard
the wilhelm scream
xdd
that would be fun tho
not for them lool
speaking of which ive never gone bungee jumping but that idea makes me wnna try
just to see what it feels like
or skydiving
@tired folio once you get all 10 PDECs, you will see why you need to open that door || it is the extraction zone ||
@hasty mauve what did you make for the game?
Theres no timer on my rundown, says on the explanation theres meant to be one? When does the next one start?
Soon
No one knows when the next one is, not even the devs
If I had to guess it'll be sometime in April
But it's just a guess
we're stuck in C1 as two people, how does one clear it?
tried running around but the naruto runners are fast enough to both catch up and hit as you're sprinting away from them
Well, C1 is prolly the only one you need to use the mechnaics of the game. You cant play C1 like it is intended. I believe it is possible as a Duo though. Dont know how. The best way is to behead the strikers and kill the shooters. They become slower and easier to kite. I did C1 solo like that. You will be chased by old people.^^
DMR?
Yes the DMR would be a solid choice for that
C1 as 2 people is like C1 solo at this point, don't even try to do it legit
You simply use the implemented mechanics to your advantage. That is more strategy than cheese in my books. You simply cant play C1 solo or duo, how the devs want players to play this map.
That is a implemented mechanic. You dont glitch through the map or use postions where they cant hit you but you can hit them
well
there is a fix to that if the devs want
if they implement bleed out ( someone have suggested it ) mechanic
so you can't cheese it
If they want to implement that, I would have no problem with that. Still dont think that this is cheese.
well
you just stop the spawn
and make them slow
the entire C1 become a boring map
Like I said. You cant play it like it is intended to play.
I did that too and it was boring like you said
unless you can make it not headless
That is probably possible. No interest in trying though. I just did it to have it.
Yeah, they are the problem in the long run. Have you tried C2?
not yet
Maybe do that first and then just ask some people to help you with C1?
If you want I can show you an actual cheese spot for C1, but then you throw "legit" truly out of the window.^^
nah we're gonna try the headless method first
else C2 and C1 with help
we did get to wave 5 the 1st time but then a wave spawned just as the test ended and I had to leave my friend alone
he died cuz he ran into a corner
i mean we tried doing it the tower defense way that time
That is still impressive for your first try. I am rooting for ya two to beat the level next time. You can do it ๐
we only beat B2 on 1st try but thanks 
If you do run it w/ 4 I know some pretty good positioning.
By which I mean the strat makes it piss easy.
You might even be able to manage it w/ two people, just because two turrets are so effective
@distant ice Leave all resources in 62 and 63, using what's possible w/out wasting in 65 and moving anything else up. Setup in 62. Close the eastern metal door and leave the western metal door open. Set up one turret by the southern stairs, which lead to that high platform, facing north to watch the gap between the stairs and this metal stall. Second turret gets place at the start of that stall, also facing north.
Kills almost everything that tries to get by.
Everything that does get by runs a predictable route through the open door, rounding the corner and approaching the ladder near the security door.
we actually already cleared it 
Damn, nice.
Bruh
Ummmmm
You have to hit them in the back with a full charge. If they are awake shoot their legs
not exactly the best phrasing storm
yay, my thoughts too
@distant ice They don't have heads, but all enemies take extra damage in the back, so you can go for their back hitbox to do more damage.
Full charge oneshots.
Otherwise, just pack a strong weapon for bodyshots, like MG.
Or shotgun
yeah we got to the back of the room just fine, but once the alarm started it didn't end well
with just two of us i'm not sure how we would shoot the wave in the back
You don't shoot them from the back you have sentries from the back and use your guns to finish/stagger the rest

Think revolver and combat shotgun are peoples favorite for when they right in your face
Shrug I just use mg for far and close
I just scream and panic, and then things work out
I'm sure 

yeah we always place the sentries facing backs
had one bio-scanner since this is the first time in the level
Do you want scout spawns?
||92: A, C, D, G, F, E, H, or I; 1 spawns.||
||94: A, B, C, or D; 1 spawns.||
||98: A, C, or D; 1 spawns.||
||99: A, C, D, or E; 1 spawns.||
On the way to 93?
2 attempts
Ah.
my tactic is risky i think but usually i just clear out as much as i can and then just walk towards the scout after he starts retreating his feelers
seems he's insensitive to walking then
Yeah you can walk and follow scouts. They won't trigger based on that
just don't run at them and don't get to close
yeah i noticed he doesn't even take a step then
only do that when i want him stuck in place while my friend clears out elsewhere
Right now, I struggle to react fast enough to a surprise tentacle release.
I think I need to stop walking after a certain point to stop him from getting aggressive.
but what if theres sleepers next to it
Not usually when you're right up by him
You have a window to hit him, though
Before he actually detects you and then alerts
you just need to react quickly and not panic
shotgun is a good failsafe
You missed
But yes, shotgun
I was under the impression that with feelers out he has more resistance or something
He will sometimes stay upright and sometimes duck his head.
If he ducks his head, and you don't look down and don't have lucky spacing, you will probably hit his back.
If he's upright, he tends to lean back a bit, which can make it easier to miss.
just realizing this rn
hmm?
when a wave spawns, theres always the deep-voiced
faraway roaring sound
and its not the big dude
Oh, that
its just the sound that plays when a wave spawns
but like
what could be responsible for such a noise
would it be a super scout
smth loud enough to really get guys into a place
??
i rly wanna see whats the creature that makes that noise
it tells you which direction enemies are gonna come from so you should really listen to it
Will there be an option to turn off blood splatter on visor? It looks like it will be kind of annoying, ngl.
it fades away quickly enough that it's a nice effect but doesn't fully block your vision forever
is that a no then
prolly a no. On a side note the sniper might got an indirect buff because of that^^ When people rly dislike it.
@lilac fulcrum The Ludvig leak suggests it lingers a fair bit.
Should only be an indirect nerf to consecutive bonk
And I'm not even sure if I want it at all...
Well it doesnt look like you are blind. It might be a minor inconvenience at best. Prolly just something to get used to.
you're only seeing 3 seconds worth
it takes longer than 3 seconds to fade, but it's not majorly negatively impactful of the game
only time will tell
You should still probably have an option.
there is not a setting to turn it off. if the community has a lot of feedback for an option it can be considered
well looking at the reported bugs there seems to be a little issue where the blood, [REDACTED] do stay on the mask permanently becoming a visibility issue
that and something else
I heard there were possibly || new consumables being added to wipe your visor of the blood ||, so that might be why it can be permanent
but maybe they were lying, I don't have proof of that info
||I have proof of the item||
yeah, he told me about it ^
It's kind of hard to believe. I assume the visor would just clean itself
it does
but its sometimes bugged
so the two thing that puts liquid on your visor sometimes stays there permanantly
It hasn't been released yet, so don't worry till it is released
Unless you're a bug tester, then make a report
So this question is for anyone is development or mods and admins;
I have a friend who really wants this game cause I've recommended it vehemently to him. But he doesnt know if he can run it on minimum graphics (he has a gaming laptop, it's just 5 years old) I spent 2 hours benchmarking his specs to the minimum specs for gtfo and kind of guesstimating the average fps he'll be getting at medium graphics. With no real luck on that cause I could find a website that showed the fps for his exact specs on gtfo, I went on userbenchmark.com and found a fps test for battlefield 1- plugged in his specs and tested them against the minimum req for the game which are very similar to gtfo's minimum specs. Now, it said he'd be getting about 40fps, which is perfect, no problems with that.
I just dont know if battlefield is a good test to guess if he'd be able to run gtfo or not. So I was wondering if there will ever be a demo of a rundown or something to see if it's even playable before he has to buy it.
Or if anyone could recommend a better way to test his specs for this game in particular?
He could buy it and then if he cannot run it he can refund it as long as he doesnโt spend 2 hours on it
Ye
if it's any help, i've got an i7-7700hq, 1050 ti and 8gb ram, running the game just fine in almost all cases
but with graphics lowered quite a bit
the only time it lagged was in C1 but i think it was unrelated since that was one laggy attempt and the others were fine
It's a bug that will be fixed in rundown 2
@lavish linden Your friend can very well buy the game, test if it works, even lower the resolution a bit if there's a problem, and get a refund if he really can't play it correctly.
For info, I could play it with an i5-750 and an R9 270X, which are both quite old. I had to play in a 4:3 resolution but it still worked.
@sacred mauve thanks I'll let him know
If it helps, hes running a i7-4720HQ and a GTX 960m
PUUUUBBBGGG
Bruh
If it helps, hes running a i7-4720HQ and a GTX 960m
@lavish linden pretty sure his laptop can make it run if he lowers the settings
I play with a laptop too
Yeah that's what I'm thinking. I play on a laptop too, it's just a lot newer
laptop gang
Any way to permit streaming the game in this server? I apologize if this is the wrong room to ask
Are you talking about streaming GTFO?
If you do, you can totally stream the game and link the twitch channel inside #live-streams when you go online. @blissful iron But I may add again, only if it's GTFO content. ๐
Oh, the discord included one? I mean, if you're screen sharing GTFO it should also be fine. :)
The issue is that thereโs a 4 person limit in lfg
You could go into a general chat
@empty beacon so what youre saying is i can post my streams of gtfo in there? damn im down
So its fine to use gen chat for lfg?
If youโre streaming I think itโs fine to use them
Yeah, you can do the go-live stuff in the general vc channels
theyโre at the bottom of the list
When's matchmaking
No eta for it, it's something that will take time for them to do it right. Right now they are focused on getting rundown 2 out which is coming very soon.
how do you Un-C-Foam a Door.
hit
hit it with the hammer, which breaks it down
Lol
Is there a set date for rundown 2
no
sugar > salt
it gets delayed every time someone asks
is the c foam launcher inspired by the new prey gloo cannon?
How play gtfo?
how 2 gtfo?
Oh no itโs spread
can i be the captain?
I leave for 20 min and thereโs more of u
You can
I HAVE JOINED THE DOGE UNION
Yes
Our army grows stronger
Yes
what do sleepers look like when theyre beating on the segmented doors
the breakable ones*
is there actually an animation for them hitting it
unless you used noclip camera mode or something
I have seen some hitting the door on A1 second alarm door, after I finish the scans, I open the two side doors to stop them from breaking the door so I can keep it, but I didn't get a good look at them
but if you wanted to, you could do that to get a look at them hitting the door if you recorded it and played it back
Hello guys, I'm new here an I had some questions to ask to players before buying this game so I want your point of view.
First of all, how is the actual game replayability ? I know that things such as lvl up and customization should come later during the developpment but is the randomization enough to make it fun to play again (just like payday).
How long is the average waiting time to find a group (in english & in french) ?
How is the game difficulty ? Is it just hard like "each mistake cost a lot" or is it hard like "even without mistakes you won't succeed 80% of your games" ?
Well sorry for the long message (and my poor english skills ^^') and thanks in advance for your answers ^^
the game is very replayable in the current state
wait time isn't long depending on the time of day
the game is very difficult depending on the skill level of your team
Ok thanks, but is it playable for casuals players if they play seriously or do you have to play like 5 hours on a map to clear it ?
Well I would say that a game can last from 30 min to 2 h. Depending on the map size and its difficulty
And it is playable for casuals
Ok thanks but i badly explained my question, i meant do you have to retry like 50 times the same map before finishing it for the first time or is it playable?
Oh ok
Thank you
I would say that most of the time depending on you skill level and that of your mates. You need like 3 - 4 retrys. You are also able to do a map in one go too. It is a hard game, but it is not like walking on hot coals.^^
Ok nice, because I like difficulty but I'm not really good on FPS and I didn't want to buy a game that i couldn't even play because I have a duck aim... ^^
There are weapons like the smg and the Assault rifle which allow for "bad" aim. Also you always have your trusty hammer.^^ Just dont run into a swarm of 20 enemies with it.^^ So it is not like that all teammates need godlike aim. Meaning you have time to improve your aim from a duck to a goose ๐
xD
Ok thanks, then I think it will be a direct buy for me then. Thanks again for your time ^^
No problem ๐ Enjoy your gaming experience^^
Will anybody be willing to join the Doge Union?
@smoky furnace Don't wake the sleepers noob! 
Ok thanks but i badly explained my question, i meant do you have to retry like 50 times the same map before finishing it for the first time or is it playable?
@smoky furnace as long as you try to improve and learn from your errors and such, it'll be fine
I've seen people try 30 times some levels because they were just going without thinking, that's not even a skill issue at this point it's just they don't want to learn, the skill is not that important as long as you know what you're doing
I'll take me as example, I have terrible aim and still I have no issue since I know how to use my tools, how to place myself etc
Sounds like my friends. We just tried the game for the very first time. After like 5 times of us dying they gave up lol. I need new friends to play this
yes if they don't want to learn and give up then the game is just not for them
well at least you have us :]
Ok thanks but i badly explained my question, i meant do you have to retry like 50 times the same map before finishing it for the first time or is it playable?
@smoky furnace that's where the NEW rundown come along
Thank you everyone, I'm gonna try it today thanks to you ^^
And the least I can say is that the introduction put you in the mood, it will be really nice
@smoky furnace The game is hard. When you first start, you're probably gonna die and retry a lot, but you'll get the hang of it.
If you're looking for French players you can join the French discord, the link is in #highlighted-communities on top of the list.
Thanks a lot @sacred mauve I will take a look on this Discord ^^
If you want there is the How To Play wiki page that explains all the basics https://gtfo.gamepedia.com/How_to_play
without spoiling all the discoveries you could make
I hear the guy who wrote it is really cool
ye
hey dudes, do you guys know how to optimize the game as much as possible? like is there an LOD setting i can change anywhere in the game files? thanks a ton
im new to this, really sorry if the questions are kind of stupid
not a stupid question but i dont know if anyone has an answer honestly
but i might be wrong
Hmmm what's the lowest you're able to play with without making it a crappy game? In your opinion
video settings?
Yeah, and how would you optimize the advance video settings?
i dont really understand the advanced ones so i cant really tell you
and for the normal ones even at the lowest settings the game is still playable
except for resolution
Alright, seems good to me
Btw you know abt the pixilated shadows bug? That like wrecks the game?
No
I'll try to take a screen shot next time it happens
But you know how I can get to the devs or anyone who would know about how to make the game run smoother on lower end PC's?
can you post a dxdiag with your specs and how many FPS you get normally in the game to #gtfo-technical-support so someone can take a look. Do you meet the minimum game requirements?
what about ram and cpu?
I got 16 gigs and an r5 1500x
might be somewhat cpu limited i think
but i dont really know much about amd processors
Huh
Btw you guys know if there's like a config file like in other games like Skyrim or doom?
Btw, sorry if I'm bugging you guys, I just really don't know much about this game and all my friends are playing
this channel is meant to be for questions so its fine dude
but i dont know about the config thing sorry
will the fog stuff be better optimised? in the next rundown
my game runs fine, but in the foggy rooms once a wave starts its starts to lag
does it not lag for waves in non foggy rooms?
hm that definately sounds like its the fog causing the problem
hopefully its optimised
when is rundown 2 coming out
Soon. There will be a #game-announcements and amba email once we are able to announce it
Soonโข๏ธ
when is the next game update?
Soonโข๏ธ
shoulda just announced april when they were planning march, fewer of these march questions 
Yo, so very late question. What happened to the UI from the gameplay trailer/demonstration. That looked neat being about to see where your teammates were lookin' and stuff.
I cri
I know for sure that's definitely not Early Access
I assumed it was either beta or Alpha
That did look cool
They should make a updated trailer
Will any more types of enemies be added in the future?
?t rundown
For information on what the Rundowns are and how they work, take a look at this video: https://www.youtube.com/watch?v=qHZwiPVOVvA
You can view the roadmap here: https://gtfothegame.com/roadmap/
thats the one
e
@regal pagoda that was the HUD they had for the 2017 trailer, when the Alpha and Beta came out late 2019, it was the HUD we have now
I assume the burst rifle will be the M4 kinda thing we saw in the 2017 trailer?
Yeah, it should be similar, but we won't know till we have it
how many more questions need to be asked until the next rundown comes out
4652363

Anyone know if zone 21 door on b2 is an alarm door?
20 and 21 have alarms
If youโre worried with a keycard, itโs two separate presses to use the keycard and then to start the scan
If a door has an alarm, you have to do a security scan
So just put the keycard in and then itโll tell you what kind of scan
You dont do zone 20 and 21
you DO do zone 20 21
But not at the same time
?t owo
This game is called GTFOwO. Yes, we did this.
but you can ๐
Anyone know if zone 21 door on b2 is an alarm door?
@split mason it's written on your screen when the doors have an alarm
has the new floors been dropped yet?
No
when is rundown 2
otherwise i will jump off tower bridge
can a friend of mine jump into our D1 run if they only completed A1?
@unkempt ridge Not when they need a key.
ye
Yeah, I was asking before I was able to get the key. Wondering If I should save a door for that alarm door.
Save a door for the alarm door?
Yeah, to c-foam
Oh, It's always a good idea to save C-foam tho
there are grenades soo you dont need the sprayer right? it just for convenience?
exactly, and closable doors as well to hold back enemies with turrets.
In my experience, the grenades never spawn when you need them
So i recommend going with a launcher
thats always the same with loot oh you need cgrandesd welp here are some flashlights
How do you post in the game suggestion chat?
@grand narwhal You gotto use the ?suggestion command
@minor fractal how do i use it?
Search ?suggestion to find people using it, but basically just post it in #bot-commands or #gtfo-chat with the format "?suggestion [your suggestion]"
The bot will post it in #gtfo-game-suggestions
There are some guaranteed spawns for items like c foam grenades and such, they just spawn in different spots each time, and sometimes they are hard spawns meaning they always spawn there same spot, but yeah, sometimes it is just full luck
it's alive
Like D1 starting zone, I have found 3 sets of c foam grenades, two having two use and the third being one use, but other times I found 0 c foam nades, so just depends sometimes
@minor fractal thanks I will try that
i just think that the new rundown already done but the Virus just come in and delay it all ๐
direct message @uneven gulch with their name
if you have footage of them doing that, it would be easier to do
@hollow mortar Just mute, it's easier
yeah but if theres someone blaring music we dont want them to continue
Once he's blocked by the entire discord he'll stop ๐
More fun that way, become a ghost
Question
Do you think GTFO would come to console? I have it on PC but I'm just curious
and if so, would it be split screen?
The devs want to get a successful launch on PC first and console is a platform they are considering if they expand but no promises.
do you have a set time before an update happens that you announce it
@distant ice Try restarting Steam
๐
what is the meaning of GTFO
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
tanks
Warship
is gtfo just a clicker clicker in other words?
a what
Is there any prediction for matchmaking?
And is there any different balance for solo game?
Nope
The game doesn't scale
Always set to 4 players difficulty
Thos there's LFG channels to find cuties to play with
ok, I got it!
But can you say that playing solo is possible?
Solo is possible, just takes more practice and work
for now.
Not something you do first try
but will it stay like that for other rundowns
We'll just have to wait and see.
Nice... thank you Guys!
Np cutie
Has anyone seen scouts in 21E, 23C, or 23D?
21E: HSU zone in B2; terminal room on the left side of the zone. Very long, with three entrances to 21C (the big area with a divider and a hole in the wall leading to 21D).
23C: Key zone in B2; tall foggy room with a "silo" sort of structure, and tons of catwalks around it going up.
23D: Key zone in B2; long foggy room with a terminal and a pit that connects to other areas in the zone (same layout as 17A, 23E, and 78B).
I have some good reason to think 21E is a spawn, since 20C is also a spawn.
And they're both the terminal rooms
So I'd also hazard a guess that there are no areas the scout can't spawn in, like 23D
yeah, scout could prob spawn in 23D since it is the same layout as 17A, but I have never seen a scout spawn in the layout type that 21E is (same one as 75B in D1)
so....what was todays game update about? Dont see anything on steam or in discord about the current update
to add the timer in-game for when this rundown ends and the new one comes out
haven't noticed any other changes so far, but maybe there was
so nothing really important
I wouldn't think so tho
yeah, just the timer
so we know the release date
I mean, the timer is pretty major, we know exactly when it is coming out, so we get to schedule to play that day for those of us that plan to play in a premade group
but not game changing, just useful
I expect layout doesn't matter, though.
It's just whether or not it's designated as a spawn, and B2 doesn't seem to exclude any rooms in any other zone.
Yeah, probably not, since it is possible for a scout to spawn in 18C, which is a real small room, so they could spawn in pretty much any sized room
Just depends on where the devs choose to allow them to spawn as an obstacle
Any discounts upcoming? I'm broke af
you wont get banned for using them, unless you talk about them in the discord, but please dont cause it can cause false positives for the devs if a bug only happens cause of the mod
well i would recomend that he doesnt
wait till the game is fully released to start modding the game, saves the devs a lot of time
in terms of the bug testing side of things
Is it possible to see scouts spawn in the first room of A1?
I haven't seen it yet
Hasn't happened yet, pretty sure it is hardcoded they are set to spawn only within Z50
on A1
Whats the name of the GTFO theme music
rn it isn't fully released officially, but Simon Viklund is the guy behind the music I believe
they put up one song on YouTube that hasn't been put in-game yet, at least not to my knowledge
@craggy pier Seems like all of A1's scouts are in 50. Never seen any in any other zones. Seems extraordinarily unlikely that one exists undiscovered.
I had a time where Z50 was devoid of all enemies. Grabbed the keycard and walked out.
thats odd
I'm guessing I just got lucky with the spawns.
It probably wasn't entirely empty, right? Just all the enemies were in G or H
Hey, any news about the matchmaking system, when its coming out? And there will be any option for ingame voice chat in the future?
@silent orchid Probably sometime after Rundown #002's release, and yes, it will come w/ matchmaking.
Ive had Z50 be empty as well. I was solo and it was one of like 50 attempts, but yeah, i think at least one room has to spawn enemies so for both of our cases there was probably enemies in the back room. G i think
So the ambassador email says new guns and new enemies, but no mention of new tools, are they still being added?
Yes
whats happening with the veruta (LMG)? apparently only the treffen (MP) and burst rifle are coming in the next rundown
the machine pistol and burst rifle are the only guns being added, the MG is being reworked so its pretty much a new weapon
Yes
well thats odd since in the demo video uploaded today they're using the veruta
by LMG i mean the fast-firing machine gun in that video
aww
nooooes
my old mg
My damages
Hopefully it still has the super flashlight
owo
Blank a cute
no u
no u
@unkempt ridge you'll be fined
The roadmap says the machinegun was redesigned but I remember D0c saying its a brand new machine gun, so people have to option to choose between the old slow firing and the brand new one.
So what is it?
@rapid dock put these in ur discord search bar
"from: D0cR3d#0001 Machine gun, holding down trigger and now correcting the recoil"
"from: D0cR3d#0001 New MG at bottom"
The original machine gun has been removed and a new one added that is tweaked to more align with the devs vision of a machine gun.
when is R2 dropping? I cant go out cuz of the wu-flu and really need something to grind. =]
31 March
There's a countdown in game now, telling it
12pm cest
1pm*
^ yeah my bad
Anyone have any tips for d1 at the end when you have to get through the shadows to the extraction point?
run
bring a bio tracker?
ive never had a problem with them tbh idk
For the end though?
Me and my team always get knocked down, with the amount of shadows that there are...
mines galor works 2
just put mine everywhere
^^ we had 3 mines per colum one time
lol
its like i might just kill one of them
or maybe 2
but i will slow them down alot
oh
and you only need 2 people doing the scan
and 2 at the door in case they start passing by
Me and my team are giving it a go with the mines.
kek
yeah like 2 sentries 1 bio 1 mines should work
cuz taking sentries without a bio trackers has no value for the end
yep, thas what we got. thanks
at C2 when you gotta go either zone 98 or 99, are the security zone waves random?
first time around we got normals and it was fine, this time it was like all black
mines make d1 stupid easy
last time I did it the shadows didnt even reach the sentries once
yeah mines can make it so easy if you place them right
@distant ice if you mean the scans yeah they are random where they go but the amout you gotta do are always the same
Also there was a bug I was getting consistently with the mines where the shadows would cling together by the bottom of the front stairs in the room in front of the reactor. I think the mines were causing their pathing to get messed up if a mine explodes as soon as a horde spawns on top of them
๐ค probs a good idea to report that then
although idk if its just me but it seems that when sleepers are alone and they have a bunch behind them they will wait to come in as a group but that could just be me ๐คท๐ปโโ๏ธ
havent really seen that
you'd think they would but they don't really move as a group, more like there pathing just makes them look that way
not what i asked about
1 attempt we had to do 98 and normal enemies spawned
2nd 99 and black enemies all around
was that random or is it based on the zone we're going to
Zone based
so we should avoid 99, thanks
oh i get what you mean now
but its not something you can really avoid cuz the key could be on 99
check zones on 1st terminal and restart 
and yes i'm aware
on our 1st attempt we died on the very last door and that was very vexing
i mean you dont really have to worry about what zone it is if you just place the sentries in the right place
only 2 of us got the game so we're going through all of it as 2
like legit if you place them in right place plus so c-foam they wouldnt touch you during the while alarm
yeah but there is c-foam grenades everywhere in that level
Note: the key for zone 100 can spawn in 99 or 98, it is random.
And yeah the final wave is killer
even so 2 shotgun sentries will give you so much time
if you make them shoot them in the back
the scan went down and up both times, we got all of them but were left with 8 black guys
my friend was instantly downed coming around a corner
The default gadget that ppl should bring should always be the shotguns sentry TBH.
i couldn't reload so was downed too and sentries were empty
yeah i think they want them to make you take one of each but the bio tracker does do alot
burst seems weaker then the shotgun
and c-foam launcher usually isnt used cuz some levels area loaded with c-foam grenades
The real reason c-foam isn't used much is becuase it eats tool refill.
i have never felt like it used too much but i can see that
its like would you prefer something that kills them or only slows them down
pretty easy choice
Mines are situationally good.
I feel like the sentries eat tool refill faster
yeah mines are for like if you just have so much tool refill or alot of door you can close
But also more kills.
The real metric is kills to resources for ammo and tools.
That is why sniper bad.
yeah cuz you are gonna need tool refill to fill the c-foam laucher and the maybe gonna have to use your own ammo to kill them or hammer them if the arent that many around
c-foam is really good as a combo tho with the sentries or to reinforce a door and have more sleepers at the door with a mine so when they break it more will die at once.
It is indeed. But you typically find the grenades often enough for that.
yeah grenades might need to be removed or maybe like not be a insta door reinforce or make a full c-foam charge reinforce a door
tell that to solo people
i do solo myself ^
Mines are great for C2 zone 100 alarm
Hoard all the tool refills for the mines and use two shotgun sentries to deal with a majority of the alarms and you're set
I've had similar luck on B2, if you ration the turrets and tool refills while also hitting up zone 19
what are the best guns for the black dudes?
sounds bad out of context
somehow pump shotgun seems more effective than mg
Not real strat, just deal lots of damage to them rapidly.
pump can one shot from the front but pick whatever you want tbh
Weaker from the back but not really anywhere else.
Pump Shotgun has a more narrow spread than the Combat.
Hits harder than the Combat too
pump is so good 
combat shotgun ๐คข
seriously yes the pump shotgun is better for chargers
but mg is mvp too
basically take whatever you want
not for long 
dw its still good gun
MG is ideal for chargers imo because of the range. W/ shotgun I find it's hard to kill them without getting tongued
tbh I don't really care, even if I might dislike the new mg I'll take the shotgun anyway, the only thing I'll truly miss will be the flashlight pog
tongued pog

why are you missing the flashlight
shotgun has bad flashlight
New MG doesn't look too bad, we'll have to see how the ammo and firerate play out.
They released gameplay on Youtube
oh yeah
Perspective uses the MG.
ive used the MG and let me tell you something
but primary flashlight is less good than MG flashlight
i still dont like automatic guns
soy don't tell me you use memerevolver
Smh, you people need to play CS:GO. The recoil in this game ain't nothin'.
oh ok
wtf is wrong with you guys and that D1 xDDDDDD
So you left me alone without NDA
thats where youre weak, im perfectly fine with taking someone who would be betters place
I got left too, power to apply never even given


(C2 zone 98 alarm) so the scan line just travelled right under the bridge where it starts, left one circle there, travelled to the furthest left corner, left one behind an obstacle there, travelled back up to the bridge and left the last two there. Took like a whole damn minute if not more. What the shit game? Sure rng adds replayability but maybe normalize it for first clear?
I can see you are have having fun.
game's fun, loss of progress isn't
Losing is fun.
especially when it's not your fault but just because jesus felt like it
Solo or 4 player?
solo
Lol, well the game isn't exactly built for solo.
Well this makes the alarm doors somewhat challenging^^ Yeah solo is hard with bad rng I got lucky on C2 today not gonna lie.
But some doors are just daft [bad word with starting with c]^^
The doors of rundown 2 have me excited.
Leaving through the area all the sleepers come from is my kind of fun.
am sorry zipp didnt mean to leave you
So, just realized they released for early access, however I played the Alpha and Beta, am I having to rebuy the game? If I have to no biggie, however just want to know so I allocate some resources
Neat! Thank you
happy to help
Speaking of tryna beat C2 solo, zone 94c when theres spikey bois and a scouty boi, is that all there to intentionally fuck you over??
Once you go to the non alarm door and finish the alarm door situated each too that has normal sleepers the rams/spikey bois join them in the mix
Unfortunately you have to contend with them from that point on
does anyone know if the next patch would have things like optimization so that the game runs better or is it just a content patch?
btw, how would you smack two sleepers when they're close?
get in right behind the one you're gonna smack second and just hit his head with an uncharged hit after you kill the first one
i also charge a 3rd hit right away but it seems they always die from the uncharged
thanks, i'd definately try that next time, im really new to this game. do you know anything about the next patch?
i don't know if they're doing anything for optimization directly, but fixed bugs might have an impact on performance
alright, thanks a lot dude
does anyone know if the next patch would have things like optimization so that the game runs better or is it just a content patch?
@magic jolt optimization is something they are always doing
@lilac fulcrum i tried asking ludvig about postponing the date
lmao
It didnโt work

What is the strat to beating an alarm door with little to no ammo? Multiple uncharged hits and dodging or Half way charged hits and dodging? If multiple uncharged hits, how many hits does it take?
run away in circles, full charge and head-bonk the occasional dude in front of you
once that's done, same but 180 and head-bonk one of the ones that try to hit you as you run by
actually just watch the video of that one guy who beat A1 melee only
mk, thank you. :)
w+m1 hammer is strong
enemies already take extra damage from behind, now we just need a flamethrower
bonjour, je cherche a jouer a plusieurs sur GTFO. Je n'ai pas d'amis Steam...
le Lobby est constamment vide
(sry, roll again in english) Hi, I need to play multi in GTFO but I'm always alone in the lobby, don't have any steam friends
?t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
I heard mines are silent weapons how does that work?
Is it just to place trip mines or does the explosion count too?
even the explosions dont count as noise
but i think that was gonna change in the update
u can legit blow up a scout and the rest of the room wont care
i laugh everytime
Lol damn wow alright thank you
@delicate perch C2 is stealth heavy, and therefore scout heavy. The scout in 94 can be in any area, and there are also scouts in 98 and 99.
Chargers replace strikers in general, which ups the difficulty of otherwise ordinary rooms.
Yah, just talking about the zones w/ chargers.
noticed after i already wrote it
Lmao.
beating C2 today felt like such an accomplishment
more so than i've felt in a while
and no not solo, 2 people
Damn, well done.
C2's stealth is a lot harder than most vets seem to say it is, even with 4 people.
Fuck-ups causing you to take damage and spend ammo really start to add up.
it's just that scouts are in real douchey spots there
big guys and chargers all around
small rooms so scouts do a lot of 180 too
It depends where they spawn. Sometimes the scouts are easy kills sometimes they are not. 92 and 94 can be easy. 99 and 98 are most of the time hard
99 is usually easy for me, but 94 and 98 I've had a lot of shitty spawns.
my favourite thing when a wave spawns and breaks the door of the room where the scout is
light doesn't pass through but tentacles do, even through the places where the door is still there
Mmmh, wasnt that often in 99 ๐ I admit.
Although the one I got in C2 99 yesterday was an easy kill
Most runs that include 99 I've done the enemies are spread out through the rooms enough that the scout is fairly accessible.
For me, personally, I find 98 scout easier than 99
Probably because the fog is much more present in 99, and I don't like fog
Yeah, I havent had a scout spawn in 98C yet
Do the tentacles bois spawn in another wave?
ye
Ok
getting to zone 99 is freakin piss
You're gonna love 100
The chargers are hard if you don't normally have defenders
Most alarms are piss easy, so it's easy to get into bad habits.
Compared to 99 there's an extra door and scan line
2 doors if you like to live dangerously
When is matchmaking coming out?
When rundown 2 drops which is on the 31st of March
Oh no sorry I fucked up cavity for matching making wonโt be implemented on the next rundown I just thought it would but I double checked and it wonโt
It ain't gonna turn out well anyway
Average team composition:
1st timer
DJ earrape
Dude who says he's a veteran (or at least looks like it from his pink 200โฌ tuxedo and LGBT guns)
Dude who's the actual veteran (100 clears on that map and counting)
I mean shiiiiit it might not turn out well, but a matchmaking with 4 retards is better than trying to solo or duo ๐คท๐ผโโ๏ธ
I don't know if this has been asked too many times but is there a date where LFG will be added into the game?
a date for matchmaking, please, the backlog had it in progress for 6 months now
MM is prolly implemented at the earliest for Rundown #003, but even then I cant say. Might take longer. They want to create a good MM, where people are put together with people similar skill or something or it will be random. Nevertheless they are small and want to make it perfect. So lets give them that time. Lfg still exist, which is MM tbh. It simply isnt automatic but manual.
i wish there was a more comprehensive mm that we could use rn
would be nice if there was a blacklist
so i wouldnt get matched w/ ppl i dont wanna team up with
Yeah that would be nice. I admit.
wouldn't want to get team killed every match
so when rundown 2 drops, will rundown 1 be wiped and the missions unavailable?
@sage pecan @eternal anvil if that's the case, just block the person on discord, or when you see them, don't play in their lobby
@slate flare correct
Similar mechanics, new missions/levels
@elfin depot yes, but you need 4 other people to kill them silently
If you have one person hit the giant striker in the back of the head, and two more hit the lower back, the giant striker will die to those three strikes. If you don't have one hitting the back of the head and two hitting the back side, then you need a fourth to do enough damage to kill it in only one set of swings.
Hey guys- a friend gave me a beta code and all it says it that I need an internet connection to play. Is beta access over? (maybe just my code has expired)
yes, beta was a thing a few weeks before early access, early access has been in the works for 6 months now with another major update well on its way,
I just got the code last week. Oh well. Thanks
do we have a release date on the nxt update
March 31st Eagle
Check #social-feed
๐ฅ
Do you have to unlock equipment in GTFO?
how do you mean unlock?
do you mean are there weapons and tools that you have to do something to be able to use?
yea











