#gtfo-related-questions

1 messages · Page 461 of 1

stuck vale
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Some dude afked to make his instant noodles so we left him to move onto iron man door room. We open the room and was planning to kill scouts

unkempt ridge
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lmao Sage the savior

stuck vale
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Right when we were about to the music starts playing

unkempt ridge
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'-'

fickle raven
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Pfftttt

stuck vale
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And our instant noodles guy was on the floor

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And he was like sorry guys

unkempt ridge
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wtf

fickle raven
stuck vale
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3 Giants heading your way

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We were like really man what the fk

fickle raven
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That's hilarious ngl

stuck vale
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Did you just forget we left all the Giants there

unkempt ridge
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LOL

stuck vale
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We thought we agroed the scout

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But then we were also like shit door is open

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We don't know if killing giant in front of it gonna agro other room

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I was just like

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-mute mic-

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FUCK

unkempt ridge
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xD

stuck vale
#

But yeah I've had to yell at people as well sage to kill it

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They look at me like I'm retarded

unkempt ridge
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tbh I have some hesitation as well, since I know running will alert other sleepers nearby

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I do this only if the sleeper is isolated

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which is not frequent

stuck vale
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Ok but I mean

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Either way if it's not isolates

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Whole rooms agroed anywaus

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Anyways *

thick briar
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^

stuck vale
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So even if you don't run I mean there's at least a chance you're lucky if you try to go for it

thick briar
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if it's not alone either walk up to it or just sprint and deal with the one your sprinting wakes up too

tribal ether
unkempt ridge
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I mean to save from others sleepers, not mine, I'm just in front of mines I don't need to run

tribal ether
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Pats for blank

stuck vale
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Just chain Sprint melee em

thick briar
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do the crab jump dash to get to it at basically the same speed as sprinting

unkempt ridge
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Pats for blank
@tribal ether yes please

stuck vale
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Then some person gonna just start shooting

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I'm like bruh

unkempt ridge
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do the crab jump dash to get to it at basically the same speed as sprinting
@thick briar lmao I might try that next time

thick briar
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legit whenever someone wakes a single enemy up then whips out the combat or pump shotty

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it's just like

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bro...

unkempt ridge
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LOL

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that overreact

tribal ether
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Don't, just wack gim easy fix

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Wack em with ne mallet

thick briar
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and then they miss and take another 2 shots to kill the one enemy

tribal ether
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Oh god

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I feel that

unkempt ridge
thick briar
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it hurts watching people dump half a mag into a single enemy

wise thicket
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It's not that hard to hit them

unkempt ridge
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can't control panic

thick briar
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just don't panic and accept ur fate

wise thicket
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I played A1 for 30 min practicing my aim

stuck vale
#

Look if it's moving suddenly it's the hardest thing ever

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WHY DON'T THEY STAY STILL DAMMIT

fickle raven
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Pfftt

stuck vale
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SPOON FEED ME SO I CAN SHOOT A NICE TARGET

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Lmao brb suggesting

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"if I fk up can the sleepers stay where they got agroed"

thick briar
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they basically run in straight lines too

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unless they're doing the side stepping thing they're either standing still or running at u

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their heads don't have much bobble to them it's not like kf2

stuck vale
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Just cfoam the whole map

teal notch
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What else Bio-Tracker can do other than tracking/marking ? Cause, I saw most of the player runs with sentries. Seems like B.T slightly useless ?

stuck vale
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Nothing

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Just bio

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Bt is like a safe guard for some people

teal notch
stuck vale
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Usually those that are less experience

teal notch
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i see.. okay~

stuck vale
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Once you are confident enough you can just bring anything else

thick briar
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yup it's basically useless

stuck vale
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It does help a lot more in d1 but all the other levels not really

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4 sentries gun blaze it

teal notch
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hahaha

stuck vale
thick briar
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Yeah d1 is a niche use for it but even then it's not too useful

stuck vale
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WELL

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With how it is right now

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Tech don't need it either

unkempt ridge
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just pray for a buff

thick briar
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i mean, if u have a gun with a yellow flashlight then u kinda need it

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those all fucking suckkkkkk

teal notch
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Stealth or Loud

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HAHA

thick briar
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every time i use the smg flashlight

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i just wanna die

stuck vale
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Same ngl

unkempt ridge
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same

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:C

stuck vale
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But smg my baby

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Gotta accept it

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How it is

thick briar
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smg/revolver would've been a mint combo if it wasn't for not having a decent light

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it's half the reason i stopped using the revolver tbh

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the flashlight is just embarrassing

stuck vale
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I tried it once and sucked ass at it so I never went back to it

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I wasn't used to the really small dot as the scope

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Idk

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I kept missing every thing

unkempt ridge
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revolver is too hard to use for my crappy aim

stuck vale
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Same

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LUL

unkempt ridge
stuck vale
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Everyone Al like revolver for secondary and my ass is like uh

thick briar
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the revolver accuracy is a meme unless you use the iron sights dw

stuck vale
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Mg it is

unkempt ridge
stuck vale
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I got more ammo they won't know if I miss or not

thick briar
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holy shit i thought i was brain damaged or something missing every second shot with the revolver

stuck vale
thick briar
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esp as someone who's played their fair share of FPS'

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same with the DMR omg the dmr is worse

stuck vale
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I just take combat if I want something that blows off heads in front of me

thick briar
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you even get that lil tiny reticle with the DMR which makes u think it's accurate

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it's not

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it's definitely not

stuck vale
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But everyone loves dmr

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Since it hits and kills

unkempt ridge
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tiny reticle with the DMR/Sniper is a TRAP

thick briar
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every time i see someone landing a hit with the dmr and not using the sights it's like 'u took a gamble and u got lucky'

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as soon as u scope tho it's dead accurate

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so just quickscope w it and it's not that bad

stuck vale
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I really needs try pistol and dmr but

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I just really tap to stagger kinda tactic into turrets and all

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Idk if I want to make my shots actually kill and count

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If that makes sense

thick briar
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pistol and dmr are both main weps

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wait u probs mean separately LOL

stuck vale
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What yeah

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Separately

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Only two things I haven't tried

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Well pump haven't either but I mean I don't think anyone really uses it

thick briar
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pistol is heaps nice, i almost consider taking it over the smg

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smg reload is just sooo good tho

unkempt ridge
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smg reload is the only one of the two reasons why I take smg

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then I have the MG reload

stuck vale
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Bruh

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Mg reload

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LMAO

thick briar
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lots of ammo, fast reload, staggering potential, the only good things about the smg

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mg reload is so brutal

stuck vale
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When a hoards coming at me and I need to reload and I'm just like shit

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Gotta run a marathon in the back first so it's safe to reload

thick briar
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normally turning a corner gives u a couple seconds to reload bc enemies suck at turning corners

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but nah not w the mg not a chance

stuck vale
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That or I swap to smg rq to blast some

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And then run

unkempt ridge
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I'm unsure about how the staggering works

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if it's about the number of bullets, or damages, or both, if it has cooldown

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need moar testing

thick briar
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assumed it's damage

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does feel like there's some kind of intimidation factor to it tho, like i've held back a group of half a dozen spiky bois by just holding m1 down w the smg

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surely i didn't hit all of them and do enough damage to stagger em all

unkempt ridge
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that sounds badass

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sleepers be like "this guy is DANGEROUS"

thick briar
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i do feel like there's some intimidation factor to shooting enemies tho

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like when they all run near you but don't charge, and they're just skittering side to side

unkempt ridge
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I assumed that was just because they wanted to troll me to make me lose my ammos

thick briar
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like they try to group up before rushing u, but u can just keep thinning their numbers if u aim well

brave bobcat
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Having trouble playing with a friend
It's laggy as hell ingame but both our internets are fine
we did multiple speed tests and them all showed OK results, ping to discord is 20ms and ping to CSGO servers is also ok at 25/30 ms

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I dont know what might be happening

unkempt ridge
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the difference is you don't host for CSGO or speedtest

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in GTFO the host need to have both a good computer and internet

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w<

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try to change host if you didn't do it yet

brave bobcat
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changing host didnt help dang

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:c

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When he is hosting I lag, when I host he lags

unkempt ridge
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aw that suck

stuck vale
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Must be the in between connection between you two

brave bobcat
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any suggestion on how to solve it?

stuck vale
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Maybe the technical support tab will help more

hollow zealot
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Just got the game except I can not find the key even after using the query command

fickle raven
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What does it say exactly when you try to query it?

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Might just be wrong command

hollow zealot
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I typed query yellow_card_258

craggy pier
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Can someone tell me how to kill enemys with one hit 100%? Sometimes they survive my hits 😦
Thank you 😄

floral pecan
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@craggy pier at least half charge in the head

fickle raven
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Hmm I'm not sure? @hollow zealot I think you have to ping it maybe instead of query?

floral pecan
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If they live, and their head flys off, it might mean you hit the shouleder/ neck

wise thicket
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The range ones need a full charge to the head

floral pecan
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It's just a visual bug

craggy pier
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@floral pecan sometimes I give them a fully charged hit on the head and the legs are surviving :/

fickle raven
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@craggy pier or fully charge for maximum damage

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Yeah you only need to be doing head shots

floral pecan
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Yea as i mentioned, if it flyes off and they still live, it means you didn't hit the head

fickle raven
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Yeah

floral pecan
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At least.. from what lud told me

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Should just be a visual bug

craggy pier
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Thank you

floral pecan
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But yea, fully charging also makes it safer

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IF you want to be even safer, hit from the back too. There seems to be a back multiplier

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Anytime!

craggy pier
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I'll try it out 🙂 Thank you

floral pecan
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Anytime, have a good one!

unkempt ridge
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IF you want to be even safer, hit from the back too. There seems to be is a back multiplier

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you still need a fully charged hit though

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You can confirm the back multiplier really easily, you take a shooter and try a fully charged melee in the back and the chest, he will die from the back one but not from the chest one. Same for Chargers. You take a shooter and try a pistol bullet in the occiput and in the face, he will die from the occiput one but not from the face one

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(No Shooters Were Harmed During These Tests)

tribal ether
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I find it hard to believe they weren't harmed

floral pecan
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Thanks for the clarification

crude sage
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If I start out as a single player with no friends playing will it be difficult to find games due to most people playing with a full team? Or is there a decent amount of people still playing with other random people?

sturdy dew
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there are a lot of people who play with randoms

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?t lfg

eager jacinthBOT
crude sage
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Alright awesome, thanks!

cloud rune
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whats the loadout for D1?

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all bios?

sturdy dew
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i wouldnt recomend that

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some sentries probably

cloud rune
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2 shotgun sentry 2 bio then?

sturdy dew
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sounds good

cloud rune
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gotcha

minor fractal
#

You could also take two shotgun sentries, one bio, one c-foam. The c-foam will allow turrets to target the final enemies while slowing them down, while the bio will help pick up stragglers or anything not touching c-foam.

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You'll need most of the c-foam grenades regardless.

bronze mirage
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Hey guys. Is it normal during a security alarm that the horned ones (dont know the name) spawn right in the midle of the room ? all entrances we covered, they just spawned in the middle and we couldnt figure out why. is this normal, or a known thing ?

void girder
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Hard to say; I've never had it happen personally, but the game is still early access. Doesn't sound like intended behavior.

bronze mirage
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would be wierd if it was

hollow zealot
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is it possible to solo this game

tribal ether
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Yes

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Tho you do need some skill

desert yoke
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some :D

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I could do A1. Wasn't able to do any other level. But people did other levels solo.

tribal ether
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All levels, except C1 has been solo without exploits

sturdy dew
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some people have said theyve done c1

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and havent said theyve used exploits

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i dont know how much i believe them

tribal ether
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Don't

full sundial
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@desert yoke you could probably solo B1 then, B1 is easier to solo than A1 since you only need to do one alarm door in B1

desert yoke
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🤷‍♂️

full sundial
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the rest is just stealthing around, if you give it a try and want some tips, let me know 🙂

desert yoke
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I can't try atm

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Pc not working ^^

full sundial
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ah, no worries, but if you're able to play again and want to solo a level, B1 is the easiest one to solo imo

tribal ether
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I can help you solo it too

sturdy dew
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I don’t think that’s how soloing something works

desert yoke
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Is it soloing if i have a split personality?

sturdy dew
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Yeah

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Cause there’s still only one pair of arms playing

full sundial
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what if one person uses left arm and other uses their right arm, but have two different bodies

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still a solo completion?

sturdy dew
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That’s two half pairs of arms

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Not the same thing

tribal ether
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Yes, that's solo

full sundial
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no, @sturdy dew that is a pair of arms

sturdy dew
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Whatever I’m too tired to argue

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I’ll prove you wrong in the morning

full sundial
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lmao, doesn't matter much either way, was just a joke, but would be fun to try playing with a buddy, one does keyboard and one does mouse

minor fractal
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@bronze mirage Which door, and which entrances did you have covered?

bronze mirage
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map was c2, if i remember correctely and it was the last security thing, after you get the pdecs. we had all doors covered but they spawned in the middle upper platform (or down below).

unkempt ridge
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uuuh that 's a bug

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they're not supposed to spawn in the middle here

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maybe because one of your mates were far away and they spawned considering HIS position but still that's not supposed to happen

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so RIP since you have to redo a 2 hours long level now

vital sierra
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that's not a bug

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that's just normal spawn

unkempt ridge
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Nopy

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if that was a normal spawn then my own run had a bug

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since they spawned far away, like any other hordes

vital sierra
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idk

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seem normal to me

unkempt ridge
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'-'

vital sierra
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i have them spawn in the small sec door

unkempt ridge
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a horde never spawn inside the alarm door room

vital sierra
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where everyone said they never spawn there

unkempt ridge
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the small security door is NOT inside the alarm door room

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no one say they never spawn here

vital sierra
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i still don't know what Quintt said

unkempt ridge
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they have 1/3 chance to spawn here since there is 3 entrance

vital sierra
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he said he cover all 2 doors

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are those 2 doors close?

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or he's prep strat there

unkempt ridge
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yes because you're supposed to only open 2 doors at the end of C2 before opening the door 100

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he was talking about the door where you come from and the door where you find the door 100's key

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bruh

vital sierra
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if he open all 2 doors then he's should have thought of the 3rd option

unkempt ridge
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you really didn't get his message

vital sierra
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if he said they spawn inside the Z100 then it's a bug

unkempt ridge
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yes that's what he said

vital sierra
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oh

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he said right in the middle

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center area

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that's mean they pop out of nowhere

unkempt ridge
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inside the room where you open the zone 100 I meant

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so where you do the bioscans

minor fractal
#

@vital sierra Zone 95 presumably is where they spawned.

unkempt ridge
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Captain Alpha you who have experience in the game, don't say a horde can spawn in the middle of your bioscans please '-'

vital sierra
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no they don't spawn there

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it's kinda of a little bug

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if he said they spawn in Z100 then it definitely a bug

minor fractal
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@bronze mirage How far into the scans were you when you noticed them?

full sundial
#

Maybe one of his teammates ran off to one of the spawn locations

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I know if a player is in a spawn location or near it, it can change where they spawn

unkempt ridge
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yes that's what I think as well

vital sierra
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but that would be

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...

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dumb

full sundial
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?

vital sierra
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if you start the team scan and you ran off

full sundial
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yeah

vital sierra
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then it won't scan

full sundial
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he could've finished the scan

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then they spawned normally the first wave

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but the second wave could've spawned in the room with them

vital sierra
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that took 30 seconds to scan

full sundial
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since a teammate may have ran off

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takes more than 30 seconds for the first wave to die

vital sierra
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if it's the first scan wave then that's just a minor miscalculated bug

full sundial
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first wave may have spawned normally, but the second may have been messed up by the teammate running off to a spawn location

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but idk, he stopped giving more details

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so maybe that happened, or maybe it was a bug

unkempt ridge
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I wound call a wave spawning past your defenses and in the middle of your location and the bioscans a "minor miscalculated bug" E_PeepoSleep

vital sierra
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because there's no way they spawn in the middle of the room like that

unkempt ridge
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That's the kind of stuff running your whole run

full sundial
#

not if one of your teammates went to the enemy's spawn

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like on D1, first alarm door, in zone_68, if you go to their spawn area, they will spawn behind you

vital sierra
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isn't those spawn are hard cap?

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yea

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but he said they spawn in the middle of the room

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pop out in the looting area

bronze mirage
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the scans were finished

full sundial
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did the first wave spawn normally?

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then the second one spawned in the center

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?

bronze mirage
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yes

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i belive a few were caught by the turrets holding both doors

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and then silence

full sundial
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yeah, one of your teammates may have ran off to the second wave's spawn locations

bronze mirage
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and then, spawns in the midle

full sundial
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caused them to spawn elsewhere, in the middle of the room

bronze mirage
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no, we all stayed fairly lose to the center

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noone of us went out of the large room

full sundial
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you're 100% all 3 of your teammates were in that room?

vital sierra
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uh Ethan

bronze mirage
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yes, its the way we defend those waves

full sundial
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then it was probably a bug

vital sierra
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you can't change the spawn

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this is not C1

full sundial
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you can in D1's alarm

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It has happened to me

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pushed up cuz the wave died fast to try and get a couple extra kills

bronze mirage
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we thought so, because we had done that mission a couple fo times already and they spawned normaly, outside of the room. on this ocasion they just poped up right next to us

full sundial
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then I turned around to see 5 guys rushing me from behind

vital sierra
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in D1 they will spawn in Z68 or in the 2 zones you open at the warden sec door

full sundial
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what?

vital sierra
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it's locked spawn like that

full sundial
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they can't spawn over there if you're doing Z_68's alarm door to Z_69

vital sierra
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well yes

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they CAN

full sundial
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no, they can't spawn ahead in rooms you can't get to yet

unkempt ridge
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we thought so, because we had done that mission a couple fo times already and they spawned normaly, outside of the room. on this ocasion they just poped up right next to us
@bronze mirage fortunately you cleared C2 already

bronze mirage
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oh no, we didnt clear it lol, we always lost in the final wave

unkempt ridge
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...

bronze mirage
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which is why we were doing it again

unkempt ridge
full sundial
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btw Quintt, a tip for you on the finaldoor

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don't open both 99 and 98 zones

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only open the one with the keycard to 100

bronze mirage
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ill keep that in mind

full sundial
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then get the rest of the PDECs from 90 and 96

unkempt ridge
#

use terminal to know

minor fractal
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Are you 100% sure they didn't just rush you, Quintt?

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They move quite quickly, and turrets cannot usually handle them.

vital sierra
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i would reckon that's the second or third wave

full sundial
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and they're hard to see in that dark room too

minor fractal
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If you didn't have a defender in the trench, you probably got rushed and didn't notice.

bronze mirage
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yeah im sure because otherwise we would see the turrent scan color change. and we didnt. they caught a couple of them coming in, killed them and then silence for a good 20 seconds

full sundial
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the silence was them running up to you

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the new guys in C2 are quieter

bronze mirage
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we had 3 turrets, 2 on one door and 1 plus myself in another door

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i was looking right at the door and nothing come in

full sundial
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they went through the two turrets on the other door

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a lot of them go at the same time, some make it through easily without getting hit

bronze mirage
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impossible, the turrets would pick them up

full sundial
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no, it's possible

vital sierra
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Quintt

full sundial
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shotgun sentry's don't shoot that fast

bronze mirage
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how? 2 turrets ?

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wasnt shotgun sentries

full sundial
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yeah, they shoot quite slowly

vital sierra
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how are you place the turret

bronze mirage
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we use the machine gun sentries

full sundial
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oh, then even worse

minor fractal
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They can easily blitz past 2 turrets.

vital sierra
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facing the door or facing the middle area?

full sundial
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they would survive, burst sentry's do barely any damage

bronze mirage
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facind the doors of course

vital sierra
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oh

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then they just pass them easily

minor fractal
#

Lmao, that would do no damage.

full sundial
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especially to their front side

unkempt ridge
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he said the turrets didn't turn orange

full sundial
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you want the sentry's to hit them in the back

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their weak spot

bronze mirage
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its not about them surviving, its about them picking movement up with the scaners. the scan color didnt change from green to red

full sundial
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you said it did

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then went silent for 20 seconds

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that 20 seconds of silence was them running to you

minor fractal
#

I think the ones that were picked off by the sentries were only a fraction of the group.

full sundial
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because only a couple died and the rest made it

minor fractal
#

Most of them probably jumped he ladder.

bronze mirage
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yes, it picked up 2 or 3 monsters, killed them and then nothing else

full sundial
#

the rest made it through

vital sierra
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they pass the turrets

bronze mirage
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but that is very strange because, if that were the case, then we would have gotten hit

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and we didnt

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for a good 20 seconds or so

full sundial
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you would've gotten hit?

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what do you mean?

bronze mirage
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yes of course, they rush you

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its was the horn guys

minor fractal
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It takes 20 seconds or so to move through the trench and onto the stairs.

full sundial
#

yeah, it takes them time to run to the staircase then get to you

vital sierra
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they can't jump

bronze mirage
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then they all came in through the door i wasnt looking at because nothing came through mine

vital sierra
#

ye

full sundial
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yeah

vital sierra
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they could just lock on 1 of your teammate

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and just ignore all of you

bronze mirage
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which is also odd cause i had 2 ppl watch the other door lol. oh well. we will do ti again and see if it happens in the same way

vital sierra
#

it's hard to see

full sundial
#

alright, just keep in mind, have the sentry's turned around

vital sierra
#

dark dude in dark area

#

jesus

full sundial
#

and only open one door, not both

minor fractal
#

Shotgun > burst.

bronze mirage
#

they are incredibly hard to see

full sundial
#

mhm

minor fractal
#

Burst is a decent slowdown, but it won't kill anything.

unkempt ridge
#

burst sentries are pretty bad take shotgun sentries next time boys @bronze mirage

full sundial
#

burst is good to help a shotgun keep up with a horde

#

but on its own or with another burst, no good

bronze mirage
#

i only used the burst so far. i dont deslike it.

full sundial
#

especially not against the armored guys

bronze mirage
#

ill try the shotgun next time

full sundial
#

shotgun does a lot more damage, just fires slower

#

so bringing a biotracker and three shotgun sentry's is ideal

#

so the biotracker can scan them, so the sentry's can target them faster

unkempt ridge
#

no

#

that's a myth

full sundial
#

it isn't

#

test it out

bronze mirage
#

its what we have a tracker and 3 sentries

unkempt ridge
#

I tested that

#

lmao

full sundial
#

sweet

unkempt ridge
#

that's why I say it's a myth

full sundial
#

just use shotgun sentry's instead

unkempt ridge
#

ask unzipped

bronze mirage
#

well, thanks for the input guys.

full sundial
#

glad you asked m8

vital sierra
#

and place the turret fire at their Back

#

not their chest

full sundial
#

I can test it again on my own, blank, maybe I didn't pay close enough attention when I did

#

but I am pretty sure it targets them faster when they're scanned

minor fractal
#

For C2 generally prefer two shotgun sentries and maybe one burst sentry. Take c-foam over bio imo, if you can do well enough to have lots of extra tool packs at the end it can be very helpful for your defender. You can manage with two turrets if you're good enough, though.

full sundial
#

c-foam is pretty bad on C2 from my experience, putting it on the floor barely stops any

vital sierra
#

i would say 2 defending and 2 scanning

thick briar
#

a dozen tripmines can just remove the entire first wave of a horde spawn, which gives u another half minute to do scans

full sundial
#

when I do it, three sentry's, one bio, bio defends and scans

vital sierra
#

2 foam can freeze 1 spike boi

full sundial
#

but I am sure foam can work too

thick briar
#

takes like 4 mines if there's a door

minor fractal
#

I've had luck solo defending with c-foam, you just have to know where to put it and have good weapons (I usually take MG)

vital sierra
#

but C2 are just HUGE

full sundial
#

yeah, I normally find enough c-foam grenades to make bringing the launcher pretty unecessary

#

on C2

#

but RNG can change that sometimes

minor fractal
#

I usually take it for scouts anyway, which is why I like it for defending.

full sundial
#

the scout rooms on C2 are pretty flat, so it is easy to just melee it

#

with no c-foam

unkempt ridge
#

cfoam launcher gang

full sundial
#

but c-foam makes it easier, so it can be worth using on the scout sometimes

#

it's risk/reward

minor fractal
#

My trouble is it's difficult to avoid aggro if you kill it without c-foam.

#

Since you usually need to stand.

full sundial
#

you just move in front of where is is walking, then stand, and swing when it walks close enough

#

takes patience though

#

just don't stand and walk

#

only crouch to move near the scout

minor fractal
#

Yah, you need to clear much of the area you want to wait in.

full sundial
#

mhm, which you can do when the scout walks away, just gotta do it quick before it comes back

#

it's risky, but it can save you the c-foam

#

but if you mess it up, it isn't worth the risk

minor fractal
#

My kill rate w/ c-foam is much higher than without.

#

I think it's approaching something like 80%, vs more like 40% dry.

full sundial
#

I have only failed c-foam attempts once since I missed the c-foam nade once lol

#

so it is a lot easier with c-foam, yeah

#

it's a trade off

craggy pier
#

quick question, is it physically possible to still play the beta or can you not get past the no connectivity page

#

if its a server i live in aus if that helps

vital sierra
#

beta out of service

craggy pier
#

whelp

light yacht
#

hey im new to the game. Is there anyone that could help?

vital sierra
#

you can go in

#

?t lfg

eager jacinthBOT
vital sierra
#

you can get people faster in these channel

proper ridge
#

Right, so I tried to do some "scout training" by learning how to kill the scouts without alerting them, but does anyone have any "tips" for killing them with melee only? (just that, no cfoam, no nothing)

#

cause i always screw up, kinda panic when they are 1cm apart from me

vital sierra
#

if you crouch walk to the scout

#

they won't do the tentacle out thingy

#

but you have to hit the highest point or else you miss the headshot

#

if you try to walk toward it normally

#

the scout will do the tentacle out

#

and they always keep their head down

#

watch out for that

tribal ether
#

If you really wanna feel comfortable doing it, you could try to learn it's walk pattern

teal notch
#

What I did is crouch to scout, charge max run to its head (jump hit). I did it. lmao

tribal ether
#

You made taking down a scout, sound dramatic

teal notch
#

haha

#

still cant move on with Striker

#

one slap from 100% to 20%

#

XD

red ivy
#

guys what do you think best for C1?

teal notch
#

sentries, survive, skills

#

haha

red ivy
#

lol but the problem is at last wave we get out of resources to survive and thats hard to hold

stuck vale
#

|| C1 mainly about balancing between ammo and sentries ( of course can use w.e else like cfoam and mines for kicks and giggles assuming everyone in your team lands their shots. Common tactic is 4 sentries). In general, people like to set up in either forklift area or the bridge room behind it. If you guys have literally 0 resources at the very end I'd suggest

  1. taking note when opening lockers which you seem to have more. Ammo or sentry. If you have more of the other, make use of shooting or conserve

  2. face sentries facing towards you guys so it's hitting whatever mobs come in front instead of shooting on sight. This helps conserve ammo. Also make sure not to face sentries into open spaces, wasting their shots. It does more damage hitting from the back. If you guys are afraid of friendly fire, make use of environment to hide.

  3. don't just let sentries do the work. Help it out by staggering mobs or shoot some. Common mistake I see is people assume because there's so many tool refills they should leave turrets to do solo waves. This leads to no tool refills on the last waves meaning mobs will for sure have no resistance and possibly swarm you.

  4. when trying to priotize which sentries to fill, always the first 2.

  5. on last wave, I'd suggest falling back to the open bridge room so there's more space for you guys to work around and kite mobs. The idea is that if you can't kill the whole last wave, run around them to the start. I've done it plenty of times and even ate shots from the 3 Giants. || @red ivy hope this kinda helps

stoic osprey
#

@stuck vale a strat that worked for me was setting up in the hallway right before reactor room

#

theres 2 hallways there

#

one turret covers each hall

#

and then you have 2 turrets in the actual reactor room as back up

#

never had to fall back

#

its just straight aways you can funnel everything

#

v powerful spesialOps

#

btw question

#

you need to hit scouts in the head fully charged to kill them right

stuck vale
#

I've never done that. It seems a bit risky

stoic osprey
#

it worked really well peepohope

stuck vale
#

Cause it's right at reactor idk

#

In my many many runs, fork lift area was a hot spot so running for resources in the very fronts weren't a pain

stoic osprey
#

yeah that was one bad thing we had to gun it between waves to the front sometimes, but honestly it worked just fine

stuck vale
#

And yeah, full melee hit on scouts head will kill it

stoic osprey
#

yeah I caused a wipe last night

#

didnt hit it hard enough

stuck vale
#

If that reactor strategy worked for you then I guess your team did well with it. Personally having no grounds to work with in case it swarms passed and into the reactor room is hella tight to run back in those two tunnels. That's more than likely insta as fk death for some lol

stoic osprey
#

is there anything that happens if they get into that room?

#

that room is huge and you could kite

red ivy
#

@stuck vale thanks for the tips

stuck vale
#

No nothing but I mean if you need to type in code it could fuck with em

#

It's a circle

#

Would have to make sure I guess not to collide going around the edges? xd

#

I've only been in that situation once because my team was ded ass stupid

#

And no one could get to the reactor to type in code so I couldn't even book it if I wanted to

tribal ether
#

@stuck vale how long did it take to write that?

stuck vale
#

On my phone? Prob 5 mins

#

3-5 idk had to think of what to write too

grand warren
#

B2 question and spoilers.||I was playing b2 alone which is really dumb, but I got a little far. I began the security scan for room 22 and killed most of the basic enemies. Then an enemy who looked like a striker came at me it was huge and there was three of them wth was it.||

sturdy dew
#

big strikers?

grand warren
#

Oh that's obvious I guess lol. SI there anything special about them? I haven't seen them since that one time

sturdy dew
#

they big

#

more helth

#

and a close range punch doing 40% damage

grand warren
#

Oh okay thanks

floral pecan
#

yeea, it's basically the "bulkier" version of a normal striker

#

REALLY slow, REALLY long range and quite some good damage

#

most importantly, a real bullet sponge

#

and he can do an AOE attack that does like 40% damage (it can really mess you up when you attempt to try stealth kill him as a group but he doesn't die, and he does a 40% damage to everybody)

#

@grand warren ^

tribal ether
#

And they do be looking fresh

grand warren
#

Okay so I am guessing next time I should focus on the smaller ones first and then foam him and take him out with my melee due to him being a bullet sponge. Or is this a bad strat?

floral pecan
#

if you are in a group or solo, it's always best to leave the big guys last if possible (easier to mess up)

#

if you are a solo, forget about stealth killing them

#

i think it's possible, but i haven't tried it yet

#

if anything, just sneak past them as a solo

grand warren
#

Okay

floral pecan
#

Foam.. i'm not sure, personally i feel like it'd be a waste

#

i only use foam for alarms and scouts

grand warren
#

Yeah it probably would be. But thanks for the tips!

floral pecan
#

anytime! also in case you take it out with a group.. attack from behind

#

there's a back multiplier

#

(that's for every monster in the game)

#

with both guns and melees

grand warren
#

Ohhh thats useful knowledge huh! I am pretty new

floral pecan
#

very, somebody even found out you can 1 hit kill scouts with a revolver by doing that

#

something we never tought was possible when the game came out

grand warren
#

LOL

#

THATS LIKE EQUAL TO THE SNIPER RIGHT?

floral pecan
#

uuh, yea. But sniper doesn't need to be in the back

grand warren
#

True

floral pecan
#

and if you want to stealth kill, you most likely won't be shooting the back

#

and you want to be accurate

#

for your info, to stealthly kill with a sniper you need to shoot the scout from a different room

#

as far as you can

#

if you are far enough, it can work

grand warren
#

Yeah I could see why.

#

It doesnt make complete sense but its a game.

floral pecan
#

however, it will wake up sleeeprs really close to it, so be ready to take those out as well

#

keep in mind it came out like 3 months ago as well

#

that might change, who knows

grand warren
#

Yeah, that's true. the most glitches I have seen is floating sleepers and sleepers inside stuff so I'd say its pretty good where its at.

floral pecan
#

the most unrealistic bug atm is that you can stealthly kill a scout with mines..

#

and yes, it's a bug 100%

#

so i'd suggest not getting used to it

#

personally i've been taking scouts out with melee only to practice

thorny current
#

It also feels rewarding killing them with melee.^^

floral pecan
#

but yea, np for the tips. Feel free to ask more if you need

#

oh yea for sure

#

plus it can be done fairly reliably once you get the hang of it

grand warren
#

I remember last night I was playing b2 with a friend and he said you could take them out with mines I was very confused.

floral pecan
#

there's uuh..

#

6 ways atm to take them out if i'm not mistaken

#

sniper - mines - melee - cfoam - revolver - pump shotgun

#

not sure about combat shottie

grand warren
#

I use foam

thorny current
#

Not in the front of the head.

#

I tested it ones with the combat shotgun

floral pecan
#

Thanks cao, that makes it 7 then

#

and yea, foam is the most reliable way to do it (stealth wise) atm

#

aside mines but eh..

#

that's just a bug

grand warren
#

russian a looking thing a is you profile pronounced like da?

thorny current
#

Dont know if it works in the back though 😄

wise thicket
#

You guys talking about scouts

thorny current
#

still 6 I say

floral pecan
#

in the back it must, cause if anything, you do more damage from the back BestMod

grand warren
#

Wait the rundown changes?

floral pecan
#

i think there will be, i asked lud like 2 months ago but i forgot the answer

wise thicket
#

Ya

floral pecan
#

oh yea, they plan to change it either weekly - monthly or hell even daily, it really depends on a lot of factors

wise thicket
#

Instead of A1 it could be A1 A2

floral pecan
#

the next one should be in like a couple of weeks

wise thicket
#

B1

#

C1 C2 C3

floral pecan
#

so all the missions you see right now will be changed, basically

grand warren
#

Oh

floral pecan
#

another reason why not MANY ppl are playing right now

#

must of us are waiting for the next rundown

grand warren
#

I thought it remained the same and they were gonna add new levels that go even deeper lol.

wise thicket
#

There are month rundowns and week rundowns

floral pecan
#

oh for sure they will let us go deeper

wise thicket
#

Week rundowns have 2 or 3 levels

floral pecan
#

E layer has been confirmed already

grand warren
#

z layer

wise thicket
#

There is going to be a E layer

#

Nice

grand warren
#

Z layer Wait an hour to get there.

floral pecan
#

i think they focused more on trying new things tbh

#

look at C1 for example, or the "unique" enemy in D1

wise thicket
#

C2 and D1 have new enemys

grand warren
#

Welp I am out before spoilers lol

#

Sorry caps

floral pecan
#

oh nah, i aint spoiling

#

even if somebody will prob tell you anyways 👀

grand warren
#

I am scared

#

That if i do get there

#

I will activate it without knowing

wise thicket
#

C2 new enemys are a bitch

thorny current
#

It will be exciting 😄

floral pecan
#

solo.. will take a while

#

Keep in mind C1 can't be soloed unless you use exploits btw

grand warren
#

i am very easily overwhelmed so sometimes I am actually better solo

stuck vale
#

WHO NEEDS FRIENDS

grand warren
#

smh my head head*

stuck vale
wise thicket
#

Me

floral pecan
#

oh of course, but so far nobody has been able to

stuck vale
#

I haven't pulled this game up for like this whole week

floral pecan
#

i haven't for 2 months

stuck vale
#

I'm slacking

floral pecan
#

i want new rundown BestMod

grand warren
#

I havent in 4 hours

stuck vale
#

I need to join the dude that cleared 30 times each level

wise thicket
#

If I take a break I forget how to play lol

floral pecan
#

i mean hell, if you don't get bored go for it

stuck vale
#

I mean in theory I might have 30 runs in c2

#

Just many were fails cause people

#

xd

wise thicket
#

The new dig site tho

grand warren
#

😳

wise thicket
#

That's going to be fun

stuck vale
#

I need to assemble a team for the new rundown

#

Taking apps
Must be able to carry my fat ass

thorny current
#

for some reason C2 is truly more of a bother because mates xD

grand warren
#

Sometimes the monsters remind me of the forest

stuck vale
wise thicket
#

Can I be in the team

#

I know how to aim

#

His got me there

grand warren
#

I cant aim 😎

#

Fight me bro

stuck vale
#

Might do a d1 later if y'all interested

wise thicket
#

He'll ya

#

Did it 7 times

#

3 of them we had no ammo

#

And health

stuck vale
#

I did it like 6 and failed 3-4

wise thicket
#

I failed 3 times

thorny current
#

did it 2 times. One lose, one win. Wonder how you can do that alone

wise thicket
#

What I find fun is turning of my cross hair

stuck vale
#

Kite the shit outta mobs

wise thicket
#

And trying to aim

stuck vale
#

Tbh I needa watch Spartans clear on how he did the reactor solo

#

I'd spaz the fk out

wise thicket
#

Use mines

stuck vale
#

Well no I meant the scans

wise thicket
#

Oh

stuck vale
#

Like did he cfoam every damn door possible or kite them to the front and then do scan

#

I know he used mines running back

wise thicket
#

I tried to solo C2

#

And got to the last door

#

And died to a ranged enemy

stuck vale
#

|| Iron man door? How'd you die to a range thought spikey dudes spawn at last scan ||

wise thicket
#

I was doing 98 scan

#

98 spwans normal dudes

#

99 spwans spike dudes

#

And 100

thorny current
#

||and 94^^||

wise thicket
#

Ya

unkempt ridge
#

Okay so I am guessing next time I should focus on the smaller ones first and then foam him and take him out with my melee due to him being a bullet sponge. Or is this a bad strat?
@grand warren bad strat imo, the big striker won't get staggered with cfoam and the very first thing he will do once he's not frozen anymore is its 40% aoe attack

grand warren
#

Okay thanks. Its nice to have multiple opinions.

unkempt ridge
#

combat shotgun for a scout is a nono this is the pellet russian roulette

sturdy dew
#

unless you shove it in its mouth

#

but good luck doing that

thorny current
#

@grand warren To tell you my strat, if I encounter one alone. I lure his tongue attack, get close and destroy him via combat shotty.^^

stuck vale
#

Just run around em with melee swinging

sturdy dew
#

hm

stuck vale
#

At 20% health you got infinite regene

sturdy dew
#

i still gots to find out if scouts react to footsteps

stuck vale
#

LIVING ON THE EDGE

thorny current
#

xD

stuck vale
#

They shouldn't

#

But light yes

#

That's why you can walk up to a scout moving

sturdy dew
#

yeah i just wanted to make sure about what they react to

thorny current
#

I also stand up right before the kill he never triggers.

sturdy dew
#

its definitely gunshots and sleeper deaths

#

but dont know about running and jumping and shit

idle flare
#

are we going to get a support for Nvidia Photo mode one day for epic scenery ?

full sundial
#

@sturdy dew walking, running, and anything else that would make a sleeper croak will make a scout put its tentacles out

#

it isn't as sensitive to movement as a normal sleeper though of course

#

but if you run at it, it will tentacle

#

if you move too much near it, it will tentacle

#

easiest way to melee with no c-foam is to crouch into its path, then stand up, and swing when it gets near

#

if you think you can hit it while crouched, then that's safer in terms of not setting the tentacles off, but harder to hit the head

sturdy dew
#

Okay that’s not what I expected but also it what I least wanted

#

I wasn’t sure if running next to it would immediately make it scream

full sundial
#

yeah, it only wakes up to sleeper dying next to it, touching it or its tentacles, and damaging it

#

but tentacles go out to all other things that make noise near it

#

not scream

#

just put its tentacles out

#

and most of the time it will react to the sprinting before you get to it, touch you with tentacles, then scream before you can kill it

#

but it is possible to walk up to it and kill it before its tentacles touch you

#

just really risky

#

as it might bend down to put its tentacles out, moving its head

#

then you will probably miss

sturdy dew
#

Hmm I wonder if you could slide under them like some action hero

#

Looks like I’ve got something to try tomorrow

full sundial
#

you can go under the tentacles if you're lucky

#

then get a free ez kill

#

but the tentacles vary in their angle of outness or whatever, some go downwards more than others, and can get you if crouched under

#

while sometimes they won't go down enough, and you get an ez kill

#

not worth risking imo, but if you have no choice since a sleeper is next to you and the scout surprised you, why not try it

sturdy dew
#

I’m gonna find as many ways to kill a scout as possible

#

I’ve also got an assassins creed one to do

#

Drop down and blow its brains out

full sundial
#

I have done that on a B1 solo before, dropped on a box near it, activated its tentacles, then when it pulled them back in, I dropped down and decimated it

#

in Z_41 Area A

sturdy dew
#

I’ll attempt it but I feel like I will not succeed

full sundial
#

another thing that happens sometimes, you can touch a tentacle, it goes red, but you kill the scout before it screams

#

that's happened to me twice

#

one way I haven't used to kill a scout is a revolver shot to the back of the head, or a shotgun/combat shotgun to the face

#

I don't like using guns on scouts

#

I like killing the scout without waking up the room

sturdy dew
#

Yeah sometimes it’s fun to have a special fuck your to them

minor fractal
#

How do mines work w/ the mine deployer?

#

Do they do full damage for their entire beam?

#

Just a few m?

#

Just a few m?

#

Wtf, why did that send twice?

#

w/e

vital sierra
#

the mines explosion are deadly

#

kill anything that small instantly including you and your teammates

minor fractal
#

In what distance?

#

If I place one across a 50m hallway, will it kill across all 50m?

#

20m? 10m? 5m? 5,000m?

vital sierra
#

<5m

#

ah shit

fresh wagon
#

trying to decide on the optimal toolset for a 3-man group (we're all rather new)

vital sierra
#

sorry

fresh wagon
#

would you go with a second turret + cfoam, or a mine?

vital sierra
#

@minor fractal it's about the laser of the mines is the distance

#

the wide explosion are <5m

minor fractal
#

That short? The beam seems to go closer to 10m?

vital sierra
#

@fresh wagon if you feel comfortable with turret then go for it

fresh wagon
#

even trying out the biotracker

#

for that aliens vibe

vital sierra
#

mines need some strat for it to work efficiently

#

the mine explode are long range

#

longer than a big door

fresh wagon
#

we've decided on cfoam + shotgun sentry + biotracker

vital sierra
#

biotracker are good for new comer

craggy pier
#

When rundown #002 comes out will we still be able to play levels from rundown #001??

tribal ether
#

Most likely not

lilac fulcrum
#

No, you won't. The rundown gets replaced

toxic arch
#

is there an estimate of when its available, just so i know how long i have left to complete the current levels

tribal ether
#

The closest we have to an estimate is the roadmap

lilac fulcrum
#

You have at least a few weeks

toxic arch
#

thank youuuuuuu

distant mesa
#

Does anybody know if there will be achievements for the game? And if so, will the actions we've already done in the game count towards them?

#

@fresh wagon it mostly depends on what level you're gonna try, for some, c-foam isn't necessary (same goes for biotracker and mines), sentries are always like a safe choice imo, specially for levels in which you have to defend

winged laurel
#

next rundown gunna drop?

lilac fulcrum
#

@distant mesa take a look at the roadmap, achievements are planned in the future

#

?t roadmap

eager jacinthBOT
fresh wagon
#

@distant mesa I actually think I'm going to always take the biotracker

#

because I love how cool it feels to use

#

very Aliens

#

also super useful during horde events

vital sierra
#

yes

#

for newcomer

#

and later

fresh wagon
#

it's an aesthetic thing for me tbh

#

it's obviously super good as a newcomer, but I feel that the ability to remotely predict enemy positions can't be overestimated

vital sierra
#

how far in are you?

fresh wagon
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only B1 currently

vital sierra
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ok

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it'll be useful later on

fresh wagon
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yeah

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and I love being able to put tags on enemies during hordes

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because they can be really hard to see

tribal ether
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Oi

unkempt ridge
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you can predict the enemy positions already by hearing the horde roar sound on their spawning location, also by the time you can ping them with the biotracker you can usually see them

fresh wagon
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you can, but in my experience, the environment is dark enough that the ping is very useful for noting exact positions

vital sierra
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someone should make Titan Fortnite dance Emote just to piss Unzipped off

tribal ether
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I will pat you

fresh wagon
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I see the point about the biotracker being mostly useful for new players, though

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perhaps when they add more features there could be more integration with the biotracker to things like the map

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the ability to add waypoints or something would be interesting, for example

vital sierra
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i dare you Unzipped

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well

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there is a device that can help the biotracker

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but it's still not release yet

fresh wagon
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oh?

vital sierra
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it's in the demo trailer i think

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i've ping you in media

fresh wagon
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ooh

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what is that?

vital sierra
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i forgot the name

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it's a consumable

fresh wagon
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any idea what it's supposed to do?

vital sierra
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it's map out the inside of a door

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so if you don't know the enemy are upstair or downstair with the bio tracker

fresh wagon
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hmm

vital sierra
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you can use that thing to help a bit

true echo
#

Hey quick question. We are trying to figure out if there is any pattern to how enemies spawn when you activate an alarmed security door. It seems as if they always come from player spawn. Is this true, or is it entirely random?

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Or, is it a per-door basis. As in, does each door have its own programmed spawn?

vital sierra
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random Mortrid

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if you played B1 you will notice it

minor fractal
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@true echo Enemies can spawn in any areas with no players not adjacent to areas with players, with exceptions. This means they will often spawn from the player start and any open zones.

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This is why it's a good idea to do alarms before you start opening other zones.

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B1, ||do 43's alarm first thing.|| C2, ||only open 98 or 99 and not both.|| D1, ||do the alarm doors before opening side paths accessible to those same rooms.||

true echo
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We are on B2. Not gonna read the rest of those tips since we are trying to discover this mostly blind, but we were a bit confused as far as the "spawning" for the purposes of how to prepare ourselves.

vital sierra
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they most likely spawn a little further a way if their are room for them to spawn

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for example B1

minor fractal
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@true echo Which door are you on?

true echo
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Gonna message you directly so I do not spoil anything for other players.

minor fractal
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Sounds good.

full sundial
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@true echo when the alarm door starts, a low growl plays as the enemies spawn. The direction the growl comes from is the direction the enemies are spawning at.

craggy pier
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its more of a hissss

full sundial
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What? It is a pretty clear growl, similar to the growl of the big strikers when they get hit or do their aoe attack.

craggy pier
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hmmm

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ok youre right

thick briar
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@minor fractal on B1 you wanna open the other zone in front of spawn first bc it gives you more time to complete the scans for the side door bc they’ll spawn at the end of that room, much longer path that way

late wren
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I have a question are shotgun sentry's better then burst sentry's?

sturdy dew
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usualy yes

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unless you get a long as hell halway i guess

late wren
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Ok thx

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And for B1 is c-foam a must-have or should you just equip sentry's?

sturdy dew
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well you can do it mostly stealth so you only really need sentries for the first security door, and maybe a second

late wren
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Ok thanks

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Cause I keep dying on B1

minor fractal
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@thick briar That's an awful idea. They can still spawn at your spawn, so you just ensure they have more paths to take.

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@late wren How many people you running with?

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With 4, I would bring c-foam for scouts and in the case you need to go to Z44. Other two should be shotgun sentries, and fourth should be either bio or an extra sentry.

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c-foam is mostly useful for the 44 alarm since you can c-foam the western-most door and close the two eastern doors to funnel them west.

late wren
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I tried running with 3 and 4. Thanks for the advice next time
I'll try that😁

plain hare
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what's the difference between the pump shotgun and auto shotgun??

minor fractal
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Combat shotgun: Automatic, more ammunition, less pellets, more spread, less damage.
Pump shotgun: Pump-action, less ammunition, more pellets, less spread, more damage.

sturdy dew
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also combat has the range of a toothpic

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pump has range of a

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long toothpic

craggy pier
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Pump is better than combat imo

sturdy dew
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preach

plain hare
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thank you guys haha

full sundial
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Combat shotgun is more efficient on ammo if you take your shots carefully, which then gives you more ammo to spam later if you get overwhelmed

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Just gotta get up close, don't use it on shooters tho

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@minor fractal that strategy is good for doing B1 solo, but in a team, you don't need that extra time he is talking about

vital sierra
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just go for the alarm

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it's faster with 4 people anyway and with 4 sentries

full sundial
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Mhm, solo it's a good strat to not do the alarm first tho

vital sierra
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sometimes yes

teal notch
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any tricks and tips for D1 ? FaceThing Ludvig

vital sierra
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don't open too much door

unkempt ridge
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open everything

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bring a biotracker

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(don't open everything I was joking)

vital sierra
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no,he's got a point, open everything

teal notch
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hahahaha

round vigil
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how big is GTFO in gigabytes?

unkempt ridge
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less than 10 GB currently

round vigil
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Ah

unkempt ridge
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Yup yup !

thick briar
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@minor fractal they spawn in groups, there isn’t ‘more paths to take’, they’ll consistently spawn at the end of the room that you cleared, giving you more time to do the scans which ensures you won’t have to deal with two hordes of enemies

full sundial
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Yeah, only time they will spawn on both sides is if instead of doing the scans, you kill the enemies, then a second wave spawns, potentially spawning on the other side

minor fractal
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I'm fairly sure they do not spawn from the just cleared area, but can spawn in any available area.

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This is certainly true on C2.

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@full sundial What matters is you have to set up for both sides

full sundial
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Talking about B1

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They can spawn where you were dropped in if you're too slow on the scans

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The second wave can

minor fractal
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The first wave should be able to spawn there as well.

full sundial
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Not as likely, the 3 times I have tried opening zone 41 first, and the videos on YouTube I have seen, the first wave always has spawned in 41

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Either a low chance or a guarantee

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Most likely a low chance, more likely to spawn in 41 than the start zone

minor fractal
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3 is not exactly a good sample size, and every attempt I've seen trying to predict wave patterns has turned out to be BS.

full sundial
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Not predicting it, just there is two places they could spawn

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And every time so far the wave spawned in 41

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If it doesnt spawn in 41 for a run, then just restart if you have to

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But it is a very handy tip for doing the alarm door solo

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Makes it much easier

minor fractal
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I'm more concerned with game mechanics. I don't believe you are guaranteed to get 41 for any particular wave.

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Playing RNG is expected solo anyway.

full sundial
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Of course, that's what the tip to go to 41 first is for, so there is less rng affecting the run

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If they spawn in 41, it gives you more time to do scans, a lot more time

minor fractal
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There is more RNG with 41 since they have two spawn locations.

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Better to funnel them to one spot if you don't need RNG to win.

full sundial
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No, since if they spawn in the start area, the RNG is if you get a big striker that spawns right away and eats up all your sentry or mine ammo

minor fractal
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Big strikers don' take very much sentry to kill.

full sundial
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If they spawn in 41, doesnt matter what type of enemy, they won't get to you till you finish the scans

blissful cargo
#

anyone got HSU reference pictures?

full sundial
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If you use a burst sentry, which you will want to use in solo if you don't have mines, for holding back a horde

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Then it uses a lot of burst sentry ammo

minor fractal
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Again, we're not talking about solo, we're talking about general best strategy.

full sundial
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I am talking about solo

minor fractal
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In B1, you shouldn't typically open 41 before 43.

full sundial
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Don't tell me what I am talking about lmfao

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That's what the original guy suggested it for, but I said it is good for a solo play strat

minor fractal
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The person I replied to, which you in-turn replied to me about, suggested 41 was a guaranteed spawn in 41.

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This isn't true.

full sundial
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No, I didn't, I pointed it out it is good for solo since if they spawn there, you have a lot more time

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Which is true

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@minor fractal that strategy is good for doing B1 solo, but in a team, you don't need that extra time he is talking about
@full sundial

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That's what I said

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I guess you forgot

minor fractal
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B1, ||do 43's alarm first thing.|| C2, ||only open 98 or 99 and not both.|| D1, ||do the alarm doors before opening side paths accessible to those same rooms.||

@minor fractal on B1 you wanna open the other zone in front of spawn first bc it gives you more time to complete the scans for the side door bc they’ll spawn at the end of that room, much longer path that way

@thick briar That's an awful idea. They can still spawn at your spawn, so you just ensure they have more paths to take.

full sundial
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I'm fairly sure they do not spawn from the just cleared area, but can spawn in any available area.
@minor fractal

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This is true, the point is if they spawn in 41, let's say a 50/50 chance, then it gives you time to do the scans before they reach you during a solo run

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And if they don't spawn in 41, then there isn't any more harm done than if you did 43 right away

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Since they spawn in waves, one wave at a time

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If they spawn in your start area, which I havent seen happen yet when 41 is open then just try to do the scans fast and fight, but if they spawn in 41, do the scans, then fight, they spawn far enough away in 41 to make it easy to do the scans

trim violet
#

Is there damage falloff? Most ranges seem either point blank or the sniper of infinity

full sundial
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Yes, weapons like the revolver can only one shot headshot at medium range from what I have seen

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Or maybe I am just not that great with it at range lol

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But I believe so, range is a factor

trim violet
#

wait

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revolver can 1 tap?

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👀

full sundial
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Yes, with a headshot

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At medium-close range

unkempt ridge
thick briar
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Revolver can oneshot a scout from close range in the back of the head

blissful cargo
#

sick thanks blank

thick briar
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and every time I've opened 41 first on B1, which would probably be 8 or so times, they've spawned in 41 when I go for the alarm

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It's either extremely low chance, or no chance that they'll spawn at the entrance if you've opened z41, and I'd assume that's bc of a minimum distance from the alarm preference

unkempt ridge
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revolver can 1 tap?
@trim violet you CAN one shot strikers, shooters and scout if you know how to do yes but good luck to do that

trim violet
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Can you kill a scout while it's warming up?