#gtfo-related-questions

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fickle herald
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well melee just dont cut in groups at that point

floral pecan
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it might be possible somehow.. keep in mind the game has been out for like a month now

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so far i haven't found a way to reliably do it doh

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and if there is one, it will probably be quite hard

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like abuse the SHIFT dodge or something along those lines

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unless somebody figures out how those things aim to dodge them easily with movement.. that's an option too

fickle herald
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its really hard because the lamprey attack follows you even if you run past them ๐Ÿ˜ฆ

floral pecan
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i tried to figure it out personally, and whatever i did, they were really accurate

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unless i timed the shift dodge

fickle herald
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how useful is the c bash?

floral pecan
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eeeh, that's one i don't have much experience on

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i tried to make it work.. but if i'm not wrong, it doesn't even stun enemies that are red..

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i might be wrong on that one

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the only thing i know about it is that you need to be really close for it to work

fickle herald
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hmm

floral pecan
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Possibly, if it CAN stun enemies that are red, you might be able to stun a group

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hit one, and then run

fickle herald
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well I know a quick lil slap still stuns them

floral pecan
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just a theory doh

fickle herald
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i also saw that if you just slap then sprint it can work since you force them to relocate to recharge the strike

floral pecan
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oh yea, as long as it's only 1 guy you can do whatever you want with melee

fickle herald
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but sometimes I still get my cheeks munched on

floral pecan
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as long as you hit him so he can't hit you

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i heard that it might be the case for big melees too if they are alone

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apparently destroying a limb stuns them long enough to get rid of another limb

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never tested it doh

fickle herald
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the melee range on the striker titans are redonks man

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one my friends and I first started we botched the 4 sync hit and he walloped all four of us in one hit lol

floral pecan
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i'm happy it's like that, otherwise you could just bang them with 4 mallets

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which uh, wouldn't make sense for a big melee guy that should melt you at close range

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if you get what i mean

fickle herald
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oh yeah no doubt

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just makes it where you gotta time it jussssst right lol

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but yeah I was wondering if I could up my kiting game since I seem to be doin alright

floral pecan
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i do feel like it's something that can be done reliably once more mechanichs get studied on

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so far, my only reliable way is to try to split them up and get 1 by 1

fickle herald
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i think its really just kinda impossible too

floral pecan
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if i see 2 strikers close, i don't melee

fickle herald
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since they have a 360 range within the 5-10 meters of their lamprey attacks

floral pecan
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range wise, it is

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but if somebody finds a way to dodge reliably

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then it can work out

fickle herald
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has anyone tried to c bash a lamprey strike lol

rough harness
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any way to look up a security doors required key with out having to walk up to the security door to see what key is linked to what door?

tribal ether
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on the map

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It will stand beside it

rough harness
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thank you, did not know that.

tribal ether
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np

unkempt ridge
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guys where do I know the reactor verify code..? I tried everything I saw on my HUD but nothing worked xD

dim imp
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On D1 Right?

unkempt ridge
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C1

dim imp
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Oh my bad lol

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It says it in the text in the middle of the screen

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I get my levels mixed up a lot

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Ex: Reactor_Verify your code is "Mustard"

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Then you would go into the Terminal then type in Reactor_Verify Mustard

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But if you don't see the code in general you might be glitched

unkempt ridge
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we found it, it just appeared very long after the reactor_startup

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so long we died before the 1st try lmao

unkempt ridge
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2 times we died wave 8/8 by lack of munition, despite being very careful, using 4 shotgun sentry, taking the resource packs far away first, and waiting the end of the timers to enter the codes to give us more time to get the resources... any more advice for C1 ?

gentle tendon
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dont use DMR or pistol

unkempt ridge
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we're all using assault rifles/SMG + machine gun/shotgun

gentle tendon
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good, place sentries so the enemies run over them and then get shot in the back?

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you need to balance your sentry and weapon usage so neither of them run out, maybe only have 2 sentries active at a time

unkempt ridge
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I think the sentry placement will do the deal yes

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we only had 1 sentry shot in the back cuz we were like "we're going to get shot by our own sentries"

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because shotgun sentries shot very far away tbh

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next time we'll try 2 sentries at the time

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and better placement

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anyway it's really fun C1 is my favorite level from now

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and it trains you a lot xD

gentle tendon
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i agree : )

sleek snow
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What is level "E12"?

kind trail
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That's a bug

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not a real level

sleek snow
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ah

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thought it was an easter egg of sorts

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thanks for clearing that up

eternal narwhal
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did the game get dumbed down?
i saw a video of someone playing it there is ALOT less monsters

desert yoke
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No, it's random ^^

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When i play A1 to help people it's always different

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Sometimes there are just some, and sometimes there are a lot

hasty mauve
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The numbers of monsters is the same

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Where the monsters are, differs

desert yoke
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Really?

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Same for the reactor level. Sometimes i have like only 10 and sometimes 30.

formal juniper
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@hasty mauve when can we expect new rundown?

hasty mauve
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when it's done!

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๐Ÿ™‚

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I'll post a small update about it in announcements in a bit, but that's more or less the gist of it ๐Ÿ™‚

ivory river
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@hasty mauve what about matchmaking and voice chat? Are they coming soon?

molten epoch
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@ivory river This is from the steampage: How is the full version planned to differ from the Early Access version?
โ€œOur goals for the Early Access development includes:
Additional enemies, environments and objectives
Gear progression
Player character customization
A broader range of cooperative challenges
Expeditions with layered difficulty
Progression linked expeditions

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Ofc I ain't no Dev and have no insight in the priority of task they have at hand. But the wording makes it seems like MM and Voice chat is something that is pushed when the game is closer to release ๐Ÿ™‚

unkempt ridge
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I wish we could still have access to the current rundown when the next one will be out. I wanna finish it GWsiraBakaAqua GWsiraBakaAqua GWsiraBakaAqua

molten epoch
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Yeah, I also need to complete C2 and D1, but my current play group is busy ๐Ÿ˜ฆ

unkempt ridge
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sammeeeeee

floral pecan
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I can't wait for next rundown, i finished it 1 month ago ๐Ÿ‘€

hasty mauve
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so fast ๐Ÿ˜ฎ

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@ivory river as mentioned from Mccree, we need to do it proper ๐Ÿ™‚ we are working on it though!

floral pecan
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I mean it still was around 26hrs of playtime for 1 rundown doh, which is quite good imo

hasty mauve
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Fair enough, hopefully you'll get something new from the next one

karmic canyon
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Do you ever hit a regular enemy, full power swing to the head, take his entire torso out to where he is pretty much just legs, and then he somehow screams at you and wakes up enemies?

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With his genitals, he screams at you

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Is this a bug or intentional? I can't pin down why it happens, its always with full power swings though, seems like a full power swing should insta kill every time

vital sierra
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shoulder are not head

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it could be you miss the head a little too

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you only need 60% of the swing to the head to kill

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head and spine are the critical part

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if you didn't hit them slightly off they will still be alive

scarlet cradle
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Been getting mad Alien Colonial Marine vibes since the first trailer.
Is this inspired by Aliens?

lilac fulcrum
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Aliens did inspire them

karmic canyon
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if you didn't hit them slightly off they will still be alive
@vital sierra Okay but if the head is entirely gone, and its literally just legs , is that intended or a bug, because legs screaming and alerting other enemies is a bit strange

desert yoke
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"these legs screaming for attention"

crystal widget
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i got more of an SPC inspiration lore-wies

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wise*

glad arch
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What parts of the game are randomized every time you play it and what isnโ€™t? I saw the rundown and that everyone will have the same missions, but are the loot, objectives, and enemies different in every run?

desert yoke
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Yes

tribal ether
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Objective locations at least

idle storm
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when it s coming the next rundown?
i finished this one in 2 days

tribal ether
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Hmmh

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who knows

desert yoke
lime path
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Does the current rundown go away once the new one is released?

shadow mica
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They probably aren't gonna give any concrete details until the next rundown is out

daring acorn
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@lime path old rundowns are set to go away when the next one arrives

knotty coyote
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I wouldn't count on the new rundown being out quickly, since they'll probably spend time making sure it's up to par

daring acorn
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yea my guess would be mid February or later

bleak folio
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Anyone have any tips? New player

crystal widget
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yeah, don't die

shadow mica
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@bleak folio make sure your team communicates as much as reasonably possible. If you can't figure out something then 4 people can figure it out a lot easier

knotty coyote
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You can Cfoam doors to buy more time

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VERY useful later on

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And the LFG channels can help find people to play with

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This game was designed with 4 people in mind

west birch
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does anyone know when the next rundown is?

desert yoke
west birch
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ok! thanks c:

desert yoke
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No problem, if you have more question feel free to ask

north bough
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Is there a way to turn down the muzzle flash? I don't have the game yet and want to get it but I'm epileptic and that flash is pretty intense

desert yoke
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Hi @north bough as for now there is no way of turning it down or even off. Someone suggested this already.

ancient lichen
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Mine that kills a scout without alerting sleepers nearby with huge explosion sound, is this intended or just yet to be fix?

south birch
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unintended, to be fixed, on their radar already!

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๐Ÿ˜„

ancient lichen
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nice

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Will they keep the old run downs for the new players??

plain ember
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Do they eventually want the games UI to look like those on the steam screenshots or are those pics outdated?

craggy pier
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Is there a third stronger variant of the ranged sleeper that can survive a full charged hammer swing to the head whilst in stealth? I just came across one that managed just that so I'm curious if anyone else has met with the same situation

vital sierra
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nope

craggy pier
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May have been lag on my end then

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Thanks for the confirmation

vital sierra
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there are indicator for that

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if you hit them and you see an orange indicator then they are likely dead or you've done a headshot perfectly

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if it red then they're likely not dead

craggy pier
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Oh yeah I did get a Orange hit maker

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But it's head wasn't mashed

vital sierra
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then it would be lag on your end

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one time i hit it in the back and they just die

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on my screen was normal body but on my teammates was a hole

craggy pier
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Fair enough then Aussie internet at it's finest

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Thanks for the clarity m8

vital sierra
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oh

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you're Aussie

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it's lagging over there a little

craggy pier
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Dude Aussie internet is worst than Peru's

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It's a well know fact in the land down under

vital sierra
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it's a "little" lag

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so you might want to smash the dead body

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Just to be Sure

craggy pier
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Double tapping it is then

vital sierra
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๐Ÿ˜ ๐Ÿ‘‰

long briar
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question about alerting enemies. recently when we take out an enemy one alerts from quite a distance away while the closer ones seems oblivious to the hit. I was wondering if there were other factors than just proximity that sets them off?

knotty coyote
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It's a bit finiky, try to do it when they're not glowing is what we tried to do

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Worked pretty well, sometimes things just go to crap anyway

long briar
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thankya

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@knotty coyote

knotty coyote
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Np, happy escaping :D

vital sierra
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the enemy that will alert usually 1 - 2 meter away from the one that you kill

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and if you kill a sleeper while there is 1 sleeper are glowing, chances are that one will alert right away

karmic canyon
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I have also noticed enemies that are in the first stage of alerting, the one where they glow orange, failing to glow. They do that sort of back arch thing as usual but are still dark, in this state if you move again they will pulse, and if you hit an enemy they will alert

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Probably a bug

vital sierra
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that happen when

karmic canyon
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Is that a question?

vital sierra
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wait

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that happen when you're far away from the sleeper

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i would guess about 10 meter

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they won't glow until you go closer

karmic canyon
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I've seen it happen while right next to them

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Often

long briar
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we noticed that too actually

vital sierra
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hmmmmmm

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that might not be a big of a bug

karmic canyon
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At any rate, if they are in a stage of alerting, where they could be alerted by stealth killing a nearby enemy, they should always be glowing

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Or else stealth is just pointless

long briar
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was it like this on the launch because i def didnt notice it during the open testing

vital sierra
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it was on launch

karmic canyon
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I actually only started noticing it in the last week but I may just be paying more attention as I get better

vital sierra
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even in alpha beta i think

long briar
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well if it is a bug im sure they already know

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they just got back from break maybe it will get fixed if it is a bug

dull zephyr
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Can anybody tell me why killing/hitting an enemy with melee sometimes alerts others near to it, sometimes not? seems a bit inconsistent to me right now.

another question: I see the sniper rifle being recommended for dealing with snipers, but why/how? is there a way to snipe him without alerting other sleepers in the same romm?

bright star
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Is there a map after D-1?

dull zephyr
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not yet

floral pecan
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ok so @bright star D1 is currently the last mission, new missions will be added on the next rundown (which they are currently working on)

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and @dull zephyr about the sniper, it is the only way that you can't mess up (unless you miss, of course). so look at it this way:
Option A: Use the sniper to kill the scout and deal with the entire room, given they will agro, and no, there isn't a stealth way around it if you use a sniper
Option B: All the other current options that won't agro a room, but have a risk to it that you might mess it up, not only waking up the entire room, but also adjacent rooms to it and like 1 or 2 bonus waves of enemies that are not even in the map

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All the current ways avaliable right now are

  • Melee
  • Cfoam and melee
  • Mines (it's currently a bug that they don't wake up the entire room, so i'd suggest to not get used to it)
  • Sniper
dull zephyr
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right thats what i thought.

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havent used mines at all so far

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in our team i'm always the bio-guy

floral pecan
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about the melee instead

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there is quite a complicated formula behind agrooing, so look at it as "lowering your chances" as much as you can

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the closer the sleepers are to the one you kill, the higer the chance they will wake up

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if they glow, waay higer chance

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if they are more, you can multiply it.. you get the idea

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With that in mind, i believe that if they do wake up, and they weren't THAT close and weren't glowing, then it should be a bug

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i had sleepers wake up miles away not glowing, i can't confirm it is a bug, but it should be

dull zephyr
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exaclty

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we had all different kind of situations

floral pecan
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for the time being, the best you can do is try to kill a sleeper while others aren't glowing (if there are more sleepers, you can sync them with your flashlight by flicking it, given it forces them to glow)

dull zephyr
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so it's not really predictable

floral pecan
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and another small tip

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start charging your hammer as soon as you hit the sleeper you ment to kill

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so in case he doesn't die, you can kill him (they have a low chance of staying alive)

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or you have a chance in case you see somebody is turning red, cause you will have like a 60% charged hit

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given they usually die after the 50% charge rate if you hit in the head

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given you have a small window to kill them before they allert the entire room (about 2-3 secs)

delicate eagle
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We had a game on b1 a few days ago where I killed one, and one other got alerted, so we sprinted and killed him, and one other got alerted, and essentially did that for the rest of the room, one by one

frozen helm
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A sprint is an insta-aggro for anything about 5-8m away so whenever you can, don't sprint. If one turns red close by, you have a few seconds before it yells and alerts the others so just try walking to it.

delicate eagle
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We probably couldn't have gotten to it otherwise, it started with one of those that alerted from unusually far away and then became a very weird game of wack-a-mole from there

frozen helm
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yeah, not much you can do then.

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Just need to make sure nothing is croaking/glowing in LoS of whatever you're about to kill

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Which I know isn't always possible, but it's best practice

knotty coyote
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When you see more than 2 light up at the same time, it's time to go "so anyway I started blasting"

stable locust
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You can kill 2 at a time if you charge kill the 1st one,

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Then quickly shove the 2nd one to get it stunned just enough for you to melee it to death.

knotty coyote
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If you don't have it charged by the time they start lighting up, it's probably already too late

stable locust
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I just wish there was a way to cancel melee swings.

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Besides just quickly aiming away from them.

knotty coyote
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Could send that into suggestions, like have it on right click or something

stable locust
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Right click is shove.

desert yoke
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exactly ^^

stable locust
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So youโ€™d have to rebind shove to something else.

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Or make a function where shove cannot be done when charging.

knotty coyote
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If you right click during charge, it cancels the charge instead of shove

frozen helm
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It doesn't cancel instead of shove, it still shoves. Shove just doesn't have the reach the sledge does which makes it safer to do than swinging in air.

desert yoke
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to be safe i just look up x3

frozen helm
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sometimes if you're too close to geometry you can still hit it when it's not in sight. You can hit stuff behind you too if your back it up against it.

desert yoke
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Yeah i think it's a thing of learning by doing

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you get a feeling for it ^^

frozen helm
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I'm just saying it's not "the" safest thing. That would be just looking away and shoving.

desert yoke
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True ^^

knotty coyote
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What I said was a suggestion, I'll make one in the games suggestions

craggy pier
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It is possible to stealth kill the scouts with your mallet ey?

delicate eagle
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Yep, charge shot to the head will kill it, and if you're right up against them crouched their noodley appendages will go over you

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So when they start sending them out, they hunch over and bring their head low, and it's nice and easy to bop it on the face

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Only trouble is depending on the room getting up to them can vary from incredibly easy to not at all worth it

knotty coyote
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You can also Cfoam them

median fulcrum
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Hey guys
Can I play with only 2 players?

knotty coyote
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You can

desert yoke
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You can, should you: Depends on the knowledge :P

knotty coyote
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But it's recommended to have 4

desert yoke
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If you need more players just check out the LFG channels ^^

knotty coyote
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^

median fulcrum
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I tried to play with my friend but it's feels impossible

desert yoke
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Yeah it's way harder, but only because the game is balanced for four people

knotty coyote
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Yea, it's balanced around 4 players. I'd recommend going to the LFG channels like Lavars said, plenty of people to play with there

desert yoke
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Even though people finished levels in 3,2 or even alone

median fulcrum
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@desert yokethats crazy

desert yoke
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Yeah I soloed A1, duoed A1 and B1. The rest only with 4 people ^^

median fulcrum
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My friend also complained about the low dmg of the guns

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What do you think of it

desert yoke
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YesNo ^^

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They feel weak sometimes, but that's so you can't just kill everything that easy.

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Also you always should use the hammer (only for alarmed hordes you should shoot)

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Also it's important to have a mix of guns and learn where the weakness of the monsters is.

median fulcrum
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I didn't know they have weakness spot

desert yoke
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For example: Normal sleepers can be killed by one full charge with the hammer
The shooters (they have black things on their head) Need to be killed by one full charge at the head. (same for the scout alias tentacle boi)
The big one need 4 full charges

median fulcrum
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And for shots?

knotty coyote
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Shooters can also be one-shot with a DMR to the head

desert yoke
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True. Always aim for the "head" ^^

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With every gun

knotty coyote
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Snipers can oneshot scouts to the head

desert yoke
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If your aim is really good, just run pistol and Revolver

knotty coyote
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And Revolvers can one shot strikers

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to the head

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Revolver is my favorite weapon =D

median fulcrum
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Thanks man

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That really helpful

knotty coyote
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Scouts can only be one-shot with a sniper and charged hammer

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So keep that in mind when trying to take them on

desert yoke
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^

queen cosmos
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Scouts can be one-hammered though

tepid void
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and they can be one shot with the pump shotgun

knotty coyote
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Did not know they could be one shot with the shotgun, TIL

delicate eagle
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Gotta crown the scout anneKappa

pastel skiff
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can someone help me

kind trail
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in what sense?

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completing missions? head over to the lfg chats

craggy pier
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?t lfg

eager jacinthBOT
sonic marsh
#

Hello, I have a question if anyone knows it. But I was wondering that I'm so far into the game already, and my friend just joined but haven't done anything, Are they able to join me further in the game or do I have to start over just for him? Thanks!

craggy pier
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ye they can if you host but its not suggested as the game is super difficult and if you jump in as a new player into lets say c1 or c2 you will have a very rough time

sacred dagger
#

Guys will these matchmaking servers be international and run through the steam client when it gets eventually added

lilac fulcrum
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The lobby will be peer to peer. I'm sure connection quality will be a factor in deciding who gets paired up but still too soon to talk more of that.

pseudo ridge
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Is there any way to match in-game sensitivity to my DPI?

lunar bough
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So I just bought this game. Are there any beginner tips anyone can give me?

pseudo ridge
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When they glow, don't move. Especially if their heart is beating. Use ammo only if necessary.

lunar bough
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right i should use my hammer usually right

karmic canyon
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Is there a way to disable mouse wheel weapon changing? I use my mouse wheel for push to talk and sometimes accidently change weapons while doing it

simple flicker
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how hard do people reckon it is to 3man B2?

molten epoch
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That is doable, but might take a little luck on certain key/item drops.

fluid osprey
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I'd say its pretty easy. Most of the mobs are ranged so in the case that you pull an entire room, you can draw them out 1 by 1 and kill 'em. Also the mission is really forgiving. Most importantly, I recommend continuously running it till you know what'll happen and where to setup

simple flicker
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We failed again, got to the security door to zone 21 (where the HSU objective is) but failed with no turrets and low ammo. Furthest we've got. Are we close or is still a bit to go?

fluid osprey
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A little bit more. Once you get to the HSU, you do what you did in A1.

simple flicker
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Ok, so hopefully should get it next attempt. A few too many stuff ups this round. Cheers

scenic plinth
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What happened to media and memes channel?

tribal ether
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Gone,
reduced to atoms

molten epoch
scenic plinth
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That sucks

molten epoch
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Yeah :/ Frankly a situation of a few steady people making a constant stream of bad content.

vital sierra
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Reality can be whatever the Doc wants

tepid wharf
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Will they ever make GTFO compatible for single player? Or am I just really really bad. I canโ€™t get past the part where you set off the alarm no matter what Gadget and guns I have

tribal ether
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The game is made for four players

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They don't intend on making it easier

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I believe

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So playing alone is hard

hot quail
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Yeah itโ€™s balanced to be hard for 4 people and doesnโ€™t scale as it stands now

molten epoch
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And most likely wont in future either

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@hidden zealot Not as far as I know.

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Hmm... gimme a sec.

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Can you please file a report to our mod mail? ๐Ÿ™‚

halcyon panther
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Are there any good beginner resources?

molten epoch
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Basically this discord ๐Ÿ™‚

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Play 4 people and experiment around with the game. Learning is a fun aspect of the game.

halcyon panther
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Not for everyone, some of my friends need a little baseline

molten epoch
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Well, I give some pointers then ๐Ÿ™‚ Read all the mission logs, before doing the first map, they'd give hint on how the enemies works.

dawn scarab
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Then if you wish you can have someone in the game with you, help and teach you if you like

molten epoch
#

This is very much a stealth game, there is always 1 more enemy than you have bullets.

dawn scarab
#

^

molten epoch
#

Planning and executing a plan is rewarding

#

Terminals are god send, learn how to use them proper ๐Ÿ˜„

dawn scarab
#

Very much so

halcyon panther
#

What are some of the main things you can do in a terminal?

molten epoch
#

All the commands are in the terminal as you use them. But you can get an estimate on where objectives, items and keycards are.

#

The first mission (A1) forces you to use a terminal in the beginning, so it is trial by fire ๐Ÿ˜›

dawn scarab
#

Indeed, best way to learn is through trial and error

molten epoch
#

@halcyon panther ofc if these tips ain't enough, just feel free to ping me and I can write some more throughout tips for ya ๐Ÿ™‚

delicate eagle
#

terminal lets you list (list all the items, by default this is just a big old list, but list zone_43 narrows it, for example, or list medipack), ping (makes a noise from the object) and query (tells specific area something is if out of range). It'll also tell you how much capacity items have, i.e an ammo pack at 20% is one use, 40% is two

and eventually for speeds sake things in terminal can be abbreviated a lot

floral pecan
#

Also, ping specifies the area, such as "this item is in zone_39 area B", where query only tell you the zone

#

But ping can only be used in the zone the terminal is in

#

If it's in zone_40, it can only ping items in zone_40

#

Where query can be used from anywhere instead

vast spindle
#

is ther a way to get the lobby id when in game ?

floral pecan
#

Don't think so

vast spindle
#

does steam inv work ??

floral pecan
#

Never tried given i never played with friends, just randoms

#

Sadly can't help you there

lusty wraith
#

Hey does anyone know if you need to do anything special to get turrets to lock on to shadows? Hit them with the bio tracker or use a long range flash light on them?

stuck vale
#

Steam inv works if you mean inviting from your hosted lobby

fluid osprey
#

Biotracker @lusty wraith

lusty wraith
#

Okay thanks

tribal ether
#

np

vast spindle
#

it dose not work from in game do ...

stuck vale
#

Lobby id will be top right corner

#

I've invited friends through steam inv by clicking the red invite in my lobbies before

fluid osprey
#

Just make sure to tag them with the biotracker's feature else they wont be targeted by turrets

lusty wraith
#

Yeah we were doing that but found that they werent locking on, I'm guessing it was just a timing issue

stuck vale
#

Not sure what the exact quesiton is if you mean like.... inviting randoms into the lobby then you need to copy your Id in the upper right corner

Then have them copy the id in the main page and it should appear in the top left corner under GTFO box where they join the lobby through a red box

vast spindle
#

we are in c2 and we dont have the lobby id to reinv someone that crashed

stuck vale
#

Then how did you guys get in

#

To begin with someone must have dmed the code

#

It's the same code

#

If you only invited through steam with no code then idk what you guys can do

#

Never been in that situation

vast spindle
#

the we played a game and lossed and then played agen so lobby id not the same

stuck vale
#

Then he cant rejoin with no code

#

And I don't think you can invite mid game

fluid osprey
#

You can

stuck vale
#

Idk I've always had the codes

floral pecan
#

Yea you can join mid game with codes

stuck vale
#

Think their problem is they stayed in the same lobby but because they went to another round the code changed so they didn't take note of the new lobby id? So now they don't got a code to enter current lobby

#

But verm says you can @fluid osprey explain

fluid osprey
#

So best way to say is as long as you keep that code somewhere safe (it doesn't change unless host goes n rehost). When you leave the game, copy the same code and you can join in the middle of the game.

#

It'll save your stuff, position, and loadout if you disconnect

#

Or either let you choose your loadout or ram you into the game when joining for the first time

stuck vale
#

Yeah but they're saying they don't got the code cause it's different

#

Soo

fluid osprey
#

Steam Invites?

stuck vale
#

No like lobby

#

Id

fluid osprey
#

Thats weird ๐Ÿค”

stuck vale
#

Said the lobby id changed cause they went again from original but I thought it only changes if it's unhosted

#

But uh iunno

polar panther
#

What is Ticketing backend for Matchmaking on the Backlog?

regal mantle
#

should there be a separate character model for scouts?

queen cosmos
#

not unless we get other roamers.

still rapids
#

Shotgun or Combat Shotgun?

vital sierra
#

medium or short range?

still rapids
#

Both

#

Mostly short though

vital sierra
#

short range = combat shotgun

still rapids
#

๐Ÿ‘

craggy pier
#

Any chance we can watch the developers play ?

vital sierra
#

@craggy pier

craggy pier
#

id wanna see a dev solo

#

a1

vital sierra
#

dev post solo speedrun D1 in 5 minutes

craggy pier
#

lmao

#

just turns on noclip

coral kernel
#

Any hints on when we get a release date for Rundown #002?

craggy pier
#

?t rundown

eager jacinthBOT
craggy pier
#

@coral kernel check the roadmap for updates on completion

#

but so far N/A

coral kernel
#

yeah i saw that it was going to be sometime soon, just wondering if we were gonna get a specific date anytime soon

craggy pier
#

it could be from a month to 2 months

merry canyon
#

So, is there a command were we can \list in specific rooms. like \list Zone_17b?

craggy pier
#

yeah

#

wait

#

no

#

not specific rooms

merry canyon
#

that would be helpful >~<

vital sierra
#

too helpful

#

that's where pinging works

floral pecan
#

@coral kernel they most likely won't give us an eta till they are sure they can stick to it 100%

#

Giving an eta as a dev is really risky

#

If you do and then can't follow it, the comunity WILL get upset

#

Best to just not give one, i've seen it happen plenty of times

#

@merry canyon and as captain said, the closest to what you asked is ping

swift dust
#

@quartz sandal

Biotracker
Is a tool to track life form around you. This is primarily used to find enemies lingering in the dark. And can track moving targets by holding fire like a regular gun

Sentries (Shotgun, Burst)

Both are guns that you display on the ground, scans the enemy in front of it with a green light. It has separate ammo than your arm. This is good to defend off waves/...
One is a shotgun; one is more like an assault rifle. Or smg?

Mine deployer
Self-explanatory, it places mines. That is triggered by a laser. If an enemy steps in the laser, they explode.

Foam Gun
A gun that shoots out foam. This freezes the enemy. Good for stealth kills. perfectly combineable with a sentry infront to. Freezing enemies and kill them with a sentry

tacit quartz
#

how do we report exploits?

dapper belfry
#

@tacit quartz just report it in bug reporting

queen cosmos
#

is it the door exploit or the pathfinding bug exploit?

crisp depot
#

pathfinding bug?

thorny barn
#

at some point will we get the ability to customize our guns and melee weapons?

tribal ether
#

?t roadmap

eager jacinthBOT
keen basin
#

@tired comet do you play with lights off?

lunar bough
#

is gtfo balanced around how many people there are or is it the difficulty same regardless of the players

pseudo ice
#

regardless

lunar bough
#

alright

#

thanks

jade shoal
#

it seems easier with more

gentle ice
#

is there eventually going to be a free weekend? my friends don't trust me with game suggestions because I play alot of dead by daylight

trail fern
#

lmfao I dont know how to use the terminal lol

#

send help

mossy path
#

"help"

#

"list"

#

"commands"

desert yoke
#

List {name} to list Items
Query {name} to find the room of item
ping {name} to ping an item (if in the same room)

#

For example:
List Zone_69

#

It shows everything in this zone

#

or

#

List Ammo

#

It shows every ammopack on the map

#

You can write

#

Whatever you are looking for ^^

trail fern
#

ahhhhh okay lmfao i figured it out tytyty

desert yoke
#

Just ask if you get stuck ^^

#

It's pretty useful

gloomy creek
#

how do i get into a lobby and play with people?

craggy pier
#

?T lfg

eager jacinthBOT
craggy pier
#

@gloomy creek do the thing the bot says

autumn pulsar
#

pinging something with the terminal just makes the noise right? no visuals?

karmic canyon
#

On the screen it will tell you what subzone it is in

#

Like 69C

#

Thats about it as far as visuals

autumn pulsar
#

Right, but off screen, for the other players, there's no visuals right?

karmic canyon
#

Right

autumn pulsar
#

Just double checkin, I was in a group today and one guy picked up a key and didnt remember so i kept pinging and he kept walking so everyone was like chasing after him but didn't know it xD

karmic canyon
#

Lol

wicked pond
#

Crossbow turret| Really good for stealth
Long reload time (or loaded manually by interacting)
Not much ammunition
Can one shot only weaker enemies

#

Sounds weird

tepid vine
#

I've never played this game before. My question: How do I go about setting up a group through Discord?

vital sierra
#

?t lfg

eager jacinthBOT
vital sierra
#

you can go in the channel that is located at your region

distant plinth
#

are the number of items the same across runs? like i know the locations and lockers are different, but how about how many items/lockers?

tribal ether
#

idk

#

No need to thank me for the help

rotund swallow
#

how to get a lobby link?

molten epoch
#
  1. Copy the lobby ID
  2. Open/Go to GTFO on the Rundown screen which lists all the Expeditions
  3. Click the "Join <persons name> from clipboard"
#

If you are hosting:

  1. Find the Expedition you want to play, create a lobby.
  2. Go to the top right of the screen, click the "Copy lobby ID to clipboard"
  3. Hop into one of our LFG channels here or send the ID to a friend.
marble vortex
#

I just have a quick question in regards to the system requirements for running the game. I know that it is it is recommended to have a GTX 970 or something similar, but is that what is required to run the game at max graphic settings? Reason why I ask is because I have been trying to run this game on my laptop which has a GTX 1060 and have been having some trouble to get it to run smoothly and to keep it from crashing.

molten epoch
#

Well, it also depends on the CPU, Rams and ventilation of your laptop ๐Ÿ™‚

marble vortex
#

ah i see, I am still a little new to what is better than what in terms of computer parts

molten epoch
#

Ah okay, well, a computer needs a good balance of those factors. Usually a i7 processor (or similar) and 16gb ram is needed for most high end gaming nowadays

marble vortex
#

that's actually what i have

#

an i7 6700hq

#

and 16 gb ram

#

i already reported it, but i just wanted to know if it was something on my end i was doing wrong.

molten epoch
#

Hmm, then it might be your GPU (your graphics card) and CPU that is lacking behind. I have a i7-4790k, that better performing CPU than yours.

marble vortex
#

thought so

molten epoch
#

Also my GPU is a RTX 2070 that is also beastly compare to yours.

pearl monolith
#

Run the game and then open up your task manager

#

go to the performance tab

#

and you can see whats maybe bottlenecking the game

molten epoch
#

That is some major smart moves!

pearl monolith
#

your processor and graphics card should work great

#

it could be your hard drive bc ive had that problem before

marble vortex
#

alright I'll go try that real quick

pearl monolith
#

send a screenshot of your task manager

marble vortex
#

should i be looking for something specific?

pearl monolith
#

You're basically looking for anything peaking or spiking

#

what does it look like?

marble vortex
#

also i forgot how to screenshot the screen is it crtl print screen?

pearl monolith
#

idk lol i just use snipping tool sometimes XD

marble vortex
#

ok i don't know how to send pictures on here but my gpu is doing 90+

pearl monolith
#

is it just your gpu peaking

#

?

marble vortex
#

yeah cpu is fine

pearl monolith
#

what about your RAM and hard drive?

marble vortex
#

where would i find the RAM? is it just memory?

pearl monolith
#

yep!

marble vortex
#

doing about 56

#

steady

pearl monolith
#

what do you run the game at currently

#

?

marble vortex
#

settings wise or frame wise?

#

if it's settings you're talking about i am running it the max it can go.

#

frame wise i get 60 with no commotion, but as soon as the fight starts it goes down to 45

#

and also playing with other people I usually just get roughly 45

pearl monolith
#

I would recommend giving it some more space on the max it can go

#

like lower the settings slightly

#

or your resolution

#

that could be why its crashing plus honestly 60 fps at lower settings looks better in my opinion

#

also make sure there's no background programs running while you play

#

oh do you play plugged in? considering its a laptop?

#

I always find my laptop runs better plugged in

marble vortex
#

i do have it plugged in

pearl monolith
#

okay then I would try lowering the settings :/

marble vortex
#

alright thought that was going to be the case :/

pearl monolith
#

yeah im sorry I wish there was more to it besides upgrading

marble vortex
#

it's cool, i figured since this laptop is like 3, 4 years old now :p

pearl monolith
#

tax returns are just around the corner if you work! That's when I upgrade usually

marble vortex
#

i do I'm excited for that

pearl monolith
#

Me too! Expecting a fatty return as well

marble vortex
#

honestly don't know how big mine is, but hey money is money! xD

turbid cairn
#

Hello, I wanna ask something. Of what is this server about?

magic iron
#

gtfo

floral pecan
#

^ that's the name of the game, he isn't telling you to f off

inner hawk
#

What's the best way to deal with the final enemies on D1, last time during the alarm, our bio tracker guy couldnt mark them fast enough and we got run over pretty quickly

fluid osprey
#

Biotracker + Turret, he needs to mark them every 30 seconds

#

Otherwise you'll need long range flashlights to have a good view and conserve ammo

sage pecan
#

im noob to this whole game (dont even have it yet) and before i ask silly questions is there an expanded faq

#

i already read the "faq" channel on here but im wondering if theres more

molten epoch
#

@sage pecan Yo! I would say this game is most fun to play by experiment and limited knowledge ๐Ÿ™‚

sage pecan
#

o dear

#

well what about practice ranges

#

does the game feature a practice area w/ infinite ammo

molten epoch
#

At the moment, no ๐Ÿ™‚

sage pecan
#

dam

#

this game looks fookin scary tho

#

and it doesnt look like i can just pack more bullets like other fps'

molten epoch
#

But yeah, only thing you need to complete the first map (which itself is designed as a tutorial) is to read all rundown descriptions and follow the objective the Warden gives you.

sage pecan
#

aight

molten epoch
#

Nope, my sayin' is "there is always one more enemy, than the team have bullets" ๐Ÿ˜›

sage pecan
#

oof

molten epoch
#

Also this game does NOT scale with players, so 1 player face the same amount of enemies as 4 would.

sage pecan
#

o shit

#

alright then thx ๐Ÿ‘

molten epoch
#

Np, hope you find the game to your liking ๐Ÿ˜›

inner hawk
#

So, somebody we played with earlier on D1 showed us that during the final alarm on D1, if, before you activate the reactor once you finish the team alarm, if somebody goes to the beginning and then you verify, no enemies attack you and you just free win the game, is this public knowledge and has this been addressed?

molten epoch
#

Not sure, but you could always file a bug report :)

hollow thicket
#

hey how do u kill scouts without triggering them

#

@mellow talon if there are sleepers and a scout in a room and i want to kill the scout with a gun, will the sleepers trigger if im far away from the room

hard wasp
#

@hollow thicket you can use a mine, c-foam and hit him with the hammer, or snipe (but snipe will alert everyone in the room)

#

also you can just walk up and melee him if you do it quick enough

hollow thicket
#

so if i c foam them and then go to hit them it wont trigger them and they cant alert others?

hard wasp
#

correct

hollow thicket
#

you just have to catch them is c foam, and they wont shoot tenticles

hard wasp
#

the best way is using a mine tho, bc the c-foam goes away after a few seconds

hollow thicket
#

will the mine not alert everything?

hard wasp
#

nope

hollow thicket
#

cool thanks

hard wasp
#

np

autumn pulsar
#

is there a set road map for GTFOs future features?
I saw a few things that were planned but no planned dates. It'd be neat see what they might be working towards next.

lilac fulcrum
#

?t roadmap

eager jacinthBOT
lilac fulcrum
#

That's going to give you a high level overview, but there won't be many dates associated with much as development is adjusting based on priority of various tasks. Right now bug fixes, the next rundown, and match making are high up there.

autumn pulsar
#

Hmm well ill take what I can get then. Thank you ๐Ÿ™‚

dire path
#

will the game ever have some type of crafting or buying like the game escape from tarcov

autumn pulsar
#

doesn't feel like either of those things would fit, however gear progression is in the roadmap for the future

civic finch
#

Is it possible to quiet kill big strikers with mines?

molten epoch
#

Yes and no, so they trigger the mine as soon it is deployed, so you will go down

alpine onyx
#

Iโ€˜ve read a few comments now on various platforms and Iโ€˜m wondering whether its true or not: does B2 have the most enemies compared to the other levels?

floral pecan
#

Mmh.. i feel like most levels have around the same enemies tbh

#

Aside A1

vital sierra
#

B2 are tons of shooter

floral pecan
#

It's fun to just run around with the hammer and 20%hp in that mission

golden fern
#

Hello, does anyone know when's the first Rundown ending?

desert yoke
#

It's TBA, they are working on the second one. You can check the #game-announcements channel for news. Also there's the Roadmap ^^

golden fern
#

I see, thank you very much

desert yoke
#

No problem ^^

frosty kettle
#

Is there a way to stack consumables? For example if you have 1 med pack on you and there are another 2 in a locker?

desert yoke
#

Not yet.

frosty kettle
#

kk, thank you

old warren
#

does someone know when is the new rundown coming?

desert yoke
#

It's TBA, they are working on the second one. You can check the #game-announcements channel for news. Also there's the Roadmap ^^

topaz ibex
#

Has anyone found anymore 100% guaranteed drops, like the C Foam on the shelf in A1?

desert yoke
#

My FPS drops are 100% guaranteed :P

craggy pier
#

I know some glowsticks that are 100% drop

tribal ether
#

aren't all glowstick drops 100%?

craggy pier
#

In the first room of B1 there's always 3 containers with ammo 1 use, medi 1 use and tool kit 1 use

#

No more, no less

#

You can consider those guaranteed drops too

topaz ibex
#

Any guaranteed resource drop (ammo,medipacks, tool refills, and C Foam grenades) are useful, if any more are found feel free to shoot me a message and let me know

craggy pier
#

@tribal ether You mean that you always get 12 glowsticks?

tribal ether
#

Yis

#

Unless someone put them there before you picked them up

distant plinth
#

a few times we 4 man fully charge melee a sleeping big guy and they still don't die. we don't seem to be doing anything differently, but sometimes it just doesn't work. what's up?

hidden zealot
#

make sure to distribute the hits evenly (hit each leg , chest and head) also gotta keep in mind that the enemy gets shoved/moves from beeing hit - people tend to miss their swing cause of that sometimes

#

think stagger was the word i was missing there ๐Ÿ˜„ the enemy staggers when you hit it

cloud rune
#

I have a friend im playing with but its just us two

#

any good player can recommend a good loadout for us both to have?

#

right now one of us runs mines, the other cfoam

#

we both use the pistol and combat shotgun

#

and melee doesnt matter

marble summit
#

@cloud rune Using a full auto would be good and a shotty too

cloud rune
#

smg or rifle?

marble summit
#

Both

#

One or the other i mean

#

Use a sentry turret, especially a shotty turret. Mines are too resource intensive

#

@cloud rune

cloud rune
#

you sure? they seem to wipe all the small ones when the door breaks

#

sentry usually left stragglers

marble summit
#

Whats best to do is have the sentry posted and aimed outside the door where the enemies are going to break in and cfoam the door shut as well to buy more time for the sentry to kill

cloud rune
#

thats what we do but usually it takes an extra bit or layer of foam for it to have enough time

#

but the mines always work as long as the alarm has been off for around 10 seconds

#

i do think the sentry would be more useful on escape which we struggle with

marble summit
#

Try to get 2 more ppl to join you as well so it makes things easier

ivory sandal
#

Anyone know the progress on Rundown #2?

desert yoke
#

There you can check the roadmap, also keep an eye out on #game-announcements there they announce every news they have for us ^^

cloud rune
#

one of our friends is supposed to buy it soon

#

we just arent super keen on playin with randos i guess

marble summit
#

Well just to let you know many of the ppl i matched with are friendly and super helpful as well

cloud rune
#

whoever did the voices in the game deserves an award

#

"watch out for the feelers"

#

yeah we'll probably try it after we beat A1

desert yoke
#

"le'em Snuuuze" xD

cloud rune
#

I had my friend take a picture of his screen

#

seems like lights for him are much more visible than for me

#

and its not that i have a shitty screen, its a nice one

#

turning the brightness up just makes the black even more black

#

and the game lacks a brightness slider, probably for obvious reasons

#

so im just wondering why this could be

marble summit
#

I know it has to do with the graphics settings

#

Like the advanced graphic settings

cloud rune
#

it seems in the perspective of lighting calculation

#

having a higher FOV is equivalent to the player physically being further away

#

and being far away seems to make radiant light stronger, while being closer makes "point" lighting stronger

rancid void
#

How come i dont have the option to join a lobby with a code?

autumn pulsar
#

you copy the code from discord(or whereever) and then the game reads it from your clipboard automatically

#

but it is early access and I think that's something that'll be addressed in the future, with matchmaking probably in the future too

marble vortex
#

@marble summit love your profile pic

marble summit
#

@marble vortex Thank you ๐Ÿ™‚

hidden zealot
#

BOING !

worthy silo
#

how many maps/stages are live rn?

molten epoch
#

6 ๐Ÿ™‚

gentle tendon
#

@worthy silo and they will be replaced, not added to, when new ones release

worthy silo
#

fully replaced sounds awsome

molten epoch
#

Tho I assume when the pool of maps are large enough, some will get remixed and rotated around.
Map design and development usually takes a lot of effort and resources (example: Fatshark claimed a map took 5 months to develop).
But who knows, 10chamber devs are smart guys, maybe they found a system ๐Ÿ˜„

lilac fulcrum
#

They created a custom tool that let's then build expeditions somewhat quickly then go over them by hand to adjust anything to create a better experience.

molten epoch
#

That is cool! I can just only gauge what I know from other development processes of similar games ๐Ÿ˜›

frail pelican
#

In an interview on IGN, I believe it lud said it only takes a few minutes to create a map, but they are very picky with what maps they choose.

molten epoch
#

Hopefully they are ๐Ÿ˜„

hasty mauve
#

ah, well, we can create a shell around and idea pretty fast

#

but it takes time to actually create, then curate the maps

#

Still fast compared to others thanks to our tools, but still takes a fair share of time

molten epoch
#

Thanks for clearing that up ๐Ÿ˜„

jagged bronze
#

guys, can the Big guys whom even a headshot doesnt kill, actually die in 1 hit? if so how?

molten epoch
#

@jagged bronze with my experience no, but he can be stealth killed regardless ๐Ÿ™‚

jagged bronze
#

stealth killed in 1 hit?

molten epoch
#

Well, 1 hit from multiple players ๐Ÿ˜›

jagged bronze
#

can you please specify where exactly? is it a head melee hit?

molten epoch
#

So far I understand, big guys weak spot is their stomach. But usually my group just sneak up on them and the all do a charged hammer strike on them at the same time.

lilac fulcrum
#

They don't have a weak spot, but 4 players with fully charged melee will kill it

molten epoch
#

You can even do an extra swing immediately after, just in case ๐Ÿ™‚

jagged bronze
#

I see, thanks for clearing that up

molten epoch
#

Thanks for clearing that up D0c ๐Ÿ˜„

#

I even think you can do it two people, I recall my group did that. But might be my memory being fuzzy again

tribal ether
#

noice

#

np

molten epoch
#

Huh? Wrong chat Unzipped? ๐Ÿ˜›

tribal ether
#

Noep

#

I helped

#

Thus i say np

molten epoch
#

Ah okay ๐Ÿ˜„

tribal ether
#

ye

worthy silo
#

is there anything special to be ambassador?

tribal ether
#

The orange name tag

#

and special amba chat

worthy silo
#

orange name and amba chat hmm

tribal ether
#

And you sell your soul to the dev team

molten epoch
#

Wait wat?

tribal ether
#

Nothing

molten epoch
#

Concerned mod noise

vital sierra
#

imagine being Purple

tribal ether
#

Imagine being Kinda oinl

#

pink

hollow torrent
#

when is the next rundown?

tribal ether
#

TBA

hollow torrent
#

TBA?

tribal ether
#

To be announced

vital sierra
#

To Be Announce

hollow torrent
#

thanks lots<3

flat sigil
#

can anyone help, the game wont start, says i need a internet connection

floral pecan
#

you'll find somebody who can help you more easily there

#

oh wait you already did

#

you did try to do a reinstall of the game i'm assuming?

devout cloud
#

Hey guys, me and my mates wanted to full stealth a room in B1, just get the terminal and ping everything and get out nice and clean, but when i got to the terminal a big shooter emidiatly woke up and it all went down.

So here is my question:

Is there anything that can cause a sleeper to instantly wake up without going wibbely wobbely before? Was it just bad luck with the timing when the door opened? I just can't figure out what woke him, because there was no movement and no flashlight.

karmic canyon
#

So two things can happen

#

Either you can bump them, which is insta up

#

Or he was in the first or second stage but due to lag was now glowing/thumping for you just yet

#

I've noticed enemies going from dark to red because of lag

brazen sparrow
#

I signed up to be an ambassador, so how do I get the role?

craggy pier
#

when is there gonna be an ADS slider? it's 2020 people

molten epoch
#

I can recommend writing a suggestion of said feature ๐Ÿ˜„

winter coral
#

Hey, i just saw the game and looks pretty good, but i have a few question

#

one of them is, can you play it with less than 4 people?

#

like, just with 1 friend for example

hasty edge
#

play? yes
win? depends

molten epoch
#

@winter coral The game doesn't scale if that is what you are asking ๐Ÿ™‚

fervent topaz
#

How do i actually join a lobby?

#

i seem to be lost finding the button

molten epoch
#

The host send you a lobby ID then you just ctrl+c that and it should show in the rundown menu on the left side ๐Ÿ™‚

fervent topaz
#

U sure?

#

that didnt work for me

#

nvm

#

now it does

#

im stupid

#

Thanks anyways

molten epoch
#

Haha cheers!

rancid smelt
#

Why is making matchmaking hard? Or at least try to make a server list so we can search for players more easily

uneven canopy
#

I think the current system works fine for now, even finding people requires cooperation. 10/10

vital sierra
#

put in match making

#

people join in and shoot the place up

#

leave

#

Yeah

#

that's the simple of match making

#

it's fast to get people

#

and it's fast for people to leave

final berry
#

does cfoam go away after a while?

hollow pelican
#

it slowly fades away

craggy pier
#

@final berry it stays for 3 minutes

final berry
#

ok thanks!

white thistle
#

does the mine going off aggro?

#

does the foam gun aggro?

dapper belfry
#

Foam gun doesnโ€™t aggro

#

The mines if you are a decent distance away donโ€™t aggro either so they are good for taking out scouters

white thistle
#

thankss

#

we just tested it, didnt see your response

#

but thanks

dusty nebula
#

is their anyone who can make a wallpaper for gtfo with the steam app wallpaper ui. i would like one for gtfo but there are only 2.

craggy pier
#

GTFO definitely needs more wallpapers, I'd love to have phone wallpapers for it too

clever maple
#

Hey everyone, do you know if the devs plan to do Smooth Sync/lag compensation ?

#

I'm playing with friends in EU and I'm in Canada, and unfortunately my friend doesn't have a big bandwidth to compensate

tribal ether
#

idk

#

No need to thank me for ma help

clever maple
buoyant geyser
#

Will the game be alive for the next 3-4 yrs? or have a community sizeable enough to not look a lot for a team?

autumn ridge
#

Yeah I second this lag issue ๐Ÿ˜› it's pretty difficult to be useful in gunfights when the sleepers start zooming/teleporting around

#

& bullets not connecting

clever maple
craggy pier
#

why dont i have a hacking tool....

terse wadi
#

Heya fellas, just tried GTFO last night with a friend. I'm loving it so far, but we kept getting smashed on the first layer. I was wondering, are there difficulty options? I didnt see any when I was playing, but it be nice to have for fellas like us who can't exactly get a full squad together

tribal ether
#

nope

#

But you can very easily find a team from the community

#

In the lfg channels

#

?t lfg

eager jacinthBOT
terse wadi
#

Oh sweet! Thanks, I'll be sure to use'em once we play again

tribal ether
#

np

floral pecan
#

@terse wadi Hello! In case nobody told you yet, the game is ment to be played for 4 people (therefore, balanced around the idea that you have a group of 4). Keep in mind that the difficulty doesn't scale with less people, and that ALL levels have been soloed (aside C1. It can be soloed with some exploits)

terse wadi
#

Thank you kindly! Next time me and my buddy play, we'll try the LFG function then

floral pecan
#

Anytime! Feel free to ask questions if you have any

tribal ether
#

?t lfg

eager jacinthBOT
surreal yoke
#

is the game fun, is the community fun to play with, I wanted to play but heard and saw you need a team to play so i wanted to ask?

tribal ether
#

You can very easily find a team, and the community is great, very kind, and very welcoming for new players. The game is great too, and the devs are very active

floral pecan
#

^ all true

#

with the like.. 30 randoms i've played i disliked only 1

#

and he wasn't even THAT bad, but he definitelly wasn't welcoming either

tribal ether
#

I remember playing with Rexal, he was cool

floral pecan
#

The only guy i disliked was.. interesting

#

he starts by saying "do you guys need help? i'm just helping newbies"

#

20 minutes in

#

"of course you guys didn't check the top floor"

#

with an annoyed tone

#

and things of this nature

#

but onestly i've seen worse in other games ๐Ÿ‘€

#

Also, @surreal yoke in my opinion it is fun given it's unique. Plus yes, good comunity and SO FAR good devs. I've liked everything about the devs, the last i thing i need to check before i leave my good review on steam is if they keep their word with updates and such

#

cause yes, i hardly promote games. If anything, i criticize them

hasty mauve
#

I respect that @floral pecan

floral pecan
#

Oh hi lud, so far that's what you (you = everybody who's been working on this game) deserve in my opinion

#

with how many bad devs i've seen ๐Ÿ‘€

proud citrus
#

someone looking for 1 m8 ?

craggy pier
#

wot

desert yoke
#

@limber crown EZ#9436 Please use the LFG channels to find players ^^

slate sinew
#

We just had 3 titans not scream while we were beating on them

#

Does destroying titans' heads prevent their scream, or do they not?

pliant cobalt
#

is combat shotgun a direct upgrade from the shotgun?

slate sinew
#

the base shot gun is more damage per shot but the combat shotgun has more bullets and higher fire rate

pliant cobalt
#

ok thank you

past trellis
#

Do the Vitals, Infection Level and Mental Status mean anything ?

desert yoke
#

Not sure tbh, but i think they say how much dmg you taken and how many sleepers you have downed. ๐Ÿคทโ€โ™‚๏ธ But that's not confirmed until a dev confirmes them

past trellis
#

ok

pseudo hinge
#

can anybody give me a # on how many shots u need to kill a brute with sniper?

lilac fulcrum
#

I think 4, just make sure to take off arms and legs and not going for chest / body shots

unkempt ridge
#

Do you guys ever use the Revolver ? I tend to think this weapon is below the others overall and I have hard time figuring out why I would use it instead of another one

molten epoch
#

I usually always go revolver ๐Ÿ™‚

unkempt ridge
#

why ?

magic iron
#

i use it sometimes since its reliable at medium range and headshots works great, like a buff pistol and who doesnt love that one

molten epoch
#

I have some serious stopping power and decent amount of ammo ๐Ÿ™‚

magic iron
#

just have to aim

unkempt ridge
#

It sounds like it's only good in the hands of someone having a 100% headshot aim or something !

molten epoch
#

Well, I use it for Brutes, they need to get shot in the stomach : P

magic iron
#

nono it can be used during choke points to keep enemies in turret aim

unkempt ridge
#

How many shots do you need to kill Brutes with a revolver ?

molten epoch
#

Erhm, tbh I've never kept track of that in the heat of the moment ๐Ÿ˜›

unkempt ridge
#

@magic iron what do you mean

molten epoch
#

Usually I have 3 other teammates also shooting at it ๐Ÿ˜›

magic iron
#

at doors after they break if you aim down with the revolver and space your shots you can stun enemies to stay almost in place leading to the turret finishing them off

unkempt ridge
#

Oh I see

molten epoch
#

Pistol + Revolver, the Chad setup!

magic iron
#

love that setup

unkempt ridge
#

I love the pistol but I usually prefer taking another special weapon

#

either a shutgun, sniper or machine gun

magic iron
#

i usually just take potshots at the enemies heads with my pistol for most things, its really effective

sage pecan
#

why is it that both shotguns are special weapons instead of being available as a primary

#

is it for balancing

unkempt ridge
#

No I think it's because it's not a general-purpose weapon like a primary weapon can be, it's for specific situations

#

Talking about shotguns, do pellets stop after hitting an enemy or do they continue through it for the enemies behind ?

craggy pier
#

I've never experienced bullet penetration in this game

cosmic isle
#

anyone know if you can join a lobby and run something you havent unlocked yet?

desert yoke
#

yes

#

As long as the host has the level unlocked you can join there lobby

cosmic isle
#

gotya thank you

cobalt marsh
#

Hi, Just currently on C2 completed it once but it sais 50% completed and cant access the " Deeper " Mission any answers thanks!

craggy pier
#

You've prob not done C1 then

craggy pier
#

@desert yoke THINKHARD

desert yoke
#

ty, we are taking care of that

ancient lichen
#

We need the mapper soon!!

swift wagon
#

Is there any difference between the melee weapons?
Like it says that they are all silent, close range and charge up attack so what is the difference between them?

desert yoke
#

No difference yet.

swift wagon
#

Okay thank you! <3

desert yoke
#

No problem ^^

alpine onyx
#

How many rundowns have there already been with pre-alpha and all that stuff?

desert yoke
#

mhhh. to be playable? Or in like general?
There was the Alpha Rundown, the Beta Rundown and the Early Access rundown.

alpine onyx
#

Ye in general thanks

hasty mauve
#

alpha was only 1 level though,
beta was... 3?

glossy cape
#

is it just me or are glowsticks and the long range lamps too common? like i'm new to the game and not sure about this but i noticed that glowsticks are around way too much ranging from 8-10 piles/run usually with there being 3-6 long range lamps

desert yoke
#

Beta was 2 :P A1 and B1

merry spire
#

Question about the horde that comes after you when you activate an alarm...

tribal ether
#

hm?

merry spire
#

Is the horde greater in numbers if you don't go through and clear out enemies?

#

before activating the alarm...

tribal ether
#

Don't know

merry spire
#

hoping that some knows...maybe even the dev?

unkempt ridge
#

@glossy cape I don't have this feeling, every consumable seems to have the same spawn rate for me

eager nacelle
#

Hi, can you piggyback someone in GTFO?

tribal ether
#

no

eager nacelle
#

K, thanks!

unkempt ridge
#

@merry spire I didn't understand your question

errant estuary
#

In regards to glow sticks and flashlights spawning super often, Iโ€™ve noticed that too, I simply just assumed that was on purpose to give you that worried feeling of not having supplies

unkempt ridge
#

in C1 I was craving for a long range flashlight but we only found one in like 5 games

clever gyro
#

^^^^^^^^^^^^

#

Meanwhile in every other mission; Flashlight, flashlight, glowsticks x4, flashlight, red glowstick x2, flashlight.

merry spire
#

@unkempt ridge So the way I view it (limited experience thus far), I could go straight up and start one of the security alarms, or, go throughout the map and open what I can open (taking out enemies along the way). My question is, does taking out the enemies before activating a security alarm reduce the overall amount of enemies coming at you when alarm is activated?

unkempt ridge
#

oOooh okay

#

I'm not sure either

merry spire
#

I should have written the question better before, apologies :-).

tribal ether
#

I don't think so

lilac fulcrum
#

The items have a minimum and max amount they can spawn per expedition with rates also adjusted for certain zones as well. So it's not freely open that there can be 20 Long range flashlights. Not saying spawn rated can't be adjusted either.

halcyon panther
#

is there a way to ping an object multiple times?

ancient lichen
#

@halcyon panther Press keyboard up after u ping an object

halcyon panther
#

Can I loop the function at all?

ancient lichen
#

for now not much you can do on terminal except basic stuff

#

manually constant ping ๐Ÿ˜„

halcyon panther
#

seems like it would be a good function to add so you don't have to have one person a terminal operator

floral pecan
#

@merry spire it shouldn't

#

The sleepers will still be sleeping once you do the allarm doors

#

Unless they were in the same room

#

Plus the horde gets SPAWNED in, it's not sleepers that come from other rooms

#

I saw them spawn with my own eyes once, so i can be sure on that one

#

Keep in mind, however, that the least entry points you have to the allarm doors, the easier they'll be (cause enemies will come from fewer angles)

#

Best to clear the allarm doors if you need to and have the resources too instead of opening random entry points basically (a.k.a security scans)

#

You'll see that in D1

pseudo hinge
#

Does anyone know if pistol 1 taps normal enemies? Kinda hard to tell during heat of the moment

karmic canyon
#

I don't think so, drop into A1 with it and try though

unkempt ridge
#

yes it 1 shot normal enemies if you headshot and are close enough

#

well "normal enemies" I only tried on shooters

#

it doesn't seems to always work though, maybe you need to shot them on the head and on the back at the same time

#

consider you need 2 shots in the head most of the time

glossy cape
#

does the tentacle guy become invinsible when he does his beam thing? cause i tried shoot him many times while he did and he doesn't die

tribal ether
#

yes

unkempt ridge
#

yeah if you miss your shot it's kinda fucked up

#

he's invulnerable like 0.2s after being hit, way before the light in his body even turn blue

glossy cape
#

yeah they're seriously annoying as hell, do they also react to light like the others or can you actually flash them without them going "you're dead"

floral pecan
#

@pseudo hinge 1 taps shooters and like 2 taps melees

#

If i am not mistaken

#

Personally i see scouts as a big waste of resources more than "death". Rule of thumb is, if it isn't a security door, you can survive it as long as you got the resources to do so and play properly

#

I once survived a double scout scream in a solo A1 run. As long as you can kite you can survive basically

unkempt ridge
#

The problem is solved if someone in your party take the Sniper

glossy cape
#

yeah between me and the key i always have like 2-3 scouts, but never survived their waves cause they'll always hit me in the back even if i run back far

#

doesn't that wake the room tho?

floral pecan
#

Or you have someone skilled enough to melee

unkempt ridge
#

doesn't that wake the room tho?
@glossy cape No, you have to shot from far away if possible, that way the Scout's room won't wake up

floral pecan
#

Yes, it wakes the room + adjacent rooms +random enemies that get spawned in, around 1 or 2 waves

#

Wait

glossy cape
#

ah so shoot a gun from far and they won't wake up? that's handy to know

floral pecan
#

You are talking about the sniper?

unkempt ridge
#

yup

glossy cape
#

yeah the sniper

floral pecan
#

Opsie

glossy cape
#

so far i've only melee'd and dealth with the scouts using mines

floral pecan
#

It should wake up the entire room yea, but personally i always melee

#

@glossy cape keep in mind mines will be fixed btw

unkempt ridge
#

ah so shoot a gun from far and they won't wake up? that's handy to know
@glossy cape Yes, since I know that dealing with Scouts is a piece of cake, the only issue is to be sure you have a correct view on the scout when you're far away

floral pecan
#

It's a bug that they don't wake up the room

unkempt ridge
#

why a bug ?

tribal ether
#

shooting the scout with the sniper, is a fine tactic, but if you have the skills, i would recommend going for the melee, either with, or with out the foam

floral pecan
#

.. i'm pretty sure a loud bang would wake anyone up (about the mines)

#

Asked the dev about it too

#

Confirmed as a bug

glossy cape
#

yeah i meleed them before but melee isn't always a one shot on them for some reason

unkempt ridge
#

the mines are a bug

#

weapon's gunfire noise wakes up enemies around

glossy cape
#

mines not triggering the room are i think he means

floral pecan
#

Yea, i was talking about mines all along

unkempt ridge
#

Oh alright my bad

floral pecan
#

I don't know much about sniper so can't say much on that one

#

I either melee or cfoam melee

glossy cape
#

i mean i get it, they're kinda loud, but still wouldn't give it that much of a range to wake stuff up

#

yeah never used the sniper either

floral pecan
#

Melee can be done quite reliably once you get the hang of it

tribal ether
#

Yeah

floral pecan
#

Of course.. still riskier than other methods

tribal ether
#

And you feel really noice right after you have done it

floral pecan
#

That's for sure

tribal ether
#

Yup

floral pecan
#

It happened few times when i helped new ppl in A1

#

To try to explain them how to do it

glossy cape
#

yeah i melee most of my enemies, but i noticed full charged swings don't always kill, even headshots

floral pecan
#

All the other methods are self explenatory afterall

#

Yea not always

#

Most times, i'd say like 90% they kill

#

Even if it is weird..

#

Might be a bug as well.. might

glossy cape
#

yeah like we had a room with a scout, we had to clear 1 to place a mine and with the headshot they just got up, alerted the scout and it was game over

unkempt ridge
#

I'm the one taking the sniper in my parties and when I see a scout in a room I always kill him first so there is no bad surprise after

#

you never know when the melee headshot will be ruined and wake up the entire room pog

glossy cape
#

i might swap to a sniper aswell hearing you can just shoot them one shot

unkempt ridge
#

yes in the head

floral pecan
#

i would strongly suggest learning how to Cfoam tbh

tribal ether
#

รฟeah

floral pecan
#

so many special weapons are quite a good deal to keep over a sniper

tribal ether
#

Sniper might be easy, but if you get on a team, where people are against that

floral pecan
#

plus.. you have a cfoam like 9 out of 10 times

#

i wouldn't mind someone with a sniper on my team

unkempt ridge
#

I agree specials weapons are great but this is only 1 out of 4

floral pecan
#

but i know it would be a waste

tribal ether
#

yeah

floral pecan
#

cause i would just melee or cfoam the thing ๐Ÿ‘€

tribal ether
#

I don't mind neither

glossy cape
#

nah more 1/10 times, we almost never get cfoam grenades

unkempt ridge
#

it's a waste if someone in the team can melee them reliably

#

it's not a waste in most of teams

floral pecan
#

weird Void, in my team, we usually have AT LEAST 4 cfoams

tribal ether
#

Lol

#

I never get them, unless we don't need them

unkempt ridge
#

you use a cfoam grenade for a scout ?

floral pecan
#

of course

#

either that or a door

#

nothing else

unkempt ridge
#

that's a real waste IMO

#

scout only need 2 cfoam on the ground to be stuck iirc

glossy cape
#

one of the last games we found 1 grenade in zone 51 got wiped at key door (2 players)

#

like if we get 3 in a game it's alot for us

floral pecan
#

wait, Void are you talking about A1?

glossy cape
#

sadly, yeah

floral pecan
#

also, usually they get frozen with 1

#

Oh right

#

A1 has 1 sure spawn for Cfoam

#

but given how small it is

#

you can likely find a scout without cfoam

#

or.. 2 scouts

#

happenedd to me lots of times when helping newbies

glossy cape
#

we've been killing scouts with mines and kept all cfoam and tool charges for the key door fight

floral pecan
#

are you a team of 4 btw?

glossy cape
#

no this is a team of 2

floral pecan
#

oh, makes a lot more sense

unkempt ridge
#

cfoam grenade put a lot of cfoam on the ground and can seal a door in 1 shot so using it for a scout you waste like 85% of the grenade

floral pecan
#

btw @unkempt ridge personally i find it of a REALLY good value. When you can stealth properly, the only big treaths are 2, allarms and scouts