#gtfo-related-questions

1 messages · Page 440 of 1

coral comet
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alt+f4

narrow kettle
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Wait for the beta

coral comet
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^

frosty estuary
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lmao

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ok

narrow kettle
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And tell all your friends about it

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:)

frosty estuary
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will there be some sort of benefit of being a beta tester?

coral comet
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you can test the beta

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biggest benefit

frosty estuary
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lmao tru

coral comet
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xD

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wont be any benefit, apart from helping devs/giving feedback/finding bugs etc

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or at least not that I know of

frosty estuary
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ok

harsh dragon
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Bragging rights

coral comet
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^

harsh dragon
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And hearing the sweet music of our lord and savior early

coral comet
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true

sacred goblet
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simon could you please be my daddy

narrow kettle
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Simon will gladly be your daddy

lusty canyon
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YEEEEEEEEEEEEEEEEEEES

craggy pier
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am wondering what the minimum reqs are for running gtfo?

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the devs use something like an i5 4700

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or that might be the i7 version

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not sure

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simon uses windows 8

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ah i see thank you

willow shoal
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Devs use i7-4790/GTX970/16GB RAM. See #faq point 3.

raven jetty
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That's not particularly expensive, so any reasonable gaming pc should handle it then

narrow kettle
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They also use that on the unoptimized dev build

willow shoal
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Yep. That’s what the devs are aiming for.

willow spindle
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I wonder, will this game use servers or P2P matchmaking?

rose basalt
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P2P

plush zephyr
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when does GTFO come out ?

brisk venture
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Exact release date is unknown. All we have at the moment is spring 2019

plush zephyr
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aah okie thank you !!

narrow kettle
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Not that I am aware of

edgy ibex
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RTX ON incoming

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😂

signal spoke
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what's the price going to be for this game? it looks so good !

edgy ibex
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probably 40-60

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my guess

signal spoke
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full price? damn that's steeeep.

rose basalt
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No.

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It won't be AAA priced

ruby lance
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definitely not full price

edgy ibex
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hopefully

rose basalt
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Not hopefully, they said it

signal spoke
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i was hoping £30 maybe?

edgy ibex
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ah haha

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well then

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30 we go

signal spoke
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£15-£30 i'm hoping 😄

coarse spire
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We're looking at the 35-45 dollar range

rose basalt
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We don't know the exact price but definetly not 60

coarse spire
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Def not less than 30.

signal spoke
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that's in dollars though?

coarse spire
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yes

signal spoke
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i'm talking about great british pounds.

coarse spire
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Probably super similar

rose basalt
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¯_(ツ)_/¯

coarse spire
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It def won't be anything less than 25 pounds.

signal spoke
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alright thanks 😃

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loooks worth Triple AAA price to be fair so anything less is a bonus.

coarse spire
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If you need to plan savings, keep minimum of 45 imo

narrow kettle
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It's not AAA though

edgy ibex
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I already thought this game was dead when I saw the discord post lol

signal spoke
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no but it looks triple AAA standard is what im saying.

coarse spire
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If you watch gameplay it's definitely not AAA.

narrow kettle
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This game is far away from AAA Standard. It's made by 9 people, not hundreds

rose basalt
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It's AA

signal spoke
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only 9 people? what a talented bunch.

edgy ibex
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wish em the best of luck

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looking forward to it!

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if I get some nice moments in CO-OP with my gf itll be all worth it ^^

coarse spire
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tfw no gtfo gf

edgy ibex
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xD

elfin nest
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yeh no way itll be 50ish cause its not triple a

coarse spire
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Well the devs have already confirmed themselves it's a midrange price point

narrow kettle
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which probably is 30-45

coarse spire
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so the only guessing is how midrange

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since they don't want to commit to any single price yet

signal spoke
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so spring is 20th of march to Friday 21 june , so it'll come out summer ish if everything goes to play?

narrow kettle
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It will come out in Spring

signal spoke
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plan*

coarse spire
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We don't know when in Spring

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It's just spring rn

signal spoke
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it's not spring rn?

rose basalt
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it is

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wait, is it?

signal spoke
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no it's not? it';s still winter?

rose basalt
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uhh I suck at seasons lol

signal spoke
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Spring 2019 in Northern Hemisphere will begin on
Wednesday, 20 March
and ends on
Friday, 21 June
All dates are in United Kingdom Time.

rose basalt
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right

signal spoke
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one last question , have they mentioned any specs yet or are they TBC?

coarse spire
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it won't be a super demanding game

rose basalt
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check point 3 in the #faq

signal spoke
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damn okay , well thank you 😃

old steeple
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More like triple I

warped juniper
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@blissful dove are you the charge of the music in this game? If so, will you release the soundtrack that i can buy

blissful dove
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I make the music for GTFO, yes. There will most likely be a soundtrack.

mental relic
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Sweet, what programme do you use? @blissful dove

thorny bobcat
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Ableton

blissful dove
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I use Ableton for the "complete" tracks which sound in the DAW as they will in the game, but I use Reaper for the music that has more complex implementation in the game.

thorny bobcat
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I didn't know about the reaper part

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Which comes first? The ableton project or the reaper project, or do you work on them simultaneously?

craggy pier
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im still oblivoius to when gtfo comes out tho?

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and will it be out on steam?

rose basalt
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It will come out on Spring, no exact date

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and yes it will come in Steam

craggy pier
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like this spring?

thorny bobcat
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ya

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southern hemisphere

craggy pier
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60 dollars?

brisk venture
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Nope. We don't know the exact price yet, but it will be below $60

craggy pier
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nice

mild ravine
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Will it be USD? Scaled?

thorny bobcat
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¯_(ツ)_/¯

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too early to tell

mild ravine
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Like the Price the release it as will it be For instance 60 USD

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Then scaled to other currencys based off of that

craggy pier
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i live in malaysia so its knida cheaper in some way

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0 dollar games are like about 5 -7 dollars cheaper by my estimates

mild ravine
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Yea These are the true questions cus if its 60 USD then I will need to pay like 70-80 USD

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70-80 AUD* not usd

craggy pier
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the price of most games are about 250 ringgit but usally come out at like 200 ringgit

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kinda a steal if you ask me

mild ravine
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Tf is ringgit?

craggy pier
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malaysian curremcy

mild ravine
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Ah

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Yea we pay for $50 in AUD transfer that to USD its like 35 XD

craggy pier
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oof

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its cheaper in other countries

mild ravine
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Our money is like $1 is like 0.70 AUD

thorny bobcat
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you do realise we have aud in steam now right

mild ravine
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Yea but its still transfered into AUD from the original USD

craggy pier
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1 dollar is actuallu about 4.1 ringgit tho

mild ravine
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oof

craggy pier
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damn expensive

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was 3 ringgit last year

brisk venture
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All right guys, getting a bit off-topic now. There's no info about the prices being scaled at the moment, we'll have to see when they become public.

craggy pier
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alright

mild ravine
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fair

craggy pier
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i gotta go too

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see ya'll

mental relic
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Ahh sweet!

blissful dove
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Sorry, no info on region specific pricing or "scaling" atm.

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Regarding the music, I make some music in Ableton Live, and some in Reaper. They are two different, independent DAWs. All music is, however, put into AudioKinetic Wwise to be implemented in the game. Wwise is a piece of software that you use to set up rules and logic for how sound effects and music behaves in the game.

agile pike
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Thanks for the explanation, i do appreciate it.

mental relic
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@blissful dove Interesting lirikTEN

deep relic
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Is there friendly fire?

rose basalt
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Yes.

placid rivet
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Average expected length of a match?

coarse spire
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They vary but at release they're looking to keep it short

coral comet
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7 hours

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at least

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up to 43

blissful dove
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Rn they start at about 20-30 minutes and can get longer depending on how cautious you are.

upbeat thicket
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Will there be any customizations for our characters?

velvet ridge
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^

lunar bay
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@upbeat thicket so far what i saw, there was no cusomization, maybe there will be but if i am honest, the game doesn't need that at all (my opinion)

pale tapir
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it must

velvet ridge
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Honestly would love some cosmetics

pale tapir
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hmm

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yeah

craggy pier
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is this like more of a starbreeze project or one by simon viklund

thorny bobcat
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starbreeze is not involved with this at all

craggy pier
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oof

mint locust
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@velvet ridge We might add some cosmetic "support the devs" type DLC. We promise though, that there will never be any P2W or shady loot box type micro transactions in GTFO.

agile pike
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Good to hear

true bobcat
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I will most likely support the devs by doing that. I like cosmetics... and music

mint locust
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Oh the music will be good 😄

agile pike
coral comet
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^ I +1 that

mild ravine
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You guys are already better then EA

velvet ridge
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Yeah I'd like to just "support the devs" on top of making my character a bit more personal with cosmetics or something as simple as skins

coral comet
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inb4 every person gets the skin cuz the devs are amazing and deserve the support

agile pike
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Naaa

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They rather are throat cutters

coral comet
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xD

mild ravine
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The dev teams only 10 ppl so Skins and customization I would assume will be later if at all But heres another question If they did how tf would we see them cus isn't it like always fucking dark?

coral comet
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neon skins :^)

rose basalt
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flashlights

mild ravine
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Fuckin NEON tho.... Why would prisoners get such swag

agile pike
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So that u know they r

coral comet
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swaggerboi warden likes it

mild ravine
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The warden Treats us like shit tho

coral comet
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yeah, but that doesnt mean he doesnt like neon guns :p

mild ravine
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HE LITERALLY MAKES US GO INTO A FUCKING HOLE AND GET HIM SHIT

agile pike
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Whats wrong about that?

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Nothing weird about going into holes:3

mild ravine
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THE FACT THAT ALL THE FUCKING GUARDS HE HAS SENT THERE DIE SO HE USES US TRASH

coral comet
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I mean same

agile pike
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Bc we r more useful

narrow kettle
coral comet
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why send important people instead of useless people

mild ravine
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Fair lets move this

craggy pier
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to play at gtfo , an intel core I5-7200U CPU ,4 go RAM and 64 bits it's okay?

coral comet
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Hard to say the minimum specs since its not released yet, but there's some more info at point 3 of the #faq

craggy pier
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yeah i know

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I'll see when there will be the beta

agile pike
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Exactly

coral comet
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Cpu should do, RAM might be a bit in the low side but not sure

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Depends on your GPU aswell

craggy pier
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oh no

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NVIDIA GEFORCE 920mx

coral comet
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It should be okay to run it, as far as I think, not sure about max settings, but you'll see that at the beta

craggy pier
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okay thx

mint locust
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Intel i7 4790, GeForce GTX 970, 16 Gb RAM is what the devs use, so ram? I do recommend upgrading it

coral comet
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its the unoptimized version tho

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and is that at max settings?

mint locust
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Yeah, still.

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I don’t know.

coral comet
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i7 4xxx vs i5 7xxx isnt too big of a difference

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but im more worried about the ram

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cuz 4gb isnt a lot

mint locust
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4 GB is not a lot of RAM, especially if DDR3

coral comet
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yeah

mint locust
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Keep in mind, windows uses at least 2 gb out of 4

coral comet
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yeah

mint locust
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Windows 10 recommended is 8 gigs :p

coral comet
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yep xd

coral comet
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Is there any lore so far how the monsters got in the complex?

mint locust
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I think the story will be reveiled later.

coarse spire
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yeah it'll be revealed through the expeditions and stuff

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no cutscenes or anything, and right now we know nothing

coral comet
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Okay

mental relic
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Our imagination goes wild xD

coral comet
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xD

tired kestrel
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We need to create theories

mental relic
tired kestrel
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Sir yes sir 👨🏻‍✈️

marsh breach
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Is there any web where I can buy it now? And how can I join the beta (when released?)

narrow kettle
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You cannot preorder the game as of right now

pale tapir
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Are the enemies zombies or are they monsters?

rose basalt
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Not clear, but I'd say monsters

coral comet
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monsters

narrow kettle
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alien monster zombies

glacial charm
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with extra cheese

pale tapir
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and a bit of jalepeno

barren forum
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and potato blood

pale tapir
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and some ketchup

prisma oar
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is there going to be a story mode or just levels similar to The KIlling Floor?

coral comet
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kinda like payday I believe

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different levels

rose basalt
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There will be a story, but the way it will be told is a mystery

prisma oar
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ok

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thx guys that helped alot

rose basalt
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you will go deeper into the complex as you progress, so there's that to ponder

prisma oar
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ok

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im so excited

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any news on release beside spring?

rose basalt
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nope, that's as close of a date as we get for the moment

prisma oar
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well thank you Draza for answer my questions i appreciate it

rose basalt
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👍

umbral cradle
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Will voice come be transmitted in game? Example: I’m chatting with my teammates do the sleepers hear that?

narrow kettle
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No

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They don't want to add gimmicks to voicechat that will just make people use Discord

umbral cradle
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Thank goodness lol. That would make it realistic but even more terrifying.

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Thank you for the feedback

narrow kettle
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👌

pale tapir
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is it entirely possible for your voice to actually work in game?

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and the AIs react to it?

blissful dove
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No we won't implement such a feature, because it will be so easy to work around by using any non-in-game voice chat software.

pale tapir
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but is it possible though?

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im not saying to add it, im just saying if its actually possible to use in game voice chat and have AIs react to it

mild ravine
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Well Ofcourse its possible but most ppl wouldn't use in-game voices

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Cus its a liability if they yell by a jumpscare Boom Alerts a horde

true bobcat
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Heres a question: Who does the voice in the 2017 game awards trailer

mild ravine
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African rambo

pale tapir
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Will there be ammo system like Call of Duty where bullets magically spawn into a mag or will it be realistic ammo system like ArmA?

hexed bronze
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Based off current gameplay videos it's going to be similar to what COD uses.

pale tapir
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k

rapid saddle
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1- shoot one bullet
2- Throw away the current mag with all remaining ammo inside.
3- bullet magically spawm in your new magazine.

mild ravine
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I mentioned that be4 But ppl shut me down...

rapid saddle
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Beside ArmA. I don't have seen any game using realistic ammo.. the closest is borderlands but you need a tediore weapon.

thorny bobcat
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no that mag just happened to have only two bullets in it

mild ravine
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With the game being skill based then Make it more skill based

rapid saddle
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For a hardcore skill game. Realistic reload would be a welcome challenge

mild ravine
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Yes co-op is a big aspect but it was said its focused on skill

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Cus Who the fuck wouldn't reload just that 1 bullet If there is no downfall

rapid saddle
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I guess it is just the norm... all shooter use that. Going realistic would just alienate the player.

thorny bobcat
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The amount of times I've been killed cos I was reloading my lmg with only one bullet fired

mild ravine
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Thats ur fault for using a LMG

thorny bobcat
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The lmg isn't the only gun that needs to reload

pale tapir
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not only ArmA does, theres Squad, Escape from Tarkov...

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only weapon in a game that doesnt matter how many in a gun is shotgun

mild ravine
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The LMG has by far the longest reload time

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Thats why its his fault for using it

pale tapir
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hmm

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not exactly

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12 shell shotgun that you have to manually put in each shell is longest

coral comet
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more bullets = more reload time less often, less bullets = less reload time more often, more bullets = less reload time

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🤔

mild ravine
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Yea but the LMG is a clip

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Has a clip*

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ANd shotguns don't often use clips

coral comet
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AA-12 👀

mild ravine
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THats one

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Out of like what 30?

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And thats why i said often

pale tapir
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not 30 shells

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more like 12?

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15 maybe

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unless its a drum its 30

mild ravine
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No i meant types of shotguns

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Not the ammo

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Lets move this to GTFO chat if we are going to continue it

pale tapir
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How is the game played? Is it like you go very deep and continue to finish a mission or what?

coral comet
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with a mouse and keyboard

mild ravine
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They said it was The deeper u go The harder it gets

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and the better shit u get

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I think they also said that all the maps are different

pale tapir
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oh i see soooo

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basically we go deep and we try to survive and do objectives

mild ravine
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Yep

pale tapir
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the deep we go, the better loot i get?

mild ravine
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I would assume

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Since it gets harder

pale tapir
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idek about the loot lol ive never heard of it i thought it was just 4 classes

mild ravine
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Sadly they never said about loot but i would assume
loot would be better

pale tapir
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like Support, Enginner, Med, and uhh

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i guess something else?

warped juniper
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similar vibe as like Alien Swarm

mild ravine
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They did say that there will be no classes when the game comes out

pale tapir
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which ive never played much

warped juniper
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But this case will be more like 'Run for your fucking life'

pale tapir
#

ah

mild ravine
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And instead have the options of classes

pale tapir
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so uhh

warped juniper
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So its like PD2 then. you can create your own skill set by combine other skills possibly?

pale tapir
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basically just survive?>

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hmm

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it also seems to have a PD2 vibe to it as well

mild ravine
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THey said there will be no skills

warped juniper
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which is better than fixed class. more fun of mixing stuff

pale tapir
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oh ok

mild ravine
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Instead just weps/tools

warped juniper
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ok well then i guess its just gears then

pale tapir
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sooo

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we can pick whatever?

mild ravine
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They said so from my knowledge

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I think they also said that there will be wep attatchments

pale tapir
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there should be

mild ravine
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Only one that won't be there ofcourse would be a silencer

warped juniper
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I hope they dont add something silly stuff to kill the atmosphere like PD2 did

pale tapir
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there was a Red dot sight

mild ravine
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Or if so THey should have it do u can make them and have limited durability

pale tapir
#

my W key is bad lmao

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anyways

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so we get everything already or do we have to get it through deeper?

warped juniper
#

i think you can get stuff by going deeper.

mild ravine
#

I would hope we Unlock shit as we go

pale tapir
#

hopefully it is

hexed bronze
#

You need to complete missions to acquire more gear and there's collecting mats along the way.

pale tapir
#

mats?

mild ravine
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What can we do with the mats?

hexed bronze
#

materials

pale tapir
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oh i see

hexed bronze
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They haven't really explained but I assume upgrades and stuff you can bring into missions to give you an edge.

warped juniper
#

hopefully those bringing items are not like one time use

mild ravine
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IF they add silencers then DEF make them extremely limited

warped juniper
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I dont think we have full info about types of enemies and possible bosses. right?

pale tapir
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if its one time use

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itll be boring

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but uhh

hexed bronze
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Enemies are still mostly under wraps

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Silencers won't be in the game

pale tapir
#

it could be done like that for difficulties if theres any

mild ravine
#

we have extremely limited info about enemys

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Isn't it if there isn't a dificulty lv instead its the deeper u go the harder it is?

pale tapir
#

it seems mostly fast runners

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well if they have like Easy to hard difficulty

mild ravine
#

spiders

hexed bronze
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@mild ravine That's the assumption. but it hasn't been confirmed

mild ravine
#

screechers

pale tapir
#

easy could be keep everything

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Hard could be you lose what you bring

warped juniper
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maybe its like one of those games that more difficulty gives you more access area for adventure through

pale tapir
#

like forever

mild ravine
#

@pale tapir If thats a thing they should have it so theres a hardcore mode

pale tapir
#

yeah

mild ravine
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Or like suicidal

pale tapir
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or Pro difficulty

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like PD2

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they had em back then for the Bank heist: Gold

mild ravine
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And ofcourse in-game achievements

warped juniper
#

hated pro job system. glad they are gone lol

mild ravine
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for doing such

pale tapir
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i wish it was a modifier tho

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anyway

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what could achievements be?

warped juniper
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possibly many

pale tapir
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like any guess what it could be

mild ravine
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Kill 100-1000 of certain enemys

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and maybe earn a title

pale tapir
#

i was gonna say that lol

warped juniper
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or bit creatively annoying ones like PD2

mild ravine
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For instance have a enemy named the brute

pale tapir
#

ooh

mild ravine
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ANd the achievement would be the brute destroyer

hexed bronze
#

Survive an Expedition without receiving any damage. 😈

pale tapir
#

actually

warped juniper
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never reload till you kill 10 enemies

mild ravine
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then earn the title Brutes demise

pale tapir
#

i dont think theres one like that

warped juniper
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@hexed bronze evil

pale tapir
#

im not sure

mild ravine
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Idk something interesting

pale tapir
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if you get hit its instant death?

warped juniper
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or hop around entire game without stop

mild ravine
#

That should be Suicidal dificulty

warped juniper
#

the stressful achievos

pale tapir
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im pretty sure it wont be healths

mild ravine
#

Wait maybe have ez/norm/hardcore/Suicidal/Realistic

pale tapir
#

yeah

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my idea

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Suicidal after Realistic

warped juniper
#

sounds like l4d2

mild ravine
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ez-hardcore would be Increased enemys and loot quality and dmg they do against u

pale tapir
#

hmm

warped juniper
#

THE REALISM EXPERIENCE

pale tapir
#

Realistic would be the best loot and i dont think it would have more health on enemies

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more like more enemies

warped juniper
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yeah

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bullet sponge monster is not really fun

pale tapir
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cos they were killing em fast in the trailers

mild ravine
#

Have every dificultys increase dmg against u and more HP

warped juniper
#

instead more HP

mild ravine
#

And suicidal would add if u get downed instant down

warped juniper
#

dmg reduction will do trick

mild ravine
#

And realistic if u die U literally Loose everything

warped juniper
#

as in like bodyshot is less effective

mild ravine
#

Yea that sounds cool

warped juniper
#

Precision is the key if difficulty goes higher

#

that will be more fun

pale tapir
#

hmm

warped juniper
#

bullet sponge monster is fucking horrible

mild ravine
#

OhH!

pale tapir
#

it would need more coordinated teamwork

mild ravine
#

In realistic dificulty add the Realistic reloading!!!

pale tapir
#

ooh hmm

#

wait

#

wut

mild ravine
#

So if u reload with 20-40 then that 20 is just gone

warped juniper
#

thats changing of game mechanic

#

i dont think thats good idea

pale tapir
#

that 20 isnt gon

#

it go in ur pockets

#

then reuse

warped juniper
#

like L4D2

#

in realism

mild ravine
#

YEa somethin like that

warped juniper
#

the cool thing is about you cant see your teammate's location

#

from distance - through the wall

pale tapir
#

you cant in GTFO tho

#

like ever

mild ravine
#

Well ur a fucking idiot if u just run away from ur team and u deserve to die

pale tapir
#

and have like

#

team damage

warped juniper
#

maybe the game can force you to split

pale tapir
#

you can hurt other teammates

warped juniper
#

like split in two and pull the switch in short time internal

#

to open the door or such

#

team damage will be so much trouble tho

#

imagine the trolls

pale tapir
#

hmm

mild ravine
#

Freidnly fire is a thing in general

#

Yea like have certain dificulty split area where all 4 players need a certain amount of skill to pass!

pale tapir
#

maybe have it as modifier for all difficulties but force that modifier on Realism?

#

for team hit

mild ravine
#

So all 4 need to go into dif areas all 4 are dif and if 1 fucks it up theres no more progression unless U restart

warped juniper
#

its hard to define 'what is realism' in this game

#

realism in tactical? survival? combat?

pale tapir
#

realism realism

warped juniper
#

maybe spam enemies and you become glass cannon could be close enough for the idea of realism

modest cloak
#

Hells gate difficulty please

pale tapir
#

basically Realism

mild ravine
#

No hp regen?

#

Its almost non existant but its there

#

From like 25 and below u don't regen anymore

pale tapir
#

meds

mild ravine
#

Yea but those are limited anyway

pale tapir
#

it heals you over time slowly

warped juniper
#

that could work

pale tapir
#

not by much tho

modest cloak
#

I don't like how "realistic/realism" sounds, its a videogame make it sound badass and fit the tone of the game

#

Ya know

pale tapir
#

Maybe

mild ravine
#

@pale tapir But u could just sit there 5-10 mins and regen ur hp back to max to save medkits

warped juniper
#

i dont think this game has courtesy to rest you for 10 mins

#

just for HP refill

pale tapir
#

Easy/Normal/Hard/Very hard/Insane/Realistic/Hell

mild ravine
#

After u clear a area Its basically clear

pale tapir
#

No HP regen?

mild ravine
#

The fuck would hell do?

pale tapir
#

Hell is harder than Realism

mild ravine
#

Thats alot of different dificultys

pale tapir
#

well

warped juniper
#

which sounds terrible

pale tapir
#

ofc but just remove some if u want idgaf

#

but listen here

mild ravine
#

I think just simple ez norm hard suicidal and realistic

#

Cus the dev teams only 10 ppl

pale tapir
#

its just more harder than realism

warped juniper
#

or not even Easy

mild ravine
#

well they could just remove EZ

#

aswell

warped juniper
#

just start from normal

mild ravine
#

Cus its a hardcore player focued game

pale tapir
#

or maybe just call it

#

something

#

Lets jut call it Hell for now

warped juniper
#

or GTFO difficulty instead hell

#

cuz hell sounds tedious.

#

like PD2 choose Death wish instead Hell

pale tapir
#

PD2 has Overkill

#

so maybe

#

GTFO difficulty but sounds dumb lol

warped juniper
#

the word of 'hell' is overused

#

like hell on earth from KF2

pale tapir
#

hmm

mild ravine
#

Yea have the hardest dificulty called GTFO

warped juniper
#

Im more terrified from the gameplay video that enemies become nearly invisible

mild ravine
#

Like fucking stalkers in KF2

warped juniper
#

like area is covered in mist or somesort

pale tapir
#

ehh

warped juniper
#

and all those potato monsters become stalkers

#

yeah that

pale tapir
#

its underground

warped juniper
#

fuck that

pale tapir
#

so no mist

modest cloak
#

Invisible enimies always scare the shit out of me

pale tapir
#

or u mean Kentucky Fried 2

warped juniper
#

no its like mist or fog or some sort

#

go watch video

#

i was like 'wtf is that'

modest cloak
#

When they actually come into view I lose my shit

warped juniper
#

Thats why you have a gun for

#

Spray and pray

pale tapir
#

god of war mist of fog?

#

cant find it either way

mild ravine
#

The trailer?

#

Or the gameplay

warped juniper
#

yeah

#

they become invisible under the cover of smoke or something

#

that seems like hardly fair lol

mild ravine
#

Game play or trailer?

#

I can't see any invis one

#

s

coarse spire
#

Nah it was on their twitter a bit ago

#

I imagine we might see more of it during the mini series

mild ravine
#

MINI SERIES?

coarse spire
#

yeah a behind the scenes one, first episode comes out this week

mild ravine
#

😮

#

on their utube channel?

coarse spire
#

I dunno assumingly

mild ravine
#

if they did they would def get more money from youtube if so

coarse spire
#

lol youtube views really don't give much unless your pulling in 100's of millions of views a month

modest cloak
#

They are a publisher and the whole video is an ADVERTISING tool for the game so idk if they could monetize it.

coarse spire
#

They could for sure

#

They wouldn't make much though

#

Youtubers these days make their money from Twitch, merch, patreon, or sponsers/sponsered appareances

mild ravine
#

Its 0.2 USD per viewe

#

view*

coarse spire
#

That's not a flat rate

#

it depends on a channel's CPM

mild ravine
#

And they start getting payed around 10k

#

CPM?

coarse spire
#

It's just a youtube's way of explaining how much a channel makes per 1000 views

#

It's different for every channel based on a lot of factors

mild ravine
#

Ah ko

#

ok*

coarse spire
#

Like things targetting kids make INSANE money because kids are suspectable to ads

#

Things targettings teens or adults make a lot less on the flip side

#

So GTFO probably wouldn't make that much revenue with their mini series

#

But like haily said it's for advertising and hype

mild ravine
#

well half of the Devs and mods/admins are streamers/youtubers

true tiger
#

As if I need more hype, Im dying to play. Im stoked to see others get hyped though so good to see that gaining momentum. Any idea what the first episode will be about?

hexed bronze
#

No idea on what the first episode is.

coarse spire
#

yeah we pretty much have zero info on it other than it's a behind the scenes type of thing split up in multiple episodes, first one to be released this week sometime

#

I'd assume tomorrow or Friday

true tiger
#

Well whatever it is my body is ready.

coarse spire
#

tell me about it lol

#

7 month content drought

#

I'm ready for the info to start coming out

true tiger
#

Same, I really loved the KF2 dev diaries when those came out so if they makes something like that I will be stoked. I loved the little sound cloud voice actor interview they put out earlier.

coarse spire
#

that va interview was fucking amazing

mild ravine
#

It would be cool if there is a good chunk on Lore in this game 1

#

2*

#

im not a lore hunter myself but Like learning about how those potato dropping monsters came to be would be cool

coarse spire
#

Well all the story is going to be told through the expeditions, how much we'll learn is up in the air but I believe simon said we'll learn a good bit about the mysteries of the complex

mild ravine
#

😄

#

God i hope we can grind like motherfuckers cus Damn I love grinding

#

and we can gain good shit for the grinding

#

i have like 4000 hours in grinding games lmao

gloomy seal
#

The think that sorely lacks from a lot of games like this (my main examples being Space hulk: Deathwing and SBTF) is meaningful progression. Hows the customization going to be? Are there going to be unique operatives or more like the payday games where you can loadout any character any way one pleases?
Also ty to whoever answers, really excited for this game 😄

mild ravine
#

Ah well they said that there r only 4 chars

#

and atm no customization

#

Cus the dev teams only 10 ppl and even so they would rather make a game that wrks then a Fallout 76

gloomy seal
#

Fair enough

mild ravine
#

and there is no classes

#

SO u can make whatever the fuck u want with what u have

gloomy seal
#

Oh so no cosmetic customization for the characters (atm), but there will be equipment customization? Like changing guns and whatnot

warped juniper
#

It should be

gloomy seal
#

Thats all i care about. Honestly, cosmetic customization isnt a huge must for me

mild ravine
#

Yea thats what was said also attatchments'

gloomy seal
#

Sweet, thanks guys c:

mild ravine
warped juniper
#

You will always need extended mag and better stock

mild ravine
#

Imagine if u could put any attatchment on aguns

#

Like in GTFO

#

So have a x8 scope laser sight and extended mag rapid fire stock

warped juniper
#

Sounds like gun with zero stability

mild ravine
#

Yep

#

and 100% fun

warped juniper
#

With painful death

gloomy seal
#

8x in close quarters like that? goin the pirate build

mild ravine
#

worth

warped juniper
#

To you maybe

#

I am pressing !votekick

mild ravine
#

Im using that as a example like in CODu can only have certain everything

warped juniper
#

This maniac gotta go

mild ravine
#

limited Attatchments to go around

#

hoping its not limited

warped juniper
#

I prefer ammo options

mild ravine
#

and when u die u loose ur guns n shit and so u can make more

#

SO the grind will be strong with this one

warped juniper
#

Hollow point, AP round, Incendiary and such

mild ravine
#

EXplosive shot XD

warped juniper
#

Why u need grind

mild ravine
#

Cus i fucking love grinding

warped juniper
#

U can always go back for warframe

mild ravine
#

IT TAKES WEEKS TO GET SHIT DONE

#

the crafting in that games fucked

warped juniper
#

Grinding = dev who cant keep the content interesting

celest mural
#

We have deviated from questions to conversations.

#

😉

velvet ridge
#

Will there be suppressors as an attachment

mild ravine
#

no

#

300% no

velvet ridge
#

Yeah I figured as much

mild ravine
#

if they do make them expensive and extremely limited

thorny bobcat
#

breaks after shooting it once

velvet ridge
#

Yeah like if you die you lose your gear

mental relic
#

GTFO seasons? 😂

#

Like in Diablo & PoE

upper ginkgo
#

Whos in charge of your reddit?

hexed bronze
#

Pretty sure it's run by fans

#

10 Chambers as far as I know don't have any control over it.

upper ginkgo
#

Oh

#

Not reddit

#

I meant Twitter

true bobcat
#

I mean... not having a suppressor makes no sense, unless they don't actually know what they're up against. However, having seen the game awards video, I'd say they very much know some of what they're up against, I mean heck, they have the sense to bring melee weapons with them (Or find and use them I dunno)
On weapon personalization, definitely love to see something along those lines I mean, come on. Looking at some of the gameplay footage, a long rifle would work, quite well in a few instances. I'll be honest mid-range with a CQB secondary seems like the best combination, however I'm sure there are crawls where long distance will be superior...

mild ravine
#

well with a supresser in a 70% stealth game is that the guns would be overpowered against them

#

So Giving them limited supression or halfway thru the game u gain access to making them and them having shit all durability like 1/2 mags of shooting or something

#

to make them less op idfk but still would be massivly strong

normal nebula
#

Make 'em real suppressors instead of movie suppressors, problem solved.

#

You won't wake up the entire nest, but everything two to three rooms away will come running

mild ravine
#

Idfk i have never used a rl supresser so idk how loud they r with them so im going off the game XD

normal nebula
#

movie suppressors decrease the noise dramatically. Real suppressors mostly hide the muzzle flash and reduce noise by about 15% (which makes the gun still really loud)

mild ravine
#

damn

#

Supressers are fuckin shit

normal nebula
#

They're used for a reason. Hiding muzzle flash in real warfare is really important.

#

Doesn't matter too much against things that don't use eyes to see though.

mild ravine
#

Well Tbh the flash is like screaming HEY COME SHOOT ME

normal nebula
#

Yep.

mild ravine
#

I would of assumed that a supresser would supress the noise

normal nebula
#

Well, it does, but not so much as movies and some other video games would have you believe.

#

Again, it'll reduce the noise enough to not wake up the whole building, but 2-3 rooms over is pretty reasonable to be woken up.

mild ravine
#

well From my understanding thats about the same aswell cus there r dif zones in the facility

#

so all and a bit xtra within the next few rooms

normal nebula
#

Using a silencer in tandem with subsonic ammunition reduces noise to much, much less. If there's a subsonic ammunition option in the game, I will be very impressed.

true bobcat
#

Fack wrong button

#

I agree though, I reckon it'd be good to see em in the game

mild ravine
#

I highly doubt it

#

Cus guns are meant to be like last resourt

normal nebula
#

Mhm. That, and video games don't have to pay attention to realism if they don't want to, just some people appreciate it :P

mild ravine
#

If there are incindiary rounds/AP rounds would be cool

#

cus there will def be bruteish enemys

normal nebula
#

I would really like there to be more traps and deployables like the turret shown in some of the demo vids.

mild ravine
#

lol

coarse spire
#

@upper ginkgo Simon is the one who tweets and responds to DMs on their twitter most of the time

craggy pier
#

i have a question, has the "price predictions" changed because the last time i heard about it, was that the price will be around 30-40€

upper ginkgo
#

yea

#

he revealed that to me

coarse spire
#

@craggy pier Nah it's still about there

blissful dove
#

@craggy pier Check #faq for price info.

#

Point no. 2

mild ravine
#

Hey simon are there going to be attatchments we can unlock or find later on in the game?

blissful dove
#

What type of attachments are you looking for?

mild ravine
#

Like dif scopes Red dotted sights Other types of scopes I doubt a 4x+ would be useful at all lmao Cus i don't think there are many places where that would be useful also some Laser sights would be cool maybe a night vision Scope coming in But being dificult to get ur hands on

coarse spire
#

Also thermal scope

mild ravine
#

Yes thermal

#

Also a supresser but like being a irl one how it doesn't reduce noise much but only a bit and Gets rid of the flash so you can atleast use ur guns a bit then have them only have enough durability for like 1-3 clips depending on the gun

#

And to stop the aboose of it maybe add a caping system for certain items

#

Like only 2 supressers max per match for all 4 players

#

and like 2 turrets

coarse spire
#

No suppresors in gtfo

#

that's confirmed

mild ravine
#

I keep forgetting

#

XD

blissful dove
#

It's a tough balance. We don't want the players to feel like they're this special ops group with state-of-the-art tech to beat the monsters. In fact, we want players to see weapons as a last resort, so GTFO isn't really a game for gun fetishists. That's not to say we won't let you mix and match components and collect the commodities and parts needed to craft your own weapon - there's really a powerful modular weapon system in there, but I can't say for sure there will be any of that super fancy stuff. We'll see.

mild ravine
#

fair enough

#

thanks simon

mint rover
#

ooooh

#

that's interesting simon!!

pale tapir
#

Is there some flashlights in the game? or is there light around enough to see?

mild ravine
#

theres flashlights and lights

glacial charm
#

Is there a melee attack while gun equiped? Or do I have to switch to Melee? Is there a bayonett attachment?

random cloak
#

@glacial charm You switch to melee weapon, no firearm push (If I'm not mistaken)

fast python
#

I would absolutely love makeshift attachements

narrow kettle
#

@glacial charm theres a quick shove that quickly switches to ur melee

upbeat thicket
#

aye so you guys ganna stick with steam? Cause if you do a Metro Exodus that big no no

coral comet
#

not gonna get it either way(metro)

#

almost 100% sure they're sticking with steam

narrow kettle
#

They will be sticking with Steam

lone nebula
#

they are sticking with steam

#

just pre ordered metro on epic, so too bad for ya guys 😃

#

anyways moving on

coral comet
#

Steam>anything>epic

finite silo
#

You forgot to add uPlay in the end

mild ravine
#

Then it goes back to steam

coral comet
#

Uplay>epic

finite silo
#

wrong

coral comet
#

Steam>anything>uplay>dogshit>epic

mild ravine
#

90% of my games are steam

finite silo
#

also nice GTFO questions

coral comet
#

Ikr xD

uneven zealot
#

I'd like to ask is there positional audio in this game?

coral comet
#

Yes

uneven zealot
#

distance and direction?

mild ravine
#

Ofcourse

narrow kettle
#

goof Pog

uneven zealot
#

just wanted to check, last few unity games I've played have terrible positional audio with the default unity audio engine

narrow kettle
#

afaik there'll be directional audio ye

uneven zealot
#

I guess we'll find out more when the beta/early access begins

narrow kettle
#

there won't be any early access

coral comet
#

'Beta/early access' meaning either one

narrow kettle
#

I am aware

#

I just wanted to clarify that there's no early access

coral comet
#

^

uneven zealot
#

I'll think about it @narrow kettle lol

rough harness
#

Any one know if GTFO will have a high mission difficulty/failure rate regardless of skills, equipment, or level? I ask this because I love games that remain hard and always have a chance of failure no matter how good you are. I quickly get board of games that make you a God at Max level causing your mission success rate to be 98%. For example, I stopped playing otwd not because it was bad, but its because I never fail a mission once I got to Max level.

mild ravine
#

Idk if simon is allowed to say about that

coral comet
#

We will know soon 👀

mild ravine
#

waits

#

peeks

blissful dove
#

The ambition with GTFO is to not boost the player character's abilities to a superhuman level, but only expand upon the set of tools (and remember you can only carry one tool at a time) and then nudge their stats ever so slightly. In other words, GTFO it very skill based.

#

You won't become a one-man-army that doesn't have to cooperate/communicate/coordinate with your teammates.

calm cliff
#

unless you're good enough to do that

upbeat thicket
#

Hold up, is there any risk to dying on a mission? For example losing your gear or something like that?

mild ravine
#

Hey simon is there going to be a dificulty That is adjustable for the truely hardcore players

#

In which the enemys do more dmg and is harder in general

#

Then maybe if u get downed in a harder dificulty it could prove fatal or a perm decrease in HP or something

rough harness
#

Thank you Simon for answering

open geyser
#

Why are you asking that when you don't even know how hard the game is and what the difficulty settings are? 🤔

coral comet
#

cuz the harder the better

blissful dove
#

The game will be an-arm-comes-out-of-the-monitor-and-slaps-you-in-the-face-with-your-own-mouse hard.

coral comet
#

nice

agile pike
rough harness
#

@salem I just thought I would ask because I'm thinking about buying the game and I like games with a 60% to 70% success rate. Winning all the time gets boring

coral comet
#

this game will have a -10% win rate

rough harness
#

Now that's more like it

blissful dove
#

@upbeat thicket You won't lose your gear when you die/wipe.

mild ravine
#

Hey simon would it be possible later on add a hardcore mode that if u do wipe u end up loosing shit

open geyser
#

@rough harness I was replying to @mild ravine

rough harness
#

@open geyser sorry about that

open geyser
#

No problem

blissful dove
#

@mild ravine No one would want that. Not even you, after you see how much work there is behind building and modding your arsenal. Weapons are meant to become your trusted and loved friends in GTFO, they won't be disposable.

mild ravine
#

licks lips Idk about that

winged thicket
#

I'm with Roogini

#

I play Hunt: Showdown after all

#

I ain't scared of nuffin

#

Lose shit all the time

mild ravine
#

The warden doesn't give a fucking shit about us

#

So let us Fucking suffer

winged thicket
#

says no one would want that, yikes

mild ravine
#

And Like Having it as a option for super hardcore players would be great

rough harness
#

Walks in with only my fists

mild ravine
#

Becomes new chuck norris

open geyser
#

Oriented and brutally honest question incoming and I probably know the answer already (no one in a PR team would answer the latter anyway), but will the GTFO beta (which hopefully will arrive soon) actually serve its purpose and possibly lead to a delay of the release if quality (bugs, lacking features and QoL, production value in animations, etc.) doesn't meet the players' or your expectations, or will it be a ""beta"" like 90% of the games nowadays which in fact only is early access and where player feedback doesn't matter at the time of final release?

coral comet
#

it will be an actual beta with finding bugs etc

open geyser
#

Subsidiary question: if needed, would you delay the current release date again, and can you financially afford it?

mental relic
#

You will stay at Steam right? No sudden switch to Epic, chipXD ?! @blissful dove

blissful dove
#

We will stay on Steam.

#

Damn, we gotta add that to the FAQ.

#

Everyone asks.

#

@open geyser GTFO's game test will be a true game test and not an early, 99% done release posing to be a game test.

mental relic
#

Sorry for asking chipSad

rapid dock
#

When monsters die they drop a lot of eggs whats that?

languid finch
#

i heard they lay potatoes

coarse spire
#

clearly taters

willow shoal
#

Okay, so playing the Anthem demo this morning brings up a huge concern. GTFO will load an entire expedition’s mission area into memory to minimize load screens, right? Anthem has 30+ second load screens literally every hundred meters or so to load the next area. Really breaks immersion.

coarse spire
#

There aren't even loading screens in GTFO when loading into the expedition lol

#

I think the way they do it is load the expedition into chunks, but they've said it loads in between each "checkpoint" or APEX door

#

"Regarding loading screens, there might be loading screens when you wipe and restart an expedition (or at the last checkpoint) or want to go back to the elevetor to choose another expedition. I may have jumped the gun when I said there were no loading screens at all."

#

So none during the expedition basically

opal mortar
#

I dont have a problem with loading screens my main corcern its always optimization

willow shoal
#

I’m fine with loading times before starting a mission, or even waiting for a door to open. It’s really annoying though, when you’re flying to catch up with your team and while you are flying, the environmental transition requires an actual load screen, then when you finally come back to the game world, your character is just standing there picking his nose or whatever.

coarse spire
#

yeah that def won't be how GTFO operates with the way their expedition system seems to work

#

Even in super long expeditions (if we get them in the future) loading would be done in checkpoints not mid mission

willow shoal
#

Yeah, I didn’t think so... GTFO’s environment also isn’t going to be as highly detailed as Anthem’s (which is honestly the crux of the problem).

opal mortar
#

I frankly have no idea how Unity handles levels,as in meshes or solids, sadly my PC isnt able to run the engine to test things out

#

and given how modified the engine it is for GTFO i can say that they are the only ones who knows whats up

willow shoal
#

Destiny 2’s regional transitions sometimes have a momentary pause, but at least you remain in the game world and the loading pauses are generally 5 seconds or less. And you don’t lose velocity when you do start moving again.

opal mortar
#

I dont even know if Unity handles LoD naturally within the engine

rapid dock
#

Wait this game is unreal4 right?

coarse spire
#

Unity

opal mortar
#

nope,Unity

rapid dock
#

Huh

#

Ok den

opal mortar
#

or Communism Engine as a friend one day told me as a joke

rapid dock
#

Communism is blank

rapid saddle
#

Gun is offensive, can we replace all weapon with walkie-talkies?

glacial charm
#

Because words hurt?

hasty mauve
#

Just offend the creeps to death!

#

And you can craft new insults. #GOTY

agile pike
true bobcat
#

IN regards to Roogni's hardcore mode. much as I like the general idea of that... I don't think its entirely feasible.
That said it shouldn't be thrown entirely out. I've played The Hunt: Showdown as well, didn't like it very much though because of that particular style of play.

mild ravine
#

Still Its a option For Truely hardcore players

warped juniper
#

You cant really set up the 'true hardcore' level while game is not even out yet.

mild ravine
#

Ik but still there is always a way a game can be harder Besides ones like getting over it

#

For instance Getting downed means Death or permenent loss of something for the mission(or even harder for the rest of the campain Unless you Get a proper med kit and not a medbag to Fix it) Enemys do more dmg or have more HP/Less light sources/Different enemy patterns or alertivness to sound or such/ Harder enemys more common And theres a bunch more but theres alot to read already But just things to make the game harder if those players choose to

#

I Understand it not being out When GTFO first comes out But something for the dev team to think of later on As To keep the skill cap high or something

#

I would assume something like the wouldnt be considered until GTFO becomes a More refined game As one cannot always remove all bugs But Yea I feel it would be a fun experience

warped juniper
#

Grinding and Extreme hardcore difficulty lvling system is very hard to balancing and causes possible failure in game design. (Ex :Borderlands 2 and such) i understand what u expect as in like 'harder enemy' or 'more limitation bump' but the game difficulty can be difficult enough such as simple extra adition.

agile pike
#

the good old Overpowered Stages in BL2

#

good ol' times

mild ravine
#

Well I don't Code Would like to understand it But as of this point i don't but yea it could be pretty hard but still a suggestion or question

warped juniper
#

What we expect from dev could be more clever design of game level or stage setup. I would love to welcome that.

mild ravine
#

Yea Also If they add a spectating system Similar to what was presented with that new software for filming would be fucking great

#

Lets move this to general

warped juniper
#

Like PD2, Deathwish difficulty firestarter day 1 job requires split tactics because there are two hangers to rob instead one. The difficulty just bumps up without harder enemy

mild herald
#

Do we have a date for the release?

#

(approx ofc)

wintry lynx
#

Spring, 2019 is what we know of so far.

mint locust
#

Spring 2019 correct.

#

There will be a beta before that, to be in the beta, you have to become an ambassador.
@mild herald #become-an-ambassador

native dirge
#

hey guys, will this game be low end pc friendly?

fast python
native dirge
#

ty

fast python
#

No worries, it's easy to miss.

rapid dock
#

No behind scenes short today?

coral comet
#

Isnt it once a week?

warm mesa
#

Are we allowed to livestream the ambassador only beta once it's available?

pale tapir
#

pretty sure you can

#

since Escape From Tarkov allows it and its closed beta

#

im not sure tho

#

maybe add a warning for livestreamers to not record the game i guess

#

will you have like gamemoes?

#

like regular GTFo

#

and then theres Survival?

lilac fulcrum
#

@warm mesa All that info will be made available when the beta is announced.

warm mesa
#

Alright, thanks for the info.

rapid dock
#

Soo the behind the scenen shorts come once a week?

craggy pier
#

Will the characters scream: "I need a medic bag"?

upper ginkgo
#

Hahaha please

rapid dock
#

I can't see them! aaaaaaaa

craggy pier
#

Holy shi-

rapid dock
#

What the hell is tha- gtfo theme stars

onyx rapids
#

Hello i wonder, is this game can do Idle mod? if not, can be add it?

rapid dock
#

Modding might be a thing a while after release but in izs current state probably not

rapid dock
#
  1. Will GTFO support mods?
    No, not at release - but it could possibly be added at a later date.
abstract shore
onyx rapids
#

Hmmm... I see... Thank you

rapid dock
#

"If possible, your game will be modded by it's community." - FUNKe

coarse spire
#

I mean of course, they aren't against modding they just can't say it'll be official supported through like steam workshop or anything on release

rapid dock
#

Not sure about Unity engine, all though I'm aware it's not the hardest engine to work on.

#

I guess it will get modded in less than a year

#

in some way

#

like PD2 had with Hoxhud back in 2014, modify gamefiles, and soon after they will make something like current BLT

#

for GTFO

coarse spire
#

Yeah that's my thought process as well

rapid dock
#

I still have no info about the next Behind the Scenes shorts pls @somebody

hexed bronze
#

black-pug I'm going to ask you to be patient. If the devs have info to share they'll do it at their discretion, since they prefer to keep things under wraps.

grand sphinx
#

could u pls make a controller support?

#

or is it yet

pale tapir
#

hmm

#

its pretty revelant to PD2 i guess yeah

#

like how it would be on a keyboard

#

and mouse

coarse spire
#

It's been asked and talked about extensively

#

"That being said, many of the members of 10 Chambers are both PC and console players (myself included) and we'd love to allow those who prefer controllers to be able to enjoy GTFO as well - so as I've said previously: We've added controller support to our to-do list."

#

-simon

grand sphinx
#

or thx for info

#

oh

#

i play pc then with controller

coarse spire
#

np, ignore his annoyed tone he was responding to a thread FULL of trolls on steam, but the point remains clear

#

and yeah it's about pc controller support

#

console versions for GTFO won't come out unless the PC release is sucessful enough to warrant it, for the time being it's a pc exclusive

grand sphinx
#

oh ok

#

how much will cost it

#

the game

coral comet
#

mid range price

grand sphinx
#

40

coarse spire
#

Answer is on #faq but it's basically midrange 30-40 bucks ish

coral comet
#

deffo lower than 60$

#

yeah^^^^

grand sphinx
#

hmmm ok

#

thx

#

i would buy it

#

how it seems at the moment

coarse spire
#

It's def worth the price they're asking. I'd pay up to 45~ usd for this game personally

grand sphinx
#

in euros

#

anthem demo at the moment has server problems

coral comet
#

about the same in €

grand sphinx
#

will there be server in gtfo?

#

or hosting

coral comet
#

no, it will be peer to peer

#

hosting

grand sphinx
#

ok thx

knotty jolt
#

Are you guys planning on releasing an alpha and/or a beta? Apologies in advance if this information is already out there.

pale tapir
#

You get free beta becoming ambassador

#

itll release spring

#

or fall idk

#

pretty sure its spring

lilac fulcrum
#

game release is spring, beta is before then

willow shoal
#

Beta for Ambassadors a couple months ahead of release.

knotty jolt
#

Okay cool, thank you!

pale tapir
#

oh

#

2020 spring or this year spring?

#

oh nvm

lilac fulcrum
#

year 9001

#

for real, 2019

willow shoal
#

Spring 2036 for you @pale tapir

pale tapir
#

u sure?

willow shoal
#

😉

pale tapir
#

i heard it was 6969 spring

sacred goblet
#

can we teamkill in GTFO

coarse spire
#

yeah

#

friendly fire is a thing

#

so is host kick 😉

sacred goblet
#

is it enabled by default

coarse spire
#

friendly fire is apart of the game, no idea if you can turn it off. I'd bet on not but that's a question for the dev team to confirm

raven mesa
#

friendly reminder that "a part of" and "apart of" are literally antonyms because English is the most confusing language on the planet sometimes

shell bolt
#

I signed up to be an ambassador, how long would it take to get into contact with someone for it to be approved?

mental relic
#

Did you tell your email to the G.T.F.O bot? And did you confirm it?

shell bolt
#

I did not, how do I do that?

mental relic
#

Confirm the email

#

And then whisper to @eager jacinth

#

When on PC you can message him by clicking on him.

shell bolt
#

there we go

glass heart
#

join the gang

mental relic
#

Welcome

shell bolt
#

thank you, Is there a beta released yet or alpha?

mental relic
#

And that's what community does for now. Some ideas for the game or discord can also be something to spend some time on.

shell bolt
#

roger that, sounds good to me. Thanks for the help!!

mental relic
#

@shell bolt you for joining the Ambassador gang.

mint locust
#

..

mild ravine
#

...

raven jetty
#

Has vr headset support been mentioned? I guess it's not a priority feature

mint locust
mental relic
#

Ahh come guys, it was a good pun.. @mint locust @mild ravine

mild ravine
#

no.... it wasn't.....

mint locust
craggy pier
#

will the beta come this month?

#

or should we be expecting it later

rapid dock
#

@craggy pier internal screaming GTFO releases in 2019 Spring, which means our best bet is as early as March

craggy pier
#

lol

#

sorry

rapid dock
#

No probs

#

Its meme

#

The game releases in Spring, I would say our safest bet is April 15th

#

But the BETA will ship weeks before actual release

#

I mean most games and developers do that

craggy pier
#

y

#

last touches basically

rapid dock
#

Haha

#

BETA is usually the last phase before releasing a game. It doesn't happen to all games tho, I'm sure GTFO is different in this case. If the BETA releases weeks early, they got time to fix minor bugs.

glacial charm
#

Well most of the games nowadays have some kind of servers. The beta is used for stress testing. They have to release the beta some time ahead of the release date. Most of the peer to peer or Singleplayer Games dont need that. Their betas are most of the time just few weeks before release for that minor bug fixing.

rapid dock
#

Peer to peer games don't need servers, I mean PD2 uses Steam.

#

Players host their games, and others join via Steam.

#

There is something in between, I'm not sure.

#

Ok correct me

hasty mauve
#

we don’t really want a beta that you for instance only play because you pre-order, that’s just a gloried demo, we want it to actually test stuff ✌🏻

rapid dock
#

In that case

#

How do I say this

#

Will there be a duration when you guys fix issues from BETA feedback?

#

For example, you run the BETA for 2 weeks, then the BETA shuts down so you can fix the bugs, and then the game actually releases soon after?

#

This gap in between BETA and actual release

hasty mauve
#

That's the plan, I don't really see a reason to do a beta, or to call it a beta otherwise..
can't disclose any dates or timelines yet though 🙂

#

It's a great way of getting feedback and adressing bugs though

rapid dock
#

So you plan to put a gap in between BETA testing and release?

#

A time when you fix bugs but we can't play BETA anymore.

#

Until release. For example.

#

Just to confirm.

hasty mauve
#

I can't make any promises - But let's put it like this.
If we don't have any time between Beta and release, to actually fix what we found in the Beta.
I don't see any reason to have the beta in the first place 😉

rapid dock
#

I know recent titles put out a BETA for pre-orders and didn't fix the bugs. I'm glad you guys take the time and make an effort, I appriciate it and sure others do as well! I wanted if you can confirm the plan, so the FAQ can be updated.