#amba-gtfo-chat

1 messages · Page 12 of 1

somber tide
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fellas

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about the big bois

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3 sniper shots?

undone geode
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4

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4 front

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2 - 3 on the back

nova socket
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eh?

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excuse me what?

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nothing should survive 4 sniper shots

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(im only aat c1/2 tho0

tidal dome
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Probably because they're not supposed to be taken out out by a sniper

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it takes 3-4 hammer swings to kill

undone geode
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4 snipers shot will kill a titan

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or 2 - 3 sniper shots to the back

nova socket
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titan?

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you mean big shooter/striker?

undone geode
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striker/shooter

loud crest
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3 shots, head and the legs

quick apex
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just smack

random heron
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hello

sacred sparrow
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aye, ambassador channels are kinda dead tho

odd oasis
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Dead game confirmed

pastel vortex
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@odd oasis what

odd oasis
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What what?

wild valley
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IS the ambassador chat dead, there seem to be a lot more people on the game much more lately

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Been really nice the way their Ambassador program has been working

sacred sparrow
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there aren't any topics that'd be "ambassador gtfo" so everyone just defaults to gtfo

wild valley
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yeah nowadays but still was really cool

tidal dome
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Ambassadors are the ones who were here at the beginning or are part of the email thing

void vortex
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Dead game?

blazing axle
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email

somber tide
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Hey guys, lets not talk about other members in this kind of light please

If you have issues with others, send a message to @slate wraith instead of commenting about them in chats

loud crest
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@somber tide okay thanks. I will keep that in mind

tidal dome
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I know a lot of people don't like E1, or at least that it's very stressful

lost pebble
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I’m liking it. I mean, I do find the new enemy to be a bit meh for what I expected and a bit annoying to deal with in side rooms, but I enjoy the change in pace it gives suddenly and the idea.

I think the stress just comes from people being too worried when they hear noises in the game, or just can’t handle certain areas due to various hurdles that are personal to them.

No matter what, to each their own: everyone can have an opinion

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A lot to say for a random message responding to something from almost two hours ago

tidal dome
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Idk, still need to reach E1

loud crest
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@lost pebble It's more about time. First part is easy but too long. Then you will die in the second part so quickly even though everything is filled up to 100%. Especially, when you play with randoms and people who just reached E1. You can talk about the strategy, give them the map and give me E1 videos to watch. But they won't understand the difficulties until they actually get into the zone.

undone geode
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if you played with first time E1 player

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you will have about 20 - 30% of winning depend on how many is new

fluid maple
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2-3% *

undone geode
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lol 😄

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i got the new guy to 593

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trigger a scout + 20 sleepers on us

somber tide
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@tidal dome to win e1 you need the nrg of the game, as much as you play as a team and play great if you are not lucky you will not win E1, I am telling you that I have 60 attempts in E1, and then Spartan goes and publishes a video that only comes out Four shit bugs and E1 is passed, this is a shame for the rest of the players. I just hope that one day we pass that map so badly done.

undone geode
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i would say

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you can beat E1 by kiting

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but i don't think most people know where to kite

somber tide
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I did not see videos with victories using kite, which I do see that the E1 map is creating a community of players very displeased with the game. To make matters worse every time you ask for help in the discord if you do not speak English perfectly you will only win defeat. It is a map made for teams and not for players.

undone geode
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hey

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i don't speak english that perfectly

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but still manage to win

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due to kiting the whole horde to zone 602

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i would recommend solo C2

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practice kiting in C2 are like the best thing for E1

somber tide
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we have not managed to play with anyone who has won E1 .. without using the wall ,, and I do not use it and we got to zone k and we usually die there .. i beat with 4 c2 in 35 min easy

twilit thicket
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I'd recommend not relying on kiting as a primary tactic

undone geode
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teammate is still a thing

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but kiting is your last option

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why not

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i can show you a way to beat E1

somber tide
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after 50 attempts and 120 hours on e1, anything is worth me

undone geode
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what do you think you did wrong?

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like

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where did you die often?

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in the last segment that is

somber tide
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E1 does feel like a huge wall, I’m still on a break because of it. The only people I know who beat it when I took a break who beat it, exceptions to bug hunters, either cheated (assumptions as they bragged about cheating, sorry I no longer have names and I did not play with them so I cannot confirm or deny) or used exploits. Although the only exploits I know of can only get you so far. The end is soul crushing, and definitely where the real difficulty of E1 starts. Everything up to that is a joke. I don’t really care if you use the wall or the many exploits. The ladder is just as easy and completely legit. Like I said though it’s real difficulty is endgame.

undone geode
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at the end

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wait

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i have a big doc text

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oh

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it can't

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oh

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quick sumary

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||rush to do the surge scan in 595||

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clear wave

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||clear 594||

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loot and use loot

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||get cell in 594||

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||go to 593||

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||rush to the surge door||

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need at least 2 c foam grenade

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c foam big door and small door

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sentry outside

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that's the strat that everyone is using

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but

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you need a kiting strat if shit hit the fan

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||learn how to navigate in fog and kite them to 601||

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gather all of them and use the shortcut to go back to error door

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||if you have the loot zone open and clear that will be a big help||

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you can kite them in there

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close door and c foam if you have 1 or 2

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after that it's like walk in the park

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i almost have a 3rd win from that strat

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if i wasn't go dumb dumb and kill myself

fringe quiver
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Dont forget the players in the E1 speedrun, 47min 5sec clear time 😄

somber tide
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@undone geode oh. good.. for try ..

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@fringe quiver epic and insane speedrun. , also with some luck , but lot of enemies . hard to win ..

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@somber tide think the end would be arranged if it were simply on an equal footing for all players and not to toss a coin in the air to wait as the end will be this time.
At least it is what we think the 700 users of the GTFO Spain / Latam group, it is good that it is difficult but that the end is on equal terms for all players, for me GTFO Game RIP In the Crib.

tiny oracle
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E1 is awesome. It is great because it is insanely hard and soul crushing. If you start relying on "tricks" "exploits" etc. you are simply not worthy. It takes many tries. You need to improve every detail of gameplay and prepare for any scenario. This applies to all team members. RNG can be different but then you just need to know what to do in different situations.

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We dispise exploits and shortcuts and managed without them. If you start looking for shortcuts you will never get better. Anyone looking for shortcuts is WEAK 😆

sacred sparrow
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Ok

quick apex
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you mean cheese is the meta

undone geode
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too much cheese

quick apex
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you mean not enough cheese

undone geode
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no

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TOO MUCH CHEESE

quick apex
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🧀

undone geode
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if you use cheese then E1 are too boring to play

quick apex
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i wish i can bring cheese down there

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would be a nice weapon

undone geode
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and don't use the excuse " the end is the important part actually "

quick apex
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nah the middle is the most important part

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where i can run around freely

karmic karma
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cheese bad

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no

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no cheese

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bad

tidal dome
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Cheese is great

hollow ferry
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cheddar

tidal dome
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not cheddar though

hollow ferry
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cathedral then

fringe quiver
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Deus for president

somber tide
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Don't get me started on E1 :(

nova socket
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im still on c1 😆

sage storm
tidal dome
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what is the best melee?

blazing axle
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bread

tidal dome
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they didn't add it yet

summer bough
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The gravity hammer

jagged aurora
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No John Cena?

gilded heath
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There are ambassador chats? owo

undone geode
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yes

gilded heath
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well, i guess i know where i'll be chatting from now on

coarse ice
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👀

somber tide
undone geode
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don't spam emote

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or else

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D0c will appear

nova socket
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They'll call their friends, and then we'll be in Deep.Shit

twilit thicket
summer harbor
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no

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not a warden door

vernal jacinth
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We will all gonna die in R3 😱

summer harbor
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looks so sexy

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what a nice gun

sacred sparrow
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is that you going insane or taking damage

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either way, is now the best time to be taking pictures

summer harbor
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hes losing health

sacred sparrow
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it looks like he's losing health but the effect looks weird

summer harbor
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yea

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maybe tear gas

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or he's got a leech in his boot

signal venture
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tear gas?

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new enemy is police confirmed

summer harbor
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just saw a video of a guy pepper sprayed then they shot him point blank with a tear gas canister... yikes

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would be cool though seeing an enemy have a gas type ability

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like nova crawlers

sacred sparrow
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you mean alpha crawlers

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let's add rioters too

summer harbor
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is that what theyre called in newer games?

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i stopped playing cod after BO1

sacred sparrow
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KF2 has the alpha crawlers and rioters

summer harbor
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oh killing floor

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doc are you able to confirm or deny if the BR is staying?

sacred sparrow
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prolly not (able to and staying)

vernal jacinth
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I think we have to wait 9 days to find that out

sacred sparrow
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it's always the "can neither confirm nor deny"

summer harbor
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its a sad day when its gone PepeCryARiver

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yea

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hope nothing get removed

vernal jacinth
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Looks like we get other fun weapons though

summer harbor
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i dont think ill like those though, im not into the charged style weapons

twilit thicket
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doc are you able to confirm or deny if the BR is staying?
@summer harbor I can in 8 days, 18 hours, and 24 minutes

vernal jacinth
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xD

summer harbor
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lol

sacred sparrow
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hilarious

twilit thicket
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thank you

summer harbor
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at least he's going to

sacred sparrow
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thanks for the badge of honour on my suggestion btw

twilit thicket
gilded heath
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wait, BR? bullpup rifle?

sacred sparrow
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burst rifle

gilded heath
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aah

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okay

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i wanna have a huge arsenal OwO

sacred sparrow
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we're not commandos

summer harbor
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i wanna have a big weapon variety

pearl sail
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i see bullpup rifle o_o

nova socket
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hey doc what ever happened to NDAs?

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😄

summer harbor
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probably got permission

nova socket
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hmmmm welllllllllllllll. it clearly shows the weapon names

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🤔

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Technically Leaking upcoming content. GO!

summer harbor
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we already knew about those weapons

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ludvigs been leaking them

nova socket
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oh. yea I never check there

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NVM

twilit thicket
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hey doc what ever happened to NDAs?
@nova socket What do you mean, like how I'm breaking NDA?

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I am allowed to, when done correctly.

drowsy osprey
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D0c

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ludvig said that A3 was supposed to be not reactor

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what did you do?!?!?

twilit thicket
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The Warden likes reactors.

pearl sail
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XD

drowsy osprey
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bruh did you mod the game

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im telling lordvig to make u go band

summer harbor
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i wanna be in a band

drowsy osprey
polar stump
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I signed up for amba... Am i cool now?

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Thanks. I like being cool

nova socket
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you are safe from the white chats stupidity Ability to cause suffering now @polar stump

tidal dome
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nice touch to give leaks for ambassadors

nova socket
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I hope that r3 is inot nearly as difficult as r2

tidal dome
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there are 3 A levels

nova socket
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r1 was slightly 2 easy, r2 was too hard hopefully r3 is a balence

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... ah crap hes right

signal venture
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I wouldn't say that it is

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don't think it will be easier than R1 just because there are 3 A's

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There must be a good reason to have so many A levels

tidal dome
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the same reason there are so many B levels in R2

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they are more fixed on the A tier difficulty

polar stump
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wait where are we finding out how many a levels there will be?

real spade
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Shows R3A3, so it can be assumed there are 2 other A tier levels

tiny notch
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It will go up to the D tier

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But that's all I know

real spade
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¯_(ツ)_/¯

tiny notch
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The roadmap showed A-D Tier

polar stump
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Oh hahahaaa I didn't notice that lol.

undone geode
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well

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this happen 2 times already

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when you join a lobby in R1 sometimes it's shown E12

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and r2 have E1

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and now R2 shown A3

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and now we have leak about R3A3

void vortex
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I think its gonna be 3A levels, 2B, 1C, 1D

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But thats ok, an easier rundown Is ok, they have to convince more people to buy the game

somber tide
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So does that mean the 3 A tier level's will be easy? I would love some very challenging levels, just seems a bit wasted on it.

void vortex
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Not soo Easy but probably more Easy than R2

somber tide
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I thought the Futher you go done the complex the harder it is? And judging from that logic, the A tier would be the easiest.

void vortex
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And Is still like this

somber tide
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If Lordvig was on, I'd ask him.

void vortex
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I meant that the whole rundown Is going to be easier than the current rundown

somber tide
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But from the looks of it, the reason why there is 3 A levels appears that they want to really make sure to balance it and it's like a try out for it this run down.

void vortex
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I think that they want to help new players a bit more

somber tide
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Yeah, but it for sure looks like they are balancing the A tier this rundown and this like a way to test it. But who knows 🤷

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But I do agree with you for sure.

void vortex
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I think the same

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For my opinion this new rundown Is going to be better in terms of quality

somber tide
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Yeah, I really am hoping. I reckon if the Devs got some more support in terms of developing the game. This game can be so awesome, this is like a true new cooperative genre. I really love the vision they have and have faith in them. I would hatw for this game to go to trash like other games have in the pass.

void vortex
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Look like they know really well what they want to do with the game

somber tide
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Yes, which is becoming more rare. The fact that 9 Devs can create a quality game like blows my mind. Computer programming is very hard, and takes a lot of time.

void vortex
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Probably this rundown is made to be focused more on lore and a bit Easy to help new players that can be interested

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They are some of the founders of overkill. When i discovered that i instantly bought the game

somber tide
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The only gripe I have about the game is the amount of content that will come. I feel like it would actually be more negative to this game because content updates come like every 3 months, I think that will kill some of the player base. But what can you expect, they only have 9 Devs which very small for tha game and takes a lot of time. I'm very thankful that we are getting some.

polar stump
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I'm new and thought A wasn't so bad if you got some vets to help you familiarize yourself

vestal veldt
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People complain about content coming too quickly too.

somber tide
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I've actually never heard of that before. But I'm not a gamer that catches up with the community.

polar stump
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but it was still a challenge even for the vets. I bought this for the challenge and got the challenge and I love it

void vortex
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Well, gtfo Is not a game like others

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It Isnt a game that you open e ery day to do some Quick matches

polar stump
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^^ not like u do for L4D2

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bc that u can just hop into a quick match and just screw around. This needs teamwork and time which is really cool

void vortex
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Yeah, its a game that you play One time a day with tour Friends
You keep exploring It until you finish all expeditions

gleaming meteor
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Heyyyy

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So what should i do here???

coarse ice
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bonking monsters(?

tidal dome
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you have ambassador role congratulations

wet bramble
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this game should have a chat wheel like l4d2 for ppl that dont use a mic

tidal dome
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there is a chat in the bottom left

wise geode
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I like the idea

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Having callout macros would be cool

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Like, "follow me slowly"

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Or one that makes the characters count down for a melee swing

somber tide
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I am here to revive this chat only for a very short time before it becomes dead again.

tidal dome
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R3 is coming soon

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I mean we got a leak in this chat

somber tide
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Where?

full peak
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psh, a3? I only play the hard levels

full peak
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seriously though I only have a few attempts at a1, mostly solo and three on e1

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also why is doc biotracker man, that scares me

somber tide
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He's extremely good at roasts and is observant as fuck and watches like a hawk. If you ask me, it's perfect for him ;)

coarse ice
wooden basin
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In wich channel of GTFO discord I can put links to my videos from the game?

sacred sparrow
raw osprey
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Yes, which is becoming more rare. The fact that 9 Devs can create a quality game like blows my mind. Computer programming is very hard, and takes a lot of time.
@somber tide Honestly not only the programming. The art and sound and overall design + lore is very good. I love the game too and really hope that it has a bright future ahead

drowsy osprey
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still got 10$ chilling in my steam wallet for those support the devs packs

elder harbor
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didnt they say that dlc or stuff like that wouldnt come out?

undone geode
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there will be a support pack for cosmetic if the game didn't do well

summer harbor
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I want my rubber hammer with squeaky bonk sound angryeyes

drowsy osprey
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they said pay to play or pay to win type stuff is not of their interest

fiery furnace
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but I want my pink hammer!

full peak
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yeah I mean a pink hammer is a pink hammer

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I think they’d want to generally keep cosmetics in universe

drowsy osprey
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lmao i lied by saying i was gonna go slep

real spade
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I'd imagine the steam badge icons and backgrounds are basically concept / teasers of the eventual cosmetics / rewards for completing missions

hot blade
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Yikes

tidal dome
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I think a cosmetic was shown

nocturne swan
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the terminal startup animation screwed us in a3

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had barely any time to get the code in and the startup screwed us

tidal dome
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there's no startup animation

somber tide
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Man I just gotta say, this rundown really culminates all the most exciting and unique parts of R1/R2 and makes them more palatable without drawing them out, and none of the levels are long enough to make you feel defeated from failing at the end. Playing R3 has brought me so much hope for how GTFO can and will look in the future. I can almost feel the devs responding to feedback with the way the levels were designed, there's a clear lot of love put in. Though honestly, fuck [c1 spoilers] || putting an audio log in fog on a level with no fog turbine ||

proper spear
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❤️

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Thanks! Really appreciate that

fiery furnace
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still C1 is a great level

tiny oracle
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are people generally happy with R3?

tight onyx
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Yes, I would say the majority of people love R3. However some are disappointed with the difficulty.

tiny notch
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It's ok. But, I honestly expected something different than what we got.

tiny oracle
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Maybe I've been playing too much

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People enjoy the new weapons? 🤣

tight onyx
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yea they introduce amour piercing which is different

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I miss machine gun though 😦

tiny oracle
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I'm pretty dissappointed tbh, its just too easy after completing R2 and too few and too similar to old maps. We knew what to do all the time and nobody I know is enjoying the new weapons.

nocturne swan
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i didnt like the burst cannon at first but it grew on me fast

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bullpup rifle is nice but it isnt the burst rifle

nova socket
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r1- medium difficulty, r2 too difficult, r3, too easy

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maybe r4 will hit that not too difficult but not too easy territory

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isnt that what satisfies everyone though?

nocturne swan
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im not sure if i prefer the bullpup or the smg cause they seem to fill similar roles

nova socket
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IDK if I just cant aim with the rifle or if its a two tap to the head.

nocturne swan
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main problem with the bullpup is its reload time though

nova socket
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or maybe im tapping body and then haed

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I wish we had a mod that gives a health counter 😄

nocturne swan
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yeah two tapping giants is very nice

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yep

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another way to take care of scouts

nova socket
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I mean there is already a , technically mod but not really, voice command driven terminal typer for you

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Siny

nocturne swan
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how is the new rifle compared to the dmr

tiny oracle
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feels like it shoot peas

nova socket
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oh no im not talking about the HEL rifle im talking about the reg rifle

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is it though?

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I feel like I need 2 bullets to drop a small striker

tight onyx
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yea rifle is better

nova socket
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as opposedn to DMR one shot head shots

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but maybe I just miss a lot

prime loom
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I really like the rifle over the DMR, personally

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faster fire rate, more ammo, so easier to pop a bunch of heads

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and more viable at closer range when they get closer up, if you miss you can fire another shot quickly to make up for it

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and the damage is pretty good too

nova socket
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difference between HEL rifle adn sniper?

undone geode
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hel rifle can penetrate

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sniper can't

somber tide
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(sniper can also 1 shot giants in back of head)

undone geode
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up to 29 meters

somber tide
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I think this rundown has the right difficulty down, honestly. people are saying it's too easy, but it's mostly the shorter levels and lack of a d2/e1

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difficulty wise I think a/b/c/d are still on par with rundown 2, but some of them are shorter levels and it makes it feel like they're easier

drowsy osprey
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shorter levels + shorter rundown

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although this is an average amount of expeditions

somber tide
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like if long-term rundowns are meant to be a weekly thing

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this is the perfect difficulty for them

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maybe with the exceptions of some having an d2/e1/whatever higher that is harder

echo hill
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they might need a new permanent staff just for new objectives

loud crest
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This rundown is similar to R1. It is a smaller rundown.

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Also this rundown is more like a difficulty balance rundown due to the complaints from R2. The devs are still exploring multiple ways to create a rundown to satisfy different players in the community.

somber tide
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I should say, the difficulty of the rundown may be easier but I still don't think the difficulty of the missions is easier

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shorter only

loud crest
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Yeah, yeah. You can see R3 is a shorter rundown in order to the players chill for a bit. Then maybe R4 is gonna fuck us all up all over again XD

undone geode
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5 E

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done

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end of early access

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we're going live

tiny notch
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Rofl.

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I hope the final rundown has like 12 maps per tier. If it scales that high anyways.

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lmao

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There are far more sinister things they could do.

somber tide
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You fight your way deeper and deeper into the level, descending into a deep mineshaft, eventually getting some kind of biomass sample to extract with, you take the sample...
Horrible scream, power fluctuates and goes out, doors that you previously opened go into lockdown and need terminal codes/alarms to get re-open, and the whole time the level is filling up with infection fog until you're out.

tight onyx
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...

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ez

somber tide
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Pretty much the Devs know what they have planned.

still radish
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Devs should write this down
this just hurt to READ. my brain would explode if this became a real thing

tiny oracle
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I should say, the difficulty of the rundown may be easier but I still don't think the difficulty of the missions is easier
@somber tide The tiers in R3 compared to R2 are a lot easier by every objective measure i can think of.

somber tide
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@tiny oracle
I would argue A1 was about as difficult in both rundowns, A2 and A3 don't have a baseline of course.
B1 and B2 feel on par difficulty wise with R2 & R3, albiet R2B1's alarm was a new mechanic.
R2C1's initial difficulty level exceeded R3, but it was balanced down and I believe they're roughly equivalent.
R2D1 is a longer mission and had difficulty through attrition, but I would argue that R3D1 had more difficult spikes that balanced this out.

I think for someone starting fresh in the final balance pass of R2, playing only A1, B1/2, C1, D1, and someone starting fresh in R3 playing A1, B1/2, C1, D1 would have similar difficulty experiences.

nocturne swan
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wonder if that giant tentacle back at the first reveal will ever make its appearance

lost pebble
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@somber tide I'd say that A2 and A3 were really just levels to show everyone what was in the D level of R2. Mainly because they are a lot smaller than the D level of R2 and the idea parallels are the exact same. R2D1 is R3A2 and R2D2 is R3A3. It's just scaled down so the people who didn't get to attempt D level get to see what happened

somber tide
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I can see that, I just viewed it as a new re-usable type of mission objective being softened for earlier levels

#

It's nice to see that kind of more dynamic stuff not at the top difficulty levels though, makes it more engaging for new players

lost pebble
#

Yeah, I agree there. I'm more generally annoyed with the new location only being two levels. Though they did at least manage to get the rundown to fit together

somber tide
#

It's a pretty new location, but it's buggier than the normal one

#

so I'm hoping to see it more and refined in r4

lost pebble
#

Agreed, kinda want the needles to not be partially phased into the surrounding materials. But I'm sure that we'll do more in the labs in R4

#

But they are really good at reusing the assets that they have already made

#

A2 is a mash of D1 and E1 for the most part from what all i explored

nocturne swan
#

kiting licker tongues is a bitch

#

trying to get back into the rythm of dodging them

lost pebble
#

Yeah, the movement speed bug makes kiting and enemy attack dodging a bitch

nocturne swan
#

as well as they dont have a telegraphed time to dodge

#

they glow and then just randomly attack within a time period

sacred sparrow
#

Isn't that a client problem

#

On host seems stable

lost pebble
#

Na, there's a fundamental bug that makes the enemy act faster in general

sacred sparrow
#

Not the faster thing

lost pebble
#

So they move faster and at the same time it causes attacks to hit more consistently on the player

sacred sparrow
#

But for the speed i couldn't actually find evidence when recording

lost pebble
#

Its a comparison from R2 to R3. It is more noticeable in the titans

#

But in general, kiting is messed up due to the bug as the enemies are faster than the player and if you run through the enemies, jump dodging no longer lowers the chance of you getting hit as they can hit you on a 50% ratio for each enemy-

nocturne swan
#

been trying to solo a1 and keep getting caught on the second alarm

sacred sparrow
#

I've played since r1 and i know how kiting goes and experienced that i get hit way more when kiting now

lost pebble
#

Basically what was learned in E1 of R2 is useless

somber tide
#

I'm personally for the kiting through enemies being non-viable

#

It's kinda a dumb strat, imo.

sacred sparrow
#

But apart from giants i can't actually see anything that looks like a bug

somber tide
#

shouldn't be able to just sprint into a horde of sleepers and not be destroyed

nocturne swan
#

yeah the whole beserker playstyle

somber tide
#

i can agree to that

lost pebble
#

Yeah, been around since R1 and based my percentage for hit number at about fifty percent from how it feels compared to past

sacred sparrow
#

Collision?

somber tide
#

didnt the devs confirm the enemy mobs are faster than intended

sacred sparrow
#

Had a long discussion about that

somber tide
#

for r3

sacred sparrow
#

It'd be a big problem for this game

#

I doubt it'll ever be a thing

somber tide
#

collision only feels safe if networking gets an overhaul

#

but enemies shouldn't miss you if you're literally running through their bodies

sacred sparrow
#

Devs said they got lots of reports and said it was unintentional

#

I didn't see them say they actually found something that makes them faster

somber tide
#

ah.

#

i read that as them moving faster is confirmed, unintentional but maybe kept

lost pebble
#

See, I get not being able to because it kinda is really stupid of an idea to just run through them. But at the same time, they need to get a sweet spot so that enemies are able to be manipulated without kiting being the be all end all but also require fighting. That way the idea of kiting stays in the game, as it should, without making it so you have to kite all the time like in E1.

#

Essentially, kiting needs to be fixed so that its not the holy grail but balanced so that its a working mix between fighting and kiting for scans and what not

somber tide
#

right, kiting them around should be viable but it shouldn't be dumb

nocturne swan
#

yeah watching e1 gameplay and i just see 4 people with melee out going to town for a good quarter of it

somber tide
#

e1 solo run was disgustingly abusive of it lol

nocturne swan
#

only 4 people completed it right?

#

atleast documented i guess

somber tide
#

i think 4 people with video proof yeah

sacred sparrow
#

Wat

somber tide
#

maybe mroe claims

sacred sparrow
#

You mean solo?

somber tide
#

yeah

nocturne swan
#

yeah solo

sacred sparrow
#

Oh I'm blind

lost pebble
#

E1 was easier to solo than it was to 4-man

somber tide
#

you say that but the majority of people 4 maned

lost pebble
#

I'm going off of what people said for solo-ing it

#

I only got around to 4-man complete it

#

After that, I just said fuck it because that level was so painful

sacred sparrow
#

Honestly people shit on kiting but it's either that or being a ducking turret yourself

nocturne swan
#

a3 is bothering me cause i havent beaten it yet and i feel like i should of been able to get through it at this point

lost pebble
#

That's why there needs to be a balance between the two

sacred sparrow
#

I think i actually like running around bonking more than scans and weapons

lost pebble
#

@nocturne swan Don't worry about it, you have a long while till R4

nocturne swan
#

yeah beserking is a fun strategy but in this rundown you go near more than 2 strikers and your gonna get smacked

sacred sparrow
#

You can still do it, it's just way more annoying

#

Didn't do crap to circular motion

lost pebble
#

It just made cleaning the enemies up more painful

#

Which is why I worry about what will happen if they bring back surge scans

sacred sparrow
#

Both for us and the chars kekw

lost pebble
#

Na, more so for my sanity

#

E1 fucking made me cry tears of joy by the time I completed it

nocturne swan
#

yeah the lack of them has been nice in this rundown

lost pebble
#

Not looking forward to what'll happen with surge scans with the increased enemy movement speed

drowsy osprey
#

wait ambassador chat is being active?

nocturne swan
#

yeah

lost pebble
#

@drowsy osprey I know, this almost never happens!

sacred sparrow
#

Just some racist dumbasses excluding non-orange people from the discussion

#

Ignore them

nocturne swan
#

?

lost pebble
#

Where's the U.S. president? Can't have an orange people congregation without him-

nocturne swan
#

is it still possible to be an ambassador or was that an alpha/beta only thing

sacred sparrow
#

Shh we don't call him orange here

#

?t ambassador

limpid yarrowBOT
#

Looking for info on what the Ambassador program is and how to become one? Look no further!

What is it?

It's a free program that you signup for a newsletter and when any important information needs to be shared the 10 Chambers Collective developers will send an email to everyone.

Any other benefits?

In addition to the newsletter all Ambassador's will also get the Ambassador role and access to some special Ambassador exclusive channels.

Sounds Awesome, how do I sign up?

  1. Head over to https://gtfothegame.com/
  2. Click the "Become a 10 Chambers Ambassador" link at the bottom.
  3. Enter your email, then head to your email and check for the verification message.
    Note: The verification email may arrive in your spam or junk mail folder.
  4. Congrats, now you're an Ambassador! Just hang out with all the rest of us and make some new friends. Optionally you can DM @GTFO Bot your email to get the Ambassador role here too.
lost pebble
#

Ambassador just means you are on the newsletter

sacred sparrow
#

Basically yes

nocturne swan
#

yeah i didnt know if they would wall it off or something

somber tide
#

its not a very exclusive rank

nocturne swan
#

im kind of suprised there was never a alpha participant rank or anything

lost pebble
#

Now nitro booster on the other hand......

drowsy osprey
#

oh god

somber tide
#

is just as accessible 😛

drowsy osprey
#

boosters chat

somber tide
#

just costs $

drowsy osprey
#

boosters chat

#

its

lost pebble
#

Just means you pay money and boost the server

sacred sparrow
#

?
@nocturne swan 'twas a joke

drowsy osprey
#

is

#

its something

sacred sparrow
#

Wait

#

Does a booster chat exist 🤔

nocturne swan
#

what?

#

if amba chat is dead id imagine it even worse off if there was

somber tide
#

i can neither confirm nor deny the existence of such a chat

lost pebble
#

I wonder if a mod chat exists......

#

Hmmmmmmmmm

somber tide
#

100%

prime loom
#

🙂

sacred sparrow
#

Possibly more than a channel

somber tide
#

probably a mod server

nocturne swan
#

mod discord

prime loom
sacred sparrow
#

We didn't ping

lost pebble
#

Oh god

sacred sparrow
#

Why are you summoned

prime loom
#

It's almost like I'm human...

#

😮

lost pebble
#

The orange people chat is being invaded by yellow and purple people

somber tide
#

I was orange earlier today 😛

nocturne swan
#

whats the bonk rank

lost pebble
#

You've changed.....

somber tide
#

special tag probably for being a swood dood

#

sorry, infection level 100%

sacred sparrow
#

It's a sub mod rank

nocturne swan
#

got it

lost pebble
#

What are the qualifications needed to become a pink person?

sacred sparrow
#

Only pinkish i see is mod mail

lost pebble
#

I must become a bot!

prime loom
#

Devs are closest to pink imo

sacred sparrow
#

Also how dare you

#

Orange is democratically the best color here

nocturne swan
#

make an invis role

#

give it only to me

somber tide
#

I'd love a green but maybe I'm just weird

lost pebble
#

Na, devs are a solid reddish-pink

#

OH MY GOD

#

THE PERFECT COLOR ROLE

sacred sparrow
#

Devs remind me of some vegetable

lost pebble
#

SEAFOAM GREEN!

sacred sparrow
#

I forget what it's called in English

#

Infected cfoam GWmythicalThonkCool

lost pebble
#

I actually have my steam name set on seafoam green because of the pun while I'm in game

drowsy osprey
#

Brussel sprouts ?

#

brocolli?

#

lettuce?

sacred sparrow
#

Wat

drowsy osprey
#

Celery?

#

Kale?

#

unripened Tomatoes?

sacred sparrow
#

U ok

#

If it's the dev color thing i was thinking radish or turnip

drowsy osprey
#

i saw infected c-foam

#

and i went on about infected c-foam lookin veegetables

sacred sparrow
#

You connected the dots

#

They weren't the right dots but you sure did it

nocturne swan
#

i swear

#

steam goes down for maintanence and the north america chat gets spammed by people and it gets locked down after mod warning then they immediately go into the south america chat to spam again

lost pebble
#

Is that what happened

#

I was wondering why steam connection was fucky

placid laurel
#

lol

frail mortar
#

R4 roadmap😍

signal venture
#

damn, looks like they are starting work on more stuff in the backlog

#

progression linked expeditions and updated weapon animations

frail mortar
#

heck ye

#

haven't started on new hacking minigames. I wonder if they will add chess/ connect 4 as a mini game XD

somber tide
#

@frail mortar wait really?

#

nice

#

also I love the "shotgun turret damage multiplier equal to number of people in the game"

#

epic

frail mortar
#

ye, but they fixed that

tidal dome
#

!?roadmap

#

?roadmap

#

!roadmap

#

what is the command?

frail mortar
tidal dome
#

thanks

frail mortar
#

np

sacred sparrow
#

?t roadmap

limpid yarrowBOT
sacred sparrow
#

🤔

frail mortar
#

@sacred sparrow what does ?t stand for? I never really use commands on this server

twilit thicket
#

tag

frail mortar
#

alright ty

proven carbon
#

i hope mapper tool will be in new update

blazing geyser
#

I don't know what you mean by "Mapper Tool" if you mean the thing from the Trailer the devs said that it exists as a dev tool, I think it looks nice but I can't imagine it'll be effective.
Or if you're talking about a "Make your own mission" tool like Doom has a mapper tool then I don't think that'll ever be a thing, maybe at the end of GTFOs life span

#

with the Shotgun Sentry nerf i'd say the other tools are more in line with one another as a utility rather then a life line. So yea a mapper tool would have been nice for some of the foggier levels

somber tide
#

I feel like the mapper tool is unfortunately easily replaced with map knowledge after a point, I'd rather see it be a part of terminals or another tool

blazing geyser
#

I agree with you however there's still people who play this game who are new and will have the map presence of 6 month old wandering around their play area, everything is new and exciting every single time they do it

somber tide
#

Well yeah I'm not saying trash the idea, just maybe it's not worth being its own tool

quasi locust
#

What's this chat for anyways?

#

AMBA?

#

Like the pickle mango sauce?

tight onyx
#

its just a gtfo chat for ambassadors

#

nobody really uses it that much

quasi locust
#

Ah, I see.

#

Wish there was a channel

#

For images and stuff besides media and fanart.

tight onyx
#

I do too but that would be hard to moderate I assume

real spade
#

I always assumed the mapper tool highlighted resource boxes with orange dots

#

which would be very useful for finding boxes in fog, in high intensity situations (||R3D1||), or just checking rooms to see if you missed anything

#

Would also be cool if they highlighted spitters

indigo sand
#

OMG. B2 is just kicking my ass. I think I’ve played this like a dozen times and I’ve only killed the ||mother|| once and never even opened any doors past that.

undone geode
#

team or solo?

indigo sand
#

Team.

#

Fucking finally beat it though.

#

On to C1 now!

quasi locust
#

C1 is real fun

indigo sand
#

Good. I’ve had enough of B2

indigo sand
#

OMG I’m on such a high after that. Had to make myself a drink.

viral shadow
#

@indigo sand i was like that after C1

sacred bobcat
#

started GTFO, it says "You need to have an online connection to be able to play GTFO".
...???

sacred sparrow
#

steam is fucked, though not sure why you would ask in this channel specifically

sacred bobcat
#

too much channels, and im too lazy to find one that i need

twilit thicket
#

network connection error is going to be because of steam
nothing you/we can do but wait for steams servers to stabilize

sacred bobcat
#

thanks lord admin, i just need to wait...

snow citrus
#

anyone got a strat for A3?

undone geode
#

gun go brrrrr

#

used sentry on catwalk

#

hold down catwalk with teammate

#

and again

#

gun go brrrrrrrrrr

snow citrus
#

we keep dying at the alarm door

#

all our ammo and tool kits are kinda gone by the time we get there

undone geode
#

don't use all the sentries

#

just use 1 or 2

snow citrus
#

which primary gun would you say works best?

undone geode
#

smg

#

or rifle

#

or dmr

snow citrus
#

we have 2 bullpups a dmr and an smg

undone geode
#

bullpup is good

#

but the reload are long

#

so reload when you're definitely safe

#

while the smg can reload really fast

snow citrus
#

burst or shotgun turrets?

#

and we are all running combat shotty

undone geode
#

both works

#

if you're doing the scan

#

you can open the long hallway door next to the sec door

snow citrus
#

WE DID IT WOOOOOOTT

undone geode
#

nice

snow citrus
#

oh jesus....b1 and 2 are horrible..

quasi locust
#

Just keep going! Believe!

hardy whale
snow citrus
#

any tips for b2?

#

we keep dying at the first alarm doors

drowsy osprey
#

we beat it with 1 bio tracker, 2 shotgun centries, and 1 mine deployer

hot blade
#

@undone geode DMR is not a good primary... its the worst one

gaunt saffron
#

Aside from the pistol yea

hot blade
#

@gaunt saffron no

#

@jolly sun any comments?

jolly sun
#

PISTOL IS GOD TIER STFU

gaunt saffron
#

Do enlighten me, I don't believe it's good

hot blade
#

well then ur bad

gaunt saffron
#

If there's something I'm missing about it please tell me

jolly sun
#

3 shots to kill is god but you need to know how to aim properly

#

can kill a scout with my hammer no problem

hot blade
#

or

#

hear me out

#

bullpup

gaunt saffron
#

Well yes, the same could be said of rifle as well though (and technically DMR but who likes that thing)

hot blade
#

rifle and pistol are pretty 'similar'

#

the dmr is just bad

gaunt saffron
#

I should preface that I'm partial to SMG/Carbine

hot blade
#

i agree

#

i use either

gaunt saffron
#

I do occasionally use AR alongside something like combat shotgun for the better flashlight

#

Cause SMG/Combat lights are sad

hot blade
#

forgets to mention BC

#

that light is awful

gaunt saffron
#

It has a flashlight? 🙃

hot blade
#

right

slate wedge
#

who

#

pinged me

gaunt saffron
#

You did

#

You pinged yourself

hot blade
#

rip

#

i did

sacred sparrow
#

Dmr kinda sux and rifle is really annoying to hip fire while ads is aids

#

Tried to use the rifle but if i can't flick heads then gg

hot blade
#

^ this guy gets it

#

except the aim

#

no

#

no opinions

sacred sparrow
#

I handle multiple enemies with pistol better than the rifle but honestly full autos just have too big an advantage

hot blade
#

i like the rifle, better pistol

sacred sparrow
#

So it's a fight between two inferior options for me

hot blade
#

'better'

sacred sparrow
#

Thing is rifle only aims well in sights

#

Sights are cancer for me

hot blade
#

the rifle sight is great

#

DMR one gives me cancer

#

and now we need the machine pistol with the sniper optic and a 150 round drum mag

sacred sparrow
#

I hate sights overall, everything about them

hot blade
#

bruh

slate wedge
#

shut your mouth

hot blade
#

only bad sight is dmr

sacred sparrow
#

And it honestly sucks that it's not a choice but forced

#

Listen

hot blade
#

we should be able to choose sights

slate wedge
#

are you talking about gtfo sights?

#

or are you talking about sights in general

sacred sparrow
#

Gimme a gun, a crosshair and something to shoot

hot blade
#

no

slate wedge
#

the thing is

sacred sparrow
#

In general

hot blade
#

no crosshairs

#

metro style

slate wedge
#

there is less spread while using guns for some reason

#

just cause

sacred sparrow
#

You're just literally much more accurate in sights

#

It's not a choice

slate wedge
#

yeah

hot blade
#

makes no sense to have bad hipfire in games

sacred sparrow
#

Which i dislike

hot blade
#

i agree

sacred sparrow
#

Oh you're not holding the sight 5 cm in front of your eyes? Have fun aiming

hot blade
#

hmm?

#

optic dependent

sacred sparrow
#

Just saying how much it obscures the view

hot blade
#

none do in this game

sacred sparrow
#

The zoom-in doesn't helo either

hot blade
#

for which?

sacred sparrow
#

Wdym none do, just taking the rifle you lose so much view

hot blade
#

bruh

sacred sparrow
#

To the friggin box

hot blade
#

what?

#

u ok?

sacred sparrow
#

Ah whatever

hot blade
#

then use 20 fov

#

then ADS increaces ur view

slate wedge
#

lol

sacred sparrow
#

As i said i wish sights were an option not enforced

#

I'll go back to playing doom

hot blade
#

maybe at somepoint

#

have fun

snow citrus
#

b2 sucks

#

ugh

undone geode
#

b2 is NICE

snow citrus
#

fog lvls are bad

undone geode
#

but you have fog turbine

snow citrus
#

doesnt help much

#

first alarm door leaves us at 20hp each

#

i get the game is meant to be hard but this is near impossible

undone geode
#

no

gaunt saffron
#

B2 is rough on the first door I can agree, but you'll get the clear so long as you keep at it

loud crest
#

I love how beginners who only completed A level start being a teacher 😂 “use your C-Foam launcher so everyone can hammer the scout,” “they will only come from that door because... I don’t know, I only see the waves come from that door” then I fucked up their brain with my knowledge about the mechanics of the game 😂😂😂

gaunt saffron
#

It's a good time isn't it koopa lol

loud crest
#

Yeah it’s fun lol when I asked “how far have you gotten to in this rundown because you seem like you “know” the game?” then he replied, “only completed A level and have finished A3 twice. Now I want to teach the newbies” 😂

hot blade
#

rip

#

its always really funny

indigo sand
#

How does the hosting in this game work? If the host drops does the game end?

twilit thicket
#

The first person to create the lobby is the host, so they should have the best computer and internet. There is not host migration but that is being added.

somber tide
#

D0c always coming in saving the day like always 💪

queen thicket
#

Any solid ways to minimize desync between host and client? Maybe a setting that can be enabled or changed? Its real bad on D1 in parts

undone geode
#

find someone that's live in the middle of the connection

#

tell that guy to host so the connection is good for all player

#

or just have a better connection

queen thicket
#

Appreciate the attempt at an answer, but what we are running into seems to be a problem with the game itself, not just lag. Sorry if I wasn't clear enough. Slowly over the course of some levels Host and clients lose sync with each other, resulting in a total diffrence in position of scouts, scans, sleepers, breathing patterns and even player position towards the middle and end. I'll just post a bug report and move on, seems like its either a rare hardware issue or maybe even something people who are running into it are attributing it to lag, thus it goes unreported

undone geode
#

this is kinda not like any of "lag" or "desync" issue

queen thicket
#

When I had previously played Payday 2 very actively, the community collectively called the issue "Desync" as host and client would be out of sync with each other. Not really sure what else to call it. But yeah, its most definitly a thing

humble umbra
#

sounds like desync

loud crest
#

Yes, it is an issue on D1.

magic steppe
#

the scan to enter 396 when me and my friends were completing it was horrible, one person had entirely different scans to the three others, and if he was the one that hosted, us three couldnt do any of the scans without his guidance

#

we also encountered the same problem in a3 with the only alarm door

queen thicket
#

Yeah host seems to always have diffrent scans on those two. Our strat has been for host to carry lights and toss them on the zones. Its not perfect but its the best we could come up with. Simply describing the vauge locations we found to be a little slower

undone geode
#

it's between host vs client connection

#

if host don't have strong internet or too far away

#

that will happen

queen thicket
#

Its a major contributor to most causes of desync, but its not the only one. I know little about gtfo's engine, but I do know that desync can be caused by usually a cpu issue with the program. Used to happen on old school warframe and payday 2, so its very very possible something is happening either hardware or software side. The guy who typically hosts for us has 100 down 30 up, which is more than enough for any online game. We also live a quick walk away from each other, if I pop my head out and yell they could all hear me. This also only happens to us specifically on D1, no other levels. The very first thing we tried was checking pings, and we all had extremely low latency

loud crest
#

@queen thicket Yeah, D1 seems to have a lot of problems at the moment. However, the devs are on the break at the moment so they can’t fix it immediately. What you can do for them is to record the D1 playthrough. If there’s any problems, send it to me and I’ll let the team knows.

sacred sparrow
#

i think they're aware of the problems with infinite alarms overall GWcorbinTopKek

#

or error alarms i mean

languid herald
#

i love error alarms tho ... just wish they werent so easy tbh ..... they feel a bit underwhelming on c1 to say the least.

vernal jacinth
#

Well we had 2 error alarms in this game so far. E1 and C1. Of course C1 will be easier than the E1 one. And still alot of people struggle with C1. Because the difficulty level between C and E is kinda huge it makes sense that you think C1 has an easy error alarm

languid herald
#

i mean there is a difference, but i personally didnt find it to be that extreme of a difference even when compared to pre nerf, but as you say there is an undeniable gap in difficulty.... but from c1 to d1 there really isnt, and it doesnt feel as if there is imo.

#

but i cant wait for that same difficulty of e1

#

or pre nerf d1

echo hill
#

^

#

+9999

languid herald
#

XD

#

HE'S OVER NINE THOUSAND!!!

snow citrus
#

yeah B2 is impossible

#

too many wall scrotums

#

we have been stuck on that lvl for 3 weeks

vernal jacinth
#

Are you failing to them before doing the second alarm door? Or during that alarm?

sacred sparrow
#

@somber tide bruh i thought the rim in your pfp was gonna be the warden's symbol

#

Am disappoint

odd solstice
#

yeah B2 is impossible
we have been stuck on that lvl for 3 weeks
2657_scanlon

real spade
#

shine your light on the spitters?

hot blade
#

@snow citrus Where specifically are you stuck on B2

snow citrus
#

We clear the door to 507 get the turbine and all, then it's the alarm door in the fog that we die too, cause the wall spitter things literally kill us, without the sleepers even hitting us

hot blade
#

Like medium said, your light will keep them in a dormant state

snow citrus
#

Keeping our lights on them only goes so far, when there are like

#

40

#

On the alarm door itself

#

Well around it

hot blade
#

Same thing. Foam the door and only worry about them and the scans

#

Hmm. We just each worry about ourselves

#

Listening to the ticking noise will help you locate them in the fog

snow citrus
#

does foam do stuff to them now?

#

we tried it last rundown and it was totally un effective

gaunt saffron
#

It always has

snow citrus
#

so we never tried it again

hot blade
#

I personally just feel like a mid or long range light is effective enough

gaunt saffron
#

Since R2 foam has blocked their vision as long as it was on them

hot blade
#

I’d save the foam for the scan door and post scan door only

#

Use consumable fog repellers during it as well so you don’t need to carry the turbine

gaunt saffron
#

I think foaming them is a waste honestly, especially since it lasts for fuck all time on them

hot blade
#

^

gaunt saffron
#

Just use a light, get them to retract, and shoot about your day again

snow citrus
#

i get that they cause infection, but in my opinion the spitters themselves

#

shouldnt do dmg

#

they literally

#

take us from 90hp

gaunt saffron
#

They're giving you a dose of highly potent infectious liquid

snow citrus
#

to 0

hot blade
#

Ehh. At least there aren’t 400 of them like B4

snow citrus
#

in like seconds

gaunt saffron
#

They should do damage

hot blade
#

^

gaunt saffron
#

Don't run through them all, use your light, take your time

#

You don't have issues if you don't rush

#

B4, heh I remember D1

hot blade
#

F. True

#

Honestly a good level

gaunt saffron
#

Fog walkers died for their team too many times to count trying to navigate

hot blade
#

Ikr. Always at 85 inf. Good times

gaunt saffron
#

15-85

#

The real name of the level

snow citrus
#

in my group im also the sole person in charge of scouts and its stressful af

gaunt saffron
#

Stressful how, in that you need to dispatch them stealthily?

snow citrus
#

yes

hot blade
#

For B2 it’s not a prob. But others it’s ehh

gaunt saffron
#

Practice

snow citrus
#

with no help

#

XD

hot blade
#

I tell my teammates to leave scouts alone

#

^ NO

fringe quiver
#

Just practice meleeing scouts and it'll be less n less stressful

hot blade
#

^

snow citrus
#

like any room with a scout, team stays outside

gaunt saffron
#

Person with the fog turbine should be following you always if you're trying to kill them

#

Or, use fog repellers

#

But I wouldn't ever blindly go for a scout kill in the fog

#

Too many things that can go wrong

hot blade
#

It likes to spawn alone in B2 (other than 511) so just shooting it is usually fine

gaunt saffron
#

It spawns solo in 509 only if it's in terminal room to my experience

#

Even then, it can still spawn with enemies present deeper in the terminal room

hot blade
#

I know it does in 509 A

gaunt saffron
#

Hmm. I've always had it spawn with at least 2 in there, but I can't say it can't happen.

hot blade
#

But in 509 B? It doesn’t

fringe quiver
#

Signs of a noobie becoming an experienced player
-Becomes the Scout Slayer of the group
-Reliable to the team
-Rarely alert rooms

gaunt saffron
#

*Walk stealths

#

🙂

hot blade
#

Signs of becoming a God player
-Meme runs levels
-Objective: Survive
-alerts room cause there is nothing better to do

#

I piss teams off with 1&3 all the time

#

But I’m always last man standing

gaunt saffron
#

Alternative name for 2 is speedrun

hot blade
#

True

#

I enjoy a good speed run every once in a while

fringe quiver
#

God Player Thought Process
-Is the room alerted? No
--Action: Alert the rooms, its boring just stealthing.

hot blade
#

I figured out a WR beating strat for A1. Gonna try it later

#

@fringe quiver that is how I normally play

fringe quiver
#

Ye, your similar to Tyrant in terms of that lol

hot blade
#

But if there is a scout. Itll be the first thing to die

fringe quiver
#

He also hates stealthing

gaunt saffron
#

Stealthing is too slow

hot blade
#

AC style

#

B hops and hammer only

#

Until scans or if I’m carrying as last man standing

#

Yikes

gaunt saffron
#

I solo'd D1 with only hammer 🙂

#

You never said I had to complete the level

hot blade
#

But the real chad move is teaching a giga chad how to play A1. When they only have 5 completes in it

#

(I straight up told the dude and he was like sooo, and continued telling me what to do)

gaunt saffron
#

I enjoy doing A1 runs with newer players, or pretending to be one

#

That's a good time too

hot blade
#

Yes

fringe quiver
#

I enjoy watching them play

gaunt saffron
#

A2 this rundown is by far my favorite to play with new people

#

Cause of the first room lol

hot blade
#

^

#

I like soloing zone while they try to navigate

gaunt saffron
#

If nothing else, I get enjoyment out of their reaction to the beginning

hot blade
#

*clears one room of 5 enemies
*im already back with 100% everything and cell

fringe quiver
#

"Legolas what do you see"
"Giants. Giants everywhere"

gaunt saffron
#

"Help, I fell into the floor."

hot blade
#

Oh god. Every time

#

The ladder

#

WHERE I CANT SEE

gaunt saffron
#

I watched a stream of someone's group stealthing through the pit

hot blade
#

bruh

gaunt saffron
#

They got to the door and all had 15-85

hot blade
#

Wtf

gaunt saffron
#

It was interesting to watch to say the least

hot blade
#

I’ve never fell in it. (Except when pretending you’re be a noob)

#

Like how hard is it to see that path

#

For us we knew from E1/A1

gaunt saffron
#

It's the E1 tile, just changed a little, so I sorta knew ahead of time

hot blade
#

Same. But really tho. It’s right there

fringe quiver
#

People do get caught in a panic

gaunt saffron
#

We know full well they made the fog purposely just high enough

#

To make people fall for it

hot blade
#

It’s hilarious when new ppl fall and start screaming tho

#

I die laughing every time. 50 comp later

gaunt saffron
#

I think my favorite reaction I have ever gotten was something along the lines of, "Fuck me, I fell in the Kool-aid gas"

hot blade
#

Nice

fringe quiver
#

🤔 I haven't played much with randos this rundown

hot blade
#

It’s been a meme

gaunt saffron
#

It's been a good time

hot blade
#

More than R2

gaunt saffron
#

Especially since this rundown seems to have a lot more newer players partaking in it

hot blade
#

Yeah. Prob because of this sale

gaunt saffron
#

True, they had one for R2 iirc but it didn't last as long

hot blade
#

Yeah. I honestly don’t even remember it

fringe quiver
#

I remember in R1

#

I bought the game

#

1 week later, it was on sale

gaunt saffron
#

Yep

#

Same

hot blade
#

Bruh

fringe quiver
#

I just sat there like: "Well, that's just great."

hot blade
#

I got it R1 beat A1 then quit till mid R2

gaunt saffron
#

In the end though, I feel I got my money's worth

fringe quiver
#

x)

gaunt saffron
#

I've enjoyed the hell out of this game

fringe quiver
#

R1 is still my favorite rundown out of all of em

hot blade
#

I loved R2. But this is ehh

fringe quiver
#

Except for R2E1

hot blade
#

I miss R1 pistol

fringe quiver
#

R2E1 still on my #1 list

hot blade
#

And ar

gaunt saffron
#

Verm, how many attempts for your speedrun of E1

#

Rough estimate

fringe quiver
#

🤔

#

Let me check

hot blade
#

How many completes y’all have for E by the end

#

I miss it too

fringe quiver
#

Around 13 attempts

gaunt saffron
#

Really, that's slightly surprising

fringe quiver
#

Out of 13 of those attempts

#

5 were really successful

#

The 4th one in those successful, we managed to get a much lower time to reach the error door

#

by around 1min and 30sec

gaunt saffron
#

I guess it did help a lot to have teammates you had an idea of how they played though

#

Playing pub E1 was hell more often than not

fringe quiver
#

xD

#

Ngl thou

#

Each scout alert costs the time for E1 speedrun

#

at around 30 seconds

#

and before the error alarm

#

We wasted too much time

hot blade
#

How fast?

fringe quiver
#

sorting roles out

gaunt saffron
#

They had sub 50 iirc

#

47 something?

fringe quiver
#

47mins 5 sec

gaunt saffron
#

I would need to go back and check the vod

fringe quiver
#

It was gonna be sub 40

#

Until the c-foam door locking me out happened

gaunt saffron
#

It definitely could have been sub 40 yes

#

Lots of time spent in 593

fringe quiver
#

😂

#

Insert Coffin Dance meme

gaunt saffron
#

You could see the betrayal on your face

#

As the door closed on you

hot blade
#

Holy shit

fringe quiver
#

To be fair

#

Hornet didn't know I was outside lol

#

and I was the guy without a mic so I couldn't say anything

#

until it was too late

gaunt saffron
#

It happens more times than I would like to admit with my group's runs as well

#

I'll say something about closing a door and someone screams no as I hit close

#

And they're dead

fringe quiver
#

🤔 Looking back at it now

#

The lowest you can possibly go for the E1 speedrun

#

is 32mins

gaunt saffron
#

Is that something calc'd out?

fringe quiver
#

Estimated via logic

#

The only group im aware that managed to get close to 32mins was Kolohe's group

#

That got 33mins reaching Zone 592's Surge door before wiping

gaunt saffron
#

Ah, I figured a spliced run was "put together" and that was roughly the time

hot blade
#

Was Zaero or Plant a part of these?

gaunt saffron
#

Plant recorded and posted their run

fringe quiver
#

Plant was in the E1 speedrun, the video is in his POV

hot blade
#

Nice

#

I only personally know Zaero. But I know he only did it 9 times total

fringe quiver
#

Ye, if you want to know how I determined it was 32mins, I just looked at the rooms and based off how me, plant, aly, and hornet did

#

I determined that if we're lucky with spawns

#

We can clear the first section in 20 mins

#

Then reach Zone 593 in 6mins

#

Since its just a straight forward zone

gaunt saffron
#

Going quickly the error area was rather quick to get through I can admit

fringe quiver
#

Then the rest of the time goes to deal with 593's fog and the immense spawns of the surge

gaunt saffron
#

It got hard to manage spawns though if you woke too much op

#

up*

fringe quiver
#

Ye

#

At the end of the speedrun, me n Aly were the only guys with ammo

hot blade
#

Yikes

fringe quiver
#

But there was too many to really hold off the horde

#

Which resulted in the kiting at the end

hot blade
#

What was the setup gun wise? Burst and Mg?

gaunt saffron
#

burst/MP usually

fringe quiver
#

Mostly Burst MG

gaunt saffron
#

and MG yes

hot blade
#

Mhh. I miss that load out

#

Both of them

fringe quiver
#

I enjoy the Burst Rifle

#

it was really effective at all ranges

gaunt saffron
#

I enjoyed the BR a lot as well

hot blade
#

Prob best primary

gaunt saffron
#

It was incredibly dependable to use