#amba-gtfo-chat

1 messages · Page 7 of 1

mossy eagle
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Yeah. For single targets something like the revolver is probably better, but for single targets you might as well use your primary weapon. However, when a group of 5+ enemies is running towards you, the MG takes them out very quickly and easily.

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Also, spraying a heavy with 1 mag will take it out. Very quick and easy.

still goblet
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Hordes* sorry for autotyping

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A juggernaut dies from half a mag from the HMG

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Player count doesnt somehow affect difficulty becauss playing solo somewhat sends me hordes of them when alerted

cinder siren
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@night sinew Nice to see another vermintide guy 😄
MG takes all small ones out in two shots which is invaluable.

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Shotgun has too little ammo, revolver is the same. Sniper is pretty much exclusively for giants (which the MG takes care of effectively as well)

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So for most players, MG is the most efficient and effective choice.

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Unless you can't melee kill a scout safely, then someone should have a sniper too.

undone geode
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sorry to interrupt but when the scout is using his "sensor", i notice that they have a delay when they are retract the " sensor".
Can we attack it when they are in that "delay" and still not get alert?

cinder siren
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Whenever they're alerted and start to turn blue they become invulnerable.

undone geode
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i know that, what i meant is when the scout start using the "sensor/tentacles" they seem vulnerable and "delay"

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when you shot him 1 when they have the tentacles out they need to retract it ==> that make him delay for 0.5 second or 1 second

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i haven't test that but i've seen 2 guys shot the scout when the tentacles was out and kill it without the sniper

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1 have revolver and 1 have a shotgun( <= idk )

cinder siren
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I mean its worth testing if he’s invul the second he detects you with the feelers

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Next time I see one I’ll rush it with the hammer and get touched on purpose

undone geode
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if this is true then we got 2 seconds or more to kill the guy before he alert everyone

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you can hit it once

cinder siren
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I know, I’ve killed plenty. You only get one hit with is why we say to either hammer or snipe it.

undone geode
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or just 4 hammer bois rush him to death

tranquil pine
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3 revolver shots works too

undone geode
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yea but we didn't do it at the same time

cinder siren
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Huh? You are talking about the scout right? Its just one hit and its dead

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The giant is the one that takes 4 hammer hits

tranquil pine
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im talkin about chonky lad

cinder siren
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We were talking about the scout which is why I was confused.

cedar tiger
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Guys, how do you deal with the big guys exactly? (not the scouts)
People said a few shots to critical areas, but where are they once the head is gone?
It seems to get holes in the stomach/crotch area but that's it

granite lintel
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Okay.

robust quest
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Hey guys,how do you deal with that alarm when you want to get to zone 14,15,16? It spawns enemy infinitely and we are always gets smashed at this point.

full peak
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that always rings

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you’ve got to do the security scans

carmine sorrel
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@robust quest Step in the red circles to turn off the alarm.

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At the first alarm door, make sure to C-Foam all other doors in order to slow them down @robust quest

robust quest
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Ye, I c-foamed all the doors but still there are too many of them. Maybe we should place turrets in better sports

carmine sorrel
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A good place to hold down is the shelving area with the small pit and lit corner. They can only come from one direction there @robust quest

robust quest
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oh,ok,thx

carmine sorrel
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No problem

zealous moat
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could someone explain me how the alarm works ? i'm trying to duo with a friend, i know that it's meant for 4 players but damn it's hard

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like you just have to get on each point but with the ammount of monsters coming for you

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how do you even do that

carmine orbit
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Is it just me, or is the ammo drop rate pretty low
Might just be because I've been playing in a squad of 3 rather than 4, but even landing all shots on critical areas it feels sort of impossible to clear each room without running out by the time you get the keycard.

dire jacinth
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are you trying to shoot everything instead of hammering them

candid gyro
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All hail the mallet

minor path
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for the guns looking advanced as they are the glowsticks suck

bright slate
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Someone's running and gunning? I ❤ you for that.

minor path
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4 turrets and all revolvers and you can clear the rooms pretty fast

bright slate
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Pffft.

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Don't waste the ammo. Just have everyone sneak up on their own sleeper, smash in head. Repeat.

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Four at a time clears most rooms.

desert roost
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Does the Alpha have a memory leak? As I find when playing for the first hour or two it has a smooth framerate then after that it seems to have a lot of stutters and dips.

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It fixes itself by restarting the game but just wondering

full peak
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Pretty sure it does, yeah

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Not experienced it myself

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but I think so

bright slate
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@desert roost Pretty sure, yeah. I haven't seen it but a few of my friends reported it.

granite lintel
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Gtfo is cool and I don't want them to change much at all. It's well balanced.

carmine orbit
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The mallets feel like ass to me, personally. I can't stand the charge mechanics.

gloomy coral
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It's almost like there's a charge mechanic to avoid one shotting everything at a fast pace

sick bone
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Got 20h ingame now, and for the most part, this game seems to be in a very, very good shape! Enjoyed my time a lot so far! Some issues with music staying on the 'alert' when nothing's going on, so I turned it off; the game feels better since it's so important to pay attention to the sound-cues! Also, the enemy seems to trigger from 'nothing' half the time. Not sure if bug or poorly communicated mechanic, but it's not a fun unpredictable factor. I thought it might be that if a dead body fell on an enemy, that would trigger it, but that's not the case in all unexpected triggers.

Overall very excited to see where this goes in the near future!

dire jacinth
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it could be a combination of a few things + not being fully tuned yet. they have a range in which theyll detect if a nearby host dies, said range also (for now) ignores barriers, so i had moments when one woke up when the one below died ' v'

sick bone
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Oh, and pretty please, allow chromatic aberration to be turned off; it fucks with my eyes :C

dire jacinth
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they also react to lights

sick bone
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flashlight is always off, and the distance is really inconsistent if that's what's doing it.

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Sometimes you can kill one of two that's practically touching, other times an enemy 15m away that was 'black' will trigger....

dire jacinth
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i never figured out the range myself, its more or less consistent in solo (atleast for me)

fluid maple
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I think it might be less consistent if you're not the one hosting

granite lintel
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@sick bone The abberation only seems to be on the corner of the screen from what I saw playing.

tough kayak
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EXPEDITION SURVIVED
holy crap. that was something

proper spear
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😄

somber tide
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Do we get some kinda reward if we were to beat the mission, or is that not a thing and we are simply testing out this game like we should?

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Cuz honestly I really dont wanna spend all night trying to get through the 2nd gate just to win something that might not exist

warm sand
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there's no progression. the point is to test the network

somber tide
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Thank god

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Cuz i really dont want to prove myself for anything

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Thanks for reassuring that to me

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😪

fluid maple
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Solo it for that big d energy

hollow storm
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are there going to be skills and stuff? or just guns n no attachments?

cinder siren
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There is going to be progression but we don't know what kind yet. In one of the trailers showing off an enemy type (the shadows) we can see "advanced" for one of the guns.

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it says machinegun advanced, it may have been scrapped but the possibility is there

bright slate
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They said you are sent down for the specific item, but you could choose to branch off to get more items to upgrade your equipment.

errant sedge
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no extradition successful at the end :( effort wasted

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ahhahahah

still goblet
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Maybe you can get upgrades during the exploration?

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But you lose them with every run

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Are scouts blind and deaf at the same time? If so can you run at them so you could kill 'em with a hammer?

undone geode
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yes

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you can watch this part of video

bright slate
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Scouts are not deaf @still goblet They trigger like any other sleeper. I know because I walked by one and it panicked without tentacles. Unless that was just the game hating me still.

cinder siren
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They're pretty damn deaf and blind.

bright slate
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I'm going to lick one.

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You can't stop me. 😠

dreamy willow
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good luck with that and all the diseases that follow

bright slate
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Our characters are already infected.

dreamy willow
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true after all i doubt the warden cares about our health and well being

bright slate
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They literally just want the item and anything else we do down there they don't care. So that means we can setup a camp and just chill for awhile before going back up for food and things.

dreamy willow
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idea we set up camp and learn to domesticate the creatures then we fight back against the warden with a army of our own

bright slate
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Also, we start a nice Cafe and teach them to take orders.

dreamy willow
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yes and a Starbucks so we know which ones to execute

bright slate
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The ones who won't give me pumpkin spice lattes?

dreamy willow
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yes

sick bone
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@granite lintel it's probably done by scaling up the different channels by ever so slightly different amounts, meaning it's more pronounced near then corners. It's still a fullscreen effect. Theres also the issue of having a 2000€ setup pretending to be a 5€ camera.....

wet kraken
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. @bright slate Scouts can hear when they extend their tendrils. you can even hear them listening (The crickets noise)

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The enemies seem to use echolocation to see people, if you stand perfectly still a lot of times enemies will ignore you and go for your teammates if they were the ones to make noise initially and set them off.

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Not sure if that's just bad AI pathing from alpha or intended design, but yeah.

regal bay
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hello

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Where give avis on game ?

still goblet
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visible confusion

pseudo robin
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lel

sand ridge
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what would be the best place to post general feedback that it would actually be seen? ive made a short list of things that came up as I was playing with my group of friends, but i wouldnt really categorize most of them as bugs or outright feature suggestions

nimble edge
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use the ?suggestion command

granite lintel
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@sick bone The entire game is meant to be crappy bodycam footage.

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I thought that was obvious, plus the injection of forced head control devices

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I usually hate abberration too, but here it makes aesthetic sense

sick bone
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If that's the case, why not just limit the resolution to 640x480? Go 'all out'.
Chromatic abberation is not something you see in ever really cheap cameras. You need really, really, really cheap and shitty gear to get even remotely the amount of CA this game has, and even then it'll just be software corrected.

granite lintel
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Like, I hate it a lot, but GTFO has an aesthetic of grime and distortion that a lot of games don't go all in on.

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This isn't FEAR with its hyper clean aestheyic

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But I get wanting to turn it off.

dire jacinth
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im sure later on there will be more graphical options

sick bone
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Let me rephrase it slightly then. My eyes don't have CA, and any game that has CA makes it feel like the entire image is 'out of focus' and my brain tries really hard to compensate for that. This is why headaches/migranes can be a sign of poor eye-sight; the brain working overtime to compensate.

dire jacinth
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especially if a certain feature causes physical issues

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it would be unwise to keep it unchangeable

granite lintel
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The reason i'm hesitant is I've seen this stuff go downhill fast, like The Hunt dramatically nerfing its darkness because players complained, which ruined a lot of the atmosphere and tension of that game.

dire jacinth
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but

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theyre not asking for it to be removed

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theyre asking to have an option to disable it ' v'

granite lintel
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Fair enough

sick bone
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yeah, if you like it for some reason, go enjoy it! For me, it degrades the experience of an otherwise surprisingly good title!

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That, and I'd also prefer either different AA options, or just 'no AA'. Tried TAA, FXAA fast, balanced and 'good' and I can't see any difference, and they all looks like 'bad FXAA'.

serene kestrel
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if anyone wants to play, join GTFO-04

edgy current
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when do the alpha end?

amber vapor
wet kraken
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@granite lintel I wouldn’t be too worried abou that for gtfo, the devs have a very particular design in mind for this game as a hard 4 player co-op experience, not some baby play pd2 Garbo

edgy current
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ty @amber vapor

pearl sail
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i have 8 gb of ram an amd radeon 6410 and a processor apu with 2.2 ghz

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i can play the game but with all settings in low and with lowest resolution XD. i hope they will improve the performance for low pcs.

undone geode
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or you know, upgrade cpu

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/s

carmine sorrel
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Not everyone can upgrade when they want to @undone geode Please don't be condescending.

wet kraken
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And it was clearly sarcasm, no need to get upset for someone else fam.

wise bough
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whats the command for finding items like toolkits

cinder siren
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"list (item)"

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So for example try "list med" for the medkits.

wet kraken
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Better yet, you can
LIST (floornumber) to list all the things on the floor your on, then you can basically ignore the QUERY command for the most part by only needing to PING the thing you want on that floor. @wise bough

cinder siren
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List zone doesn't work properly

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It will show items from other zones inside the zone you choose to filter in.

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And this is 100% reproduceable

wet kraken
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yes it does, it shows the items in the zone your in, then any item with that number under that.

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ex, if your using
LIST 10
you'll get items that contain numbers like 103 or 610 at the bottom of the list under all the items on your floor.

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It's less a bug and more a functional limitation of how they have LIST set up, it would make more sense to have to actually put in
LIST ZONE_10 so it would cull any items like medipack_103

undone geode
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LIST ZONE 10 @wet kraken

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if you type in the _ the command don't work

bright slate
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Or just LIST 10

pearl sail
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one example is list medipack_123

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then to know in which zone is located, write query medipack_123

stiff fox
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oh, and better maps. That map is too complex, I am pretty sure they will make it better tho

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Wayfinding shouldn't be this much of an issue

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wait wrong chat.

brisk fossil
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this isn't the only map

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there will be more

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and the map are complex ? That's perfect.

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You need to play smart, the game isn't made to go braindead

indigo nest
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you can filter by floor?! damn i didnt know that but yeah it would be cool if the command is LIST Z10

brittle drum
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Maybe instead of having item names completely random with the numbers have it that the item has a number beginning with its zone number so you dont have to query every medipack just to know wich ones are in a currently reachable area
And there being a chance that the item is in the wrong area
That being hidden behind the query command
Say a extra line saying: "item not in assigned location." In addition to the Zone number where it actually is

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It would make sense as the items would be labeled according to the zone they are supposed to be in

strong minnow
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@brittle drum I do feel like having the zone number inside the item ruins the immersion a bit. I mean, they were not produced there and items+code tend to be needed in case there is a facturing fault and has to be send back.

I do feel like every zone could use a mainframe terminal in a dangerous location that can instantly list all the items available in the specific zone. That way, if you dont want to spend time exploring or spend 5-10 minutes actually listing all the items on a regular terminal, you could face a dangerous room to find exactly what items are at which location. In the alpha expedition, for example, I would expect Zone 10K to have a terminal where you can list all items and locations found in zone 10. If you could use any terminal at all to do the same, it would be extremely easy for everyone to stay at 100% ammo etc because you can avoid any area that is high risk and low reward.

brittle drum
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The low spawn rates for ammo and med kits dont really support that at least imo
And if anything the code showing the area its supposed to be in makes it more immersive as the item would be labeled not by the company that built it but by the company thats keeping track of its location
Taking a note out of IRL traceability in this case means a code ascociated with its intended location would make it more intuitive to use
This doesnt guarantee that the item will actually be there but it will make it less of a hassle on the terminal to query every single medkit just to know if its in a zone they can reach

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Because i for one dont go onto the terminal if the room isnt clear... and if it is clear and im on the terminal its just eating time and frustrating to query every single item separately

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Not to mention having to write down the separate IDs to locate them later on when i actually reach that area and cant find them without another terminal so i can ping them

strong minnow
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well, you can query each item and it will tell you which zone it is in, but its very tedious to generally locate items using that, and that is fine. Having a mainframe in each zone with a masterquery for every single item within the zone would make sense. I mean, the items werent placed down there with the intent of being instantly needed. They were placed down for use in specific zones and it would be very easy to query an item and simply walk over there before things got infected.

I do agree with having a way of in-game noting down, because otherwise I just grab a piece of paper in real life and scribble on there.

drifting dock
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QUERY NEXT ALPHA

maiden coyote
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🙃

brittle drum
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QUERY RUNNING
.
..
...
QUERY RESULT NEGATIVE
NO ITEMS FOUND

vital cipher
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hey, is the bot still giving out keys?

blazing axle
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Maybe but keys dont work anymore

twilit thicket
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@vital cipher you can still get a key and redeem but can't play it as the current testing is closed.

thorny urchin
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Patch when 😂😂

shadow tulip
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Soooooooon

vivid glacier
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@strong minnow I just used games text chat as the means to write things down that way anyone in game is able to see it as well

deep canyon
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thats what we like to do with the keycard color and number

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so we can query it

flat summit
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anyone know if they will be releasing a later alpha testing mode?

hallow snow
dreamy willow
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there will be another playtest in the future we don't know when yet

strong minnow
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@vivid glacier yeah, but I assume that the text chat is going to be very important when playing with rando's

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Personally, I dont always talk with my mic on if I am in a chat with people I dont know unless I feel like it

hallow snow
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same, i only use mic with premades

strong minnow
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So having a way of displaying notes, for example, on the side of the map, would be great

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or double pressing tab

hallow snow
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i think a minimap was planned at least, so maybe more things in the hud will happened

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minimap was in the trailer at least

wet kraken
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@strong minnow LIST ZONE (number) is already a command, you just ping that list after. It takes like 1-2 minutes at most

strong minnow
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since when?

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I tried that out on friday and it didnt work

wet kraken
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They broke it for the very first patch that came out and then fixed it the one right after.

strong minnow
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oh great

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so I literally used it when it was broken?

wet kraken
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Maybe, check patch notes

still goblet
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Is there a guide for accessing the terminals? I always get confused 😂

cinder siren
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Its pretty straightforward, there's only three commands you're really going to be using.

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List, Query, and Ping. List is for finding out what items of a type are left, so like medkits, ammo, tool refill, lockers, and boxes.

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Query tells us what zone an item is located in, and Ping tells us what part of a zone an item is located in.

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So lets say you want a medkit, you'd type "LIST MED" and it will give you several entries all with the letters MED in there.

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Every one of those will have "MEDIPACK_###" and this is what we need to use the query command

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So to find the zone of the item you want, you'd go "QUERY MEDIPACK_123"

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In this case its in Zone 12, just like you. So what you do now in this scenario is type "PING MEDIPACK_123" to find that it is in Zone 12B.

ebon barn
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Also you can find medipacks or other things in your Zone by command: LIST ZONE (number of zone)

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And after that find your good by PING

cinder siren
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It wasn't working properly in the alpha which is why I did not mention it. It would often show items inside of a different zone

ebon barn
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But now it works)))

cinder siren
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We'll see.

ebon barn
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I tested it three days ago

hallow snow
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It showed items in the other zones if, for instance you pinged zone 12 and the item was "Medipack 1230"

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I was working by Sunday iirc

thorn wave
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^

hallow snow
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Either late Saturday or Sunday depending on timezones

thorn wave
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I wish it was LIST ZONE_## so that it could be a separate sort of filter and just get stuff within the proper zone

hallow snow
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Yeah same, the _ would make it far easier

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Basically the only syntax I hadn't tried before seeing a discord post was the one with a space since it didn't seem like a great idea

ebon barn
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And whether there will be an opportunity to hide from creatures? Maybe someone knows?

hallow snow
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Wdym hide? Like once you triggered them?

ebon barn
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Yeah. I have a problem with the creatures - they will not stop until i kill them.

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If i trigger them.

cinder siren
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I'm alright with it, the amount of enemies isn't too overwhelming.

hallow snow
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Yeah, unless you trigger a Scout you can usually manage it / not trigger too many at once if you fucj up

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So no idea if they will make it so you can hide, but it wouldn't surprise me if we couldnt

ebon barn
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The number of creatures is within the normal range, but the equipment is small.

hallow snow
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Well you can basically do most of the game with only melee

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Melee an CFOAM

ebon barn
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I had a problem with two scouts in the same room, and given that they can not be killed with one blow - I have a whole horde of creature.

dreamy willow
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yea not really much you can do when there are 2 in the same room unless you are using someone with a sniper or 2 really good players and good luck

hallow snow
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Scouts can be OS

ebon barn
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S-foam does not always work well to stan creatures.

hallow snow
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A fully charged melee kills them

cinder siren
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@ebon barn On the last day of alpha I actually demonstrated its certainly possible to stealth kill rooms with more than one scout.

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Hammer is the best weapon, abuse it well!

hallow snow
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Yeah, I was doing it shotgun most of the time, but just because I wasnt adept enough with the game yet

ebon barn
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And how are their hitboxes located?

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Do I need to aim their "heads" all the time?

hallow snow
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Yup

dreamy willow
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yea headshot is only way to one hit scout

hallow snow
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Only real problematic guys with a hammer are big dudes imo

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Since its 4 fully charged

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And cfoam didn't always seem to work on them

dreamy willow
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really i've had times 4 full charge don't kill a big guy?

hallow snow
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Full charge as host or as peer?

dreamy willow
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host

hallow snow
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Weird, its supposed to be 4 and that's enough, but I think hit location matters

dreamy willow
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yea maybe i missed one or something

hallow snow
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Yeah that happens sometimes, even right next to an enemy melee sometimes misses

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For no apparent reason

ebon barn
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My friends call a scout as Goldilocks

wet kraken
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@hallow snow the game for sure seems to occasionally just not hit an enemy and instead wake up it

hallow snow
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as peer we found out maybe why, but as host it just seems like a weird collision detection

drifting dock
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And that's what alpha testing is all about thankfully.

brisk fossil
edgy current
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i was testing

magic kite
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How do you get a key?

dire jacinth
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dont think you can at the moment since the alpha is over

magic kite
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@dire jacinth i understand. thank you

mystic token
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Hi

median ravine
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i joined 1 day after the test ended facepalm

twilit thicket
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There will be more testing

solid niche
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So, I was watching the trailer again and is it just me, or the sentry gun looked nerfed compared to this weekend alpha?

humble skiff
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You mean the one in trailer is nerfed? If thats what your talking about there was alot more bursting thru

solid niche
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@humble skiff still, the sentry gun seems to Miss quite a lot

mental moon
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It does

humble skiff
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I was to busy tryin not to die to notice lol. Besides i nvr ran the sentry i usually go cfoam or mines

cinder siren
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Sentry is pretty weak compared to those two so I don’t blame you

strong minnow
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Personally, I just pick up a Sentry because I know almost any team I am in is bound to fuck up, so having an area where I have a sentry placed before a tough room so I can have at least something to rely on

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I just have trigger happy friends

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solo it depends on if I want to test out stuff or do an actual run

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mines for a run, sentry if I want to spend 15 minutes crouch jumping against walls to see if I can clip through anywhere

cinder siren
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From my experience mines carry potatoes better than a sentry most of the time

strong minnow
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you havent met my friends then

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one of them was able to trigger the scout while entering the room

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I didnt even know there was a scout, didnt have time to listen to pitterpatter

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He just saw 1 enemy, thought it was alone in the room and decided to shoot it

dreamy willow
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in general having sentries is great if your picking up even 1 random too just to idiot proof your plans

strong minnow
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I feel like they could be a bit more beefy or are at least trying to focus on the weakspots, rather than blowing half their load into the stomachs

cinder siren
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Lenny face?

dreamy willow
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yea would be nice either more accurate, aimed for weak spots or just more dps

mental moon
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Maybe it will be an upgrade for them farther along the line in the game

worn pawn
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Ya

solid niche
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It takes too long for the sentries to start shooting when they see the enemy, they like start thing to shot or not to shot 😄

somber tide
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oh man ffs i completely missed the alpha

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-____-

proper spear
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oh noes

wet kraken
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Morning ludvig

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I see you didn't get @ spammed lol.

proper spear
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I did thankfully not!

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😄

humble skiff
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@proper spear will be getting any lore for the game soon?

proper spear
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hopefully 😉

wet kraken
#

Yeah, i'd love a few more drips of lore in some form before the next beta if it can happen :3

quick fog
#

YES, more lore lmao

#

that's half the fun with these kinds of games haha

acoustic nexus
#

More lore more lore more lore

somber tide
#

I forget did they ever mention the estimated price at early access release, because I can't wait to buy it\

full peak
#

The only thing pricing wise they told us is that the final game is less than 60usd, and the early access release will be priced less than the full release

somber tide
#

Ah ok I remember a conversation a while ago, but I didn't remember if it was a legitimate answer from the devs

humble skiff
#

So $30/$40

twilit thicket
#

That's unconfirmed. Just be careful stating / guessing prices to not accidentally lead someone wrongly.

dreamy willow
#

will the game be somewhere between $0.01 and $10000?

full peak
#

the game will be somewhere between $0.00 and $59.99

#

that's confirmed for sure

carmine sorrel
#

< AAA title price so sub-$60 USD

dreamy willow
#

aww so it won't be -$0.01

full peak
#

don't think that's possible tbh

#

but yeah, somewhere between those two numbers

#

I'd bet more than $20 as a minimum though\

carmine sorrel
#

There are roughly 20,000 ambas on Discord alone. If they sold at $0.01 and we all bought a copy that'd be only $200 USD. Now that doesn't seem fair now does it? @dreamy willow These devs deserve all the support.

full peak
#

one thing, it's close to 60,000 on the discord right now

#

That's just the online ones

dreamy willow
#

thats why you buy atleast 10,000 copies

carmine sorrel
#

$600 bucks still. Not fair.

dreamy willow
#

but yea all jokes aside i would be happy even if this game is $60 i'll still either pre order or buy on release

carmine sorrel
#

Mood

full peak
#

no pre-orders

dreamy willow
#

ok release day buy it is then

carmine sorrel
#

Confirmed by Ludvig himself. No pre-orders.

dreamy willow
#

all hail the mighty Ludvig

zinc coyote
#

Make the game $5.
If everybody here buys it, that's $10 million.

dreamy willow
#

no guarentee everyone will buy it plus thats just an unfair price for devs after all the work they put in it deserves a price close to that of other products of the same or near the same quality

zinc coyote
#

You don't think I'm actually serious, do you?

full peak
#

Also 60k people won't nececarily buy it

#

a lot of people generally wait to make sure things are vibing with the devs before they buy

zinc coyote
#

Once more. Not actually serious.

#

Just using an example to illustrate that no matter the price, they still likely have a huge profit.

dreamy willow
#

yea was just stating for the people who will think thats actually fair

full peak
#

last point is that they want to continue it for a couple years

#

at the least

dreamy willow
#

cause there are some out there

full peak
#

so effectively that money from initial sales has to last 10+ years

#

minimum

dreamy willow
#

$1,000,000 per copy? let each of us support them for a year

humble skiff
#

No matter the cost, it being under $60 ill be preordering

bright slate
#

No preorders.

#

Just early access.

carmine sorrel
#

NO CAPES

dreamy willow
#

yes add capes but make it so at the start of the mission you just get dragged back up then have to come back without the cape

somber tide
#

Cape gets caught on a nail on the way down

humble skiff
#

Mechanic so if ur wearing a cape you get dragged into a creatures mouth because of it

grim juniper
#

untied shoelaces and unzipped fly maybe?

thorny urchin
#

Patch when??

warped swan
#

No date yet, sorry.

ivory steppe
#

😐

#

How I feel when I see people talk about considering 60$ for this game.

cinder siren
#

I mean I'd get it for 60

#

but we already know it won't be 60

grim juniper
#

consider that steam takes more then 60%?

cinder siren
#

uhhhh its 30% then drops to 25% and 20%, definitely not 60%

warped swan
#

lmaooo steam does definitely not take 60%

lofty ledge
#

O.oo

stiff fox
#

damn, 60$ is a lot in my country

#

Probably won't be able to buy

lofty ledge
#

It will be less than 60

#

60 might be on full release, but the EA version will be less

ivory steppe
#

I will never pay 60$ for this game.

shadow tulip
#
  1. What will GTFO cost?
    GTFO will be priced below the premium price point (meaning, GTFO will cost less than $59.99.) We can't say the exact price yet, but you will get a lot of bang for your buck. The game will be cheaper still during the Early Access phase.
ivory steppe
#

I know it will not be 60$, i am just talking about figure of speech.

shadow tulip
#

it's the only info we got.

wet kraken
#

Hey, over here you just add 10-20$ to the usd cost because Canada is monolopy money now :(

#

I’m still gettin it

#

I can finally put my 9$ on my steam wallet and some of my expensive rust skins to use lol

shadow tulip
#

Fellow canadian too?

wet kraken
#

Nova Scotia, the worst province :(

shadow tulip
#

Oof

#

But you got that bridge

quick fog
#

F

wet kraken
#

No jobs, retirement PROVINCE, and we have the lowest paid doctors in Canada so they keep leaving lol.

shadow tulip
#

It's the first time I actually talk with someone from there.

#

This piece of land is soo small and often ignored

wet kraken
#

It’s been over 5 years since I’ve met someone online from NS , it’s actually crazy

shadow tulip
#

It's mostly QC, ont, prairie and BC

#

Pardon my french

wet kraken
#

So many québécois

#

Back to work for another Hour, will talk later :)

shadow tulip
#

Later!

wet kraken
#

Finally done and home, bless

#

Now if there was only a gtfo beta to play ;)

dreamy willow
#

lets hope there is soon

twilit bear
#

I believe I've read 30% is the typical distribution fee for online markets

#

....aaaaaand just realized that conversation happened about 6 hours ago.

#

But since I'm bringing up 6 hour convos: I'd personally pay 60 for it, but wouldn't buy it for my kids and brother at that price

#

Though I expect it to probably launch at the 19.99 to 24.99 range, and release with a 29.99 pricetag.

full peak
#

Personally, I think it’ll go from launch at $30 to 40$ at full release

strong minnow
#

yeah, steam takes about 30% at first, which honestly isnt that bad of a deal, considering retail stores took about 40% back in the day. The biggest difference is that retail stores bought games in bulk and thus were basically pre-sold, where steam doesnt.

#

On steam sales, steam takes barely anything I believe

#

I get why a lot of games want to go with the epic store nowadays, but all in all, if the game sells even decently, its worth putting it on steam anyway

dire jacinth
#

Steam also lowers its cut if the game sells a million units or so

strong minnow
#

True, Steam is quite generous to developers, even if they claim not to be. Sure, Epic says they will take less of a cut, but I still believe Steam generates more income for developers. Especially because having sales later on, allows people with a smaller budget to still buy the games, thus increasing overall sales over a longer period of time, even though normally retail stores wouldnt order the game anymore due to lack of interest. Maybe Epic will be able to replace Steam in the future, but currently, I see no reason to offer games solely to the Epic Store.

#

I mean, I am even waiting for RDR2 to hit the steam stores, I waited 2 years for it, might aswell wait another month

dire jacinth
#

the only reason publishers go to epic is because epic shells out insane amount of cash in bribes, instead of actually developing the god damn store

#

i dont mind a competitor to steam, its good, but epic isnt competition. Gog on other hand is, at least CDPR actually wants to have their store in good shape, even letting you integrate other ones.

cinder siren
#

Yeah pretty much this. Epic is a huge problem and I absolutely can't stand seeing games take the exclusive deal 1-2 weeks before launch.

#

The whole metro situation was disgusting.

#

I do find it absolutely hilarious that people who buy the games on egs go to the steam forums for the games though.

willow valve
#

Epic are only making the games that using their Unreal Engine. Devs who uses it has to pay a percentage to Epic no matter what for the use. So a percentage to Epic, then some to the platform the games are on. Their percentage gets smaller and smaller the more things are involved.

#

Devs took a good deal by going exclusively to Epic because they cut out so many middlemen. It still sucks. Epic is a shitty platform and I don't like having so many on my desktop. Blizzard, Origin, Epic, Steam, etc.

pearl moss
#

I mean if Epic tried competing by improving their platform, sure. But instead they pay to make the other platforms worse, and force customers to buy a game on an inferior platform or not at all. In the end consumers get an inferior product no matter what.

#

I dont mind having multiple platforms that much. I mean it sucks but it's not a big deal. I mind Epic using their money to try to make the PC platform universally shittier. The Epic head hates the other stores so they take it out on consumers.

somber tide
#

I used to have other launchers .... rn all I have is Epic and Steam .... but honestly, startin to look at Epic like "why are u here" ...

I only installed it when I thought I was gonna play fortnight with my nephew ... 😂

autumn ether
#

I wish the epic store actually showed other currencies

#

then I might be able to hate it slightly less

#

slightly

#

Like as a canadian, having to google every price on there to make sure im not going to get charged more than whats on my card is super annoying

median ravine
#

i like the devs that go to epic "yeah we are doing an epic exclusive for like 2 years and then afterwars we do steam too" or with other words "we take the money from epic now and later we get the income from steam too"

still goblet
#

Steam update made it easier to find your deleted games

#

Also stores your screenshots if you forgot to upload them

#

Aight imma put the rest in general

past fiber
#

ye it is nice but took a little getting used to navigating

median ravine
#

so quick question will the remaining alpha keys i have for friends work for the beta?

twilit thicket
#

Yes they will

buoyant girder
#

There must be a reason for games moving to Epic exclusive.

dreamy willow
#

cause epic tries to buy games into exclusivity

wet kraken
#

Epic often pays them enough that they’ll launch the game having broken even already. It’s hard to say no honesty

trail birch
#

yup its this ^

#

epic offers more than a dev would expect to make in the 1st yr of release as a lump sum for an exclusivity deal and still lets them take a cut of the profits

south condor
#

I respect devs that refuse the deal.

somber tide
#

Hey guy's I agree with your perspective, but eventually a mod will ask to move the chat over to amba general or just general. My hope in the future to a different business model for gaming companies moving forward. 🍺

rough cedar
#

Do we know when the next alpha will be up?

warm sand
#

Currently there's no set date on the next test phase.

rough cedar
#

Alright thanks mate

regal bay
#

HEllo

mossy eagle
#

Hello!

dense jasper
#

Runar!

lofty ledge
#

EVO

dense jasper
#

Ineros!

lofty ledge
#

Evo! hopefully we can play soon

frail rock
#

is game playable yet

warm sand
#

It's not available currently.

#

Beta testing is next on the table, but there's no set date yet.

frail rock
#

Oh alright back to slumber then

acoustic nexus
#

Everyone I have an announcment

#

I'm having a baby .....

#

Yay

#

That is all

dense jasper
#

Aye

#

Nice Berch

#

Good luck my dude

somber tide
#

@acoustic nexus Congratulations!

acoustic nexus
#

😂

wise escarp
#

RIP your sleep

proper spear
#

@acoustic nexus Congrats! If that's what you wanted? 😉

warped swan
#

@acoustic nexus Congrats mate 🙂

stiff fox
#

@acoustic nexus say goodbye to your peaceful sleep ;).

acoustic nexus
#

@proper spear lol yes, we have been trying for 3 years now.

proper spear
#

Yeah I'm amazed how certain people get pregnant randomly..

#

when so many have to try for so long

#

seemingly randomly*

tacit mural
#

Only happens when you dont want it

strong minnow
#

Well, when someone gets randomly pregnant, they just happen to be (un)lucky in terms of everything thats required to get pregnant in the first place

#

unless you're a latina woman

#

then the mere touch of a male can get you pregnant

twilit thicket
#

Let's keep this about GTFO please and continue this in general. Thank you

sage osprey
#

I'm still nervously waiting for the first jump scare of the invisible enemies ablobgrimacing

drifting dock
#

I understand the Alpha/Beta stage limitations, but can we expect some form of matchmaking when the Early Access starts (or at least soon after) or we are stuck to "invite/join only friends list" until 1.0?

twilit thicket
#

Matchmaking is something that won't be present when Early Access starts, but it will be added in the future.

drifting dock
#

Thanks.

somber tide
#

Dude i loved the alpha it was so much fun, literally me and my m8s spent like an hour trying to figure out the computer thingy xD, cant wait for beat and early access

pine root
#

The terminals really love being extra

cinder siren
#

Terminals are the best and don’t you forget it

drifting dock
#

QUERY ALPHA 2

quick fog
#

lmao

#

if only it were that easy or there was an easter egg terminal hidden in the discord 😛

alpine pulsar
#

You forgot the underscore

drifting dock
#

no I didn't, underscores are for items but for zones you don't need it - for example LIST ZONE 12

cinder siren
#

This man speaks true

umbral sage
#

hey, I just saw the announcement of a new level being shown off, are we gonna get our hands on that on beta testing?

cinder siren
#

However that is just for zones as we’ve seen

marble obsidian
#

@umbral sage where did you see this?

twilit thicket
#

There is a 2nd expedition that was shown on their YouTube channel. What will be available during future testing will be communicated at a later time.

umbral sage
#

@twilit thicket any idea if it'll be on the beta test release?

warped swan
#

@umbral sage Won’t be in beta as far as i know.

marble obsidian
#

ty

thorny urchin
#

Patch When??

warped swan
#

Soon™️

thorny urchin
somber tide
#

while the beta arrives I have created the steam group of gtfo spain, to warm up engines ...

pine root
#

Can’t wait to spook the whole room again

umbral sage
#

man, I really hope beta lasts longer like a week

#

is there an ETA for the beta access?

cinder siren
#

I'm fine with it lasting a short time, otherwise I'll focus on it too much and not finals 😛

quick fog
#

@umbral sage There is no set date for the next round of testing or Earl Access release. Best we know so far is that the dev's are shooting to have EA out for December, but keep an eye on #game-announcements for more information

grave pier
#

I got alpha keys but missed the alpha 😦

languid osprey
shadow tulip
#

Sorry to hear that Zodak, but there will be at least one more free period of testing GTFO (the beta test) before the Early access release by the (maybe) end of years. Keep an eye on your ambassador email or the #game-announcements will keep your informed on the latest news about 10CC and GTFO.

grave pier
#

ah nice one

#

cheers bby

harsh lichen
#

<@&408548765599793173>

twilit thicket
#

The channel was opened to allow users to see how to get a key easier. It doesn't hint towards any testing date.

harsh lichen
#

Just making sure, since I'm eager to try the game for the first time.

twilit thicket
harsh lichen
#

👌

proper spear
#

👌

boreal wraith
#

👌

analog arrow
#

👌

acoustic aspen
#

@proper spear I hope you know I'll never forgive you

proper spear
#

😂

acoustic aspen
#

Though it did give me a KILLER thumbnail idea XD

#

Very happy with that one

#

Since there's no embed in here

proper spear
#

Nice!

thorny urchin
#

BestMod Patch When 😂

languid osprey
thorny urchin
bright slate
#

Ludvig: "So.. sneaking is going well so far right?" 😂 The absolute shade.

cinder siren
#

Which video?

bright slate
#

@acoustic aspen just posted it in #live-streams Also, my heart is still hurt from us both thinking the alpha ending would kick me from the game. 😭😭😭

acoustic aspen
#

Ludvig and the rest of the devs were nice enough to let us have early access @bright slate

bright slate
#

@acoustic aspen I stayed in the alpha for like.... 18 hours after alpha ended before I got soft locked behind a wall. I miss it. Man I might be tired.

acoustic aspen
#

It's an amazing game!

#

Can't wait for the beta

bright slate
#

I know! I got a new pc on the way for it!

brisk needle
#

@acoustic aspen any headache from last night? :D

acoustic aspen
#

I'm still drinking now @brisk needle

#

2 bottles deep XD

bright slate
#

I also am drinking...

brisk needle
#

@acoustic aspen haha :D

bright slate
#

Apple juice. Don't judge me.

brisk needle
#

You should watch IcyCaress's rum+solo run stream from last night (twitch) :D. He managed quite well

#

(last night depends on timezone ofc)

acoustic aspen
#

"Well"

#

Subjective XD

#

I think I sucked

#

But damnit I made it far!

brisk needle
#

I think that rum helped at the start, for you were quite bold with movement and attacks :D. Can't see how I'd have managed it any better soloing

cinder siren
#

Oh you got a key to play now? That’s pretty neat.

#

I’m just waiting for the second test to begin since I’m still having withdrawal issues from the first.

#

If you want to see how some of us solo’d it @brisk needle my run and others are in the media channel

brisk needle
#

@cinder siren nice :)

bright slate
#

I got to the end @cinder siren 😭

#

Wouldn't have nailed that last security door without you.

cinder siren
#

👍🏻

south ridge
#

did i miss the first alpha test? :/

fierce canopy
#

I mean hasent there bein two at this point Think

south ridge
#

so i missed both?

fierce canopy
#

most likely,

south ridge
#

😩 registered 4 days ago and i just got the key :')

fierce canopy
#

Then yeah you missed both of them,

warped swan
#

@south ridge Beta soon probably.

harsh lichen
#

yay

granite lintel
#

Opinions on the rundown?

#

I'm kinda 50/50

sick pond
#

hey guys, been away for a while. Any news on beta or if they are showing at EA this year?

full peak
#

A) no news on beta, but early acess might be in December, that’s their plan,
B) no idea on EA 2019

sick pond
#

Awesome! can't wait to play it again!

full peak
#

not “early access” faye

#

also where’s this beta news coming from

#

I heard Early access is planned for December

#

we’ve still got 8 more days

#

oof

#

Oh shit

warped swan
#

EA, planned december, Beta hopefully soon before EA

#

There lmao

south ridge
#

just wish i could experience it with my friends unfotunately we missed it lol

twilit thicket
#

There will be a beta prior to early access

harsh lichen
#

Clicked the video made by Zarrixia

#

She really, really needs to spend more than $3 on her microphone.

old ocean
#

@granite lintel I think the Rundown is a great way to present a game like this. A small(ish) number of focused maps to progress through over the course of a week or two before moving on to the next. Should keep the game fresh.
Couple that with various forms of progression (guns, tools, armor, etc) should keep it interesting.

sage osprey
#

A lot of sleep will be lost :D

old ocean
#

^^

languid osprey
#

We weren't sleeping anyway, claiming assets lost which are not owned is insurance fraud.

tender wadi
#

any plans for ambassador beta?

#

disappointed to see the alpha was now closed

harsh mountain
#

The Alpha is now closed because it has no reason to be up anymore.

twilit thicket
#

No date to announce for the Beta yet. When there is one you'll get an ambassador email and announcement to #game-announcements

harsh mountain
#

The Beta is coming up soon, same as the Alpha it will be free.

somber tide
#

so if you died at extraction but your squad got out does that count as being in the 1% xD

cinder siren
#

yep

#

if it says "expedition survived" you were in it

somber tide
#

yeet

#

cause my team insisted on rushing instead of restocking and i had like 20% health and ammo LMAO

honest robin
#

@languid osprey i mean if your sleeping you definitely were not leaving so i sure hope you werent sleeping

thorny urchin
#

ConfusedUlf Patch WhenReversedConfusedUlf

warped swan
#

Soon™️

summer imp
#

oooooooooooooooo

#

btw faye can you help me learn the strats of the game when the nexts tests are please, im rather clueless about it

cosmic needle
#

Me too. Just signed up. Very excited!

jolly karma
#

I'm probably super late to the party but has anyone else seen this pic on the steam library?

#

Looks like a hub of sorts?

dreamy willow
#

if i'm remembering correctly that is a image from another game that should not be there

jolly karma
#

rip

full peak
#

It’s a steam thing iirc

twilit thicket
#

@jolly karma it's been confirmed as its from sniper 3, not GTFO. Mix up on steal a end

full peak
#

it’s from ___ sniper 3

#

oh

twilit thicket
#

Lol

full peak
#

Is it really SE3

#

I own SE3, and I’ve not seen that part yet

jolly karma
#

ah yes

#

The game where sniper john doe infiltrates the rundown and 360 no scopes the aliens and extracts the data

#

classic

full peak
#

SE3 is the ww2 one though

jolly karma
#

shhhh

jolly karma
#

ah yes

full peak
#

“SNIPER GHOST WARRIOR 3”

#

bad d0c

jolly karma
#

sniper elite 3's long lost cousin

twilit thicket
#

I had 2 words correct lol

jolly karma
#

d0c is all like "big caliber rifle thing"

thorny urchin
#

@proper spear you just made me very moist with your announcement BestMod

#

But I'm Still gonna say

#

ConfusedUlf Patch WhenReversedConfusedUlf

manic prairie
#

next week? 🤤

somber tide
#

It opens next week or do we get more info next week ?

twilit thicket
#

It'll open next week, exact date/info to be communicated soon

mental moon
#

who else is excited for next week?

twilit thicket
blazing forge
#

ive never played gtfo, it'll be fun!

dreamy willow
#

there are plenty of us that'd be happy to teach you if you wish

languid herald
rancid sentinel
#

Will I be required to get a new key?

#

Or can I just use the alfa one, that I already installed?

mint isle
#

I've been hearing that the alpha will just update

#

so same key works

eager bobcat
#

sounds bout right

rancid sentinel
#

Probably, just saw something in the other chat room

#

About it just updating

proper spear
#

Yeah it's Steam, sometimes they just push the updates out and you are good

#

sometimes you need to exit steam and start it again etc

rancid sentinel
#

I guess we will find out very soon.

#

Thx for the info

shadow tulip
full peak
#

^ my emote

#

thanks for sharing that it had been added :(

proper spear
#

really nice emote though

full peak
#

ye

#

why else would I suggest it?

proper spear
#

true

full peak
#

might make a few more tbh

#

not sure where to go with the next one

#

beta will prolly give inspiration

proper spear
#

go for it

harsh mountain
#

nice

#

what bout this

#

not the bruh emote

manic prairie
#

roadmap update

harsh mountain
#

?t roadmap

limpid yarrowBOT
near crag
#

Very excited for EA release, as soon as it drops I am buying

undone geode
#

the Beta and the EA are really close to each other on the release date, isn't that ok?

near crag
#

@undone geode yeah, the beta starts next week and I alongside a few others think the EA drop will be between the 24th and 28th of December

#

Cause christmas sales and all that, selling around christmas is a great marketing/sales strat

undone geode
#

i mean after beta test they need to collect data and bug/glitches

near crag
#

Yes, they will have around a week or so

#

Depending on release date

#

If its later in the month, they will have more time

#

And we dont know the length of the BETA test yet either

#

Could be a week, could be 3 days, we dont know

undone geode
#

hope they don't rush it

near crag
#

I doubt it will be too rushed, and even still, its just EA, so they will have a while before the full release with everything fixed! 😄

#

@undone geode

undone geode
#

yea

drowsy ingot
near crag
undone geode
torn ridge
somber dirge
#

i'ts my birthday tomorrow, i request BETA be released by then.

near crag
#

mine was yesterday, epic

river vale
#

@somber dirge lmao

last patio
#

Its not my birthday but I offer dog pics as a tribute

jovial glacier
#

When you see GTFO change from alpha to beta

drowsy osprey
#

e

analog arrow
#

Want to know what sucks? I have to go on a trip this weak. No GTFO for me.

autumn ether
#

You might be able to catch some people streaming it though

candid pebble
#

Catch and severely beat them

heavy shell
#

@analog arrow rip

autumn ether
analog arrow
#

Eh

autumn ether
#

I am stuck watching small children so that will limit my playtime as well

#

Would rather not scar them lol

analog arrow
#

Agh

heavy shell
#

Damn it

analog arrow
#

It just feels like a vibecheck

heavy shell
#

My only problem was

#

I waited almost 2 years to try the t
Game the I missed the alpha

#

Then*

nimble pulsar
#

how much do you think the beta will last? 🤔

heavy shell
#

Dk maybe few days

#

If we're lucky à whole week

#

But I don't think it's going to be that long.

nimble pulsar
#

:c

#

anyhow, the early access release on steam will be this month, right?

heavy shell
#

Hell no

nimble pulsar
#

no?

heavy shell
#

It's still into alpha / beta phase

#

A beta will be open this week

nimble pulsar
#

then I think I read something wrong

heavy shell
#

Somewhere this week

nimble pulsar
#

ik that

heavy shell
warped swan
#

?t beta

limpid yarrowBOT
#

Thank you for your interest in testing GTFO. The game is still being developed and there is NOT any date set for when the Beta will be available. The only timeline we know is to follow the roadmap (https://gtfothegame.com/roadmap) which will give a rough estimate when the testing phase will begin and will show you what they are working on. In the mean time we recommend you visit #become-an-ambassador and make sure you are signed up as an Ambassador (who are guaranteed the ability to partake in the Beta), as well as keep an eye on #game-announcements and your email as you will receive a newsletter when more information is available. If you already have redeemed the alpha then no new code will be needed. If you haven't go to #633424987889598484, and follow the steps listed there.

After the beta test(s) the next step will be Early Access (paid), then final game release. The developers are aiming to release Early Access in December, but this can change due to unforeseen circumstances. There are no exact dates as the 10 Chambers Devs wants to make sure the game is the best it can be and not rush it.

nimble pulsar
#

?t early access

limpid yarrowBOT
#

The developers are aiming to have the Early Access released in December, however, this might be subject to change due to unforeseen circumstances. The Early Access will cost $35, and will be cheaper than the final release.

warped swan
#

Oofie, still not changed

#

anyway, beta this week

nimble pulsar
#

@heavy shell ^

heavy shell
#

35 dollars.. Alright

nimble pulsar
#

I read that

#

It will cost more after the early access is over, so better grab it at that price

heavy shell
#

I'll make sure to do it.

nimble pulsar
#

yeah

#

I'm already putting some money aside

#

really want it

heavy shell
#

Cuz the game is awesome even at is it right now

nimble pulsar
#

yeah

heavy shell
#

Not even joking.

#

I'm putting money aside aswell

#

now

nimble pulsar
#

noice

heavy shell
#

U already got a team to play with innit?

nimble pulsar
#

nope

#

maybe a friend

#

but I don't know if he'll come

#

I will either try it alone, or find someone on this server

#

but from what I heard, it is kind of hard alone

heavy shell
#

So yeah

#

Don't know if u heard it

bright slate
#

Its okay alone.

heavy shell
#

Nooe

bright slate
#

I got to the end, but ended up fudging it because we thought it was going to shut down at the last minute.

heavy shell
#

Solo u mean right

bright slate
#

Yepp.

#

About six or seven people got farther than me.

heavy shell
#

I mean it's based on co-op so

bright slate
#

Yeah, but if you don't try it solo you are doing it wrong.

heavy shell
#

Maybe solo reduce the difficulty?

bright slate
#

No. 😠

#

Then we're getting our hands held.

heavy shell
#

Kk

#

Sweater rofl

bright slate
#

I feel like I'm too old for this conversation and I'm only twenty five. Is twenty five the new ancient?

nimble pulsar
#

i don't think so

bright slate
#

Thank god.

heavy shell
#

Ok

bright slate
#

I don't understand what you're saying sometimes, but I think that's just a failure on my part.

heavy shell
#

Ok

nimble pulsar
#

)))))

somber tide
#

is there an overall progression system?

#

like idk, leveling, unlocking stuff and so on?

#

and if yes, will it be wiped after early access ?

twilit thicket
#

There will be a progression system but it will take a while to get added in

somber tide
#

oke 🙂

#

ty

shadow tulip
#

Progression*

placid quartz
#

Yaaaas! EA Beta tomorrow!

elfin pasture
#

Oh yeah

#

I'm so hyped about it

sand ridge
#

oof beta on same day as halo reach pc release, oh well maybe next one

placid quartz
#

What's a Halo?

#

; P

strong minnow
#

Welp, beta goes live when I have to leave and sleep 😂

#

Rip 60% of potential playing time

leaden junco
#

12pm for me tomorrow

#

ill be at work

#

then i get home and it's halo time baybeyyyy

elfin pasture
#

guys the only thing is that the testing only last for 24hours

summer imp
#

tomorrow

#

ima play

elfin pasture
#

ye

summer imp
#

allllllllllll day

elfin pasture
#

lol

#

even u beat it already?

summer imp
#

yep 2 times

#

but

#

i was heavly instructed

#

and rather want tsomone to teach me

graceful marlin
#

I will not be able to participate in beta on December 3rd. I'm leaving for another city for the final essay for admission to the exam. (Like all 11th-grade students in Russia) 😦

elfin pasture
#

it's hard to beat it unless u hv great teammates

#

@graceful marlin so sad

#

well grade is important than this tho

ripe narwhal
#

is there any info on some of the differences/changes the beta will have compared to the alpha?

elfin pasture
#

u can have a look at game announcement

twilit thicket
#

A change log will be posted tomorrow. 2 expeditions and bug fixes

elfin pasture
#

Nice

median ravine
#

are there any information how big the update will be because slow internet sux

twilit thicket
#

We'll be posting that in the game information section later today

dull stirrup
#

Poop wish it was longer

harsh mountain
#

it says at least 24 hours

#

maybe its more than that

dreamy willow
#

possible there just aren't any guarantees on more then 24 hours

warped swan
undone geode
#

4 am PST? good time

warped swan
#

😄

summer imp
#

wait did faye lose the guide thing

#

that sucks

#

or did it get thanos snaped

quick ibex
#

the guide role is gone

summer imp
#

well big oofs all round

bright slate
quick ibex
#

yep

summer imp
#

woow

weary talon
#

Is test up now? My time zone just hard to compare with.

glacial kindle
#

no

#

about 2hrs and a half

south yew
#

YOU KNOW WHAT'S COMING NOW LifeLessPersoN!

#

HERE'S A TRACKER FOR YA 5_FeelsJamLit

glacial kindle
#

XD^

weary talon
#

Thanks lovely ❤️

coarse wadi
#

Hello

#

Can we stream the game?

static halo
#

yes you can

#

just dont cover the watermark in the corner.

coarse wadi
#

Ohhhh... Okey.

static halo
#

its states that the game is still in beta

coarse wadi
#

Thx for info.

static halo
#

np

summer imp
#

xd when your so exsited you make a website just to be a timer

summer imp
#

anyone wana play

green delta
#

when the beta is up 24h and you have a test tomorrow 😭

long badge
#

not sure where to post this, but, uhh

glossy cypress
#

Is there an ez mode jesus 😦

twilit thicket
long badge
#

ah, I see

weary talon
#

what is cpu culling workload?

#

Which one should I get?

alpine pulsar
#

CPU determines how much of the game is processed by your CPU or GPU

#

Lower - puts more pressure on your GPU, and higher puts more work on your CPU

#

It depends which of your components is stronger

weary talon
#

Thank you sir

alpine pulsar
#

My pleasure

violet sage
#

Apparently the gift codes I got my friends are region locked to my region

#

Thanks a ton Steam

compact ivy
#

Where to write about bugs?

twilit thicket
compact ivy
#

thx

strong minnow
#

@violet sage they can easily apply to be an ambassador themselves and redeem their own keys

#

Steam may be a bit of a bitch sometimes, but the devs here arent 😉

violet sage
#

Thanks!

#

I know this isn't the devs fault. It is all on Steam's policy.

#

I do have a question, do they get the codes install when they sign up?

strong minnow
#

they have to message the bot first I believe

violet sage
#

They don't need to get the "you got the beta code" message?

strong minnow
#

altho, it might need to be beta now instead of alpha

violet sage
#

Thank you

misty geode
#

Is it the same mission??

rugged hull
#

finished both way to ez lol

steep pewter
#

Yes sir

twilit thicket
#

@misty geode 2 new expeditions

cinder siren
#

Its pretty easy in a group, A1 is also easy solo, but B1 will take some time to solo effectively.

#

The lack of alarms necessary to win is a big factor in why a1 isn't hard

#

Since its just 1 alarm with a very small amount of scans

paper orbit
#

this is a stealth based game, yes?

#

enemies are alerted only if you

  1. get too close
  2. beat them while their heart beats
  3. shoot

am i right

strong sun
#

Make sure you Microsoft Net Framework is up to date. My friend could barely launch the game be for he crashed. Told him to update that and it's fixed the crashing problem for him. But that doesn't seem to be a working fix for all. JFYI

#

@paper orbit Yes!

paper orbit
#

all these people saying how easy a1 is got newbies like us crying

#

hope i can say it's easy one day too

weary talon
#

It not easier we just got experience.

#

But 2nd map is debatable.

strong sun
#

So is the game running any better than the alpha did it all?

dawn spire
#

sad

nimble edge
#

For me it does

somber tide
#

yes

#

@strong sun

#

1440p dropdown in alpha was around 15 frames, now its around 40 frames. The actual game stays about 120.

strong sun
#

I'm just curious because one of my friends had a few problems. Game ran like a fully completed game for me when it was still an alpha. Never had any frame drop that I could tell.

languid osprey
#

Just means the devs need to ramp up the difficulty

somber dirge
#

no

#

you can't move around them when their hearts beat

fallow condor
#

is B1 level supposed to be empty and full of chests?

subtle marten
#

Was it just the first room/zone @fallow condor ?

fallow condor
#

nah nvm all of map is empty until the final floor where we do a wave defense

cinder siren
#

@twilit thicket Can you reopen bot spam for game suggestions?
AR is still underperforming heavily compared to the other primaries and I'd like to make sure they are aware.

twilit thicket
#

You can do the suggestions in the #gtfo-chat channel

hearty jackal
#

Is the Beta only today/tomorrow or will there be an extension like last time?

quick fog
#

There may be an extension, but for now it is just a 24 hour period. The Dev's will announce if they are going to extend it

random hare
#

alright B1 mission is

#

something not that great

subtle marten
#

Care to elaborate?

random hare
#

so not to spoil for somebody who havent played it- ||since its wave based defense in shape of line with resources along the way, best way to start defense is at beginning , and then fall back to reactor as resources dry out. because there is need to type out codes, there should be a person (most likely one) who will either sit on console without ever taking part in defense , or he will have to run between 2 places constantly, which is also quite annoying||

subtle marten
#

So by "not great" you meant annoying/difficult?

random hare
#

how is it difficult? 3 people can easily defend their own ground with that many resources, while one guy either spends whole 8 waves running between 2 locations for just a bit of action, or just stands near terminal doing nothing for like 20 mins

cinder siren
#

Pretty sure they spawn in any room that isn’t the reactor room

orchid field
#

oof

random hare
#

nah they dont, spawn is on one side of the map only, i actually lauched other game in windowed mode while waiting by terminal because running around for 10 mins is not fun

somber tide
#

BON BEN CE JEU EST NUL EN FAIT

strong minnow
#

@cinder siren didnt check the messages and was gone all day, can you give a short list of things I need to know before blindly entering the beta?

cinder siren
#

Mg was nerfed to have a long charge up time but still kills well, stealth felt the same, the game felt darker, shotgun is still poop, ar still is meh, combat shotgun is fun

A1 is easy, B1 may be difficult

strong minnow
#

I heard my friend say that some spawn rates were altered to have more big guys in one single room, is that also true-ish or was that just bad luck rng on his part?

cinder siren
#

Yes, the left side will always be filled with giants

#

The room to the North has the scouts

strong minnow
#

ah, thanks 👍

#

lets see if I have enough time to fully finish a run solo this time

drowsy totem
#

how do you work the terminal on b1>

#

it was difficult to input the codes

deep granite
#

Thia is my first time running this game any tips

drowsy totem
#

we couldn't tell if it were a glitch or we were just doing it wrong

cinder siren
#

@drowsy totem only the host has the correct code

#

So make sure he tells you the code, then do “reactor_verify (code)”

opal sphinx
#

@drowsy totem when you first access the terminal, there is a code that will give you the various command prompts you can use

fathom hedge
#

I really enjoyed B1 personally

arctic compass
#

Is anything clarified for beta that we can more then 24 h? Please I want to slaughter more for Khorne but I have 12h of work and now I sitting here without killing anything (it drives me insane)

alpine pulsar
#

No news on a Beta extension yet @arctic compass

arctic compass
neon helm
#

are we allowed to stream this?

somber tide
#

Yes, as long as you do not obscure the watermark on the corner of the HUD 😄

neon helm
#

noted

untold rover
cinder siren
#

Who

untold rover
#

the biggest streamer streaming this game right now

full peak
#

even I've heard of xQc

cinder siren
#

Never heard of him

blazing axle
#

i've found a bug where the shooters dont damage you at all , and a visual bug when u damage allies

bright slate
#

I hadn't heard of him until today Frank.

strong minnow
#

welp

#

didnt get as far as I'd hoped, but I'll see if the beta gets extended or not

#

still have a game running to do some bug/glitch hunting when I wake up unless they somehow can kick me out my own game now

tawny notch
#

I mean... I just downloaded it and played it

#

I loaded it up not 20 minutes ago

strong minnow
#

well, you still have about 6 hours

tawny notch
#

ahhh you mean in the long run

strong minnow
#

I played for about 3 cus I had to work sadly

#

spend an hour getting used to the pacing

#

I mean, I also recieved a Switch today and I had to put that aside since I will have my switch for more than 24 hours

#

Even though I really, really want to play on it

strong minnow
#

anyone else missing some floor objects on the left side of spawn in A1?

#

I already posted a bug report on it, but still have it on low priority due to it possibly being just me

vivid girder
#

in A1 are the ID chips always in the same place?

#

/ always the same amount in the same room

bright slate
#

Ish? I think they bounce around. The game pings a server that they have and that server assigns stuff to your boxes.

median junco
#

man i really hope theres a weekend beta coming up :(

#

school's gotten in the way of things and i haven't been able to play at all, probably wont be until the next test phase

somber tide
#

hello guys

sage osprey
#

Ahoy 👋

icy hedge
blazing tulip
fast hawk
#

Just got the email release date 9th December, oh man I'm so keen, thank you 10 Chambers this game is amazing.

timid cosmos
#

Just a quick one: Is Early Access still for Ambas? Or do we have to buy GTFO?

#

For December 9th

warped swan
#

Still available a few hours, BETA

EA is paid, and comes out on the 9th

#

for 9th, it's paid.

Everyone has to pay early access.

sonic steeple
#

Wtf is a couple hrs? 3? 5? 7?

warped swan
#

A couple of hours 🙂

signal locust
#

🙂

sonic steeple
#

Bruh tf is thathahahahaha

buoyant shale
#

i think 2 hrs

signal locust
#

well you'd call 2 people a couple so ergo a couple of hours means 2

fathom hedge
#

wooo first time getting an alarm door open solo vandyHype

latent bluff
#

The bioscanner is garbage

#

All u have to do is open doors and communicate with your team

fathom hedge
#

I disagree, bringing 1 bioscanner to missions like a1 is super handy. The most common thing that kills groups in normal play is aggroing shit they didn't know was there

latent bluff
#

That only happens if you team doesnt communicate

fathom hedge
#

If you play 'perfectly', the bioscanner does nothing, but you can't assume perfect play, especially not from a team of 4

cosmic otter
#

i use bio scanner

brazen solar
#

hmm

fathom hedge
#

or if the room is dark and trigger something with your flashlight, or if it's foggy and you can't see shit and accidentally trigger something with an attack on something nearby it

cosmic otter
#

my other 3 men use sentry ~o~

latent bluff
#

it is preference

fathom hedge
#

shit can go really wrong really fast if you don't know something is there and bioscanner hard stops that

#

it's not necessary, but it's nice to have

latent bluff
#

Flash only trigger enemies if u hold it on them for a short period of time

fathom hedge
#

It can trigger enemies pretty much immediately if someone is moving nearby too

#

and in a dark room, moving in pairs with intermittent flashlight use is basically necessary

#

and if you have to go round a corner and there's something you didn't know was there, you can be in BIG trouble

lament canyon
#

yeah I turned the long range flash on last night for a split second, room got lit, figuratively and literally.

latent bluff
#

Again good communication makes it useless

fathom hedge
#

And again, I disagree.

latent bluff
#

Long rang flashlight are different

fathom hedge
#

if anything, good communication makes it BETTER.

#

it's not much good if your team doesn't listen to the info it's giving you, but knowing how many enemies are in a room and where they are without having to see each individual one, esp. in fog rooms and particularly dark rooms, is great

lament canyon
#

yea good communication is essential, promotes good teamplay too

fathom hedge
#

In standard rooms? Ehn, it's nice to have but doesn't add much, but in the really dark rooms (like past the non-alarm door in a1) and fog rooms, it can prevent a ton of headaches and save a lot of ammo and health

#

Even if it prevents you from aggroing a room only once during a full run, that's potentially a 4-use medpack + a decent amount of ammo that you've gained

latent bluff
#

Again my team just used sound and teamwork and it worked fine

fathom hedge
#

That's great! You won't always be that lucky. Random spawns, plus you can't assume you'll always play perfectly.

latent bluff
#

True

lament canyon
#

we never made it out 😦 , had good fun trying though, got down to one ID left and rip 😄

latent bluff
#

It just depends are ur playstyle

fathom hedge
#

Like, the bioscanner isn't ALWAYS good. Sometimes it won't do much. But it's not useless, it's a very reasonable tool to bring one of almost any time

#

(b1 being an obvious exception, it's hot garbage there)

lament canyon
#

yeah scanner is super useful, especially the movement tags

alpine pulsar
#

I can agree with both sides tbh - I've had many times where I stealth kill an enemy, and alert one I somehow managed to overlook or not noticed on the side walls or something. But for a lot of experienced players they may want to risk it without a scanner and be able to do just fine

fathom hedge
#

oh yeah, I didn't even touch on movement tags

latent bluff
#

Again sound is one of the most important things in this game

fathom hedge
#

If something does go wrong--again, particularly in a fog room--having the targetting triangles for every enemy in the room is GREAT

shadow tulip
#

Higher risk, higher reward

#

Bioscanner or additionnal offensive tool