#amba-gtfo-chat

1 messages · Page 4 of 1

tight crag
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Happy weekend!

harsh mountain
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Thanks I hate it

lofty ledge
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i luv it

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cuz my boyfriend is finally at my house

harsh mountain
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Neat

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Also, now that I'm looking at that elevator scene it actually looks different from what I've expected

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And the huge open wide area of the complex ludvig posted a screenshot about in the gtfo media channel, i guess it kinda works now

tight crag
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Only 3 oranges on roadmap here we go

harsh mountain
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yeah

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but actually

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there is only 2 things they have to work on

warped swan
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and then it continues on alpha 2 ^~^

shadow tulip
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If there is an alpha 2!

turbid roost
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Imagine if it was all a late April fools joke and they never really redesigned the game but it’s all ready to early access

warm sand
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As for me, compared to the 2017 trailer it's great seeing all the changes and revisions they've worked on.

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It's definitely more polished looking than initially shown.

regal lava
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And im just here waiting for the finished product. Aint gonna judge until its already ready for publishing

warped swan
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^

shadow mica
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^

vestal cove
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same here, to me the purpose of testing is to give them feedback, report bugs, etc.

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part of the testing process is that players will shape the future of GTFO based on their feedback, so I'm gonna try to record everything and give them feedback based on it

proper spear
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Well, we haven’t really redesigned the game as a whole.
We’ve reworked parts they needed working, and made it into a more solid and experience,
Reworked a lot of stuff under the hood. More than altering the core design so to speak

somber tide
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on which engine is gtfo ?

warped swan
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Unity.

somber tide
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oki

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on the current one ?

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i mean current version

warped swan
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Since the game is a few years young, i'd guess around 2017/2018

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LTS

somber tide
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hopefully not the same stutters like in tarkov

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i really have absolutely NO idea how game development works.
but i kinda wonder why engines always make so much problems when updating them for a game

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wouldnt it be logical that the core system stays the same and stuff just updates :D?

warped swan
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It would be logical, but some things have to be upgraded.

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You know VRChat? They started on Unity 5.

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Which is an old version, so they upgraded to 2017 for Performance issues etc.

somber tide
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no i dont

warped swan
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Alright then, but some unity versions (especially major updates from 2017 to 2018 to 2019 etc.) brings a lot of new and technical performance things

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so depending on whether it's running well, or not, is the need of an upgrade

somber tide
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oke

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mhm

twilit thicket
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it's also the aspect of " you don't know what you don't know" when it comes to updating a game regarding the engine

somber tide
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but why does an upgrade bring new bugs, when the core system should be the same

twilit thicket
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like you may develop the game a certain way, then realize later on "shit, I need to change this, damnit the engine doesn't let me do what I need"

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or "we don't need to change this value too often, it's fine keeping locally on the client" then later finding out "the community wants us to react fast and adjust this value to make the game better. ok, value changed, now to certify the update and push it out... a month later"

warped swan
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Also not every unity engine update supports every script, so the scripts also need to be upgraded to a newer version etc.

somber tide
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mhm ok i see

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thanks

somber tide
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Does Unity run off a base code or is it comprised of it's own code mainly?

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I think Unreal Engine uses c and c++, but I don't know much about unity.

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I'm just intermediate in c# and a begineer in C++. I also have background in unix / linux.

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Due to medical issues I did most of my core classes first

warped swan
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Unity is based on c#.

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But can use c++ on special occasions

vestal cove
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C# runs pretty fast in Windows too, but nothing that can outperform C++

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still, some Unity showcases manage to get more FPS than Unreal ones in the same scenarios

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by the way, any insight on how you're gonna deal with feedback and bug reports?

twilit thicket
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There will be a form for collecting bug reports. Feedback utilizing the various channels like discord, steam forums, #gtfo-game-suggestions for well ideas/suggestions.

vestal cove
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good to hear!

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also, are you aware .NET dlls can be decompiled?

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that said, how are you going to manage cheaters? votekicking/automated system?

twilit thicket
vestal cove
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I mean... if you gave me the Managed folder I'd show you that it's probably rather easy to cheat judging by what he stated...

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a modified Assembly-Csharp can do wonders

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from noclip to blazing through a match in around 5 secs

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anyways, not a big deal, it's a coop game

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still, you can easily detect no clip by doing what it's called I think a SphereCast

twilit thicket
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They are being vague about it.. as to not reveal secrets that could allow someone to cheat. Part of security is through actually having hardened systems, part is through not letting the opponents know what's under the hood. There will always be a way to cheat something if you try hard enough.

vestal cove
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I'm now reading that obfuscating .dll's in Unity is rather hard tho

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as an example, in SCP:SL you can still crash servers by "killing" yourself over and over, obfuscating methods that could cause issues could solve problems

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and you could crash servers by just telling the server you customized your weapons because that makes sense

flint reef
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Maybe a system where the game can check acceptable parameters on what a player should have throughout key points of the game. If you are over that it could indicate a form of cheating. Which would trigger the game to up the gameplay to be more difficult or something to reflect that. That way if someone does cheat it is bluntly obvious for them. Like instead of one or two characters show up in a spot. 10 of the same type show up. Just end up making it all silly.

vestal cove
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or just a raycast from the player to check if he has sight with what he's shooting through walls if the game is not hitreg like Overwatch or any Source game

flint reef
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My way doesn't prevent cheating but rather so if caught does something else in the game to make it not fully worthwhile to cheat

twilit thicket
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I don't think it's worth worrying about how GTFO can be hardened to cheaters as it's not something they are going to ever tell the public how they secure the system, and I'm confident that they have smart devs that know how to do that type of stuff. If after the alpha or early access is released and you do your own testing and find an exploit then bring it up to the devs or to one of us mods/admins so we can relay to the devs privately to get fixed.

vestal cove
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that's what Fairfight does (what Tinman said), I think there's a video of a guy in a bombardier plane getting banned for one week and he was recording it for youtube in Battlefield

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aight gonna break this game for ya 😎

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gibs me white hat like Rocket League

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also cool name D0cR3d, I like how you're called just "One" in binary

twilit thicket
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Yes! Finally, someone figured out what my name means. This is my happiest day.

vestal cove
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😉

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this is what CS does to you, I now think in binary

warped swan
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but i already knew

vestal cove
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*beep bop beep*

warped swan
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sadness

vestal cove
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I'm gonna say some people did but they never told d0c

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I'm just too talkative about everything

proper spear
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haha

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Finally someone who understands D0c

harsh mountain
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that's rare

twilit thicket
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seriously, I get people either telling me "it's 3" or "it's 49"

vestal cove
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I mean I can't read binary

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I just used a converter

somber tide
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Assembly drilled hex and binary into my head

full peak
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wait

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Isn't it 31?

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hecking heck

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I looked into it

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decided 1 isn't the right answer

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guessed that doc meant the hex code thing

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and started calling him 31

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you're always 31 in my heart doc

vestal cove
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I mean, makes more sense in ASCII

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I assumed 0000#0001 which is literally 1 in binary was already picked

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that's why I went for the ASCII translation

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also so GTFO stands for "Gaming The Flipping Owewewewa"

twilit thicket
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Mirror's - To convert it correctly you need both my user name (0011) and discrim (0001) to make a full 8 bit binary. That becomes 49 in decimal, and when converted to ASCII is 1 (which is the correct answer)

wispy cedar
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nerd

twilit thicket
wispy cedar
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What if I like nerds

twilit thicket
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runs, far far away, very quickly, to the deepest depth of GTFO

wispy cedar
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you can run

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but you can hide

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Also D0c do u mind if I ask some things in DM about the bot

twilit thicket
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I will become one of the monsters, living amongst them. You won't be able to get to me.

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you don't need to ask lol

wispy cedar
full peak
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cough moon pass the info cough

twilit thicket
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Would you like to know where The Warden lives?

wispy cedar
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in everyone's heart

full peak
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^^^^^

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loveface me @ @real hull

vestal cove
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I wish this bot GWpingSock'd whenever someone pings him

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am gonna do a "ShitBot" that does exactly that

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and then he pings you back unexpectedly

full peak
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very cool

vestal cove
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just imagine

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here out with the gang and you get pinged by an ass bot

full peak
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nice

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Anyway

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I wish discord would actually fucking inform me with their follow thing

vestal cove
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you mean using the follow button correctly?

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"correctly"

full peak
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what

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I do what it tell me to do

vestal cove
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I was about to say that you have to enable that channel's notifications manually

full peak
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yeah

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It doesn't send messages

vestal cove
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but same goes for the channel itself, you just right click/hold it and then enable notifications for it

full peak
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it just be out here like "you have added the bot to the channel"

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and then never sends messages

vestal cove
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that's Discord at its peak

full peak
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see, I've got Payderp 2's announcements channel in my personal discor

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and it didn't update me about stuff

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tbh, very not gamer

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almost as gamer as the amount of guesses for GTFO's name

vestal cove
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maybe for some retarded reason it has to do with permissions?

full peak
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no?

vestal cove
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just a guess

full peak
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I've not

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oh goddamit

vestal cove
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I mean Discord is pure jank

full peak
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you're right

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tbh, discord at it's peak

twilit thicket
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the announcement/follow channels have been working well in my server

warped swan
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^

vestal cove
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well there you go

full peak
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yeah but I turned off messages

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because I'm big brained

twilit thicket
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you just have to have the person add it as a follow first, then any new messages published will get tfx over (and the mod has to manually click publish)

vestal cove
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damn this is too silent

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how's development going? any insight?

old ocean
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You don't follow Ulf on Twitter, do you? He's been pretty vocal about internal testing over there... lol

vestal cove
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a quick restart option (like actually quick) seems hard if the code wasn't made for it without reloading the whole scene so I'm going to be patient

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oh well

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I think I do

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but I follow like 400 political accounts so yeah

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hard to see it, sorry!

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but glad to hear that! thanks!

harsh mountain
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(Ulf has only recently started to talk about "hey gtfo exists" tho)

vestal cove
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wait a minute did I get bamboozled

harsh mountain
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Idunno

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Yeah the restart thing is pretty difficult to get done right

old ocean
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At any rate, by 'quick restart' I think they are talking about restarting an expedition without the need to utilize Alt-F4 after a team wipe... as I understand the current situation.

vestal cove
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if it's spaghetti code/something scrapped from somewhere else it's really hard yeah

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but repositioning everything shouldn't be hard if it had been done right first try

harsh mountain
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Quick restart also means having a "leave game, back to menu" button

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On the roadmap

vestal cove
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a loading screen with quick restart doesn't seem too bad at all to be fair

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if that's that, then it's rather a simple restart button without going through the main menu

twilit thicket
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It's what Steve said. Currently the quick restart may/may not always reload the expedition correctly, or at all, so to reliably start the expedition again you need to completely quit the game and relaunch.

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Not about adding in the buttons, the buttons exist, the functionality doesn't always work.

vestal cove
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so they're going the not-shitty way

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I mean they could have used the same system as PD2

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that doesn't look too bad, honestly, but just repositioning everything and resetting everything would save a lot of time GWaobloChildPepeShrug

old ocean
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Yes. While they are creating a challenging, brutal game, they are also trying to create a user-friendly experience otherwise.

vestal cove
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and if they aren't its probably a Harmony patch anyways

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easier said than done but Unity games can do that

harsh mountain
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I'm talking about what Simon has mentioned before. Currently, while in game in GTFO there is no "leave game/back to main menu" option. They can only Alt+F4 and restart the game.

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So they can't even return to the menu if the game is already started.

vestal cove
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I mean you have to program it and get probably some interlopers/postfix patches and all the coding yada yada (or just replacing the whole game) but yeah

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wait they didn't figure a way to unload the map?

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ayy lol

old ocean
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Unless they've changed things up, repositioning and resetting everything within the expedition is beside the point. At least in the version I played at E3 2018, enemy encounters and supply caches were randomized with each reattempt

vestal cove
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that's part of placing things too

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I mean I just made it really simple but it's not just what I said at all

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hard to explain it on my phone since what I had in mind it's a lot of stuff

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and my best guess as why they are still getting that one down

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but in a nutshell, I guess they're going for "Reload everything, but don't unload the map and the textures"

old ocean
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Right. It will be the same map, and (I believe) puzzles, terminals, locked doors, etc will remain the same, but enemy encounters and where you find caches will randomize.

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eg a gunfight in one location during one attempt may become a stealth encounter on the following attempt.

vestal cove
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I mean, devs probably didn't get the memo that UNet is deprecated because it's really shit

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and since (don't quote me on this, afaik this is true) their new system is still in beta, porting over to new Unity takes just a lot of time for how shit it is GWaobloChildPepeShrug

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I'm gonna blindly bet they are still trying to make it so even if the host closed the server, the 3 other players would reconnect

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I mean not to blame them, it's Unity's fault...

warped swan
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They use PlayFab for multiplayer.

lofty ledge
vestal cove
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still, part of what I actually meant

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I meant like a "reset" rather than a restart

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that's probably the "quick" part and why it wasn't their first priority, am I in the wrong here lads?

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and also most likely PlayFab just supports the easily exploitable UNet

warm sand
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Maybe they wanted to prioritize core features and functionality? I dont think its an issue considering a restart function is far less complicated to implement than the other stuff they have under the hood.

fossil panther
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So when is the first chance we get to get our hands on this game?

twilit thicket
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When they release the alpha. No date but soon.

harsh mountain
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Gtfo yes no ok bye

somber tide
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release today

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i smell it in my pee this morning

tiny dagger
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I...

warped swan
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exCuSe mE

somber tide
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sorry

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but thats a fact

warped swan
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No

somber tide
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yes

harsh mountain
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Yeah, urine future telling

vestal cove
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the only way to tell the future

eternal oxide
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taps point finger on the desk menacingly..

proper spear
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👀

orchid field
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Be afraid.. Cause I am.

vestal cove
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damn man

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that elevator gonna look damn lit 🔥 🔥 🔥

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why u afraid frendo Punished

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u dont need to be afraid

orchid field
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Oh I love the elevator..

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It's just.

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The fear of the wire snapping

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And it just turns into a survival round

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Which might be a great addition to the game

vestal cove
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yeah, main reason why it deserves a really big ass graphical update

orchid field
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I'll be very happy to see new graphics.

acoustic field
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all that's left for Closed Alpha:
Quick restart of Expeditions
Update elevator sequence graphics
Pre-Alpha testing
we're so close, I CAN FEEL IT

proper spear
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we are close 🙂

warped swan
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Whip em ludvig

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We are thirsty for gtfo

dark sigil
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i want to play this game 😦

shadow tulip
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We are legion that wanna play this game.

tight crag
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omg

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Dev just announced it is closed!

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This is big news guys

orchid field
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let's go bois.

tight crag
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"closed' is better than 'soon'. right?

orchid field
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I mean

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it's getting closer when they close it right

tight crag
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yup

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@proper spear Gimme a favor!
I asking for:

  • Able to invite at least two friends for play the alpha
  • Some more details for PC spec like requirements for harddisk size.(Something that I couldn't find at faq)
warm sand
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As far as I know the alpha is geared towards anyone who signed up as ambassador, details regarding invites aren't known yet.

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Disk space is something that they'll provide info in the future, since they're still working on the game.

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There's still time to sign up as an ambassador for access to the alpha and beta, so I would get your friends to sign up while they have the chance.

tight crag
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Okay

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Thx for the info

warm sand
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No problem.

eternal oxide
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oh

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we are getting close now?

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B l e s s the devs

harsh mountain
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Breaking news

tight crag
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yes it is

raw grail
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while 2019 was rolling every time I felt that game release was close I was afraid that AAA counter game would not allow devs to earn enough money to pay off this huge investment of time.

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but looks like they are in a good spot if game is coming before cyberpunk and after BL3

sleek marlin
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Take my money ConfusedUlf ReversedConfusedUlf G_ T_ F_ O_

warped swan
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No can do. 👌

.. yet

dark sigil
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TAKE

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MY

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MONEYYYYYY

uneven jay
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Nice

warped swan
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No can do. 👌

.. yet

vestal cove
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ReversedConfusedUlf damn man

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can't find my glasses ConfusedUlf

warped swan
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probably why you aren't in general. Lemme lead you the way 😉 #general

vestal cove
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this is actually what GTFO is about

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have 0 doubts about it

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that's why there's that emote

warped swan
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I'm total confusion

vestal cove
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joking also no news on the roadmap?

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actually not joking, GTFO is about finding Ulf's glasses, that's why he's so confused on that emote

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the discord is closely related to GTFO lore

warped swan
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no news yet

tight crag
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Hello October

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I can smell something sweet at October

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Just count on it!

warped swan
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it’s still september

harsh crest
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for one day only 😉

harsh mountain
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When its october but nit

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No

eternal oxide
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october gonna hit here in almost 2 hrs

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but im not expecting anything anyway GWossuKannaSip

stiff basin
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I have the hardest question on GTFO

harsh mountain
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Yes

stiff basin
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So the game core is ready enough for testing, that would include player characters, environment templates, enemies, game mechanics, engine (Unity), items, etc...

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But will the game content start development after the Alpha / Beta phase, or have most (say > 50%) of these already been developed?

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Content as in - level designs, missions, story, background characters, etc

harsh mountain
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The game is finished

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But its not

charred radish
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👀 the roadmap is looking good 👍

warped swan
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ikr

charred radish
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It's going to be one heck of a ride once the beta is out and im sure they are doing their best to not have any bug issues

warped swan
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^ agreed.

vestal cove
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I'm guessing they want a 0-bug release

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so probably beta will implement 90% of what they had in mind

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but it's just a guess, so don't quote me on this

exotic scarab
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well i can respect a 0-bug release or close to, as always a game will need adjustment once it hits mainstream, as a small group can only do so much as a mass group of players

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the basics of the game are coming together and i'll be honest at first i was kinda skeptical on the game, but like one other team, it's actively being worked on, and from how it seems it's being kept mostly private to allow players to reserve hype and not cause overhype either

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i'm extremely excited to play this game based on the uniqueness of the survival aspect, and the experience for the cooperative play

orchid field
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"A delayed game can lead to a amazement but a rushed game can lead to a bad one"

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Or what ever the quote was

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Isk

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Idm

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Fuck

shadow tulip
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Ubisoft breakpoint. Perfect exemple of a rushed game too.

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Alongside the mtx.. but that's another story.

stiff basin
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Breakpoint was brilliantly designed as a moneymaker

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LOL

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someone was calling it the most monetized AAA game in gaming history

vestal cove
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I'd take any day a 2022 GTFO GOTY contestant over a 2019 GTFO poop rushed game

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rather be like POGGERS than pepeL

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actually this game has potential for GOTY

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thinking about it, I'd completely play a GOTY GTFO in 1 or 2 years over playing "something that will recieve more updates", I have sincerely no doubts.

elfin mica
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Damn Breakpoint... it's an alarming game... :/

warm sand
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Lets take that to general chat. This is for gtfo related discussion.

vestal cove
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can we eat the eggs the monsters drop

harsh mountain
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I doubt

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But I will be looking forward for fan art of the gtfo team frying eggs

warped swan
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i'm gonna say i'm sorry beforehand.

full peak
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yes

vestal cove
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LET US EAT THE EGGS

harsh mountain
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Go on.

vestal cove
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PLEASE I BEG YOU

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DEVS

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I mean

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they probably taste bad

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and smell bad

full peak
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please no

tropic vapor
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Do they even have eggs?

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Maybe they have other ways of reproducing

full peak
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they do have eggs

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that’s what’s spilling out of the creatures when they’re shooting them in the trailer

vestal cove
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will Bain be in the game

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that'd be epic

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"C'mon guys, go get the drill."

shadow tulip
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No, there won't be any tie-in with game from another company. 10CC was clear about it.

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GTFO is its own game in its own setting.

thorny urchin
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Still no news on the Alpha??

warped swan
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No news yet :)
See the roadmap:

limpid yarrowBOT
proper spear
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getting there..! 🙂

scenic frost
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what will be first, star citizen: squadron 42 or gtfo 🙂

warped swan
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Gtfo 🤔

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Star citizen is far from done

scenic frost
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hehe, i know i follow it every week, and that road map is constantly updating and renewing , swapping features for next quarter etc

thorny urchin
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Cheers guys 🤞

warped swan
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np

harsh mountain
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@thorny urchin Hey guess what, the roadmap was updated just now, only one point in progress left.

orchid field
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Oh hecc

thorny urchin
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👀👀👀

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On it now

orchid field
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shakey eyes .gif

harsh mountain
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Pretty nice.

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Just a bit over 2 weeks we got a roadmap update, I assume we could have one at the end of this month as well.

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Heck, I'd even bet we having the Alpha this month. All tho I'm not going to do that.

orchid field
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Speaking of the alpha. I have no one to do it with ;-;

harsh mountain
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what region are you

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'murica boye?

orchid field
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Ye

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UTC 6:00 Central time

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I can do it in the nights which may make me suffer but in a fun way

flint reef
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@orchid field I am in central time as well. Can play evenings and weekends. Just depends if I don't have anything else going on to prevent me from playing.

orchid field
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^

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Legit the same

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And nice

river quail
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Can't wait to test the game T.T

orchid field
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Same man.

proper spear
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soon!

silver vortex
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Honestly surprised you devs did so much in-house testing without being able to restart missions without quitting. Seems like that would've been a huge hassle.

orchid field
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I would believe if they screw up they close out of the game and restart that way

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Unless there's a intro menu e.e

proper spear
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Yeah, I mean in early stages, you just have debug menus etc anyways.
And a restart is more job than you think 🙂
It's not about just restarting the level in itself, since we do MP, everything have to sync, and what you had picked up and have in your backpack etc etc

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the list goes on

silver vortex
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so many crashes i imagine

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testing is a real journey lol

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or should i say "expedition" LOL

somber tide
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It takes a lot of work to develop games, sadly from my understanding many developers at major companies are underpaid.

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Plus crunch hours is a huge standard for many companies now, but it's slowly being worked on.

silver vortex
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Well I sure hope the people at 10 chambers aren't underpaid and over-crunched!

orchid field
#

I hope they have it easy

#

And enjoy making this game

shadow tulip
#

With that 1 month vacation time

orchid field
#

Cause for sure hell the hype is real

shadow tulip
#

They got no publisher pushing their back too.

orchid field
#

They dont?

#

Well dam

shadow tulip
#

Soo it's all quality developing time on GTFO, and not Quantity time.

orchid field
#

Yep

#

like another game that I won't speak of

shadow tulip
#

They also all know each other, 9 friends and coworkers working together to bring GTFO to life.

orchid field
#

That's sweet

#

I do like them

proper spear
#

that's how it is 🙂

dark sigil
#

Any news about EA pls?

#

2019?

#

2020?

harsh mountain
#

Planned: 2019

dark sigil
#

remember "release 2018"

harsh mountain
#

Until the Alpha is out, we don't know anything

#

The game was originally gonna come out in 2018 yes, but they had some bumps in developement so it had to be delayed.

#

But there was some great progress made during this time, so stay optimistic.

verbal eagle
#

be patient with it @dark sigil as the great gordon ramsay once said, "people will wait for good food"

vestal cove
#

You don't really want to have a rushed game, believe me.

#

Or else, play any pre-alpha version of any game that did that. Or just the old DayZ/7 days to die.

#

specially the 7 days to die, its first version was horrible, you don't really want that about GTFO, nobody does, be patient 😦

lofty ledge
#

agreed :) rushing games are mosttime a downfall

peak yew
#

Rushing leads to EA levels of bad. Takk yo tiem. Takk all da tiem.

tight crag
#

Wait until 2020

#

It's soon

tight crag
#

"Update elevator sequence graphics" this one goes green.

#

Now we have 2 oranges.

scenic frost
#

!roadmap

harsh mountain
#

?t roadmap

limpid yarrowBOT
visual veldt
#

I personally would be okay with having to do a bit of button pressing to get a restart on a mission for now in order to play... but you know...

#

If you suck so bad you need a restart button they should punish you for it. 🤣

warped swan
#

So.. punish everyone eh?

tiny dagger
#

Yes

#

God’s punishment to humanity

shadow tulip
#

Well a restart feature is pretty important. Imagine playing dark soul but everytine you die, you have to close the game and restart.

warped swan
#

Sounds like an awfully fun time to me

shadow tulip
#

And your progress/soul/item are lost.

tight crag
#

That another means for dark soul hahaha

#

As badass difficulty

#

😁 😂 😂

tiny dagger
#

Hm

#

Dark souls is too hard

#

Multiply that by a hundred

harsh mountain
#

Gtfo ezpez

vestal cove
#

man that elevator gonna be fire bro 🔥

#

any teaser? 👀

dense jasper
lofty ledge
#

no teasers yet

#

so we all have to w8 :(

tight crag
#

Winter is coming

#

If I play horror games in winter, I will not be really warm.

warped swan
#

Or will you

harsh mountain
#

I wouldn't worry if I was you.

tight crag
#

I saw Joker last night I am becoming him

warped swan
#

You made a bad joke

tight crag
#

okay

vestal cove
#

"i am becoming him"

#

dude

#

no, second, this is gtfo chat

prisma wing
#

Hey guys, I was looking in rules and #live-streams but I didn't see anything about an embargo or NDA when the alpha/beta goes live.

warped swan
#

Hello @prisma wing.

There is no set Date for the Alpha, Beta nor Early Access :)
Although the Alpha will come out soon 😄

prisma wing
#

I understand that of course 🙂 I was just wondering if it will have an NDA or if content creators will be able to showcase the game.

warped swan
#

They will most likely be able to stream/record the game. To make people understand it is early access/alpha/beta, there will probably be a watermark in a corner of the game 🙂

twilit thicket
#

What Faye said, but there won't be any NDA.

prisma wing
#

Perfect! I'm pretty accustomed to EA, alpha and beta games, so I know how temper reactions to bugs and such 😆 I got a bunch of friends interested, and as an ambassador it'll be a great chance to show them what I'm excited about.

proper spear
#

😄

#

glad to hear

warped swan
#

👌 😄

coral bane
#

owo

#

aaah just news

eternal oxide
#

it's happening bois

#

wot

#

only IGN

charred radish
#

that trailer though 👀 😮

manic prairie
#

in any case, in a few days our greedy fingers will reach this product, it's time to wipe the monitor and mouse😋

twilit thicket
#

@manic prairie just to set expectations, it's a gameplay trailer that is dropping on monday, not the ability to play it yourself. The alpha is still TBD for a date, but is soon.

manic prairie
#

what is meant, the stream how developers play or something else, did not quite understand

#

"longer trailer on monday" ok

shadow tulip
#

My guess is, it will be a gameplay session with 1 IGN journalist and 3 10CC devs. Video might have cut session to only showcase important stuff and gameplay.

tight crag
#

I got the news too! So exciting

charred radish
#

major hype

misty vapor
#

Wow that cinematic trailer looks incredible

manic prairie
#

foam launcher^ what do you think he will do? cleaning infected surfaces, foaming doors?🙃

shadow tulip
#

I guess it's the foam launcher.. it launch foam

#

Could be the glue gun. Used to slow down enemy and close door.

lofty ledge
#

so played gtfo last year on gamescom, and to answer that question it is like a gel launcher, it launches gel that slows down enemies movement drastically

modest patio
#

Regarding Alpha 1 testing, anyone know how we will be able to report found bugs, glitches, broken things, etc? I assume there will be a protocol right?

full peak
#

I think that there will probably be a discord channel and a steam forums category

twilit thicket
#

There will be a form you can fill out which puts it on a Jira board that I'm helping to manage

modest patio
#

Very good ty

prisma sinew
#

Is there gonna be a blackout on streaming the alpha?

full peak
#

Probably not

twilit thicket
#

full info on that will be released likely when the alpha is announced

full peak
#

"You will most likely be allowed to stream during the tests, yes"

#

but yeah, as D0c says, official conformation will come out when it's announced

prisma sinew
#

Cool thanks

manic prairie
#

what was surprised in the new video was a sniper rifle: maps, I suppose, will have small and medium spaces + these are not professional military (prisoners / engineers).

and melee: a sledgehammer (just that?), she can fight, or also break locks, sensors

tight crag
#

How sniper is possible in GTFO.

tropic vapor
#

Same way it was possible in PD2 perhaps

#

Where sniper rifles punch through enemies

tight crag
#

hmm

#

I didn't played this game but these monsters are swarm. imagine that characters use sniper rifle instead of assault rifle in an alien movie.

#

Can we survive!

tropic vapor
#

Well, they were a swarm in PD2 as well, although not as big

#

Also had sniper rifles in Left4Dead 2

tropic vapor
#

So my guess is - it hits through enemies like it does in L4D2

livid galleon
#

I'd say the "sniper rifle" is... well, it's what would be considered a high-powered long distance weapon in the in-doors environment.

#

It's considered a "sniper rifle" within the context of GTFO and its specific environment. It's not the type of weapon that you'd use to snipe an enemy from half a mile in a military simulator game... 😝

dark sigil
harsh mountain
#

20 meters is just far enough. 👍

#

I mean I saw ranges longer than that in the interview with some gameplay footage in it.

fluid maple
#

Has enemy variety been addressed yet

harsh mountain
#

Well, from what we know there are quite some types of enemies. There was a Steam forum post with some gathered info, let me search em up.

fluid maple
#

Sound good, once the horror wears off only the gameplay itself will be left, and we can't have fun there if there isn't a lot to shoot at

tropic vapor
#

As long as they nail the difficulty down it should be fine

twilit thicket
#

I heard the devs don't always beat the alpha expedition..

tropic vapor
#

Yeah, it should be fine

junior crescent
#

👀 excuse me what

harsh mountain
#

Forget it

#

It takes up too much space

tropic vapor
#

Just link it

full peak
#

understandable

harsh mountain
#

On phonr

#

Phone

full peak
#

that reminds me

harsh mountain
#

Fuck if I know how to do that

fluid maple
#

The devs of KF2 couldn't beat it on the hardest difficulty either and I steamrolled that within a few days

#

Gotta always make it harder than you think

#

But 'fair' hard, not bullet sponge and 1HKO hard

prisma wing
#

Not true. The guys who made ever everspace regret making it so tough. Most people they talked to at twitchcon never beat it.

fluid maple
#

Of course put it behind a difficulty setting

sand ridge
#

I think it has already been stated that there will only be one difficulty

full peak
#

^

#

it has been

sand ridge
#

Also, as far as determining what that difficulty should be, I think it would be a mistake to make it unforgivingly difficult as that would turn many people away

#

That isn't to say it should be easy or even average, by any means

#

But something easy to pick up and hard to master, which is what I get the impression they are going for

#

I'd be willing to guess that each mission is going to start off relatively simple and easy and progress in difficulty, making it easier to spot your own mistakes or the mistakes of your teammates as the difficulty ramps up

fluid maple
#

Oof, that seems like a bad decision to me

#

Snoozefest to some, impossible to others

#

Unless there's a way to regulate difficulty in-game

full peak
#

just like

fluid maple
#

Like going for real good loot

full peak
#

have an adaptive difficulty

sand ridge
#

Any game where mistakes are ruthlessly punished with no chance for fun or learning is going to drive the vast majority of people away, especially when it is a team oriented game where you have to rely on teammates being equally competent

#

I agree it should be extremely challenging and they have already said it will be

#

But that doesn't mean it should be brutally unforgiving either

fluid maple
#

I want it to be

#

Hurt me plenty

sand ridge
#

I'm sure there will be plenty of optional opportunities to increase the difficulty, if i had to guess

#

for example, by having side objectives to complete outside the normal mission zone

#

like a side passage with a really tough enemy and some cool loot at the end

#

just conjecture though, and a way to offer people like you something you want

fluid maple
#

Yeah, something like that would be great

stiff basin
#

Sniper rifle more like "accurized" designated marksmen's semiautomatic battle rifle

#

Like the M14 or EBR?

warm sand
#

The Sniper seen in the recent teaser is your secondary "Special" is probably best used for picking off the Scout in one shot or to take out the Hulks/Big Guys.

dark sigil
#

TODAY

#

IS THE DAY

#

YOU KNOW

#

HYPED

scenic frost
#

REEE

orchid field
#

REEE

harsh mountain
#

In 2 hours and 40 minutes

somber tide
#

my body is ready

#

||i heard alpha starts tomorrow||

lofty ledge
#

Who said alpha starts tomorrow?🤔

dark sigil
somber tide
#

me

lofty ledge
#

💁🏼

dark sigil
harsh mountain
#

The devs have messed up good. I don't know who is responsible for the text at te end of that trailer, but if every other person thinks that the Alpha launches on October 14th, people are either not very smart or that text is missleading.

#

Just spittin facts here

somber tide
#

which text

harsh mountain
#

All tho im more than happy to correct people, thats what I do im a very helpful community member

#

Also voluntarely

shadow tulip
#

There no need to call people stupid if stay mistakenly took the alpha gameplay for alpha release.

tight crag
#

Do we have a link for IGN's gameplay link

#

or maybe countdown for this,

harsh mountain
#

I'd say just keep an eye out on the IGN Youtube channel in 40 minutes, but once it's out people gonna spam it on this Discord anyways.

shadow tulip
#

I'll keep an eye on discord

#

I'm not sure if they will @everyone but you will get the alert here.

tight crag
#

😂

#

New gameplay, I can feel something

#

Something is big

#

Maybe fixed release date on the end of video? 😅

harsh mountain
#

Probably not

twilit thicket
#

@shadow tulip there will be an @ everyone

harsh mountain
#

Oh nice

shadow tulip
#

there it is

ornate egret
#

Been such a long time since we've received updates from deva

#

*devs

warped swan
#

"such a long time"
literally 2 days ago 😂

lofty ledge
#

good point FayeCosminThink IreosEye 😂

sand ridge
#

its painful watching those IGN people play lol i know its for marketing but it would be great to have some genuinely entertaining people who actually know how to play a stealth shooter

#

oh well, at least this means we'll be getting our own hands on it soon

novel knot
#

Well, only one of those people was an IGN person

lofty ledge
#

Yes

#

1ign guy, Svante/ulf and Ludvig

#

totall all 4 are IGN guys 🌚

late fable
#

wow

manic prairie
#

i see trailer. good. youtube compresses the graphics, everything is a little blurry🙃

late fable
#

Svante, Ulf and Ludvig are IGN spies

#

10 Masterpiece guaranteed

manic prairie
#

zone bioscan for groupe, what is it for, I still do not understand🙃

lofty ledge
#

you have to stand in, for like opening the door shwon in the trailer

#

well all have to stand in

solemn kettle
#

Hello

harsh mountain
#

hey yo

proper spear
#

Hey Chief

dark sigil
#

hey ludvig

#

can you send me in pm the release date

#

thanks

#

🙂

#

you're awesome

twilit thicket
#

The date is in the future.

You're welcome ;)

fluid maple
#

It releases along with a stable Unity 2020.1

proper spear
#

you're awesome @dark sigil

dark sigil
manic prairie
#

I read the comments on YouTube: the main one of the negative is "potato blood", and I agree it looks strange, either it is somehow explained by the structure of the monster or unfinished. looking from the side is valuable.

% weapon condition deteriorates from firing, as it is too simple)

harsh mountain
#

We still don't have any information about the eggs. Are they place holders for more gore, gibs, blood and etc? This was a huge question on the previous gameplay video back in September 2018, and I don't think we had any serious answers.

#

I mean, if this concerns a lot of people because they think it's out of picture for the horror theme, at least let us know.

#

The roadmap Alpha 2 page says something about addig more gore in general.

#

This exactly: "More decals in the environment (blood splatter and disgusting stuff)"

somber tide
#

alright

#

time to watch the trailer

#

gameplay vid*

manic prairie
#

in comments compare with kf2 is not accidental, despite the fact that in fact they are different absolutely

somber tide
#

the best thing after 1 min video

#

not a scripted gameplay vid

#

THANKS A LOT !!!!

#

nothing worse than those cringy division1 / 2 style videos

harsh mountain
#

nice

old ocean
#

As the roadmap states, the first alpha is basically testing the network and other basic functions of the game. Graphical improvements and textures will come in later testing phases.

somber tide
#

wow this looks siccccc

proper spear
#

glad you liked it maxy

dark sigil
elfin sorrel
#

so.................... do we start getting keys soon... this is gonna be an epic game just hope the wife does'nt forget what i look like

#

oh and how much are the lense wipes for the scopes???

lofty ledge
#

so i stick for soon ™ for the alpha acces 😂

fluid maple
#

bout 2 sprints away

river quail
#

About the video i don't feel to like a lot the weapon decaying (unless those percentage were for other purposes).. in the test video they had something like 200 more ammo to shot sunce they made a good effort at the start to keep those for later use (going with melee and quitelly) and with just 50 shots the weapons were already at 50% or less... that is completelly nonsense...

warm sand
#

The % means the amount of ammo remaining for that weapon/item.

river quail
#

Ah... so it isn't the weapon durability?

#

Phew... that is really good to know

misty turtle
#

While weapon durability sounds kind of awful, a stealthy approach for as long as possible would be more important

river quail
#

I do like how they did it. Conserving ammo is really important

#

But if it were the case to have weap durability.. that would be completelly crazy

lofty ledge
#

As you can see, they started with like 50% ammo in the gameplay, so idk staying stealth and keep ammo is kinda the way to go

silver vortex
#

no weapon durability

drowsy talon
#

when the public tests begin?

fluid maple
#

When Unity releases a stable version

twilit thicket
#

@drowsy talon no date yet, soon

river quail
#

@silver vortex Ty, that is reassuring

silver vortex
#

np, i had the same thought. ever since dead island ive always hated weapon durability

old ocean
#

GTFO in-game currency is, of course, going to be potatoes.

shadow tulip
#

You can also get some premium currency, French fries.

old ocean
#

A scope lens wipe will cost 45 potatoes.

full peak
#

hey

#

as soon as I can buy a lense wipe I will be obtaining the whole stock

old ocean
#

They are a single use consumable which may only be used once and then discarded.

tiny dagger
#

How much potatoes would 1 french fry be?

old ocean
#

Currency conversion is yet to be determined. Stay tuned.

full peak
#

I just need lense wipes

#

I hate cracked/dirty/ect lenses in video games

#

it’s super annoying

old ocean
#

But little details like that add to the immersion into that world!

#

I mean, in GTFO, you aren't taking state of the art equipment down into the complex with you. More like gear that the Warden picked up at the local Army Surplus store.

misty turtle
#

Can we get a potatogun so we can use our currency as ammunition?

old ocean
#

I'll have to discuss that one with the Warden. Might have to bring Adam Savage in to advise.

river quail
#

I would REALLY love to have some sort of ambas collectible only, sort of a key holder (don't know the name preciselly) that is a POTATO lol

#

to attach on the weapons ingame to show off

charred radish
#

👀 wait a potato can it be upgraded so the weapon shoots fries too

river quail
#

Come on, i'm serious 😆 ! That has born as a joke but it would actually be a really awesome collectible to attach to the weapons to show off other players who came after us to prove that we were the first!

acoustic nexus
#

?t roadmap

limpid yarrowBOT
somber tide
#

wondering with which graphic settings this is recorded

#

i read it was recorded with a 970 ?!

acoustic nexus
#

I'm sure a 970 will do just fine

somber tide
#

just wondering, i got a much better card

acoustic nexus
#

Most do at this point. But I'm just guessing a 970 will probably run at 1080p medium just fine.

somber tide
#

and i wonder how anti aliasing will be with 1440p

#

i saw some jagged edges
yea i know graphics are not final and all 🙂

acoustic nexus
#

I cant remember, did the trailer scale up past 1080p?

somber tide
#

all in all it looked awesome

#

it was available in 1080p in youtube

#

but youtube made dark rooms look bad

#

atleast on my wqhd monitor

acoustic nexus
#

I'm just saying that, your watching a trailer of someone else playing (probably on 1080p), which then has its quality lowered anyway because of YouTube. So, stream - youtube - and then you were upscaling to 2k. So yeah it probably looked worse.

#

Hopefully that made sense

somber tide
#

yes it made, and im sure you're right

acoustic nexus
#

It's like watching a 4k YouTube video on a 1080p monitor. It will look the same regardless. Except in this case it's in reverse lol

somber tide
#

🙂

acoustic nexus
#

But yeah the game looks good considering we are still in alpha

thorny urchin
#

I just watched the new 15mon trailer 😮😮😮

livid galleon
#

@thorny urchin What did you think of it?

thorny urchin
#

@livid galleon it looks unreal mate. Proper excited to test it. Any idea on Alpha realise??

elfin mica
#

@livid galleon huge compliments! I saw the video-gameplay yesterday and it is coming up pretty solid! Can't wait to test it. A lot of ideas are building in my mind!

Just for my planning, will you guys grant the chance to work out videos for content creators during the alpha test, or it will be under NDA?

prisma wing
#

Actually, I asked that yesterday I think, maybe a mod could whip up a Content creator FAQ or just toss the NDA answer in the content creator channel?

#

if I recall correctly, there will not be an NDA though

livid galleon
#

There will not be an NDA, and you will be allowed to stream and create videos of Alpha gameplay.

#

@elfin mica

#

@thorny urchin We are very close to releasing the Alpha, but we can't say an exact date. You have to remain patient and keep checking the public roadmap.

elfin mica
#

Thank You a lot!

ruby wigeon
#

@proper spear The Alpha looks great guys, really enjoyed watching that gameplay video.

My only suggestion is to reduce the flash when you shoot your gun. It was very bright and hard to watch for me.

thumbsup

acoustic nexus
#

Personally I like the muzzle flash. Its realistic actually, and makes the game more difficult to aim with and increases tension.

elfin mica
#

Anyway, sorry for the question but in these days I'm sooo busy due to my job and I didn't read the past conversations. Thank you for the comprension

ruby wigeon
#

@acoustic nexus I guess a option to turn it down would be nice. I play a lot of shooter games and they all seem to be fine but the video was a little hard to watch for me because of the bright muzzle flash.

acoustic nexus
#

It could be several things that made it seem bad. But I never minded the extreme muzzle flashes depending on the game. And here at least it fits the mold, so to speak. But yeah, something tells me they have an option to turn that stuff down.

ruby wigeon
#

Totally agree, in that type of atmosphere, youd expect bright muzzle flashes. And it fits it too like you said.

It's just a little hard for people like me and a big turn off if it ends up not being changed or having the ability to turn it down.

#

I guess it's a good thing they're still in the testing stages 👍

acoustic nexus
#

Yeah I get that.

elfin mica
#

I think the game in any case is designed to be "difficult" so it can be ok for the muzzle flashes. I mean, we need to test it and then report the experience after several hours of gameplay.

#

I'm thinking about a tutorial or "how to" for the computer stuff. In the gameplay video I saw the QUERY stuff for the computer and it is a lovely mechanic.

acoustic nexus
#

Mmhmm, they have some good looking mechanics. Though I am worried about trolls in a game like this. This is not the game you rush through, where as someone will definitely Leroy Jenkins it.

lofty ledge
#

Best way to play wpuld be woth friends or mods

#

Or people in here

#

Also for the muzzle srttings, they might add that later in the next alpha build or beta build. Lets not forget, that thry are 9 people. So it takes time to do that

acoustic nexus
#

I thought there was like 20 of them

lofty ledge
#

NoO.o

acoustic nexus
#

Even 20 is tiny, I just thought it was more then 9

elfin mica
#

I come from Escape From Tarkov and I would love and live in a total cooperative manner so I think this game will push this kind of behavior. You need to cooperate or you die in the first room...

lofty ledge
#

Ypu van look up every member on thier website

acoustic nexus
#

I'm not saying I don't believe you, but there can be people not listed on the site.

#

If 9 is the total number that's just insane

lofty ledge
#

Nah, they ate independent. And they know each other from the past

acoustic nexus
#

9 just boggles my mind. Even looking at payday etc

wet cairn
#

@livid galleon honest opinion About the trailer, it looks really intresting nrdyHmm its slow and well spooky but when done right could be very cool. The fast hoard parts are also nice where Pre plan is the key or else you get overrun, weapons look also cool and the darkness and fog where also neat in design choice, making it feel claustrophobic. The computer terminal was cool and a really nice idea that you can search up the objectives. Im prob gonna go trough the trailer maybe once or twice in slow motion to see some details, oh and before i forget, about the streaming part. I hope my pc can handle it plus the gamemonakS

lofty ledge
#

Well gtfo being worked on for a long time

wet cairn
#

I really would love to stream it

#

Also wall of textastesWut

acoustic nexus
#

Well your an ambassador, so you will get the chance

wet cairn
#

Ye ye, mostly been lurking here watching news etc

#

Mostly cause life being annoying

acoustic nexus
#

Its allllllll good

#

As an EMT I can relate

wet cairn
#

EMT?

#

Sorry, english isnt my main language

livid galleon
#

@wet cairn Thanks for the nice feedback and encouraging words! You'll get to try the game during the upcoming Alpha!

acoustic nexus
#

Emergency Medical Technican or Emergency Medical Services, Boo Boo Bus Driver also applies

wet cairn
#

Ohhh nrdyISee

acoustic nexus
#

The fact the boss man is so proactive in discord makes me smile

wet cairn
#

No broblem Simon ela7 gonna try my best to find all the bugs, and well report on the stuff i like etc.

#

Ye Berch

acoustic nexus
wet cairn
#

But being EMT sounds really tough nrdyS

acoustic nexus
#

I've always taken care of people, it just seemed logical decision to make when choosing my career.

wet cairn
#

I see nrdyISee

#

Oh yeah the intro elevator was really well made, had a really scary vibe

#

Like those free falll towers nrdyS

acoustic nexus
#

Power towers lol

wet cairn
acoustic nexus
#

One of my favorite rides at any theme park

novel knot
#

I've also generally just been lurking on news and details but have been an ambassador for a very, very long time

#

Can't wait to get my hands on it even though I'll have to look for people to play with, but I guess that shouldn't be too difficult 😄

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Also, since I'm not exactly up to date on features and such, but will there be any UI customization?

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Mostly wondering about size adjustments because some things in the UI could be a bit difficult to see for some people

fluid maple
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There was some talk of it

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But not for alpha

novel knot
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Yeah that much is understandable

thorny urchin
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@livid galleon I did notice the glue gun ha a slight sound delay after it had been shot

livid galleon
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I think that is because it sends out physics driven objects that have to be synced over the network, so the sound won't play until the host and client has "shaken hands" on where the blobs are going. It's a known bug that we'll look into. The important thing is of course that the tool works in terms of gameplay.

tough kayak
#

So, after watching the IGN vid:

  • That intro sequence was AWESOME. Much more creepy than I expected. Very "Alien".
  • Guns look great, especially that scanner.

A couple things I didn't like so much:

  • UI feels less... readable than previous gameplay vids.
    Looks like there's less info (teammate status?) and everything seems harder to read, maybe due to the "terminal" style font.
  • The first person animations during sprinting need more "shaking". It looks like the character just casually floats now.
harsh mountain
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And you're right!

reef glen
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hype

fluid maple
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Client side predicitioooon

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do eet

shadow tulip
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For animation, I can tell you they don't have dedicated animator, it's all very basic and they want to focus on gameplay. At the beginning, we didn't even had reload animation, but community suggestion was taken and they took time to make some reload animation. (sorry for the delay guy I really wanted it!)

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As for player status, from the gameplay and screenshot in #gtfo-media pinned section, you can hover cursor at a teammate and look at his loadout and % of ammo, health, etc.. This is by design as they want you to look and communicate with everyone. No information instantly given.

lofty ledge
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also a smaller UI/Hud was also a community sugestion to be little as possible or being small and not taking over the whole screen. About the teammate Info, yes it is hard to read

somber tide
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it be cool if there was a hardcore mode with no hud, but better rewards if finished with the match

lofty ledge
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well the game was hard for me when i played it last year on gamescom, hopefully it stayed that hard, if so, then just playin it first, and then i think a hardcore mode would be needed

shadow tulip
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You start the game in hardcore mode and cannot turn it off.

somber tide
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🤔

pastel parcel
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the game just looks hardcore. after watching the 15min gameplay i got even more excited to play, cant wait to purchase

somber tide
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same

pastel parcel
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my favorite aspect of the game is that it’s team oriented. everyone has a specific duty when playing and you can’t run and gun the entire game. makes it a bit more immersive imo

somber tide
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it can backfire with randoms tho, there is always that "one guy"

prisma wing
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there is always "that guy" in any game. Worse there are people who will join just to run in and get people killed because that's what trolls do... will there be any kind of moderation/report/ban feature?

nimble night
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I imagine there will be lobby settings to prevent this from happening

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But in any game if you play with randoms there will always be the chance of this happening

prisma wing
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yeah, even something like a commendation system or review system can be abused... 😮 what about an "avoid player" button? Doesn't stop them from ruining a match, but black lists them from being put in a lobby with you again. eventually trolls would end up never getting groups

lofty ledge
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well the first alpha is all about network testing, to it isn not even the full product. so we can stay tuned how they trying to get a system like that:D

wise escarp
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For the network test, it will be P2P not dedicated servers right?

twilit thicket
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The entire game is peer to peer, with their servers providing data storage for loot you have earned. The alpha test will always be the same loot however.

wise escarp
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I remember before asking, but weren't they considering dedicated in the long run?

twilit thicket
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I don't recall seeing or hearing that. Dedicated servers are a lot more expensive in terms of system administration, cost of them, etc.

I don't think dedicated servers will be needed, as its not a game where you need millisecond accuracy. Hell even Destiny doesn't have dedicated servers and their PvP mode is pretty good network wise. GTFO is less demanding than that.

wise escarp
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I only worry about it since i had to move from a high speed connection to DSL 25 megabit down and 1 up

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P2P if there are any remote routing issues and i have a fun day, will mean no good P2P servers

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If there is a dedicated closer, i wouldn't have to worry as much about latency of the peer far away

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also gaming outside my region if they were connecting in centralized

warped swan
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Hey apollonius,

I would recommend testing with friends in the Alpha & Beta. 🙂

regal bay
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I can play GTFO to early access ?

harsh mountain
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What do you mean exactly?

regal bay
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play game ^^

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There are not date exactly ?

old ocean
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There's no date for Early Access or Full Release, yet, but the Alpha is coming soon, and as an Ambassador, you'll get to play it.

regal bay
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@old ocean Ok, It's okay.
Thanks !

vestal cove
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OOHHH SO THAT WAS THE ELEVATOR

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really cool

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looks perfectly playable

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I've seen games release without looking as polished as GTFO is right now, great work dev team!

regal bay
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You can thanks me 😂

vestal cove
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(I just saw the trailer btw, I'm a busy guy)

regal bay
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your night will be happy

prisma wing
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Not gonna lie, I hope we get to take the elevator on halloween. (I know there is no date, but that would be super cool)

old ocean
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Yeah, obviously, the game itself is playable, as media members have been playing the game since at least E3 2018, with gameplay footage taken from earlier dev builds. However, if you look at the roadmap, the biggest issue is the Quick Restart. As of right now, as I understand it, after you finish an expedition (Either through success or failure), you have to completely restart the game before you can run another expedition (ie Alt-F4 out of it and relaunch).

misty turtle
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Interesting. Why doesnt it work to send the players back to main menu and restart from there?

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If there is a main menu

shadow tulip
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Coding issue, programming is hard stuff most of us don't really know

old ocean
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The version I played at E3 2018, at least after a failed expedition, you were just returned to the lobby, supposedly ready to drop back into it for another attempt.

I didn’t get that far, as I only had like 20 minutes between media appointments.

indigo breach
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Maybe the main game isn't nested in a menu, or it's hard to delete terrain or something, just a wild guess.

hasty tulip
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Well hell9

indigo breach
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now that I think about it more, I think we don't have a "menu location" or something similar, so everything might be coded more towards "one game" and not towards replayability

old ocean
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The Alpha will be a single map with a single objective type with randomized enemy and resource spawns as well as a randomized objective location and no character/gear progression, however, the full game will have a number of different maps (of varying size and difficulty) and character/gear progression.

indigo breach
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from what I heard maps will be randomized for now but later they will be more polished

twilit thicket
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The alpha will only have one map. That's a fact

vestal cove
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I mean it took me like 5 days to modularize a janky ass plugin from another game, and went from a 1500 lines spaghetti code to a really nice looking "manager" and some functions to register the commands for that thingey (it was a command manager for SCP-079 in le funny intercom shouting game)

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and I was doing that like 24/7 between loading screens

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so the quick restart feature is either a rewrite of the entire loading system (that's what I did, but again, was a 1500 line spaghetti where I just needed to move stuff around) or they just have to work with what they have and if they didn't take into account quick restarts back then it's a really hard task to accomplish

harsh mountain
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The Alpha 1 will have a single playable mission, the Alpha 2 introduces 3 more.

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If I got this right

vestal cove
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I think they stated that in the roadmap

harsh mountain
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Yep

vestal cove
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but again, having to Alt+F4 and reload everything might get annoying over time so it's not a surprise they're delaying the pre-alpha for that

harsh mountain
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It would be a disaster

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Imagine this game having a kinda-public Alpha testing, and then the players havr to alt+f4 every time

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I doubt it would make "GTFO image" any better

vestal cove
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not a disaster like No Man's Sky but people would find many loading bugs so by the time they'd have it, they'd also have to fix another ton of tiny errors probably related to Unity anyways

harsh mountain
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So the devs are no dummies, and release an Alpha that's not a pain in the butt to use and play.

vestal cove
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and exactly, it'd make GTFO look really "bad"

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I understand what they're going for

harsh mountain
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Yeah..

vestal cove
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thank god every dev nowadays go for the stable pre-alpha rather than publishing some shit just to get a few people happy

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the only ones that are not like "Yeah, all you've seen is cool and all but we're not done" and people say "Wait, wtf, but everything works perfectly?" are the ones from Valfaris with Unexplored 2, I softlocked in their pre-alpha like 10000 times by now xD

harsh mountain
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I don't know about that

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But I'm happy that the devs are taking a better route

warped swan
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^~^

vestal cove
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me too

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probably had this game been published two months ago, I wouldn't be playing it right now

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that's what happened with 80% of Fortnite OGs

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and that was a great example of a game that made their players keep playing it for a really long time so...

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meh, don't know, but I prefer them taking it slowly, and still what has been shown is really awesome, keep it up devs GWjiangLoveHeart

drifting dock
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But they are making it slow anyway. They've announced the game years ago and set a release for Fall 2018 (then Spring 2019, now Fall 2019 which will probably not happen again). At this point we are not choosing between fast and slow, but we are choosing between slow and very slow, but polished. Having Closed Alpha with major bugs is not a problem. It's part of the solution. Having many players to test and report issues is a boon for developers (big companies pay massive amount of salaries for QA departments). Actually the faster GTFO come to us (in closed non public environment) the faster it will improve and evolve.

harsh mountain
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technically

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yes

eternal oxide
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imma bet they'll release it on spooky day GWseremePeepoThink

orchid field
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Bet

modern jolt
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🗿

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Now it won’t

wet cairn
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ok that tweet from 10 chamber monakS

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i would legit scream if it would happen whitout knowing

modern jolt
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lmao

wet cairn
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not even joking pepeLaughing

modern jolt
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fr you aint wrong

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imagine it in vr now

wet cairn
modern jolt
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exactly

indigo breach
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imagine it, in a vr where you can move freely

warped swan
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.. imagine

modern jolt
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shook

orchid field
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Headbutt the creatures while screaming YA YEET!

modern jolt
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bro

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that effective i hope

indigo breach
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drop your melee weapon to equip fists

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become the muscle wizard

vestal cove
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@drifting dock well, yes. But think of hype as a big balloon 🎈. So this hype balloon for GTFO is getting bigger each day, and if they released the game at any point the balloon will lose some air, so when things are 100% done to be a good Game of the Year competitor maybe the Manhattan-sized balloon has turned into a really little kids balloon that has so little air that nobody would care at that point, because people would be done with GTFO by the time they actually 100% got it. Not because it would be a good game, but because people would be tired of it of having played it too much.

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I'm even considering not telling my friends to become ambassadors of this game just so they don't get bored quickly after 2 or 3 matches, well maybe because they get tired of games really quick but yeah those guys are exaggerate but remember when everyone was literally screaming for new battle royales?

acoustic nexus
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I honestly expect to get bored soon during the alpha. It's just the one stage if I remember correctly. And it's going to have a ton of bugs, and there will be little to no replayability. It's going to be work, essentially. Fun work, but still work.

twilit thicket
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And it's going to have a ton of bugs, and there will be little to no replayability.

I think you will be pleasantly surprised. The devs are working hard to reduce as many of the major bugs as possible, and even the medium ones too, so there shouldn't be very many noticeable bugs. You'll be able to restart the expedition and go back in to try again if you fail, improve, get better, etc.

shadow tulip
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Replayability? try to solo the expedition for all the alpha access 😅

indigo breach
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I will try to solo it

somber tide
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I don't know why I thought there was no solo play

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Not sure why I thought that

indigo breach
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you could play payday solo, with wonky bots

shadow tulip
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No bots in GTFO

indigo breach
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will there by anything to make things easier in solo-ing the game?

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like more ammo or more drops?

harsh mountain
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Nope

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Its the same

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Some people will try playing it solo
Absolute madlads

indigo breach
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If I play solo then I try to get all additional firepower I can, so for example I would take a shitton of turrets

somber tide
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I would only play solo so I won't get yelled at by my teammates when I F up the mission

old ocean
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You can take only 1 tool with you. If you choose the turret, you only get one.

livid marten
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bet

dense jasper
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@livid marten Where have you been btw

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I've missed your presence here

livid marten
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Ah sorry @dense jasper , works being a little bit of a cuck lately, and schools gettin harder. Dm me some time 🙂

wet cairn
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SoonTM GTFO, also realizing when i will playnit i prob SCREAM like a girl astesWut

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Cause i get scared very easily, and then panic, and then ded

harsh mountain
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Nice

wet cairn
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But im hype astesHype

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For soonTM

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SoonTM primed Exotic legendary

tight crag
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Whoooa!

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Mid of Oct

wet cairn
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My bet is still on october 31

warped swan
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🙂

eternal oxide
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i wish they could alert us when will the alpha is

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so that I can prepare myself
grab some Mt. Dew and Chips for a long expedition GWseremePeepoThink

warped swan
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They will alert you when it's open 😛

somber tide
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Hi mates

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Ive been overwhelmed by classes lately and an injury but I have more freetime

warped swan
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Hello ghost! Welcome back!

somber tide
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It was only a few days but geology labs are painful

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I had to get mine moved back a week because of a migraine rip

dense jasper
#

That sucks

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GL on your next one though

somber tide
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She didn’t count it against me, since I have a medical excuse but Taking it next week is kinda nice since I have more time to study but I have a lot coming up next week

twilit thicket
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Let's try to keep this more directly about GTFO please and keep the other conversations in #general or #amba-general please and thanks

somber tide
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Im sorry @twilit thicket I thought I was in amba general

cold hill
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So the next phase is beta 1?

twilit thicket
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the next phase is alpha 1, that's coming soon.

cold hill
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For new ambassadors, is there still a chance for us to get invited?

twilit thicket
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Yup, you anyone who's an ambassador can still participate in the alpha once it launches

hidden tulip
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yay!

full peak
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You're not invited

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it's open to all ambassadors

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oh yikes that was some lag, thanks discord

half basin
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when will alpha launches?

twilit thicket
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soon

misty turtle
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Thats one more day

graceful laurel
#

Okay, like, I get it, people are hype, but why are people asking "when" every single day? When something happens (a date or the alpha itself coming out) there will be a ping and an email.

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It'll come out when it does, and when the devs can give a date they will.

twilit thicket
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this is correct

wise escarp
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People are impatient, we live in a now society. I only waited 6+ years for NS2 and even after it came out being disappointed i played it like a champion until my face exploded from pubology

tight crag
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There is a good spot on 2019. 12/25. Santa will come for us.

somber tide
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lol

somber tide
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D:

uneven jay
#

some sweet news indeed

manic prairie
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Has anyone already received the key in the mail?

keen swift
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Yes! just try it every few minutes

warm sand
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If you haven't received a key then the bot is being overloaded.

fickle wind
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Ooof.

full peak
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Just wait until tomorrow

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that’s what I’m gunna do

uneven jay
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yeah i never got my key yet

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I am just waiting

fickle wind
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Same.

uneven jay
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It is nice that we can stream it that should be fun

odd sorrel
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So hyped for the game gonna be "Best game 2020" for sure

manic prairie
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20 minutes, the keys have still not arrived (((

lean cairn
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Give it time @manic prairie

misty turtle
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Youre not gonna be able to play the game for another 4 days, so plenty of time for keys to arrive

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😉

neat bane
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I got mines already but jesus the Bot is being overloaded woke

uneven jay
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yeah i try again in a bit or so

tribal orbit
#

I sent the bot a message like 30 min ago

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and still got no reply

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big sad

eternal oxide
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thank god

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alpha time

tribal orbit
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sameeeee

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just got it

onyx nymph
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i got mine at once 2mins ago

manic prairie
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in pre-alpha I can play:

  • only with friends (those who received 3 additional keys)?
  • with friends in Steam (who received the key on their own)?
  • there will be a search for players in the lobby?
hidden tulip
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With friends in steam, just has to be someone who also is in the alpha

reef grove
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OH.

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That uh...

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Welp.

twilit thicket
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@manic prairie You can only play the alpha with other people that have the alpha, doesn't matter if they got it from your gifts you have, or if they get a key themselves. The people you play with will need to be on your friends list. When you start the game you can see lobbies that are available, and invite people.

uneven jay
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ah there we go got my key

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I look forward to playing with peeps on that day!

eternal oxide
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wat

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we can download on alpha test launch day?

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but my internet speed sux ass

warped swan
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Yep!

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Sorry about that.

eternal oxide
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and alpha test is 24hrs long only O.O

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mfw 700kbps download speed

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rip me

hidden tulip
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It's a 3-4GB download from what i hear

solemn topaz
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It's around 4GB for the download and around 10GB installed

lofty ledge
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Anf also we might get another shot at halloween ;) for a longe rperiod maybe but we should stay tuned

somber tide
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hello

warped swan
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Hello!

somber tide
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cant wait to play this game

warped swan
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Neither can we 😉

proper spear
#

I cant wait you for guys to get to play the game 😄

fluid maple
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I can't wait to bully the dev team with pages of bug reports for releasing the alpha on monday

proper spear
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haha

warped swan
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Good luck with writing those pages!

fluid maple
#

Also T-Posing after a *successful solo run

old ocean
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I look forward to seeing that!

warped swan
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Be sure to record it so the devs (and us) can see it!

uneven mountain
#

I'll definitely be attempting to stream it, and upload the raw footage to YT.

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I don't have a lot of followers, but hey! It'd be more PoVs and things for the devs to look at.

solemn topaz
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The more the better!