#True Believers Guide

6 messages · Page 1 of 1 (latest)

clever panther
#

Just a reminder of what we’re against next event

#

Weakness

tidal anvil
#

how do you know were up against true believer?

clever panther
#

The dialogue in skirmish gave it away

clever panther
#

Units to worry about

The Baphomet
This thing has a lot of health
But what has in health it doesn’t have in speed

So units like moon skaters and other fast attack above 4.0 speed are highly recommended

The arch deacon
Shoots fire balls that hit hard

A few options on how to tackle this unit

  1. Range (Best option) use utility like the dark storm to reduce the range and let sustain weapons pound away
    Or get a extremely high range unit like 650+ and pick it off

Or the risky way

You can dodge the fireballs with a fast attack unit of 4.0 speed above but if one of those hits you, it does heavy area damage so engage at your own risk

The true acolyte

Kill the guy in red for a concussive surprise that helps you deal with the infantry he’s with