#CC 20 release

4 messages · Page 1 of 1 (latest)

ember laurel
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Since this release of CC20 our bases are no more stronger in my opinion than before! There has been many more releases of unit stronger and with longer ranges than the three new heavy turrets! The one new high altitude Air turret shoot too slow. Maxed they are still no match for a group of legendary Orion's, Warlord Hakon, the new Layla and now this week the Alopex. Now you can drop a few missiles and your base is toast! The other two new heavy air turrets can't attack high altitude air! Besides the ground attacks by the Legon Gladiators and new this week Omega Dimi Demon. Where are the new regular base turrets beside the 3 heavy turrets? Yes we got a lot more building but they are not that big on influence and stopping attacks! Unbalanced base protection versus attacks on you base.

stiff burrow
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CC21 will be out before I can build upgrade all the buildings...build time far too long 😩

lyric jewel
# ember laurel Since this release of CC20 our bases are no more stronger in my opinion than bef...

Since CC20 release and unit stat compression most decent bases are impossible to flat in 1 attack. All the good recent offensive units have been nerfed and are basically now useless. Demi Demon Harkon and Abyss being the prime examples. If you are relying on turrets to protect your base you are going to get flattened every attack. Use Pegasus for anti air defense. Put 2 missile bastions in your base and protect them. Keep you bunkers and silos close to your CC and cloak it. Upgrade your tac ops center and build and upgrade the agency. Both will vastly improve your base defense.

stiff burrow
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L.Orion lvl 20 were flattening most bases irrespective of defense and then came l.gladiators - suggestion dont allow Legendary units in pvp