#Need help with timer

1 messages · Page 1 of 1 (latest)

zenith hornet
#

This is probably the third time I've asked for help about timers, but how do I make a timer run when a player goes in a sensor area, and then they leave the area, and it keeps going. But if they die, it stops and keeps what time they got while they were alive, and then make the timer reset and start again when they go in the area again. (I want this to work for personal times in a multiplayer game as well.)

ruby musk
zenith hornet
#

I would like it to not keep adding time/scores, but basically make it show how long it took them to get to the end, but if they die before they reach the end, then it just stops counting and starts over again when they go back into the sensor area. So when they do make it to the end of the game, their time will be saved in-game. Like a leaderboard, but just for that player.

ruby musk
#

then its simpler...the variable its reset if the player dies

#

it will only register if the player doesn't die

#

in multiplayer i think u have to activate the ''multiplayer'' option on the gameplay props

zenith hornet
#

Can I do that with your system?