I am working in my new level called “dream valley” and while the development of this mod is currently really going well BUT i changed my maps filepath and my old one is (username) > map name and changed it to map > username and it seems like this is the right choice cuz checkpoint is workin :) , but the decals that i did add before the change ARE NOT working, my friend told me to just copy the celeste filepath and put it in ahorn settings (celeste game directory) ANNND WOAH, didn't work
#a decal problem
128 messages · Page 1 of 1 (latest)
What path did you put in the settings
my filepath
Which is...
ohhhh
sorry wait
C:\Program Files\Epic Games\Celeste
this
sooooo any prob with it?
C:\Program Files\Epic Games\Celeste\Mods\Dream Valley\Graphics\Atlases\Gameplay\decals\Dream Valley\rakan R
this
So, just to check, the only decals that aren't working are old ones you already placed. You can still place new decals fine right?
Specifically, I'm asking about new decals that you added, not the vanilla ones
yeah i know
i have to launch ahorn and ahorn takes time 
no it dosent
sooooo i have to like drag every decal and then drag it back to the decals folder?
No it doesn't what? You can't place new decals?
it dosent kick/miss the new ones
I don't understand what you mean
i mean ahorn wont say that (missing decals that can crash ur celeste once u load them) thing to the new decals
Can I just get a yes or no on if you can place new decals correctly
Ok, cool
Can you select one of your old decals and right click it. Then tell me what path it has for the image
ok
C:\Program Files\Epic Games\Celeste\Mods\Dream Valley\Graphics\Atlases\Gameplay\decals\Dream Valley\rakan R
i did get that filepath from the decal's propriety right click
just in case
Inside Ahorn?
huh?
I meant to right click it in Ahorn
ohhh
rakan R/Dream Valley/burgyline.png
uhhhh like this?
uhhh i love burgys at the point of half if not all of my decals are burgys btw 
Ah, so you've changed the decal path. I can get you a script to change all those in Ahorn
ok how I can use that script 
You will need to enable the Ahorn debug console in your settings
i hared that scripts can break my level (from da wiki) sooo i hope that ur script is fine 
my level = every level (;
It should be fine. You should always backup your map before running any script, though
That, or just copy and paste the file
ok
Do you have background decals, foreground decals or both that need fixing?
bg decals
Use this script
for room in loadedState.side.map.rooms
for bgdecal in room.bgDecals
bgdecal.texture = replace(bgdecal.texture, "rakan R/Dream Valley" => "Dream Valley/rakan R")
end
end```
You put that in the debug console
idk wat is the ahorn debug console
Oh, are you trying to find the setting?
yh
I think it's in the last tab
also i am dumb the debug is like a BUTTON NEXT TO GENRAL
i dont think so
so wait there's this debug button that is next to general does that mean that i activated debug option before?
Can you send a screenshot
ok, my screen shot program is kinda bad so it does take some time
You can take a screenshot with Windows + Shift + S
heres the ahorn settings
oh didnt know that, ty 
Go to the Debug tab
There should be an option to enable the debug menu or something like that
"Debug menu dropdown"
Go to the debug menu on the menu bar, open the debug console, and run the script. You may need to restart ahorn to make the menu appear
ok the debug menu didnt appear sooo i might to restart my ahorn
imma open my ahorn again, brb!
ok back
its called "test console" right?
uhhh brokemia?

Brokemia?

Yes, that's correct
i did put the scripts and pressed "eval"
and now ahorn is just having a bad time crashin (ik its a part of the process)
Did you launch Ahorn through Olympus?
yeah
i envy your patience brokemia
There should be an error message in Olympus, can you send that?
uh didn't happened to me
*happen
Can you explain what you mean by this exactly then? Did Ahorn just close with no message?
no ahorn didn't crash it just lagged for seconds, and now ahorn dosent have a logo/icon for some reason
soooooo wat now 
Did it fix your decals though?
So you ran the script, saved, and relaunched ahorn, but your decals were still broken?
I tried to save but it does say the (these decals might crash ur celeste) thing and then i clicked “no” , sooo i didn’t saved
Soooo its still broken
Can you send a screenshot of the decals might crash Celeste thing you keep mentioning
Ok
the cyber thing is from a mod that I didn't know that I used soo I am gonna delete all the cyber things in the level
half of my custom decals are burgys 
And this popup happened even after running the script?
Yeah
but like should i try? i feel like its a trouble shooting step
I would try that
When you go to save after, check if the paths the popup lists are the same as before
hmmm check ur script maybe u missed some words some letters maybe even spacing ?
idk how coding works, soooooooo i don't know how to understand this 
imma try run the script again
i tried and it DOSENT WORK ??? 
i mean it dosent have a effect like the first time i did
*i did run the script
Hey brokemia, the problem got solved somehow?!
i can place the custom decals and load them correctly without any problems BUT the old decals that are PLACED in the level got corrupted and i cant delete them for some reasson
Nvm i know how to delete em now (:
Problem solved ✅
Ty brokemia, u saved all of my burgys 
I'm not sure I really did anything here, but glad to hear it
