Multiple people in BTA are getting this crash. I got it and the only enabled mods i have are relay commands and celestenet.
Does anyone know what the issue might be or who I should yell at for knocking me out of the tournament by this crash?
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Ver 1.4.0.0-fna [Everest: 3366-azure-1ebc7]
06/18/2022 14:07:00
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Celeste.PlayerHair.Render() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/PlayerHair.cs:line 27
at Monocle.ComponentList.Render()
at Monocle.Entity.Render()
at Monocle.EntityList.RenderExcept(Int32 excludeTags)
at Celeste.GameplayRenderer.Render(Scene scene) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/GameplayRenderer.cs:line 11
at DMD<Celeste.Level::Render>(Level this)
at DMD<Monocle.Engine::RenderCore>(Engine this)
at Celeste.Celeste.RenderCore()
at Monocle.Engine.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.RunLoop()
at Microsoft.Xna.Framework.Game.Run()
at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34```
shouldnt be
after investigation