#Celeste Crashing on Launch

18 messages · Page 1 of 1 (latest)

vivid glacier
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Hello, a mod updated (not sure which one, I have auto updates turned on and didn't pay attention) and now Celeste crashes when attempting to open. I've attached the error log. I already tried deleting and re-installing the FlaglinesAndSuch mod as that appeared to be the problem from the log, but that didn't help.

cedar rain
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I'm having the same issue

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my celeste is crashing and it tells me that it was unable to run FlaglinesAndSuch

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06/17/2022 16:19:09
System.IO.FileNotFoundException: Could not load file or assembly 'FlaglinesAndSuch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'FlaglinesAndSuch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
   at System.RuntimeTypeHandle.GetDeclaringType(RuntimeType type)
   at System.RuntimeType.RuntimeTypeCache.GetEnclosingType()
   at System.RuntimeType.get_DeclaringType()
   at System.RuntimeType.RuntimeTypeCache.GetNameSpace()
   at System.RuntimeType.get_Namespace()
   at Celeste.Mod.Everest.LuaLoader.Precache(Assembly asm) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.LuaLoader.cs:line 152
   at Celeste.Mod.Everest.Register(EverestModule module) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.cs:line 531
   at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Loader.cs:line 0
   at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Loader.cs:line 0
   at Celeste.Mod.Everest.CheckDependenciesOfDelayedMods() in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.cs:line 762
   at Celeste.Mod.Everest.Loader.LoadAuto() in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Loader.cs:line 126
   at Celeste.Mod.Everest.Boot() in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.cs:line 312
   at Celeste.Celeste..ctor() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Celeste.cs:line 215
   at Celeste.Celeste.orig_Main(String[] args)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].```
magic wolf
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upload the log.txt file from your celeste install folder

cedar rain
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error log or just log?

magic wolf
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just log

cedar rain
vivid glacier
magic wolf
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@golden raven your update is causing issues ^

cedar rain
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is it the new everest update that's the problem or a specific mod

magic wolf
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maxhelpinghand updated recently and seems to be causing the issue

cedar rain
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oh ok

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i just deleted it and i dont seem to be having any issues, is it a necessary mod for basic function?

vivid glacier
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It's necessary for a lot of maps I think

cedar rain
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yeah i just noticed that

magic wolf
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you could download the second most recent version from GB and disable auto mod updates for now

cedar rain
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yeah thats what i was thinking