#Map crash when loading a certain custom map
27 messages · Page 1 of 1 (latest)
thanks in advance! People who help here are so incredible
im also having an everest installation problem; these could be connected
seems like you changed a tileset ID after placing some of that tile in the map
if you reload ahorn/lönn and see any bright magenta tiles you should delete those
I removed all tiles from the map and it worked, then added them back and it crashed again
no custom tiles

if I just start a new map will it be fixed?
can you send your tileset xml
when you said "added them back" you don't just mean ctrl-z right
I mean I spent like 2 minutes on this map
nah
Ill just make a new map I think
thanks!
if removing the tiles fixed it and placing them again caused the crash, i'm almost positive it's an xml issue and that starting a new map won't help
oo yikes. this is the origional XML from my game
I recently switched computers, so I havent really played celeste
since then
wait so you mean you're not trying to do anything at all with custom tilesets?
... did you by any chance try to put an xml path in your metadata anyway? that could definitely cause things to mess up
I removed the XML and its path
and it works... so idk why
you only put a path to the tileset xml if you're actually using a custom one
otherwise things will break
well that will do it