We just had a discussion in #celeste where multiple users tested the shortest keypress their keyboards can register. For some it was as low as 1ms, for some it were 7-17ms. And we wonder whether it matters for frame precise gameplay. Would you say having a better scan rate helps with precision gameplay or does it not matter as long as its under 1 frame?
#Does keyboard scan rate theoretically matter for frame precise gameplay?
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Replying to keep this from getting archived, I'm in the process of writing a detailed response to this, but the reply got so long that I had to move it to a google doc 
You must first reach my basic level of understanding of certain concepts in order to understand the answer
Oh thats rad! Can't wait to read the response
Also archive timer seems to be 1 week
still working hard on it
ah I see lmao 
Keyboard Scan Rate's and Input Latency's Influence on Precision Game Performance: https://docs.google.com/document/d/10zA7fhtOlUV81BsGnyRWiQiEJEBgDkTAfVrqEZ88-Ac/edit?usp=sharing
Google Docs
Re: Does Keyboard Scan Rate Theoretically Matter for Frame Precise Gameplay?“We just had a discussion in #celeste where multiple users tested the shortest keypress their keyboards can register. For some it was as low as 1ms, for some it was 7-17ms. And we wonder whether it matters for frame prec...
wrote this just like a school essay
stayed up all night in one sitting, quality and coherence probably diminishes as it goes on
shoddy proofread and decisions regarding when to start new paragraphs were arbitrary
Thanks a lot for a response like that!