@runic drum found a crash that seems to consistently only happen on headless, and I suspect it's pretty common since it does seem to crash inexplicably a lot. note that this doesn't trigger the crash handler or even write to log.txt/CrashLogs, it outputs this and unceremoniously crashes, so I had to manually catch it in the brief window it's available lol
Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Repeat 2 times:
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at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_CloneEffect(IntPtr, IntPtr, IntPtr ByRef, IntPtr ByRef)
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