#Celeste crashes after updating everest, and me not having played in a while
20 messages · Page 1 of 1 (latest)
"
Ver 1.4.0.0-fna [Everest: 6129-azure-04aa4-stable]
01/23/2026 12:44:47
System.ArgumentException: Source method is generic, generic hooks are not supported
at MonoMod.RuntimeDetour.Hook.PrepareRealTarget(Object target, TrampolineData& trampoline, DataScope`1& scope) in //src/MonoMod.RuntimeDetour/Hook.cs:line 591
at MonoMod.RuntimeDetour.Hook..ctor(MethodBase source, MethodInfo target, Object targetObject, IDetourFactory factory, DetourConfig config, Boolean applyByDefault) in //src/MonoMod.RuntimeDetour/Hook.cs:line 562
at MonoMod.RuntimeDetour.Hook..ctor(MethodBase source, MethodInfo target, IDetourFactory factory, DetourConfig config, Boolean applyByDefault) in //src/MonoMod.RuntimeDetour/Hook.cs:line 164
at MonoMod.RuntimeDetour.Hook..ctor(MethodBase source, MethodInfo target, DetourConfig config, Boolean applyByDefault) in //src/MonoMod.RuntimeDetour/Hook.cs:line 152
at MonoMod.RuntimeDetour.Hook..ctor(MethodBase source, MethodInfo target, DetourConfig config) in /_/src/MonoMod.RuntimeDetour/Hook.cs:line 118
at Celeste.Mod.Helpers.LegacyMonoMod.LegacyDetour._Refresh() in Celeste.Mod.mm/Mod/Helpers/LegacyMonoMod/Detour.cs:line 247
at Celeste.Mod.Helpers.LegacyMonoMod.LegacyDetour.Apply() in Celeste.Mod.mm/Mod/Helpers/LegacyMonoMod/Detour.cs:line 211
at Celeste.Mod.Helpers.LegacyMonoMod.LegacyHook.Apply() in Celeste.Mod.mm/Mod/Helpers/LegacyMonoMod/Hook.cs:line 214
at Celeste.Mod.Helpers.LegacyMonoMod.LegacyHook..ctor(MethodBase from, MethodInfo to, Object target, LegacyHookConfig& config) in Celeste.Mod.mm/Mod/Helpers/LegacyMonoMod/Hook.cs:line 166
at Celeste.Mod.IsaGrabBag.ForceVariants.Load() in IsaGrabBag/ForceVariant.cs:line 141
at Celeste.Mod.IsaGrabBag.GrabBagModule.Load() in IsaGrabBag/Module.cs:line 48
at DMD<System.Void Celeste.Mod.Everest:Register(Celeste.Mod.EverestModule)>(EverestModule module)
at Celeste.Mod.CelsiusFixer.CelsiusDetourSwapout.onRegister(Action`1 orig, EverestModule module)
at HookCeleste.Mod.Everest::Register?30274337(EverestModule )
at SyncProxy<System.Void Celeste.Mod.Everest:Register(Celeste.Mod.EverestModule)>(EverestModule )
at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm)
at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta)
at Celeste.Mod.Everest.CheckDependenciesOfDelayedMods()
at Celeste.Mod.Everest.Loader.LoadAuto()
at Celeste.Mod.Everest.Boot()
at Celeste.Celeste..ctor()
at Celeste.Celeste.orig_Main(String[] args)
"
log.txt above
there's no rush to this one, just wanted to play some cnet with friends on the weekend, and honestly figured this would happen, every time i come back after like not playing for another year, i get some form of issue :p
(if u have questions and stuff, plz ping in response)
I suggest to verify game files and reinstall everest
Steam Instructions
Epic Games Store Instructions
If you have Everest installed, you will need to reinstall it after verifying.
wait, i think i know what's the issue
prolly isa grab bag thingy from what i see now
my bad
i'll try dat
oh and update your mods from Olympus
probably outdated mods are crashing the game with the new everest
my bad, sorry about this
