#OOB entity I can't find

5 messages · Page 1 of 1 (latest)

north fractal
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So I'm getting

   at Monocle.VirtualMap`1.AnyInSegmentAtTile(Int32 x, Int32 y)
   at Celeste.Autotiler.GenerateOverlay(Char id, Int32 x, Int32 y, Int32 tilesX, Int32 tilesY, VirtualMap`1 mapData) in Celeste.Mod.mm/Patches/Autotiler.cs:line 28
   at Celeste.DashBlock.Awake(Scene scene)```
I highly suspect this means I have an out-of-bounds Dash Block but I can't figure out where it could possibly be. I tried doing ctrl+A in lonn but can't find anything suspicious. Is there another method I could use to sus out the rogue block's position?

(I tried loading the map from different rooms using the Load command, they all seem to break - I can't find anything in the bb global though)
clear lark
north fractal
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sweet

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oh perfect, it's exactly what I suspected-now I just need to find it

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and got it with coordinate viewer