#Extended variant set jump count trigger only activates very briefly upon entering

19 messages · Page 1 of 1 (latest)

potent tulip
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Is this a known issue? Is there any way to fix this?

warm wigeon
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Like after the transition finishes or noticeably some time after?

potent tulip
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It seems to be immediately after entering

warm wigeon
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So after the transition finishes basically?

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Thats the case with most triggers

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But if you place the trigger just off screen of the previous room it should work instantly

potent tulip
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wait

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when i said entering i mean entering the trigger

warm wigeon
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Ohhhh

potent tulip
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theres only a single room

warm wigeon
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Mb

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Yeah idk about that then

mossy geyser
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I’m pretty sure there’s an option to retain jumps on the ground in Extended Variants, is that on (if it even exists)?

warm wigeon
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Thats an option you can toggle

mossy geyser
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I think so, yeah.

warm wigeon
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Iirc its "retain jumps on ground"

potent tulip
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That shouldnt be necessary if jumps are part of my inventory

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in which case they get refilled on the ground

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i want my jumps to be refilled on the ground