#how do I make / implement custom swap blocks?

5 messages · Page 1 of 1 (latest)

misty cosmos
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I'm attempting to use custom swap blocks for a small mapping project I want to do, and I dont know how to implement them,
I replicated all the sprites some with slight or no changes and somes just like, one opacity single pixels,
Celeste crashes when I try to load my guess at how it works, I mostly need help with implementing I think, I did all the needed

edgy island
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it says your Everest.yaml is missing something or invalid

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and you don't need to zip it. Everest supports loading folders

misty cosmos
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oh

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that makes alot of sense