#is there a way to make a crystal heart break trigger a cutscene?
8 messages · Page 1 of 1 (latest)
I would reccomend just hiding the cutscene trigger within the crystal heart hitbox
You can also check player state to make sure Madeline is dashing, although that could cause some problems
yeah thats what i was gonna do but i thought "maybe not"
There’s definitely a way to do it intelligently but I am a strong proponent of stupid solutions
You can also check player coordinates in a bigger unstoppable cutscene (so the player can’t see they’re cutscenes) if heart hitbox is too small to envelop a trigger