#Tileset parsing error

10 messages · Page 1 of 1 (latest)

torpid kelp
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I added a tileset to my xml and in my maps tilesets folder, and when I opened lonn it showed the tileset in there and it worked, but when I tried to open my map in game it gives a parsing error, I attached log.txt and xml (i hope)

edgy jolt
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you pressed z by accident

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also when using assets from spooooky's asset pack do not modify the paths

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leave them intact and depend on their asset pack instead

torpid kelp
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i iwas looking through if anyone else had the same problem and I saw someone else did the same thing

edgy jolt
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then they should not

torpid kelp
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the darkened version is not part of the normal asset pack

edgy jolt
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then keep the modified paths in that one situation