#Everest not launching

35 messages · Page 1 of 1 (latest)

lunar skiff
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I updated everest recently and installed the breeze mod and this error happens (i already sorted out the storage issue i temporarially had)

spring pewter
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this is a one-off

lunar skiff
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it doesnt seem to be

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Celeste Error Log

Ver 1.4.0.0-fna [Everest: 5184-azure-b5bab]
12/15/2024 19:35:57
System.Exception: Can't find sprite corkr900/birb/normal with index 0
at Monocle.Sprite.GetFrames(String path, Int32[] frames)
at Monocle.Sprite.Add(String id, String path, Single delay, Chooser`1 into, Int32[] frames)
at DMD<System.Void Monocle.SpriteData:Add(System.Xml.XmlElement, System.String)>(SpriteData this, XmlElement xml, String overridePath)
at Hook<System.Void Celeste.Mod.CelesteNet.Client.CelesteNetClientSpriteDB::OnSpriteDataAdd(On.Monocle.SpriteData+orig_Add,Monocle.SpriteData,System.Xml.XmlElement,System.String)>(SpriteData , XmlElement , String )
at SyncProxy<System.Void Monocle.SpriteData:Add(System.Xml.XmlElement, System.String)>(SpriteData , XmlElement , String )
at Monocle.SpriteBank.orig_ctor(Atlas atlas, XmlDocument xml)
at DMD<System.Void Celeste.GFX:LoadData()>()
at Celeste.Mod.SaveFilePortraits.SaveFilePortraitsModule.onGFXLoadData(orig_LoadData orig)
at Hook<System.Void Celeste.Mod.SaveFilePortraits.SaveFilePortraitsModule::onGFXLoadData(On.Celeste.GFX+orig_LoadData)>()
at SyncProxy<System.Void Celeste.GFX:LoadData()>()
at DMD<System.Void Celeste.GameLoader:LoadThread()>(GameLoader this)
at Celeste.Mod.Hateline.HatelineModule.LateLoader(orig_LoadThread orig, GameLoader self)
at Hook<System.Void Celeste.Mod.Hateline.HatelineModule::LateLoader(On.Celeste.GameLoader+orig_LoadThread,Celeste.GameLoader)>(GameLoader )
at SkinModHelper.Module.SkinModHelperModule.GameLoaderLoadThreadHook(orig_LoadThread orig, GameLoader self)
at Hook<System.Void SkinModHelper.Module.SkinModHelperModule::GameLoaderLoadThreadHook(On.Celeste.GameLoader+orig_LoadThread,Celeste.GameLoader)>(GameLoader )
at SyncProxy<System.Void Celeste.GameLoader:LoadThread()>(GameLoader )
at Celeste.RunThread.RunThreadWithLogging(Action method)

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i have restarted olympus

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and its happening every time i relaunch

spring pewter
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huh

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update all your mods then

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you can do this from olympus

lunar skiff
spring pewter
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uhhhh

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@mild dagger any clues?

spring pewter
# lunar skiff

did you click update all from the manage installed mods menu

spring pewter
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okay yeah im not sure then

lunar skiff
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i could try purging and reinstalling mods

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maybe

mild dagger
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uhhhhhhhh well that sprite it's referring to is a custom portrait from the corkr900 graphics pack if that helps

spring pewter
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redownload that mod maybe?

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@lunar skiff

lunar skiff
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i am currently reinstalling the dependencies from the mods i wanted to keep after purging them

spring pewter
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deleting them is the same as disabling them

mild dagger
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it looks like it might be an interaction with some other mod. Hateline is the only one i see in the call stack, so i suspect disabling either corkr900 graphics or hateline might fix it

spring pewter
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unless you want to reclaim disk space

spring pewter
mild dagger
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right, but why on earth would basic everest try to load something that doesnt exist and then crash about it

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plus that pack hasnt been updated in months

spring pewter
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no idea

mild dagger
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i also see skinmodhelper in the stack so it's possible SMH is loading portraits to set up skin mods

lunar skiff
mild dagger
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I see SMH+ was updated 2 days ago. My spidey senses say the issue is related to that

lunar skiff
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it seems to have launched fine